#unless you’re going to like… comic con or something - you’re never gonna get to experience the full enthusiasm & love from your audience
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know-the-way · 2 years ago
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So I think my first question is - yesterday we saw the world premiere, with a very large audience, at the Palm Springs Film Festival. How was that for you? (x)
It was incredibly overwhelming, actually. I was so surprised at peoples joy at our being there and their own joy at being there! And the enthusiasm of the audience, it was like… I imagine it was like going to the cinema in the olden days, when people were very vocal, it's like being at a live theater show, actually. And yeah… Nathan was crying…
Awwww! Mary was crying.
I was. Just a little.
I was almost crying in the very beginning and then I got it together. [laughs] But it was a pretty incredible experience, actually.
So the reaction really surprised you?
Completely! I was so thrilled… that people laughed. [lowers voice]‘Cause I was a bit worried it wasn’t funny. But then they laughed a lot!
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cratmang · 5 years ago
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Steven Vs. The Multiverse - You Too?
Nora Maheswaran and White Diamond Steven bond over a common past.
<< Previous Episode (Questions)
>> Next Episode (Mentor) (Coming soon!)
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Conga: Ah, what a lovely day it is, here in the multiverse.
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Conga: Well, we should be careful not to lose track of time. Steven and Nora should be here in 10 minutes--
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Nora: Hey Conga, we woke up early--
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Conga: (Too early!)
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Steven: Pink AND White Diamond are here!?
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Wait a minute, I'm White Diamond. The Diamond Alert is just detecting me.
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But then why--
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Nora: Pink Diamond must be nearby! We should hide!
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Conga: Err, yes! You two go hide! I'll go distract her, and we'll regroup in ten minutes!
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Nora: But you said that we shouldn't fight the Diamonds by ourselves, unless we want to get--
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Conga: We said I'll distract her. Not fight her. Besides, I'm a Throne-Holder. We can hold my own against a D-D-D-Diamond! Heh heh!
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Steven: Alright. If you say so. See you in ten minutes.
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Nora: Do you think Conga’s alright? She should have met back up with us by now.
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Steven: Well, this is a huge strawberry field, and we didn’t exactly agree on where we’d meet. She’s probably still looking for us.
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I wish I had brought a lunch though. I skipped breakfast, and I’m getting hungry.
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Wait, we’re in strawberry field! Lunch is literally growing off of the bushes, waiting to be picked!
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Nora: I thought gems didn’t need to eat.
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Steven: That’s what I heard, but some gems like to eat anyway. I guess I’m too used to eating to just... stop eating.
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Actually, I don’t think I’m gonna be able to finish this huge strawberry. You want split it with me?
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Nora: God, yes! ... please.
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Nora: Can I ask you something? You “grew up” on Earth, right? Did you always know you were a gem?
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Steven: Hmm? Oh, no. I didn't even know anything about being a gem until after I met Rose and the Crystal Gems. And that was... about a year ago? Give or take?
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Nora: Wait, so up until then, you had NO idea you were a gem? You just thought you were a regular human?
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Steven: Well, "regular" would be a bit of a stretch. But yeah. The weirdest part? Apparently, I had a life way before I came to Earth. I used to be THE White Diamond.
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Nora: That's actually something I've been meaning to ask you about. Isn't White Diamond "the most powerful gem?" Not some chubby little kid? No offense.
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Steven: Yeah, the one gem that rules over the entire empire. But I have no memory of any of that. Heck, I barely remember anything that happened 10 years ago, if at all.
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Nora: ... Me too.
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Steven: Wha?
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Nora: For the longest time, I thought I was a human. But my healing powers, my "albinism," and my... gem... made it clear that there was no one else in the world like me. Then I met Amethyst, and I felt ecstatic... for all of 3 seconds. Afterword, she began talking my ear off about how she and I were "gems." Then later, I found out about my “past life” as Rose Quartz, and... well, I guess it’s nice to know my origin, but now I just felt even more out of place.
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Steven: ... You too...?
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...
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Steven and Nora: FINALLY, SOMEONE WHO UNDERSTANDS!
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Steven: That's it, this is officially the weirdest and also the best day of my life! I-I'm sorry for asking, but I gotta know, did you have to go through foster care too?
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Nora: Yeah. Connie found me and took me home to her parents 8 years ago, and I've been living with them ever since. That is, until we moved to Beach City, and this whole "gem" thing came up, but once it's all over--
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Steven: Wait, back up for a second. You grew up with Connie's family!?
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Nora: Yeah? Why, who were your foster parents?
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Steven: ...
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I actually bounced between a lot of foster homes growing up. Generally, they weren't very good.
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Nora: Oh... I'm sorry to hear that.
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Steven: It's fine. Things have been much better for me after I ran away and met Earl. She and the Crystal Gems have felt more like a family than any of the ones I lived with.
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Though to be honest, I kind of wish I was just a normal human, and not a gem. Or even a or half-gem, or whatever Rose-Quartz-Steven is.
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Nora: You’re definitely not alone there. Being a gem has just been nothing but trouble for me.
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Steven: But there’s not much we can really do about it. The only thing we can do is to live in the moment, and try to make the best of it. I mean, that's how I've been able to get through my hell of a life, and it’s worked out so far.
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Nora: Yeah... you know what? You're right. I’ve got superpowers that I still don’t understand, and I’m part of a happy family. I should count myself lucky.
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Steven: Take it from me, having the “intergalactic dictator” backstory is a real drag. You’re lucky you were Rose in your “past life,” and not a Diamond.
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Hey, I just had an idea!
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Nora: What is it?
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Steven: You should meet Rose! From my universe! We’ll ask Conga to summon her, and then you can get to know her! Maybe she could even teach you more about your powers!
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Nora: Are you sure that’s a good idea? If my “past life” was so eager to wipe her memories and live as a human, I don’t think an alternate version of her would really want to talk about her past. And to be honest, I don’t want to think about it either.
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Steven: You don’t have to talk about your past. I just think you should meet her. Trust me, you’ll like her! She’s really kind and gentle.
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... at least, towards people and gems that AREN’T Diamonds.
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Nora: Heh heh. Alright, you’ve convinced me. Next time we see Conga, we’ll ask if she can summon Rose from your universe. 
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Conga: They have no idea... SHE has no idea.
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Should we tell her? Should we say... anything?
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"Hey Nora, you know Rose, right? Well, guess what? She’s not real! You’re actually Pink Diamond! Yes, THAT Pink Diamond! You and Rose were the result of an era-long con that was hatched with the intention of protecting the Earth!" Yeah, I'm sure that will go over well.
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But she's going to find out the truth eventually, right?... right?
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Perhaps, for now, she's better off not knowing...
After all, we’re in the midst of a grand performance. The last thing we need is the reveal of some life-changing secret on our minds.
TO BE CONTINUED...?
Thank you for reading!
<< Previous Episode (Questions)
>> Next Episode (Mentor) (Coming soon!)
Enjoying those higher resolution portraits?
If you think about it, Nora and Steven have very similar backstories. I like to think that the two of them would bond over their shared experience of being raised in human society, without any knowledge that they were a gem (but knowing that they didn’t fit in).
Actually, that’s half of the reason why I love the concept of crossovers - we get to see interactions between characters that would otherwise never interact.
Characters in order of appearance:
Conga Tourmaline: OCDoNotSteal
White Diamond Steven: @ask-whitepearl-and-steven​ (Read comic here)
Nora Maheswaran: @amnesia-au-nora-maheswaran​ (Read comic here)
BONUS
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Hey, do either of you guys know a Lapis Lazuli? Just wondering.
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Don’t think so. Is she a gem?
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Yeah. She’s blue, and she has cool waterbending powers.
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Wait... was she some sort of terrifying water monster that was bound to a mirror?
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What? No! At least, not in my universe. I mean, I guess it’s possible she could have been, but that would’ve required me to heal her gem before befriending her and pulling her out of the mirror.
You guys... didn’t do that, did you?
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Oh... Uh...
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No.
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crashdevlin · 6 years ago
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Bottle- 11: Mission, the First
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Bottle Masterlist
Author’s Note: Originally posted to ao3 (This is an edited and improved version), I work in info from the comics (Like Hawkeye was married to Mockingbird and Red Skull had a disappointing daughter) and I took a few liberties with what the scepter could do (but not really because the Mind Stone was used to create the Twins so what I did is not that far-fetched). This is a lot more angst than I realized when I wrote it, but it’s compelling angst.
Summary: Cassandra Campbell is a Stark Industries lab tech with dubious genetics and a history with the new Director of SHIELD. She’s been working in New York since right before the Chitauri invasion. What does she have to do with Loki, and what will happen when he returns? Starts post TDW and continues to the end of AoU.
Pairing(s): Phil Coulson x OFC (Past), Loki x OFC (Non-con), Clint Barton x OFC, Steve Rogers x OFC
Word Count: 2133
Story Warnings: So many, worst (to me) are bolded. Younger woman/older man relationship,non-con, mutilation, torture, mind control, PTSD, depression, alcoholism, forced abortions, bad things (non-con) in a church, insomnia, memory manipulation, eventual consensual oral sex (female and male receiving),
Chapter Warnings: none
Tony dropped her near the back side of the compound and she started pushing toward the back. As she rounded the side of a brick wall, Cassie heard boots crunch behind her.
"Who are you? Turn around," the guard ordered.
Cassie resisted the urge to put her hands up, instead putting an indignant look on her features as she turned. The two guards had their machine guns raised and were noticeably confused by the blond girl in the T-shirt and jeans, creeping through the snow. "Zat's a bad idea." She inflected a German accent to her words. "I'm here to see Herr Strucker. Put zee guns down, take me to him and you probably von't be disemboweled for your insolence."
"Who are you?" the taller of the guards demanded.
"If you don't know, zen you von't know. Get on your little radio and tell Strucker 'Junior has come home'. Zose exact vords, no defiation. Strucker vill know vat it means."
They stared at her for a moment before the shorter one lower his gun and pulled out a radio. "Herr Strucker?"
"What?" came from the little speaker.
"We found a woman by the wall. She says she's here for you. She said to tell you 'Junior has come home'?"
The silence on the other end dragged on for several moments before static came through the radio. "Bring her inside."
Cassie walked between the two guards and was brought into the compound. As she walked through the compound, she noticed a young woman and a man standing together, off to the side near several computers. She was placed in a room with a desk and left alone. An overhead speaker came on in the office, and an alert went out. "Report to your stations immediately. This is not a drill. We are under attack. We are under attack."
Over the comm in her ear, which Tony had set so she could hear, but no one could hear her, she heard Tony exclaim "Shit!" and Steve respond with "Language!". As the action heated up outside the compound, Cassie took the comm out of her ear and dropped it in her pocket. Strucker opened the door and locked it behind him.
"452. You've grown into a beautiful young woman. Where have you been?"
"Vell, after you abandoned me at Der Speilplatz, Fury took me to zee Fridge. You know about zee Fridge, yes? It vas a prison. I spent 10 years in a SHIELD prison. I, eventually, von the love of a high-level agent who had Fury's ear and he arranged for my release. I convinced zem all zat I vas... normal, zat I'd fallen for zeir brainvashing. I'd have come to find you earlier, but Fury vasn't entirely convinced. He had an agent tailing me. After zee Battle of New York, I had a chance. I vas vorking to find you, specifically, but you idiots sought it vould be a great time to unveil yourselves, so zat Captain America could dismantle everysing ve spent 70 years creating in secret. You must be so proud."
"Well, we tried to find you, to bring you home."
"You didn't try hard enough. Ten years, Volfgang, and two more whoring myself to a man almost shree times my age so zat I could keep zee act going. And here I find you vis SHIELD artifacts, doing experiments to make people half as strong as me. Vhy didn't you just come find me?"
A nervous look came over Strucker's face. "I didn't know you'd developed abilities. Listen, you need... this building is under attack. We need to get you out of here. You are more important than anything in this compound."
"Even your little projects?" She feigned a mild jealousy. "Go rally zee men, Volfgang. I'm not going anyvere."
"All right, 452. Stay out of sight. Stay safe."
"It's Joanna, Baron."
"Joanna, then," Strucker said, walking out the door.
Cassie watched as the man walked away. She grabbed her ear piece from her pocket and placed it back into her ear. "Stark, we need to get inside." Steve's voice came through the comm.
"I'm closing in. Jarvis, am I... closing in? Do you see a power source for that shield?" Tony responded. Cassie felt that was a question more for her, than for Jarvis, so she ran around to the other side of the desk and pulled out the drawers, looking for a clue of where to start. After finding nothing, she slipped out the door and headed to the right. She followed a staircase up to find a large glowing column.
"There's a pathway below the North tower," Jarvis said in her ear.
"Great. I wanna poke it with something," Stark said.
"Good idea," Cassie said to herself, picking up a piece of pipe leaning against the wall and jamming it into the middle of the generator. It sparked, then exploded, tossing her into the wall.
"Drawbridge is down, people," Tony said.
"The enhanced?" Thor asked.
"He's a blur. All the new players we've faced, I've never seen this," Steve answered. "In fact, I still haven't."
"Clint's hit pretty bad, guys. We're gonna need evac," Romanoff came over the comm, causing Cassie to sit up. Clint was hurt and she wasn't out there where she could help. She wasn't where she should be.
"I can get Barton to the jet. The sooner we're gone, the better. You and Stark secure the scepter." Thor seemed to answer Cassie's concerns. She slowly stood, content that Tony and Steve would be inside soon and the situation would diffuse, now that she'd done her part.
"Copy that."
"It looks like they're lining up," Thor mused.
"Well, they're excited," Cap responded, before a sound of explosion came through.
"Find the scepter," Thor ordered.
"And for gosh sake, watch your language!" Stark teased.
Steve sighed. "That's not going away anytime soon."
Cassie slowly found her way back down the stairs. She went to the opposite side of the hall when she came to the bottom of the stairs, quickly catching up to Steve as he found Strucker. She was down the stairs from where Steve emerged.  "Baron Strucker. HYDRA's number one thug."
"Technically, I'm a thug for SHIELD," Strucker quipped.
"Well, then technically, you're unemployed. Where's Loki's scepter?"
