#valken
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#pc engine#valken#gdleen#anime#art#vintage#vinyl#vinyl records#old school anime#classic#game music#videogames#video games#original soundtrack#soundtrack#game soundtrack
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Cybernator aka Assaults Suits Valken got a new release on the Nintendo Switch. Shame I don't have a Switch to check it out. Which is a damn shame because all the extra stuff they’re including in the new release sounds pretty cool. Hopefully there’ll be a Steam port or someone might “liberate” that extra content.
Before anyone asks, the Valken and the Leynos here are from the Video Game Robotics toy line, an offshoot of the Shooting Game Historica line by Yujin.
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TONIGHT AT 5 PM CST: I can never get enough of overly ambitious retro mecha games, so let's check out ASSAULT SUITS VALKEN on Switch! This port will also let us check out the manual, strategy guide, and other supplemental material full of story stuff and cool art!
twitch_live
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I really hope this comes out as cool as I want it to.
#chaos speaks#i guess this is my oc tag#art#Valken you beautiful bastard why did I have to make you so pretty
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the font i use is called Valken by the way. I dont remember why i picked it originally but i like how clean and readable and round it is and i feel like it is in some small way part of my Brand now lol
#simoleon#i used to use different fonts for everything like just whatever suited the vibe of the cc#but then valken stuck at some point#and now im using it for every image i make for this blog basically.#all my thumbs and previews etc.#unless i have a specific Vision™
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Retro Gaming Ads Blast – Part 19
Welcome back readers, fellow geeks and electronic gaming fans! In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s. For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were…
#1980s#1990s#2D gaming#2D sprites#3DO#3DO Interactive Multiplayer#989 Studios#action#Activision#Activision Blizzard#adventure#advert#advertisement#advertisements#advertising#adverts#America#amusement#anime#arcade#arcade flyers#arcade games#arcade gaming#arcade operators#Assault Suits Valken#Atari#Atari games#basketball#Blog#blogger
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Valse start DWOW, Flevo en CVW
Sportnieuws: 'Valse start DWOW, Flevo en CVW'
#competitie#CVW#De Valken#DWOW#Edwin Wittink#Flevo#Jesper Homan#nederlaag#Niels van Nieuwenhuijzen#Ruben Meijer#SC Purmerland#Sport#Stan Waardenburg#SVA#thuiswedstrijd#uitwedstrijd#verliespartij#Voetbal#voetbalteams#Wieringermeer
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🎮 Metal Warriors (Super Nintendo)
Complete Gameplay: https://youtu.be/lOB9V00_8sE
#MetalWarriors #SNES #Konami #SuperNes #Cybernator #SuperNintendo #AssaultSuitValken #SuperFamicom #Mecha #Nintendo #Robot #Anime #LucasArts #Manga #スーパーファミコン #任天堂 #アサルトスーツヴァルケン #メタルウォリアーズ #重装機兵ヴァルケン #メタルウォーリアー #Viciogame #Gameplay #Walkthrough #Playthrough #Longplay #LetsPlay #Game #Videogames #Games
#Metal Warriors#SNES#Konami#Super Nes#Cybernator#Super Nintendo#Assault Suit Valken#Super Famicom#Mecha#Nintendo#Robot#Anime#LucasArts#Manga#スーパーファミコン#任天堂#アサルトスーツヴァルケン#メタルウォリアーズ#重装機兵ヴァルケン#メタルウォーリアー#Viciogame#Gameplay#Walkthrough#Playthrough#Longplay#Let's Play#Game#Videogames#Games#Youtube
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I love poking around on translation sites, because I always find something new to read or play.
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and here's the arranged version of its happenin' for additional serotonin
maybe you'll feel better if you listen to the Cybernator SNES soundtrack
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Want to break everything I have no idea what I did to my bg3 game that it keeps crashing when I start it. I thought it was a reshade problem so I uninstalled reshade and it's still doing it so I reinstalled the whole game and it's still crashing on start UGH
#it works for some reason on the ally but i have it set up in a way that whatever i do on desktop syncs to the ally so idky that opens fine#is it hotfit 9? is that the fucking problem? i dont think it is bc valken wont crash on start
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【Super NES】 Cybernator / Assault Suits Valken | 重装機兵ヴァルケン ~Intro
// Music: OPUS, Masanao Akahori | 赤堀正直
// MiSTer FPGA // SNES core // Y/C Composite // Sony KV-13TR20 CRT
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I recently, in collaboration with my source, archived their collection of Yoshikazu Yasuhiko (安彦 良和)'s concept art for the cancelled 1990s Sunrise adaptation of Fabre's Book of Insects. To view the archives as well as some history on their background, visit below!
