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bunbunbillion · 9 months ago
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THE BUNBUNBILLION Q1 2024 MEDIA THREAD EXTRAVAGANZA
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i've been recording everything i consume for the past few months to do a media thread at the end of every quarter. and now april is over... so its time to talk about stuff!! forever!!!!!!
01/13 - Homestuck (Re-Read)
I finished re-reading Homestuck for the... 4th? 5th time? I've lost count. It's a good way to start the year though. This time around I read it with my girlfriend, who you should give all of your money too (@yinkybaginky), and it was very fun to see someones reaction to it for the first time. She knew literally nothing about Homestuck, not even what a Vriska Serket was. A truly great experience, especially thanks in part to the Unofficial Homestuck Collection. I'll probably have more to see about Homestuck in depth on a later date, so I won't bog down this post with that. It's my favorite piece of media ever, and that's all there is really to say on the matter.
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01/24-01/25 - The Trolls Movies
I've been surrounded by gay people who love Trolls for the past like 5 years so I finally decided to give them a watch on a whim with my girlfriend, after catching some of the first movie in a streamers server.
They were fun! I really don't think I have much to say on them. They're kids movies, sure, but they're also just very visually great and made me go "yeah you know what some of those old pop songs WERE pretty good". I think when it came to stories I liked the first one the most just because I liked the Bergen's a lot, I thought their whole world was very well designed and all that. Don't have the most care for Branch, and Poppy is OK as a protagonist, but otherwise I had more fun with the other characters. Creature design is absolutely excellent and is what stood out to me the most of anything, though. The animation in the 3rd movie is also top notch, I really do want to see the series continue. If they do, I like the third movies approach of finding a niche to make "the thing" for the whole movie, it's a fun way of doing stuff.
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We thought this shot was really funny.
1/20 - Guillermo Del Toro's Pinocchio
I was gonna watch this when it came out awhiiile ago, but just put it off forever. I saw Jacob Geller had uploaded a new video about Pinocchio, which talked about the movie and was like. Man. I wanna watch that video. Guess I'll go watch this entire movie. So I hopped into VC with Netflix on and just watched it.
It was Fucking Good!!!!!!!!!!! Every good thing you've heard about the movie is absolutely true. Do yourself a favor and just watch it. That being said, I also don't have too much to say about it! It's been a few months and it hasn't totally stuck around in my head, but that just means I get to rewatch it sometime, and I can look forward to that. It mostly made me want to watch more stop motion movies.
If I were to highlight anything, its that I love to make the movie all about death. Pinocchio as a story seems to constantly get turned into this thing all about freedom and living and how great life is and all that, but this movie completely nailed that yea. Pinocchio works so much better as a movie about death. A puppet living on a blessing against the laws of nature being used as a vessel to explore acceptance of death. It's really great.
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the demons are such baddies btw
01/29 - Earthbound USA
Not the game, but the documentary put together by Jazzy Benson through Fangamer. It was absolutely fantastic. Easily my favorite game documentary I've ever watched... Because it's not really about the game.
To put into words, because I imagine 90% of people reading (not including the people I watched it with) haven't seen it or even heard of it, Earthbound USA is a documentary about specifically starmen.net and Earthbounds western fanbase.
The doc highlights basically every aspect of Earthbound in the west. They talk to the people who translated the game, who made the marketing campaign, the fans who bought the game day one, the translator of the MOTHER 3 fan translation, they talk about Earthbound Zero, about the virtual console releases, the quest to get MOTHER 3 officially localized and every single defeat that came with it, I mean Shigesato Itoi is just here too. It's everything you could ask for all combined with home videos from the early 2000s, an outstanding soundtrack that gives me goosebumps from Robbie Benson, it's just... So good.
I bought the DVD for the movie and streamed that to my friends, which you can get here on Fangamer, whenever they plan on restocking it at least. Or, you can watch it on streaming services listed on their website! If your a MOTHER fan, I'd say this is like, essential viewing. It may as well be official with how good it is.
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01/29 - A Brief Retrospective of The Simpsons' Golden Age
I finished this the same day. I recorded this mostly as a joke, but hey if your insane and have watched every single Simpsons episode like me and want whats basically a Simpsons Summary Podcast, I recommend this 11-hour video.
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02/06 - MOTHER
A week later I couldn't get Earthbound USA out of my head, so I decided to finally sit down and go where no MOTHER fan has gone before. To the first game in the series.
It was really really good. Like, man, I don't know why I slept on it so long just because it was an NES RPG. Ok, I mean, I know why I did, it's because it's a NES RPG, but still.
This game really highlights everything that went into its two sequels to make them so good, and has so many little unique novelties about it that make it just so so memorable. The music, the writing, the places you go, it's just... So, so good. I still think the best way to get into MOTHER is to start with Earthbound, just due to how approachable it is, but if you like it and/or MOTHER 3, do not sleep on MOTHER/Earthbound Beginnings. It's just so good.
Probably use an emulator with rewind or save-states though.
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i'll be fine with not hearing magicants music anymore though
02/17 - Yakuza Kiwami 2
I started this game probably years ago, and never got that far. Yakuza 0 is definitely one of my favorite games ever, and I was kind of mixed on Yakuza Kiwami, but I was enjoying the start of Kiwami 2 for sure.
How did I feel by the end?
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I mean it's not BAD, per say, it's just... Not very good, either. The gameplay never really felt like it evolved much, the writing really felt like it never picked up and just kept ADDING stuff, but at least the side quests were probably the absolute best the series has given me so far. That definitely saved it for me, but man the story. It just wasn't very good.
I had a lot more thoughts after playing it, but I think think in the end it just comes down to;
Ryuji did not get nearly enough time to shine to be an impactful villian
The bastard cop was a character I was given no reason to care for, and the focus put on him did not feel earned in any way
Kiryu really did not feel that involved with everything going on
Sayama did not get nearly enough agency in this story
As for the twists, I didn't like how many there were at first, but I think by the end there were just so many twists I was like. Yeah nvm this is so fucking stupid it owns. So good on them for that!
