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#versatile configuration
rinkmason · 1 year
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SUNVIVI OUTDOOR Patio Loveseat Review - Your Ideal Addition to Outdoor Spaces
Are you looking for a comfortable seating option for your outdoor spaces? Look no further than the SUNVIVI OUTDOOR Patio Loveseat! This 2-piece wicker outdoor sectional couch comes with removable beige cushions and is designed to provide you with a comfortable and stylish seating solution for your patio or backyard. With its durable construction and comfortable cushions, the SUNVIVI OUTDOOR Patio…
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l-cereta · 10 months
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Ghhh i need to finish virgo vs the zodiac……….
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bharatbriefs · 10 months
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All four iPhone 16 models to feature solid-state Action Button: Report
Photo: Mute switch on iPhone 15 All four iPhone 16 models — iPhone 16, iPhone 16 Plus, iPhone 16 Pro, and iPhone 16 Pro Max — will all feature the Action button, according to a report by 9To5Mac. It is expected that the Action Button that replaced the physical mute switch from the iPhone 15 Pro and Pro Max this year will debut on the vanilla iPhone models next year. In addition to this, the…
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aboenfurniture · 1 year
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Upgrade your living room with our Modular Sectional Sofa, available in versatile colors: Black, Green, and Gray. Crafted for comfort, this L-shaped sofa features a solid wood and iron frame, 100% polyester fabric, and high-density sponge for relaxation. Configure the pieces to your liking, and chic design elements like wide track armrests and oversized cushions offer modern aesthetics. Easy assembly, strong build, and generous dimensions (112.5”W x 87.5”D x 33.5”H) ensure both style and functionality.
shopping:https://aboen.com/product/11287-inches-7-seater-modular-sofa
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kairologia · 6 months
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Your 12th house gifts and areas you struggle with most, according to your rising sign.
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The 12th House is traditionally a desolate, dark, and isolating place. But what insights might you gain, were you to confront and explore that which you've been avoiding? Not unlike how every chart has a “natal promise”, every 12H has positive potential and negative burdens to show for itself. Here, we shall dive into that. Use Whole Sign Houses.
P.S: one configuration cannot explain everything about you as a person with a full-chart and a bunch of unique personal experiences, so if you do not relate to everything, that’s fine. ♥
— Aries Rising with Pisces in the 12H:
· Gift: Aries risings are profoundly intuitive & empathetic and this fact is oft understated. These people tend to be blessed with creativity & plenty of artistic gifts, and are incredibly inspirational to those around them. The teacher that inspires their students so profoundly they remain unforgotten even decades later, the hype man that supports their friend group’s endeavors most — these archetypes are found across the zodiac spectrum, but at an unusually high concentration among Aries risings.
· Struggle: they tend to feel overwhelmed by their unspoken emotions and have a hard time asserting personal boundaries. Aries rising natives tend to wear their hearts on their sleeves, and have a hard time keeping things in. If they *feel* something, they will make it known.
— Taurus Rising with Aries in the 12H:
· Gift: Taurus risings are blessed with incredible resiliency, & can overcome anything if they so desire. They tend to enjoy most & even be skilled at artistic pursuits that revolve around the erotic &/or grotesque. They are rarely put off by things, and are the type of people that can listen to you vent about all sorts of topics, no matter how ‘gross’ or taboo.
· Struggle: ironically, Taurus rising natives tend to simultaneously be very impatient while also being inclined to repressing and internalizing all sorts of emotions, not unlike a dormant volcano, leading to inner and outer conflict. They tend to be hot-headed and struggle letting go of matters they found hurtful.
— Gemini Rising with Taurus in the 12H:
· Gift: These people are incredibly grounded intellectually and it shines through their mental clarity and ability to communicate with precision. Though they may appear scatterbrained to others, their mind palace is incredibly well-compartmentalized. They tend to be great at artistic pursuits that call upon multiple senses at once and provide strong sensorial experiences.
· Struggle: Gemini rising natives tend to overanalyze emotions, which hinders the spontaneity and adaptative quality associated with other Gemini placements. They also tend to repress their desire for relational pleasure and connection, and have a hard time accepting that even they desire to connect with others.
— Cancer Rising with Gemini in the 12H:
· Gift: Cancer risings are capable of understanding the perspective of others with incredible ease, which grants them a versatile penmanship & communication skillset. They tend to excel at communication, writing, teaching, getting things across, as no matter how complex the topic at hand they will manage to break it down to others in a manner that is simple enough to be understood by anyone — in part explaining why they tend to be so great with kids.
· Struggle: Cancer rising natives often have a hard time reconciling rational thought with emotional intuition, leading to indecision — growing up, possibly as a defense mechanism, most Cancer risings tend to pick one end of the emotion vs reason spectrum and sticking to it, leading to unavoidable inner tension in adulthood.
— Leo Rising with Cancer in the 12H:
· Gift: not unlike Aries risings, their intuitive senses & understanding of other people’s hidden emotions are widely underestimated. Their ability to foster deep emotional connections with others & nurture those around them is second to none. They also tend to have the very rich & versatile emotional inner world that is often associated with water moons – in part explaining why they’re known for their creativity & dramatic flair.
· Struggle: Leo risings have a tendency to retreat into isolation upon feeling vulnerable. They tend to repress their feelings from the outside world, and hardly feel comfortable enough to let anyone in. In more extreme cases, there might even be a propensity towards denying certain emotions and repressing them altogether. They have a very polished facade & a strong sense of self, and consequently will hardly appreciate breaking out of character.
— Virgo Rising with Leo in the 12H:
· Gift: Virgo risings are known for telling it like it is — their authentic manner of self-expression and courage to confront anything that gets in their way is their signature brand. Though many Virgo risings tend to prefer blending in and going unnoticed, they’re in actuality extremely creative, and will hardly let other people’s narrative steer them at will.
