#upper limb prosthetics
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Regaining Independence: A Look at Upper Limb Prosthetics
Upper limb prosthetics are transforming lives by empowering individuals who have experienced limb loss to regain independence and perform everyday tasks. These remarkable advancements in technology offer a range of options to suit individual needs and goals.
Beyond Hooks: The Versatility of Upper Limb Prosthetics
Gone are the days of simple hooks. Today's upper limb prosthetics encompass a spectrum of sophisticated designs, from body-powered options to myoelectrically controlled limbs. Body-powered prosthetics utilize cables and harnesses to activate the prosthetic hand or arm using the remaining limb. Myoelectric prosthetics, on the other hand, harness the power of muscle contractions. Electrodes detect these signals, translating them into movements for the prosthetic limb, offering a more intuitive and natural control experience.
Prosthetic Hand: Functionality Meets Individuality
Within the realm of upper limb prosthetics, artificial hands deserve special mention. These remarkable devices come in various configurations, each catering to specific needs.
Cosmetic Prosthetic Hands: These hands prioritize a natural appearance, offering a realistic aesthetic that blends seamlessly with the remaining limb.
Body-Powered Prosthetic Hands: These hands are known for their durability and ease of use, ideal for individuals seeking a reliable and functional solution.
Myoelectric Prosthetic Hands: These technologically advanced hands offer a high degree of control and functionality, allowing users to perform intricate tasks with remarkable dexterity.
The choice between an artificial hand often depends on individual priorities. For some, a natural appearance may be paramount, while others prioritize functionality or ease of use. A qualified prosthetist can guide individuals through the selection process, ensuring they find the perfect fit for their lifestyle and goals.
Beyond Functionality: The Impact of Upper Limb Prosthetics
Upper limb prosthetics extend far beyond restoring physical capabilities. They play a crucial role in boosting confidence, self-esteem, and overall well-being. Regaining the ability to perform daily activities, from dressing and eating to pursuing hobbies and careers, empowers individuals to live life to the fullest.
Griffin Healthcare: Empowering You Through Upper Limb Prosthetics
At Griffin Healthcare, we are committed to providing comprehensive care for individuals with upper limb loss. Our team of experienced prosthetists works closely with patients to understand their unique needs and goals. We offer a wide range of upper limb prosthetic options, including the latest advancements in prosthetic hand technology. We are dedicated to helping you regain independence and achieve your full potential.
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At our prosthetic care center, we understand the challenges that come with losing a prosthetic limb, and we are here to help you overcome them. Our team of experts provides compassionate care and personalized attention to ensure that you receive the right type of prosthetic services for your needs and that it fits properly.
#prosthetic#prosthetic limb#prosthetic arm#prosthetic leg#prosthetic limbs#prosthetic foot#above knee prosthesis#below knee prosthesis#below knee prosthesis price#above elbow prosthesis#below elbow prosthesis#orthotics#orthotics and prosthetics#orthotics insoles#orthotics near me#foot care solutions#Lower limb prosthetics#upper limb prosthetics#prosthetic and orthotic#artificial limbs
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People who draw Yang Xiao Long with a visible stump and visible stump scars are braver than any US Marine.
#most people with upper limb amputations dont wear prosthetics#and yang shouldnt wear a cover on hers all the time#the reason for both is simple: ableism#so when fanartists go against the grain and show the beauty of her#as is#no prosthetics or covers#it feels really nice#like they actually understand that shes disabled#and not just a 'cool cyborg' or smth
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Upper Limb Prosthetics Market To Reach USD 1,285.9 Million By 2032
The Upper Limb Prosthetics Market report offers an in-depth analysis of the global market landscape, examining its historical performance, current dynamics, and anticipated future trends. It provides a detailed overview of key market drivers, growth patterns, and emerging trends, shedding light on the evolving landscape of the Upper Limb Prosthetics industry. The report also explores the…
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Global Focus on Improved Outcomes: Global Upper Limb Prosthetics Market
The global upper limb prosthetics market was estimated to be worth around $398 million USD globally. At a 4.1% CAGR, the upper limb prosthetics market is projected to reach US$ 624.9 million by 2033. This is predicated on an extensive FMI inquiry..
3.8% of the worldwide prosthetics market is made up of upper limb prosthesis. Fractures are mostly caused by traffic accidents, which could lead to a rise in the need for prosthetic upper limbs. The global market for upper limb prostheses is expanding quickly as a result of a rise in amputation surgeries as well as increased research and development. Growing numbers of senior citizens and an increase in traffic accidents and amputations are expected to fuel market growth.
Secure Your Sample Report Now: https://www.futuremarketinsights.com/reports/sample/rep-gb-8991
The American Cancer Society estimates that about 1,000 new cases of osteosarcoma are identified in the US each year, with most cases occurring in adults and teens. A biopsy is used to diagnose osteosarcoma, and surgery is usually needed to remove the tumor.
Because bone cancer is becoming more common in the US and around the world, advanced prosthetics are in high demand. These devices are expensive, require a lot of maintenance, and their expansion is restricted by reimbursement policies. As long as the government keeps funding amputee programs, the market has room to grow rapidly.