Website backup - https://t.co/9sjYoKkMBP
MEGA - https://t.co/bCGWGWCQZf
Internet Archive -https://t.co/FLOwznWKfD
History:
I was graciously allowed to document, clean and archive these illustrations created by Yoshikazu Yasuhiko during the early to mid 1990s by their original owner. I have been in conversation with the owner on Twitter for over two years now after they sent an open request to the community to identify the nature of these works and to help them locate any and all information about them. After touching base, we began our conversations, though the trail often ran cold.
To this date, the current definitive information on these pieces is as follows: Yoshikazu Yasuhiko, while still employed actively by Sunrise's animation department in the early 1990s, created these pieces for an internally held contest to decide who would be in charge of character design for Sunrise's adaptation of Jean Henri Fabre's eponymous text. The dates of the contest are not known, though based on the illustration quality, I can personally say that these are very indicative of Yasuhiko's early 1990s hand and manner of rendering. This would place them in a window between 1990 to 1995 before he made a genuine departure from animation to focus on his work with manga.
Yasuhiko's animation credits, while ending in the early 1990s with F91 Gundam, did not totally cease. The 1990s proved to be a unique time in which Yasuhiko took major forays into character design work for titles such as Super Atragon, Assault Suits Valken II, and Chikyū SOS Soreike Kororin. However, the proposal for Fabre never took off and it became a phantom work, never to see the light of day again until my source was given these items.
These are pencil and watercolor/gouache renderings of the original character designs for not only the protagonist Fabre, but an additional 13 other characters drafted. Each drawing measures 25 cm in height and 20 cm in width (9 x 7 inches), and the character names and their related roles are glued on from clippings made in a word processor. under the character drawings. In addition, since all the characters are numbered from 1 to 13, it is believed that Each drawing is very careful and detailed, and Yasuhiko's specialty full-color watercolor technique and character creation can be seen on each item. These are believed to be the entirety of the lineup as each one is numbered 1-13.
Yoshikazu Yasuhiko himself mentioned the animation of Fabre's Book of Insects in his lecture "Anime and Gundam in the 1970s" held at Hiroshima City University on August 3, 2008. Its existence is also known by his official biographer and interviewer Makoto Ishii. I, too, knew of their existence though only though asking Makoto via Twitter alongside my source, who was told in turn that these works were forgotten by Yasuhiko as well. However, since these works disappeared at the planning stage, they were never mentioned in any books such as "The Complete Works of Yoshikazu Yasuhiko" or "My Back Pages".
Since there are basically no materials left for the anime since it was canceled at the early planning stage, these works haven't seen the public eye. These pieces were preserved in museum glass and carefully stored for years and were photographed by me. I edited them to match their true color and dimensions as I don't have them physically on hand (they are now going to auction in commemoration of the opening of the "Yasuhiko Yoshikazu, the Artist" exhibition in Hyogo).
#yoshikazu yasuhiko#illustration#found media#lost media#concept art#fabre's book of insects#jean henri fabre
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(SNES)
Cybernator box art (Konami, 1992)
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Suzerain, how do you do this? I'm on (I think) my tenth playthrough, almost all of which have been reformist runs, and I'm still getting scenes I've never seen before. Nia, Lileas, and I had a Situation Room moment where we were listening in as Koronti's estate got raided! I just met Katarina Horten for the first time and signed an anti-police brutality bill! I fired Karl! I wasn't aware that was something a person could do. Whenever I've had late-game protests after the Aschraf anniversary before, everything went to hell.
Even familiar scenes are different. Firing Karl completely changed the "Evelyn calls looking for Petr" scene. Now she called me back with the news, which was pretty rough. Also, I defunded the military for the first time, which changed Iosef's advice in the "Rumburg shoots down plane" meeting. Now he was on Deivid and Lucian's side, urging a diplomatic approach, and only Valken was pushing me to go to war. This has been such an interesting run, I just hope I've been anti-Sollist enough to lose the leadership to Lileas.
what the fuck, Anton, don't talk to him like that
Also: Comrade Malenyev! Good with kids! Not big on sword dances!
#suzerain#i love this game so much omg#although I'm not really sure why katarina was protesting me for being...too leftist? too pro-bludish?#that doesn't really make sense
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