- Struggle: a Virgo rising’s biggest critic is themselves, and oftentimes they tend to forget that their own desire to be perfect may not be shared by others, as most people value authenticity over perfection — leading to Virgo rising natives feeling rejected by those around them, as their desire to advise and help is inextricably linked to their sense of self. They tend not to realize that said advice is often unwarranted and unsought for, consequently taking everything to heart, which may result in them struggling with self-acceptance and vulnerability.
— Libra Rising with Virgo in the 12H:
· Gift: Libra risings have mastered the art of knowing that multiple things can be true at once, & their analytical minds are loaded with insight into hidden dynamics & truths. They tend to favor a practical approach to resolving emotional conflicts, which makes them seem as though they fear & avoid conflict, when in truth they had already assessed the situation and figured out the best path to returning to center.
· Struggle: Libra risings repress thought & opinion to keep the peace, & consequently feel as though their opinions matter less or not at all to those around them — which, once brought up, might come across as a point of confusion to those around them who generally value their insights immensely. They also tend to overanalyze emotions, be it their own or those of others, and thus struggle with expressing deeper feelings, or believing others to begin with, leading to inner conflict.
— Scorpio Rising with Libra in the 12H:
· Gift: Scorpio risings posess the ability to understand subconscious patterns no matter how convoluted they may be. Even at times where they struggle with understanding themselves, their emotions, desires and behavioural patterns, those of others are hardly a secret to them.
· Struggle: the 12th house is a lesson on balance & compromise for Scorpio risings. Their desire for harmony in inner conflicts is often at odds with their own subjectivity & inclination towards taking extremes in their daily lives, so they tend to struggle immensely with balance. They simultaneously obsess over & repress their hidden desires & preferences, leading to power struggles within the self. They also tend to struggle with forming connections with others, whether it’s due to failed past connections or an inherent fear of commitment or merely an extreme sense of detachment.
— Sagittarius Rising with Scorpio in the 12H:
· Gift: Sagittarius risings are known for their fearlessness and inclination towards spiritual & occult pursuits. A Sagittarius rising is never one to say no to or back down from new experiences, and have a sense of freedom that is defining to their personhood. Everyday is a potential new lesson to these people.
· Struggle: the same sense of freedom may lead to their tendency towards escapism. They tend to struggle with confronting their less superficial, deeper emotions, & may repress their anger a lot in their youth — leading to their being a lot more explosive and thrill-seeking in adulthood. Sagittarius risings are the type to prefer trying anything – even things many would advise against, just to prove a point, whether to themselves or others – as they believe they have no teacher other than life itself.
— Capricorn Rising with Sagittarius in the 12H:
· Gift: Capricorn risings are known for their philosophical perspective & optimistic outlook on challenges, which often translates to an ability to grow wiser at a faster rate than their peers. Their beliefs & values play a crucial role in their selfhood, so they tend to invest a lot of time into spiritual pursuits.
· Struggle: the flip side of their beliefs and values shaping their inner world in a way that is hard to get across to others is that they may be the type to struggle with forming connections with people who do not share the same beliefs & philosophies. They also tend to fear failure more than anything, & struggle to surrender to their own place in the grander scheme of things — these two points are inextricably linked and in order to grow past either, you as a Capricorn rising ought to address both simultaneously.
— Aquarius Rising with Capricorn in the 12H :
· Gift: Incredibly disciplined and persevering in confronting their inner fears. Overtime, they tend to develop a sense of stability and self-mastery that is second to none. While not intuitive in the stereotypical sense, they tend to have inexplicable hunches about things that hardly ever turn out to be incorrect. They tend to live well with & within chaos, sometimes at the expense of their well-being.
· Struggle: they tend to repress emotions and have a strong fear of vulnerability, which hinders their ability to form intimate connections and grow emotionally — they feel as though they have a built-in indestructible wall blocking them out & holding them back from everyone else. They may struggle with becoming responsible, or feel as though they matured too soon. Sometimes, it’s a bit of both.
— Pisces Rising with Aquarius in the 12H:
· Gift: Pisces risings are infinitely more rational than they are believed to be. They have an uncanny approach to understanding subconscious patterns, & tend to reason their way through any situation before reaching a judgement. Very insightful people who tend to be incredibly inquisitive as well, and would prod answers out of anyone if they so desire.
· Struggle: Pisces risings tend to isolate often, whether as a way to recalibrate or just out of preference. Natives of this rising sign, especially those with Air moons, often struggle with detachment and may find it hard to relate to statements implying they are inclined towards emotionality. These people often have or had a “weird kid” reputation ascribed to them by their peers that often stuck well into adulthood.
If you’d like a reading, more details can be found here!
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mebtlog · 8 months
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WALLDEC - GOLD
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Enhance Your Space with Walldec: Your Destination for Acoustic and Slat Wall Panels
When it comes to transforming the aesthetics and functionality of interior spaces, wall panels play a pivotal role. In this realm, Walldec stands out as a premier destination offering a diverse range of acoustic and slat wall panels. With a commitment to quality and innovation, Walldec.co.uk caters to the needs of both residential and commercial spaces, providing solutions that elevate ambiance while offering practical benefits.
Acoustic Wall Panels:
Walldec.co.uk specializes in acoustic wall panels designed to enhance sound quality and control within various environments. Whether it's an office space requiring reduced noise levels for increased productivity or a home theater seeking optimal sound performance, Walldec's acoustic panels offer a blend of functionality and aesthetics. Crafted from high-quality materials, these panels effectively absorb sound waves, reducing reverberation and creating a more comfortable acoustic environment.