Key Takeaways from the Upper Limb Prosthetics Market Study
Global upper limb prosthetics to surpass US$ 398 million by 2023.
North America is set to capture the maximum revenue share until 2023, while Asia Pacific is set to be the fastest-growing market.
Over the course of the product type, myoelectric prosthetic devices remained the most popular with a CAGR of 4.2%.
Hospitals remains lucrative end user with a CAGR of 3.6%.
Competitive Landscape for the Upper Limb Prosthetics Market
As the geriatric population increases, research and development efforts increase, and technological advancements in upper limb prosthetics increase, the upper limb prosthetics market is expected to grow. As the population ages, more limb amputations are performed, accident injuries and trauma cases increase, and geriatrics increase in number.
There are a number of prominent players in the global plant-based hot dog market, including Touch Bionics Inc., Fillauer LLC, Endolite India Ltd., Ottobock SE & Co. KGaA, College Park Industries, Steeper Inc., TRS Inc., and others.
Recent Developments in the Upper Limb Prosthetics Market
Össur launched the Rebound Post-Op Elbow Brace in July 2021. The brace is an invasive, lightweight, adjustable brace with intuitive design features. This makes fitting easy for clinicians and patients recovering from severe elbow injuries.
PROLIMB plans to introduce a game-changing upper limb prosthesis by December 2020. The new project may integrate mechanical haptic feedback to make the prosthesis affordable.
People with upper limb amputations can now function and think like normal people with a bionic arm created by the Cleveland Clinic in September 2021.
In July 2021, Stryker launched its Tornier shoulder arthroplasty portfolio, which includes the Perform Humeral Stem, a Tornier product designed with four collar diameters and available in several lengths to optimize humeral fit and offer surgeons more options.
Upper Limb Prosthetics Market Segmentation by Category
Upper Limb Prosthetics Market by Product:
Passive Prosthetic Devices
Body-powered Prosthetic Devices
Myoelectric Prosthetic Devices
Hybrid Prosthetic Devices
Upper Limb Prosthetics Market by Component:
Prosthetic Wrists
Prosthetic Elbows
Prosthetic Shoulders
Prosthetic Arms
Terminal Devices
Upper Limb Prosthetics Market by Indication:
Forequarter Amputations
Shoulder Disarticulations
Transhumeral Disarticulations
Elbow Disarticulations
Transradial Disarticulations
Wrist Disarticulations
Partial Hand Amputations
Fingers Amputations
Upper Limb Prosthetics Market by End User:
Hospitals
Prosthetic Clinics
Rehabilitation Centers
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Upper Limb Prosthetics Market Size, Growth Rate & Forecast 2023-2028
IMARC Group's report titled "Upper Limb Prosthetics Market Report by Product Type (Passive Prosthetic Devices, Myoelectric Prosthetic Devices, Body Powered Prosthetic Devices, Hybrid Prosthetic Devices), Component (Prosthetic Wrist, Prosthetic Arm, Prosthetic Elbow, Prosthetic Shoulder, and Others), End Use (Hospitals, Prosthetic Clinics, and Others), and Region 2023-2028", The global upper limb prosthetics market size reached US$ 732.75 Million in 2022. Looking forward, IMARC Group expects the market to reach US$ 1030.63 Million by 2028, exhibiting a growth rate (CAGR) of 5.25% during 2023-2028.
For an in-depth analysis, you can refer sample copy of the report: https://www.imarcgroup.com/upper-limb-prosthetics-market/requestsample
Factors Affecting the Growth of the Upper Limb Prosthetics Industry:
Technological Advancements:
Modern prosthetics incorporate advanced materials, microprocessors, and robotics. These technologies are improving the functionality, comfort, and aesthetics of upper limb prosthetics, making them more appealing and practical for users. Advanced prosthetics can mimic natural limb movements more accurately, offering enhanced dexterity and control. This technological improvement is not only increasing the adoption rate among new users but also encouraging existing users to upgrade their devices. Furthermore, continuous research and development (R&D) efforts are focused on integrating advanced technologies, such as artificial intelligence (AI) and machine learning (ML), leading to even more sophisticated and user-friendly prosthetics.
Increasing Amputation Cases:
The rising number of amputation cases due to various factors, including higher incidences of diseases, such as diabetes and vascular disease, traumatic injuries, and cancer, is impelling the market growth. Diabetes often leads to neuropathy and poor circulation in the limbs, which can result in amputations. Moreover, traumatic injuries from accidents or conflicts are catalyzing the need for prosthetics. Additionally, the improved survival rates in severe trauma and cancer cases due to advancements in medical care is leading to a higher number of amputees who can benefit from prosthetic limbs.
Government and Non-Governmental Organization (NGO) Initiatives:
The involvement of government bodies and non-governmental organizations (NGOs) in promoting awareness and accessibility of prosthetic devices is supporting the market growth. Many governmental organizations are providing financial assistance, subsidies, or insurance coverage for prosthetic devices, making them more accessible to a larger population. This support is particularly important in developing countries where the cost of prosthetics can be a barrier. Additionally, NGOs play a vital role in offering prosthetic solutions to underprivileged sections of society, especially in regions affected by war or conflict where the incidence of amputations is high. These initiatives not only help in making prosthetics more affordable but also in educating the public about the available options. Moreover, collaborations between the public and private sectors for research operations are also instrumental in advancing prosthetic technology.