I don't think I'll ever replay the main story for this game, but I will absolutely come back to those side quests, they're so good I don't want to spoil a single one. I am also really enjoying Yakuza 3 so far, so that's a we might just be back regardless.
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the selfie feature is really funny. you really feel like your some 40 year old dad.
02/22 - Pokemon Scarlet and Violet: The Hidden Treasures of Area Zero - Epilogue
I have a lot of thoughts on Pokemon Scarlet & Violet. I am a HUGE Pokemon freak, like omega huge freak levels of such. I will claw and bite tooth and nail defending Sword and Shield any fucking day of the week. I think Scarlet and Violet are like, painfully mid games in such a disheartening way. I still enjoyed a lot of it, but man it's so held back by... everything, really.
And the DLC fixed I'd say about none of it. In fact, I'd go as far to say the 2 DLC stories only highlight and strengthen every single problem scarvi has as a game and it disheartens me, so, so so much. Unlike the Sword and Shield epilogues, which expanded upon the best parts of the game and experimented with brand new formats as prep for the next generation, scarvi kinda just does. Nothing. It's more Scarlet and Violet, slime grease and all.
Kitakami is... Ok, I guess? It's an exceptionally uninteresting region with absolutely no landmarks that stand out in my mind. The story in it is pretty subpar, it's a really annoying kind of "player has no control over a misunderstanding" narrative in a really obnoxious way and by god I'll say it I never really get a reason to care about Kieran. He's not bad by any means, I mean he's just a kid, but really I don't feel like I'd ever call him a friend. The story with the Loyal Three and Ogrepon is really cute though, I do love that they completely flipped the story of Momotaro on its head in such a fun and unique way.
Blueberry Academy I was looking forward to much more, thinking that while Kitakami was really rushed and pretty bad, it must mean more resources were just put towards the second DLC. I was pretty wrong, it was basically just as under baked... But also still better, regardless. They introduce a lot of characters you won't really remember with this DLC, and it feels weird because it feels like there SHOULD be more to these characters, but it's all confined to a pretty short campaign.
The story is pretty ok, and I like what they did with Kieran here, but the second you beat him in the champion fight the story like, immediately halts the breaks and everything stops mattering. I really thought Drayton might've been set up as an interesting antagonist, someone subtly bullying Kieran and egging on how he is, but in the end he's just a well meaning friend who's just eccentric. All the other trainers basically disappear as well, and Kieran reverts back to how he was before all this for the most part. Then the story with Terapagos has to happen, and you get the return to Area Zero, except with your new friends you've barely built bonds with and Briar instead.
Similar to Drayton, I thought Briar might've been getting set up to be a bit fucked up. She's pretty obsessed with Area Zero and proving that Heath was right, and that feels like obvious easy set up for a villain right? Obsession is kind of the text book villain motive, especially in a series like Pokemon. But, no, like Drayton, Briar is actually exactly as she seems, and there's nothing underneath.
Unfortunetly, Area Zero itself was also not as interesting on revisit. I imagine it was the far lower budget, but it ends up mostly just being a very basic crystal-cave environment, without that really fascinating hollow-earth vibe Area Zero has in the base game. You're also mostly just traveling alone going on fetch quests to beat mini-boss Pokemon to open up gates, so that feeling of traveling an unknown place with friends is also completely lost. In the end, Terapagos isn't much of a character at all, like Ogrepon (or Miraidon/Koraidon) are, and is just kinda There. I'm sure the anime is doing a lot more with them, given they're a main character, but man they are NOTHING in this game and it's really disappointing with how incredibly hyped up they are.
In the end though, the thing I really came out loving with the second DLC was something I didn't actually know about until after finishing the epilogue, which was the brief interaction with the Professor in Kitakami once you have Terapagos. I won't spoil it, I'd recommend going to the crystal lake in Kitakami with Terapagos in your party to see it, but it was a moment where I was really like... Damn. This story really could've been something special.
NOW WITH ALL THAT OUT OF THE WAY, it was the Epilogue that I beat this year, which acts both as a bonus to the DLC, and a Mythical Pokemon event similar to ones from the DS games. And, I gotta say.
It's easily the best thing in the entire DLC, bar none.
Despite just being a revisit to Kitakami, the Epilogue is not only better written then both of the DLC chapters, but actually shows that promise for future games like the SWSH DLC did years ago. I had a smile on my face basically the entire time.
First off, hanging out with the three friends again after they basically disappear once you beat the game is so incredibly refreshing. Just having them over to your house is the first time in a Pokemon game I've actually felt that like... Oh, I'm a kid hanging out with my friends, kind of feeling. That original inspiration the Pokemon series had was just completely captured with that, and I love it, and it continues through the entire DLC. On top of that, the DLC does a lot of very small things with its cutscenes that I felt were really missing from the main game that actually completely caught me off guard. Seamless transition between overworld cutscenes, cinematic cutscenes, and battles mainly. It feels like Pokemon games have always struggled with taking you out of the story for loading screens or transitions or letting the player wander off or something. It's hard to immerse, but with this DLC just through the most simple methods they really catch you off guard with the cutscene framing and battle starts in a way I absolutely adore, especially since your with your friends who can actually Talk for you too. Helps that all of the writing is just really funny too, I had such a good time.
Overall, I think this is where I want the Pokemon series to go. The segment of Area Zero where you travel with all your friends already stood out to a lot of people, but didn't have the most writing to back it up. Similarly, this DLC has all of the writing, but it can feel like you aren't actually traveling with your friends, as they don't follow you. I think having a Pokemon game where you travel directly with other people in a bit of a party is the way to go with expanding on Pokemon as a series, and this DLC combined with base scarvi really proves How it can work. It makes me so excited to see where we can go from here, and I can only hope they learned from all these mistakes.
