#tourabu shit
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dojizerker · 9 months ago
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faerabbit · 1 year ago
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Dream fangame that will never be made 'cause I'm a lazy fuck part 1: Touken Ranbu/Bungo to Alchemist/Senjyushi(/Twisted Wonderland?) crossover tactical RPG thing
The basic idea is that units are divided into three different categories, depending on which game they came from: Sword, Author, and Gun.
Sword units excel at close range, but struggle with dealing with enemies dealing damage from afar. Only a few Sword units have long range options, and while these are quite limited in scope and require meeting certain conditions, they're pretty good for crowd control.
Gun units, meanwhile, are the reverse of Sword units. They excel at taking down enemies from afar, but struggle once the enemy gets up close. Unlike Sword units, with their limited long range options, all Gun units have close range attacks. The trade off is that these attacks do very little damage, and are best used as a last resort.
Author units are somewhere between Sword and Gun units. All author units are equipped with two different weapons, one usually being long ranged while the other being short ranged. Author units can switch between their two weapons, though this takes up a turn. Another drawback is that their sword and gun options are not as good as a Sword or Gun units of an equal level and stats, however they have access to two weapons not used by these units; bows and whips.
If TWST is included, then there's a fourth unit category: Magic. Magic units have access to spells, which in turn come in four different categories. All Magic units have four spell slots, one of which is always taken up by a spell unique to each unit. The drawback is that only one Magic unit can have a spell at a time; that is, two Magic units cannot use the exact same spell on the battlefield. In addition, using spells (or at least the unique spell) drains a bit of HP.
Each unit category also has subtypes. For example, Sword units come in Tantou, Wakizashi, Uchigatana, Tachi, Ootachi, Yari, Naginata, and Tsurugi subtypes. While the basics of what each subtype does is the same as their type, a unit's subtype determines what they specialize in.
(might add more later, we'll see)
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mishkakagehishka · 2 years ago
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And instead of cancelling one exam i'm planning on praying for a miracle, i love college btw
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np5enkidu · 2 years ago
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my cringe trait is thinking fgo x touken ranbu crossovers are cool in 2023
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pengumi12 · 5 years ago
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Fanfic rec!!
Its a crossover fic with Fate Stay Night and Touken Ranbu. 5 chapters and the author is still updating!
I'm loving this so much (I'm genuinely scared about any of the sword bois dying cause I love them) and I reccomend giving this fic a shot!
It is easier for fate fans to read it over touken ranbu fans though so be warned... but better if you're in both fandoms I guess. More attachment to the servants that way
https://archiveofourown.org/works/17896217
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gendice · 6 years ago
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no offense but painting each others' nails is an act of intimacy
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miumiins · 6 years ago
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some art improvement stuff ig,,
umi and okitagumis from 2018-2019 and gaiyui from 2016-2019
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niekra · 6 years ago
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youtube
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jennhii · 7 years ago
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Not being able to return to the citadel with everyone is worse than getting burned!
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halahalaisms · 7 years ago
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guarding the bridge to the bitter end…iwatooshi and imanotsurugi’s history haunts me…still image here ( higher quality, but don’t look too closely because it’s messy as hell )
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dojizerker · 10 months ago
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motivational manba for your needs
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k-ailisi · 7 years ago
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Sada-chan warm-up
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prince-of-tofu · 7 years ago
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Touken Ranbu - Mikazuki Munechika ~ 刀剣乱舞 - 三日月宗近 ~ Kogitsunemaru/小狐丸 - @kurooscat P: Photografifi
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starsplatinum13-blog · 7 years ago
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Day 19 endhismiseryohmyfrick
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dearhaos · 3 years ago
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i forgot i had tourabu open nd nakigitsunes fox scared the shit out of me
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thatweirdnoiseat3am · 4 years ago
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Btw, if you’re at all interested in playing the EN version of Touken Ranbu, but are worried about it taking a lot of your time and/or money - don’t be. TouRabu is like... the sidest of side-games:
1. It’s not really a gatcha game - there’s no gatcha, all the swords (characters) are obtainable without spending a penny. You either get them from events or from random drops/smithing.
2. RL money can buy you resources, which can help you complete shit faster but it’s not at all necessary.
3. There’s no stamina. Your characters get “tired” though, so the game actually encourages playing in small bursts.
4. There isn’t a lot of story/dialogue to get through. In fact, there isn’t really a story (beyond the “prevent history from being changed!” thing). YMMV on whether that’s a good or a bad thing.
5. It’s all autobattle.
The downside is that sometimes it feels like there’s... barely any game in there, it’s mainly a character collector, let’s be real. Some events do get a bit grindy if you want to collect everything, if memory serves right. But overall it’s a nice little thing you can play on the side. 
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