Leading Companies Operating in the Global Upper Limb Prosthetics Industry:
Blatchford Limited (Endolite India Ltd)
Coapt LLC, Fillauer LLC
Mobius Bionics LLC
Motorica LLC.
Ortho Europe
Össur
Ottobock SE & Co. KGaA (Näder Holding GmbH & Co.)
Protunix
Steeper Group
Upper Limb Prosthetics Market Report Segmentation:
By Product Type:
Passive Prosthetic Devices
Myoelectric Prosthetic Devices
Body Powered Prosthetic Devices
Hybrid Prosthetic Devices
Passive prosthetic devices exhibit a clear dominance in the market attributed to their affordability and low maintenance.
By Component:
Prosthetic Wrist
Prosthetic Arm
Prosthetic Elbow
Prosthetic Shoulder
Others
Prosthetic arm represents the largest segment as arms are more commonly lost or impaired due to accidents or medical conditions.
By End Use:
Hospitals
Prosthetic Clinics
Others
Prosthetic clinics account for the majority of the market share. They are primary providers for fitting, customization, and maintenance of upper limb prosthetics.
Regional Insights:
North America (United States, Canada)
Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
Latin America (Brazil, Mexico, Others)
Middle East and Africa
North America dominates the market share owing to its advanced healthcare infrastructure, greater access to cutting-edge prosthetic technology, and a strong presence of key manufacturers in this region.
Global Upper Limb Prosthetics Market Trends:
Manufacturers are offering customized prosthetic devices for specific needs and preferences of individual users. This encompasses not only the functional aspects, such as the range of motion and grip strength, but also aesthetic elements, allowing users to choose designs that reflect their style. Customized prosthetics improve user comfort and satisfaction, leading to better adaptation and a more positive overall experience. This individualized approach is particularly important in upper limb prosthetics, where dexterity and appearance play crucial roles in the quality of life of the user.
Note: If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.
About Us:
IMARC Group is a leading market research company that offers management strategy and market research worldwide. We partner with clients in all sectors and regions to identify their highest-value opportunities, address their most critical challenges, and transform their businesses.
IMARCs information products include major market, scientific, economic and technological developments for business leaders in pharmaceutical, industrial, and high technology organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and novel processing methods are at the top of the companys expertise.
Our offerings include comprehensive market intelligence in the form of research reports, production cost reports, feasibility studies, and consulting services. Our team, which includes experienced researchers and analysts from various industries, is dedicated to providing high-quality data and insights to our clientele, ranging from small and medium businesses to Fortune 1000 corporations.
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i never uploaded any of my art of him, not even my initial gijinka design,,,, as soon as i get SSI and can repair my laptop+obtain my old sketchbooks i will do that
cerebros experienced both bilateral shoulder disarticulation and bilateral hip disarticulation amputation, as part of the binary bonding process. he has articulate prosthetics that brainstorm and arcana prototyped, but he constantly upgrades and works on (occasionally to his own detriment). he has special sockets for when he interfaces with his transector.
and he's bad at undoing knots and usually just. keeps looping his jumpsuit's pant legs around each other until they stay put when he removes his prosthetics, lmao
#transformers#gijinka#cerebros#headmasters#the last time i logged into cerebrosurgeon was immediately post-op AND NOW I CAN'T GET BACK IN WHAT DID I DO...#anyway. here's this guy.#more information on my headcanons+genuine canon can be found on https://cerebrosurgeon.tumblr.com/about#for the cybertronian cere. nothing os written up for gijinka cere except a fic i posted but never finished...... ah well#and just to reiterate: his pant legs are currently completely empty of all extremities including prosthetics here i'm just. not sure i#conveyed that well. and he's wearing both of his upper limb prosthetics and working on a piece of one of his legs#not happy with the anatomy but you win some you lose some.
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Empowering Possibilities: Upper Limb Prosthetics for Seamless Adaptation
Unlock your potential with our cutting-edge upper limb prosthetics. Designed to seamlessly integrate into your daily life, these advanced solutions offer enhanced functionality, comfort, and a renewed sense of independence. Embrace the future with confidence!
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Navigation: Helpful Posts - specific disabilities
[large text: Navigation: Helpful Posts - specific disabilities]
This is the long-awaited sequel to the first post that unfortunately hit the link limit. This part will focus on posts for specific disabilities, while the general topics will stay in the original post. If you can't find any posts on the disability you're looking for, please check out the "Other" section in the first post.
This list will of course continue to be updated.
