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#variety and different POVs help visualize your characters and story better
jack-daww · 2 years
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Ask your friends to create characters for your writing. It helps to not feel quite as stumped with making every character unique.
Different people have different ideas. If your friends are willing to help you, let them make the base for the character. You can expand on it yourself afterwards.
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theweirdhybrid · 2 years
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Quick question, do you have any visual guides to your future Donnie from „Just this once, everybody lives“ aside from the description in chapter 3?
Cause I love the story and I want to draw him
I unfortunately haven't gotten the chance to make a ref sheet for F!Donnie yet! But @somerandomdudelmao (sorry for the ping) has made some absolutely wonderful art of him you can find here, here, and here!
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Thank you anon! I'm honestly blown away by how well my silly little fic has been received, I genuinely didn't expect that this many people would like it haha
As for writing tips, the first thing I want to say is to try and avoid reusing words or phrases in the same sentence or paragraph. Adding variety to how you describe a scene, a setting, or a thought process can help captivate your reader and keep them interested in what you have to say. Avoiding run-on sentences is a must too, unless you're trying to amplify or highlight a character's distress. When humans are reading something in their head, they tend to take "breaths" while reading, and placing a comma or period gives them the break they need to catch their breath again. Let me give you an example:
Run on sentences like this can be used to exaggerate or highlight when a character is having a moment of distress or they're experiencing adrenaline and or having one long thought in a moment of panic or they're having some kind of mental break due to stress or some other outside factor because your brain will read this without taking a moment to stop because you the writer have not provided a comma or period or some kind of sentence break for the brain to slow down and stop. See what I mean? Your mental voice may not need to breathe, but it still acts like it does. This can be used to a writer's advantage, but it can also be their downfall if used incorrectly.
Doing a lot of reading will also help you tremendously. I was one of those kids who always had a book in class, and I remember my teacher confiscating one of my books only for me to pull another out of my desk. It helps you expand your vocabulary and see real world examples of how a book can be formatted. But, and this is important, be careful not to use POVs wrong. A POV (or Point of View) can make or break a book or fanfiction. Remember, when you're writing a fanfiction, you're narrating what the characters are doing, you are NOT the character.
First Person ("I went down the road to the bookstore."), for example, is best suited for original works, essays, or a retelling of something. It doesn't tend to work well for fanfictions because it's too intimate - for lack of a better word - for most people. People who read fanfiction are looking to read about the characters, not to be them. It also makes describing things a LOT harder, because you won't be able to point out things the person you're writing from the POV of has missed. HOWEVER, you CAN succeed in using First Person in a fanfiction if done correctly, but it's a tricky thing to do.
Similarly, Second Person ("You went down the road to the bookstore.") also isn't suited for fanfictions. Second Person is predominantly exclusive to quizzes, questionnaires, or choose-your-own-adventure stories. (And sometimes original works, if executed correctly.) Again, people read fanfictions to read ABOUT the characters, not be them.
Third person ("Charlie went down the road to the bookstore.") is your best friend when writing a fanfiction. It lets you describe what's happening from either one character's perspective and multiple at the same time, AND you can "pan the camera" away to show something else that the characters haven't witnessed but is important for the readers to know about to build suspense and or give answers.
I WILL say that I am by no means a professional writer, so take my advice with a grain of salt, but I do have many years of writing experience under my belt and I've learned a thing or two. Don't be afraid to experiment with different POVs when writing anything, you may find that you can use multiple POVs in the same work (original or fan) and doing so enhances the readers experience to a degree simply sticking with one POV would never have been able to do. Writing is all about experimenting and learning as you go!
If you have any specific writing questions just let me know and I'll do my best to answer them!
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missmaywemeetagain · 1 year
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How did you learn how to write? Did you ever take any writing courses? Or is it just something that's one of those "if you know, you know" things? You have such a beautiful way with words (There are so many uber talented Elvis fanfic writers out there, I swear. This community is the best) and I aspire to be like you! You make me want to become a better writer.
Any tips? Humble me!! <3
Baaaaaaby Darlin’, oh my heart. ❤️😭 That is incredibly lovely of you to say and makes me feel all warm and fuzzy inside! 🥰 And I wholeheartedly agree that there are some AMAZING fic writers in our community (including you!)—it’s incredible, really.
And boy, what a question. I’ve loved to write pretty much since the beginning, and I will say I excelled in it in school. That, coupled with my love for reading and stories in general, had me double majoring in English and Theater in college, so I took writing courses back then for sure! But that was awhile ago… 🫣 but I would consider myself a “lifelong learner.” (Though now that I think about it, I’m guessing that being an actor/studying acting REALLY helped me in terms of how to build a character…) In many ways, writing has come naturally—things like structure and form and character empathy are fairly intuitive for me, and I’ve always had an intense imagination…so perhaps there’s a bit of nature and a bit of nurture involved there?
But honestly, I think a lot of it comes down to practice and consumption. For many years, I didn’t write unless it was work-related (boo 👎🏼), but I definitely still had stories living inside me, and I have always loved consuming/participating in stories in a variety of ways. And the more I’m participating in those things, the better the writing becomes.
My biggest tips (from a decidedly non-expert): Read a ton, fic and more traditionally published works in different genres. Watch TV and movies and plays. Listen to music. I didn’t realize it until recently, but my consumption of stories has really helped me internalize story structure and beats and character to the point that I often don’t realize that it’s so deep in me they’ve become intuitive. I’m not sure if that makes sense. If nothing else, all those stories give you a treasure trove of ideas to draw from!
My other tip is just to write. Write anything. Daydream. Keep a dream journal if you remember your dreams. Start things you don’t finish. Play around with different genres, different voices, different POVs, different tenses. I have a ton of documents that are all of those things. Pink Scarf was born out of one (that I then heavily revised but the seed was there lol). If you are a visual person, you could draw out things, make storyboards or mood boards or other aesthetically minded things. Take courses if that works for you! Take an acting class or script writing class. Listen to authors talk about their works and actors talk about their character process.
Just know there’s not one right way to write. There’s lots of things that work for different people. (Perfectionism is my eternal struggle and I have to remind myself of that regularly, and I think this is often what gets in the way for many writers even starting!)
I’m not sure if that’s in any way helpful, but I hope you can glean something from it! Like I said, I’m certainly not an expert and have about a million things about my writing I can and do pick apart and could improve at. 😂
Thanks for stopping my, my darlin’! Can’t wait to see what you do next! 💜💜💜
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I don't know how exactly I should ask this question I don't know to exactly explain it but I'll try I hope you understand what I'm trying to ask
Every time I finish a paragraph of the story chapter I honestly have no idea how to start the next paragraph like I'm writing the first person pov so the next paragraph mostly starts with 'I' which doesn't feel like it's giving a flow in the writing and even the reader isn't getting a flow in reading, what can I do about that? how can I not start the next lines or paragraphs with 'I' and how the next paragraph should start? I sometimes know how the next paragraph should start and sometimes don't I know it's on the writer how it should start but still it would be great if you could put some light on it
Always Starting Paragraphs with Pronouns or Names
(And How Exposition Can Help)
When writing in first-person especially, it can be easy to fall into the trap of not writing a story but a laundry list of actions: I walked to the window, I looked outside, I wondered where Harry was. I went to the kitchen. I fixed myself a cup of coffee. It can also be an issue when writing in third-person, too, except you’re starting with another pronoun or a character’s name instead of “I.” So, we’re going to look at how you can avoid that, but first, let’s do a quick refresher about paragraphs.
Newer writers (and even more experienced writers) often struggle with when to start a new paragraph. I see a lot of paragraphs that are split when they shouldn’t be, or paragraphs that aren’t split but should be. 
When to Start a New Paragraph:
when changing to a new speaker
when another character does an important action*
when changing locations (new room, inside to outside, new place, etc.)
when time passes
when changing to a new subject, thought, or topic
when necessary for dramatic effect (but use very sparingly)
when moving from action/cause, to thought, to speech
when an action beat goes on longer than immediately pertinent action
How to Add Variety to Your Paragraphs
Stories need to have a balance of action, exposition, and dialogue. As I said at the begging, when you find yourself starting with “I” or “[name]” a lot, it’s because you’re focusing so heavily on actions that it just becomes a list of things someone is doing. What’s missing is the exposition and dialogue. Let’s look at my example again:
I walked to the window, I looked outside, I wondered where Harry was. I went to the kitchen. I fixed myself a cup of coffee.
Let’s see what happens if I add some exposition:
By mid-afternoon, Harry still hadn’t called or texted. I walked to the window and looked outside, wondering where on earth he could be. With nothing else to do while I waited to hear from him, I went to the kitchen and fixed myself a cup of coffee.
That’s already so much better. It transforms the laundry list of actions into an actual story because now there’s something happening to frame these actions. The character is worried about Harry.
Adding Description
Exposition is about more than giving context, though. It’s also adding visual description, sensory description, and emotional description. So, let’s see what happens if we add that to the paragraph:
By mid-afternoon, Harry still hadn’t called or texted, and my gut roiled with worry. I walked to the window and looked outside. The sun was starting to sink behind the mountains, a sight I was accustomed to seeing during our evening walks--but not today. Wondering where on earth Harry could be, and with nothing else to do but fret while I waited, I went to the kitchen and poured myself a steaming cup of coffee. Its sweet, nutty scent put my nerves at ease, but I couldn’t help taking another look at my messages.
Isn’t this so much better? Now we get a sense for what the character is feeling and we get a better idea of the time, and can almost feel ourselves there. What happens if we add dialogue?
By mid-afternoon, Harry still hadn’t called or texted, and my gut roiled with worry. Where on earth was he? Had the exams run over? Did he fink out on them and hideout all day like last time? I walked to the window and looked outside. The sun was starting to sink behind the mountains, a sight I was accustomed to seeing during our evening walks--but not today. With nothing else to do but fret while I waited, I went to the kitchen and poured myself a steaming cup of coffee. Its sweet, nutty scent put my nerves at ease, but I couldn’t help taking another look at my messages. There was a new text from Sally asking if we had plans for the night, so I replied, asking if she was up for a call. Relief flooded through me when she said she was.
“Hey, everything okay?” Sally asked, picking up immediately.
“I’m not sure. Did you see Harry on campus today?” I bit my lower lip, willing her to say that she had.
“Yeah. He stopped at Melinda’s coffee cart on his way into his first exam. Why?”
I let out a breath, already feeling reassured. “He’s not back yet, so I panicked.”
Sally laughed, and somehow that made me feel even better. “You thought he skipped out on them again, didn’t you?”
“Yes,” I admitted, feeling sheepish now. “Silly of me, right?”
“It is, we both know it is, but I get it. It would have crossed my mind, too. If it makes you feel any better, though, Sara and Jason aren’t back yet, either, and they were taking the same bio exam. It must have just run over.”
“That does make me feel better, actually. So, what did you have in mind for tonight?”
Now, by adding exposition and dialogue, this laundry list of actions has been transformed into an engaging, informative scene.
And, if you still find yourself struggling a little with using pronouns or names more than you want to, another thing you can try (which shouldn’t be hard if you’ve added enough exposition) is just changing things around a bit. A big part of what we do as writers is simply rearranging words so they sound better.