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wow i had a fucking lot to say about scarlet and violet dlc and i didnt even mention this thing. whatever.
02/26 - Splatoon 3: Side Order
Funny story, I actually beat Splatoon 3 on a friends copy, but on my own switch, so when this DLC came out I ended up buying an entire new copy of Splatoon 3, with DLC, and an already completed save file. So was the DLC worth 80 bucks? I mean, no, not at all, but it was extremely good!!
It came out while I was out of town with my girlfriend, so we had a lot of fun playing it together, and I think it's just overall a genius idea for a Splatoon mode. It makes me like, viscerally crave an even bigger Splatoon roguelike, but I'm also like an extreme roguelike freak. The story was super cute (my big "I <3 PEARLINA" shirt notwithstanding) and basically everything it introduces is great. I haven't actually beaten the Agent 8 locker yet, because I'm Bad At Splatoon </3, but I everything else was just so good.
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im actually extremely biased, btw
02/27 - Ponyo (Rewatch)
I rewatched Ponyo with my girlfriend while I was over for the first time since I was a wee little amoeba. It was so fucking cute!!!! I really do love Ghibli movies a lot. I don't think there's a lot I can say about Ponyo, per say, at least not as much as other Ghibli movies I love like Spirited Away (my fave movie evarr), but I think this movie combined with like. Finding Nemo, Animal Jam, and going to the Houston Aquarium combined are probably why I love marine biology so much now.
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02/29 - Death Note
The anime, to be specific, for the first time. Yeah, I can see why this became such a big thing with fujoshis. I get it, I understand now. I'm sorry L, I didn't know your game.
Death Note is overall both an anime of its time, and an absolute classic you should be watching. It's engaging, it's dramatic, it's funny, and there's so many points where your just like "damn are they gonna bone" about the two characters the authors 100% had no intention to be seen in that way.
It's only real problems come from the authors also having no fucking clue what to do with women in the story, and making pretty annoyingly shallow characters that get sidelined really hard. The final arc is also a bit head scratching, but it makes for good drama, so I can't really complain, even if I remember a lot less of it. Great show, great ending. Where's my Misa & Rem yuri manga series.
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he really is just fucking jeff the killer huh
02/29 - Promare
Watched this with my girlfriend on a whim, cus we wanted to watch a movie together. I've been a very lowkey TRIGGER studios fan since I was a kid, watching Kill la Kill when I was way too young to be watching shows that crazy boobed, but it did definitely contribute to my transgender-ness, so you can't fault it there (you can fault it for a lot of other things though). No matter what though, when TRIGGER just randomly came out with a full feature length movie released in theaters, I was pretty interested. Which is why I didn't watch it for years.
After watching it though? Yea, that was really fun. It's not much in the way of story, very basic Minority Allegory story I think, but it's all to make way for extremely crazy action scenes and homages to all their favorite mecha anime, which like, yea props they did a great job. Character design is extremely fun, environments are super colorful, animation is what you'd expect from TRIGGER (good), and there's a lot of man tits this time around. I recommend it!
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03/04 - 2001: A Space Odyssey
I'll be so fucking honest I watched this on my phone on a plane ride and I don't fucking know anything that happened. I think it was good?? I think it made sense??? I really wanted to fall asleep but I really wanted to watch the movie. It felt like it was simultaneously 4 hours long and 30 minutes. I think I should probably watch it again. I don't know why I chose to watch it on a plane. But hey, I did!
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watching this shit while half awake on a dark plane felt like i was in another fucking dimension. what the hell happened
03/08 - Fortnite Chapter 5: Season 1
Hey Fortnite, I play that game! Sometimes.
I've been pretty consistently "playing" Fortnite since Chapter 2: Season 5, and I do really like the game. I love the gameplay, I love all the stupid crossovers, I loved the story, it was just a really fun time!
Well, up until like half way through Chapter 3 at least. The problem with Fortnite is that, no matter what, in the end of the day, it's still owned by Epic Games, and that means at some point, shits gonna get sloppy. I won't go over my whole history with how I feel Fortnites been on a decline since Chapter 3, but I can at least say i was pretty fucking checked out most of Chapter 4. I really didn't like it.
So, coming back on for Chapter 5? Oh shit this game is actually fun I forgot. Played a shit ton that season, actually finished the main battle pass for once, had so much fun with all the new things they added, it really feels like Fortnites back.
Oh... and there's that LEGO mode... and that rockband mode... and there's racing I guess... I didn't really touch them much but they're neat... They were pushing those modes pretty hard, I hope this isn't a sign of something to come... I'm sure they'll keep up the momentum for the next season right? Battle Royale is totally back, right?
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i ended up staying up till like the last day grinding in creative to get this emote. im so glad i can make perfect cell do the bird is the word dance now.
03/12 - King of Crusher
I beat this game over on my twitch, you can catch me live playing obscure games every so often each month!! Check it out and give me money! I said mostly everything I wanted to say about it on stream, but this game was just a really fascinating little art project that was both really frustrating and really funny to play. I really wanna find more little gems like this to play, it's so ODD but fun.
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03/15 - Animal Crossing (Movie)
Watched this movie as apart of a movie night with my groupchat and it was adorables so cutes! I don't think there's really anything I COULD say about this movie, but it does really make me wish Nintendo was more willing to make more stuff like it. Just a really well animated fun anime movie that's not trying to be this big thing.
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the ending caught me completely off fucking guard though
03/17 - Unpacking
Similar to Animal Crossing, I don't really have a lot to say about this game besides so cutes! The story told through the environment was super adorable and I really do think back to this game a lot in a very emotional way.
That being said, I wish it was a tad longer for how expensive it was, as great as the art was lol
If you can find it on sale though, go play it!!
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i was playing with my girlfriend and we ended up interpreting the main character as really hating her boyfriend. my fucking Pig of a husband wont let me put my posters on the wall. my Pigly husband. i need to Kill my Meat Pig of a Husband.