"Don't worry, I know when I'm beat. You'll mention how I cooperated, I hope."
"I'll put it under illegal human experimentation. How many are there?" Steve asked as the brunette in the red coat came up behind Steve and blasted him with some sort of energy. He flew down the stairs, where Cassie grabbed him, helping him up. Steve gave her a confused look, before saying, "We have a second enhanced. Female. Do not engage."
"You'll have to be faster than-" Strucker began before Steve bashed him with his shield.
"Guys, I got Strucker," He said.
"Yeah. I got... something bigger," Tony said, over the comms as Steve picked Strucker up, turning to Cassie.
"What are you doing here? You're supposed to be at the jet."
"Tony had another idea. I jumped at it. You wouldn't have wanted to wait at the damn jet, either. Just like you didn't want to wait at the base while Bucky and hundreds of Americans were rotting in a Hydra camp."
"Yeah? What was Tony's idea?"
"I got us in. I brought the shields down, not Iron Man. That man, there, Baron Wolfgang von Strucker, he knows me. Knew me. I used that to get inside, used the distraction of the battle in the woods to get to the generator in the North tower and I blew that shit up. Pardon my language," she said, with a small smirk.
"Not you, too."
"Of course, me too. Now, you want some help with Strucker, or are you gonna muscle that mound of meat out of here yourself?"
"I got him. Get back to the jet. Please, be careful. Watch out for the enhanced," he said, a concerned tone in his voice.
"Yes, sir."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cassie sat next to Clint on the jet, not leaving his side to join the conversation around the jet. She'd heard Banner lamenting his change and the HYDRA agents he'd killed, but no one had said anything about the fact that she was the third-to-last person to get on the jet. Natasha had glared at her several times, but she'd focused on Clint and the massive hole in his side. At some point in the flight, Clint had reached over, weakly, and grabbed her hand.
As Clint was pulled off the quinjet to be operated on, Cassie was told to stay back. Tony grabbed her and pulled her to the lab. She stared at the scepter as Tony scanned it. "You did good. I'm impressed."
"Well, impressing you is always at the forefront of my mind, Tony."
"No, it's good. I can trust you. And by that, I mean I can convince you to go behind the backs of our teammates and take credit for your work."
Cassie laughed. "I just really wanted that scepter in Asgardian hands. Where it'll be safe. Any means necessary."
"And that had nothing to do with you being offended that Cap told you to wait in the car while the rest of us played exterminator for a giant serpent?"
"Well, that won't happen again, right? I've proven myself. I spent more time in that compound than anyone else."
"Sure," Tony said, succinctly, before continuing. "Unless the reason he wanted you to hang back was less about your capabilities and more about him worrying for your safety."
"Well, he shouldn't be worrying about me. I'm perfectly capable of-"
"What you're capable of doesn't matter. This isn't about your training or your track record. I put you in that compound because you survived a week in the Alps in a hospital gown and then blended in with a small Austrian town. You were born for this shit. Maybe not meant to be on this side of it, but... Cap's issue is not your ability to do this. This is about how upset he is on the idea of you dying without him having a chance to be modestly immodest with you."
Cassie scoffed. "I thought he got the memo. I'm not doing the dating thing. Shit's complicated enough without that mess."
"He didn't get that memo. And you know, he's the boss, really, so... we can keep sneaking behind the boss' back or..."
"If the next words out of your mouth are anything akin to 'take one for the team', I'll walk."
Tony shrugged. "I'm good with things as is."
Cassie sighed. "I'll talk to Steve. Make sure we're good. But I'm not fucking him just because I'm the first one he's wanted since he lost Agent Carter."
"No one said..."
Cassie shook her head. "I'll deal with this. You... concentrate on the scepter."
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Cassie walked the halls of the upper levels of Stark tower, rehearsing what she would say to Steve, for forty-five minutes before she ran into him. "Hi, Steve."
"Hey. What are you doing?"
"Nothing. I've got nothing. I'm trying to not think too much. I don't wanna say I'm floundering... but I'm floundering. I mean, yeah, the scepter's safe, but Loki's still MIA, and the Avengers are about to break apart until the next time the Earth needs it's mightiest heroes and I don't know what to do with that downtime. Then, there's the awkward elephant in the room."
"You wanna know if we're okay?" Steve asked, succinctly.
"Yeah. I mean... I followed Tony's orders instead of yours. I know that was a slap in the-"
"Cassie, it's fine. I understand. I shouldn't have tried to keep you out of the fight. Never tell him I said this, but Stark was right. There was better use of your time."
She smiled. "I'm glad."
"Look, I understand how downtime can be a bit disconcerting. I know it's not Austria but I'm sure you can find something peaceful to do."
"Austria wasn't peaceful. It was mind numbing, which is what I wanted at the time. I prefer the city, though. Look, I... Pepper wants me to go back to work in the lab, but... I think that would be more boring than working a grill. Please, tell me that you have something useful for me to-"
"Actually, I don't. The only thing I have is tracking those two enhanced. Why don't you check on Barton? I think Doc's finished patching him up. After that, we'll discuss ways that we can put your skills and enhancements to good use. Even if the Avengers aren't assembled, we have use for you. Stick around. Oh, and there's the party."
"I will stick around for that. Definitely. I mean, I live right downstairs," Cassie said, walking away.
KITCHEN SINK TAGS @heyitscam99 @wonderlandfandomkingdom @unlikelysamwinchesteronahunt @mrs-meghan-winchester @henrymorganme @lonely-skys @allykat2108
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wtnv-panels · 6 years ago
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Good Morning Night Vale, episode 1: “Pilot”
Symphony Sanders: A friendly desert community where the sun is hot…
Meg Bashwiner: The moon is beautiful and mysterious lights pass overhead while we all pretend to sleep.
Hal Lublin: [Cecil voice] Good morning, Night Vale.
Symphony: I was like ooh, I got a little chill when you said that Hal, that was cute.
Hal: Thank you. I exist to give people chills, that’s what I’m here for. I’m a chill monster.
Symphony: You’re very talented.
Hal: Some people say I have no chill, [laughter] but I think I just proved differently.
Symphony: I think you have lots of chill.
Hal: Thank you.
Meg: All right everyone. [laughs] I think you have the most chill.
Hal: Oo!
Meg: Hey everyone, welcome to Good Morning Night Vale. A new podcast where we recap every episode of Welcome to Night Vale!
Symphony: Woo!
Meg: Woo! Everyone’s afraid to talk. [laughter] I know.
Symphony: [laughs] I think I’ll get better later but right now I’m like, do I say yes?
Meg: Welcome to the clunky intro of our brand new show. My name is Meg Bashwiner and I am the woman who talks to you at the end of every Welcome to Night Vale episode. I also play the voice Deb, sentient pyatch o’ haze, and I am the MC of the live shows, if you’ve been to one of our live shows you’ve seen me, for the most part, unless you came to the show in Birmingham in 2015 you didn’t see me, I wasn’t at that one. Other than that, that’s me. Who else is on the call with me, who else is here? Silence.
Hal: Oh I was saying ladies first, but I’ll go.
Symphony: I was waiting for you, you go.
Hal: OK. My name is Hal Lublin and I am the voice of Steve Carlsberg and I have been since… 2013. Wow. I can’t believe it’s been since 2013, my mind is ready to explode, with happiness, and I’m really excited to be a part of this and to stroll back through Night Vale with the both of you.
Symphony: And I’m Symphony Sanders and I play teen militia leader Tamika Flynn, in Welcome to the Night Vale. And I have since… I also think 2013, I’m not sure, someone would have to tell me. And I’m super excited to go through all of these episodes with you guys.
Meg: I’m also excited to go through all these episodes, it’s been fun, it’s nice to take a look back on the, oh lots and lots of episodes. By the time this airs, I think there will be like a 129, 130 episodes of Welcome to Night Vale…
Hal: Wow.
Meg: ..which is really wonderful.
Symphony: That’s a lot of episodes, Meg.
Meg: Not to mention all the live shows and uh, and yeah all the things. Yes so we’re going back, we’re gonna be talking with some people who are involved in the Welcome to Night Vale world. On this episode, we’re going to hear from the voice of Night Vale, Cecil Baldwin. We’ll chat with him about his experiences and his reactions to the pilot episode of this show, and we’ll have that for you later, which is really exciting. Yeah so we’ll be hearing from different people involved in the Night Vale world over the course of the podcast, and in this episode specifically we’ll be hearing from Cecil, and we’ll be talking about the different episodes of the show, our personal reactions to them, as well as the global reactions to them.
Hal: Can I jump in for a second and say what I love about the show that we’re doing?
Meg: Please.
Hal: Even if it’s the first episode and the first, five minutes of it.
Symphony: [laughs] Yes.
Hal: This is what’s cool about it. For all you Night Vale fans out there who have not been able to come to a Comic Con where we’ve done a panel, who have never got to see us in person or gotten to sort of learn a little bit about what’s going on behind the curtain of the show. I think it’s really cool that you get three people who have been involved in the show for a very long time, sort of walking you through it, and not only talking about what happened but giving you some insight and we’ll be answering your questions on occasion as well. So this is really for all of you out there who are fans of the show, to give you another layer of Night Vale, maybe answer some questions you had, or raise some new ones if we’re doing our job.
Symphony: Agreed. [laughter]
Hal: Was I wrong?
Symphony: Correct.
Hal: Was I bad?
Symphony: No you were correct.
Meg: No that’s really beautiful.
Hal: OK, good.
Meg: Yeah, it’s really beautiful.
Symphony: It was just such a good, you really impacted us, it was such a good description. [laughs]
Meg: Yeah. I was speechless. I’m really looking forward to seeing where this podcast takes us. So let’s get down to business, we’re doing the pilot of Welcome to Night Vale, we’re discussing that today. The plot description of which is: “A new dog park opens in Night Vale. Carlos, a scientist, visits and discovers some interesting things, seismic things. Plus a helpful guide to surveillance helicoptering.” I’m a really good reader. [laughter] So yeah.
Symphony: That’s why you do this fictional podcast.
Meg: Yeah, that’s why I do this fictional podcast. So we, to reel us in, do you want to talk about what our reactions were?
Symphony: Yeah. I mean if you really look, not even that deeply into it, a lot of the things that come up in the first episode are some of our biggest fan things, like the dog park obviously what were, or so many people are known for talking about hooded figures and the Sheriff’s Secret Police, and kind of introducing the town of Night Vale and immediately putting you in this space of, uh, distrust. [chuckles] Right? And you can’t go in the dog park, even though a new one was built, dogs aren’t allowed in there, people aren’t allowed in there. Basically don’t acknowledge it.
Meg: Yeah I was struck by that too, by how so much of the Night Vale world that we know today existed in this first episode. So we’ve got the dog park, we’ve got hooded figures, we’ve got the Sheriff’s Secret Police, we’ve got Old Woman Josie and angels and Big Rico’s Pizza and the Desert Bluffs rivalry, like there’s so, and Carlos and Cecil, like he says in this episode “I fell in love with Carlos”, Cecil says it’s. it’s just like, there’s so much of what makes Night Vale Night Vale just in this first 20 minutes.
Hal: Yeah I think the hallmark of really good storytelling is, rather than beginning at the beginning is to start in the middle, and you are dropped into the middle of what feels like a fully realized world. And it’s a testament to how it was written that all those elements of the pilot have just been built on. And even that thing that, the great humor in Night Vale for me, the thing that I enjoy the most is that contrast in the ordinary with the fantastic that’s being treated as completely mundane and, like standard. So there’s no wink to the audience, there’s no we get this is weird, it’s just this is the world you’re in, and that allows you to sort of jump into it completely. And I love that Joseph and Jeffrey joke rhythm they have where they’re like, there are no dogs allowed in the dog park. Do not look at the dog park, do not taste the dog, like that building rhythm, where they just attack a type of announcement or an angle of something over and over again and keep building on it, I really loved seeing that from the beginning. I forgot, I hadn’t listened to this in years and years and years. And it was really interesting to see how formed their voice was for this from the jump.
Meg: Yeah I hadn’t listened to this episode until like it was probably, this episode premiered June 15 2012, which is Night Vale’s birthday. Almost six years ago to the airing of this episode. That was the last time I listened to it, when Joseph was like “hi do you wanna listen to this thing I made?” And I was like sure hun, you know, what do you got? And that was the last time I listened to it, and it really is great to be able to look back at it and hear so much of their voice and also Cecil’s voice, and the development of the character of Cecil as our reliable unreliable narrator.
Hal: What did you think the first time you heard it, way back then when it was like listen to this thing I made, what was your impression of it?
Meg: I think I was initially just, it was so different than anything else I’d seen Joseph make before and also so, I’m always impressed by Cecil the actor. Cecil the person, you know I love and is a dear friend and Cecil the actor blows me away every time. No matter how many, how long I’ve worked with him and how long I’ve known him, so I was really impressed by his voice acting and how much world he was able to build just behind the microphone. The world of audio fiction was in a newer place then, so it was interesting to kind of see what one man and one microphone could build and that was really cool, I remember being like, this is cool. And you know, that was before Night Vale was a thing, so I was like this is cool, what do you want for dinner? Like [laughter], Joseph you made a nice thing, it’s great.
Symphony: Yeah along that..
Meg: I remember him sa-
Symphony: Along that line, where did you think this was going? Did you think it was gonna go anywhere, did you think it was just a fun project that he is working on? What were your initial ideas?
Meg: I remember him saying to me: “I feel like this could be thing.” Which is interesting now, cause it definitely has been a thing, but at the time it was like he never, we’d have projects that we worked on, we’d had projects that we did. And I think the confidence that he had in this project was different than what we had seen before from him. And he had definitely had successful projects before, but definitely nothing with the audience and impact that Welcome to Night Vale has had. So… yeah.
Symphony: And so past this pilot when, cause this happened in 2012 but like, when did you guys, do you remember the day that you were like oh this is, more than just a thing you do?
Meg: Yes. I don’t remember the specific day, but it was about a year later.
Symphony: Nice.
