#wacky starters
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JOHN MULANEY STARTER PROMPTS
Kid Gorgeous Edition.
“He was a man most acquainted with misery.”
“None of that matters, but it's important to me that you know that.”
“He did not look like his job description.”
“He looked like he should be the conductor on a locomotive powered by confetti.”
“But, instead, he made his living in murder.”
“He was the weirdest goddamn person I ever saw in my entire life.”
“He could look at a child and guess the price of their coffin.”
“Shut up! You're all gonna die. Street Smarts!"”
“You remember the scourge of muggings when you were in second and third grade.”
"Man, I need cash for drugs right now.”
“Okay, you can get these at any haberdashery.”
“Buy a money clip. Engraved, question mark?”
“Hey, Dad. Can I have a silver money clip with a $50 bill in it, please?” (Or sub “dad” for character name, if you’re a coward)
“The man with the mustache told me to do it.”
“Let's say a kidnapper throws you in the back of a trunk.”
“You kids have no upper body strength.”
“Yeah, he was not a "spoonful of sugar helps the medicine go down" kind of guy.”
“Brush your teeth. Now, boom, orange juice. That's life.”
“Fight the guy off using weird, psych-out, back-room Chicago violence.”
“I chewed up a tab of Alka-Seltzer I carry with me at all times. This created a foaming-at-the-mouth appearance that made it look like I had rabies.”
“Now I've thrown him off his rhythm.”
“Okay. Your odds of coming back alive from the primary location, about 60%. But if you are taken to a secondary location, your odds of coming back alive are slim to none.”
“I am 35 years old and I am still terrified of secondary locations.”
“Nah, sister. You're not getting me to no secondary location.”
“I thought I was going to be murdered my entire childhood.”
“Top three colleges? I thought I would be dead in a trunk with my hand hanging out of the taillight by now.”
“I just got a letter from my college, which was fun 'cause mail, you know?”
“So then I had to speed to Goodwill really fast.”
“It was charitable, but it was also fast and violent.”
“I was throwing boxes at people. The boxes were so heavy I couldn't even say what was in them.”
“This one's shirts. I got a bunch of shirts! Take 'em away!"
“How do I write that on my taxes?”
“My mom said it could be a sleep shirt. Please deduct this from my 2017 income.”
“So rather than violate these meaningless politeness rules, I'll just go to bed in a smock like goddamn Ebenezer Scrooge.”
“I'll tremble off to bed in my long Victorian nightgown.”
“Was there ever even a ghost, Mother, or was the dead Victorian girl you saw just me all along?”
“And that's why you shouldn't give to charity.”
“I found out recently that jokes don't do well in court.”
"Hey, that lawsuit with my neighbor is still dragging on.”
“Hey, do you want me to kill that guy for you? Because it sounds like he sucks and I will totally kill that guy for you.”
“Okay. See you at improv practice.”
“Strange, the passage of time.”
“I'm not that old. I'm 35, that is not old.”
“I never knew about this, but I am now gross.”
#ask memes#John Mulaney#kid gorgeous#RP starters#starter prompts#John Mulaney RP starters#John Mulaney starters#John Mulaney kid gorgeous#alter as needed#if I make another it’ll be the new special#John Mulaney ask memes#wacky starters#my rp memes#my rp starters#veghead starters
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Pokemon monopoly johto edition at my house, 7 pm sharp today!!!! 🗣🗣🗣
#PLEASEEEEE i was just surfing through t*kped half-in pain and i shot up when it recommended me the johto monopoly 😭😭😭#the playing mat is HILARIOUS because team rocket and silver are supposed to be the TAX spaces?!?!?!? TEAM ROCKET A.K.A CANON TAX EVADERS????#why is SILVER being put in the tax bracket LMAOOOO he's just a kid!!!! 😭🤚#i'm assuming that the protags + prof elm are the chance space then? since that's the only ones missing from the og monopoly mat :o#sad to see the entei erasure and that lugia/ho-oh aren't even in the playing mat 💔💔💔 but this shit's still wacky and fun JSHDKDJDJ#this is like my haikyuu uno card to me... i yearn 🫶#also the metal tokens... the babies + starters omgggg 🥺🥺🥺🥺🤲🤲🤲🤲🤲 monopoly did them justice!!!!#pokemon#pokemon heartgold and soulsilver#pokemon hgss#pokemon gold and silver#pokemon crystal#pokemon gsc#hgss#gsc#johto#trainer ethan#trainer lyra#rival silver#trainer silver#team rocket#professor elm#pokemon lugia#pokemon ho-oh#monopoly#pokemon monopoly
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#╳┆ dayne speaking ┆◜ ooc ◞#I want some kind of burlesque AU with bartender Jell so bad#or just bartender Jell in general#preferably a seedy bar with some wacky regulars who are up to no good#(me fighting the urge to put Joe’s Pocket Pub in every universe and failing miserably)#I just love the atmosphere okay.#I want something gritty with charm#idk maybe I’ll write up a verse for this someday soon and toss out a starter call#but I have plenty of asks / replies that need answering first#rewatching burlesque and I forgot how many times Jack says the iconic ‘I have a fiancée’ line#I love this movie so much
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OPEN STARTER
Wacky was sitting under a tree in camp, taking pictures of the scenery around it. It had headphones on, bobbing its head up and down to the beat.