03/17 - Pizza Tower (The Noise Update)
In complete tonal contrast to Unpacking, I beat the Noise Update in Pizza Tower right after. It was, like Pizza Tower, really good, but not without its flaws.
In the time since I've played Pizza Tower, I've reflected a lot on what I love about the game and what I honestly don't care much for. I've been playing demos since the very first public one, and I've loved watching it evolve, but if there's one bit of context I've gotten that shapes how I look at the game, it's that the games creator has a really big issue with having a lot of ideas for stuff, and not really thinking about how they fit in together.
Pizza Tower is like, a REALLY good game, don't get me wrong. The movement is borderline perfect, the level design is consistently fun and flows well, the graphics are unmatched in how expressive they are, the music is some of my fave from the entire medium, but if there's one thing really holding back Pizza Tower it's that lack of focus, and I think you can boil that down to the core game design of levels.
Pizza Tower is easy to compare to Wario Land, given that's its primary inspiration, but I think it's much more akin to Sonic, which is also a major inspiration for it. The problem is, it definitely tries to apply Wario Lands brand of "wario can be anything" to sonics "levels can be anything". Sonic levels are all about super quick flashy levels you can blast through, each one having a gimmick unique to the level that you learn, master, and then use throughout the multiple zones. On the other end, Wario Land presents you with these large winding interior-like levels that you slowly (or somewhat quickly in the case of entries like WL4), navigate and solve puzzles throughout for treasure, with your main solution typically landing on how Wario himself can be controlled using various gimmicks unique to him. Your presented a gimmick, and then you remember that gimmick for the future so you can use it to solve a future puzzle. In many ways, these two games can almost feel like the opposite kind of game, only linked by being sidescrolling platformers where you can bust through walls. Pizza Tower, despite that, tries to be both, and in many ways succeeds, but cant avoid the problems that inherently comes with trying to be these two very polar ends.
Basically, I just feel theres a lot of really forgettable levels and an overall problem with gimmicks getting absolutely no chance to be explored so you can never really be rewarded in basic play for mastering a gimmick, other then replaying a level multiple times. I think less gimmicks but more places to use the same ones would be really great.
Talking about the Noise update specifically, it was just a fun retake on the main game, and made for a fun replay after not playing Pizza Tower for about a year since release. I find it really fascinating how even after changing how the entire game controls, the levels still work with minimal changes. I'm looking forward to see if they decide to change it any more in the future, and I hope whatever comes after Pizza Tower can be a much more focused experience.
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03/17 - Hiveswap Act 1 (Replay)
See; Homestuck Reread. Been here a billion times, here to show my girl this time. I'll probably scream about this one later. <3
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03/20 - Rescue Shot
See; King of Crusher. Another stream game! This one I liked even more, though I Really wish I had a lightgun (or could fix the mouse controls on my emulator). Incredibly adorable game with insanely good music, check out the VOD if your interested!
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03/25 - Super Mario Bros. (1993)
I feel like in recent time, people have been hyping up this movie as like, secretly a really good film that people only hate because it's not a Mario movie. I'll be real, after watching it for the first time, I don't see it at all, I think this is just an incredibly funny bad movie.
Beyond not being Mario, which really doesn't matter at all, it kind of just felt like a fever dream of a script. Things kept HAPPENING there wasn't a single second to break I felt like I was in a nightmare hell dimension being blasted with insane plot beats and I couldn't keep track of anything. Without the Mario branding this would be like 10x LESS comprehensible, but good lord.
Maybe this is like, an arthouse film, and I need to watch it 12 more times and be high at least half those times, but idk I think it might actually be bad guys. Big Bertha a baddie though.
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03/29 - The Croods
Another movie night with friends, we got the PRIVILEGE of watching The Croods. I saw it once when I was a kid, but I didn't really remember anything about it other then there was a character named Grug.
I now realize that the reason I remember this character is because this movie literally lied and he's the main character. It really tries to set up that the conventionally attractive main teenage girl is the protagonist but no this movie is 100% about Grug and it's so fucking Particular. Why pretend it's not about him when he becomes our sole point of view for half the film? Why pretend its about the teenage girl when she basically doesn't have any dialogue for the last 25% of the movie? What is this movie trying to say, politically? This movies a thinker. I think its a bigger thinker then 2001, honestly.
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04/12 - Police Story
The first Jackie Chan movie I've ever seen and damn what a fucking good one to start with. Insanely entertaining, incredibly funny, and just a really great film! I don't think I have much else to say about it other then gush about each and every scene and how well made it is, but it really makes me wish we could get movies like this more. Just a practical effect wonderland where the main guy is just having fun with people on set. It's great.
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hes kind of a babygirl
04/13 - Con Air
Actually the first time I've seen this movie, surprisingly, given my attachment to the media that has essentially co-opted this film. It wasn't good, like at all, but it was very very entertaining with friends. I didn't expect it to get so much into like, weird racism stuff?? Characters just keep appearing and getting named it's so fucking weird. What was the deal with Steve Buscemi's character, I feel like scenes were cut or something. Nick Cage was incredibly funny as the lead. It's the thing you watch with friends on 4/13, what else can I say.
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why did he do this
04/19 - The Princess Bride
Honestly, I thought this one was a rewatch when we put it on in the GC, but I think I just remembered watching clips of it or seeing half of it on TV as a kid, so I'll just consider this a first time watch. It's really good! Just a fun simple movie full of extremely witty jokes. It's kind of like watching a Simpsons episode for the first time and getting to a part where they say something and you go "oh i've heard this quoted like a fucking million times, i get it now". If you haven't seen this movie, whattarya doin, go watch it!
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i feel like were it not for andre being basically irreplaceable we would have a netflix reboot about these three right now. maybe that does exist already.
