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OHO would you look at that it's a sea slug
It's a Nembrotha Kubaryana, or a Variable Neon Slug! Not much to say about the guys, I haven't looked much into em; but simply look at the darlings!! Wonderful, aren't they?
various wip photos below the cut!! :]]
#art#birdie's art#birdie with a pencil#watercolor#watercolors#watercolour#painting#sea slug#nudibranch#nudibranches#Nembrotha Kubaryana#variated neon slug#dusky nembrotha#traditional art
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Exploring the Different Types of Light-Up Puffer Slug Toys Available
If you're searching for a versatile and engaging toy that brings joy to kids and adults alike, look no further than light-up puffer slug toys. These toys have skyrocketed in popularity due to their vibrant designs, squishy texture, and the added thrill of LED lights. Whether you're organizing a party, seeking unique giveaways, or restocking your store, the diverse range of wholesale light-up toys available can cater to all your needs, saving you money and keeping your inventory fresh and appealing.
In this blog, we'll delve into the fascinating world of light-up puffer slug toys, exploring their unique features, the different types available, and why buying them in bulk is a savvy decision. Are you ready to uncover more about these intriguing toys? Let's dive in!
What Are Light-Up Puffer Slug Toys?
Before we jump into the different varieties available, let's first understand what makes light-up puffer slug toys so special.
Squishy, Stretchy, and Fun: Light-up puffer slug toys are made from soft, flexible materials that make them irresistible to squeeze, stretch, and play with. Their slug-like design and puffer texture offer a satisfying tactile experience, which is one of the reasons they've become so popular in the sensory toy market. These toys are also designed with safety in mind, with no sharp edges or small parts that could be a choking hazard. Kids love squishing them, while adults often find them great stress relievers.
Mesmerizing Light-Up Features: Their ability to light up sets these toys apart. With built-in LED lights, these puffer slugs glow when squeezed or shaken, creating a mesmerizing effect that captivates users. The vibrant colors and the light-up feature make these toys a hit, especially in dark or dimly lit environments like nighttime parties or sleepovers.
The Perfect Toy for All Ages: While puffer slug toys are particularly popular with children, their stress-relieving qualities and fun design make them enjoyable for people of all ages. Whether you're giving them out as party favors or keeping a few on your desk at work, they provide hours of fun and relaxation.
Now that we've covered the basics, let's explore the various types of light-up puffer slug toys available on the market.
Types of Light-Up Puffer Slug Toys
As with most toys, there are plenty of variations of light-up puffer slug toys to choose from. Different designs, sizes, and features ensure a puffer slug toy for every preference. These toys are also known for their durability, so you can be sure that your investment in bulk light-up toys will last for a long time.
Classic Light-Up Puffer Slugs: The classic version of the light-up puffer slug toy is simple but effective. It features a slug-like body covered in soft puffer spikes and lights up when squeezed. These toys come in a range of bright colors—think neon greens, yellows, pinks, and blues—that add to their appeal.
Perfect for Sensory Play: These classic puffer slug toys are a favorite in sensory play because of their soft texture and visual stimulation. The combination of a squishy feel and LED lights makes them ideal for kids who enjoy tactile activities, offering a soothing experience and a visual delight.
Great for Parties and Giveaways: Because of their simple yet fun design, these classic versions are perfect for party favors, giveaways, or as rewards for kids. If you're planning a large event, buying bulk light-up toys is a cost-effective way to ensure you have enough for everyone.
Jumbo Light-Up Puffer Slugs: Jumbo light-up puffer slugs are the way to go for those who want something bigger and even more eye-catching. These larger versions offer the same squishy, stretchy fun but on a grander scale, making them a standout toy for special occasions.
Larger Size, Bigger Impact: Jumbo light-up puffer slugs are perfect for kids who love oversized toys. The larger size means more surface area to squish, more lights, and a bigger visual impact when the LED lights glow. These toys are great for kids' parties, carnivals, or even as a standout item in a toy store.
Eye-Catching Display Pieces: If you're a retailer or event planner, jumbo versions of wholesale light-up toys are great for grabbing attention. Their size makes them ideal display pieces that can draw customers in, and once they see the LED lights in action, they'll be hooked.
