#vorticular
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yugioh-puns · 8 months ago
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"Vorticular Drumgon" contains a pun on drum magazine and dragon. Given the size of the monster's magazine, this card was likely inspired by the Thompson submachine gun, better known as the Tommy gun.
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fyeahygocardart · 5 years ago
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Themed-Day: FYYCA 7-year Anniversary
Simply put, today marks the 7-year anniversary of FYYCA. Just like prior years, here’s an overview of the past year, with the top three posts (in descending order) of each respective month:
October 2018: Orcust Cymbal Skeleton, Rage with Eyes of Blue, The Legendary Exodia Incarnate
November 2018: Danger! Mothman!, Vorticular Drumgon, Botanical Girl
December 2018: Hip Hoshiningen,  Dark Magician the Dragon Knight, Outer Entity Azathot
January 2019: Deep-Eyes White Dragon, Performapal Rain Goat, Frozen Rose
February 2019: Clear Kuriboh, Guardragon Justicia, Vampire Scarlet Scourge
March 2019: Makiu, the Magical Mist, Datacorn, Thunder Dragon Titan
April 2019:  Magician of Chaos, Knightmare Unicorn, Predaplant Dragostapelia
May 2019: Terrifying Toddler of Torment, Witchcrafter Edel, Orcust Harp Horror
June 2019: Rainbow Overdragon,  Harpie’s Pet Phantasmal Dragon, Lumina, Twilightsworn Shaman
July 2019: Danger!? Tsuchinoko?, Ojama Pajama, Neo Blue-Eyes Ultimate Dragon
August 2019: Palladium Oracle Mana, Fortune Lady Past, Folgo, Justice Fur Hire
September 2019: Toadally Awesome,  Sagitta, Maverick Fur Hire,  Red Rising Dragon
Though Danger!? Tsuchinoko above was the top post of the past 365 days, the top three  all-time  posts (by note count) remain the same: Change of Heart, Toon World, and Dark Magician Girl (this art), respectively.
As I say every year, let me once again extend my many many thanks to all of you for your continued support.  It is very much appreciated, to say the least, and I’m glad so many of you get the same enjoyment out of the card art as I do.
With all that in mind, I hope you all enjoy today’s three carefully chosen posts and have a great rest of your day.
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(The icon, Deepsea Shark)
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thestarpilot · 3 years ago
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you only really 'get' vorticular liminality intuitively if you grew up in a cul de sac
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sburbian-denizens · 8 years ago
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Sample: Prototyped Madness (Alarm Clock)
Ah, the humble Alarm Clock. An annoyance to most, but necessary at the end of the day. It is used to awaken its owner at the start of the day and to tell time on all other points. Due to its accessibility and its high Commonality Attribute, not to mention some people's tendency to sash and throw it, it is no wonder that it is a common subject of Prototyping.
Basic Abilities
Wake Up Call
Expenditure: 1 Point - Preconditions: None
Idiosyncrasies: The Underling gains a pair of large brass Alarm Clock bells on their head. This may allow certain magnetic or metal-affecting abilities to be used on them.
Effect: The Underling can create an ear piercing ringing noise that continues on for several seconds. All characters in a short range is dealt a small amount of Sonic Damage. This has a small chance of afflicting Deafness, and to negate Sleep effects.
Clockwork Cadet
Expenditure: 1 Point - Preconditions: None
Idiosyncrasies: The Underling’s insides become completely composed of metal gears and cogs, this also shows on the outside with their robotic movements and some visible gears. They become vulnerable to abilities that affect metal.
Effect: The Underling becomes impossible to tire, they are immune to Fatigue and Sleep inducing effects. They also become slightly immune to superficial damage, though any damage that occurs below their skin are increased and has a higher chance of hindering movement.
Hands of the Chroniker
Expenditure: 1 Point - Preconditions: None
Idiosyncrasies: The Underling gains a third arm, and their original appendages change. One arm becomes twice as long and incredibly thin, another shortens and thickens, while the last keeps their original form.
Effect: The Underling’s arm gain different benefits depending on their build. The thin one becomes faster and more precise though physically weaker, increasing its Alacrity and decreasing Mangrit. The stout one gets the exact opposite, an increased Mangrit while decreasing Alacrity. The final arms remains as normal.
Intermediate Abilities
Resonating Screech
Expenditure: 2 Points - Preconditions: Wake Up Call
Idiosyncrasies: As per Wake Up Call
Effect: The Underling’s Wake Up Call deals medium damage and has a 5% chance of shattering a random object in range.
Rhythmic Motions
Expenditure: 2 Points - Preconditions: Clockwork Cadet
Idiosyncrasies: As per Clockwork Cadet
Effect: The Underling gains a perfect sense of time and rhythm. They always know what time it is down to the millisecond and gains a great increase in their Speed and Alacrity scores.