Slat Wall Panels:
For those seeking versatile and visually appealing wall solutions, Walldec.co.uk offers an impressive selection of slat wall panels. Slat walls provide a modern and customizable backdrop suitable for diverse settings, including retail stores, exhibition spaces, and residential interiors. With Walldec's slat wall panels, you can effortlessly create sleek accent walls, stylish partitions, or functional display areas. Available in various finishes and configurations, these panels offer endless design possibilities to suit your aesthetic preferences and spatial requirements.
Innovative Design and Quality Craftsmanship:
At Walldec, innovation and quality craftsmanship are at the forefront of every product offering. Their team of skilled professionals utilizes cutting-edge technology and premium materials to deliver wall panels that exceed industry standards. Whether you're looking for acoustic solutions to enhance acoustics or slat walls to add a touch of sophistication to your space, Walldec ensures that each panel is meticulously crafted to deliver exceptional performance and durability.
Elevate your interior design with Walldec's range of acoustic and slat wall panels. With a focus on innovation, quality, and versatility, Walldec.co.uk offers solutions tailored to meet the diverse needs of modern spaces. Whether you're striving to improve sound quality or enhance visual appeal, Walldec provides the perfect blend of functionality and aesthetics to transform any environment. Explore their collection today at Walldec.co.uk and redefine the ambiance of your space.
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sokosmic · 11 months
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Inconjunct/Quincunx Signs & the Yod Configuration in a Chart
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When there are planets involved, inconjunct signs essentially form a Yod. In astrology, a Yod, often called the "Finger of God," is a rare and powerful aspect pattern formed by three planets. It resembles an isosceles triangle, with two planets forming a sextile aspect (60 degrees apart) and both quincunxing (150 degrees) a third planet. The inconjunct planet becomes the apex planet of the Yod and represents the focal point of tension and adjustment in a person's life. It is where the energies of the sextile planets converge and manifest in a unique, often challenging way, pushing the individual to address specific issues or life lessons associated with that planet. The apex planet in a Yod serves as a catalyst for personal growth and can indicate a significant life purpose or area of intense focus. The Yod is associated with a sense of fated events, unique challenges, and a compelling need to address a specific purposes or lessons. It symbolizes a pivotal crossroads where individuals are called to make significant choices and spiritual growth, often requiring adjustments and redirection in their life path.
Aries: Virgo - Scorpio
In a Yod formation with Aries as the apex planet between Virgo and Scorpio, the intense energy of Aries becomes the focal point. Aries, known for its fiery and assertive nature, acts as a catalyst for the practical, analytical Virgo energy and the deep, transformative Scorpio energy. This Yod configuration propels the individual to take assertive action in addressing life's mysteries and making practical changes with great determination. It signifies a strong drive for self-discovery, personal growth, and the pursuit of a unique life purpose that requires a balance between assertiveness, practicality, and deep transformation.
Taurus: Libra - Sagittarius
In a Yod formation with Taurus as the apex planet between Libra and Sagittarius, Taurus serves as the focal point. This Yod combines Libra's quest for balance and harmony with Sagittarius' pursuit of truth and expansion. Taurus, with its practical and grounded nature, encourages the individual to find a harmonious balance between these two energies, emphasizing the importance of seeking truth and personal growth through tangible, reliable means. This Yod configuration highlights the need to harmonize relationships and values with a broader philosophical perspective, all while maintaining practicality and stability in one's pursuits.
Gemini: Scorpio - Capricorn
In a Yod formation with Gemini as the apex planet between Scorpio and Capricorn, Gemini takes center stage. This Yod blends Scorpio's intensity and transformational energy with Capricorn's ambition and practicality. Gemini, known for its versatility and communication skills, acts as the bridge between these two powerful energies. It highlights the importance of using adaptable communication and intellectual agility to navigate intense emotional transformations and career ambitions. This Yod signifies the need to balance deep, transformative changes with a practical and communicative approach to achieve one's goals and personal growth.
Cancer: Sagittarius - Aquarius
In a Yod formation with Cancer as the apex planet between Sagittarius and Aquarius, Cancer assumes a central role. This Yod merges Sagittarius' quest for knowledge and Aquarius' innovative, unconventional energy. Cancer, known for its nurturing and emotional nature, acts as the conduit between these energies. It emphasizes the importance of emotional intelligence, home, and family in navigating philosophical pursuits and innovative ideas. This Yod signifies the need to balance personal emotions, comfort, and a sense of belonging with the quest for intellectual and societal advancement, promoting personal growth through emotional intelligence and a strong sense of community.
Leo: Capricorn - Pisces
In a Yod formation with Leo as the apex planet between Capricorn and Pisces, Leo takes central stage. This Yod combines Capricorn's ambition and Pisces' dreamy, imaginative energy. Leo, known for its creative and expressive nature, acts as the bridge between these energies. It highlights the importance of self-expression, creativity, and individuality in achieving ambitious goals and nurturing spiritual pursuits. This Yod signifies the need to balance personal creativity and self-assuredness with the pursuit of dreams and aspirations, promoting personal growth through confident self-expression and pursuing spiritual or artistic passions.
Virgo: Aquarius - Aries
In a Yod formation with Virgo as the apex planet between Aquarius and Aries, Virgo takes on a leading role. This Yod combines Aquarius' innovative and Aries' assertive energy. Virgo, known for its practical and detail-oriented nature, acts as the intermediary between these energies. It emphasizes the importance of careful planning, attention to detail, and methodical execution when implementing creative and individualistic ideas. This Yod signifies the need to balance innovation and assertiveness with a pragmatic and systematic approach, promoting personal growth through methodical problem-solving and the practical application of visionary concepts.
Libra: Pisces - Taurus
In a Yod formation with Libra as the apex planet between Pisces and Taurus, Libra assumes a central role. This Yod merges Pisces' dreamy and Taurus' sensual energy. Libra, known for its sense of balance and harmony, acts as the mediator between these energies. It highlights the importance of seeking equilibrium and fairness in relationships and financial matters while navigating artistic and idealistic pursuits. This Yod signifies the need to balance the desire for security and sensuality with an appreciation for artistic and compassionate values, promoting personal growth through harmonious connections and a focus on aesthetic and ethical considerations.