Light-Up Puffer Slug Keychains: Want to take the fun of light-up puffer slugs on the go? Light-up puffer slug keychains are a miniaturized version of the classic toy with LED lights. These small but mighty toys can attach to backpacks, keys, or even belt loops, offering a portable squishy toy that kids (and adults) can carry everywhere.
Portable Fun: One of the key benefits of light-up puffer slug keychains is their portability. Kids can easily attach them to their backpacks or lunchboxes, while adults might enjoy keeping one handy as a stress relief tool on their keychain. Plus, the LED lights make it easy to find your keys in the dark!
Ideal for Giveaways and Promotions: Keychain versions of bulk light-up toys are perfect for promotional giveaways or party favors because of their small size and portability. Businesses can also use them as branded items by attaching a company logo or slogan. Many suppliers offer customization services, making it easy to create unique, branded toys that can serve as effective marketing tools.
Light-Up Puffer Slug Rings: Light-up puffer slug rings offer a playful twist on the classic toy if you want something more unique. These tiny, wearable versions of the puffer slug toy light up when you press them, making them fun to wear at parties, events, or just for everyday fun.
Wearable Fun: Kids love wearable toys, and light-up puffer slug rings deliver just that. These rings are fun to wear in various colors, and the light-up feature makes them even more exciting. They're perfect for themed parties, especially ones held in the evening or at night.
Great for Themed Events: Light-up puffer slug rings can add to the festive atmosphere if you're hosting an event like a birthday party or Halloween bash. When buying wholesale light-up toys, you can stock up on these rings and hand them out to guests as a fun keepsake.
Why You Should Buy Bulk Light-Up Toys
Now that you know about the different types of light-up puffer slug toys, let's talk about why buying them in bulk is such a smart move.
Cost-Effective for Large Events: When planning a large event, whether it's a birthday party, school event, or community fair, buying bulk light-up toys can be a cost-effective solution. You can take advantage of wholesale pricing by purchasing toys in bulk, ensuring you get the best deal possible without compromising quality. This reassurance makes your investment in these toys a smart move.
More Toys, Less Cost: When you buy wholesale light-up toys, you're paying less per unit, which means you can get more toys for your money. This is especially important for events where you need many toys, such as school giveaways or carnivals.
Ideal for Retailers: If you run a toy store or gift shop, keeping wholesale light-up toys in stock is a great way to attract customers. Kids and parents alike are drawn to the colorful designs and light-up features, making these toys an easy sell. Additionally, offering a wide range of sizes and styles—from classic slugs to keychains and rings—ensures that there's something for every customer.
Boost Your Sales: Light-up toys are a hit with customers, especially those looking for unique, eye-catching items. By stocking a variety of light-up puffer slug toys, you can increase your sales, offering your customers fun and affordable toys.
Perfect for Party Favors and Giveaways: One of the best uses for bulk light-up toys is as party favors or giveaways. Light-up toys make for exciting and memorable gifts, whether you're hosting a birthday party, a school event, or a corporate celebration. They're affordable, fun, and sure to be a hit with guests of all ages.
Memorable and Fun: Unlike traditional party favors that might be forgotten or discarded, light-up puffer slug toys are fun and engaging, leaving a lasting impression on your guests. Plus, their glow-in-the-dark feature adds an extra layer of excitement, especially at nighttime events.
How to Choose the Right Light-Up Puffer Slug Toys for Your Needs
With many options, choosing tight light-up puffer slug toys for your event, business, or personal use can be tough. Here are a few tips to help you make the best choice.
Consider Your Audience: Who will be using these toys? Are they for young children, older kids, or adults? You may opt for classic or jumbo puffer slugs with soft materials for young children. Keychains or rings appeal to teens or adults as they offer portability and can double as stress relief tools.
Think About the Event: If you're hosting a large event, consider buying bulk light-up toys to ensure you have enough for everyone. You might opt for higher-end items like jumbo light-up slugs or custom-branded keychains for smaller gatherings or giveaways.
Mix and Match: If you need help deciding which type to choose, why not mix and match? By offering a variety of light-up puffer slug toys, you'll cater to a broader range of tastes and preferences, ensuring that there's something for everyone to enjoy.
Conclusion
Light-up puffer slug toys are a fun, versatile, and engaging option that appeals to people of all ages. Whether planning a party, stocking your retail store, or looking for a unique giveaway item, these toys are a great choice. With so many types to choose from—classic slugs, jumbo versions, keychains, and rings—you will surely find the perfect fit for your needs.