04/21 - PokeRogue
Half this thread is Pokemon and as I already said, I'm a roguelike freak. This game is like crack for me. That being said it's just alright. I think I'll be willing to judge it more once it's more finished and not just Pokemon in the most barebones form imaginable, coding wise. It's the basis for an extremely addicting game, and I plan on sinking even more hours into it soon. Extra points for using PMD music as well <3
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im only just now finding out the rival is gendered. hey cunts let me play as a girl and get the girl rival or you hate me ok?
04/22 - The Mask (2023)
Now you may be wondering, The Mask? The movie from ten TRILLION years ago staring the homunculi known only as Jim Carrey? You'd be a fool to assume this. I am talking instead about Connor O' Malley's current best work, THAT The Mask.
There's not much I want to say about it, because I just think it's good, but if there's one thing I can say it's that Joker (2019) should be fucking embarrassed in how hard it was stood up by this short film.
Content warning for pretty heavy themes and a lot of crass jokes.
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04/23 - Sonic the Hedgehog (2020) & Sonic the Hedgehog 2 (2022) (Rewatch)
In preparation for the Knuckles show (which I still haven't finished), I decided it'd be nice to rewatch these two films for the first time. I haven't seen the first one since I watched it for the first time before Sonic 2, and I haven't seen Sonic 2 since I saw it at an early screening. What do I think of them now in retrospect?
Yeah, not very good films. Very fun! But damn, yea wow, I think with enough time to look back on them, there's a lot I really don't care for in them, and I'm not just talking about the human scenes.
I've been having a lot of conversations about adaptations lately, so I'll mostly summarize my thoughts here. In making an adaptation, your one mission in my eyes is maintaining what made the original loved. Not good, because that's not really a quantifiable thing. Not faithfully, because I feel you can make a good adaptation without being faithful. All you need to truly keep is the Reason people came to that piece of media originally, in my eyes. Whether that means going as hard as you can with something like The Last of Us, which essentially 1 to 1 recreates an entire video game, or be much more out there like with One Piece (Netflix), which essentially tells the same story but with wildly different circumstance and aesthetic.
The Sonic movies, in my eyes, simply don't capture that. In the first movie alone, Sonic and Eggman are essentially our only ties to the games, which is fine as long as they can nail them right, right? And, as many before me have really pointed out, no they don't really at all. Sonic isn't really like Sonic at all, he's a much younger, innocent, and hyperactive "version" of the character, and I say version in quotations because I don't really feel like with those adjectives removed he'd be all that similar to Sonic still. This is basically a new character, and that's fine, but I'd be hard pressed to say it captures what brought people to Sonic. Similarly, Eggman is very much not really similar to any iteration to Eggman at all (except maybe AoSTH?) A lot of people love Jim Carrey Eggman, and I totally get why, but man he really has never clicked with me. I think I like canon Eggman too much to let go, it's over for me.
But I'm sure anyone who's been around Sonic long enough has heard a trillion complaints about the first movie. In rewatching the second movie, I found that it moved way faster then I remembered, and just had way less.. character? Tails is so incredibly shoehorned in, which is a common complaint, but it really felt like at times Sonic was too?
In Sonic games, Sonic isn't exactly a character we put ourselves in the shoes of. Sonic is like this cool older brother we're just along with for the ride. If anything we insert ourselves (as kids) in Tails' shoes. Sonic doesn't really have an internal monologue, nor does he really tend to need a big shonen arc to overcome in his games. He's very much this vessel to explore other characters, to see how people respond to his brash and cocky personality. In that way, Sonic works really well, but can struggle really hard when he's placed all alone. He needs people to not only bounce off of, but to do the emotional side of the story in his stead. With the Sonic movies, we get this very very diffrent form of Sonic being put into this scenarios the canon Sonic wouldn't typiclaly find himself in, and see how he acts. It can work for original stories, because it's basically an original character, but that's the struggle with Sonic 2, and I worry Sonic 3 as well. They aren't fully original stories. Sonic 2 is a loose adaptation of Sonic 3 in most ways, with Knuckles being the true second character, and Tails being mostly to the side. Knuckles acts basically perfectly, like yea that's Knuckles, no notes there outside of maybe not taking his heritage seriously enough, but that's him. So how do you write this movie sonic into this adaptation with a Knuckles whos playing it basically straight like the games? Well... I mean, you kind of just... You, don't, really? Sonic is really just There sometimes, to say quips and to move the story forward. With exception to the scene where he's having a feeling jam with Knux, which I like, Sonic is very much Just There, and it feels really odd. In the games, this works because of his aforementioned status as this guy your along with for the ride, a dude whos too cool to even be the protagonist, but Sonic Movie Sonic IS the protagonist. He's meek and still learning and is far from the asshole we know in the games and comics, but implanted into a games storyline, he just doesn't have much he can do. He can't be that too cool guy that let's his friends do the talking, because he's already been set up as this superhero esque main guy who needs to learn a lesson by the end of the film, or overcome some kind of arc. It's just all odd in retrospect, and I really wonder how they're gonna tackle it in Sonic 3, especially without all the characters that make Sonic Adventure 2s gears go.
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i also couldnt stop staring at his teeth in the movie. i really dont like the teeth idk why im just now noticing them.
04/25 - Pseudoregalia
Knocked this game off my backlog and I'm really happy I did! Beat the game with all the time trials done and I really do love it. I want to call it the perfect length, but really I think it was just a bit too short and I hope we can get more content in the future, I'm definitely itching for more levels and maybe even more time trials.
I can't think of much else to say about the game. I don't think I picked up on the story much at all, I'll probably have to ask my girlfriend about it sometime, but it's not exactly a big part of the game. The music was absolutely fantastic, and I adore all of the costumes for the main character. I like her design, for many obvious reasons.
For further criticism besides length though, combat feels pretty useless. There's really no point in the game where I ever feel like I have to or even SHOULD fight, and the final boss ends up losing a lot of impact because of it. Enemies just become a hazard in navigating the world in a way that isn't particularly fun. Similarly, there were a few upgrades that had maybe one use ever and I don't even know why they're there. I think this game could benefit a lot from playing even harder into it's all too obvious inspirations and just getting a bunch of RPG mechanics and more RPG inspired elements in here. Give me Symphony of the Bunny-Cat-Goatgirl, full on.