Let’s look at the following sentence:
I let out a breath, already feeling reassured. “He’s not back yet, so I panicked.”
If I didn’t want to begin with “I” here, there are plenty of ways I could change the sentence up:
Letting out a breath, I already felt reassured. “He’s not back yet, so I panicked.”
Reassured at last, I let out a breath. “He’s not back yet, so I panicked.”
“He’s not back yet, so I panicked,” I said, letting out a breath and already feeling reassured.
“He’s not back yet, so I panicked.” I already felt reassured, so I let out a breath.
Sometimes you just have to sit and play with a sentence for a little while, look at the different incarnations, judge how they look in context with surrounding sentences, and choose the best one. But, again, having that exposition in there in the first place is absolutely vital.
I hope that helps! :)
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starlessea · 3 years
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Ultimate Guide To Writing Second Person POV
Y/N, You, and Everything in Between
Hey everyone, here’s another post for my writing tips series - this time focusing on how to write in second person.
As a lot of fanfics are written in this POV, you’re probably already familiar with seeing ‘You’ or ‘Y/N’ to describe the reader. But, I wanted to give a few tips on how to construct this type of character - keeping it accessible, whilst not making it too vague/general either.
1) The Reader Insert
One of the most common tropes in fanfiction is to use ‘Y/N’ in place of a character name. It is literally an abbreviation for ‘your name,’ and therefore allows the reader to insert themselves into the fic.
There’s a lot of debate surrounding the use of ‘Y/N.’ Personally, I think it’s fine, and I find it quite unfair when a lot of people show undeserved bias towards it. There is, by no means, any correlation between the standard of writing and whether or not an author uses ‘Y/N.’ It is just personal preference!
However, you must ensure the following things if you are going to use it:
Be consistent in capitalisation - it’s a pet peeve to see it rendered as ‘Y/n,’ ‘Y/N,’ and ‘y/n’ all in a single fic. Pick one and stick to it.
Don’t overuse it - something about the dash really sticks out like a sore thumb. I try to use it for emphasis mainly, like if someone is talking to the character in an emotional moment. But don’t forget that you can use VARIATION, too. Such as:
He called your name.
“Did you hear me?” She asked, and repeated your name.
“I’ve called your name three times now.”
“Y/N!” He yelled, over the sound of the engine.
If you’re writing a multi-chapter fic, keep in mind that although ‘Y/N’ is meant to refer to a general name, it shouldn’t always refer to a general character! What I mean by this is, nobody wants to read a long fanfiction where the main character lacks any distinguishable features, personality traits, or development.
Just because your pronouns and naming system is vague doesn’t mean your character should be! You need to give them distinguishable characteristics - even if it’s as simple as them liking music, having a specific family background, having certain speech patterns.
As much as we might be tempted to write as inclusively as we can, it is unrealistic to have a ‘one-size-fits-all character in EVERY scenario.’ One of the main points of criticism against ‘Y/N’ is that they lack DEPTH.
Another thing to note is that there are chrome extensions like InteracticeFics - where you can enter your name at the start of a fanfic and it’ll automatically replace ‘Y/N’ with it. You may have seen those little boxes on certain Tumblr posts that allow you to do this!
2) The Impersonal ‘You’
This is just a phrase I’ve coined to describe fics that replace ‘Y/N’ exclusively with ‘you.’ I almost visualise it as a sort of hierarchy of depth, or a sliding scale that goes from Y/N > Impersonal You > Personal You > OC.
What I mean by this is, if we think of an OC, they are often a fully fleshed out character. They’ll have a full name, age, appearance, background, likes/dislikes etc. Whereas, with Y/N and the Impersonal You, we can often get away with glossing over these things - or generalising them (but not TOO much, remember).
The Impersonal You is for those who don’t like the visual look of ‘Y/N.’ It is more traditional, and I find that it takes away from the reading experience less. However, there are still pitfalls with this form:
There is a lack of variation - unlike the previous example, here you can’t switch between ‘Y/N’ and ‘you.’ Often, you’ll find that your fics become completely littered with the word, since it describes both the PERSON (the pronoun, replacing he/she/they) and the NAME. So you may find yourself left with something like this:
You finished tying your shoes and look up at the man, already looking at you. “Are you done?” He asked. “I’ve been calling you for the last ten minutes.” You nodded, as he repeated your name to get your attention.
In that passage alone there was 8 instances of ‘you/your.’ In terms of correctness, there is nothing wrong with it. However, it leaves much to be desired stylistically.
You need to be aware of this if you’re writing in this form, and maybe carry out this visual exercise of ‘you’ spotting and counting to check. Instead, try to experiment with adverbs and playing around with syntax order. We could write something like this:
Tying your shoelaces, you looked up at the man to see that he was already looking at you. “Ya done yet?” He asked. “I’ve been callin’ for the last ten minutes.” You nodded, as he repeated himself to get your attention.
3) The Personal ‘You’
This form is the bridge between the Impersonal You and an OC. It is used to describe someone who is almost an original character, whilst still keeping them relatable. I like this example especially, since it allows for a lot of variation and style.
One of the fics I’m writing, for instance, is about a teacher. Therefore, although I use ‘you’ the majority of the time, I’m also granted the extra variety of ‘Teach.’ A lot of my other characters use that nickname to refer to her. So it’s a good idea to have some distinguishable features that can be used as identifiers - like a certain profession for example.
I’ve also read another fic about a doctor, where everyone calls her ‘Doc,’ and another one where the character is identified by the name of the gang she belongs to. So, it doesn’t always have to be a job - it can be hobbies, interests, an embarrassing secret, a pet name etc.
Here are a few examples:
“Hey, Sunshine.” He greeted, giving you a kiss on the cheek.
“Get over here, Teach!” She called, and you quickly ran over to hear people muttering your name.
“Well if it isn’t that biker chick I’ve heard so much about.”
“I want to get to know you better, Doc.” He said, and you started by telling him your name. “That’s pretty” He replied, trying it out for himself as he struggled to pronounce it.
4) General Points
Nicknames
As we’ve just gone through, nicknames, pet names, or little identifiers can be a great way to gain some variation - and give an insight into your character’s background. Even if you’re writing in the ‘Y/N’ form, you can use general ones like ‘sweetheart’ etc. to show the relationships between your characters.
Abbreviated Names
With these nicknames, or professions, try out the long forms but also abbreviate them for variation:
Doctor > Doc
Teacher > Teach
And have different characters say them in different ways, or use different ones to address your main character. For example, you might want to emphasise different accents.
Darling > Darlin’
A Nameless Character
It might even be fun to take a meta approach, where your character is consciously aware that they don’t have a name. I read an interesting fic where the reader ironically belonged to a group called ‘nameless’ - and that’s what people called her by.
Or, you could have a character with amnesia - and watch as other people give them an array of nicknames throughout your story.
That’s it for now! I hope you found this part helpful. Send me a message if there’s any other topics you want covered.
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Author Interview: Victoryindeath2 (by Mythopoeia
Thank you @abadpoetwithdreams! I hope you don't regret the last question you asked :D
1. You are responsible for creating the characters of Frog and Sticks! What canon Silm event are you most excited to see from their child perspectives?
Soooo many things—but I am interested to see how they will feel when Mae is back on his feet, a warrior more deadly with his left than he even was with his right, the sort of man who can in canon create the Union of Maedhros. The children have seen Maedhros at his lowest, seen him tormented and crushed into the earth in the cruelest of ways. They also saw how he could be his best even when there was no hope or light for him—he protected them and was kind to them and loved them. I am just interested to see how other men’s and women’s opinions might change as Maedhros moves into the next phase of his life, and how the children will, in some ways, always see Maedhros as their Russandol.
Sticks: yeah I knew he was cool before you all realized it
Frog: *drops a rock in Mae’s left hand and curls up in his lap* tell me and my pet rock a story Mae
Mae: I actually have leadership things to do....
Sticks: you owe us for all the stories you didn’t tell us back in the Bad Place
Mae: *tells them a story and Fingon finds the kids sleeping under Mae’s arms twenty minutes later*
(There is also a non-canon event sometime in the future that I want so VERY badly but guess I can’t say because of spoilers *sighs*)
2. We often joke about how this AU is basically our own crazy version of a Silm tv series. What are some of favourite moments in the series so far that stand out to you as particularly cinematic?
There are so many moments, some of the wondrous and stunning variety, and some of the quiet and beautiful....but here are a few that leapt right to my mind:
a. Maedhros and Fingon parting the last time before Feanor divided the families almost forever! Maedhros with his hair in the sunlight on his horse and the line, “see you on the other side, cano!”
b. Gosh DARN it Mae on the cliff, with Morgoth offering him the chance to leap to his death, and he doesn’t take it *cries*
c. FINGON’S CHILD OF THE WOLF MOMENT WHERE HE TAKES MAIRON OUT (ALSO RIGHT BEFORE WHEN MAE GRABS AT HIS ANKLE AND TRIES TO GET FINGON TO SAVE HIMSELF)
d. Maedhros riding into the thrall camp and basically falling into Gwindor and SLINGING AN ARM AROUND HIS NECK YES HUGS ALL AROUND YESSSS
e. Look Ceili fic I know we talk about it all the time but I am here to talk about it again, especially the moment where Mae pulls Caranthir out on the dance floor and then they all dance together and everyone ends up in a pile on the floor except for Mae who just stands over them all laughing I think doubled over and there is so much good energy in that scene I NEED IT ON SCREEN
f. Personally I like to think that Celegorm stalking his way into a club in New York City and beating the living daylights out of Eol was cinematic
g. Maedhros having successfully argued Huan’s way into the journey west, stumbling all tired like up to the stairs, and meeting Nerdanel there, and resting his head on his mom’s neck. The darling tol bby
h. MAE ATTACKING ULFANG FOR THE SAKE OF HIS BROS, GOING FROM DEPRESSED BROKEN BABY WHO HAS LOST ALL HOPE TO DEPRESSED BROKEN BABY WHO HAS LOST ALL HOPE BUT STILL WILL FIGHT FOR HIS BROS
i. Bby Mae lying on Feanor’s chest ;;;;;;;;;;; before Feanor became the worst
j. Can’t even remember what fic it was at this point but there is a dream? Mae has? Of like....the sea and red sun or something? It was a lot
k. There are many many more moments and I am mad that I can’t remember the one that stood out to me recently
l. ..........the whole fic Seven Card Stud
m. MOONLIGHT GUNSLINGER MAE AND HOW HE TOTALLY OUTCLASSED MAIRON
n. Every hug and brotp and found family moment ever. I have addictions and there is never enough of what I want on screen
o. THERE ARE MORE SPECIFIC ONES BUT I HAVE TO STOP AT SOME POINT DON’T I
3. Walk me through what an ideal day would look like for Caranthir?
The MOST ideal day would be Caranthir waking up in his little closet bedroom in Formenos and realizing he just had a horrible nightmare, and also realizing that he still has his mom and ALL of his brothers. And then at the breakfast table Feanor says something like “wow I’ve been stupid in a good many ways, and a rotten dad because of that, good thing I have recognized my flaws and shall now be a better person, also Mae you can stop going to live in the city if you want, just stay here with your brothers. Also you know, Caranthir, even though you’re still my least favorite child, I’m proud of you. And not just because these are the best pancakes I have ever tasted.”