Looking to buy wholesale light-up toys? Check out Luna Bella for a wide selection of fun, affordable, and high-quality light-up puffer slug toys to light up any event or occasion.
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#wholesale hard candy toys#wholesale lollipop kids toys#wholesale putty & slime toys#wholesale finger puppet toys#mini gummi ball squishy toys#wholesale assorted toys#Light-Up Puffer Slug Toys
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Okay here’s the whole entire text of my original pokemon gen concept under a cut (sorry if that screws you up on mobile)
I’ve only ever sketched a tiny number of these (like my fly ideas here), but I can see most of them in my head pretty clearly and might sketch more of them by request someday. I originally set my fan-region in Florida, a place I hated living but still had a lot of interesting characteristics. This changed over once I moved to Oregon, and the thing about Oregon is that it has desert, forest, swamp, coastline and frozen mountaintops that are all pretty vast, ancient and in places relatively untouched compared to the rest of North America. This is not only a perfect setting for some really wild pokemon, but makes a believable choice because our Pacific Northwest is pretty popular in Japan.
The different biomes of this region have "deep" areas where the pokemon change. Some also have "polluted" areas. The region is environmentally themed and heavily deals with human interference on the natural world.
The villains are Team Bio, genetic engineerers lead by a mysterious old woman who narrowly survived the original Mewtwo experiment. Her underlings all use "mutant" pokemon, and she seeks to create a new species of hyper-intelligent, pure-hearted pokemon that will replace humans entirely. Along the way is a strange increase in reports of interstellar pokemon activity... I actually tried hard to minimize how many pokemon in this are just “my kind” of concept, but I think I failed pretty hard. It probably does feel like it leans a little more towards Mortasheen than something Pokemon would actually make, but for basically every pokemon that’s one of my “dream concepts” or “most wanted” I tried to come up with one that I thought would appeal more to somebody else’s taste than mine.
THE STARTERS
Grass Starter: a grass "lumberjack" pterosaur with an axe for a beak. Second stage has more saw-like beak, final stage is a grass/steel quetzalcoatlus (the pterosaur) with a beak and crest forming a chainsaw, no longer flies
Fire type calf whose black cow marks are actually soot. Evolves into cow with craggy black “helmet” and horns of charcoal. Final stage a charcoal-armored minotaur like fire/ground type.
Water Starter is a beady-eyed water shrew with big webbed flipper feet, known to steal shiny objects. Second stage more humanoid, said to dive for treasure. Final stage is water/dark lanky, stripey shrew with a black mask, said to rob boats like a “highwayman” of the river.
Meadows and forest:
Normal type mammal is a spherical porcupine, like a chestnut. Rubs its spines with noxious fruit juices, giving it a multicolored look. Evolved form is a colorful “punk” porcupine.
Early bug is a sticklike inchworm Evolves to cocoon resembling a wooden log on top. Final form is bipedal stick mimic grasshopper, evocative of a cute wooden puppet with a pointed nose.
Basic bird is a hummingbird Evolves to be four-winged and legless, never lands in its whole life. Final hummingbird is a fierce looking hunter that drains energy from grass types like a predator.
Grass type walking bud creature, looks nervous. Evolves to grass/flying orchid-like angelic flower. Alternate evolution is wilted, grey, grass/ghost goth orchid with tattered petals, cute but sad. (evolves this way if it levels up after a battle in which it sustained super-effective damage)
Ground type earthworm sticking out of dirt, cute flower-shaped head. Evolved worm looks like shark sticking out of the dirt, nose looks like its prevo
Electric/dark pikachu-like packrat holding a large coin. Electrically charges its treasure as a booby trap. Actually said to be employed as underlings by the water-type shrew starter.
MISCELLANY:
Bug/poison type grub with fangs. Only encountered in garbage cans. Evolves into a fly pupa Final stage is a gloomy looking, drooling anthropomorphic fly.
Single stage bug/fairy type: a beautiful Maleficent-looking parasitoid wasp. Evolves from any cocoon/pupa pokemon if they're holding a "suspicious egg" item.
Ocean
Water/grass nudibranch with flower on its back. Evolves to a glaucus, each "arm" a colorful flower that absorbs sunlight as it floats.
Water type fish that "sails" on the sea's surface with its fins. Sleepy looking stingray evolution. Final form is water/dragon deep sea fish, combines some traits of anglerfish and viperfish with eyes on stalks. Only evolves from stingray when you're in the sea trench.