Last update: 12/01/2025
Amputation/Limb Difference
[large text: Amputation/Limb Difference]
- Constructing Characters with Limb Differences: Discussing Fetishization - Do Amputees Always Wear Prosthetics? - Does a Character with Amputation Need a Prosthetic? - Does a Character with Upper Limb Amputation Need a Prosthetic? - Designing a Prosthetic Arm - Making a Character with Upper Limb Amputation - Genius Amputee Mechanic: Discussing the DIY Prosthetic Trope - Causes of Amputation - Limb Differences as a Spectrum - The "Perfect Prosthetic" - Can you walk on Stumps? (Sometimes)
Blind Characters
[large text: Blind Characters]
- Making a Blind Character: what to add, what to avoid - Designing a Blind Character: Discussing the Eye Covering Trope - What to Give Your Blind Character - Blindness Tropes: Daredevil, milky eyes, and blindness-negating magic - The Blind Prophet Trope - Guide Animals: Dogs, Horses, and Their Fictional Equivalents - Blind Characters with Superpowers - Echolocation and Sound Powers - Yeah Another One about Superpowers - Portraying Photophobia in Pre-modern Times (not blindness specific) - Options for Managing Photophobia + Explanation of it being a Spectrum (also not blindness specific) - Characters with Albinism - Fetishization of Albinism - Going Blind from an Accident - Writing Characters with One Eye - More on Monocular Vision - Writing a Blind Kitty (+possible accommodations) - Different types of White Canes
Deaf and Hard of Hearing (HoH) Characters
[large text: Deaf and Hard of Hearing (HoH) Characters]
- Creating Deaf/HoH Characters - Writing D/deaf/HoH Characters - Another Guide on Writing D/deaf Characters - Tips on Writing Deaf Characters - Visual Indicators of a Person being Deaf - Tips on Writing about Hearing Aids - Deaf Character Unable to Sign - Sign Language with Limb Difference - Writing Out Sign Language (+book recommendations) - Cultural Deafness Primer
DeafBlind Characters
[large text: DeafBlind Characters]
- How DeafBlind People Learn Language - DeafBlind Character not Wanting to be Blind - On Access and Protactile [not writing advice, just a piece of great writing; greatly recommended if you know nothing about DeafBlindness]
Facial Difference (FD)
[large text: Facial Difference (FD)]
- Introduction to Facial Difference: basics, tropes, what I want to see - Constructing a Character with an FD: Discussing Disfiguremisia and the "Mask Trope" - Does My Character Need a Prosthetic Eye?: alternatives - What Would Happen to A Character with a Scar Through the Eye? - What Would Happen to a Character with a Burn on the Eye? - How Scars Affect the Character, and How the Character Affects the Scar (in the technical sense) - Should your Character with Scars Hate their Scars? - Including Characters with Treacher Collins Syndrome in a pre-Surgical Setting - Basic Information on Vitiligo - Harmful Vitiligo Tropes/Stereotypes - Animalistic Characters with Vitiligo - Animalistic Characters with Facial Differences in general - Stigmatization of Strabismus in Visual Media - How to be Normal about the Real Life Equivalents of your OC with a Scar Over His Eye - Tips for portraying a Character with Strabismus - When is Putting your Facially Different Character in a Mask OK?
Intellectual Disability
[large text: Intellectual Disability]
- Introduction to Writing Intellectually Disabled Characters: basics, tropes, how it actually works - Down Syndrome and Historical Fiction - Combat and Disability: intellectually disabled characters - Basic Tips for Writing Characters with Down Syndrome - Intellectually Disabled Characters in Horror - Writing Guide for Profoundly Intellectually Disabled Characters
#mod sasza#navigation#writing disability#writeblr#writing help#writing advice#how to write#writing tips#long post
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Sparks and Oil
Mechanic!Reader x Mob Boss!Eclipse
Commission Info
I have the pleasure of writing @zayaayame's Crimes and Justice AU with a mob boss Eclipse visiting his favorite mechanic! Their dynamics are so fun together and of course, the boy is utterly endeared with the one fixing him up.
Content Warning for suggestive themes and robotic injury.
———
The animatronic, silver and gleaming, slips out the door with a cheerful wave of their newly restored digits on their left hand. You return the gesture with a gentle smile. When the door falls shut after their departure, you breathe a sigh. Exhaustion tugs at your seams; a day’s work worth. You step towards the open sign and flip it to close. Everyone has been taken care of. In terms of emergencies, your door is always open, of course, but as far as appointments go, you’re done.
Before your hand can find the deadbolt and slide it into place to lock up for the night, a shadow falls over you from outside. The lampposts lining the street already burn brightly, and the dusk is dying deeper into a fresh night. Slowly lifting your head, murmuring pleas to not be who you think it is, you find just the one you weren’t looking for.
Eclipse grins. A sharpness encases his brilliant red and black silicon and his sun rays jut out like red-hot pokers. Dressed sharply in a pink dress shirt, red vest, and black slacks, he reaches down with a hand from his lower set of arms to push the door open and step inside.
“Hello, spitfire,” his optics, burning orange, like the sun when it sets on a smoggy evening, go up and down your form. “Aren’t you looking like a dish tonight. And your prosthetics have never had more shine.”
“Eclipse.” You roll your eyes at his romantic attempts to appease you. You cross your arms, one of sleek metal and one of your natural, muscular flesh folding in your agitation.
“Aren’t you happy to see me?” he asks and saunters a little closer. His lower arms are spread wide in greeting but you are not the least bit impressed. His grin is rough and rugged. His upper set of arms hang steady by his side.
You tilt your head in the slightest. His pink sleeves are strangely rolled down, covering the intimidating factor of his thick limbs, but you spy a spot of grease on the corner of his left shoulder. Wires poke at the fabric from underneath.