What do you do?
#wacky rants#pjo rp#riordanverse rp#pjo oc rp#hoo rp#pjo roleplay#pjo rp blog#toa rp#oc rp#First time making an open starter#✌️😙
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Toriel warily eyes the VR headset that Asriel left out for her. He said he'd loaded up some fun games or experiences she might want to try, but didn't elaborate much past that. But still that it was something she should try out? She didn't know enough about technology to have any idea what was on that thing..
Still, she picked up the controllers and put on the headset. Might as well give it a shot!
#starter of sorts#if you want to like#say what sort of game or experience she has#then I could do the reaction or something#could be a fun way to experience all types of wacky situations or things she might not normally do#or just pair her up with whoever#or turn it into a hypno thing or suck her into the headset or something#but yeah#open idea if anybody wants to take it further
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@hellzcominwithme liked for a starter!
“Howdy, partner! Would ya mind helpin’ me with a bit’f target practice…?” The question sounds innocent enough; it’s when he presents a few empty cans of beer that it suddenly seems like it might be more dangerous than he’s letting on.
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Cloudy with a Chance of Wackiness ⟪ Roleplay Starter ⟫
----•❂✼☁️✼❂•----
Your muse(s) were engaged in whatever activity they were doing currently, minding their business.
From afar; in-front of your muses, Cloud was walking by himself, bopping his head happily as he walked across the valley. His footsteps crunching in the grass; the sun making his cloud fluff appear a sunset orange. Until, he bumped into something and looked up with a confused expression. Which was Wacky, who was looking down at Cloud with a smile on her face. “Oh, Heya! Aren't you an interesting little guy!” Wacky says to Cloud, in an excited and giddy tone of voice.
Your muse(s) see this as well, so, what do they do?
#[📨] ; [incoming transmission; roleplay starter]#[☁] ; [the wonderful cloud // cloud // me]#[an rather silly and teasing hedgehog gal // wacky the hedgehog]
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grabs anyone awake by the throat
starter call
#hi. write with me#jngskjd i have muse#of course it's late but like#how about we get wacky and make a starter call here#request anyone it's all open#Blue Foxy Devil [OOC]#but plz specify if you do
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>w>
So, I was recently watching the rest of the Monkie Kid seasons available.
And...
I love him. He is now a new character of mine.
Like for a starter with Ao Lie from Lego Monkie Kid!
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@peoplcshope LIKED for a starter !!
Tamiyo was seldom seen out and about, especially without her husband and son at her side, so she felt as though she were exposed and vulnerable as she made her way across the open field of freshly bloomed flowers with a basket hung over her arm, eyes scanning them all to try and decide which ones she needed. Considering all of the recent “rumors”—that’s what she preferred to call them, anyway—about there being otherworldly beings that just so happened to inhabit this planet, Tamiyo felt more inclined not to leave the comfort of her home. It took her some time to convince herself that it was all simply just something made up but some crazy theorist, even if there was a large part of her that believed it herself.
Spotting a small cluster of plants she deemed useful to her, Tamiyo tread her way over to them and eased herself to the ground to gently rest on her knees, hands immediately getting to work at plucking at the different plants and placing them safely at her side in the basket. Her ebony brows were furrowed as she did so, lost in thought as her fingers gently caressed the petal of a brilliant blue flower, one she often sought out for her remedies, trying to convince herself that the things she’d been hearing truly were just rumors. Tamiyo always had been the type to believe in things that most others did not, and this was no different, genuinely wondering what types of aliens were out there. She’d been thinking of this for years, but now that more people were voicing the same, she was even more confident.