Clockswords
Expenditure: 2 Points - Preconditions: Any Basic Ability
Idiosyncrasies: The Underling gains three weapons. A Dagger, a Shortsword, and a Rapier, all designed after a clock’s hands. Once the Underling dies, they have a large chance of dropping these items or their respective Strife Abstratus.
Effect: The Underling gains three weapons to use. They are of passable quality, at least for mid-game items, and each grant a slight boost in Alacrity.
Advanced Abilities
Insomnia’s Tune
Expenditure: 3 Points - Preconditions: Resonating Screech
Idiosyncrasies: As per Resonating Screech
Effect: The Underling’s Wake Up Call becomes a Long Ranged Ability. It deals Great Damage and automatically negates all Sleep and Rest effects within its range. This has a side effect of attracting angry Underlings who were in the middle of their naps to the Strife.
Mechanical Overdrive
Expenditure: 3 Points - Preconditions: Rhythmic Motions
Idiosyncrasies: As per Rhythmic Motions
Effect: Once every Strife, the Underling can speed up their gears by risking their integrity. This ability decreases their Vim for its duration while simultaneously increasing their Alacrity. The Underling may choose how much their Vim is decreased when this ability is used but cannot change while it’s still active. Alacrity is increased by twice the amount Vim is decreased. This effect lasts for a number of turns dependant on their level and Tier.
Vorticular Bladedance
Expenditure: 3 Points - Preconditions: Clockswords or Rhythmic Motions
Idiosyncrasies: As per Clockswords or Rhythmic Motions
Effect: The Underling becomes insanely flexible, allowing them to rotate any part of their body in a 360 degree fashion with ease. This has several uses, such as escaping bindings, a slash attack that hits at all sides, and being able to turn their neck like an owl. With some effort, the Underling can turn their body into a whirlwind of attacks, which would allow them to attack everything nearby multiple times.
Ultimate Abilities
Wake the Dead
Expenditure: 5 Points - Preconditions: Insomnia’s Tune, Physical interaction with an undead creature.
Idiosyncrasies: As per Insomnia’s Tune
Effect: The character’s Wake Up Call can wake up the Corpses and Ghosts of beings that dies within its range. Roused from their Eternal Rest by an Unholy Noise, the Undead rampage and enters Strife with any living being within their reach.
Stoppedwatch
Expenditure: 5 Points - Preconditions: Mechanical Overdrive, Reduced Vim to exactly 1 while using Mechanical Overdrive
Idiosyncrasies: As per Mechanical Overdrive
Effect: The character can stop Time for a few seconds. The duration of this ability depends on their level, but while active only they can perform actions. This ability can only be used once per Strife and has no effect on those with a great enough resistance to Time Abilities.
Chronometric Slash
Expenditure: 5 Points - Preconditions: Vorticular Bladedance, Clockswords, Must have sliced an enemy in half using Clockswords
Idiosyncrasies: As per Vorticular Bladedance
Effect: The character can enhance one attack they make using one of their Clockswords. The resulting slash deals an insane amount of damage and has a small chance of an Instant Kill. Anything killed or destroyed by this ability rapidly ages until they turn to dust.
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americanmysticom · 7 years ago
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SUT R A 5 2 .
SUT R A 5 2 .
52.  The  polarization of phenomenon into coherent potential (mass) and kinetic potential (charge) modes.
NA   VINA       BHAVAIR              LINGHAM Not  without    kinetic-phase         coherent potential state
NA   VINA       LINGENA                          BHAVANIR         -VRITHI not  without    coherent potential phase  the kinetic state    vortex-(particle)
LINGHAAKHYO BHAVAAKHYA TASMAD Classified as mass classified as charge    thus
DVIVIDHAH                         PRAVARTATE   SARGAH. dual mode of polarization     initiates               phenomenon 
Meaning:
Neither can a characteristic potential source  exist without a kinetic phase nor can a potential phase without a kinetic mode. A vorticular particle initiated by a potential source. The potential is classified as mass and the kinetic phase as charge from which dual combination all phenomenon is initiated and maintained by a dual mode of polarization.
[wip, this one will be a bit - what do you think?
How about the fact that you have a body that has three axis - 3D
there is one obvious mirror one side to the other two brain hemispheres - that can generate tremendous energies
there is back and fore that has a strange perception of space (time)
there is up and down - your gravitational sensor, with obvious heiarchy
to be continued .......
look for when I introduce sommore modeling]
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eurekamag--com · 8 years ago
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Vorticular air flow within an open row crop canopy
http://dlvr.it/PBCTWl
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xrotaeche · 8 years ago
Audio
https://soundcloud.com/cat-soup-cfgsta/vorticular
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kristenbouchard · 10 years ago
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6 selfies of 2014 ?? superb ☁️✨ ukuleleaf artkid plantias vorticular apricotly living——dead ur turn bubs
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