Water/flying marlin with huge, dazzling butterfly like fins.
Water type baby dolphin, fuzzy like a seal pup, only evolves if it has fainted more times than the number of its current level. Evolved form is water/dark, shaggy-furred, fierce looking, battle scarred dolphin with legs instead of flippers, a throwback to the doglike ancestors of delphinidae.
Polluted inlet
Water/poison oil slick with two tentacles and beady white eyes, signature ability changes it to water/fire type if it uses a fire move. Evolved form is an oil slick rising into a cartoon octopus with x's for pupils.
Water/steel fish hook with tiny head and eyes, like a barbed metal worm. Water/steel fishing jig, googly eyes and everything.
Barren Island - just a very big rock in the middle of the inlet
Ghost/poison: a greenish "dodo bird" with a face like a biohazard mask, the ghost of a species that went exinct due to sickness.
Sea Trench
Water/fire bristleworm "snake" Water/fire tube worm "dragon"
Water/ghost wailord skeleton draped in pink fuzz and a garden of one-eyed bone worms.
Swamp
Electric/flying bird resembling a lightbulb kiwi. Evolved form resembling a neon light lawn flamingo.
Grass/fairy giant sloth with sleepy face, completely covered in shaggy moss with various flowers and mushrooms. Protector of the swamp, able to control plant life.
Grass/psychic sundew, just a pair of sundew leaves atop a sleepy looking oddish-esque bulb. Evolved sundew is mostly a big circular sundew rosette, but a humanoid flower rotates in the center like a music box to lure prey.
Water/fighting borzoi pup with long legs, acts like a water strider. Evolved form is an elongated, elegant borzoi "ballerina" that dances atop water
Water/ground red leech slightly evocative of a vacuum cleaner. A healer that sucks poison from the body instead of blood. May mysteriously appear in your team after walking through swamp water.
Deep Forest:
Grass/ground banana slug with colorful mold spots, learns spore. Evolves into mold splotched, brown banana peel creature, more like a big squid.
Grass/dark autumn leaf in the shape of a bat, has levitate. Evolved form redder, bigger "vampire cape" leaf-bat.
Psychic/ghost cheshire cat with Meowth-like proportions, bright crescent smile. Evolved form just huge smile and cat eyes hovering in the air, beastly cat body fading into view only for physical attacks or when struck.
Rock type humanoid made of transparent amber with a strange mayfly-like bug sleeping inside. Outer body can "break" at low HP and release faster, more offensive pure bug form.
Rock: incredibly huge, stony looking moose with long white fur draped over its eyes and back. Comes in size variations like Pumpkaboo line and said to never stop growing. A truly titanic one is used as transportation through the deep forest.
Snowy patches
Bug/ice velvet worm that spews a freezing liquid. Silly looking, almost like wiggler from mario.
Ice/flying fluffy white bird resembling a tiny Japanese style snowman. Evolves to resemble western style snowman with clawed bird feet, pointed beak nose. A flightless pure ice mountain dweller.
Electric/ice with levitate: a crystalline "UFO" sky-jellyfish with many colorful lights, core body looks like a cute pikmin-esque "alien" inside. Catch by fishing off of ledges into the sky. Mistaken by locals for alien activity.
Lava Tube Caves
Psychic type bipedal pink salamander with no eyes. Evolves into beautiful milotic-like psychic/dragon blind olm.
Rock/fighting spearhead with feet, eyes are just round holes through blade. Evolves to gain a stick-figure sort of body.
Abandoned town
Normal/bug filthy dog, a shaggy pile of fur with goofy eyes and pink tongue. Little black specks jump about it. Ability changes normal moves to bug moves. Evolved form more obviously a dog but still very shaggy, surrounded by constant cloud of black specks.
Grass/electric "christmas tree" made of holly and lights. Found in a burned down house, glowing eyes peer out from beneath it.
Ghost: has a colorful quilt for a body and a pincushion for a head. Found inside houses.
Garbage dump - accessible through abandoned town, possibly what drove people away (includes piles of toys you may investigate to encounter a banette, mimikyu or klefki)
Water/poison: cartoony fish with blank eyes and humanoid pair of legs. Fish for in toxic green garbage pools. Evolves into ground/poison skeleton fish with four limbs, walking like a lizard.