❝Aliens are out there,❞ Tamiyo gently said to herself as she finally plucked the flower she’d been messing with. ❝No one wants to believe me, but I know the truth: aliens are real, and I’m gonna meet one some day.❞
Tamiyo resumed her actions of gently plucking the flowers and placing them in her basket, paying no mind to her surroundings as she was lost in thought , wondering what the aliens would end up looking like. Would they be oddly slender and green like media tends to portray them? Or what if they could take on disguises that made them look just like normal people? What if she had met a plethora of them without even noticing?
#I'm Waking Up To Ash And Dust [ Trunks ]#Nearly Witches [ Tamiyo ]#[ peoplcshope ]#{ Ic;; }#i always take way too long when making starters and replies#but it's here finally and that's what matters :)#tamiyo is def the type to believe in a lot of wacky theories#she probs thinks bigfoot is real too tbh
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“I bought thirty beers.” ~Buddha and Wukong
☯ things i’ve said while playing stardew valley … sentence starters ☯
"..."
There is just a long and unblinking stare at the other deity, the sage trying to process what he had just heard. Did...did he really just hear that from BUDDHA of all people. THE BUDDHA. Huh, guess there was stuff that could still surprise him after all this time.
"So, you going to share any of it Ol' Buddy Ol' Pal?"
#Here Comes Monkey King | IC {Sun Wukong}#coffeehousemuses#diffxrentwxrlds#cxffeeshxp#ask#answered#things i’ve said while playing stardew valley … sentence starters ask meme#Wukong VC: SHARE.#Wukong VC: Sagey-poo want his alchie goodness~#In which Wukong question the wackiness and than immediately went 'I want in' XD#Wukong said 'If I get wasted and do stupid shit; Buddha enabled this so you can't get mad at me' XD
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☽☼Ryan’s VeggieTales Liveblog Starter Sentences Pack☼☾
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✎ Fresh from the crisper, it’s all the best out of context lines from the “Ryan watches VT” tag on my blog, for your ridiculous VeggieTales starter sentences needs! This one goes out to the Vegheads, the only trio who will probably use this.
✎ The context? Well, I gave it to the Peach. Because he's got hair. (Click the peach emoji that looks like this [🍑] to see the original context)
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☼ "EVERYONE SHUT UP IT’S PIZZA ANGEL" [🍑]
☼ "The way he was getting so into the song and was happy and then everything went sour - IT’S ALL GONE SOUR" [🍑]
☼ "Look at the tomato. He’s so sad. Pobre tomato." [🍑]
☼ "i’m sorry VOTER FRAUD?" [🍑]
☼ "Larry is in his villain era." [🍑]
☼ "Whispers linger that it once had sausage gravy…" [🍑]
☼ "Everybody in the car is neurodivergent and keeps derailing the topic" [🍑]
☼ "I want a bathtub in my dressing room!" [🍑]
☼ "I’m as big a star as Archibald is!" [🍑]
☼ "I guess the producers don’t care whether I’m attached to this project or not! Where’s my agent?" [🍑]
☼ "A Message From Archibald Asparagus, a Known Square" [🍑]
☼ "They made a whole sing-along collection around this man having anxiety." [🍑]
☼ "These peas just sang a little ditty about the different types of peas from around the world and now bob is planning murder" [🍑]
☼ "bisexual mom asparagus clone backup singers" [🍑]
☼ "this is without a doubt the most miserable eyes I’ve ever seen on a vegetable" [🍑]
☼ "yes, that’s because SOMEBODY murdered Mom Asparagus. sure she came back, but at what COST" [🍑]
☼ "You have been crushed by an ACME knockoff anvil, “injury” is putting it lightly." [🍑]
☼ "you know, I kinda miss George." [🍑]
☼ "Was it the child labor again?" [🍑]
☼ "Did a lack of EASTER kill Junior?" [🍑]
☼ "Character development update: Archibald is now a furry." [🍑]
☼ "The only reason they opened that orphanage was because they loved Easter so damn much." [🍑]
☼ "And now here he is stealing pencils from orphans for the fun of it." [🍑]
☼ "Well now you've messed things up! I've got two of me!" [🍑]
☼ "We never talk much about Larry’s secret desire to be a chicken" [🍑]
☼ "You’ve heard of bend and snap so now see Squash and Stretch, from Legally Bob: the Musical" [🍑]
☼ "But the corn that made this popcorn had to be like, huge, right? I’m vaguely concerned" [🍑]
☼ "All of us whenever Archibald does anything." [🍑]