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I also watched madagascar 2 with friends, but i don't even feel like counting it. watch this fucked up compressed video instead.
THAT'S IT FOR Q1 2024!! I'm really trying to look at a lot this year, and I hope to have EVEN MORE TO TALK ABOUT in 4 months! maybe ill do it even earlier because damn this was a fucking lot to write. If you read this far thank you, I'll be sending you a giant mettalic muscular butler sir in the mail as thanks.
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fredseibertdotcom · 10 months ago
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Behold, the king of online cartoons
Ex-Hanna-Barbera whiz Fred Seibert blazing a trail with YouTube network
A couple of times over the years, then-USA Today’s entertainment and tech reporter (and photographer) Jefferson Graham was nice enough to feature me in an article about the cartoons I was producing. First time was in the late 90s with “Oh Yeah! Cartoons,” but in 2015, with streaming video finally reaching the mainstream press (Channel Frederator actually started in 2005) and Graham’s animator son joining our network, he revisited.
Thanks to animator Michael Hilliger, who sent over his copy of the article in 2024.
By Jefferson Graham USA Today July 17, 2015
LOS ANGELES — Fred Seibert wants you to have his card.
And his phone number. He even won't mind if we print his [email protected] e-mail address right here in USA TODAY.
Seibert, 63 is the online toon king, with 400 million views monthly to his Channel Frederator network on YouTube, but he's never sure where his next hit will come from.
So he's always out there looking, at schools, industry gatherings, book signings. You name it.
Next weekend, he'll be at the Vidcon convention near Los Angeles, a gathering of folks who make their living off YouTube, which is where most folks see his online `toons.
"I have no ideas," he says. "But I recognize talent."
That's for sure. Seibert, then president of Hanna-Barbera's cartoon studios in the 1990s, is credited with discovering Seth MacFarlane, the creator of the Family Guy, fresh from college, when he hired him to work on Hanna-Barbera cartoons.
For Seibert's "What a Cartoon!" series for the Cartoon Network, Seibert hit ratings gold, signing up the creators who churned out hits like "The Powerpuff Girls," "Dexter's Laboratory" and "Johnny Bravo." Their series debuted as shorts for first for Seibert's series.
He still serves as executive producer of "The Fairly OddParents," a TV series he began producing in 1998 when it debuted on his "Oh Yeah, Cartoons," series. It's been running ever since on Nickelodeon.
Seibert's biggest audiences, however, have come from online, to the tune of some 1.9 billion views for 'toons like the Bee and PuppyCat and Bravest Warriors.
We had Seibert as a guest on our #TalkingTech podcast in June. At the time, he was averaging 300 million monthly viewers to the Channel Frederator network. Now he's already up to 400 million monthly viewers, and predicts he'll top 700 million by year's end, and 1 billion by 2016.
The reason for the massive growth is that unlike before, when animation was targeted just to young kids, either for Saturday morning TV, and kid-based cartoon TV channels, anyone of all ages can view `toons online.
Seibert's Cartoon Hangover, a Frederator section where he shows the best of his `toons, bills itself as the channel for "cartoons that are too weird, wild, and crazy for television."
“Bee and PuppyCat,” about a young woman with a hybrid dog-cat, is written by Natasha Allegri, a woman in her 20s, about a character in her 20s, and thus, obviously not targeted to the traditional animation crowd.
"No matter what your interest online — whether it be anime, or science fiction or comedy cartoons, there is a place for you," Seibert says. "TV has a tough time supporting the sub-genres. Online is all about sub-genre."
Channel Frederator is what's known as a multi-channel network. Cartoons run on YouTube, but his network promotes them, sells ads and distributes the proceeds to some 2,000 of his video makers.
Through Frederator, the channel makers learn about which color to make their thumbnails to find larger YouTube audiences (he recommends yellow) and which keywords to use in the descriptions ("funny" always works, he says.)
"We give them the tools to grow their performance," he says.
Dominic Panganiban, a 24-year-old animator from Toronto, joined the Frederator network in November, and has seen his subscriber base grow ten times since.
He had been working with Full Screen, another multi-channel network that works with YouTube creators to help them monetize their videos and attract larger audiences.
"Frederator was a better fit, because they cater more towards animation channels," Panganiban says. Because Frederator attracts folks who enjoy cartoons, "I have more potential here."
By being part of the Frederator network, Australian animator Sam Green says he's learned about how to better promote his cartoons, and gotten access to a database of free music and sound effects to use in his cartoons.
He too has seen a spike in traffic.
Being with Seibert "helped me move from my mother's garage to affording my own apartment in the big city," he says.
How did the traffic for both creators go up so dramatically?
Seibert promoted the cartoons to his audience. With 2,000 cartoon makers, that's a lot to choose from. He says he'll plug as many of them as "show an interest" to growing their audience. He looks for people who post new work regularly, stay in touch, and ask "what we can do to help them more."
And despite the massive online audience, Seibert isn't making money yet, and doesn't think he will for another three years. 
"Our cartoons are 3-4 minutes long, and the average American watches 6 hours of TV a day," he says. "We have a long way to go to even that out."