Steel/bug rusty orange silverfish. Eats junk metal. Evolved form so big it wears a rusty car for protection with just its legs and feelers sticking out.
MICROPOKEMON - enlarged artificially in a laboratory where you can also take your fossils.
Bug/fighting flea - spiny black flea with big jagged white teeth. Create from the "pest sample" an item carried randomly by the normal/bug dog.
Poison/fairy germ - fuzzy multicolored mold ball with eyes, stalked suckers. Retrieve "germ sample" from the dodo ghost.
Water/fairy tardigrade - transparent, cute bug stylized almost like a "gummy bear." Retrieve "dew sample" from moss sloth.
Pseudolegendary:
Rock type baby gargoyle creature. Evolves to winged gargoyle with levitate and a few mossy patches. Final form is an elegant griffon-like rock/dragon with an elaborately carved surface
SPACE ARK DRAGON This location is itself a dragon/fairy legendary pokemon so massive you can enter its body. It exists to collect and preserve species from dying worlds. Most common wild pokemon inside is duosion and sometimes Reuniclus. You can also collect "gene samples" from crystalline pods to replicate the ultrabeasts in the same lab you enlarge the microbes and resurrect fossils.
Bug/dark parasitic alien, a little like weird yellow plant suckered to the ground, red flower-like head with an eye on each petal ala the yokai parasite, gyochu.
Bug/dark parasitic alien, a colorful worm with cute eyes and beautiful mothlike wings, a little like the yokai parasite koshi-no-mushi.
Bug/dark parasitic alien, a pale, red and white striped "lizard" with six spindly limbs and a tubular proboscis, inspired by the yokai parasite kagemushi.
Fairy type alien medic, looks like a cute flatwoods monster with heart motif and nurse coat. Flees from all battles unless you have defeated at least one of each of the parasites.
LEGENDARIES:
Dragon/electric: the ark dragon's smaller offspring, looks like an electronic space whale.
Dragon/steel, menacing, sleek black starship creature. Rival to the ark dragon, a "world reaper" that attempts to destroy planets that it thinks are already dying.
Psychic/fairy little white, fluffy mothman-like being, an observer that casts judgment on suffering worlds to call one of the dragons (version based)
Normal type legendary is the most human-like pokemon we've ever seen, a serene floating figure with long hair and black, almond-shaped eyes. A genetic experiment to supplant humans.
Electric/fighting: a hulking humanoid beast, almost frankensteinian with asymmetrical features, a failed early experiment.
A "glitched and scrambled" two dimensional pokemon. The result of the earliest known experiments in digital pokemon transfer. Actually literally typeless.
POISON FUSIONS created in the garbage dump:
Weezodor - poison/flying - Garbodor/weezing hybrid, like a jellyfish bag with smog tentacles.
Mukking - poison/water - Weezing/muk hybrid, like a koffing with slime appendages.
Garmuk - poison/ground - Muk/garbodor hybrid, like a giant slug made of trash.
MUTANT POKEMON: mutations of classic first-stage pokemon into creatures slightly tougher than even their original final stages.
Mutant Caterpie - bug/dragon - huge, dragonlike Caterpie with more menacing eyespots, clawed limbs.
Mutant Paras - pure grass - giant paras with far more mushrooms of different colors, body pure white with no mouth and white sphere eyes, actually made only of fungus.
Mutant Venonat - bug/dark - same old venonat with a big shaggy monster body
Mutant Zubat - Psychic - somewhat larger than crobat, has actual legs and a pair of clawed arms instead of wings. Much bigger ears.
Mutant Voltorb - electric/steel - a Voltorb even bigger than Electrode, otherwise looks normal besides angrier yellow eyes...until it splits open to reveal sharp teeth.
Mutant Tangela - grass/fairy - more like its scrapped Gen II evolution but perhaps a lot taller, with two very very long arms.
Mutant Geodude - rock/fighting - HUGE spiky arms and hands but head/body are the same as always.
Mutant Shellder - water/steel - it's the spiraly slowbro one!
Mutant Exeggcute - psychic/poison - bigger and more plentiful but "rotten" looking eggs with gloomier eyes and dark purple goo.
Mutant Eevee - normal - bigger than any of the eeveelutions, shaggy and beastly with the "camouflage" ability. Learns strong attacks of every eevee evolution type.