☼ "Real fucked up of them to tell Junior he was too little to fight" [🍑]
☼ "Look it up, you’ll find an uncited article about it." [🍑]
☼ "Phil Vischer is author of my immortal confirmed" [🍑]
☼ "So when the overworked nurse who was always covering for the vet’s mistakes asked for a raise and was told ‘no’, the nurse allowed a bear to maul the vet. The nurse was right to do this." [🍑]
☼ "Girl, fix your posture before you break in half." [🍑]
☼ "Hmmm there sure a lot of cucumbers named Larry in this town, completely by coincidence, who all have a single large tooth" [🍑]
☼ "Junior is an actor, a boy band member, a REPORTER, he goes to school!! someone let this kid just take a nap!! get some rest asparagus child, you can’t just keep burning the candles at both ends!!!" [🍑]
☼ "God made him special, but he didn’t love him very much." [🍑]
☼ "They gave my boy limbs so he could do this sick ass dance." [🍑]
☼ "An utter abomination in the eyes of the veggies for being born with limbs…" [🍑]
☼ "This cheap ruse is unforgivable I tell ya! unforgivable!" [🍑]
☼ "You accept your inevitable fate at the hands of the thing you love most" [🍑]
☼ "Breaking up with your boyfriend because you don’t like his cringe fursona." [🍑]
☼ "Is that you???? Oh god, what happened to your lips?? They got stuck in a gate? Your friends just stood there and LAUGHED? A CROWBAR? Lip rehab??? A kid named Oscar? USTA???" [🍑]
☼ "Tell me your skincare routine. but just the part where it gives you that smooth, textureless skin." [🍑]
☼ "That gourd is middle aged." [🍑]
☼ "I forgot about the french peas." [🍑]
☼ "These vegetables sure have a lot of song and dance numbers in the bathroom." [🍑]
☼ "I should send that 6 year old to the front lines of a war." [🍑]
☼ "omg its justin timberlake i'd recognize your ramen hair anywhere i am such a huge fan Mr Lake" [🍑]
☼ "90 years of jailtime for the infamous Gourd Brothers" [🍑]
☼ "Caught committing identity theft" [🍑]
☼ "Bob has facial blindness confirmed." [🍑]
☼ "We all assume this was Lovey, but maybe Archibald was having an affair with a similar-looking Asparagus woman for all we know." [🍑]
☼ "the vegetable daddy himself plotting to steal your man." [🍑]
☼ "you've done pissed Jimmy Gourd off." [🍑]
☼ "junior knows you’re up to some SHIT." [🍑]
☼ "If Song of the Cebu was such a disaster that it led to the cancellation of the show’s segment, why did they allow an official release?" [🍑]
☼ "Asparagus ala DeviantArt." [🍑]
☼ "Jimmy’s the mom friend. Prove me wrong." [🍑]
☼ "Drive fast now, ask questions later" [🍑]
☼ "Dad Asparagus looks like an orphan in a production of Oliver! but damn it he looks good in that hat." [🍑]
☼ "When I get home I just end up laying on the floor face down like 'nobody talk to me I’m figuring some stuff out'." [🍑]
☼ "Also Archibald is a real bitch." [🍑]
☼ "That yellow wallpaper is probably riddled with Arsenic." [🍑]
☼ "Anyway do you need bungee cords in case you decide to jump out of your treehouse?" [🍑]
☼ "Madame Blueberry was never about greed and being ungrateful, Madame Blueberry was about depression and GRIEF and how you have to accept things beyond your change and learn to appreciate the things you have before they’re gone too." [🍑]
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#wacky starters#starter memes#veggietales#veggietales rp#part of a 3 part series of starter memes#my rp starters#my rp memes#rp memes#I do not know what to tag so I can find the ones I've made lol#veghead starters
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"More things should spontaneously combust. Keeps life interesting."
#c:Ekentros#r:open starter#trying to take this blog... less seriously.#these are not serious characters. they are a very large improvisation exercise based on a wacky waving inflatable flailing arm tube man.
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[JK] My first job was as an Assistant Producer for a video game company called Interplay in Irvine, CA. I had recently graduated from Boston University's School of Fine Arts with an MFA in Directing (I started out as a theatre nerd), but also had some limited coding experience and a passion for computers. It didn't look like I'd be able to make a living directing plays, so I decided to combine entertainment and technology (before it was cool!) and pitched myself to Brian Fargo, Interplay's CEO. He gave me my first break. I packed up and moved out west, and I've been producing games ever since.