It is bad enough to have a mob boss darkening your door. It’s worse when he needs your service.
“What happened? Wait, no.” You turn around, stepping one prosthetic forward before swinging your natural one after it in a swift stride. “I don’t want to know.”
“Not even a little?” He follows after you, a towering animatronic with the strength to break whatever he’d like with his four arms—three arms, currently. “You don’t want to know how the other man fared?”
You already guess that he’s six feet under and the less you know of illegal goings-on while managing your mechanic shops, the better.
Ushering into the back room where your private workshop resides, you point to a low table and move in muscle memory, gathering tools and acquiring the necessary components to fix an injured shoulder joint. Afton Robotics services all animatronic parts and pieces, but they are not fun to get on hand. Eclipse is at least considerate enough to make monthly donations to your mechanic shops for all the scouring you do for him.
“Take a seat,” you command instead. “Don’t you have your own mechanics?”
Eclipse purrs a low sound as he settles on the edge of the metal table. He is too tall and imposing even when you stand before him, preparing your tray of tools for the procedure.
“Of course, but they don’t have the same touch as you, spitfire.”
You whip a glare at him before resuming arranging the parts you will need.
“Watch your tongue—and roll up your sleeve.” You stop at his side, ready.
“If you insist,” he rolls deeply in his voice box. Immediately, you stand on edge.
Now what?
To your chagrin, the mob boss’s lower set of hands gladly gets to work unbuttoning his vest. A flame flickers within you. Eclipse grins as he takes his agonizing time to uncover his torso, his pink shirt husked in favor of giving you a free look at his rugged design and bright red colors of warning. Your eyes roam unwittingly before his grin turns sharp like a shark watching you bleed.
Your natural hand reaches over you to twist and adjust your prosthetic arm as you battle the maddening urge to toss him back onto the street. When he finishes setting aside his shirt and vest, you immediately zero in on the torn arm dangling off of his shoulder by a few, straining wires.
“Do you like what you see?” he asks, resting his hands on the legs of his black slacks. His optics flash. “I can show you more.”
“Are you injured anywhere else?” you reply clinically.
Eclipse clicks his metaphorical tongue in disappointment.
You lift a hand to the damaged framework and the connector. It’s not as horrible as you feared, but it is a nasty wound. Oil drips freely now that you’ve exposed the sight of damage and wires spark with short bursts of burning light.
“Will you shut off power to your top left shoulder?”
Eclipse tilts his head and the sparks stop spitting out from exposed copper wires. Now there’s no need to fear frying yourself on an open current. You gladly step closer and begin to salvage what pieces you can and mentally account for what you will need to replace as you remove bullet-chewed pieces.
“You know,” Eclipse rumbles amid your concentration, “I wouldn’t have to find you at the oddest hours if you were closer.”
His lower right hand snakes around your waist. You ignore how his large palm ghosts just over the clothes of your jumpsuit before lightly caressing your spinal implant. The metal vertebrae whirl in a myriad of flashing, wild colors. He hums a low sound.
Lowering his head to your shoulder, a kiss presses into your shoulder, touching the sweat and grime you’ve accumulated throughout the day. You almost jump but force yourself to focus on splicing two wires to repair the strain they endured. Then, once you finish, for good measure, you snap a glare in Eclipse’s direction.
“If you kiss me while I’m working on you, I might make a mistake, and you will pay for it.”
“Understood, spitfire.” He chuckles but his hands still roam over your body.
Even as you stand and bend over his wound, his fingers trail over your muscled arms and touch the cords of strength along your back, trailing down your hips to your strong thighs. Scars bump underneath his smooth, metallic touch. He even stoops low to study a few marred knits of flesh along your arm where your prosthesis joins with your body.
If you weren’t so focused on replacing the connector of his shoulder, you might have caught a glint of guilt in his optics. He instead rubs your arm softly.
“I’ve missed you so much,” he breathes an electric breath. “You should move closer to me, so I can keep you safe. It’s so dangerous out here.”
You scoff and don’t bother to lift your eyes from the task at hand. His model is familiar if not threatening. He was built to be a weapon and a weapon he has made himself.
“Oh, you wound me, spitfire,” he croons dramatically.
“Do I,” you give dryly. “I doubt I could wound you as much as whatever did this to you.”
The precision of your tools fit between metal slats and wires, restoring what was once blasted apart by a gunshot. No, you don’t think you could hurt him like this.
One of his hands falls over his chassis and he swoons while keeping still enough for you to work.
“So cruel, so heartless. And I only offer all of my parts to you,” he sighs. If only you could have taken his voice module and switched it off.
“You’ll live,” you promise. Against your will, a tiny small slips over your lips when Eclipse straightens, his optics slipping over you in a low burn. “There. You’re all patched up.”
You turn away to reach for a rag to wipe your greasy fingers on but the hand you just restored takes you by the arm. Falling still, you feel one of his other hands move into the pocket of your jumpsuit, depositing what feels to be a thick wad of cash. Another crook of a finger captures your chin. Slowly, you rise to meet his eyes, caught in the bright orange light of his optics.