Mutant Doduo - fighting type with only one head
Mutant Luvdisc - the only one based on a non-evolving pokemon. Angry "broken heart" Luvdisc with record offensive stats for the series, but even worse defenses than regular luvdisc.
Mutant Trapinch - dragon/bug - giant turtle-like Trapinch, redder, spiny, second mouth inside jaws.
Mutant Dratini - dragon/fairy - huge long dratini with longer feathery wing ears, identical wings down body.
Mutant Larvitar - dragon/dark - big, armored green reptile, still has larvitar type head with craggier, meaner horn.
Mutant Bagon - dragon - huge, more t-rex proportioned bagon, spiked shell on head.
Mutant Deino - bigger and shaggier with a ring of five long-necked deino heads
Mutant Gible - dragon/fighting - only usually seen as a huge sharky fin sticking out of the ground. When it emerges, its body isn't much bigger than regular gible.
Mutant Goomy - psychic/dragon - giant goomy with gaping mouth, antennae are much longer, green and stripey.
Mutant Jangmo-o - dragon/steel - same old head but more ankylosaur-like big body, entirely a dark iron color with more pitted looking scales.
ENVIRONMENTAL VARIATIONS no mechanical or typing difference, but new color schemes and decorations on existing pokemon, totally an aesthetic change. Have their own shiny forms.
SEA TRENCH FORMS: Entirely pale pink golisopod line with closed eyes transparent red tentacool line with darker red nodules dark maroon inkay line with blue lights red and purple feebas line
CAVE FORMS: White, eyeless venipede line White, eyeless magikarp line
DEEP SWAMP FORMS: crocodile-green Sandile line with lily pad on head black shelled "freshwater" shellder line with green algae growths pure red and purple colored bellsprout line
DEEP FOREST FORMS: braviary with more hawklike colors foongus line with no pokeball pattern...the original foongus? wolf-spider colored joltik line
POLLUTED INLET FORMS: Dewpider line with all black body and limbs, yellow glowing eyes in dirty green water Grey wailmer line draped in red algae, clumps of barnacles (presumably degenerated binacle) Wingull line with grey and black oil-splotched feathers, tin can on head
GARBAGE DUMP FORMS: Bounsweet line with only grey, brown and black colors, dark spoiled looking splotches Black bag trubbish line with green trash, copper colored pipes Rusted looking klink line, rotates only once every few seconds.
----------GYM LEADERS -------------- In this region the gyms are dual type, and bring back past mechanics and gimmicks as their focus.
flying/normal: a blind, wheelchair-bound old man who specializes in dog and bird pokemon. Uses a baton pass team.
Steel/electric: an astronaut commanding his gym by remote feed from the station. Uses Magnezone, Rotom forms and, surprisingly, a random steel or electric ultrabeast.
Poison/bug: a germophobic lady scientist ironically obsessed with pollution pokemon, always wearing a biohazard suit. Has weezing, garbodor, the fly pokemon and Yanmega. Uses Z-moves, but it's random whether she uses a bug or poison one and on which pokemon.
Dark/fire: an elderly biker lady. Has no gym and in fact roams around the region. Surprisingly challenges you to a third-gen style beauty contest with her frightening selection of pokemon.
Grass/fairy: witchy pharmacist and botanist who lives out in the woods, all of her grass types are mushroom based. Unusually has you team up with her in a double battle against a random pokemon of unusual size and strength, like Alola's totem pokemon.
Ground/fighting: an extremely frail little nerdy guy who likes amazingly fearsome pokemon, hates bullies but kind of is one. Makes you face a horde battle with all of his pokemon vs. only one of yours at a time.
Dragon/rock: a boisterous monster movie director who dresses his pokemon in costumes, gym is a cardboard city. Uses a dynamaxed pokemon.
Ghost/psychic: a horror author, Vincent Price like, lives in a mansion and makes visitors face scenes from his books. Instead of a single battle, he has you face a series of singular mega pokemon behind each "scene." THE LABORATORY This location is of course secretly associated with the villain team, but you can free it up from them in the endgame. Here you can make fossil pokemon, micropokemon, regional forms from past generations, ultrabeasts and even mega stones, but all require you to spend one or more “gene crystals.” You’re handed a number of these through the storyline but it would be very challenging to farm more than that (think Gen 7 bottlecaps). Spending more crystals at the lab would allow you to finally alter abilities, natures and IV’s at a whim, and for an exceptional cost you could upgrade the BASE stats of any L100 pokemon permanently. This is a percentage increase applied across the board to all of its stats at once, and stops at either 100 total points beyond their normal limits, or a final base stat total of 530 (equivalent to a fully evolved starter) MISC STUFF:
Your mom this gen asks you if you hope to have an easy, challenging, or very challenging adventure. You can return to her at any time to adjust the difficulty again.