Meg: The first year of Night Vale was great, people listened to it, Joseph and Jeffrey were like, hey some of our friends have listened to this show, how great is that? I remember there was like one fan that we saw, Joseph would search Twitter to see if anyone was listening to it and we would often get people being like up all night, [vale]. [Vale] is the verb in Spanish does it mean I think it, what does [vale] mean? So we would get those tweets, we’d search for Welcome Night Vale tweets, we’d get people in Spanish saying [vale]. And then eventually we saw people talking about and there was this one fan who’s named Dana, and Dana would tweet about listening to the show with friends, and there was one tweet that was from Dana that was like “Mom, stop ftrying to bring us enchiladas, we’re listening to Welcome to Night Vale.”
Symphony: Aww!
Meg: And so we thought that was really super sweet, and so they named the character Dana after Dana the person who was tweeting at us. [chuckles]
Hal: That’s cool.
Symphony: That’s so funny. Also I love enchiladas.
Meg: Yeah. But if you’re trying to listen to Welcome to Night Vale, and your Mom was trying to bring you enchiladas, I would personally be like thanks Mom, but…
Symphony: Right, it’s like a listening snack.
Meg: No shade to Dana but [laughter]. So yeah, about a year into it it started to get some tractions. We did our first birthday party at a space in New York that had about 100 people come to it, which was awesome. So cool that we had 100 people that knew about us. And then things changed pretty rapidly. In July of 2013, we used to sell Welcome to Night Vale T-shirts on Amazon, and I think we printed like 50 of them. And once a week or so, we’d get an order for a T-shirt. Joseph would package it up and take it to the post office and send it out. And then over the course of a weekend, we got an order for 1000 T-shirts. Before Amazon shut it off, because it kind of went out of control super quick.
Symphony: It’s like too much.
Meg: It was too much, it was like there was, we didn’t have the stock for that, so we went and had more T-shirts printed…
Symphony: You broke the system.
Meg: One weekend just sitting in our studio apartment in Brooklyn, packaging T-shirts, a thousand of them. Which is a number that doesn’t really make sense until you actually sit down and do it, and it was so hot..
Symphony: That’s a lot.
Meg: I sat in the apartment and I just did it, and I think I watched like the first season of A Chef’s Life on Netflix while I did it. And I was using packaging type, touching it over and over again so I had no skin left on my finger tips at the end of it.
Symphony: It was just slowly pulling off layers of skin.
Meg: Yeah. And then I made Joseph take me out for ramen and.. [laughter] That was my payment for packaging 1000 T-shirts was my husband or my boyfriend at the time took me out for ramen.
Symphony: That’s like, in Seinfe- I probably can’t mention that. In that one show where that lady died, she was sending out her wedding invitations and she kept licking the stamps, licking the stamps and the glue was poisonous, good thing you’re still alive though.
Hal: Wait…
Meg: Yeah, I still have use of my fingers.
Hal: Why can’t we mention that show? Are we restricted from (--)?
Symphony: I mean can you?
Hal: Sure.
Meg: Yeah.
Symphony: I don’t know the rules of audio recording.
Hal: I’ll tell you what.
Meg: Seinfeld! McDonald’s!
Symphony: [laughs hysterically]
Hal: I’ve been around the block and let me say something, Jerry Seinfeld. You’re welcome to come on this podcast anytime you wanna show your face.
Symphony: Yes, yes!
Hal: We’ll all get into an old car with you, you can take us out for coffee.
Symphony: Ooh, for coffee!
Hal: We can complain about comedy, it’ll be great. Making that offer right now.
Symphony: I’m very funny.
Hal: He who will not be named.
Meg: I will make sure I say nothing funny. [laughter]
Symphony: I won’t even smile the whole time.
Hal: I do love that show, but he complains all the time.
Meg: Yeah, it’s gotta be hard being him.
Hal: Yes, really difficult.
Meg: Anyway, that’s not to throw shade on Jerry.
Hal: No.
Meg: Yeah so that’s, we kind of got off on our lovely little tangent talking about the very beginning and where we are now.
Symphony: Yeah. But we can go back, look…
Meg: Let’s go back.
Symphony: That’s the great thing about a nice conversation. Let’s go back, let’s talk about the beginnings of Celios, the beginnings of Carlos and Cecil.
Meg: Yeah, the [C’s/seeds?) [0:14:11].
Symphony: Before it was Cecil, just nameless announcer, just announcer. Or narrator, right? But people I guess didn’t even, did they reference him, what did they do before he had a name?
Meg: I dunno. I dunno if anyone listened to the show, like (if we had) fanbase before the.. [laughter]
Hal: Yeah, we’re in the early early days. It struck me, was it weird for either of you now, listening to it through the lens of six years of content almost? Five and a half, wherever we’re up to as of this recording, that everything sort of takes on extra meaning? For me in particular, playing somebody who’s like not the conspiracy theorist, but the guy who seems to know the truth about what’s going on? That through that lens I was like, he’s lying, he’s a puppet. I can hear it right now, because all of that was just being established. Did either of you get that sense or am I just going in too deep?
Symphony: No I think that is like, I’m not as conspiracy theorist but I am also dazzled by magic. And there are things in the early episodes of Welcome to Night Vale that I’m like, how did they know?
Hal: [laughs]
Symphony: Like how did they know? And I just love it, I like going back and listening to and I’m like oh my gosh, talking about like, seismic activity and there’s something happening in Night Vale like how he was talking about the different, how it was very interesting scientifically. Just finding out those things, you’re just like oh now I’m like, did they know from the beginning? But then now I know because they’re my friends I’m like, they didn’t know. Or maybe they did, who knows? Maybe they’re possessed.
Meg: They’re probably possessed. We’ll find out later…
Symphony: [laughs]
Meg: .. in season 18 of Welcome to Night Vale, it’ll be revealed.
Hal: [chuckles] I remember talking to Joseph, and this had to be some time in I think 2013 early 2014. And I know at that point, things were still being sort of plotted out. Like hey we had some thoughts about what, and that conversation was about Steve and Cecil’s relationship and maybe Cecil’s not the most reliable narrator. So now that’s something, that sort of rung in my head and it developed over the course of a couple years, but now going back, when you go back with that knowledge of what’s to come, it colors everything that you hear. Which I think is a hallmark of how good the writing is that they were able to take it, even if that’s not something they had planned out for 2014-2015, that they got there in a way that the internal logic stays intact. As a whole.
Symphony: Yeah. That you can go back and relisten to stuff and you’re like, oh yeah there’s no gaps where you’re like oh, that was totally forgotten about. It’s not like Lost.
Hal: Yeah, you’re watching like they don’t even know, he doesn’t even know what’s gonna happen, I can’t believe I’m listening like I have more knowledge than the character does.
Symphony: Right.
Hal: And it’s you’re getting to watch them, you get to rediscover it by listening along, which I think is really really cool.
Meg: That is really cool. I hadn’t thought about that, but it is a pretty cool experience to be like uh, I’m the reliable narrator know cause I know.
Symphony: Cause you’re from the future.
Meg: I’m from the future.
Hal: Oh my goodness, we’re all time travelers! This is very exciting.
Symphony: Ah, you guys!
Meg: (You’re all) Is this the best time to time travel?
Symphony: [laughs] I feel like I’m in Quantum Leap! I’m just gonna start mentioning major television shows. [laughter]
Meg: Yes, hey I think it’s fun, they can all come for us, they can all come directly for us.
Hal: Yeah what are they gonna do, send us to Cheers? [laughter]
Symphony: The Borg gonna get us from Star Trek?
Meg: Yeah I mean we're just like Raymond, everybody loves us. [laughter]
Hal: Sesame Street. You were saying, Meg?
Meg: Buffy the Vampire Slayer. I was just thinking. Alright, so yeah I think it was interesting what we were talking about for a moment, with the sparks of love between Cecil and Carlos. I think it’s interesting to, this show was not one that describes people’s physical characteristic very much, but Carlos is described right away. His teeth and hair are described, which when I wrote that down I was like, teeth and hair! [laughter]
Symphony: What wonderful notes.
Meg: What wonderful notes, yeah, and Cecil’s description “I fell in love instantly”. And so they describe his perfect hair and his teeth like a military cemetery,a nd that he is beautiful.
Symphony: Hey, you like what you like, I guess.
Meg: Yeah.
Hal: Yeah.
Meg: The lens of Cecil’s developed.
Hal: Yes.
Symphony: Is that how you felt about Joseph the first time you saw him?
Meg: I felt, being honest about the first time I met Joseph, I did not think that he was uh.. I thought he was gorgeous, I mean like he’s a good-looking dude.
Symphony: Yeah.
Meg: But we did not get along on a personal level, I think cause I didn’t quite understand who he was, and then once I got to know him I fell in love, over time slash instantly. But yeah we met in the box office of the Kraine Theater, which is, the Kraine Theater is the place I met Joseph, I met Jeffrey Cranor, and I met Cecil Baldwin. So it’s a sacred, sacred space, yeah when I met Joseph and..
Symphony: Most of the important men in your life.
Hal: Yeah.
Meg: Yeah. When I, all of them except for, you know like my Dad and Hal Lublin.
Hal: Correct.
Meg: I met my Dad in the hospital when I was born. [laughter] It was a good day. Like I met my Mom and my Dad and maybe my sister all in the same day, which was pretty great.
Symphony: That’s a big day!
Hal: That’s pretty important.
Meg: Did I know at the time like how important these people would be to me? No, I was an infant, I was a newborn but, I felt it I think, maybe. [laughter] Alright. So when I first, but this isn’t a love podcast. When I first met Joseph I was like, who is this kid? What does he want? And then yeah we became friends and I, only wanted things from him from that point out.
Symphony: Then you made him yours.
Meg: Yeah so then I realized how wonderful and smart and, I always knew he was attractive, he is a good looking kid.
Symphony: Yeah.
Meg: He really is. Anyway, alright. Other things in this episode, there’s the NRA bumper stickers.
Symphony: OK, here’s the thing.
Meg: The intr-
Symphony: Oh I’m sorry, I didn’t mean to yell.
Meg: I wasn’t gonna say anything, I was making..
Symphony: I’m sorry. I got really excited, because I was thinking about this in the first two episodes, they make their stance very very clear about where they stand with like governments, and the NRA and guns and all sorts of business like that. So to all of you (friendlings) out there, who love your second amendment, we love you too, however listen to the episodes.
Hal: Yeah, it is really striking, I agree. I had the same, I wrote that down too that idea of like, you know where they stand right away and sadly, it’s really sad that six years later, that is really relevant to the point that listening to it I was like hold on, this could have been written any time in the last year.
Symphony: Three weeks ago.
Hal: It could have been an hour ago, and it would feel just as relevant. Which is, that’s a piece of commentary about a lot of different things, but in particular it’s..
Meg: Yeah.
Hal: It’s nice to see like, it’s very much them, and what’s inside of them and then writing their, what’s in their heart. Probably with the idea that hey it doesn’t matter who listens to us, we’re gonna make something that we care about. And that comes through big time, in moments like that in particular.
Meg: Yeah if Night Vale is an American city, which it’s a city in the American southwest, it’s set in the America so the people who, we can’t hide from that, we can’t run from that whether it is this totally bizarre world where up is down and down is up, it is still footed in America. And so there’s these things that are unescapable about it. And yeah, Joseph and Jeffrey are not ones to ever really hide their opinions when it comes to things like gun violence…
Hal: True.
Symphony: True. So and as we have also evidenced by, when we travel throughout this beautiful country of ours, I remember there has been airports that we’ve come through, where there’s been a sign that says: “Did you forget to take the gun out of your luggage?” And I’m like oh, I never put one in there, dang it!
Hal: [laughs]
Symphony: I guess I forgot to bring that.
Meg: I can’t bring dry shampoo.
Symphony: Right?
Meg: But.. [laughter] Like literally, you’re like we can’t bring that dry shampoo.
Symphony: What about my yoghurt?
Meg: What, hang on, sidenote. Tangent, why are old people always trying to bring yoghurt on the airplane? Like it’s a liquid, friends, like…
Symphony: [laughs] Constant struggle.
Hal: Oh my god. One time I was at the metal detector at LAX and I was behind a group of older German tourists, and it was like they huddled up beforehand, they were like alright, which rule do you wanna break cause we shouldn’t all do the same one.
Symphony: What?
Hal: I’ll have a pocket full of coins, meanwhile you’ll have a gallon of water in a camel bag that you’ve strapped on that you don’t understand you can’t have for a variety of reasons. [laughter] And then could you be juggling grenades as you try to walk through? That would be great, alright, break. And it took forever, it felt like I mean, again probably wasn’t that long but it felt like nine days, of waiting for them to get it together and realize that they can’t drive a car through the metal detector. It was bizarre.
Symphony: You grew a beard in that time.
Hal: I grew a long wispy bread. I scratched several lines, both horizontal and vertical, into the wall to mark how long I’d been there.
Meg: Alright. Welcome to this very important podcast where we talk about, how things can be frustrating at lines at airport security.
Hal: Yeah. We’re so sorry (it’s all)..
Symphony: It’s all part of the Night Vale experience.
Hal: Yeah. I was gonna say we were talking about Joseph before, I wanted to bring it to the weather. Meg: Yeah, the weather. Let’s tease it like they do on the show so we’ll be like, next up we’re gonna talk to Welcome to Night Vale’s voice, Cecil Baldwin, but first – we’re gonna talk about the weather. [sings] Da-daa..
Symphony: That was a good, that was a good teaser.
Meg: We teased it. Really teased that.
Symphony: We teased the shit out of it. [laughter]
Meg: Yeah, so the weather. These and More than These…
Symphony: It was Joseph!
Meg: By Joseph Fink.
Symphony: That’s your husband.
Hal: I didn’t know who, I was listening to it, I was like this guy sounds super familiar, but I don’t, I can’t place him musically to any other songs that I would have heard from him.
Symphony: [laughs]
Hal: And then I’d get to the end of the episode where like, (-) the weather was These and More than These by Joseph Fink, I’m like get the fuck out of town!
Symphony: Right?
Hal: That was Joseph? And…
Symphony: He’s such a good singer!
Hal: He has a beautiful singing voice, how do I not know this after all this time? And it’s an enjoyable song.
Symphony: It’s a good song.