Scorpio: Aries - Gemini
In a Yod formation with Scorpio as the apex planet between Aries and Gemini, Scorpio takes the lead role. This Yod blends Aries' assertive and Gemini's communicative energy. Scorpio, known for its depth and intensity, acts as the bridge between these energies. It emphasizes the importance of diving deeply into matters, using strategic communication, and transforming ideas into powerful actions. This Yod signifies the need to balance assertiveness and adaptability with a focus on profound transformation and effective communication, promoting personal growth through strategic, transformative endeavors and assertive, insightful expression.
Sagittarius: Taurus - Cancer
In a Yod formation with Sagittarius as the apex planet between Taurus and Cancer, Sagittarius energy becomes the focal point. This Yod combines Taurus' practicality and Cancer's nurturing energy. Sagittarius, known for its adventurous and philosophical nature, acts as the bridge between these energies. It emphasizes the importance of seeking personal growth through exploring new horizons, nurturing loved ones, and embracing a broad, optimistic perspective on life. This Yod signifies the need to balance practicality and emotional care with a thirst for knowledge, adventure, and philosophical understanding, promoting personal growth through a harmonious blend of grounded nurturing and intellectual exploration.
Capricorn: Gemini - Leo
In a Yod formation with Capricorn as the apex planet between Gemini and Leo, Capricorn takes the central role. This Yod merges Gemini's communicative and Leo's creative energy. Capricorn, known for its disciplined and ambitious nature, acts as the bridge between these energies. It emphasizes the importance of practical and methodical approaches to communication and creative endeavors, promoting personal growth through structured, career-oriented pursuits while balancing self-expression and communication skills.
Aquarius: Cancer - Virgo
In a Yod formation with Aquarius as the apex planet between Cancer and Virgo, Aquarius assumes the lead role. This Yod blends Cancer's nurturing and Virgo's analytical energy. Aquarius, known for its innovative and forward-thinking nature, acts as the mediator between these energies. It highlights the importance of fostering a sense of community and embracing visionary ideas while maintaining a rational, systematic approach to caring for others. This Yod signifies the need to balance emotional sensitivity and practical service with a focus on innovation and a broader societal perspective, promoting personal growth through a combination of humanitarian and analytical efforts.
Pisces: Leo - Libra
In a Yod formation with Pisces as the apex planet between Leo and Libra, Pisces plays a central role. This Yod combines Leo's expressive and Libra's harmonious energy. Pisces, known for its compassionate and dreamy nature, acts as the bridge between these energies. It emphasizes the importance of finding a balance between self-expression and harmonious relationships while nurturing empathy and artistic expression. This Yod signifies the need to balance individual creativity and partnership harmony with a focus on compassion, artistic endeavors, and spiritual growth, promoting personal development through a blend of creative expression and loving, empathetic connections.
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Stormcrow
The Stormcrow is a widespread, second generation OmniMech fielded by many Clans. However, within the Clan Smoke Jaguar touman, the Stormcrow was especially common during the Clan Invasion and was code-named the Ryoken (a misspelling of ryōken - hunting dog) by the warriors of the DCMS who encountered it. Because of its versatility through its combination of mobility, armor, and firepower in its various configurations, the Stormcrow is a feared opponent on the battlefield.
The Stormcrow can trace its lineage to the Omni-Corvis designed by Clan Hell's Horses and debuting during the Battle of Tokasha. However, this precursor to the Stormcrow had only just debuted when Clan Ghost Bear won the Battle of Tokasha. As a result of the upheaval, design copies and molds for the Stormcrow were scattered throughout Clan space. The final production version of the Stormcrow debuted in 2930 after Clan Snow Raven scientists modified the Omni-Corvis into the current version of this OmniMech.
The Stormcrow is built on a lightweight endo steel chassis and is powered by a 330 XL engine that propels it to a top speed of 97.2 km/h. The Stormcrow is protected by nine and a half tons of ferro-fibrous armor, giving the 'Mech the ability to survive encounters with other units that it isn't capable of outpacing.
The primary configuration of the Stormcrow is capable of engaging an enemy at any range and uses its speed to strike at its target with a great deal of force and evade a counterattack. The 'Mech's primary weapons are a pair of ER large lasers allowing the 'Mech to strike at long range. For close combat, the Stormcrow carries three ER medium lasers. To handle the heavy heat load, the Stormcrow Prime has twelve double heat sinks on top of the ten mounted in the base chassis.
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So, the team seem to be planning some smaller upgrades for the SF-24 coming around Spa(seems to be the goal) aimed at addressing several issues that have cropped up in the SF-24 base as well as the last 2 upgrade packages.
The key thing of note they are looking to make changes to is the ARBs (anti-roll bars) These are a part that connect the suspension components to the inboard body of the car. These are a component connected to the push/pull rods, and help with managing the forces the suspension are subjected to as well as creating the correct balance between two wheels on the same axle.
Thus this change is likely targeted at managing the instability in the current car, and is targeting an area that needs attention.
It's a small upgrade but it may make more of a difference than any others brought thus far. It will of course depend on the effectiveness of the improved part and if it does what they need. If so I would expect to see greater stability in high speeds, as well as the car being more versatile for both driver's driving styles. Stiffness or looseness caused by the ARB can lead to unwanted over or under steer depending on the setting.
As far as upgrades to address many of our frustrations go this is the one that stands out to me. It's small but I think it will make a bigger difference than any aero upgrade at this stage.
At the very least I think that this change will yield some very valuable information about the performance ceiling of the current suspension configuration.
Here is what the ARBs look like so you get an idea of the placement on the car.