“Thank you, spitfire.”
Your lips part to ask how it feels if the current flows well and if his movement is hindered at all, but he silences you with a kiss. His metallic mouth presses over yours. He’s warm and strong but mostly, gentle. You make a soft sound, surprised and furious and flustered by his audacity. He pulls slowly away from you as if savoring every last drop.
“I’ll see you again soon.” His grin is harsh and handsome, and you boil. He can’t do that to you just because he can. But he leaves you speechless, left with oil-slick fingers and a buffering mind as he slips to the front of the shop and out the door, into the night.
You burn where you stand. Your hand moves to your lips and traces where his kiss still simmers in your skin, and you groan.
If he doesn’t get killed, you’ll kill him one of these days.
#naff's writing commissions#mechanic!reader#mob boss!eclipse#this was delightful to write#your au is so fun and cool! love the dynamics of these two <3#naff writing
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If you're using Mocap to animate an amputee character, you need an amputee actor!
I know there is a lot of debate about disabled actors playing disabled characters, but with amputees, even in mocap, it does visibly and negatively impact the performance if you don't get an amputee to do that roll - unless you're going to majorly adjust the animations later, but that would require so much additional work that it kind of defeats the point of using mocap at all. Amputation (and limb differences in general), weather a prosthetic is present or not, changes how you move and how fast (stumps and limbs with prosthetics often move faster due to less weight), the poses you can do (abled actors often physically can't always do the same poses because the limb their character lacks is in the way) everything. It will even impact how other parts of the body will be posed (e.g. lots of leg amputees have altered spinal curves, which will effect things in the upper body, because of slight changes to their center of gravity and the pressure applied from prosthetics. The higher up the amputation, the more limbs missing and the longer the character has been without them, the more noticeable this will be)
I'm glad that we're starting to see more amputee representation in games, truely, but you can't just slap motion capture data from a non-disabled people onto a disabled character and expect it to look right, especially when it comes to disabilities like amputation, where a massive chunk of weight is gone or altered. It's exceptionally noticeable.
I've worked in 3D animation and games. I understand crunch, and I understand sometimes it's a technical issue or limitation, especially in older games, but I also know how much work goes into this stuff, how much love and care these folks put into it to get things looking right. Even mocap cleanup is a lot of work, and a lot of skill is still need it to get it looking right in-game. I've seen first-hand the almost obsessive attention to detail some animators have - so why is this the thing that gets consistently overlooked?
A lot of this also applies to live action where a charcater's missing limb or prosthetic is just added in post too...
#probably going to elaborate on this further another day#games#disability in games#disability#disabled#amputee#amputee representation#disability representation#disabled characters
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about your disability pride month post: is there anything important/significant you think people should take notes on when writing a character with an upper arm prosthetic? (like starting from the elbow if i phrased correctly)?
Yeah! I think the biggest is that you ought to consider first, esp if its an OC, your reasoning for making the character disabled- you wanna make sure you're not fetishizing or exploiting their disability to prop up abled characters. I've got a list of questions for authors to ask themselves along those lines that I can post or dm
Secondly, you have to consider what level of realism you wanna go with. If you have a character where, in universe, the prosthesis functions in exactly the way an arm does, you could just go with that if you want - it's the path of least resistance, right? BUT you ought to consider that most prostheses in media exist in that way AT THE EXPENSE of good representation of disability. Erasing disability or "curing" it with magical prostheses IS a form of ableism that is so pervasive it just goes unnoticed by most. I believe personally that disabled bodies are worth portraying well even when the creators of the source material did not do that. SO if you want to go with real well thought our representation, here are some common things I think authors and artists often miss (specifically as it pertains to upper limb prostheses):
1) I already said this, but seriously, I cannot emphasize enough that upper limb prosthetics ain't cheap and are usually uncomfortable. Your character, if they are poor, or even like middle class, won't have access to multiple high tech popular mechanics cover story type robo arms. Even if they did ...
2) Not all limb different folks use prosthetics! I personally have used multiple and I disliked them. I tried very hard to learn, but there are multiple requirements to be able to use each model and sometimes, a lot of times actually, limb different people - especially people without a hand or an arm function Better without prosthetics. Be aware in your art that limb different people are Whole. How you ask can somebody without an arm, say, do all that stuff?
3) Consider the idea of adaptation in your writing and art instead of relying only on magicking disability away with prosthetics. Disabled People live in a world full of barriers and tend to be Very creative about navigating it, adapting to our environment through just being a little clever about how we do things is the biggest way i see other people with upper limb differences interact with the world. There are three main ways that we go about this without prosthetics: Using adaptive equipment, Finding an alternate method, or as a last resort, asking for help.
Example 1: I have like 1.5 arms ok so obviously only 1 hand, and I need to clip my fingernails every once in a while. The obvious solution to me, while it may seem gross, is just to bite them off. Bad habit, but efficient. I could use those horrible little nail clippers, with my remaining stump and a little finagling but it takes forever. I could also get some adaptive nail clippers - they make great big handled ones for ppl that can't grab the little ones. Or, I could ask my partner to trim them, but I'm usually too proud to do that. Let disabled people have their flaws too lol!