Meg: It is, the lyrics are great, they’re super weird and fun.
Symphony: OK so first of all, let’s talk about the weather being a song.
Meg: Yeah, this is the first time that happened.
Symphony: The first time I ever, I remember back in the day when I first listened to the episode, I remember I was like, OK and now the weather. Cause it had other installments like Community Calendar and whatever and you’re like OK, that’s cool that makes sense it’s like weird and kind of funny. But then the weather is music. What a brilliant idea. And now that I know Joseph as well, it makes so much sense. Joseph and Jeffrey, it makes so much sense because they are so focused in music, they both love music so much, and Joseph especially loves independent music. And I admire that. And listening to this show, I have found more musicians and more music that I would have never ever heard of in my entire life.
Hal: Sure.
Symphony: And it’s like getting a recommendation from a friend, right? You’re like, they’re like you would like this song, and they play the song and it’s like wow. But this song in particular being the first song, I keep thinking I’m like, was he just like oh, I’m gonna put this song on there, or had he thought oh I’m gonna try to see if I can find other people, or whatever. I guess I don’t know that bit.
Meg: I mean knowing Joseph and knowing his process behind this, he was definitely like well OK what do I have the rights to? OK, something that I own.
Symphony: [laughs]
Meg: And then yeah, I don’t know his process behind selecting. Joseph has a lot of songs, he’s had some be on the weather, he’s had some that weren’t on the weather that just exist. I used to go see him play at open mics and (-) places in New York City, and he would play his original songs, and he would also play a Leonard Cohen cover or two, because that’s how adorable he is. So I think, I don’t know why he selected this one “These and More than These”, but I like it, I think it’s really fitting in the first episode, I think you’re gonna get an interesting.. Joseph’s voice as a songwriter as well as Joseph’s voice as a writer.
Hal: Yeah.
Meg: So yeah I think he was first starting to place the weather, he was like who do I know that will say yes to this, and he was the one who could do that for the first episode. [chuckles]
Symphony: It me, you know.
Meg: It me, and now it’s branched out like so many people, people like the Mountain Goats have premiered songs on the show and..
Symphony: That’s phenomenal.
Meg: ..Dessa has premiered songs on the show and people have, like The Felice Brothers have premiered stuff so it’s like, there’s all these bands that we love and have loved forever, and musicians that are putting their work on our show and it’s so cool to start from here and get to a bigger place.
Hal: Yeah.
Meg: As well as the submissions. There was a while we were taking submissions for the weather, and we got so much great music from people. And that’s the point where it’s like, we still use those submissions, we opened submissions I think for like a couple weeks, and we still use some of those submissions. As there were just hundreds of great great songs.
Hal: Amazing.
Symphony: But that’s also how we get introduced to so many great artist that we’ve heard from and once that we’ve worked with. Mary Epworth and Eliza Rickman and Dessa and Doomtree and all sorts of people, people from all over the world which is really phenomenal and actually I’m going to see Dessa this weekend, for her new Chime tour so I’m pretty excited about that.
Meg: It’s a great album.
Symphony: It’s so good.
Meg: She hasn’t made anything I don’t like. She hasn’t sent a text message I didn’t like. Like every piece of her writing is that good. [laughs]
Symphony: She’s a poet.
Meg: She’s a poet, yeah seriously. She Facebook comments in a beautiful way like she just.. [laughter] Which is a, super (sick) (--). Yeah it’s like, we get to meet such great people and luckily we get to work with them when they came on tour with us like we’ve had, and we’ve really bonded with all of them. I think tour will bond you to people.
Symphony: Yes.
Meg: It’s cool to bond to people who are like, they start as outsiders and then they become insiders.
Symphony: They’re from the inner circle. Actually we should, just a sidenote, we should have a maybe special episode talking about tour, I feel like we’ll talk about it anyways but, be like oh tour shows, Investigators… what else did we do, Ghost Stories?
Meg: Yeah we did Ghost Stories, Old Oak Doors we didn’t tour but we did it live.
Hal: The Debate.
Meg: Condos we sort of toured, The Debate.
Symphony: That’ll be really interesting when we come across those. And we’ll have to go over the controversy of, what we call the controversy of the original Tamika Flynn. [laughter]
Meg: I think we will, stay tuned audience, we’ll go over that controversy.
Symphony: It’s me, it’s always been me!
Meg: There’s also the controversy of the original Carlos.
Hal: Oh yeah, for sure!
Symphony: Yes, we’ll talk about that with Jefe.
Meg: Yeah, with our Jefe and maybe even with Dylan Maroon, short of Dylan Marron.
Symphony: Ooh!
Meg: We have more fun guests coming, but speaking of more fun guests coming, we go now to our conversation with Cecil Baldwin.
Hal: Stay right there. Good Morning Night Vale will return after a brief break.
Meg: We go now to our conversation with Cecil Baldwin. Alright, so who do we have with us on the line, who could it be?
Cecil Baldwin: Wait, is that me?
Meg: It’s you.
Hal: Do you know who you are? You get three guesses.
Cecil: It’s me!
Hal: Alright, that’s fun.
Cecil: [chuckling] That’s one. Also me! And my telephone.
Meg: Cecilia Joyce Baldwin.
Cecil: That’s right. It’s me Cecil Baldwin!
Meg: So Cecil Baldwin, what is it that you do for Welcome to Night Vale? [laughter]
Cecil: What don’t I do for Welcome to Night Vale?
Meg: True.
Cecil: I’m a voice actor on Welcome to Night Vale. I play the character of Cecil Palmer, although we’re talking about the pilot episode..
Symphony: Yes.
Meg: Sure are.
Cecil: So there was no Cecil and there was no Palmer. It was just “guy”. It was like, dude on mic.
Symphony: Unbodied voice.
Cecil: Just the voice of.
Meg: Yeah. You were the voice of for a very long time before you got proper-named.
Cecil: Yeah.
Meg: So yeah we have Cecil Baldwin with us, Cecil is of course of the voice of Night Vale, the velvet host of Night Vale Radio, the velvet-voiced vost, the velvet… voiced host.
Symphony: Yeah. That’s a lot of words.
Meg: So as you mentioned, we’re discussing the pilot episode. So the pilot episode aired June 15, 2012. What was your life like in June 15 in 2012? [chuckles]
Cecil: Oh my god. If I was better at multitasking, I would totally look up my Facebook page from 2012, just to see what was up but I literally can’t talk and uh, handle technology at the same time so…
Symphony: You need a time hop.
Cecil I know I know, I was thinking about that. See, had I done any preparation for this show, I would have already done that. But the prep I did was listen to the pilot twice, while I made dinner tonight. So you know, I was like that’s enough. What was my life like? I was probably waiting tables six days a week at a restaurant in Chelsea, New York. Probably doing Too Much Light Makes the Baby Go Blind. Trying desperately to get onto Law and Order [laughter] or, oh man, what was…
Symphony: Like every New York actor.
Cecil: Like every New York actor. What was the one on HBO? That was like…
Meg: Carnivale?
Cecil: No, no no it was like..
Meg: Oh no, the one.
Cecil: Like (five points) New York, old rough New York.
Meg: Yeah yeah, with Steve Buscemi.
Cecil: With Steve Buscemi, yeah.
Hal: Boardwalk Empire.
Cecil: Boardwalk Empire. I was like…
Meg: Boardwalk Empire, yes.
Cecil: That was like, as long as that show was on, somebody kept calling me back and I was like maybe this time, and I never got it. So that was probably what I was doing, [chuckles] at that point in my life and living in like, the tiniest apartment in West Harlem with the tallest man that could possibly fit into that apartment with me. And that was where I recorded this pilot episode.
Hal: You were living in a sitcom. [laughter]
Symphony: He is (-).
Cecil: Yeah, it was like a sad kind of foul-smelling sitcom.
Hal: I have a question for you, Cecil.
Cecil: Yeah.
Hal: This is Hal Lublin, I play your uh, brother outside the law, Steve Carlsberg. Just to introduce myself, it’s me.
Cecil: Who are you?
Hal: We’ve roomed together, we’re road roomies.
Cecil: Who am I?
Symphony: Me too!
Meg: Me too.
Cecil: I think we’ve, have we all roomed?
Meg: I’ve, yeah.
Symphony: Everybody except for like, I haven’t stayed with Hal before.
Meg: I haven’t stayed with Hal either, so yes Cecil you’re the unique one in this conversation, you’ve roomed with Hal.
Cecil: Nice.
Meg: We’ve all roomed with you.
Cecil: I’m the spoke of the wheel. Everybody’s like..
Symphony: Cecil’s gotten around.
Cecil: Next tour Cecil has his own room, it’s fine. [laughter]
Hal: So my question is, which room mate was the best? No I, my actual question…
Cecil: Which room mate was... [laughter]
Symphony: Wow.
Hal: In (listening to -)..
Cecil: And the (--) breakfast (-).
Meg: Symphony Sanders is a pretty good room mate. I’ll say it. I mean I can’t speak (--) but Symphony Sanders is an excellent room mate. She always brings you water…
Symphony: I’m a pretty good room mate.
Meg: She always brings me water so…
Cecil: Coconut water and, yeah no (-).
Symphony: I like to create an experience, you guys.
Hal: I wish I hadn’t asked that question.
Cecil: And you leave to go exercise, wakes me up, so I can then go back to sleep. And then say hello to you after you’ve worked out, and be like oh maybe I should get out of bed now. [laughter]
Symphony: I come in glistening and I’m like hey wake up, are you ready? Ready to face the day?
Cecil: The sun’s been up for six hours. [laughter]
Symphony: I’ve had a full day.  
Cecil: Did you have a question, Hal? I can’t remember.
Hal: Yes. I did have an actual question listening to it, one thing that struck me even in like the first three minutes of the episode listening to it, was like oh I’m listening to Cecil find his character.
Cecil: Oh yeah.
Hal: As you were doing it it was evolving, even in the first couple moments which was really impressive to watch you kind of zero in on it. Cause I know, we’ve heard the story before in panels, but I’d love to hear a little bit about your initial approach for this episode, looking at it, how much direction you had an like how you were directing yourself, how many takes it took, that kind of stuff.
Cecil: Well, first it sounds like Cecil on Xanax, like it sounds real, I was like wow I sound very sedate in this.
Symphony: Yeah.
Cecil: And I think, that more than anything set the tone for people who then later would be like, oh my god I fall asleep listening to your voice, so soothing. Because listening to those first couple of episodes it really is super neutral, like it’s so neutral and like just really quiet, just reading. And there was, like the character of, which would later evolve, wasn’t there as much. Because I don’t know. I guess I knew this idea it would be like an episodic thing, and it would go on from there but I had no idea, how many we were doing and where this was all going and stuff like that, so I was like well let’s just, you know, keep it really basic and simple and just start by words on the page, and then finding ways to you know, have that sort of very neutral narrator voice, and slowly finding the moments in Joseph and Jeffrey’s writing when Cecil does comment on stuff. And there’s little ones in this first episode. It’s just like, so and so brought the corn muffins and they needed salt. Oh like that was a moment when I, that was like a Cecil moment rather than a neutral narrator NPR, late night radio DJ, generic.
Symphony: Right. So when you were initially finding the character, a lot of that was just like feeling it out..
Cecil: Yeah.
Symphony: And you weren’t sure where it was gonna come from.
Cecil: Mm hm, yeah.
Symphony: Right or where it was gonna go so you just were like, I am gonna read this thing as well as I can.
Cecil: Yeah exactly like, put words on sound, into a mic.
Symphony: Exactly. And as an actor of course obviously you’re trying to do the writers’ words justice, right?
Cecil: Mm hm, yeah.
Symphony: So I think that’s part of it but now listening to it when you go back and have heard it again, what would you think you might have done differently?
Cecil: What I’d done differently?
Symphony: If anything, or was it a perfect read?
Cecil: [laughs] No it was not perfect. I dunno, I do wish that I’d had a chance to take a crack at it again. I think I would have, in a way getting to do kind of the last paragraph as the foreword to the book, the first book, was kind of a chance to do a do-over. And it was so much fun to be at the studio, in a fancy, you know like midtown studio with an engineer and a director and all that stuff getting to redo what was essentially the very first episode of the podcast. And having 70 plus episodes of Night Vale under my belt at that point, that was really cool, that was super cool.
Symphony: So did you feel more connected to it?
Cecil: Yeah, I felt more connected and also giving every part of the language weight. Cause when you’re reading something, for the first time especially if it’s absurd like no-linear. You just have to kind of be like, OK these are the things that I’m gonna try and hit, and highlight and let the chips fall where they may. But if I had a chance to go back and redo the pilot, I think I would have made some of the one-off jokes, like the two-sentence jokes punchier, punch it up kid, you know?
Symphony: [laughs] Well I feel like that we get to do now in the live shows where we get to repeat and do the shows over and over again, but..
Cecil: Yeah.
Symphony: When you record it one time, you’re like oh man, now that I listen to it I can do something differently.
Cecil: Yeah.
Symphony: Speaking of taking a time travel, let’s go back to the time hop thing for one second. So in your world, back then you said you were just recording this, you didn’t know where it was going and you were waiting tables, right?
Cecil: Yeah.
Symphony: So when you recorded this, how did you record it? Did you go to a place, can you tell that sort of story?
Cecil: I had to borrow Joseph Fink’s Snowball microphone. Which is this giant plastic, you know like ball on a tripod. You know it’s like…
Meg: I still have it.
Cecil: Oh really?
Meg: Yeah.
Symphony: Get out of here!
Cecil: Like you can just throw them around and, but they’re kinda bulky. And so he had wrapped it up in a sweatshirt. [laughter] And we met at a coffee shop near Union Square, and he was just like OK, here take this, plug it up to your computer and just record it, just do it. You can use Audacity or Garage Band, whatever. And I had heard of Audacity through the Neo-Futurists for free sound editing software, so I was like OK I’ll check, OK. So I took this like contraband, little straw baby back to my apartment. [laughter] And I plugged it in. And I think I recorded maybe the pilot and the second episode at the same time? Or I think one, two and three happened within the same week.
Symphony: OK.