[JK] I loved my time at EA. I was there for almost a full decade, and learned a tremendous amount about game-making, and met the most talented and driven people, who I remain in touch with today. EA gave me many opportunities, and never stopped betting on me. I worked on The Sims for nearly 5 years, and then afterwards, I worked on console action games as part of the Visceral studio. I was the Creative Director for the 2007 game "The Simpsons", and was the Executive Producer and Creative Director for the 2009 game "Dante's Inferno".
[JK] I haven't played in a long while, but I do recall that after the game shipped, my wife and I played the retail version for some time -- we created ourselves, and experimented with having a baby ahead of the actual birth of our son (in 2007). Even though I'd been part of the development team, and understood deeply how the simulation worked, I was still continually surprised at how "real" our Sims felt, and how accurate their responses were to having a baby in the house. It really felt like "us"!
Now for some of the development and lore related questions:
[JK] So I ended up in the incredibly fortunate position of creating the shipping neighborhoods for The Sims 2, and recruiting a few teammates to help me as we went along.
Around the same time, we started using the Buy/Build tools to make houses we could save, and also bring them into each new build of the game (correcting for any bugs and incompatibilities). With the import tool, we could load Sims into these houses. In time, this "vanguard QA" process turned into a creative endeavor to define the "saved state" of the neighborhoods we would actually end up shipping with the game.
On playtesting & the leftover sims data on various lots:
Basically, we were in the late stages of development, and the Save Game functionality wasn't quite working. In order to test the game properly, you really needed to have a lot of assets, and a lot of Sims with histories (as if you'd been playing them for weeks) to test out everything the game had to offer. So I started defining a set of characters in a spreadsheet, with all their tuning variables, and worked with engineering to create an importer, so that with each new build, I could essentially "load" a kind of massive saved game, and quickly start playing and testing.
It was fairly organic, and as the game's functionality improved, so did our starter houses and families.
The thought process behind the creation of the iconic three neighborhoods:
I would not say it was particularly planned out ahead of time. We knew we needed a few saved houses to ship with the game; Sims 1, after all, had the Goth house, and Bob Newbie's house. But there wasn't necessarily a clear direction for what the neighborhood would be for Sims 2. We needed the game to be far enough along, so that the neighborhood could be a proper showcase for all the features in the game. With each new feature that turned alpha, I had a new tool in my toolbox, and I could expand the houses and families I was working on. Once we had the multi-neighborhood functionality, I decided we would not just have 1 starter neighborhood, but 3. With the Aging feature, Memories, a few wacky objects, plus a huge catalog of architectural and decorative content, I felt we had enough material for 3 truly distinct neighborhoods. And we added a couple of people to what became the "Neighborhood Team" around that time.
Later, when we created Strangetown, and eventually Veronaville, I believe we went back and changed Pleasantville to Pleasantview... because I liked the alliteration of "Verona-Ville", and there was no sense in having two "villes". (To this day, by the way, I still don't know whether to capitalize the "V" -- this was hotly debated at the time!)
Pleasantview:
Anyway, to answer your question, we of course started with Pleasantview. As I recall, we were not quite committed to multiple neighborhoods at first, and I think it was called Pleasantville initially, which was kind of a nod to Simsville... but without calling it Simsville, which was a little too on the nose. (There had also been an ill-fated game in development at Maxis at the time, called SimsVille, which was cancelled.) It's been suggested that Pleasantville referred to the movie, but I don't think I ever saw that movie, and we just felt that Pleasantville kind of captured the feeling of the game, and the relaxing, simple, idyllic world of the Sims.
Pleasantview started as a place to capture the aging feature, which was all new to The Sims 2. We knew we had toddlers, teens, and elders to play with, so we started making families that reflected the various stages of family life: the single mom with 3 young kids, the parents with two teens, the old rich guy with two young gold-diggers, etc. We also had a much greater variety of ethnicity to play with than Sims 1, and we had all new variables like sexual orientation and memories. All these things made for rich fodder for a great diversity of families. Then, once we had family trees, and tombstones that carried the actual data for the dead Sims, the doors really blew open. We started asking ourselves, "What if Bella and Mortimer Goth could be characters in Sims 2, but aged 25 years? And what if Cassandra is grown up? And what if Bella is actually missing, and that could be a fun mystery hanging over the whole game?" And then finally the "Big Life Moments" went into the game -- like weddings and birthdays -- and we could sort of tee these up in the Save Game, so that they would happen within the first few minutes of playing the families. This served both as a tutorial for the features, but also a great story-telling device.