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catmarlowastrology · 2 months
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🎀 Attractiveness in the birth chart: Catherine Deneuve 🎀
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Catherine Deneuve, a celebrated French actress and icon of her time, is known for her enduring elegance and grace. Over her long career, she has captivated audiences with her iconic roles and distinctive charm. Her presence is marked by a blend of sophistication and enigmatic allure, making her a symbol of cinematic excellence. In this article, we will explore Catherine Deneuve's charm through her natal chart.
Capricorn Rising & Saturn in Gemini
Catherine Deneuve's Capricorn Rising and Saturn retrograde in Gemini create a persona that is both authentic and thoughtfully powerful.
With Capricorn rising and an empty 1st house, she appears reserved and elegant, giving off a sense of authenticity and quiet power. Her Capricorn Rising gives her a disciplined and ambitious vibe, seen by others as quiet confidence and a steady presence.
The ruler of her chart, Saturn retrograde in Gemini, makes her communication thoughtful and deliberate. In interviews and public appearances, she is known for her measured speech and poised demeanor, which convey a sense of confidence and authority. The retrograde motion of Saturn enhances her introspective nature, causing her to reflect deeply before speaking, adding wisdom and careful consideration to her words.
7th house in Cancer
Catherine Deneuve's charm is deeply connected to her ability to form profound and inspiring relationships.
Deneuve's 7th house in Cancer tell a lot about her personal charm. This house is filled with Pluto, the North Node, the Moon, and Jupiter in Leo, showing dramatic and intense one-on-one interactions.
Pluto indicates deep, transformative relationships, while the Moon in Leo makes her warm, generous, and expressive. Jupiter in Leo boosts her magnetism, making her inspiring in personal encounters. The North Node here suggests that growing through relationships is key for her, making her charm an important part of her life path.
This configuration creates a personality that is deep and highly engaging. Catherine Deneuve connects with people on a meaningful level, showing warmth and generosity. In one-on-one interactions, talking with Catherine Deneuve feels warm and engaging. She exudes a charismatic energy that makes you feel inspired and valued, as if you're the center of her attention. Her expressive nature and emotional insights create a sense of intimacy and authenticity, leaving a lasting impression of genuine connection and warmth.
Midheaven in Scorpio & 11th House in Sagittarius
Catherine Deneuve's 11th house in Sagittarius, though empty, is ruled by Jupiter in Leo in the 7th house. This means her popularity and community relationships are influenced by her warm and charismatic interactions.
With the Scorpio Midheaven, her professional image is one of mystery and depth; she is seen as a powerful and intriguing figure in her career. The empty 10th house allows the full force of Scorpio's intense energy to shine through without any distractions, enhancing her enigmatic and captivating public persona. Her roles in psychological thrillers and complex dramas showcased her ability to embody enigmatic characters, which enhanced her reputation as a versatile and captivating actress.
Pluto's position in the 7th house means that her relationships have a significant impact on her career and public image. This placement indicates that her personal connections are often transformative and intense, affecting how she is perceived in her professional life. Her collaborations with influential directors and artists have often led to transformative roles that have shaped her cinematic legacy. Her ability to engage deeply and meaningfully with others helps her build a strong and influential reputation.
The 11th house in Sagittarius, although empty, is ruled by Jupiter in Leo, also located in the 7th house. This indicates that her popularity and connections within her community are influenced by her warm, generous, and charismatic interactions. Her involvement in charitable causes and public engagements showcases her generosity and passion, which resonates positively within her social circles.
If you’re interested in a Natal Promise report (completely unique and written by me), you can grab one on my website.
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lonestarflight · 2 months
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"This illustration depicts the configuration of the Spacelab-2 in the cargo bay of the orbiter. Spacelab was a versatile laboratory carried in the Space Shuttle's cargo bay for scientific research flights. Each Spacelab mission had a unique design appropriate to the mission's goals. A number of Spacelab configurations could be assembled from pressurized habitation modules and exposed platforms called pallets. Spacelab-2 was the first pallet-only mission. One of the goals of the mission was to verify that the pallets' configuration was satisfactory for observations and research. Except for two biological experiments and an experiment that used ground-based instruments, the Spacelab-2 scientific instruments needed direct exposure to space. On the first pallet, three solar instruments and one atmospheric instrument were mounted on the Instrument Pointing System, which was being tested on its first flight. The second Spacelab pallet held a large double x-ray telescope and three plasma physics detectors. The last pallet supported an infrared telescope, a superfluid helium technology experiment, and a small plasma diagnostics satellite. The Spacelab-2 mission was designed to capitalize on the Shuttle-Spacelab capabilities, to launch and retrieve satellites, and to point several instruments independently with accuracy and stability. Spacelab-2 (STS-51F, 19th Shuttle mission) was launched aboard Space Shuttle Orbiter Challenger on July 29, 1985. The Marshall Space Flight Center had overall management responsibilities of the Spacelab missions."
Date: 1981
NASA ID: S81-13011
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wjbs-aus · 4 months
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Hey you! Yes, you! Learn how to use GZDoom!
Also if you see this post, please reblog it if you think it's good, like I don't think Tumblr's algorithm (that kinda exists) will like it.
Hi, I'm Lynn "WJB" Beck, and I'm here to tell you about an exciting new old game engine that is extremely easy to use for not just making original games, but also mods and animations and stuff!
And this engine... is GZDoom.
GZDoom is an enhanced sourceport of the 1993 first-person shooter, demon-punching simulator and stress-test for pretty much any technology that contains a computer. As opposed to more low-key and/or "vanilla" sourceports like Chocolate Doom or Boom, GZDoom allows for a lot more options, including Build Engine-style voxels, several types of dynamic lighting, and even stuff that was originally exclusive to specific Doom Engine games, like Strife's light RPG mechanics, This means that it can be used to make extremely impressive "total conversion" mods, and even fully original games with entirely custom stuff!