Cecil: So that way, cause I had the microphone borrowed, and then eventually I had returned it and got my own. And then we did the reverse of this, like pass off this weird little small child sized microphone, wrapped in the sweatshirt in front of the coffee shop on the street. It was podcast drugs, it was like illegal podcast contraband. [dramatic voice] In a world where podcasting is illegal and the penalty is death! [laughter] It’s somewhere..
Meg: And the rest is history.
Hal: It’s like a Logan’s Run scenario where there’s only podcasts inside the dome.
Cecil: That’s right, it’s… [laughs]
Hal: If you live outside the dome, you’re gonna find your way in that city.
Cecil: It’s like A Handmaiden’s Tale, except for podcasting.
Hal: Did you record them in order?
Cecil: Yes. For the most part absolutely. It wasn’t until like literally years later that I started getting, it was like three episode arcs or stuff like that where stuff would be out of order but mostly was like, literally one two three four five six in succession, for years.
Symphony: And did they give you any indication, were they like, oh we’re just gonna keep doing this until we can’t do it anymore, or?
Cecil: Yeah. I think around like episode seven or eight, I emailed Joseph I was like, heeeeyyyy. So where’s this going? You know like, is there a, do y’all have like a giant dry erase board that you’re, have like characters written out and shit like that? And they were like, absolutely not. [laughter] I think Joseph’s reply was like, we just figure we’re gonna keep making it until we don’t wanna make it anymore. Until it stops being fun, I think literally he was, we’re gonna make it until it’s not fun to make anymore. And I was like, OK, well here we go.
Meg: And here we are.
Cecil: And here we are.
Meg: 125 episodes in.
Cecil: I know, right? And I know that’s been like, there’s been a lot of fun stuff along the way involving like, continuity and stuff like that because, literally that was how we made it was just like, OK here’s an episode, and here’s another episode that kind of mentions this other character, however many episodes back. And like you kind of half-remember stuff. For me it was a lot of, for my end it was more about like, trying to find episodes that that character was mentioned, to be like wait, does Telly the Barber have a voice? Did we ever give him a voi-, does he ever say anything?
Symphony: Right.
Cecil: Cause there’s like, when you’re reporting stuff second hand on, which this show is, you kind of have the choice every time you see words in quotes, to like is it impersonation of that character? Or is it Cecil, are you trying to sound like the character themself or are you trying to sound like, what that narrator’s personification of that character is. And usually the easiest way is just to be like, “and then they said a whole bunch of stuff”. Much like a newscaster.
Symphony: You’re not doing an impersonation, you’re just..
Cecil: Exactly.
Symphony: ..reporting on what they said.
Cecil: Exactly. And I would just kind of feel it out in this very like one foot in front of the other, episode by episode kind of way. And then later on, I was like oh man, have we heard from Big Rico? Does Big Rico have a voice or a sound and I’m sure there have been like, characters that sounded one way and then, maybe 20 episodes later they say like one sentence and you’re like, that’s totally not right, there must be like a million of those. Or at least there is in my mind.
Meg: So when you were doing your relisten tonight, was there anything that jumped out at you that struck you as weird or interesting or like, any feels about listening to the show?
Cecil: OK so the first thing that I noticed from the very beginning is, sort of the entity of Night Vale Presents. And I was like oh man, it was like Jeffrey came on and they were talking about the Tingle podcast and, Conversations with me you know Dylan and, I was like oh man. Because of course it makes absolute sense but in my mind I was like, some of those early intros especially with Joseph where he’s like, I was like are we going to get to (Dash) convention?
Symphony: Yes.. [laughter]
Cecil: You know it’s not that early on, but I was like oh man, those are as much of a time capsule, almost more than the show itself of like how far..
Symphony: The announcements, yeah.
Cecil: ..how long ago this was. When we were just like..
Meg: Those are gone now.
Cecil: They’re like all of them are gone?
Meg: They’re a gone.
Cecil: Hey, I mean..
Symphony: Yeah it’s just like thanks..
Meg: (--).
Symphony: ..it’s like thanks for loving us, donate if you can, like whatever you get special content, right?
Cecil: I hope somebody has a copy of them somewhere.
Meg: I think they do exist somewhere.
Cecil: See, that’s all I wanna know.
Meg: Because of the advent of dynamic insertion, which sounds really dirty but really…
Symphony: That sounds nasty!
Meg: ..it just allows you to move stuff around. So a while back, I re-recorded all the credits and proverbs and made...
Symphony: Get out of here, no you didn’t!
Meg: Yeah.
Cecil: What?
Meg: Yeah and…
Symphony: Meg?!!
Meg: And then they chop up what I say at the end of this show and like, there’s different versions of it, so I do like a different version and that gets like edited around, to be like when I talk about the mailing or I talk about merchandise or I talk about live shows, that stuff kinda moves around.
Cecil: Wow.
Symphony: Get out! OK and then that goes into every episode just in case somebody’s listening now for the first time, to the first episode like they get the current stuff?
Meg: Yeah they get the current stuff so they get, what we’re talking about now and if you listen to the pilot now and download the pilot now you’ll get, I don’t remember if it was Joseph or Jeffrey they do, they talk about live shows or something.
Hal: It’s Jeffrey.
Symphony: Yeah I heard Joseph talking about donating to get, and you can get special content and all that stuff. Oh, that’s so interesting!
Cecil: All that special content.
Symphony: Technology!
Meg: Yeah, so they can move all that stuff around, they can change it. It’s good cause you don’t wanna, like if someone’s listening to episode 70 and they wanna come see a live show, they don’t wanna hear about a live show that happened a year and a half ago, they wanna (--) the stuff going on…
Cecil: Come see The Investigators!
Meg: Yeah.
Symphony: [laughs]
Hal: I do slightly feel betrayed, in a heavy way. Just like, I wanna hear those old, cause that’s what I remember when I first listened to it.
Symphony: Hal wants the classics! [laughter]
Hal: It was always Joseph coming in, saying there is no Joseph Fink and like here’s..
Cecil: Yeah, we’re all Joseph Fink..
Hal: Here’s how you can support the show, we are all Joseph Fink.
Symphony: That was always really fun to record.
Meg: Let me make some phone calls, let me see if I can get those recordings for us to work off of. Let me see, so we don’t have to work off the new ones.
Cecil: And if Good Morning Night Vale, if Good Morning Night Vale is truly a retrospective show, I feel like you should go through an episode later like pull out some choice ones, and play them for the listeners of like (--).
Meg: Good idea, thanks for the content idea, that’s a good one.
Hal: Yeah! And then we can submit it to the Smithsonian along with that Snowball mic, as part of the Night Vale exhibit.
Meg: Which is…
Cecil: When there’s a Night Vale exhibit at the Brooklyn Museum, and they have all the artifacts and all the deer paintings, and the laminate for Big Rico’s Pizza that I stole from San Diego Comic Con, stuff like that. [laughter]
Cecil: There’ll be little listening booths for all the children.
Hal: I actually volunteered to live for three months.
Cecil: Oh really? [laughs]
Hal: Yeah just like in a tank, like it’s a David Blaine thing but I will have a bed, so that’s the difference. [laughter]
Cecil: Oh my god.
Hal: And a (potty) with a (--) so I can (--).
Cecil: The artist is present. And it is Steve Carlsberg.
Hal: I mean you press a button to deliver a low level electric shock, it’s fine, I can deal with it. [laughter]
Cecil: You get like food pellets.
Symphony: I know, that’s what I was thinking, I was like food pellets.
Cecil: And Carlsberg beer.
Symphony: Yeah, it’s Carlsberg.
Hal: If I can solve the puzzle.
Symphony: Isn’t that like not even full alcohol beer?
Cecil: Oh, is that a low alcohol beer?
Symphony: Is it? Or is it just terrible tasting? [laughter] Who knows?
Meg: I dunno if I’ve ever had one.
Symphony: A Carlsberg? We should do that this tour. If you buy us a Carlsberg beer, oh wait, no one will hear this but…
Hal: Symphony will drink it. [laughter]
Symphony: [laughs hysterically]
Meg: This episode premieres June 7.
Hal: If you see one of us..
Symphony: Nevermind, cut it! Cut it, (-) cut it!
Cecil: I think according to Wikipedia I think Carlsberg is a normal beer.
Symphony: OK. Did you look it up?
Cecil: Yeah I did.
Meg: Are you multi-tasking with technology?
Cecil: I’m trying to multi-task but it’s really hard.
Symphony: Look at you and your science.
Hal: Look at you.
Symphony: Speaking of science…
Meg: Is it…
Cecil: Dark magic.
Meg: Is it a Dutch beer?
Hal: Probably.
Cecil: Denmark.
Meg: Is Carlsberg Dutch, oh Denmark.
Cecil: Denmark.
Meg: It’s a Danish beer.
Symphony: Who knows with those people?
Meg: Those people who are our fans, who listen to us, who love to go see… [laughter] Hey, we love you Copenhagen!
Cecil: Oh my god, right?
Symphony: Literally no one is hating on Denmark, like ever, so they can take it.
Cecil: Oh my god, there’s a special place in my heart for Copenhagen.
Symphony: I wanna go there so bad.
Cecil: I had such a splendidly shitty time both times I went. But it was like, fireworks of shit. The best crazy, travel stories that in the moment you’re like this is the longest day of my life. However..
Symphony: Is that when they lost your luggage?
Meg: It really was.
Cecil: But I know future me is gonna eat up every moment of it. And it’s all because of Copenhagen. Copen-hahgen.
Meg: Yeah.
Symphony: Do you say hay-gen or hah-gen?
Meg: I say Copen-haygen. I guess you can say both, I’ve heard both.
Symphony: Are both correct or is it just like willy-nilly?
Cecil: My guess is it’s Copen-hahgen for people who live there, Copen-haygen with an American accent? I dunno.
Symphony: Maybe.
Cecil: That’s my guess.
Symphony: Sammy Hey-gar. No. Sammy Hah-gar.
Cecil: Sammy Hah-gar. [laughter]
Meg: Hey-gen-Dasz. Hah-gen-Dasz.
[They’re basically just saying Häagen-Dazs in various ways and something about Chicago, I dunno how to transcribe it]
Symphony: It’s funny because I live here.
Hal: This is topical.
Meg: Well, this conversation has been…
Symphony: Next!
Meg: …a joy. Cecil, thank you so much for joining us on the first ever Good Morning Night Vale, it’s so great to hear from you.
Cecil: Thank you for having me. Yeah, it’s super weird to be talking to you all in a professional capacity with like, listeners listening in. Just FYI.
Meg: It’s like they’re backstage with us.
Cecil: I know.
Meg: Except we’re wearing clothes. Well, I’m wearing clothes, I don’t know about, I can’t speak for anyone else on this call.
Cecil: I’m wearing clothes, for once.
Symphony: Kinda.
Cecil: Kind of. [laughs] State of undress.
Symphony: A crop top is clothes. I’m wearing a crop top and leggings, is that, that’s clothes?
Hal: And I’m covered in body paint, so I’m good.
Symphony: [laughs]
Cecil: Oo! I’ll say, I’m wearing a full suit from the waist up and nothing from the waist down.
Meg: Perfect.
Hal: Business on top, party on the bottom.
Symphony: [laughs] Yes!
Meg: Alright, cool. Well thanks, Ceec!
Cecil: Party on.
Meg: Thanks. Bye!
Cecil: Bye!
Hal: Bye!
Meg: Thank you so much for joining us on our first ever episode of Good Morning Night Vale. Next week, we’re gonna talk about the episode 2, “Glow Cloud”, and we’ll be joined by special guest Joseph Fink, the creator and writer of Welcome to Night Vale and my personal husband.
Symphony: Amongst other things. [laughs]
Hal: You’ll hear us next time.
Meg: You’ll hear us next time. Thank you so much. Good morning, Night Vale, good morning.
Symphony: Good morning. Byeee!
Today’s adverb: Zestfully. I zestfully zested an orange, because I am flamboyant and I care deeply about really hammering in those notes of citrus in my flavor profile.
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sonofadeanwinchester · 7 years ago
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You, Me and Evanstan (Finale)
One | Two | Three | Four | Five | Six | Seven | Eight | Nine | Ten | Eleven | Twelve | Thirteen | Fourteen | Fifteen | Sixteen | Seventeen | Eighteen | Nineteen
Summary: You finally make a choice but lose a friend in the process
Words: 1,327
Sebastian Stan x Reader ; Chris Evans x Reader
Warnings: Swearing
A/N: We’ve finally reached the end of this train. Thanks everyone for sticking around. All of your comments and feedback was very appreciated! I’m starting my next series, Someday Darling, I’ll Take You Away, in a few days. If you would like to be tagged, please please please let me know!
Tags: @221bshrlocked @potterhead1265 @pawallday@shellymaesworld@titty-teetee @chameerah @sarahp879 @i-should-probably-be-asleep-rn@jhangelface0523@specs15@thejemersoninferno @nerdywitch@buckylicious​ @tessvillegas @soojinbaek
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I take a deep sigh and step out of the bathroom, knowing exactly what I had to do to make sure these two guys knew, without a doubt, who I wanted to be with. As I walk into the living room, I see them on opposite sides of the couch, cellphones in hands and not speaking to each other. "Are you fucking serious?"
Chris cocks a brow. "About?"
I gesture to the space between them. "You two are suppose to be best friends and you let some girl come between you?"
Sebastian's brow furrowed. "Not some girl. You."
"Shouldn't matter if it was or something other chick. You guys are supposed to be best friends."
Chris shrugs. "We still are."
Sebastian scoffed. "We are?"
Chris nods. "I thought so. I mean-"
"Whatever, I'm glad you two have made up. Listen, I have something really important to tell you both." I take a deep breath, run a hand through my messy hair and nod. "I'm not pregnant."
Both of their jaws dropped simultaneously, Chris shaking his head and Sebastian staring at me like I have four heads. "You're not pregnant?"
I shake my head. "No."
Chris breaths out relief. "Oh thank God." That's the exact reaction that made this decision easier.
Sebastian came to me, wrapping me in his arms. "Are you okay with that?"