Then Caranthir probably helps his mom in the garden, gets some quality one on one time with Mae when Mae helps him make a pie, Mae reminds him how special and good he thinks Caranthir is, and Celegorm and Curufin ask Caranthir to join them for fishing. Not that Caranthir necessarily wants to do that, but he does want to be asked. Then Amras and Amrod ask him to help them with sums, so that he feels like a helpful big brother, and without being asked, Maglor takes out his fiddle and plays the slow-moving, peaceful song that Caranthir loves and Maglor despises because it is not challenging enough
4. What is a character POV you have not written yet about but would like to?
I would like to write something from Maeglin’s POV—I feel a powerful urge to protect that lost boy. He’s had an odd and often terrifying life and he needs a break. Good grief imagine having a mom like his mom, imagine Morgoth commanding you to call him uncle. Ew. Anyway, he’s exactly the sort of character I usually adopt as my son. An angsty sad boy without much future, who needs LOVE
5. If you could recommend only one fic from each author (including yourself, of course) what would they be?
HOW TO PICK?!
TolkienGirl: wayyyyy too many to really choose from but I have to go back to the beginning and say “news, breaking” because of the way it introduces my Feanorian boys, and also because of Mae wearing a flowered apron one minute and then a half open leather vest the next, with his glorious hair tied back!
Mythopoeia: I feel like I have to say “those gathered beneath” because it was so DEFINITIVE of our favorite Irish family, and also Turgon is a great narrator (but since I always talk about this fic I shall also add another, lesser known perhaps: “save ourselves unaided” because it introduces Haleth and more people need to appreciate Haleth and Mythopoeia’s Haleth is SO GOOD)
Victoryindeath2: “a certain slant of light (where the meanings are)” because it was my first Caranthir fic, and so it holds a special place in my heart
Bonus Q: The Feanorians are now a KPop group. What are their hair colors and roles?
THE WAY I CHOKED ON MY LAUGHTER WHEN I FIRST READ THIS QUESTION
I ALSO GOT WAY TOO CAUGHT UP IN THIS SO IF YOU ARE AN AU READER WHO DOESN’T CARE ABOUT KPOP IN ANY WAY YOU CAN STOP HERE, I WON’T BE MAD. On the other hand I think I have really good answers so maybe you should continue lol
Maedhros: He has to be a coppery red-head, doesn’t he? Maybe something of the red color that you once told me you wanted Heeseung to try. He would make a great leader, but ALSO. Also I think that he has had enough stress in canon in and in our AU, so I really just want to give him the opportunity to be merely the eldest hyung, who everyone goes to for comfort, for hugs and advice, and who supports the leader quietly. He is a good vocalist and can maybe rap in a pinch? but we put so much emphasis on him as a dancer that he HAS to be the dance leader. Obviously. Is widely acknowledged as the visual of the group
Maglor: Longish black hair, maybe midnight blue or deep purple. Has tried several different hairstyles and regretted half of them. He claims a specific aesthetic in hair and dress is necessary for him to compose the group’s songs, and while he gets teased by everyone for this he also writes amazing music so? It works? Is definitely a vocalist. His vlives consist of him playing every instrument known to man, and half the time Mae is sitting in the background listening with an awed expression on his face—till he falls asleep. Maglor can’t decide if he is pleased by this or insulted
Celegorm: Usually rocks blond or silver hair, but one time some fool insulted Amrod’s pink hair and the next thing you know Celegorm had pink hair for three months. Probably disparaged Maglor’s mullet phase but tried it once himself as a penalty for a game in a Run Feanorian episode and kinda thought it wasn’t half bad.
Celegorm is the “I don’t follow what the company says” member, “screw the rules if they aren’t good for my fam.” He is also a sick rapper and his diss tracks and mixtapes are things of beauty. He also clearly frequents the gym and will toss an annoyed member—most likely Maglor, but sometimes Curufin—over his shoulder any chance he can get. Has definitely done pushups with Amrod or Amras on his back. He and Mae swept the ISAC games
Caranthir: Typically goes with brown/black hair, which only throws the fandom into more of an uproar when the rare occasion arises in which he actually dyes it some other color. Probably went mint for a music video and Curufin started calling him mint choco boy, which offends him deeply as he is (sadly) on the side of “mint chocolate ice cream tastes like toothpaste.” He’s a vocalist with a rougher voice that is surprisingly pleasing to listen too.
Speaking of surprises, Caranthir never quite understands his own popularity. He didn’t like to do vlives by himself for ages, until Mae encouraged him to do cooking and baking vlives, and now he does one once a month on a schedule. Fans are putting together a book of his recipes
Curufin: He does intense and striking hairstyles and colors, and is probably the most likely to do black hair streaked through with red, teal, green, gold, white, etc. He claims to be the visual of the group and Mae is the one member who always agrees with him. I’d say he is also a dancer, one almost as good as Mae but with a different style, and he has a quick and sharp rap. He is heavily involved in the production of their songs over time.
Here is the thing though—I think, in this better non-canon non-Gold Rush AU universe, that Curufin could be the leader. See, Feanor is not gonna be the company CEO loll. Fingolfin is. And Fingolfin mentors better than Feanor EVER could. And Curufin is a sharp lad, very smart and crafty, and if he could just be convinced to care about all his brothers/group members like he does about himself and Celegorm in the AU, and if he just has proper guidance, allowing Mae to assist him in struggles, going to him for support, I think he would be an excellent leader
Ambarussa: Amras and Amrod have tried every color and color combination under the SUN, and they often coordinate with each other either to match or complement. Amras sometimes gets tired of this, preferring to stick to the general group color scheme, and when that happens Amrod just says fine be like that and goes off and does his own thing. Sooner or later though, Amras always gives in and joins him once again.
The twins obviously have all their hyungs wrapped around their little fingers, even Maglor who is driven insane by them crashing into his room shrieking and giggling when he is trying to write music or run a very serious vlive. As far as their musical talents go, I love when maknaes are ridiculously well-rounded, and these are Feanorian maknaes, so I’m gonna say they can both dance, sing, and rap. People have placed bets on whether they will grow as tall as Mae (spoilers, they won’t, no one ever will, he’s the tallest in Kpop world)
Huan: is the team mascot, and lives in their large dorm with them because Celegorm said so
Anddd that’s all folks
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thatyanderecritic · 5 years
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Hi! So I saw a post of you talking about how blank MCs/inserts in yandere written stories typical have no personality because of the nature of being inserts. What would you suggest could be done if someone wanted to write a second-person POV story that is from a semi reader insert perspective. To give the narrating character an actual personality?
To write an MC: Writing Tips with Kai
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Hey there anon. Kai here to answer your question. 
If you want the simple answer, it’s pretty obvious: Just give them a personality, duh. It ain’t rocket science. Even if the MC is meant to be a self-insert or relatable to reader, just give them a personality and not make them blank with generic personality traits. Even if the character is so wildly different from how a person may act, most people do a thing called “roleplay”. In that story, they aren’t the “[Y/N]” from IRL but the “[Y/N]”, the baddass assassin (or something like that). 
Now that’s the simple answer. For those who want a more in depth answer, read below the cut.
As stated before, the best way to write a an MC with a second person POV is to actually give them a personality. The only way you could actually pull off a blank MC is if you’re writing for a game. But games fall under a different set of rules. For now, we’re strictly talking about stories/books/ect. (basically a medium that doesn’t allow for the reader to directly influence). 
Authors shouldn’t be try to achieve in making an MC that everyone can self insert in. It is an impossible endeavor and with blank MCs, you’re going to end up appealing to the lowest denominator. And when you think about it, it sounds like you’re a wishy-washy person if you try to make everyone happy by making such an MC (note: I’m not implying that authors who do blank MCs are wishy-washy, I’m just stating that it could come across in such a manner). You’re simply better off appealing to no one and concentrate on telling a good story. And to make a good story, you need to have solid characters. A blank MC isn’t a solid character. 
Personally, I don’t think an author should worry too much of the audience being able to relate or “be” the MC. It’s really not that big of a deal. A majority of people are capable of doing a thing called “roleplaying”. You know, inserting themselves as the character and pretending to be that character. It’s easier to pretend to be a defined person than an empty puppet. In fact, authors should be more concern in making a good roleplaying experience and not “is this MC vague enough?” You may think having a blank MC helps the roleplaying experience, but it isn’t. Here are the reason why:
Blank MCs are typically stupid and make dumb decisions. If I was the reader, I would be wondering, “Is the author insinuating that I’m a stupid person?” There’s also the fact that people would get upset and go, “I would never do such a thing” hence making a disconnect. 
Blank MCs are overly passive and inactive. Due to the fact that authors want to have the MC be everyone, the author can’t predict what everyone would do in a certain scenario. In the end, the “safest” option would be to do nothing. But then that leads to upset readers since practically everyone would at least do something instead of nothing. 
Blank MCs usually only have two traits: nice and clumsy. That’s it. Those are the only two traits. Obviously this is a bland person and really, not everyone is that clumsy… or that naively nice. Some people can be given the illusion that they are this MC with just these factors, but with the combination of just the two, there can be a disconnect and people go, “What’s wrong with this person?”
As you can see, the main issue with blank MCs are the fact that there’s a disconnect. People aren’t puppets. If you simply give a person a body but give them permission to move it, then are you not making that person an unmoving puppet? You’re basically telling people they’re just a wall or a piece of furniture… not a person… especially a person that they know quite intimately: themselves. Having an MC with an actual personality that people can establish, people will have a better attitude. You might be surprised but people can relate to other who aren’t “themselves”. As long as a person can understand the other, then they can put themselves in the other person’s shoes. Instead of pushing “This MC is literally you” try pushing “This MC is you’re role, Mx. Actor”. Even if the character is so completely different from the reader, readers would just be happy if they can just insert their own name. To summarize the audience’s reaction would be this meme:
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But if you’re really insistent for a blank MC, the only place that it could work would be video games or interactive fiction (visual novels, chose your own adventure, ect.). The reason why this option works so well with blank MCs is that the reader actually have a say in what the MC does… basically, the reader is filling in the blanks as they move in the story. At this point, the blank MC is given life. But the probably most of the time with this particular case is that author’s miss the point. 
The biggest control freaks of out of all creators would be authors since most options are usually limited or would punish the player if they don’t act how the author wanted them to act. What’s the point in giving options if you’re just going to tell the reader that they think wrong? For example: a reader would get his negative points if they refuse to do something superficial with a love interest; like going out drinking or if they like muffins or not. Why do they get punished if they don’t like muffins??? Doesn’t make any sense. 
The same go for options. Most of the time… the option sucks. It’s either be the “UwU” soft type, the unnecessarily bitchy one (for some reason), or the quite one who’s only dialogue options are “…”. But I guess that how people view others: either the Virgin Mary, Lilith, or a blow up doll. Fuck me, ay?
Just give more reasonable options and don’t punish players/readers over the smallest superficial details. Let a person like a brownie, god damn it. 