Example 2: I love to rock climb. This is where adaptive equipment comes in. I could slip off a rock climbing wall pretty easily right? So bouldering (rock climbing without harnesses) is totally inaccessible to me. But if I go to a gym that has harnesses, then that's fine - they catch me if I fall and that's adaptive for me.
Adaptive equipment comes in many shapes and sizes and can be regular items repurposed.
3. If after all that you Must create art or write about an OC or preexisting character that uses upper limb prosthetics, consider that in general, limb different people's prosthetics are not equivalent to having two arms. Prosthetics are only practical for limb different people if they enhance your life or are useful in some way, however, getting one high tech enough to do that is unlikely because they are expensive. There are different groups, clinics, and charities that make lower cost options but they tend to be much lower tech than is depicted (and often are clunky). My first prosthetic was a long flat piece of metal, similar to a doctors tongue depressor, attached to a plaster cuff velcroed around my stump. The idea was that since I had a little bit of stump poking out, I could pin objects against the metal and it would work like a crab's pincers. It was okay, but I did accidentally smack many. Many. Things with it, including my own face and since it was metal, that was unpleasant. Obviously hindered more than helped. Also it did not look even remotely like a hand.
4. Which prosthetics you can get generally depend on what you got on you. Literally. Bodily. With upper limb prostheses, If you don't have an elbow or wrist, your options are almost exclusively limited to the pricier electric options that are both super futuristic, unavailable to many, and also like new car priced. Many of the manual, non-electric models depend on the ability to flex a wrist or elbow, so if you have those things are a little more accessible overall. It also matters whether you are born limb different like me, or if you are an amputee. Amputees are more likely to be candidates for prostheses than people like me because they have all those preexisting muscles and nerves for prosthetics that are higher tech and require surgical attachment Also prosthetics might be an easier learning curve, and more useful for somebody who has been abled bodied than it would be for somebody who never had that limb in the first place.
5. This is a little thing and ... Not to get too medical with it ( and neither should yall) but limb different people often have physical changes associated with lack of or loss of limb. If you do not have a limb, you are not going to be developing the muscles that are surrounding it in the way an a nondisabled person would. Again for example I have 1.5ish arms which means I've got plenty of stump on my "affected" limb. Even when I did Varsity sports and everything, I was never able to get beefy on that side. It is a pet peeve of mine that many people do not seem to get this - Most art I see of vash the stampede has him with two super beefy shoulders and like yeah i get it that's hot, but if hes got roughly the same amount of stump as me, he probably shouldn'tlook like that. Another thing in this vein is chronic pain is associated with limb loss and limb difference- I have it and its reasonable that any prosthetic user or nonprosthetic using limb different person is more likely to have it. Again these are little things but if you're looking to do good representation you need to consider that limb difference is not just a cool little stylistic choice to make a character look tough or what have you - limb loss and limb difference mean that that character will not only think differently than abled bodied people, but move differently, pose differently, have different routines and preferences than are ever represented in most media. Disability is not a style, and it's not a diagnosis, it's an identity. It's important above all to be respectful of that by letting go of centering able-bodied expectations and aesthetic in your art and writing. Hard to do but i believe in y'all!
Hope that helps! I've also got a bunch of links to go along with these points, if you want them lmk! I'm always happy to take asks about this stuff!
Tl;dr please consider making characters that don't use prosthetics, or don't use them excessively because it's more realistic, better representation, and makes me, a disabled dyke on the internet, really happy.
Lastly if y'all liked my advice and appreciate my time you are always welcome to tip me for it - my c*sh*pp is $neptunedrive
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Griffin Healthcare is a leading provider of prosthetics and orthotics services, specializing in crafting advanced prosthetic limbs. Their expertise encompasses the design and fitting of prosthetic arms and legs, ensuring optimal functionality and comfort for users. With a focus on lower limb prosthetics, Griffin Healthcare pioneers innovative solutions in orthotics, delivering personalized foot care solutions. Their commitment extends beyond mere devices; they strive to enhance the lives of individuals through cutting-edge orthotic interventions. Whether it's crafting prosthetic limbs or offering tailored orthotic support, Griffin Healthcare remains dedicated to empowering individuals with mobility challenges, embracing a holistic approach to healthcare that combines technology, compassion, and precision.
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Can you draw humanstuck italian vriska, with an eyepatch, and the corresponding shoulder amputated, but *without* a prosthetic? Most upper limb amputees dont end up using a prosthetic daily, so it would be nice to see her without one.
[id: an illustration of vriska serket, a white italian teenage girl, grinning at the viewer with her hand on her hip. vriska has dirty blonde hair, burn scars on the viewer's right side of her face, slightly tan skin, an eyepatch and one blue eye. she's an amputee with a missing arm, and wears a blue flannel, 8 ball tee, studded belt, and dark blue jeans. the sleeve of the flannel is tied up on one side and she has red braces and multiple ear piercings. the background is a red black gradient.]
i hope she looks properly. italian i based her off of a very italian childhood friend of mine
#homestuck#vriska serket#also i just realised you asked for shoulder amputee!!!! i hope this suffices well enough im sorry
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does fg have prosthetics?
(This one was largely written by @lsdoiphin.)