Anyway, it all just flowed from there, as we started creating connections between families, relationships, histories, family trees, and stories that we could weave into the game, using only the simulation features that were available to us. It was a really fun and creative time, and we wrote all of the lore of Sims 2 within a couple of months, and then just brought it to life in the game.
Strangetown:
Strangetown was kind of a no-brainer. We needed an alternate neighborhood for all the paranormal stuff the Sims was known for: alien abduction, male pregnancy, science experiments, ghosts, etc. We had the desert terrain, which created a nice contrast to the lush Pleasantville, and gave it an obvious Area 51 vibe.
The fact that Veronaville is the oldest file probably reflects the fact that it was finished first, not that it was started first. That's my guess anyway. It was the simplest neighborhood, in many ways, and didn't have as much complexity in terms of features like staged big life moments, getting the abduction timing right, the alien DNA thing (which I think was somewhat buggy up until the end), etc. So it's possible that we simply had Veronaville "in the can", while we put the last polish on Pleasantville (which was the first and most important neighborhood, in terms of making a good impression) and Strangeville (which was tricky technically).
Veronaville:
But my personal favorite was Veronaville. We had this cool Tudor style collection in the Build mode catalog, and I wanted to ship some houses that showed off those assets. We also had the teen thing going on in the aging game, plus a lot of romance features, as well as enemies. I have always been a Shakespeare buff since graduate school, so putting all that together, I got the idea that our third neighborhood should be a modern-day telling of the Romeo and Juliet story. It was Montys and Capps (instead of Montagues and Capulets), and it just kind of wrote itself. We had fun creating the past family trees, where everyone had died young because they kept killing each other off in the ongoing vendetta.
[JK] You know, I have never seen The Lone Gunmen, and I don't remember making any kind of direct references with the Strangetown Sims, other than the general Area 51 theme, as you point out. Charles London helped out a lot with naming Sims, and I'm pretty sure we owe "Vidcund" and "Lazlo" to him ... though many team members pitched in creatively. He may have had something in mind, but for me, I largely went off of very generic and stereotypical ideas when crafting these neighborhoods. I kind of wanted them to be almost "groaners" ... they were meant to be tropes in every sense of the word. And then we snuck in some easter eggs. But largely, we were trying to create a completely original lore.
[JK] Well, I think we kind of pushed it with The Sims 2, to be honest, and I remember getting a little blow-back about Bunny Broke, for example. Bunny Broke was the original name for Brandi Broke. Not everyone found that funny, as I recall, and I can understand that. It must have been changed before we shipped.
We also almost shipped the first outwardly gay Sims in those neighborhoods, which was bold for EA back in 2004. My recollection was that we had set up the Dreamers to be gay (Dirk and Darren), but I'm looking back now and see that's not the case. So I'm either remembering incorrectly (probably) or something changed during development.
In general we just did things that we found funny and clever, and we just pulled from all the tropes of American life.
[JK] The alien abduction started in Sims 1, with a telescope object that was introduced in the "Livin' Large" expansion pack. That's when some of the wackier ideas got introduced into the Sims lore. That pack shipped just before I joined Maxis in 2001; when I got there, the team had shipped "House Party" and was underway on "Hot Date". So I couldn't tell you how the original idea came about, but The Sims had this 50's Americana vibe from the beginning, and UFOs kind of played right into that. So the alien abduction telescope was a no-brainer to bring back in Sims 2. The male pregnancy was a new twist on the Sims 1 telescope thing. It must have been that the new version (Sims 2) gave us the tech and flexibility to have male Sims become pregnant, so while this was turned "off" for the core game, we decided to take advantage of this and make a storyline out of it. I think this really grew out of the fact that we had aliens, and alien DNA, and so it was not complicated to pre-bake a baby that would come out as an alien when born. The idea of a bunch of guys living together, and then one gets abducted, impregnated, and then gives birth to an alien baby ... I mean, I think we just all thought that was hilarious, in a sit-com kind of way. Not sure there was much more to it than that. Everything usually came from the designers discovering ways to tweak and play with the tech, to get to funny outcomes.
[JK] Possibly we were just testing the functionality of the Wants/Fears and Memories systems throughout development, and some stuff got left over.
[JK] I can't remember, but that sounds like something we would have done! I'm pretty sure we laid the groundwork for more stories that we ended up delivering :) But The Sims 2 was a great foundation for a lot of continued lore that followed.
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I once again want to thank Jonathan Knight for granting me this opportunity and taking the time from his busy schedule to answer my questions.
