#vaknosh shitposting
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Getting one of my Garrosh shitposts noticed by his voice actor is a treat on its own, but the fact it was a Garrosh shitpost about the Barbie movie makes it so much fucking funnier. You love to see it.
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I have slowly but surely begun transforming the Southfury Watershed into a freshwater swamp forest.
I wanted to turn one of Catacylsm's disasters into an overall net positive for the orcs and for Durotar. Very much a WIP, but I like the idea I've got going so far.
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Draenei roads, take me home To the place I belong Western Outlands Orcish mamma, take me home Draenei roads
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hello klonopin my old friend
it’s nice to chill the fuck out again
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Because it’s going to happen anyway in regards to Karazhan, I’m going to make a post about my thoughts on something that I always hear about when an old place in WoW is apparently going to be reused.
Specifically, the difference between Rehashed content and Revamped content.
Rehashed content is what I’d best compare to Zul’Aman 2.0. It’s rehashed because all they did was take the raid, tuned it for 5-mans, and that’s effectively it in all honesty. Mechanics and bosses, beyond a single reskin and name change, are exactly the same. Layout is exactly the same. It’s utterly recycled and offered nothing truly new to distinguish it from the original and, in my opinion superior, Zul’aman raid. This doesn’t apply to just dungeons though. Naxx2.0 is famously also a case of rehashed content, slightly reworked for smaller raids and a handful of other, small changes, but nothing to really distinguish it from the original as its own, truly new and unique experience - nothing to really consider it a better raid than Naxx40 either. Rehashed content can be seen in other places too - Timewalking is effectively rehashed content except for the chance at a new mount. However, Timewalking at least doesn’t really lie about what it is, being a stopgap measure to give something to do during WoD. Even the Onyxia and Molten Core anniversary raids were rehashed content, though they had their own purpose as anniversary celebrations and were never considered “new” content. On it’s own rehashed content isn’t always a disaster - but it has to be acknowledged for what it really is. And you can pass it off like you made something exciting and brand new when all you did was slap a coat of paint on it at best.
Revamped content is slightly different, and I think it’s confused with rehashed content simply because the location is the same. However, Zul’Gurub 2.0 is actually a good example of how to reuse and retool a location, setpieces, bosses, and so on but in such a way that it’s just different enough to stand on its own. Jin’do and Zanzil’s fight alone make it really stand out. The trash was different - even being filled with Zandalari to show how the story was progressing there (unlike Zul’Aman 2.0 which had no differences in trash except maybe in numbers and tuning). There was evidence of that things had changed inside Zul’Gurub, with parts cut of and others changed up. The bosses may have used similar mechanics but were also changed up enough to look more interesting and possibly play better. The biggest mistake of Zul’Gurub 2.0 was just removing access to the raid. Outside of this example, you have revamped zones in Cata - Thousands Needles of Cata is vastly different from Thousand Needles of Vanilla, for example (whether the quality was improved is certainly debatable). Even new Dalaran is something I’d considered as revamped content - improved textures and lighting, new doodads in shops to make them more alive, the whole of the Underbelly being reworked to include neat free-for-all arena mechanic, the changed up Horde and Alliance sides. There’s enough improved here to make it stand out on its own again without being a pure, lazy retreading of the original Dalaran.
Anyway, what I’m trying to get at in this long rambling post is that you may want to wait until you start complaining that Karazhan is Blizz being lazy and rehashing Karazhan. Sure, if Kara 2.0 has all the same bosses or same-boss-but-new-model and they all reuse the same mechanics and there’s nothing visually different or unique about the new version and all the trash is the same, and overal nothing has changed or improved and it still feels and looks exactly like 2007, feel free to complain. But hopefully there’s an actual improvement here.
There’s nothing wrong with reusing and revamping places in the World of Warcraft. If anything it shows the world and its locations changing with the times as the story progress. That can and should be a good and wanted thing - rather than left abandoned until WoW is basically 50 “whoops never saw them before” continents littering the planet and everything and everywhere is locked in time forever making a mess of the timeline and trying to level (go ahead and try to make sense of the current leveling situation from a lore perspective).
This sorta thing of reusing locations to remake them into new content is only bullshit if it’s done poorly and a lazy rehash.
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Blizz: How can I help you, young man? Players: I saw the ActionCam from y'all, and my friend said I need to use the ActionCam with the DynamicCam addon to give me a unique immersion in that game again. Blizz: Well that's fantastic. A really smart decision, young man. We can take that command prompt to use the camera feature, then we'll put that addon in the addon file on your pc aaaand it's gone. Players: Uh... what? Blizz: It's gone, it's all gone. Players: What's all gone? Blizz: The ActionCam. It didn't do too well, it's gone. Players: What do you mean? I-I was having fun! Blizz: Not any more, you aren't.
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I found this on /v/, and it’s so stupid, it’s great. This meme has reached it’s absolute height.
God bless E3.
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Me talking about my time as Kor’kron guild leader
“When I made the Kor’kron Legion, we didn't have any fancy-schmanzy Iron Stars. We had spikes! Two spikes, and a healer for the whole legion — and we had to share the healer! Buck up, boy, you are one very lucky legionnaire! “
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My headcanon is that MU Blackhand got to Azeroth and saw a deer and was just so taken with its “head spikes,” he immediately turned to Doomhammer and was like, “That’s my new aesthetic” and promptly made a hat of the antlers. And everyone was actually really impressed and complimentary about it, too.
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