Now that we establish the fact of: “Yes, authors should give an MC a personality even if they’re a self insert”, here’s some tips if you want to have a unique personality for your MC-
Don’t let the MC make stupid choices. Kinda obvious but, using the MC’s stupidity as a plot device is over done. I mentioned this before: There’s other sort of conflicts BESIDES the MC’s stupidity. Like MC vs. nature or MC vs. fate. Sometimes, even if you did your best, life doesn’t always work out perfectly. 
Don’t make the MC an overly emotional mess that cries over the smallest thing. Similar to the stupid choices point, it’s an over done trope. 
Let the MC be sensible and have common sense. If a door is locked, then it obviously needs a key. You don’t need the MC to go through a mental gymnastics to figure this simple shit.
Let your MC be morally grey. People aren’t black and white. Why do authors always try to make the MC an angel? There’s a thing in between you guys.
Let your MC be evil. While I personally would like more morally grey MCs, evil MCs are probably the next rarest type of MC. It’s good to have variety. 
Try to let your MC be more of a T (Thinking) from the MBTI personality types instead of F (Feeling). Personality types that have a T in it are one of the more rarer types of protagonist in stories. They’re normally either the villains or side characters. Rarely the protagonist. It’s a bit more common to expect a T male MC while T female MCs are downright mythical. Probably because it’s womanly to be an F… oops. 
Don’t make your MC be overly naive. Like seriously, why are all these MCs act like they lived under a rock for the past five years. “What is this… strange heartbeat when I’m next to my love interest? Must be a heart attack.” Biiiiitch. Not everyone is so emotionally stunted. And before anyone think that the T type of personality are like this… no, they aren’t. Just because they use their brain doesn’t mean they don’t understand how they feel. If anything, they’ll take these feeling and formulate a plan on how to successfully woo their partner… anyways, point is: Don’t make your MC an emotional virgin.
In yandere stories in particular, let your MC be the yandere’s equal… if possible, their superior. Actually, just give a unique character dynamic instead of “UwU, the yandere is overbearing and stronger than me.”
Anyways, I hope this was helpful to you anon!
Here’s a bonus picture of all the T type personalities that you could use for unique MCs:
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(Bonus: I’m an INTJ while Julie is an INTP, in case anyone was wondering)
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legit-writing-tips · 7 years
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Legit Tip #188
or - “Writing Better, More Detailed Descriptions”
Look. Writing good descriptions is hard. 
On the one hand, you can go too simple. When you do that you run the risk of not giving your readers enough to go on. That leaves your story feeling a little bit dry. Underwhelming. 
On the other hand, you run risk of giving the impression you chucked a thesaurus at your draft. Everybody’s done this, experienced and inexperienced writers alike.
Good description is organic. It flows naturally in a story, and there are a few things that you can keep in mind to help you write better descriptions. Here are a few things that can prevent some of the most common description writing mistakes (and that can boost your description writing skills if you need a little help in that area). 
Write What Your Character Senses
This is the first and most obvious thing. I said that description should be organic, and the best way to keep it organic is to keep yourself in your character’s place. 
I don’t mean that you should write everything in your character’s POV. But if you imagine yourself as your character, and in your character’s place, it can give you a position from which you can see the world around them and notice the details that they would notice. 
And do take note of what I just said. What would they notice in a given situation? What would be the most important details in a given situation? These details are the descriptive details that make a scene pop and give it life and give it atmosphere and make it different from all the other scenes in your story. 
For example:
Fiona hesitated at the doorway. The scent of cigarette smoke wafted out from the house, mingling strangely with that of freshly cut grass in the spring air outside. 
“Are you coming?” asked James, and exhaling slowly she followed him into a dingy house with yellow-stained wallpaper. 
Right. So the details you see here - cigarette smoke, yellow wallpaper, etc. - contrasting with freshness outside...
It doesn’t just show that the house is dirty. It sets up a start contrast between the dirty interior and the freshness outside. It helps create a significant mood shift. In not-so-many words I’ve conveyed a lot just through what my character is sensing about her environment by picking out the most relevant details.
Don’t Be Afraid to Keep it Simple
Sometimes your story calls for descriptive words like cerulean or cavernous or crepuscular. But a majority of the time, you’ll actually benefit from using a simpler term or phrase. 
The reason for this is simple. When you bust out a word or phrase that doesn’t fit with the words and phrases around it, you break the flow of your storytelling. That throws readers off. (Which isn’t to insult readers - they may know perfectly well what the word means, but when a word doesn’t fit, it doesn’t fit.)
Consider the two sentences - 
She fled into the cavernous forest. 
She fled into the deep forest.
Which would fit better in an action sequence? I think the answer is pretty clear.
Variety is the Spice of Life (But Don’t be Afraid to Repeat Yourself)
In school, our teachers taught us that repeating words was a cardinal sin of writing. Fortunately, that’s not really true. Readers don’t really sit there with a red pen and mark off every time writers repeat words and phrases in their stories. Shockingly, writers don’t even really notice when writers do this (unless it really does happen to excess).
So, when it comes to description, here’s something to think about. Do vary things. Do think about changing up the way you describe the world around your characters. Think about describing scents at one point, and then shifting to sounds, and then maybe describing the visuals at another point. 
However, don’t be afraid to repeat words or phrases if the need strikes you. It won’t kill you and your readers won’t hate you for it. If it works for the story then it’s perfectly fine to do it. It’s that simple.
I could probably go on and on about descriptions - it’s one of my favorite parts of writing - but I’ll save that for another time and come up with another post. For now, take this and go write some great descriptions in your own stories!
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danschkade · 7 years
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PAGE x PAGE ANALYSIS — ‘THE SHADOW STRIKES!’ #13 (1990)
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PUBLISHED: DC Comics, October 1990
SCRIPT: Gerard Jones
PENCILS/INKS: Eduardo Barreto
LETTERS: John Workman 
COLORS: Anthony Tollin 
EDITORIAL: Brian Augustyn
THE SHADOW STRIKES! is high on my list of favorite ongoing series ever. As far as I’m concerned, of the many four-color iterations of The Shadow, this is the one that truly gets it right. The Shadow of STRIKES! is a lurking, manipulating hybrid of The Phantom of the Opera and John Wick, the action of the series playing out mainly through the perspectives of his agents and his criminal quarry. This book is tight, hard-edged, and restrained; it avoids a lot of hacky pulp comics pitfalls because it understands that the original Walter Gibson Shadow novels weren’t “trying to be pulpy” — they were trying to be lean, lurid action thrillers. This is almost entirely down to writer Gerard Jones, but it works better than anywhere else in the issues drawn by the artist that defined the look and feel of the series — Eduardo Barreto. STRIKES! sometimes suffers from being the type of lower budget 80’s/90’s DC book where the fill-in issues can be sloppy to unreadable and the truly great issues mainly succeed by virtue of being the product of creators who weren’t really being watched that closely, but that doesn’t mean I’m grading on some kind of a curve when I say the truly great issues are truly great. 
Today, we’re looking at one of those issues — the second installment of an amazing four-part storyline that sees The Shadow, along with his most trusted agent Margo Lane and the begrudgingly complicit Inspector Cardona, taking his private war on crime from their habitual New York haunts to the streets of Chicago. In this analysis, I’ll be looking at how tightly Barreto’s pencils and inks hew to Jones’ script, and how the diligence of colorist (and Shadow historian) Anthony Tollin actively facilitates the near-seamless transitions between the plot’s many storylines. This is a full comic that never feels crowded, a dense comic that keeps light, and a very comic booky comic book that never loses sight of the emotional reality of what it’s depicting. 
THE SHADOW STRIKES! #13 and all characters contained therein are property of DC Comics and/or Conde Nast Publications, reproduced here solely for educational purposes.
COVER
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I love how conceptually simple this cover is. Graphic, understated buildings. A mostly obscured main character. Smoke and mist wafting around for a little atmosphere. There’s only one thing that’s clearly rendered — a tommy gun, unfired. The Shadow is usually depicted using handguns, so him holding this universal visual signifier for “MOB STORY” immediately lets you know what you’re in for. And that’s even without the blurb at the top. You wanna see The Shadow fight the Chicago Mob? I know I wanna see The Shadow fight the Chicago Mob.
PAGE ONE
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Something THE SHADOW STRIKES! does particularly well is maintaining the balance between mainstream comic book sensibility and HBO subject matter without making either seem out of place. We open with a prime example — the hand acting in panels one through four clearly conveys uncomfortable reality of a woman having sex she doesn’t enjoy with a man she doesn’t like. This transitions to her reaching over to grab a cigarette and light up in panels five and six (along with the barb “what was even quicker than usual” for those in the back). This establishes her as our POV character for the scene, something every scene going forward will have in some form or another. The point of this opening scene is to establish bad guy mobster Anthony ‘Half-Step’ Sbarbarro as a detestable macho prick in his personal as well as professional life. By identifying with this woman, we share her lack of fulfillment and, soon, her ongoing victimization. We quickly learn to hate Half-Step by seeing him through her eyes. We also see a hint of a gun in a shoulder holster, in case you didn’t realize what kind of comic you’re about to read.
PAGE TWO
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This page validates the bad feeling we got about Half-Step on the previous page. Not only so we establish the leg injury that gives him his nickname, we show how petty and violent he is. Note how loose his fingers are as he strikes her in panel four — it’s a casual, low-effort act in between tying his tie and pulling on his pants, and it absolutely demolishes her. Half-Step is a powerful man who callously uses that power to abuse those weaker than him. The scene ends on her, leaving us stewing in the emotional trauma Half-Step leaves behind him. Imagine a version of this scene that focuses on him instead of this nameless woman; his hands on the first page instead of hers, him walking out into the hall in this last panel instead of her crying into her pillow. One version of the scene encourages you to identify with Half-Step, or, jesus, maybe even thrill in his violent savoir faire. This other version shows him for the monster he is by humanizing the people around him.
PAGE THREE
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Chick Heck — a dynamite name — catches us up on the events of the previous issue and shows us pictures of the main players so we’ll recognize them when we see them later. While Joe O’Hara is mainly just a quippy mannequin to help Chick with the recap, there’s some great staging between him and the showgirl in the first couple panels. She’s way too smart for him, and even though she’s constantly placed in positions of power in her panels (larger than him in panels one and three, walking past/in front of him in panel two) he just keeps checking out her legs with the unearned confidence of a white man with a little hair.
PAGE FOUR
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More concise, well-written recapping, which Barreto livens up even further with a variety of camera angels and some cool lighting and drapery. We see Half-Step (who I keep accidentally and only quasi-understandably calling “Johnny Stomp” before correcting myself) near the end of the page, connecting this scene to the last and reminding us how much we would like for somebody to kill him. Chick does us a final narrative solid by setting us up for the next page with a great dramatic line.
PAGE FIVE
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And now, after getting to know the distinct personalities and motivations of five characters across four pages, we get our title page. The Shadow stretches out onto the scene, speaking like goddamn Dracula and dressing the part. Between Barreto’s smoky effects* and Tollin’s icy, atmospheric coloring, The Shadow really feels like a different kind creature than anything else in the book. Also worth mentioning is John Workman’s great work on the issue’s title, with the rigid ‘B’ adding extra viciousness to the sketchy, violent ‘UTCHERS.’