This guide covers how to get started, and a basic overview of how certain things work (get ready to learn about lumps!).
Getting Started
Ok so before you can start Doing The Thing, you need to... install some software! Don't worry, it's only like 4 and they're fairly lightweight.
Go to this website here and download the most recent version of GZDoom. You will need this to actually run your game.
Go here and get Slade. You will need this to import custom graphics and audio, as well as to use text-lumps (which are basically necessary, even if you're making a basic custom level set, and I will explain why further down).
This ZDoom Forum topic is where you can get Ultimate Doom Builder. While there are other Doom mapping tools, UDB is what I personally use, and it's extremely beginner-friendly while also being fairly versatile. It even has a built-in script editor, so you can modify a script and then immediately jump into testing to see if what you've done has worked!
Finally, you need a copy of specifically Doom 2. You could use Doom 1, but in my opinion Doom 2 is better because it has a lot more stuff than the first game, and - let's be real - you'll probably be doing a lot of vanilla mapping to get to grips with the editor before you can start making your big ambitious game (which is what I'm doing over on my modding sideblog, check it out). I'll leave this one up to you. EDIT: I forgot that Freedoom exists. That's also good.
Mounting stuff into Ultimate Doom Builder
Next, you'll need to get UDB set up. This is fairly easy. First open UDB and, as soon as it starts up, go to the top-menu and click "Tools", then go to Game Configuration. Select "GZDoom: Doom 2 (UDMF)" and click "add resource"; using the attached file-explorer, locate the Doom 2 folder on your computer's file system and add DOOM2.WAD to the list of resources, then do the same with gzdoom.pk3 in the GZDoom folder (making sure to switch the "Add Resource" tab from "From WAD" to "From PK3". Click Ok, and you're done!
If you want to put your custom graphics into the game, you simply create a WAD file in Slade, put your graphics in (more on that later) and save it; then when creating a map in UDB, this box will appear:
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If you click "Add resource" here, you can then select your custom wad and use any assets, code etc. in your map!
How Slade works
This bit is a bit more complex because it deals with multiple file formats and methods of importing stuff, but I'll start simply by explaining textures, flats, sprites and patches.
Before I do that though, I need to talk about Markers. To define images as a sprite, patch or flat, you need to put them between a pair of Markers with specific names, which you can create by clicking the "New Entry" button:
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"Empty (Marker)" is selected by default, so all you need to do is name it. The naming format is [LETTER]_START to start a section and [LETTER]_END to end one; S_Start/S_End are for sprites, P_Start/P_End are for patches, and F_Start and F_End are for flats. You can, additionally, further subdivide this by making another pair of Markers inside a Start/End pair with a number after the letter, but I'm not sure if this does anything (my only experience with it is that the Doom 2 wad file does this).
Now to explain how these things actually work! First, sprites. A sprite is an image that represents an object or creature in the game, and a cool thing that GZDoom does is let you use generic PNGs instead of Doom's proprietary GFX format. Sprites use the following naming scheme: a four-letter identifier, a single character denoting what frame of the animation the image represents (the Arch-Vile, which has the most sprites out of any monster in Doom 2, has frames that go from A all the way to Z, and then [, \ and ]), and finally a number from 0-8 that indicates the angle the Thing (that's the technical term for a Doom Engine entity, by the way) is at. Using the Imp as an example:
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The "0" angle just means that the sprite should look the same regardless of the player's angle; this is used for items, decorations, the death animations of all monsters (including players), and the two sprites used for Doom II's final boss.
A cool thing about sprite angles is that you can actually make a sprite work for multiple angles; by adding an extra frame-letter and angle-number after the first set, you can do things like have a monster whose left and right walking frames are the same but mirrored by formatting the sprite's name as something like NAMEA2A8 (in fact, the Imp uses this technique for all its sprites apart from its death animation).
Next up, flats! Flats are square textures that are designed to go on floors or ceilings (though you can use them anywhere, including as sky textures!) but lack the flexibility of patch-based textures. You literally just. Import your texture and put it between F_Start and F_End. That's it. That's how a flat works.
And finally, patches. Patches are complicated, but very easy to use when you know what you're doing. First, put your image between P_Start and P_End, then right click it, put your mouse over the "Graphics" dropdown, and select "Add to Patch Table". You will then be prompted to create a TEXTURES lump; click "Ok" with the default settings. This creates a Texture1 lump, and the "Patch Table" (which is just a list of patches, which I will explain soon), alongside P_Start and P_End if they aren't already present (and a dummy texture). Double-click Texture1 to open it, and then select "New Texture" (you can adjust the scale, too):
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Once this is done, go to the top-right corner and click "Add patch":
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By default, you only have access to any patches you have assigned, but a cool trick I use in my own mapsets whenever I want to modify an official texture is to copy its Texture1 entry from the Doom 2 WAD, then paste it into my WAD's Texture1 and rename it. This does create copies of the constituent patches in your own wad's P_Start/P_End section, but you can delete those and it will still work fine.
Both patches and Flats are limited to 8-letter names, so be warned.
The actual final thing to talk about is converting PNGs to GFX; this is a simple process, but it can cause issues with colour. Basically, Doom has a very specific palette:
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While this can look pretty good, on images it wasn't designed for or that use colours it doesn't feature, it can look pretty bad. For example, if I put this random image I made through the conversion process:
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Then it comes out looking like this:
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All the more cyan-adjacent hues become more blue, it nuked the antialiasing, and some of the gaps in my colouring are now much more obvious (especially on the fifth character's head and legs).
My point is, only do this if you want your mod to be compatible with more vanilla sourceports, or if you want to reduce the filesize. Otherwise, you're better off just using a strict palette when making the sprites and keeping them as PNGs.