Always the gentleman. "Yeah, I am. I mean, I wanna have kids but I didn't want to go through this pregnancy without truly knowing who the father was." I licked my lips and sighed, once more for dramatic affect. "So." I take Seb back to the couch and sit between them. "There's one more thing I have to talk to you about." Chris turns so his back is against the armrest and Sebastian turns slightly, bringing one of his legs underneath of him.
"This pregnancy scare has really opened my eyes. The fact that I was okay with having sex with both of you, it's awful. I used you both and for the wrong reasons. For the first time in my life, I was having two guys into me. And not just two guys, Sebastian Stan and fucking Captain America himself. The whole situation went to my head and I got egotistical about it. But, somehow after realizing that I was dragging both of your hearts around behind me and knowing that if I asked you to fly to the moon for me that you wouldn't think twice about it.”
Chris nods. “Of course we would. I’d do anything for you.”
I sigh. “That’s part of the issue. You see, you shouldn’t be willing to do anything for me. I mean, I love that you would practically lay your life down for me but Chris, you shouldn’t have to. You have your own life.”
Chris shakes his head. “My life is nothing unless you’re in it.”
“Chris. That’s not love. That’s infatuation.”
He shakes his head again, a weary look filling his eyes. “I know the difference.”
“I don’t think you do. I think that you just got jealous that Sebastian and I really had something special. You and Sebastian always have these competitions. You saw me as something to be won. You’re not actually in love with me, you want me as a prize.” I sigh and stand, running my sweaty palms down my jeans. “I need you to know that I’m leaving here today with only one person who I want to be with.”
Chris runs a hand over his face. “I love you, (Y/N). More than you could ever know.”
I start to laugh but stop myself. “Chris, I’m sorry but the only person here that you love is Chris Evans. I’m happy and appreciate that you have stuck with me since the beginning and have been such a good friend to me. But, you don’t have what I’m looking for.”
“The fuck is that suppose to mean? I don’t have a longing desire to be with you? Or to raise a family with you or marry you someday?” He scoffs, tears filling his eyes. “I never thought I was gonna have to fight you for your affections.”
Sebastian sighs and stands to his feet. “(Y/N). I love you and you know I do. I’ve loved you since the first day I’ve met you. Not because I saw you as some prize to be won or because I was jealous of other men, but because you caught my attention, you inspired me to be a better person. Because at night when I closed my eyes, images of what our life together flashed through my mind. Whatever decision you make today, if it makes you happy, then I’m okay with it. If being with someone who isn’t me makes you happier, then so be it. That’s what love is about, right? Putting others before yourself.”
Chris stands to his feet, running his fingers through his hair. “Why does this have to be such a hard choice? I thought we had a major connection.”
I shrug. “Don’t get me wrong, we do. You’re one of my best friends and I’ll love you forever but not in the way you want me to. I can’t do that. I can’t force myself into some type of fake love just to appease you.”
Chris shakes his head. “Will this make you happy? Are you happy to know that every word that comes out of your mouth breaks my heart? Because if you loved me, even in the slightest bit, you would realize that I’m the best choice for you. I can make you happy, give you the life that you deserve. I can fight for you.”
Merely a whisper, I talk slowly. “I don’t want someone to fight for me. I want someone to love me.” I shrug. “I’m sorry Chris but if you loved me even just a little bit, you would let me be happy. That’s how I know that Sebastian’s love is real. He is willing to be miserable for the rest of his life in order for me to be happy. That’s what love is Chris, it’s doing whatever you can to make sure someone else is happy, even if it means you’re miserable.”
Chris shrugs. “I don’t know if I can do that.”
I step away from him and lift a shoulder in a half-shrug. “You’re the only one who is capable of making your own happiness. It shouldn’t rely on whether some girl decides to be with you or how many movies you make or how many Comic Cons you visit … the only thing that matters is how you live your life and whether at the end of the day, if you’re happy, truly happy.” I take a step back towards Sebastian and kiss his cheek. “And for that reason, I’m picking Sebastian. When I thought I was pregnant, the only thing that kept going through my mind was I hope it’s Sebastian because if I was being truly honest with myself, he’s the one who makes me the happiest. He’s spontaneous and adventurous and full of life and love. His want to learn new thing and experience things to their fullest extent never ceases to surprise and inspire me to be a better version of myself. He’s the only one in this whole world that I would love to have a family with and grow old with. Sit on our front porch,” I turn to face him, his eyes full of tears. “Watch our grandchildren run around.”
While I’m caught in the moment with confessing my choice and undying love, I didn’t hear Chris grabbing his things and storming out of the apartment. Sebastian kisses my nose and smiles. “I was fully prepared for you to pick Chris.”
I chuckle. “I would never have been happy with myself.”
He smirks, kissing my lips lightly. “You think he’ll ever forgive us?”
I shrug. “He’ll come around.”
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cosmicpopcorn · 7 years ago
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Deadpool 2 (2018)
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So, your favorite crazy ass pansexual assassin/mercenary...antihero...whatever the fuck he is (let’s just go with fucking awesome)...has returned in Deadpool 2 ready to kick ass, take names, and make us laugh with the crudest of jokes. Colossus and Negasonic Teenage Warhead return with him, while the X-Force, Cable, and Firefist are introduced.
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Before he made it to the big screen, Deadpool had a humble beginning when he first appeared in the comic book series, The New Mutants #98, cover-dated February 1991. Your girl Domino also makes her first appearance in this issue as well. The New Mutants series is a spin-off series from the X-Men franchise - it centers around a group of teenaged mutant superheroes-in-training. In issue #98, Deadpool has been hired to kill The New Mutants and Cable...such a wonderful way to meet your favorite neighborhood assassin/mercenary, right? He then began appearing as a regular character in the X-Force series and went on to make guest appearances in several Marvel comics such as The Avengers, Daredevil, and Heroes for Hire. After getting a couple of his own miniseries (The Circle Chase and Deadpool), he eventually got his own ongoing title/full series in 1997. Now this fool got two movies...he’s finally got a piece of the pie!
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In the 2004 comic book series Cable & Deadpool, Deadpool describes his appearance as “Ryan Reynolds crossed with a Shar-Pei.” And since 2016 (if you don’t count Ryan Reynold’s appearance as Wade Wilson in X-Men Origins: Wolverine), Ryan Reynolds has taken on the task of being our beloved Deadpool and he’s pretty damn good at it. It was clearly meant to be. In Deadpool 2, starring alongside Ryan Reynolds, we have Josh Brolin as Cable (yes, that’s the same dude who did a fucking fantastic job as Thanos in Avengers: Infinity War), Morena Baccarin as Vanessa, Julian Dennison as Firefist, Zazie Beetz as Domino (guess who I’mma be for Halloween?), T.J. Miller as Weasel, Leslie Uggams as Blind Al, Brianna Hildebrand as Negasonic Teenage Warhead, and Stefan Kapicic as the voice of Colossus, Deadpool’s wonderful friend who puts up with all his bullshit and possible love interest/sex buddy? (I’m just saying - even Vanessa told him not to fuck Colossus when she spoke to him in the afterlife, so clearly something may be happening there).
Before we get into the pros and cons for Deadpool 2, let me just say this: I’ve seen a lot of Marvel movies lately and I gotta be honest, they have set the bar high for not only superhero movies but movies in general. At this point, even the most “average” Marvel movie is gonna have great acting, writing, and special effects. This makes it hard for a nigga like me who is trying to find something to critique when writing these reviews because who the fuck just wants to read about me fangirling over a movie (e.g. my Avengers: Infinity War post). I don’t even enjoy writing fangirl posts, which is why the one for Avengers was as short as it was. So unless Marvel starts randomly fucking up their movies for no damn reason - which I doubt is ever gonna happen - I’m not gonna have half as much to critique as usually do. 
Anyway, let’s get into the pros and cons:
Pros:
From what I know about comic book Deadpool (antihero characteristics, humorous - especially crude humor, breaks the 4th wall, pansexual), the movie Deadpool appears to be a pretty accurate representation of him. They didn’t try to make him kid/family-friendly, I definitely see them playing on and/or hinting towards his pansexuality (if anything I swear he flirts with men more than women - the only woman I really see him flirt with is Vanessa), and movie Deadpool is crude as fuck. They even have movie Deadpool continue to break the 4th wall (in case you didn’t know, breaking the 4th wall is when a character is aware that they are a fictional character and may actually interact with the audience) and you can check out this Deadpool 2 trailer for an example of him breaking the 4th wall - he actually interrupts the trailer to discuss the special effects. You’re never too sure if a sequel is going to actually be just as good as the original...or good at all. Another concern is whether or not the sequel continues to build on the character while remaining true to the character’s essence/core personality and this is especially concerning when a movie is an adaptation of a comic/book. Deadpool 2, if anything, continues to emphasize Deadpool’s core personality while building upon it at the same time. 
Going off of the first pro, Deadpool 2 emphasizes his core personality traits (humorous, individualistic, sexual) while attempting to give him more emotional depth. The first half of the movie has us watch Deadpool experience grief after the death of Vanessa. Even before her death, watching him interact with her and plan a family allows us to see the side of him that desires stability, commitment, and family. This first half is important because it shows us that while Deadpool is securely individualistic and doesn’t necessarily need a team like the X-Men or The Avengers, he does still desire family and companionship. It lets us know that even the Merc with a Mouth isn’t beyond the basic human desire to connect with others. In the second half, while more fast-paced and action-packed, we still get to see more of Deadpool’s sense of morality and belief in the goodness, or potential goodness of others when he fights to save young Firefist from Cable. In fact, I would say that Deadpool has an even stronger sense of morality than Colossus - Colossus was willing to leave Firefist in the hands of the headmaster even though it was pretty obvious he was being abused because he refused to play “judge, jury and executioner,” while Deadpool was so sure of how wrong it was that he started killing the orderlies immediately. We also get to see him try to form his own family with the creation of the short-lived first version of the X-Force. 
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Ryan Reynolds was made to play Deadpool. Makes me forgive him for Green Lantern and almost makes me forget it even happened! By the way, that post-credits scene of Deadpool shooting Ryan Reynolds in the head while he holds a copy of the Green Lantern script is PURE GOLD.
Zazie Beetz does an awesome job as Domino - she makes a big impact on the audience even though she may not have as many lines or scenes as some of the other characters. The directors and writers also did a really good job of showing the audience Domino’s power of luck - a power that seems so abstract and would be believed to be difficult to display well in movie format.
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Cable is a character that I feel you can empathize with and who I actually kind of liked by the end. I really enjoyed how at first he was portrayed as the villain, only for things to be switched up and for us to find out the real villain was the chubby kid from New Zealand (aka Firefist). 
While being hilarious and action-packed, Deadpool 2 does take the opportunity to give you something to think about if you pay attention. First, they have Firefist point out how there are no chubby superheroes. It’s no secret that our society often discriminates, shames, and is prejudice against those who are larger. In media, they are often portrayed as the butt of jokes, being romantically and sexually undesirable, lazy, unhealthy, not athletic, etc. So, is it really a surprise that there are no chubby or plus-size superheroes? I love that Firefist is not skinny or unrealistically built and that he points out how there aren’t any superheroes who look like him (Fun Fact: In the comics, Firefist is a white, skinny, blonde kid from Tulsa, OK, so I’m digging the changes they made - both to Firefist and Domino, whose comic book version was a woman with chalk-white skin).
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Second, Deadpool himself points out how the name X-Men forgets that there are female mutants in the group...this is why he chooses X-Force, a gender-neutral name for his group of superhero misfits. The language we use in a patriarchal society is often masculine - for example, we tend to say mankind instead of humankind or things like, “come on guys” to refer to an entire group of people who may not all identify as male and it’s because men are seen as the default. Deadpool’s jokes and commentary in this movie sometimes calls out societal biases that have also made their way into our comics and superhero movies and I’m here for it. Not only that, but Deadpool does not look like your typical hero - his skin is scarred and disfigured, despite him being fit and we still see him being a sexual and romantic being and I think that’s powerful when you have nothing but a bunch of super fit and conventionally attractive superheroes running around.
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The soundtrack for the movie is perfect and they perfectly match the songs and scenes. 
All the references are so fun to pick up on - if you’re really into comic books, superhero movies, and honestly just a TV and movie junkie in general, you will love picking up on all the references they throw at you. 
Cons:
So, while those references are great for TV, movie, comic book, and superhero junkies, they’re not-so-great for those who just watch movies here and there and aren’t necessarily fanatics. I’ll go as far as to say if a person isn’t really into comics, superheroes, and doesn’t really know a lot of television and movie shit...a lot of stuff is going to be lost on them. Some movies are made for everyone and some movies are made for fans or at least those with a strong interest - Deadpool 2 is one of those movies and unfortunately that may alienate other viewers/audiences.  
Deadpool’s humor can be hit or miss - at times, the jokes didn’t really hit and weren’t really funny. The first half of the movie’s humor wasn’t as good as the second half of the movie. At times, I found myself laughing just because I knew I was supposed to and the humor and crudeness felt forced. 
Overall, Deadpool 2 is a fun, fun movie that poses some important questions about morality and makes commentary on aspects of society. Ryan Reynolds not only starred in but was also one of the writers and producers of this movie, and his talent shines throughout the entire 1hr and 59min of it. I’m proud of him, and I’m sure Deadpool is too.
Rating: 4.5 Caramel Popcorn Pieces 
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myaekingheart · 8 years ago
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So I was watching youtube videos of former Disney cast members' embarrassing or horrifying work stories and it got me thinking about my own embarrassing or horrifying experiences not as a Disney cast member but as a Disney cosplayer because let me tell you, the weird interactions are not confined solely to the official friends of Disney characters. I've got a couple doozies myself that I now feel like sharing so I'm gonna put them all under the cut in case you wanna read them or in case you don't and don't want a potentially long post clogging up your dash.