*I was curious how exactly Barreto achieved this affect. I consulted with Jesse Hamm and Lukas Ketner, and the consensus is that Barreto probably drew these pages on coquille board, using graphite or lightly-applied colored pencil for the smaller areas of texture and watercolor sponge with white gouache, or possibly even just correction fluid, for the large smokey areas. If any collectors or collaborators of Mr. Barreto know otherwise, please let me know. I’m still curious. 
PAGE SIX
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This page does a great job of immediately changing the focus of the scene from The Shadow to old man Romanowski. The Shadow is a non-character who will never learn anything new about himself or struggle with a decision, so the drama of the series usually centers around how ‘normal’ people react to him. In this case, it’s the equally resolute Romanowski, whose whole motivation is neatly laid out in the first three panels. “And I will owe NOTHING... to NOBODY...Not even YOU,” Mr. Devil-Man With A Gun. 
There’s a nice leftward motion as Romanowski tries to hustle this intruder out of his house, followed up by the overwhelming rightward motion of The Shadow as he silences the old man and makes his final pitch. This panel’s layout, its placement on the page, and even Tollin’s blue coloring all loosely mirror the Half-Step slap on page two; I think this is the first instance in the issue of the creative team setting up parallels between the two men. The Shadow also possesses a frightening degree of physical power, but he uses it carefully. He’s scary, but not dangerous. Or at least less dangerous. He’s not actively a woman-beater, how about that. The two panels in question, so you can draw your own conclusions:
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Continuity note: the money on the floor in panel two carries over from the previous issue — Tad came to his father asking for money to pay out his gambling debts, and Romanowski, enraged at his son’s weakness, grabs glass jars containing his savings and smashes them to the floor, yelling “take it! Take it!” He uses jars because he doesn’t trust the banks — having his own money during the stock market crash was what allowed him to grow his business to what it is today. This goes further toward establishing that Romanowski sees himself as a man who doesn’t owe anything to anybody. This scene here doesn’t rely on that information, but it’s useful garnish, no?
PAGE SEVEN
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Tad’s brief show of spine on the previous page immediately melts once The Shadow leaves — Barreto keeps him wobbling and weak while his father is still and resolute. The scene transitions from being about Romanowsky the senior to being about Tad, tears in his eyes as he speeds away. The last panel switches it again to the Shadow, watching silently from high above. Note how Barreto makes liberal use of the graphite shading, but leaves The Shadow’s hat and Tad’s car flat, highlighting them by omission. And man, how insane is this angle? We somehow see the train and the car at the same time without it feeling forced. The complexity of the El Tracks The Shadow’s hanging on might at first seem punishingly complicated, but I think it’s actually the parallel beams of that structure that makes the warped perspective visually legible in the first place. Using something difficult to depict something impossible. Eduardo Barreto. I tell ya.
PAGE EIGHT
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This page gives us what I like to call ‘an artificial action beat.’ The Shadow catching a ride on this train is hardly a conventional action set piece, but it’s a splashy, physically extraordinary Thing That Is Happening and it breaks up a couple of dialogue-heavy scenes. It also gives us a private moment from The Shadow, helping us like him as our macroprotagonist by seeing him successfully doing something difficult. How do we know it’s difficult? The acting in his face in panel two, plus the fact that he loses his hat. On some level we know he can’t fly or teleport, but seeing him actually have to put effort into getting around helps us identify with him, without sacrificing too much of his mystery. 
At the bottom of page: the return of shaky Tad. Jones does a good job of keeping small NPC type characters around, like the singer in panel four, making their Chicago feel full. It’s easy for large-cast crime comics like this to start to feel like the only people in the world are the people involved in the case in question; bizarrely, this can actually serve to make the case seem less important. What’s so bad about bad guys if there’s no society at large to be threatened by them? 
PAGE NINE
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Georgie Katomeris’ office (containing Georgie, Tad and Half-Step) and Frank Nitty’s drawing room (containing Nitti, Jake Guzik, and Half-Step again after some passage of time) are indistinguishable from each other as Barreto draws them, but are still kept distinct by three things. One is Jones’ dialogue — the ellipsis in that precedes Nitti’s panel three dialogue indicates a jump in time. Another is Nitti’s smoking jacket — he wouldn’t be going out in it, so we must have changed locations from the office to his private residence. The last and most effective is Tollin’s coloring — the grey of George’s office gives way to the green walls of Nitti’s drawing room. I admit this transition felt abrupt to me at first read, but these three clues let me easily find my footing again.
PAGE TEN
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We spent the first two pages of the issue showing Half-Step to be detestable; now we show him to be truly dangerous. His patience and planning further draw him into parallel with The Shadow — having him tell a story that essentially ends with “I could have killed the President of the United States but didn’t want to because of my deeply held principles” does a great job of showing us his crazy ego and, more importantly, his ambition. The point of the end of this scene is clear: this is not someone who’ll willingly stay in a subordinate role forever. But he’s not just going to throw his weight around. He’s going to be smart about it. Note how he goes from very small in panel five, cut off by the top of the panel, to large in panel six, crowding Nitti into the corner. 
PAGE ELEVEN
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Half-Step dominates his half of the page. The heavy shadowing on his face in panel three indicates there’s something dark going on in his mind. The other half of the page is all about The Shadow. We finally have the two of them in the same location here, with the Shadow placed in a position of power — the low angle of his glory shot in panel five, the fact that Half-Step doesn’t know he’s being watched. They’re even sort of almost facing each other down, with Half-Step facing left in panel three and the Shadow creeping in towards the right in panel five. But like Half-Step, The Shadow won’t just smash in guns ablaze— he’s playing a longer game. This page really sets them up as worthy enemies, with a lot of good, or at least better, people caught in the metaphorical crossfire between them.
PAGE TWELVE
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Here we finally catch up with Inspector Cardona, Brenda Shield, and Margo Lane, who Chick Heck introduced us to by proxy in his earlier scene. This page has what for my money is the only real misstep this issue makes; although Margo and Cardona are both name-checked on this page, Brenda is not, and it’s been so long since the Heck scene that it’s asking a lot of the readers to remember her by sight — especially since there isn’t really much going on with her design to visually distinguish her, big polka dot bow or not. That said, this page does still somehow manage to give us that cool, spacious three-panel sequence of Cardona walking away from the ladies only to be waylaid by The Shadow while still leaving room for a nice big ‘Identify With This Character Please’ shot of Margo in the penultimate panel. Jones also manages to give us clear ideas of both Margo and Cardona’s characters, their dynamic with each other, AND their individual dynamics with the Shadow while he’s at it. Lastly, I like Tollin’s choice to give Margo a Green color scheme, making her instantly as visually distinct in the issue as the Shadow in his blacks and reds. For a page that makes the issue’s one arguable mistake, it sure does a hell of a lot right. 
PAGE THIRTEEN
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Half-Step is back, haunting the plot just like the Shadow does. Seems to be a theme of men preying on women in this issue — let’s keep an eye on that going forward. Note how much real estate on the page is given up, letting the panels float around; this is used in the top half to separate Half-Step from the other guys in the car, painting his “Like I’m gonna break this city down” line as an unthinking quasi-crazy utterance, as well as to separate Margo and Brenda from the gossiping nightclub crowd in the bottom half.
PAGE FOURTEEN
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Here we explain Brenda’s stakes in this scene. Even if you don’t empathize with her high-society worries, it’s worth noting that Jones has made clear through action and dialogue that every character in every scene has something they want, need, and/or fear, and Brenda is no exception. Tollin draws attention to the dreaded encroachment of gossip in the last panel with a change in background color from a neutral yellow to a threatening orange. 
Now, bear in mind, Margo might be genuinely supportive here, but all of what he’s saying about herself is a lie. There is no Dick. She's never met the Hartes. She’s working Brenda as per the Shadow’s orders — she and her fellow agents are basically Ocean’s Eleven if Danny Ocean decided to start dressing like Doctor Sax and fighting crime, and if that means pulling a hustle on a pie-eyed heiress, then I guess that’s just what's on the agenda for the evening. 
(Fun personal trivia: This comic came out the month my girlfriend was born. She also sort of has the face Barreto gives most women he draws. Coincidence? One wonders.)
PAGE FIFTEEN
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Margo is the only person in this issue who gets an internal monologue, which she uses here to reveal the way her charade chafes, but also the freedom she feels from being anonymous, from being unconnected to her past mistakes. So, of course, enter: the man who knows all her secrets, here to spoil her reverie. This scene takes place in the ladies room — another example of a man trespassing against a woman, except that while our gangsters are doing it for personal gain, the Shadow (here unsexed and dehumanized to the point of being almost a silhouette) does it in service of his theoretically higher calling. He dominates panel four, almost encircling her. Margo’s body language tells it all — not afraid, but very uncomfortable. We keep the scene in her perspective by cutting from the Shadow in panel five to Brenda in panel six, both more or less in her literal point of view. Note again how Barreto employs negative space above and below the final panel to create a zoom-in effect on Brenda’s eyes. 
PAGE SIXTEEN
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More Big Sister Margo; see how she controls Brenda’s body in panels one through three. Half-Step is inside now — I think we’re supposed to infer that he’s responsible for loosing the rumor that’s upsetting Brenda. A slightly abstract example of a man invading a female space? I might be reaching, there. 
Barreto does a great job of changing locations by making panel five a round panel with poor Joe Cardona on the right of the frame, contrasting with Half-Step’s leftward placement in the square panel opposite. Tollin helps with a cold color shift. The last panel might not seem like it does a lot, but it actually sets up two things for later in the issue: One is that it makes for the second time we see The Shadow and Cardona together, so when we see them together again at the end of the issue it benefits from a satisfying ‘rule of threes’ thing. The other is that it sets up one of The Shadow’s later appearances — I’ll touch on why this was necessary when it comes up.
PAGE SEVENTEEN
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A great falling line of action as Tad stumbles and falls across the top four panels. Employing steadily lengthening panels like this is something Barreto does so well, and here it has the side benefit of giving Half-Step room to really loom over Tad in panel four. Meanwhile, I’m glad Half-Step’s poor, mistreated girlfriend had a good lay. She deserves it.
PAGE EIGHTEEN
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Barreto is so good at clothing and drapery that you start to take it for granted — and then you remember it all over again when he draws a disheveled suit like the one Tad’s stuffed into. As soon as Nitti shuffles Tad out of the apartment, Half-Step’s attention turns to the woman. We get super close to him, the rendering becomes denser, meaner. Tollin even gives him an angry rage-flush. He’s huge in panel four, crowding her to the edge of the frame. His dialogue transverses panel five into panel six, implying he’s following her as she tries to get away from him. The final panel puts us back in her shoes, as Half-Step’s rage is directed straight at us.
PAGE NINETEEN
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Panel one to panel two is the kind of cut we don’t see much in comics, despite it being incredible effective. We get the point of her abuse without — man, I guess the phrase I want to use is cheapen it by showing it explicitly on the page. Clearly implying something and then cutting away can be even more effective than showing it outright. If we were to see this scene play out, we’d still know in the backs of our heads that this is, essentially, a superhero comic, and that it’d be possible that when we turned the page, The Shadow might show up to save this woman. When the scene is over and the hero never appears, we might be left wondering, “Christ, then what was the point of seeing all that?” This method here conveys what happened with a haunting finality, but without any creepy exploitation.