Custom palettes are possible, but like. Literally all you do is click "New Entry", select "palette", name it, click the "Import from" button (purple page with a diagonal arrow on the top-middle of the palette-view window), set the filetype on the file explorer to "PNG", and import your custom palette image (which should be square (non-square images get squished and lose some colours) and 16x16 at the smallest, though the images I normally use are 128x128 because for some reason they're scaled up by a factor of 8, even though they display the same when imported regardless of size). You can even test them out or add them to the in-built palette list, which is nice. If you want it to override the default palette when your WAD is loaded, name the lump "PLAYPAL", which is what Doom's palette is called.
Now we get to talk about text lumps! I don't have much to say. Do the "New Entry" thing, select "Text", and name the file. The ZDoom wiki - which I will be linking to at the end - has information on each type, so check those out.
Map making
This is the final main section of this, and I'll try keeping it fairly brief and simple. Doom maps use four main elements; Vertices, Lines, Sectors, and Things. A Vertex is, well a vertex; it's a point in 2D space that acts as a starting or connecting point on a Line. Lines can be either walls or walkover triggers, depending on how you use them. Sectors can be rooms or shapes on the floor, and have properties such as damaging floors, being "underwater" (the player can swim and sound is muffled), or even having different gravity. Finally, a Thing is any entity that isn't one of those, ranging from monsters to player-starts to decorations, plus some complex technical ones I can't even begin to explain.
Useful resources
I am not good with words, but these places are!
ZDoom wiki - covers both regular ZDoom and GZDoom, plus other sourceports like the multiplayer-focused Skulltag and Zandronum. It has guides about ACS and ZScript, two of GZDoom's most useful tools for scripting maps and Things, respectively, as well as the obsolete "DECORATE" language which ZScript incorporates many elements of.
Dragonfly's Doomworks - mapping tutorial resource. I use their portal tutorial a lot whenever I want to put portals in a map.
Doomwiki - good for looking up monster and weapon stats for if you're making custom Things.
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Note
I've an anthro tiger character who can walk/run/etc both bipedal and quadrupedal. Within the scope of the story he also becomes an amputee - so now hes missing his entire left arm and his right leg up to the knee. I've figured out that bipedally he mostly uses a crutch. but is there anything i can do for him that'll still let him scamper around? I've not been able to find reference for animals missing limbs in a similar configuration.
alright this one was fun. mobile aids for non-human bodies can be tricky, but it's cool and important!
the first step of course is making sure you can keep a character design relatively consistent in both a bipedal and quadrupedal stance.
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(image description: simplified sketches of a feline character standing on all fours as well as upright on two legs. their left arm and right leg have also been colored over in red to note that these limbs are missing. there is also a note on the image stating that the arms and legs should be roughly the same length. end description)
keeping the limbs similar in length is important for quadrupedal motion, if you want the spine to be kinda parallel to the ground. otherwise, you get sloped backs which are not the best for smooth motion. but the more important part of this ask is the matter of mobility aids for a character that moves between bipedal and quadrupedal motion! so let's talk about that.
for one thing, if your character is not using a leg prosthetic, they'll need two crutches when they walk upright. one crutch is helpful when you have two legs but one of them is weaker, and in that case you'd use the crutch on the strong side, actually.
I previously reblogged a post about proper cane usage, but it can apply to crutches as well! and from what I've seen, the crutches that have a forearm brace are the most popular for comfort and ease of use. your character happens to be missing an entire arm on the same side he would be using a cane or crutch if he had a leg prosthetic on. so that does make things tricky. alternatively, he could use a leg prosthetic and not bother with a cane or crutch. but! you don't have to do that. you can still give him crutches, leave his right leg without a prosthetic, and even give him a versatile prosthetic for upright and quadrupedal motion!
conveniently, cats are well documented to manage just fine with three legs, whether they are missing a back leg or a front leg! there's even at least one cat out there missing both front legs and doing fine! so, your tiger fella really only needs one prosthetic to do both kinds of locomotion, I think. here's what I've got:
telescopic/collapsible arm prosthetic-crutch-combo and a collapsible or folding forearm crutch that can be carried on a belt when not in use.
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(image description: the same feline character sketched upright and on all "fours", this time with added mobility aids. the notes on this sketch say "one leg, no prosthetic, requires two crutches. cats get along fine with three legs." the mobility aids drawn on the character include a folding forearm crutch and an arm prosthetic strapped to the left shoulder that can be extended into a tall crutch for walking upright. end description.)
play around with it until you're satisfied! if you just want a leg prosthetic instead, no crutches, then I think he could use the exact same prosthetic both upright and on all "fours" without the use of an arm prosthetic.
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(image description the feline character again, this time showing a simple leg prosthetic that attaches at the knee, has a small thick piece bending slightly back, and then a longer straight rod ending in a foot pad. end description.)
you'll have to adjust the exact proportions and design to better match your character, of course, but these are the options i thought could work for your idea. I hope that's helpful and gives you more ideas for how you want to draw him! good luck!
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cutecuttlefish · 1 year
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The sword of the day is the kusarigama.
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The kusarigama is a unique Japanese weapon consisting of a kama, or sickle, attached to a kusari-fundo, a weighted chain. There were several different variants of the weapon, with the chain in different configurations; some with the chain attached at the base of the handle, some with the chain attached at the blade, some with two sickles chained together. Generally, the chain was swung at an opponent to tangle and immobilize their weapon or limbs, allowing the wielded to get in close quarters and attack with the sickle. This was mainly used for self defense and law enforcement as a disarming weapon, and not on the battlefield except as a backup weapon, as the chain requires a fair amount of space to be used properly. One historical account describes a master of the weapon, Yamada Shinryukan, who was defeated after being lured into a bamboo grove where he could not swing his chain. In an open space, though, it is a very versatile and tricky weapon that is difficult for a swordsman to fight effectively.