#BURNING LORE QUESTIONS FINALLY ANSWERED!! :D#the sims 2#ts2#sims 2#ea games#ea#electronic arts#sims#the sims#strangetown#veronaville#pleasantview#jonathan knight interview#the sims 2 development#sims 2 development#sims 2 beta#I'm so glad I got this opportunity man.
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hyperspecific sso nostalgia
"you have taken a dangerous fall" or falling off of a cliff so many times that you get taken back to your stable. also the screen turning red when this happened.
magic horses only turning magic if theyre away from civilization.
having to spam W or else your horse will slow down.
waiting for the bus and using the bus ticket.
using the circus ticket.
having to drag and drop items from your inventory.
jojo siwa at the disco.
spirit around jorvik.
collecting the stars and being so excited upon finding one.
certain horses being cold tolerant, [fjord, icelandic, etc] the others slowing down upon entering the valley of the hidden dinosaur.
finding gary goldtooth in the middle of nowhere.
low quality saddle bag pets and that stupid torn saddle bag.
not being able to stack items.
having to build reputation to progress.
the saving nightdust quest.
april fools updates, especially the 2016 supershire.
the summer bonfire event, the birthday event, the st. patricks day event, all of the holiday and seasonal events.
how the areas would be decorated for valentines day, easter, etc.
those things that would temporarily change your starter horses coat into all sorts of wacky things.
the barrel race in moorland.
the old filter.
the trailers being star rider only.
the closets being star rider only.
jumping being star rider only, and justin teaching you how to jump.
no jumping in towns/cities.
the original home stable.
waiting for the fairies and just BARELY missing it.
the baronesses racetrack being under construction for SO LONG.
jorvik not having any snow during christmas.
the 2017 character update and the ORIGINAL original character, plus the original weird looking starter horse.
horse island.
unnamed stable girl, the one that came before maya.
all of the old npcs.
when you enter a new area, the name of it would flash in the middle of your screen.
speed boosts on roads.
star stable news with ylva and matilda.
the loading screen stable cat who gave you tips.
the kallters.
having to build your reputation with the hermit to buy his horses and having to build your reputation with the kallters to buy fjord horses.
the iceberg and the seals.
the clothing and tack being basically unidentifiable until you hovered over them, because the items just had a gray or gold icon with what the item actually classified as. [aka what it looks like on mobile]
the fort pinta shark.
the global store not being around and having to buy things directly from the shops or the mall.
the infamous purple car and bulldozer that would run you over.
having to fill your houses needs multiple times a day plus the little smiley face mood thingy.
only being able to care for your horse near stables.
only having three uses for your water bucket.
unused furniture.
starshine roaming around greendale.
the "glue man" and the little girl in your stable singing during halloween.
wiiiiiiiiiiiiiiii!
the chat filter being called phil.
stacy place oh god stacy place. also archie fails
all of the star stable commercials and ads, especially that one fucking disney channel commercial.
please add your own nostalgias onto this post i would love to hear them
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Total Drama Sims: Season 3
After 2 successful seasons of Total Drama Sims, I'm thrilled to announce that we're coming back once again to bring you another thrilling season of teenagers humiliating themselves!
But that's just the good news. Want the REALLY good news??
Our budget has expanded, meaning that this season, we are increasing our cast size from 14 to 18!!
SO! If your teen sim is bored, wants a brush of notoriety, or simply wants something fun to do, you've come to the right place! TDS is looking for 18 brave, competitive teenagers to compete in crazy, wacky challenges (safety/lack of danger not guaranteed, as always) in pursuit of the grand prize!
WHAT’S NEW THIS SEASON?
Aside from increasing our cast size, TDS3 will once again be incorporating new (and returning) gameplay mechanics to keep everything jazzed-up and fresh!
For starters, from Mt. Komorebi to Chestnut Ridge, we will be traveling all over the Sims world! This season, each challenge will be taking place in a different city/world. So, to get around, TDS has rented a (totally-not-rundown) plane to serve as our cast's place of lodging, food, and of course, the elimination ceremonies!
Along with double eliminations returning this season (two people are eliminated instead of one), TDS3 will consist of 3 teams instead of 2 to accommodate for the increased cast size! TDS3 will also be introducing an immunity idol! If a contestant finds the immunity idol, they will be safe from elimination should they get the most votes in an elimination ceremony. Instead of them, the person with the second most votes gets eliminated!
To sign up for TDS3, you must reserve a spot with me! You can do this by DMing me, sending an ask, or commenting on this post. Reservations are first-come-first serve. I will write your username down and from there, you can make and submit your sim!