On a characterization front, the thread that culminates in this scene is massive. Half-Step treats this woman like an appliance, but claims he’d kill any man who touched her. He actively entraps her into this weird “gotcha” self-cuckold and then punishes her for falling for it. This shows us so much about the depth of his bizarre self-loathing, his warped pride, the outright evil of him. And yet, again, staging these as events in her life keeps her from being just a prop to let us know how super duper bad this story’s bad guy is. She has an internal life outside of him. This all actually makes these displays of his violence more effecting because we’re seeing its effects on a “real person,” not just some Real Doll who doubles as a speedbag. 
Note also how well panel two and the butcher hanging up the cow in panel three frames the interaction between Romanowski and his debtor, Karl. Size continues to equal power as we get the huge foregrounded gangster (rendered into one monotone shape by Tollin’s colors) making the bright, full-figured Romanowsky look smaller and more vulnerable than he realizes.
PAGE TWENTY
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The empty room in panel one gives us a moment to breathe as we head into a tense scene. At the same time, we know we’re getting close to the end of the issue, so an entire panel dedicated to an empty room makes us slightly nervous — we’re aware we’re running out of time. Which, by design or by happenstance, is the Shadow’s point at the end of the page. Tad is consistently rendered in a clear, clean comic book style, while The Shadow is rendered in planes of light and darkness, making him seem elemental, powerful, spectral.  
PAGE TWENTY ONE
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This is the best page in this comic. I lost my mind when I saw this page. It’s AWESOME. Look at how well rendered Romanowski is in panel one. The oppressive dark architecture in panel two, drawing the eye to the small, bright Romanowski. That unnecessary but oh so cool-looking graphic black-out in panel three. The hatching on Romanowski in panel four. The callback to Half-Step’s leg injury, set up nearly twenty pages ago. The cascade of action across those last three panels. Tollin’s colors across the whole damn thing. I love this page. This page is why they have comic books.
PAGE TWENTY TWO
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Look at Romanowski’s face in panel one, highlighted by the falling glasses. The FURY. The reveal of Half-Step is so pat, so understated. The little throw-away line to himself further cements him as a bona fide evil psycho criminal — one more reason we want to see him go down. The circular panel inside the square field of panel five, a technique I can’t ever remember seeing before, gives the impression that a notable amount of time has passed since the glasses fell — glasses that Barreto made sure to pointedly re-establish as a visual signifier for old man Romanowski in these last few pages. 
So, The Shadow shows up late. This is why it was important to set up The Shadow’s intent to see Romanowski in that panel at the end of page sixteen; to have The Shadow appear too late would come off as arbitrary, or even as an intentional delay on his part, if we hadn’t established The Shadow’s intentions beforehand. Or, put more simply: in order to show a character failing at something, you have show they were trying to accomplish that thing in the first place — especially when so much work has gone into conveying that character’s competence.
PAGE TWENTY THREE
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The Shadow respects Romanowski’s principles. Of all the characters in this story, the two of them are the most alike in that regard. But while Romanowski was a stubborn old butcher and easy prey for Half-Step and his guys, The Shadow is an unkillable psychic murder man.
Panel two is full of space, both geographic and negative, giving us another much needed moment of breathing room. All the gangsters present have distinctive color cues, easily letting us get a feel for the size of the gathering as opposed to an amorphous clutch of same-colored “GANGSTERS (tm),” which often happens in comic book scenes depicting groups of men in suits. They can become like zebras if you don’t take the time to make him distinct, as they are here. Half-Step’s buggy zooms into panel four from beyond the page, a nice way to emphasize that the vehicle is coming at them from out of nowhere.
PAGE TWENTY FOUR
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The tommy gun EXPLODES through panel one, dissolving the panel border itself. Those carefully color-coded mobsters from the previous page all catch bullets, which wouldn’t mean as much to the reader if they weren’t distinct from one another. “A bunch of gangsters got shot” becomes “several men were brutally murdered by machine gun fire.” Said gunfire chases Guzik from left to right in panel three — note the diagonal line that tracks his presence in panels two, three, and four, making his plunge to the ground in panel four seem like an extension of his movement in the other panels, even though the they happen on radically different parts of the page. Barreto keeps the same angle on Guzik in panels four and six, cementing him as the lone survivor of this drive-by and the default POV character for the scene. Or, to put in visually:
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This is some seriously solid craft. 
PAGE TWENTY FIVE
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The Shadow is HUGE on this page. This drawing of him the biggest thing in the entire comic — the same size as he is on the cover. He bookends this story, dominating it. Cardona’s fear and uncertainly help sell the terrifying finals words of his boss, seen here in full on What-If-Hannibal-Lecter-was-Batman mode. This drive-by was easily the biggest act of violence in the issue, and the heavy blacks of The Shadow on this last page emphasizes him as this dark presence bringing doom to the Chicago mob. This page cements what we can expect from the next issue: The Shadow’s done his ground work. He’s ready to start making some moves.
FINAL THOUGHTS
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Despite having three more pages than your typical modern comic, the page for page action is always dense and well-paced. Every scene feels necessary and the story never lingers long on any one place or character, and yet it never feels overstuffed or rushed. It takes time for some impressive visuals to break up the action, but never to the point of self-indulgence. There’s always something happening, even in a scene that basically boils down to ‘Two women go a club and a third woman talks shit.’ I talk a lot about Barreto — and I would, he remains one of the best artists of all time — but I don’t think enough can be said for Jones’ masterful pacing and lean yet conversational dialogue. These are two creators at the top of their game, with a solid coloring/lettering/editorial team backing their play. Almost thirty years after its publication, there’s still a lot to learn and even more to admire in these pages. This is definitely the kind of read that makes me want to up my game. 
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When possible, I’ll be placing links at the end of these so you can buy better copies of the comics I’m analyzing with out my words getting in the way. 
Retroactively, here’s Comixology links for the comics I covered in my first two reviews:
BATMAN: GOTHAM ADVENTURES #17
PETER PARKER: SPIDER-MAN #13
As far as I can tell, THE SHADOW STRIKES! has never been collected in print, nor does Comixology doesn’t carry it, so I’ll link to another great Shadow story by someone else who really understands the material: Matt Wagner’s GRENDEL vs THE SHADOW, with Brennan Wagner on colors. I’ll also throw in a link to another Eduardo Barreto DC comic I’ve always dug, written by this issue’s editor, Brian Augustyn: BATMAN: MASTER OF THE FUTURE.
As always, feel free to check me on any mistakes I might have made, add your own commentary, or share similar examples of good comics done well. I’ll be back next week with a different comic to peruse. 
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cinemavariety · 8 years
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Cinema Variety’s Top Favorite Films of 2016
Well cinephiles and friends alike, my annual list of favorite films has finally arrived. I had to take these first few weeks in the new year to re-watch some of this years gems to order my list accurately. Through careful deliberation, I present to you my favorite films of 2016. Make sure to check out my top pick lists from previous years provided below! 
Top Picks of 2015 List Top Picks of 2014 List Top Picks of 2013 List Honorable Mentions: The Wailing Elle Goat The Sea of Trees The Witch Green Room Lemonade The Odyssey Black Mirror: San Junipero ** THIS LIST IS IN ORDER ** #18 - The Childhood of a Leader Directed by Brady Corbet
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Brady Corbet’s directorial debut is a chilling fictional tale about the rise of fascism in the early 20th century. The result is a character study focusing on the origins of evil. Corbet is clearly inspired by the aesthetics of Michael Haneke, Ingmar Bergman and even a little bit of Andrei Tarkovsky. Long tracking shots and an overpowering orchestral score brings the audience on this artistic journey. The conclusion of the film left me shocked, watch out for it. #17 - Operation Avalanche Directed by Matt Johnson
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Operation Avalanche is a true hidden gem for anyone who delights in films centered around conspiracy theories. The theory of the moon landing being a staged production might be one of the most ridiculous hoaxes out of them all - and there are groups of people who truly believe it. However, this film is made in a way that actually makes it seem like a very possible reality. The movie is cleverly filmed in a POV mockumentary format with a classic 60s filter. The film shifts in tone from a comedy of sorts and ends in paranoia. I found it to be one of the most underrated films of the year. #16 - Swiss Army Man Directed by The Daniels
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It’s an impressive feat when a film featuring constant flatulence and directional erections can also end up being a heartfelt and existential story of friendship. There are very few comedies on this list, or on any of my other annual lists for that matter. Swiss Army Man succeeded on making me laugh multiple times. I praise it simply for its originality and the fact that the filmmakers tackled on such ridiculous themes in a way that they didn’t become immature or worthy of an eye roll. Another shoutout to the energetic score and colorful production design. #15 - La La Land Directed by Damien Chazelle
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The musical genre is most definitely one of my least favorite ones. Other than a few exceptions (Across the Universe, The Wall, Dancer in the Dark), I have found most musicals to be unbearably cheesy. The cheese is still there in La La Land, but it is effective because that is the intended tone. It truly is a throwback to the golden age of Hollywood filled with allusions from earlier infamous musicals such as Singing in The Rain. I anticipated this film from the start both because Damien Chazelle blew me away with Whiplash and because Ryan Gosling is my favorite actor working today. Shot on a film, in a dazzling Technicolor format, it also features some of the most awe inspiring cinematography out of all the movies released this year. I believe La La Land is the film that we needed to end 2016 with - a film filled with magic and hope for a better future. #14 - Manchester by the Sea Directed by Kenneth Lonergan
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Man did this movie crush me. It squeezed everything out of me and left me a hollow shell. I went home and sat on my couch and just cried after leaving the theatre. Don’t let this lead you astray from watching it, it’s just such a realistic heart-wrenching drama that I couldn’t help but be affected by it the entire day after seeing it. It might not be a masterpiece as such critics claim it to be, but it is a moving insight on the loss of loved ones and the emotional wreckage that can come out of it. There is no overly-done melodrama or redemption in the denouement. Instead, it focuses on little moments that end up forming a much greater whole by the end. Casey Affleck’s restrained performance was something I empathize with as he held a tragic rage behind his eyes. #13 - Jackie Directed by Pablo Lorrain
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This was a film that grew on me days after seeing it. I was absorbed by it while I watched it in a small art-house theatre, but it was afterward where it really began to resonate with me. The JFK assassination is a momumental tragedy in history that has always greatly interested me. I remember being haunted by the video footage when it was shown to me in a college history class. While the script may be lacking in areas, the performance by Natalie Portman is the saving grace of this production. Portman has transcended her star status in this role by flawlessly emulating the former First Lady. Jackie is a film that plays like a fragmented memory - it jumps in time throughout. The production design transported me to the 1960s and Mica Levi’s score really is the standout aspect of the film. #12 - The Blackcoat’s Daughter Directed by Oz Perkins