Photography by Jefferson Graham, July 2015
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sloggervlogger · 1 year ago
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Gorilla Indigo's Food Fumbles On A Pole At Budapest Zoo by SloggerVlogger *Indigó cleverly stakes out the top of a pole during feeding time at Budapest Gorilla Outside, showcasing amusing attempts to catch her favourite food, while the rest of the gorilla family enjoys their meals in preferred spots.* It's feeding time at the Budapest Gorilla Outside. The food is thrown in from above from two keepers. Indigó's favourite place to get her food is on top of the pole, closer to the keepers while the others all seem to have their favourite place. The first thing that is getting thrown Indigó tries to catch it but fails. She stands up on the pole and beats her chest. The second one, nope went past her as well, but you have to give it to her she sticks with her plan and stays on the pole. Silverback Golo and Indigó's mum N'yaounda are tucking into their lettuces. Sweet Indigó is still holding her hands out to get some food and finally, she gets her lettuce. N'yaounda 'has another lettuce, pulling a bit off and crunching it together before eating. Just look at her face, truly enjoying her lettuce. Indigó quickly puts out her arms for some more, so funny with her straightening up her back. The leek goes past her, but then she catches some lettuce. Iringo comes down from the strap and gets herself some food that has fallen onto the grass. Some more hit-and-miss moments for Indigó before she dismounts from the pole to get some food from the ground. Next week more from the family. N'yaounda signs when she wants more. Don't miss a thing—hit Subscribe and Turn on all Notifications to be part of our Great Ape escapades every week. #SloggerVlogger #Gorillas #SloggerVloggerGorillas 🛍️Gear up with exclusive merch from our worldwide delivery shop: 🦍Check out rawshutterbug Redbubble for a variety of T-shirts, stickers, apparel, homeware, and much more: 🛍️ https://rb-ambassador.pxf.io/Gorillas #AD #redbubbleambassador 🦍Express yourself with customizable T-shirts, stickers, apparel, homeware, and more from rawshutterbug Zazzle: https://www.zazzle.com/collections/gorilla_gallery-119832843969795462?rf=238978496872225031 🦍Amazon USA Store: https://www.amazon.com/shop/sloggervlogger #Ad #AmazonAssociate 🦍 Amazon UK Store: https://amzn.to/47mDmbA 📷Join the adventure on my travel channel, exploring zoo hyperlapses, walkthroughs, and animal habitats and more. https://youtube.com/@MSVRVisualTravel?sub_confirmation=1 🌐My website: https://msvrvisual.weebly.com/sloggervlogger.html And guess what? Some of the links above and in the video are affiliate links! When you make a purchase, I earn a commission without any extra cost to you. Your support means the world to me – thanks for dropping by and backing this channel. via YouTube https://youtu.be/F6dqJ4qvJas
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aetherfangs · 1 month ago
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woah an intro post after like 3 years of this account existing (idfk how long i've had tumblr, whatever idc)
i'm River, i use they/them pronouns, and my birthday is 18 july 2004 (20 years old as of writing this)... what else do i put in here. uhm.
my side blogs i guess?
oc art/artdump: @mosaichydra
fandoms/fanart: @doodlebug-salad
maybe i can make a tag for whenever i'm spouting some bullshit... or just any post by me because i think i might repost so much that i lose everything lmao
hm... the tag can be #river chatter cuz i'm soooooo quirky
ok time for yapping under the break
i've been self diagnosed for 4-5 years with autism, ADHD, and near to 3 years with DID... no i will not go into detail with that, im lazy. i live in southern USA, eastern coast (so... EST timezone). i love my irl friends very much, i can and will put more energy into spending time with them than internet bullshit. i also have college shit i'm doing but it's annoying so i'm not gonna talk abt that on here obviously
i hate answering DMs from strangers, sorry if my silence offends you. i promise i don't meant it in a rude way, i'm just a scared little bitch baby who doesn't like interacting with people on the internet (says the dumbass who basically grew up here)
random fun fact i have a fursuit and i plan on getting more 😈
my current hyperfixation (like BAD) is dandy's world. yes, a video game for kids! aren't i so funny 😋
but i also really like the following (not in order, bigger ones will be in caps):
Roblox games - Dragon Adventures, Creatures of Sonaria, Regretevator, Fisch, Grace, Pressure (im bad at this one), Twenty One (yes, the gory card game), Cavern Crusher, Felandia
other interests - MANTAFINS, WINGS OF FIRE, Fnaf, POKÉMON, Muse Dash, MINECRAFT, Halo, Dragonvale, Animal Jam (used to play, barely anymore), SONIC, FLIGHT RISING, Furby, Rain World, Avatar: The Last Airbender, The Amazing Digital Circus, Homestuck, Arcane, Warriors, No Straight Roads, Ena, Gravity Falls, Scp
there's more, but that's most shit that i can think of off the top of my head idk
i have too many clothing styles i wanna take up but my closet is literally as deep as an arm length and as wide as two. my tiny closet my behated 🖕💔
don't get in the way of me and my sushi. i will fuck up some sushi. wasabi my beloved 🤤
also i liek writing and art (and recently finding out i love cooking) but i'm dogshit at all three YAY
super secret thing for people to read to the bottom of this post.... if you ask nicely over on doodlebug, i'll draw you some dandy's world fanart/ships :3
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whosmaggy · 6 months ago
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consumption is an art!
sure spending time, hours, days, blue moons, to make media (oft referred to as "art") is hard. but there is something more difficult, more taxing, that is glossed over. consuming that work. maybe it doesnt take as long, partially because i watch everything in x2 speed (x3 where applicable), but it has also taken forever to build up algorithms, limestone slab by limestone slab, to get the beautiful (artistic) gallery of content i consume. was it susan wojcickis and marks code? no! it was my commitment to the craft. the craft being figuring out how to destroy the pleasure sensors in your brain the fastest. anyways here are some of my favourite pieces of content because more than consuming it, i love archiving:
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this is one of my favourite videos and its from one of my favourite channels. the animation work, narration, concise detail, and the simple enjoyment of watching it put it in my top 3 of this year.
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i try not to consume true crime, desensitization and all that (dont let the first 2 videos here fool you). however this is well written, produced, and sources are provided. its also not made to trivialize. i think about ada and matthew everytime i see a firetruck.
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on a much lighter note (but not really because scammers are very evil) this video make me laugh out loud! i used to love scammer videos, this one is great!