Read on for a refresher on what this competition is all about and UPDATED (again) submission rules (so if you had a sim compete in previous seasons, make sure to read them again!)
THE GIST:
This competition is, obviously, based off of the Total Drama series (a show that’s near and dear to me), but you do not need any background knowledge of this show to participate! The show (and this competition) functions similarly to a Bachelor Challenge, where contestants will be routinely eliminated until there is a sole winner.
This competition will also focus on the contestants building relationships with each other (hence the drama part, which is bound to happen when you put 18 teenagers together!)
SUBMISSION RULES:
If for any reason you’d like to give up your reservation, contact me ASAP so I can give that reservation to someone else!
If you competed in previous seasons, you MAY compete again (even if your sim won the competition!), but please don't resubmit the same sim(s) you used in previous seasons. New sims only, please!
Your sim must be a teen
No occults; contestants must be human only (to prevent unfair advantages)
Contestants must not have any high-level skills (they can have some level of skill but nothing above lvl 5; also to prevent unfair advantages)
Only one outfit per category please
Any amount and type of CC is fine, just make sure to include it when you send your sim over to me
To keep your sim looking as intended, please keep your sim pack-friendly! I own most packs, but here's a list of packs that I do NOT own (EPs are in bold): - Carnaval Streetwear Kit - Crystal Creations Stuff Pack - Fashion Street Kit - Incheon Arrivals Kit - Life & Death Expansion Pack - Lovestruck Expansion Pack - Modern Menswear Kit - Poolside Splash Kit - Simtimates Collection Kit - Sweet Slumber Party Kit
Must be okay with slight changes in sims’ appearances (as I may use different mods/presets than you do)
Must be okay with me writing dialogue for your sims (for confessionals (example from season 1 here). I read all entries down to the word and will try my very best to keep everyone in their intended character)
As there is a possibility of sims entering romantic relationships with others, PLEASE SPECIFY YOUR SIM'S SEXUALITY/ROMANTIC ORIENTATION! (Sims with unspecified sexualities/orientations will be assumed to be pan). Nothing NSFW will be shown or mentioned, as of course I’ll be portraying minors. PLEASE let me know if you don’t want your sim to enter any romantic relationships!
Please give your sim a backstory. The more detailed the better. Describe what they’re like, why they’re competing on Total Drama Sims, etc.
Your sim can have any traits/aspirations
HERE IS HOW THE COMPETITION WILL WORK:
The 18 contestants will be split into 3 teams of 6
The 3 teams will compete in challenges in attempt to win invincibility (safety from being voted off). The losing team will have to vote someone off (the other teams will not be part of voting). If one of the teams is reduced to less than 3 contestants, that team is dissolved and the remaining 2 contestants each join the two surviving teams.
This process continues until 8 contestants remain. Afterwards the teams dissolve and everyone competes individually (this is known as merge). This means that only 1 contestant can win invincibility; everyone else will be at risk for elimination
When merge occurs, all eliminated contestants at that point will be eligible to rejoin the game through a special challenge. The winner of that challenge will rejoin the game (bringing the number of contestants back to 9)
This process again continues until 2 contestants remain. In the finale, all eliminated contestants will vote for a winner
Challenges will occur half the time. The other half of the competition will be socialization days, where contestants are free to socialize with each other as they please
The competition will start with a socialization day first to establish relationships before the first challenge
Voting will be determined by relationship dynamics and how everyone did in the challenge. Contestants who do poorly are more likely to get voted. Contestants who have a negative relationship with each other are also more likely to get voted. Conversely contestants who have a positive relationship with each other are less likely to get voted. The contestant with the most votes at the end is eliminated. All of this will be determined by a spinner (in case of a tie I will use a random number generator to determine who’s out). This will also determine who wins at the end of the competition.
REWARD FOR THE WINNER:
This competition is mostly for the funsies, but whoever wins this competition will personally receive an actual reward from me! You have a choice between the following options:
Discord Nitro for 1 month
A tumblr badge
NO DEADLINE! Submissions will close when all 18 spots are filled/reserved. Please provide your sim’s tray files as soon as convenient! (Let me know if you need help with this. I will teach you if you don’t know how!)
I will be updating the number of spots reserved periodically and will announce when all 18 spots are taken, but if you’re ever unsure, don’t be afraid to DM me/send an ask!
I am hoping to start TDS3 in January, so if you're busy because of school/work/life and the holidays, you will have plenty of time to reserve spots and make your sims!
That should be it! Please comment, DM me, or send an ask if you have any questions, and feel free to reblog or share this with anyone who might be interested in participating!
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