Mmkay so the first horrible experience I had cosplaying was not exactly with a character interaction but just with the environment and my own experiences. I was at Tampa Bay Comic Con 2014 as Violet from The Incredibles and I was having a great time, it was a cool con even though I had to travel kind of far for it. I got a picture with this really cool Bucky/Winter Soldier cosplayer and he had an adorable little daughter dressed as Batgirl who hopped into one of the other pictures who seemed really delighted to see Violet and everything. Things seemed to be going pretty well until my morale plummetted significantly. I hadn't really eaten much that day and my heels were killing me and I just overall felt really sick and sweaty. Needless to say, things kept getting worse up until the point where I nearly threw up in a trash can and had to basically stumble to the bathroom to nearly vomit and change out of my costume. I never did actually throw up but I certainly felt like I was going to and it was awful. My best friend, who was with me, and I ended up sitting outside together waiting for my parents to come pick us up (which took, like, an hour) and I went through nearly an entire pack of Tic Tacs trying to calm my stomach down. Probably the worst convention experience I've ever faced, truthfully.
These other two stories are interaction-based and the second is far worse than the first. This first one was fairly recent, this past September, where I attended a con (again, with my best friend) as my all-time fave, Rapunzel from Tangled. The catalyst in this story is, ironically, the hair. The wig I was wearing I was at the time was my pride and joy, my 13ft long loose Rapunzel wig. This wig was a main goal of mine in my cosplay endeavors for ages so I was super pumped to have finally created it and worn it to a convention (even if it did get INCREDIBLY messy). So anyways, my best friend and I were walking around the convention, taking some pictures outside, you know, just having fun, and as we're outside in the courtyard of the hotel the convention was being held in, this family with three adorable small children comes over and asks if their kids can get a picture with Rapunzel. Of course I said yes and I jumped right into character to interact with them for a bit and get the pictures and stuff. The one little girl, who was most excited to see me, ran over and hugged me and she was just so super happy and it made me happy to see her so happy. However, this is also where the story turns. I had my hair in a small pile right beside myself and as the interaction was ending, I asked the two little girls if I could get a big princess hug before they left because that's what I do when I'm a princess. I turn on the charm and go full Magic Kingdom. Well, the little girl who was most excited leans over to give me a hug but then as she goes to walk away back to her family, she trips on the hair and faceplants into the ground. If it hadn't been for her hands, she would've got a mouth full of concrete and a bloody nose. I panicked and reached out to help her up but she got back onto her feet on her own...only to trip on the hair AGAIN. I paste a smile on my face and lean over to try and help her up again but inside I'm secretly DYING like oh my god how can I possibly live with myself knowing this little girl has now nearly hurt herself just from hugging her favorite princess??? How is she going to feel watching Tangled or meeting Rapunzel in the parks now after this??? Aaaahhhhhhh x_x She ended up being okay and the family wasn't angry or anything, thank god, but I still felt terrible. My best friend got the entire thing on video, too, so I can relive it whenever I want haha The interaction itself wasn't horrible, though, and I like seeing video clips of me interacting in character with small children so I can figure out what I like and what I don't like from a subjective point of view, the tripping part is just what gets me every time because I just felt SO BAD.
This last one is probably the worst just because it is, what I consider, the creepiest and most out of line out of every cosplay experience I've had. So, because I cosplay a lot of Disney characters, I consider it the closest I can get to being an actual Disney cast member and official friend of the characters and therefore I like to uphold Disney's policy of character integrity. I will never tell a child at a convention that I am not the real Rapunzel or the real Ariel or the real Belle or Alice or what-have-you unless they know I'm not really them and I know they know because if a small child sees her favorite princess at a convention and runs up to her for a hug and a picture, you've gotta make that moment the most magical it can possibly be because for all you know, this kid might not get to go to Disney a lot to meet the real Rapunzel or Ariel or Belle or Alice. I tend to be way more lax with this with the adults because, let's face it, if an adult is at a convention nonetheless cosplaying, they know the deal and it's not a problem. However, that doesn't mean I'm standing around giving out personal information like my real name or something to these people. I'll hand out my cosplay pseudonym, of course, so people can find me on facebook if they like my stuff or whatever but I will never be so stupid as to give strangers my real name when I'm in costume. It's just a personal policy of mine that I refuse to abolish. That's where the story comes in. I was at another convention as Violet and things were going really well, my dad was with me this time which is always fun because we both like to nerd out together but at the same time, he is my personal designated body guard and that is always a necessity when I'm Violet. More than anyone else (except maybe Ariel-- I've never actually attended a con as her before so we'll see what happens when that ship sails), Violet is always the one character who gets a lot of questionable stares or murmured comments as if you don't think I know about that dark portion of the internet that houses all The Incredibles porn. Believe me, I've seen your comics of Violet sucking her dad's dick. No, I don't enjoy the incest. Enjoy what you want in your own spare time but don't think I'm going to indulge in your fantasies like that. Because Violet is such an underdog sex figure in some communities, though, cosplaying her can get a little nerve-wracking because you never know whose going to be checking out your ass in that spandex or trying to score with you. My guard is always up tenfold when I'm Violet like invisible forcefields everywhere, people. But anyways, I was at a convention as Violet one time and I mean, things were going well so far, I was getting pictures with a lot of really cool cosplayers and we were complimenting each other's costumes and everything and it was overall jsut this really positive environment at first. Then this one guy came over to get a picture with me and I was a little wary at first because he seemed a little...off. I wasn't sure if he was just a little mentally disabled or if something else was going on but this made my dad very on edge. But anyways, so we get the picture, it's all fine and well, but then this kid starts trying to drum up a conversation with me and insistently asking for my name-- my real name. As stated above, I have a very strict character integrity policy when it comes to cosplaying so this was kind of a test of my moral strength. Even though this guy was an adult or at least a teenager, I still didn't feel comfortable answering this question so I tried to throw him off with in-character excuses like "I can't really say. My identity is my most valuable possession, after all" and stuff like that but THIS KID WOULD NOT GIVE UP. He was like hardcore desperate for a name so I finally just sighed and was like "Okay, fine, it's Violet" and then kind of just hustled away with my dad who then went on to talk to me after the con about how he didn't like that interaction and something about being on guard and safety and stuff like that, which are all things I already know but I was still grateful he was lecturing me about them and even more, that he was there and prepared to jump the guy if he tried something. I still kind of shudder when I think about it, though. I mean, obviously the situation could've been way worse but at the same time, it was a stressful experience that I really didn't enjoy having to go through. Listen, if you're at a convention and you see a cool cosplayer, respect some boundaries. Get a picture with them if you like but don't ask them for their real name because chances are they might not be comfortable giving that out. Instead, compliment their work and ask them if they have a cosplay page you can follow or something instead. That way, if they have a cosplay pseudonym they'd prefer to be known by in the cosplay community, they can give you that instead rather than you hounding them for their real name and trying to score. That's not okay and we don't like it regardless of how much spandex we do or do not have on our body. So to anyone reading this, let this be a lesson to you.
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ghost-cheeks · 8 years ago
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I’ve been working at the bank for like two months now and I think it’s safe to say I hate it lol. I mean, I like PARTS of it, but the actual work itself bores me to tears haha. But I don’t think I’d want to go back to the book store full time unless it was a legitimate full time position and not “part time but we give you 40 hours anyway.”
Cus like…
Pros of working at the bank:
predictable schedule. I always get Sundays off and get about 50% of Saturdays off. If I have to work Saturday, I’m home by 1:30pm.
I get home by no later than 5:30p on weekdays and 6:30p on Fridays. This means I can actually make real dinners and spend time with my fam the way I want to.
It’s literally five minutes driving time from my house. I could walk there in like 20 if I wanted to. I am never allowed to complain about my commute.
I genuinely like my co-workers. We are all roughly the same age and click pretty well (imo). Even us new folks fit in. I have a great rapport with them.
I get health insurance. And holidays off. And life insurance. And guaranteed paid weeks vacation. Like… Standard. Simply because I’m officially full time and that is AWESOME.
However con’s of working at the bank:
Like most of my other retail jobs, people treat me like shit. Especially older rich folks who have hundreds of thousands of dollars and get upset that I asked for an ID with a “small” check of $1000 they want me to cash.
I sit…all the time. My job requires me to write a lot, and I, for some reason only the gods know, don’t like writing and standing up. So I don’t get a lot of physical exercise and I’m worried it’s going to affect my health. I’m gonna get unhealthy real quick if I don’t work extra hard to keep active.
This is not a 9-5 job. This is generally an 8-4:30 or 8-5:30 job. If you’re unlucky to get drive in on Fridays, you’re at work from 8am till 6:30 pm. That’s ten hours of sitting at work. Like, that’s something they conveniently left out of the interview process. Good thing I found the Gutenberg online library and can sneakily read during horribly long stretches of down time.
It’s a BANK. I never had any intention of working at a bank when I was younger and I’m kind of disappointed in myself for being this desperate for a full-time gig.
But compared to the book store, it isn’t all that bad because:
Cons of working at the book store:
The shittiest fucking schedule you ever did see. I’d do nights anywhere from 2p-10:30p or even 6p-2p. Then have to be in at like 10 or 11 the next day. Consistent days off? Never! Sundays? You bet your ass I was there. Holidays? Yep. Every holiday all day every day.
Upper management did not. Give. A shit. It’s a big box store and thus its all about memberships and pushing collecting emails so we can spam people with coupons and let them know books they don’t even read are on sale. Understaffed? Oh well. Have projects you need to do? Too bad, you can’t do ANY sort of recovery until after 6pm. Our managers try, but there’s only so much they can do.
I get zero benefits, I get paid so much less than at the bank, and I get like half the hours even though I work so much harder than most of the full time folks.
But it isn’t all that horrible and doom and gloom...
Pros of working at the book store:
Okay, its a book store. I survive on books. I get a hell of a discount.
People who are at a book store generally WANT to be there. You don’t think “awwe fuck, I gotta run to the book store today.” well… Generally. So most folks I talk to are REALLY NICE and at least have the tact to say “nah just browsing thank.” and I know most of the regulars in the cafe so I have their drinks halfway made before they even get to my counter.
I was the de facto event lady. I set up and basically ran a lot of our special events. Lego releases, book signings… our goddamn Pokémon 20th anniversary event went so damn smooth because I was literally the only one in the store who played the card game.
I was their gofer. Need something reorganized in the toys and games and hobby sections? Comics? I’m yo gal; I know where every toy and collectible went, what series things belonged to, all that shit. I knew the stuff most people didn’t regarding tech and comics and nerd stuff. Even fiction, romance and sci-fi. I knew what I was doing.
I’m on my feet all day and am able to stay relatively healthy because I’m moving, and my fitbit loves when I work there. Honestly, I jog in the store going from one end to the other.
So like, do I want to go back to the book store? Kind of. Only if it had more to offer in terms of wage raises, increase my hours–-fuck, even give me full time maybe??– and stop trying to push member cards and shit. I know I’d do better at an independent book store, but I live around college towns and indie stores generally hire college kids.
It’s just tough. And I mean, I’m working on trying to get dog training experience, so I’ve contemplated going back to the pet store since they’re looking for a trainer… But that would be a HUGE step backwards. Hopefully I hear back from a woman I’ve been emailing about apprenticeship at her farm and can get started on that ASAP.   Until something better comes along I’ll stay where I am.
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symbianosgames · 8 years ago
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The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
In November of last year, we launched Owlboy to some insane reviews, and having just crossed 100.000 sales, we've started to pick up our promotion efforts around the world! Starting with a journey across the States!
And phew, that was SOME journey! We showed off Owlboy at DICE, GDC and SXSW, where it won the Gamer's Voice Award! Using our merch-girl's tiny Kia Sportage, we've been on the road for 2 months!
BUT, WHY are we spending this much time on the road? Why would any dev spend their precious time doing promo-tours, in this age of connectivity? Promoting your game is as easy as posting about it on Twitter right?
In this post, I'm going to touch on why we've become addicted to travel, how it has impacted Owlboy's development, and try and figure out if it's been a worthy investment on our part. I'll share numbers, costs and tips on how to fund your travel.
Let's go back to the beginning. One major reason why we started journeying across the sea was simple - Back home, NOBODY cared about our game. We first started showing Owlboy around in 2008 (even before I joined the team in 2009).
American press picked up on it immediately, while in Norway - the game would remain unknown until our debut in Norwegian newspapers back in 2011. We immediately realized Owlboy's international potential once it got nominated for the IGF in San Francisco. We've been traveling to San Francisco annually since then.
Having convention goers, developers and press show genuine interest in the game made us believe in ourselves. Not only were we able to promote it, but we felt like people were listening to us, seemingly understanding what our game and team was all about. I immidiatly set out to discover more venues!
Since getting nominated to IGF, I've been actively seeking out conferences to attend. Below is a list of some of the events and festivals where we displayed Owlboy:
GDC (San Francisco, nominated for IGF 2010, annually attendance ever since)
Fantastic Fest (Austin, Texas, 2011)
PAX 10 (Pax Prime 2013, Seattle)
PAX Rising (Pax Prime 2016, Seattle)
SXSW (2013, Austin Texas)
SXSW Indie Corner (2017, Owlboy won the Gamer's Voice Award)
E3 (Los Angeles, 2012)
Minecon (Indie Area, London, 2013)
SpillExpo (Lillestrom, Norway, annually since 2013)
Raptus (Comic Festival, Norway, Bergen)
Nordic Game (Malmo, annually since 2011, Sweden)
Giga Con (2014, Stand Indie)
Norwegian Game Awards (Owlboy won GOTY, Award Ceremony)
SpillPrisen (Owlboy won 3 prizes, Award Ceremony)
Gullstikka (Savant - Ascent won GOTY, Award Ceremony)
(Recently I discovered PromoterApp, a calendar for any important deadlines or events that might interest budding developers!)
I got so addicted to showing our games off, I started arranging my own indie booth in Norway to help spread some love for our neighboring devs, and give them the same shots we had. We called it Stand Indie.
Stand Indie at SpillExpo 2012. It became a major success, and indies has been a part of SpillExpo ever since.
Later years, I've been too busy with development to help out, but now that Owlboy is released, I aim to get back in the game, starting with a roadtrip through Norway!
But none of our travel had been possible without friends. Meeting new developers, and talking to them or adding them on social media helps you stay in the loop for whenever new events are happening. I would have missed half the events we ended up going to, hadn't it been for reminders from fellow devs.