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I believe The Blackcoat’s Daughter is the year’s most underrated and ignored horror film. The very few critic reviews I found online all have positive things to say, while most audience reviews are the opposite. This is the feature film debut of director Oz Perkins. He has created a richly nuanced horror film that never reaches any outrageous or flashy climax, which is a breath of fresh air compared to the usual tripe that comes out of Hollywood year after year. Perkin’s directs the film with a restrained control that would make his horror-icon of a father, Anthony Perkins, proud. There is a thick haze of dread that doesn’t ease up until the film’s bleak finale. The films minimal use of dialogue works perfectly in unison with the nonstop rumbling score. The entire aesthetic of The Blackcoat’s Daughter is what made it work so well for me. Loads of unnecessary dialogue and jump scares are replaced with well executed tracking shots and genuinely upsetting violence. The end product is a deliciously evil exercise In dread. #11 - The Eyes of My Mother Directed by Nicolas Pesce
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The Eyes of My Mother is the type of art-house horror film I feel like I’ve been waiting all year for. Everything about it speaks to me as a horror fan. The story seems as if it was ripped out of one of my worst nightmares; Or better yet, if you could visualize the musings of a demented asylum patient - the result would be The Eyes of My Mother. This film would never have been as effective if it wasn’t for the lush, gorgeous black and white photography. Camera shots are shrowded in shadows which adds to the aforementioned nightmare effect. Thank god this film has such a short runtime (it’s only a little over 70 minutes). I wasn’t sure how much more I could take of this grueling tale. The last 20 minutes of the film takes a plunge into the heart of darkness - which to many viewers could be considered completely morally reprehensible. Well, a desensitized horror junkie such as myself was pleased by the filmmaker’s decision to conclude this story as depraved as possible. I decided to celebrate Christmas this year in the holiday spirit by showing this movie to my brother. By the end of it, he just turned to me and asked: “Why do you do this to me?”. #10 - The Light Between Oceans Directed by Derek Cianfrance
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Derek Cianfrance is one of my very favorite directors working today. His first two films (Blue Valentine and The Place Beyond the Pines) both have found a place in my top 15 favorite films of all time. Needless to say I’ve been tirelessly anticipating his latest feature. It didn’t have the same impact on me as his previous features; however, it still ended up being an impressive and heartbreaking picture. Adam Arkapaw works wonders as the DOP. His camerawork captures the coast of Australia beautifully. Michael Fassbender and Alicia Vikander work perfectly off of each other (yet another instance of Fassbender completely investing himself in a role). Keep an ear out for the perfectly utilized “Funeral Canticle” track that has never failed to give me goosebumps since the first time I heard it in The Tree of Life. #9 - Cemetery of Splendour Directed by Apichatpong Weerasethakul
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Describing this film is a challenge in itself - let alone reviewing it. This is the second film I’ve seen by Apichatpong Weerasethakul and they both are masterpieces in my eyes. Cemetery of Splendour, much like the soldiers affected by a sleeping epidemic in the film, lead me down the rabbit hole into a deep trance state. I love films which feel like I dreamt them after they’re over, and that’s exactly what this movie achieved. The long takes, minimal use of a score, and gorgeous natural scenery worked together to create a relaxing and mind expanding experience. #8 - Moonlight Directed by Barry Jenkins
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I might not think that Moonlight is the very best film of the year, but it might just be the most important. It’s not everyday where you hear about masterful films that deal with homosexuality in the African American community. Jenkins tackles this subject perfectly by not making this aspect of the character’s persona the focal point of the film. It’s just as much a coming of age story about masculinity than it is a story about a guy struggling with his sexual identity. I related to this film on a very personal level because I know what it’s like being harassed by peers in school on the basis of being gay. Moonlight follows the central character Little from his adolescence in grade school all the way until manhood. Although three different actors are playing the same character, I was utterly convinced it was the same person for they all adopted the same mannerisms and personality traits. Moonlight makes a grand statement about finding out who you truly are. It sends the message that it’s possible to find acceptance by people other than your immediate family. #7 - Midnight Special Directed by Jeff Nichols
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Jeff Nichols is being praised this year on the award circuit for his touching film Loving, but it’s this film that stayed with me after watching. Never has there been a film made about supernatural abilities that has hit me on such a deep level. Midnight Special deals with a plethora of themes other than a child with superhuman abilities. These include the responsibilities of fatherhood and the special bond between parents and their child. It opens ambiguously and the intelligent plot slowly unfolds in such a way that questions are answered little by little until the absolutely soul-touching finale. Even though she has limited screen time, Kirsten Dunst added to this films perfection. The sheer humanity displayed through her performance as a mother who will do anything to keep her child out of harms way is an admirable thing. Midnight Special is a sci-fi film for the ages. #6 - Embrace of the Serpent Directed by Ciro Guerra
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The fevered madness of the jungle is alive in this flick. Embrace of the Serpent addresses the duality of man. His ability to create yet also his sure-fire knack to destroy goodness. His willingness to help others yet also falling victim to his own egoic desires. In this film, the Westernized man leads to the downfall of an ancient Amazonian civilization. Serpent focuses on two different white men, separated by decades in time, who traverse into the depths of the jungle guided by the last living member of a tribe. Both of these men are looking for a hallucinogenic plant - one to cure his terminal illness, the other for purposes of being able to dream. The end product is a head-trip into psychedelia where plant medicine is the supreme deity. #5 - Arrival Directed by Denis Villenueve
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Villenueve knocked it out of the park again this year with his latest film. Is there anything this man cannot do? The French-Canadian filmmaker strayed away from the dark and somber tone of his previous works and created something life affirming. Arrival is an example of smart science-fiction that has been coming out of the film industry recently (something along the likes of Interstellar). Humanity is put to the test in this movie as they try to figure out the intentions of the alien visitors. But it’s a story about love and loss above all. Arrival is edited perfectly by manipulating the viewer’s sense of time. Once I reached the ending and pieced it all together, I was a wet-faced audience member in that dead silent theatre as the other attendees sat dazed. #4 - The Neon Demon Directed by Nicolas Winding Refn
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Is it a dazzling grand statement on the depraved narcissism of the professional modeling industry? Or is it just more pretentious artistic masturbation which has become expected of Refn? My thoughts are with the former. Refn’s auteur style that he has developed upon since the release of his magnum opus Drive has been particularly polarizing among critics and audiences alike - almost as polarizing as Terrence Malick. I believe people dislike The Neon Demon for some of the same reasons why the general masses reacted so negatively to Spring Breakers: it tries too hard to be artsy, it’s just a boring music video, the dialogue is unrealistic. At the same time I feel as if these audiences didn’t grasp onto the fact that these films which shed light on the hedonistic lifestyle of deranged young women are purely satirical. They’re supposed to be absurd. The irony is is that this absurdism is actually reflective on the types of females that move to LA for the pursuit of fame and recognition. It certainly is the best looking Refn film to date, with even banal or commonplace locations drenched in neon hues. And Cliff Martinez has outdone himself with the synth-heavy score which guides us along this fairytale of horrors. How far would you go to get to the top? In Refn’s surreal vision of Los Angeles there is no such thing as going too far to reach fame, even if it means bloodshed. As one character says in the film: “Beauty isn’t everything, it’s the only thing.” It would be nice to write off this statement as pure subjectivity, but what else has the media taught us but this ideal? #3 - Nocturnal Animals Directed by Tom Ford
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Do you ever really know the person you love? This is the thought running through my mind while watching Tom Ford’s romance story disguised as a crime-revenge. Ford has created a highly innovating form of storytelling with Nocturnal Animals. A violent story of revenge is presented to symbolize the betrayal that Amy Adam’s commits against Gyllenhaal’s character. What made this film so enjoyable was the aspect that it was like two different films in one, yet both stories suitably complement one another. The frustratingly ambiguous ending was delightful as the audience searches for the intentions of Gyllenhaal’s character. The whole thing was a stylish story of betrayal. #2 - Knight of Cups Directed by Terrence Malick
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My cinematic idol returned in 2016 with many ambitious projects: two different documentaries about the birth and death of the universe with Voyage of Time, a festival premiere date set for his forthcoming Song to Song, and the stream of consciousness visual poem which is Knight of Cups. I believe there is such thing as a Malick gene. His films either strike people with such awe and wonder that they come out of his films feeling enlightened or they are the cinematic equivalent of taking an Ambien for others. I have total faith that this film will be considered a classic masterpiece in decades to come. Sometimes it just takes time for a film to receive that cult status. Unfortunately, a formula which critics took such a liking to with The Tree of Life quickly became redundant and meandering in the public’s eye with his two follow-up works. Just like with all great art, it takes repeated viewings to really appreciate the philosophical mastery of this film. I’ve seen it over five times now and each time I walk away with something new -  a blossoming appreciation that such abstract and soulful cinema can be financed. If you have any idea about Malick’s life then you understand that Knight of Cups is the last film in his autobiographical trilogy. I see it as a sort-of spiritual sequel to The Tree of Life. A sense of disassociation is felt through the floating camerawork which follows Christian Bale on an odyssey of temptation in Los Angeles. Malick abandons small-town rural settings and older time periods for a tale set in the present day luxury land of LA. I must admit that when the credits started to scroll I couldn’t help but ask myself: “that’s it?” The abrupt finale left me feeling a little hollow. It left me with nothing. But I soon realized that this was Malick’s intention. This was the loneliness and isolation he felt as a big-shot Hollywood director even though he was surrounded with admirers. So to save himself, he leaves that lifestyle and finds his redemption through the glories of divine Mother Nature. I am so happy that there is a director who I feel so connected to, someone who expresses his eloquent ideology through some of the most beautiful movies ever in the annals of cinematic history. Knight of Cups is a fervent reverie on love, loss and life. A haunting meditation of redeeming oneself after a swift fall from grace. #1 - American Honey Directed by Andrea Arnold
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A film so filled with life that I couldn’t help but feel exhilarated after it ended, American Honey is an epic road trip story for the millenial era. Its plot is open and free flowing much akin to the characters who traverse across the midwest in a van selling magazines to folks from all different social and economic backgrounds. American Honey exposes the dark underbelly of American households, especially for low-income ones. Youths search through trash cans in order to find a fitting meal. A drunken stepfather takes advantage of his stepdaughter. A junkie mother falls unconscious on the couch unable to take care of her young children. I might be making American Honey sound like a film filled with sorrow and hopeless situations. However Andrea Arnold takes the subject matter and actually gives it a twinge of hope. The chemistry between all the characters, most particularly between Sasha Lane and Shia Labeouf, makes it practically impossible to look away at could very well be a trainwreck waiting to happen. As soon as you think some awful event is going to happen to end the roadie’s journey of freedom - it doesn’t. American Honey sometimes feels more like a documentary than a feature film. The dialogue comes off as mostly improvisational and the plot is minimal at best. Arnold has taken cues from Larry Clark’s style of filmmaking when he released his controversial HIV drama Kids in 1995. Considering that film is in my top 10 favorite films of all time, it’s clear as to why American Honey was my favorite work released this year. With its unique aspect ratio, colorful and eccentric characters, and one hell of an eclectic soundtrack, American Honey breathed new life into me. By the end I felt almost as purified as Sasha Lane does as she takes a dip into a lake, descending to the bottom only to emerge from the surface a newly realized person.