Yes, but they’re nothing special for the time period. So, hooks and pegs for the lower class, with more aesthetically appealing, comfortable, and complex prostheses for those who can afford it.
If you were wondering about the prospect of meur-powered mecha arms, that’s something that would probably be feasible… in the far future. The field of prosthetics is slow to improve, and there are a few reasons the Tri-Kingdom isn’t actively pursuing refinement:
1. Vestur has been at (relative) peace for a long time.
In the real world, big leaps in the field of prosthetics tend to coincide with postwar periods. This only accelerated in the post-industrial age, when war became grisly enough to yield tens of thousands of amputees from a single conflict. Before that, amputees were sporadic enough to be considered unlucky individuals rather than a specific demographic to be accommodated.
In the setting, war on home soil is out of living memory; the Vesturian peninsula has enjoyed peace for more than a hundred years. When the Tri-Kingdom goes to war, it goes to war off-peninsula on its own terms. A foreign enemy’s most gruesome weapons couldn’t hope to match a red conductor’s fire or a green conductor’s brambles. Simply put, they aren’t getting injured as frequently or grievously as their opponents.
2. The work of white practitioners decrease the number of amputations that need to be done in the first place.
Another common reason for amputation is to control severe infection: if the limb’s too far gone, it’s better to have it cleanly removed. (And essentially get a fresh re-roll on the chance/severity of infection, in any age before antibiotics...)
But white meur allows practitioners to remove damaged tissue, repair flesh, and close wounds instantly. This drastically decreases the risk of infection, salvaging limbs which otherwise might not have ever healed properly. Granted, the patient still needs to have access to a white practitioner and have their wounds seen to in a timely manner, but the end result is still a kingdom where less amputations are performed.
Less, but not none.
3. The amputees of the peninsula tend to be common laborers.
Barring unfortunate carriage accidents, it's rare for a nobleman or a commoner of wealth to lose a limb. Most amputations in Vestur are happening in rural areas, or to patients who had to travel/wait a long while in order to be seen by a practitioner. The cultural image of an amputee in Vestur is probably one of the following:
a Southern sailor who developed gangrene out at sea
a Northern frontiersman, who lost a limb to exposure or had an amputation following a hare bite
a Midland farmer from the rural eastern coast who endured some livestock or farm equipment accident
Of these groups, few have the kind of guilder to motivate innovation. Some of them are lucky if they can afford something like a peg or the hook in the first place - it's a large expense. Some will scrimp to get a peg if it allows them to keep working, but these must be commissioned and fitted. For the most part, the poorest will use solutions the local craftsman can make (like crutches) or simply adjust to life with one arm.
The upper class can commission prostheses that allow some movement, but they’re solely mechanic in nature and custom-made to the buyer. Think of the IRL jointed peg legs invented by Ambroise Paré, or the metal hands of the 16th-18th centuries.
In short: it would probably take a large scale war to spark Vestur’s interest in prosthetics. (Either that, or it would need to become a personal issue for a very wealthy nobleman willing to fund research as a dedicated obsession. And the resulting designs would need to be cheap and easily reproducible by local craftsmen.)
#sorry for no cool meur-powered prosthetic arms. i wish#there's a lot about meur that hasn't been discovered yet at the time the story starts#i encourage you do your own research if you're actually curious about irl age of enlightenment prosthetics!#our understanding of the IRL history likely has some holes#asks#world: forever gold#worldbuilding
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has anyone mentioned ianthe's flesh transplant arm as another example of sexual assault metaphor in tlt?harrow gets talked about a lot for obvious reasons but imo there's something there with ianthe as well, being forced to carry this (functionally dying/dead) limb that's been sewn into her body against her will and everyone else judging her for struggling with it until she literally tries to cut it out of herself. it would add a new layer to the bone arm scene, both as sex, as is usually interpreted, but also abortion and conception/birth.
(also idk where exactly this fits but something else about how cytherea severed her arm at the elbow but the transplant was attached at the shoulder so that even once she got autonomy back with the bone arm, she had still lost more than was originally taken)
anon this is WILD!!! i've thought before about how ianthe having an arm (whose arm, by the way?) attached to her body without her consent is just one of many autonomy violations we see in the series, but i had never connected it directly to the ever-present theme of reproduction and reproductive horror. this is absolutely blowing my mind.
this is a little more obvious, but i also just want to note while we're on the subject that ianthe's limb also seems to be an intentional parallel with the way that people who develop prosthetics make assumptions about the needs and wants of amputees; according to a 2022 survey, nearly half of upper-limb amputees end up abandoning their prosthetics. some amputees feel pressured into wearing realistic prosthetics to blend in, and people often end up feel hindered even by high-tech prosthetics. on top of being another example of a character suffering a severe violation of their autonomy, it's also an example of tamsyn's dedication to realistically portraying disabled characters, and (like with dulcinea and cytherea) it showcases the ableism built into the nine houses.
#asks#ianthe#SORRY IT TOOK ME SO LONG TO ANSWER THIS. IM CHEWING ON IT#THE HARROW IANTHE ARM SCENE AS ABORTION. MEIN GOTT#ABORT THAT THANG AGENDA CONTINUES#anon
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