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dailycharacteroption · 2 months
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Magical Assassin Operative (Operative Alternate Class Feature)
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(art by Raszul on DeviantArt)
Operatives prove that the right strike in the right place can change the flow of battle, but there are those that prefer something a bit different than the fickle nature of blows to vulnerable places, some of which we’ve covered here before, but today we’re looking at an operative that adds a little magic to their offensive mix.
Now, magic is nothing new to the operative class. After all, you’re encouraged to interpret the more marvelous abilities they can learn as technology, magic, or hybrid tech at your discretion. And on that note, certain exploits and specializations are expressly magical.
However, our subject today is one that uses magic to influence the amount of damage they do, having learned just enough magic to imbue their operative weapons with destructive energies and other magical effects, almost like how the arcane assailant soldier does as a natural evolution of the magus class of distant yesteryear.
I can imagine these operatives might range from failed magic students that discovered a knack for killing or espionage, to magical assassins that specialize in dangerous targets that are resistant to conventional damage for whatever reason. These are devil-slayers, construct-breakers, and wizard-humblers all in one.
Instead of using their skills to create openings, these magical assassins quickly assess their magical knowledge to channel raw elemental power into their weapon of choice, making it more damaging as a result in the same fluid motion as they attack. What sets this apart from a trick attack aside from the elemental damage is that the weapon retains the charge for about a minute, allowing them to unleash subsequent attacks with the charged weapon with no additional skill checks needed.
Later on, they also imbue their weapons with the magic of various basic weapon seals, including those of moral alignments, projectile guidance, durability, defiance, and so on. As they improve, this list grows to include those that trade out the base damage of the weapon for various elements instead, or those that strike true against incorporeal foes or deal especially grievous wounds, even imbuing multiple at once.
The big advantage of this alternate class feature is that you only have to succeed a roll once for extra damage, at the cost of less damage on average and it’s potentially resistible elemental nature. However, also being able to later add various temporary fusion seals mean they can also tailor their weapon to pierce the defenses of their foe further. As such, I’d recommend putting plenty of skill ranks into various skills that can be used to identify creatures, not just mysticism, so that you can tailor your magic to the best of your ability. Also, consider how to combine this magical theming with your specialization and exploits as well.
It's interesting to think of the reasons that operative pragmaticism blends with the power offered by magic. Some may be thieves or agents specializing in magical problems without the trapping of true mages, or they might be fiend or other outsider hunters that know they could not take such beings in a direct fight and so learn to strike from the shadows. Additionally, the fact that they activate this form of attack as part of an attack gives of the vibe of the innocuous assassin suddenly revealing themselves to be an actual threat to their prey the moment it becomes too late, which is a nice visual.
Dull gray and serious, Valgan Sparkwire lost his vibrancy when he flunked out of magic school, but while a dour attitude grips his heart, he still makes use of what he learned as a hired knife in the undercity. The gnome would never admit it, but a part of him still yearns for magical discovery, though.
Akatas and veshreds are not the only dangers clinging to asteroids in the void. Sometimes truly monstrous threats lurk, sealed away by ancient guardians or simply there by fluke of chance. With such exotic threats out there, it pays to magically-skilled scouts on prospecting missions in the belts, ready to put an energy-charged bullet in whatever is stalking your miners.
A murder investigation centers around a frostbitten decapitated corpse. The lead investigator seems to think it was the work of a gelugon’s blade, but one forensic scientist thinks it must be the work of a strangely superchilled vibrogarotte, which narrows the list of suspects down in a very different way.
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