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entergamingxp · 4 years
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Sakura Wars review – heartfelt, over-the-top anime romp • Eurogamer.net
Originally conceived back in 1996 as a way to offer an RPG franchise on the Sega Mega Drive, the original Sakura Wars series was a mix of visual novel, dating sim and round-based strategy combat. It follows an all-female theatre troupe based at Tokyo’s Imperial Theatre, putting on shows as the Flower Troupe to keep the spirits of the populace high, while also acting as the Imperial Combat Revue, a paramilitary operation tasked with defending the capital from monsters. To do so, they use mechs called Kobu, powered by the strength of their spirit.
Sakura Wars review
Developer: Sega
Publisher: Sega
Platform: Reviewed on PS4
Availability: Out now on PS4
With its anime stylings and a cast of lovable protagonists, the franchise became a wild hit in Japan before its fate was sealed along with the Dreamcast. The west only saw the localisation of the last Sakura Wars game, Sakura Wars: So Long, My Love, its New York setting and all-new cast considered a good entry point into a series often deemed to be too Japanese.
This new Sakura Wars constitutes a soft reboot, set a decade after the events of the originals and using established gameplay but featuring a completely new cast. You take the role of Navy ensign Seijuro Kamiyama, who becomes the Flower Troupe’s new captain. It’s your job to help restore the Imperial Theatre to glory and keep Tokyo safe. In order to make a gaggle of women into a real team, you need to get to know them, help them overcome personal struggles and realise their true potential.
Kobu battles aren’t difficult, but winning is satisfying, especially during dramatic moments in the story.
As Seijuro, you spend your time either talking to these women or fighting demons in musou-style action combat. Sakura Wars’ dialogue is built around the series’ patented LIPS system: you get three dialogue choices, but only have a limited amount of time to pick an answer. The dialogue options themselves are recognisable if you’ve ever played another game with dialogue choice – you have a good option, a cautious option and a sleazy, impulsive one. There’s also ‘analogue LIPS’, a conversation option where what Sejiuro says is predetermined, and you only settle on the intensity with which you want to say it.
Just like in a visual novel, the answers you pick determine the other character’s opinion of you. Each of the women conform to established personality types – the bookish one, the short-tempered one and so forth – and you get to know them better the more you talk to each of them. If you gain a character’s trust, you can trigger a ‘trust event’. In this event, which uses first person POV, one of the women will have a personal chat with you that will end in some PG-13 touching. These situations can be deliberately naff – one character just wants to practise a romantic scene in a play – but they are, and this is important, fully consensual and do not reduce the young women only to their bodies, even while ogling is definitely going on. Context and nuance are very important here.
If you’ve played Fire Emblem Three Houses, you’re likely well familiar with staring at your favourite character up close like this.
Action combat is new for the series, and a step away from Sakura Wars’ more typical Fire Emblem-esque turn-based strategy. You can freely move your Kobu around, use light and strong attacks, and unleash a special attack once a spirit point meter has filled. Both in combat and in conversation, your actions influence your team’s opinion of you. Fighting quickly without getting hit raises team morale, which in turn has an effect on attack and defence. Making the girls like you outside of combat also determines your starting morale.
The story of the new Sakura Wars is quickly told: the old Combat Revue, including teams from other countries that appeared in previous Sakura Wars entries, died in a grand battle to seal away the powerful Archdemon, saving the world from certain destruction. Of course it turns out that the Archdemon threat is still very real, and reveals itself just when the Flower Troupe is participating in the Combat Revue World Games, a public battle event determining the reputation of several international combat troupes, because clearly saving the capital against monsters isn’t enough already.
Sakura Wars is firmly dating sim/visual novel first, combat second, as it belongs to a genre of games called ‘gal games’ – dating sims for heterosexual men. The player controls a male protagonist in a setting where they’re almost exclusively surrounded by young, beautiful women, and players may ‘pick’ their favourite. In Japan, gal games are part of the mainstream, so much so that dating sim elements are a natural part of many games you know – take the Fire Emblem or Persona franchises for example. While there are many gal games that take dating to misogynistic, demeaning extremes and borderline illegal territory (I drew the line at Tokyo Mirage Sessions, for advertising often misogynistic and borderline illegal practices in a real industry), Sakura Wars remains above board.
Sakura Wars comedy bits involves running gags like this, goofy and forgettable.
Sakura Wars does regularly dip into bouts of panty humour, having you find women’s underwear or ‘ending up’ in a women’s bathroom for comedic effect. This sort of humour might be immature to western audiences, but it’s a result of a culture that treats bodies in a very different way. I can’t laugh about it, but I understand why it exists. I’m split on the borderline creepy dialogue options, which include asking for a kiss or making sexually ambiguous jokes.
It’s important that, unlike other games which paint you as the hero no matter what you say, these options are always penalised – you’re explicitly encouraged to be a good person, and that expectation entails giving players an option to be bad. I do however need to point out that the creepy options are always played off for laughs, which is pretty jarring considering the overall respectful tone.
Sakura Wars’ real strength lies in the passion with which it delivers its story. Designed like a TV anime, complete with episode previews and title cards for ‘ad breaks’, it focuses on a different member of your troupe with each chapter, while also driving the overall story forward.
The plot doesn’t even remotely make sense and I didn’t mind in the slightest. Nothing about the game is smart, it even spoils its own plot several times with ‘clever’ foreshadowing and likes to fix problem using deus ex machina. “How is this possible?” a character says at one point about a surprising twist in their favour, only to receive the answer “I don’t know, but it is!”… Okay!
The plot is silly and the combat’s simple, but I loved spending time with the main characters and seeing what they have to say and how they react to the increasingly high-stakes plot developments. And boy, do they react. There are life and death situations, fisticuffs, and battles set to the triumphant title theme while characters discover their true strength thanks to the power for friendship. The passion all but incinerates your screen. What’s not to love? It may not make sense, but each episode has a clear dramatic arc that resolves satisfyingly.
Also, Sakura Wars just looks consistently great: each scene is presented from multiple camera angles and almost-static images and anime sequences offer further visual variety. The different environments, while little more than pretty backgrounds for conversations, are detailed and the design of each main character is memorable. I do miss the instantly recognisable style by Kosuke Fujishima, who has designed the characters for previous instalments -here, mangaka Tite Kubo of Bleach fame takes over. The designs of the new mechs however is a new favourite of mine, each coming with their own specialty like a giant hammer or an ice pistol. The demons don’t really get a chance to stand out in battle – if you look closely you can see them stumble and fall overdramatically like kaiju in old Japanese monster films. Everything about Sakura Wars is as over the top as an old monster film, but it’s that very cheesiness that had me enraptured.
They don’t make ’em like Sakura Wars anymore, probably with good reason, but this new incarnation, like the old games, is earnest, unapologetic anime nonsense and wish fulfilment at its best.
from EnterGamingXP https://entergamingxp.com/2020/05/sakura-wars-review-heartfelt-over-the-top-anime-romp-%e2%80%a2-eurogamer-net/?utm_source=rss&utm_medium=rss&utm_campaign=sakura-wars-review-heartfelt-over-the-top-anime-romp-%25e2%2580%25a2-eurogamer-net
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hii! lately i've been having trouble with describing my characters emotions and feelings (basically the show not tell thing, i feel?) and i don't know how i can improve this, though i've tried many things already... i'm just not satisfied with how i do it... i dont know if it helps, but i write from third person pov focusing on one character's pov especifically
Trouble Describing Emotions
Learning to describe emotions (rather than label them) is one of the early challenges many writers face in improving their writing skills. So, trust me, you’re in good company. It’s something a lot of newer writers (and even some more seasoned ones) struggle with. Fortunately, there are a lot of things that can help.
1) Labeling vs Describing
First and foremost, it helps to understand the difference between labeling an emotion and describing one.
Emotion labels are words like happy, sad, scared, worried, elated, horrified, angry, embarrassed, etc.
Every one of those emotions has specific facial expressions, body language, and internal cues that go along with them. If I realize my best friend has a crush on my next door neighbor, and when I call her out on it she’s embarrassed, I’ll probably be able to tell that just by looking at her. Any one or combination of the following might happen: blushing, hives, nervous giggling, wide eyes, shaking head no, waving it off, hiding face in hands, hysterical laughter, biting bottom lip, not willing to make eye contact, etc. These visual cues will let me know she’s embarrassed. Likewise, she’ll know she’s embarrassed because of the things she’s feeling physically, like her cheeks burning, nervous energy, inability to stop giggling, butterflies in the stomach, watering eyes, etc.
So, the key to describing emotions, rather than labeling them, is to think about the cues that indicate what someone is feeling, and describe those rather than labeling the emotion. For example:
Terrance got down on one knee and Aisha was super happy!
“Super happy” is a label. What visual cues might we see that indicate Aisha’s super happiness?
Terrance got down on one knee and Aisha's jaw dropped, her eyes widening as everything sunk in. She gasped and brought her hand to her mouth as she burst into tears, but her twinkling eyes reflected her smiling face before she revealed it to Terrance. “Oh my God, T! Yes! Of course I will marry you!”
See the difference?
I strongly encourage you to get a copy of The Emotion Thesaurus by Angela Ackerman and Becca Puglisi, as this provides all of the external and internal cues common to a huge variety of emotion labels and is a super handy reference for any writer’s desk.
2) When to Show Emotions (And When Not To)
Remember, fiction is made up of three elements: narrative exposition (explaining information or internal monologue), action (describing things that are happening), and dialogue (characters having conversations.)
The main point when you will show emotions rather than label them is during action, which is when something is happening, like Terrance proposing to Aisha. This is a moment the reader is watching unfold, so you want the visceral impact of the description rather than the blunt and weak label.
You may also sometimes show emotions when characters are recalling something that happened, specifically when that recall is being used to show the reader something that happened outside the events of the story, like in the past or between chapters. Here again, the moment is technically meant to be unfolding for the reader, so it helps to have the impact of description. 
However, sometimes a character is recalling or thinking about something that happened that the reader already saw unfold. This could be happening internally, as in they’re thinking about it, or it could be happening externally, in dialogue with another character. This is a point where it might be better to label rather than describe. For instance, if your character is sitting in a coffee shop and another friend arrives, and that friend sits down and says, “OMG, did you hear Terrance proposed to Aisha?” If your character happened to be there when it happened, it might be weird for her to answer, “Yes! I was there! Her jaw dropped, her eyes widened as everything sunk in. She gasped and brought her hand to her mouth, bursting into tears...” That’s just not really the way people talk. In this case, it would make more sense for your character to say, “Yes! I was there! She cried but she was super happy!”
On the flipside, let’s say the reader didn’t see the actual proposal unfold. Terrance is sitting in a coffee shop when his friend arrives and asks, “How did it go with Aisha? What did she do when you proposed?” He could certainly answer, “She cried. She was super happy...” but it also might make sense for him to say, “Her jaw dropped and she burst into tears, but she was smiling so big, and she said yes!” Not quite as much description since it’s dialogue, but since the reader didn’t actually see it unfold, it’s more than just a label to give the moment a bit more impact.
3) Treat Emotion Labels As Alarm Bells
Try to think of emotion labels as alarm bells. When you see them in your writing or are tempted to use one, stop and consider whether it’s best to label or describe, according to what you learned in #2. When it’s a situation where you should be describing, consider what those cues would be (or look them up in The Emotion Thesaurus) and formulate a description rather than relying on a label.
I hope that helps! <3
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memozing · 5 years
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memozing · 5 years
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