Thank you to @thegenderfluidgokenin for helping me write this one! If anyone reading happens to know about weapons, especially African or Chinese weapons, please let me know!
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astrotalk1726 · 7 months
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Is it good to have a lot of planets in your 1st house?
Having a lot of planets in the 1st house of the natal chart can have both positive and challenging implications, depending on various factors such as the nature of the planets involved, their placements, aspects, and the overall configuration of the chart. Here are some considerations:
Strong Personality: When multiple planets are positioned in the 1st house, it can indicate a strong emphasis on the individual's personality, identity, and self-expression. This person may possess a dynamic and assertive nature, with a strong sense of self.
Versatility: The presence of multiple planets in the 1st house can bestow versatility and a wide range of interests and abilities. Such individuals may be multi-talented and adaptable to various situations.
Intensity: Depending on the nature of the planets involved, there can be a heightened intensity and focus in the expression of the individual's characteristics. This can manifest as passion, ambition, or even obsession in certain areas of life.
Challenges: On the flip side, an overcrowded 1st house can sometimes indicate challenges or conflicts in integrating the energies represented by the planets. This could lead to internal tensions, identity crises, or difficulties in asserting oneself effectively.
Impact on Relationships: The strong emphasis on the 1st house may influence how the individual interacts with others and forms relationships. They may prioritize their own needs and desires, which can affect their interpersonal dynamics.
Ultimately, the interpretation of multiple planets in the first house depends on a holistic analysis of the entire birth chart. It is essential to consider the position of these planets in relation to the houses they rule, their aspects to other planets, and the overall balance and harmony within the chart. For which you can use Kundli Chakra Professional 2022 software. which can give you an accurate information
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titanomancy · 11 months
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Part deux of the Ash Wastes terrain focus is up, and since now I'm paranoid that anything I don't control directly is likely to be disappeared off the internet, I've elected to simply archive it in its entirety below the fold.
[H3] LADDERS, HATCHES AND RAILINGS
As any good ganger will tell you, a good vantage point is key to getting the drop on your rivals. To help fighters clamber around your Habs and gantries, the Thatos Pattern kits come with a host of extras - including a versatile set of ladders.
These ladders are modular, to allow for alternate strut heights. They're separated into a top section, plus short and long middle sections that allow any combination. They also can hang freely on the bars of the platforms, allowing you to combine them with whatever terrain configuration you have gone with.
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These curved railings, vital for any sniper lurking near the edge of a significant drop, are also very easy to add to any build. These can be attached without glue, and will sit on the curved bar on the platforms.
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Want to add some additional details to the underside of your platforms? Both of the platforms and the Hab have fittings on the underside to attach accessories from the Sector Mechanicus terrain kits – such as cables, chains, and ladders – further adding to the variety of build options on offer.
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The platforms are also the same thickness as Sector Mechanicus floors, which allows for the Sector Mechanicus railings to be used on them.
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For that little bit of extra detail – not to mention more cover – the underside of the roof has fittings for a long ladder section (D39, for those of you checking your construction guides) to glue into, giving gangers easy access to the roof.
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Speaking of extra detail, each Hab comes with four tension cables that attach to slots on the central strut. These can be assembled in two ways – down to the base, or up to the Hab. Or if your strut is tall enough, and you’ve got cables spare… both!
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Need to clamber up a stack of Habs? You can add a ladder attachment (D40) to the bottom of a ladder. This allows it to neatly and gluelessly join two curved bars, giving you an easy way to access a roof, a second Hab, or a mounted platform.
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The Habs were designed to allow for easy movement of models – the roof sections don’t need glue, so you can easily take them on and off, and there are plenty of wide openings in the sides of the Habs. The kit also comes with panels, however, allowing you to fill some of these openings in. Combined with the careful placement of ladders, this can make for an interesting battlefield where fighters must climb and dodge their way through a maze of modules and walkways.
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Need to keep the sun off your face… not to mention that pesky rain of radioactive dust? The awning can be built in 2 ways. It can attach to a balcony piece (A18), or you can attach two parts (D13 & D14) Which will let it attach to the curved bar.
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The Hab walls have fittings for aerials, a hanging lamp, or an anemometer… which is useful to let you know when a storm is on the horizon!
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The kit also comes with a shelf of stowage, and an electrical box, which can be glued onto the blank wall or blank panel. These kinds of details are great for marking out some Habs as workshops, armouries, or Rogue Doc chop shops.
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There are several separate components, such as aerials, a searchlight, and radar, which can be glued on the corresponding fittings found on several other parts. Much like the stowage, these can mark out a vox-equipped Hab, or a full comms centre.
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Need an ash wastes objective or just an interesting piece of terrain? The strut top made from D15 and D16 has the same fittings as the Hab, to allow for two of the aerials to attach to it and create a communications array.
Strut D17 actually has six fittings to attach aerial accessories to, allowing for plenty of customisation and stacking.  
There are two aerial features (D33 and D34) – a wind gauge and a communication emitter – that will both fit onto the top of the vertical aerials.
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Want to connect a Hab roof to a Sector Mechanicus walkway or Zone Mortalis level? Like the platforms, a Hab roof has curved bars – and with the Hab being the same height (to the curved bar) as a Zone Mortalis column, this means it is the correct height to place floors.
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A Zone Mortalis walkway will sit onto the vertical bars on the platforms and the Hab roofs. With these being curved, they can pivot and tilt at different angles.
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Like the railings from Sector Mechanicus, Zone Mortalis and the Gang Stronghold, the railings will fit onto both of the other terrain set floors and vice versa.
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The walkways fit the same gap as Sector Mechanicus floors. Use C15 (not C16) to attach the two together – this allows for several walkways to join two Habs or platforms.
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That’s all for now – hopefully, these articles have given some insight into the versatility of the Thatos Pattern terrain sets, and inspired you to plan your very own ash wastes outposts!
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