When you beat the game, you can make a custom trainer for online battles using the models of other NPC trainer types, i.e. you can finally be a swimmer/scientist/grunt/etc. You can unlock some popular ones from past generations.
You can select one pokemon as your main partner, which not only has it following you, but involves it a little more in the storyline (special events based on its first typing) and gives it some in-game perks.
A special item attached to any one of your pokemon allows your whole team to “share strength,” meaning that their weaknesses are mitigated for each teammate they share a type with. This allows for type-themed teams to be more viable but wouldn’t completely eliminate their weaknesses, and the effect diminishes proportionately for every pokemon that faints.
You can designate a seventh pokemon to be your “team mascot,” a non-combat role with different effects depending on species/type.
A single team can have either the mascot, a z-move, a dynamax/gigantamax form or a mega, cannot mix these.
Legendary pokemon now suffer a stat nerf for every other legendary pokemon on the same team. A team of six legendaries would actually be somewhat below-average in stats.
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yo okay so seaslugs are maybe one of the best things on earth, there's ones like chromodoris coi who sorta looks like a coffee stain, and also costasiella kuroshimae which is basically a tiny sheep. One of the most popular type is the jorunna parva sea slugs, which are tiny bunny looking things. There's some confusion in the (unbelievably small and ill organized) world of nudibranch organization on if the neon colored variations count as jorunna parva or as another branch of sea slug (1/?)
but honestly it doesnt matter because either way they're cute as hell. One of my favorite types is melibe leonina (i'm spelling all these names from memory so hopefully im doing well), which is a lion like seaslug that can eat small fish with is gigantic vore mouth. It has, and i shit you not, 'oral tentacles'. REAL academic term, but the Oral Tentacles(tm) can sense when small fish and other creatures move into its mouth so it can straight up gobble them. (2/?)most seaslugs eat algae and stuff though. They tend to be small and easy to miss, but the biggest (a type of sea hare i think?) is the side of an adult mans forearm, give or take a guesstimation. It's not the most colorful type, having a deep brown color and staying near the shore, but it does raise questions to the potential sizes of nudibranches that may dwell in other food abundent places we CANT see, like way deep under the water and stuff. One of the more well known types of seaslug(3/?)is glaticious atlanticus, but like spelled right. They look like pokemon and hang out with Portuguese man o' wars. Which are like, jellyfish but not, cause they're actually ecosystems. Both the seaslug and the man o wars are harmful to human touch, so people tend to know of them when being warned about ocean environments. Most seaslugs are considered harmful to touch, but not enough research has been done to actually know for sure which are safe. anyway feel better soon yeet (4/4)
y’know i never thought i needed to know so much about seaslugs but youve opened my eyes and wow seaslugs are amazing thank you ahgudfh
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Final Assets (All Assets)- Evaluation and Analysis
3D Prop Assets
3D Environment Assets
Looking back, the assets for the game have improved massively since the prototype stages. I would argue that this is more likely due to learning developments over the fact that time has passed. Nonetheless, I am happy with the result of all of the assets.
The asset list includes-
- Gondola
-Scaffold Kit
-Scaffold Block Kit
-Shotgun
-Slug Shell
-Assault Rifle
-Bullet
-Male/ Female Masquerade Masks
There is a consistent neon theme throughout all of the assets. When designing, it was necessary to constantly use emissive lights in specific areas of design to incorporate this into the design. This consistent theme adds uniformity, but the variation in colours and materials differentiates the assets more so.
If I could re-create the assets, I would give more attention to detail by adding more details through baking normal maps and adding more detail to the diffuse maps. The textures were not necessarily rushed, but after finishing them, I understand that to produce truly higher levels of quality when it comes to realism, more work was definitely needed.
Despite this, the assets co-exist effectively with our intended neon theme and the game world speaks for itself to some extent. Improvements need to be made, but the quality works for the concept stage.
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