Below is a list of dev groups I recommend following (I'll keep this list updated as I find more):
It's hard to tell what we've gained from traveling around - especially in the form of exposure and sales. One thing I know however, it's helped boost our working morale something fierce! There's something about seeing players experience your game first-hand, and getting real-life feedback.
Each time we've come home from manning a booth, we've returned with notebooks full of useful tidbits. Heck, we added an entire new dungeon based on feedback from IGF players, whom had struggled with the controls.
Travel is never cheap, but we've found ways to help us save some coin. For GDC, we've always made sure to book hotels in the neighboring town of Oakland, and commute to San Francisco.
One other great tip is to get your trip funded. Whenever we went to GDC forexample, we've always tried to be part of a presentation or panel, so that our lodgings got taken care of. It also helps to be prepped way ahead of schedule. Start looking for events today, and you're bound to find some that'll fit in your schedule.
Simon's talk at GDC - The Motivational Power Of Inspiration.
My own country, Norway, also has a brilliant travel fund for students and industry professionals, to which I always apply. Keep your eyes and ears open for opportunities that present themselves, and never think: "No way we'll get nominated/funded/selected".
I think most countries has some kind of funding instances. I'm more than happy to create a list of funds in different countries so feel free to tweet them at me.
Now let's look at real costs for a moment. A typical journey costs us about:
Flight $500 per person, one way $1.000 Total. Food $50 x 7 days per person $350 Total. Hotel $50 x 7 days per person $350 Total. Transport $25 x 7 per person $175 Total.
A one week journey would cost us a total of $1.875 per person.
We're usually at least 3 folks traveling, so it adds up pretty quickly! Luckily(???), as unemployed indie developers with no paychecks, we've had few other regular expenses other than food.
Let's try and find out what our expenses has gained us, both short-term and in the long run. Below are examples of what we've gained from our travels:
A foothold in the US, and direct contact with press, publishers and developers.
Face to face interviews (GameReactor, Eurogamer, etc.)
Invitations to parties where we can connect with like-minded people.
Nominations for awards, invitations to shows, business deals.
Direct contact with fans.
A venue to sell our game/merch, arrange give-aways/competitions.
Seeing new places, gain inspiration, come up with new ideas!
Looking at this list, it might seem like we didn't gained much compared to the costs, BUT, we aim to stay in this industry for a long, long time. Gaining fans, contacts and friends are great, as they'll follow the development of future titles (or even read your long-ass blog posts).
While it's impossible for me to convert travel into sales, the long term gains are extremely valuable.
Press is one thing. Since I'm a developer, and because we're a small team, talking to press feels way more rewarding than directing them to a publisher, or a marketing guy. I know the backstory and all the dirty details on the game. Whenever you talk to 'D-Pad Studio', you are talking to the guys who created the game. This way, it'll be way easier for us to spread info on our coming projects!
While parties are a great way to connect with new people, I always prefer talking to people one-on-one, that's just the way I'm built (maybe it's a Norwegian thing?). But parties are great for meeting people you might like to talk to later. When out traveling, always carry some business cards, or even printed codes for your game - anything that clearly states which game you're working on.
BUT, my absolute top recommendation for traveling is that your brain gets a chance to disconnect from "working". I've never been able to sit on my computer and "work" on coming up with new ideas. Our greatest new ideas has come from just loitering around an airport, or sitting on a train. New ideas usually spring outta nowhere, but I find that during travel is when my creativity runs on it's own.
When I started working with games, I had no idea I was gonna travel the world. I was picturing a nine-to-five job on a computer. Travel has become part of how we maintain our business, morale, and creativity!
Our latest booth marked the first time we've displayed Owlboy post-launch! We jumped at the opportunity to try our luck as sales-men! Not only did we manage to sell t-shirts and buttons, but more than a few expo-goers were eager to purchase the game!
As an added incentive, I made sure the game was on a 25% discount on all digital stores for the occasion. It worked like a charm!
Roughly calculated, I think we earned back what we spent on travel, and it prompted us to come up with new ideas for our next booth! It makes a huge difference to finally be able to talk about Owlboy in past-tense.
This is the first booth where I've heard Simon utter the words "Wow, this is actually starting to look rather professional".
A few tips we've picked up from manning our own booths:
It's always a good idea to display the logo of your game very visibly. We got comments from expo-goers who'd spotted our booth from the other side of the convention hall! Posters are cheap to print at any FedEx Office with access to copy machines.
Business cards are a given, but also make sure to display them properly, and even print your game-art on there. People are more prone to recognize your game logo, than your company.
Also, hire a guy who KNOWS how to sell. your. game! Often, I find myself hard pressed to try and sell Owlboy, cuz, well, we're the architects behind it. As devs, we are inherently awful at selling our own product, because we tend to point out all the flaws in our work.
We've been lucky enough to be graced with a friend who does sales for a living. Here's to you Noah!
While we're far from experts, we've spent nearly 10 years of travel and attending conventions. We've seen the effects of displaying our work, and doing presentations, interviews and greeting fans with our development woe stories has sort of become second nature by this point.
Sitting on my computer and knowing we'll soon be on the road again, fills me with glee. We get to see the reaction of our players first-hand. We get words of praise, or constructive critique (funny how criticism feels more grounded once it's face-to-face).
Our games have been shaped by the reactions of the people playing them, and is another reason why we decided to spend all this extra time in developing Owlboy. Soon, I will touch on ALL the changes it went through.
For now, we hope to see you on our travels!
Thanks for reading, and thanks to Konnestra who helped me touch up my blog with her illustrations. For travel tips, or if you want us to visit your fave convention - get in touch!  ~ Jo
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symbianosgames · 8 years ago
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The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
In November of last year, we launched Owlboy to some insane reviews, and having just crossed 100.000 sales, we've started to pick up our promotion efforts around the world! Starting with a journey across the States!
And phew, that was SOME journey! We showed off Owlboy at DICE, GDC and SXSW, where it won the Gamer's Voice Award! Using our merch-girl's tiny Kia Sportage, we've been on the road for 2 months!
BUT, WHY are we spending this much time on the road? Why would any dev spend their precious time doing promo-tours, in this age of connectivity? Promoting your game is as easy as posting about it on Twitter right?
In this post, I'm going to touch on why we've become addicted to travel, how it has impacted Owlboy's development, and try and figure out if it's been a worthy investment on our part. I'll share numbers, costs and tips on how to fund your travel.
Let's go back to the beginning. One major reason why we started journeying across the sea was simple - Back home, NOBODY cared about our game. We first started showing Owlboy around in 2008 (even before I joined the team in 2009).
American press picked up on it immediately, while in Norway - the game would remain unknown until our debut in Norwegian newspapers back in 2011. We immediately realized Owlboy's international potential once it got nominated for the IGF in San Francisco. We've been traveling to San Francisco annually since then.
Having convention goers, developers and press show genuine interest in the game made us believe in ourselves. Not only were we able to promote it, but we felt like people were listening to us, seemingly understanding what our game and team was all about. I immidiatly set out to discover more venues!
Since getting nominated to IGF, I've been actively seeking out conferences to attend. Below is a list of some of the events and festivals where we displayed Owlboy:
GDC (San Francisco, nominated for IGF 2010, annually attendance ever since)
Fantastic Fest (Austin, Texas, 2011)
PAX 10 (Pax Prime 2013, Seattle)
PAX Rising (Pax Prime 2016, Seattle)
SXSW (2013, Austin Texas)
SXSW Indie Corner (2017, Owlboy won the Gamer's Voice Award)
E3 (Los Angeles, 2012)
Minecon (Indie Area, London, 2013)
SpillExpo (Lillestrom, Norway, annually since 2013)
Raptus (Comic Festival, Norway, Bergen)
Nordic Game (Malmo, annually since 2011, Sweden)
Giga Con (2014, Stand Indie)
Norwegian Game Awards (Owlboy won GOTY, Award Ceremony)
SpillPrisen (Owlboy won 3 prizes, Award Ceremony)
Gullstikka (Savant - Ascent won GOTY, Award Ceremony)
(Recently I discovered PromoterApp, a calendar for any important deadlines or events that might interest budding developers!)
I got so addicted to showing our games off, I started arranging my own indie booth in Norway to help spread some love for our neighboring devs, and give them the same shots we had. We called it Stand Indie.
Stand Indie at SpillExpo 2012. It became a major success, and indies has been a part of SpillExpo ever since.
Later years, I've been too busy with development to help out, but now that Owlboy is released, I aim to get back in the game, starting with a roadtrip through Norway!
But none of our travel had been possible without friends. Meeting new developers, and talking to them or adding them on social media helps you stay in the loop for whenever new events are happening. I would have missed half the events we ended up going to, hadn't it been for reminders from fellow devs.
Below is a list of dev groups I recommend following (I'll keep this list updated as I find more):
It's hard to tell what we've gained from traveling around - especially in the form of exposure and sales. One thing I know however, it's helped boost our working morale something fierce! There's something about seeing players experience your game first-hand, and getting real-life feedback.
Each time we've come home from manning a booth, we've returned with notebooks full of useful tidbits. Heck, we added an entire new dungeon based on feedback from IGF players, whom had struggled with the controls.
Travel is never cheap, but we've found ways to help us save some coin. For GDC, we've always made sure to book hotels in the neighboring town of Oakland, and commute to San Francisco.
One other great tip is to get your trip funded. Whenever we went to GDC forexample, we've always tried to be part of a presentation or panel, so that our lodgings got taken care of. It also helps to be prepped way ahead of schedule. Start looking for events today, and you're bound to find some that'll fit in your schedule.
Simon's talk at GDC - The Motivational Power Of Inspiration.
My own country, Norway, also has a brilliant travel fund for students and industry professionals, to which I always apply. Keep your eyes and ears open for opportunities that present themselves, and never think: "No way we'll get nominated/funded/selected".
I think most countries has some kind of funding instances. I'm more than happy to create a list of funds in different countries so feel free to tweet them at me.
Now let's look at real costs for a moment. A typical journey costs us about:
Flight $500 per person, one way $1.000 Total. Food $50 x 7 days per person $350 Total. Hotel $50 x 7 days per person $350 Total. Transport $25 x 7 per person $175 Total.
A one week journey would cost us a total of $1.875 per person.
We're usually at least 3 folks traveling, so it adds up pretty quickly! Luckily(???), as unemployed indie developers with no paychecks, we've had few other regular expenses other than food.
Let's try and find out what our expenses has gained us, both short-term and in the long run. Below are examples of what we've gained from our travels:
A foothold in the US, and direct contact with press, publishers and developers.
Face to face interviews (GameReactor, Eurogamer, etc.)
Invitations to parties where we can connect with like-minded people.
Nominations for awards, invitations to shows, business deals.
Direct contact with fans.
A venue to sell our game/merch, arrange give-aways/competitions.
Seeing new places, gain inspiration, come up with new ideas!
Looking at this list, it might seem like we didn't gained much compared to the costs, BUT, we aim to stay in this industry for a long, long time. Gaining fans, contacts and friends are great, as they'll follow the development of future titles (or even read your long-ass blog posts).
While it's impossible for me to convert travel into sales, the long term gains are extremely valuable.
Press is one thing. Since I'm a developer, and because we're a small team, talking to press feels way more rewarding than directing them to a publisher, or a marketing guy. I know the backstory and all the dirty details on the game. Whenever you talk to 'D-Pad Studio', you are talking to the guys who created the game. This way, it'll be way easier for us to spread info on our coming projects!
While parties are a great way to connect with new people, I always prefer talking to people one-on-one, that's just the way I'm built (maybe it's a Norwegian thing?). But parties are great for meeting people you might like to talk to later. When out traveling, always carry some business cards, or even printed codes for your game - anything that clearly states which game you're working on.
BUT, my absolute top recommendation for traveling is that your brain gets a chance to disconnect from "working". I've never been able to sit on my computer and "work" on coming up with new ideas. Our greatest new ideas has come from just loitering around an airport, or sitting on a train. New ideas usually spring outta nowhere, but I find that during travel is when my creativity runs on it's own.
When I started working with games, I had no idea I was gonna travel the world. I was picturing a nine-to-five job on a computer. Travel has become part of how we maintain our business, morale, and creativity!
Our latest booth marked the first time we've displayed Owlboy post-launch! We jumped at the opportunity to try our luck as sales-men! Not only did we manage to sell t-shirts and buttons, but more than a few expo-goers were eager to purchase the game!
As an added incentive, I made sure the game was on a 25% discount on all digital stores for the occasion. It worked like a charm!
Roughly calculated, I think we earned back what we spent on travel, and it prompted us to come up with new ideas for our next booth! It makes a huge difference to finally be able to talk about Owlboy in past-tense.
This is the first booth where I've heard Simon utter the words "Wow, this is actually starting to look rather professional".
A few tips we've picked up from manning our own booths:
It's always a good idea to display the logo of your game very visibly. We got comments from expo-goers who'd spotted our booth from the other side of the convention hall! Posters are cheap to print at any FedEx Office with access to copy machines.
Business cards are a given, but also make sure to display them properly, and even print your game-art on there. People are more prone to recognize your game logo, than your company.
Also, hire a guy who KNOWS how to sell. your. game! Often, I find myself hard pressed to try and sell Owlboy, cuz, well, we're the architects behind it. As devs, we are inherently awful at selling our own product, because we tend to point out all the flaws in our work.
We've been lucky enough to be graced with a friend who does sales for a living. Here's to you Noah!
While we're far from experts, we've spent nearly 10 years of travel and attending conventions. We've seen the effects of displaying our work, and doing presentations, interviews and greeting fans with our development woe stories has sort of become second nature by this point.
Sitting on my computer and knowing we'll soon be on the road again, fills me with glee. We get to see the reaction of our players first-hand. We get words of praise, or constructive critique (funny how criticism feels more grounded once it's face-to-face).
Our games have been shaped by the reactions of the people playing them, and is another reason why we decided to spend all this extra time in developing Owlboy. Soon, I will touch on ALL the changes it went through.
For now, we hope to see you on our travels!
Thanks for reading, and thanks to Konnestra who helped me touch up my blog with her illustrations. For travel tips, or if you want us to visit your fave convention - get in touch!  ~ Jo
0 notes