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i have always found "body language experts" slimy creeps that want to profit off of talking out of their asses about whatever glorified gossip topics they cover. kind of like the daily mail. this video has great research and funny as well. (amber heard i will always hate what they did to you).
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I HATE JOE. is it self indulgent to watch this and then spend 30 minutes going through the comments to feel vindicated knowing other people also hate him? yes. the video is good tho!
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I LOVE THIS VIDEO! something about it will appeal to everyone. pretty much everything about it appeals to me. the first time i watch it was long before i even started playing roblox.
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must include this because i am a tumblr fanatic. love all of her videos tho! this one is nice and sweet (couldve been short n' sweet if sabrina had been consulted).
and to prove that i can read: Salt Houses by Hala Alyan! very well written. i havent finished it yet, but shes a talented storyteller, and i hope she knows she captured the generations in Palestine in a way so beautiful, they can never be taken away.
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survivalist stuff is my cup of (mint) tea. this video is in algonquin provincial park, and i am nothing if not patriotic (ummm), which makes it perfect. #ontario or wtv.
media consumption can kill the mind. i have tired to only consume things i know have had effort and care put into them. i (clearly) have no moral superiority (i can often be found on reels, its a sickness) when it comes to being off that damn phone, but using media to learn and grow, and also support people that arent puppeteered/sponsored by large companies has become important to me. im aware that time is money in a metaphorical way, but you also turn your time into real AMERICAN (usa, usa, usa) money by viewing this and that. i prefer that money goes to people that care for their craft and arent outwardly (i have no clue what these people do when they arent making stuff) shitty.
its late. Good night!
love,
Maggy 🦷
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192211008 · 1 year ago
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markanthonynewyork · 1 year ago
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The Best Wedding Photo Booths in San Diego, USA-Kleinphotobooth
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Wedding photo booths have become a popular addition to modern weddings, offering a fun and interactive element to capture memorable moments during the celebration. Here's some information and tips on wedding photo booths:
1. What is a Wedding Photo Booth?
A Wedding Photo Booths in San Diego is a self-contained setup that allows guests to take pictures of themselves in a creative and often customizable setting. These photo booths typically include a camera, backdrop, and props.
2. Types of Wedding Photo Booths:
    Open-Air Photo Booths: These are setups where guests can take photos in front of a backdrop, often with a professional camera and lighting equipment.
 Enclosed Photo Booths: These are small, enclosed spaces where guests can take photos in private, providing a more intimate experience.
    Mirror Photo Booths: These are interactive mirrors that take photos when guests touch the mirror's surface.
    GIF Booths: These booths capture a series of photos and create animated GIFs or short videos.
3. Benefits of Having a Photo Booth Rentals in San Diego CA:
Entertainment: Photo booths provide entertainment for guests and can be a great icebreaker. Memories: They create lasting memories in the form of photo prints or digital images. Guest Book: Top Photo Booth On Rent in San Diego can be integrated into a guest book where guests leave a copy of their photos and a message. Favors: The photo strips can serve as wedding favors for guests.
4. Customization:
Personalize the backdrop to match your wedding theme or colors. Provide a variety of props, like funny hats, glasses, and signs, to encourage creativity. Customize the photo print templates with your names and wedding date.
5. Photography Quality:
Invest in a quality photo booth service to ensure high-resolution photos. Consider professional lighting to enhance the quality of the pictures.
6. Photo Booth Attendant:
Having an attendant can help ensure everything runs smoothly, assist guests, and maintain the equipment.
7. Photo Delivery:
Decide whether you want physical prints or digital copies. Many modern photo booths offer both options. Consider setting up an online gallery for guests to access and download their photos after the wedding.
8. Placement:
Choose a location at your venue that is easily accessible and well-lit. Ensure there's enough space for the booth and a line of guests waiting to use it.
9. Timing:
Determine when you want the Photo Booth Services in San Diego County to be available, such as during cocktail hour, after dinner, or throughout the reception.
10. Budget:
- Wedding photo booth prices can vary widely. Be sure to budget for the booth and any additional services or customization you want.
Remember that a wedding Photo Booth Company in San Diego County can add a delightful and memorable element to your celebration, allowing both you and your guests to capture the joy and excitement of the day in a unique way.
Conclusion:
We are one of the best Photobooths in San Diego, USA. Our services typically involve the rental or provision of a photo booth, which is a small, automated photography setup designed for fun and instant picture-taking. Photo booth services can be hired for a wide range of occasions, including weddings, parties, corporate events, trade shows, and more.
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topfunnyanimalvideo · 2 years ago
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The eagle, on the other hand, is very powerful and much experienced in killing larger prey such as the wolf and wild goats. This experience coupled with its power and speed can make the eagle win over the owl. In fight comparison of owl vs eagle, the more votes are with eagle.
More Top Funny Animal Video → https://rumble.com/c/c-1725671 --- Thanks for watching my channel videos ^◡^ SUBSCRIBE and BELL for new cute cat videos ♥ --- We really hope you enjoy our videos (≧▽≦) Don't forget to LEAVE COMMENT below ♡
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wri0thesley · 3 years ago
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“roommate” mahito is so funny. im about to turn him into an ipad kid by letting him play video games so that i can work.
i think it would take forever to teach him to not interrupt sleep - through both “hey heres some science” and through him trying to talk to you at 4am very excitedly and you’re just patting his face bc you missed the rest of him like “nooo shhh its sleep time shhhh sleepytimes” before passing back out.
i also think its kinda an interesting dynamic inherently. sure, straight from the start, the comparisons of mahito to a big stray cat have always been there, but you understand that hes more of a lion, even after you stop feeling nervous around him, because he could tear your head off or worse and you would never see it coming. while on the other hand, mahito goes from seeing you as a wealth of knowledge about the human experience to an actual pet. he learns everything about your likes, your comforts, your dreams, partially so that when curses are the new humans, he can keep you, have you happy and comfy. also i think he would delight in giving and getting head scratches. actually, i think anything where you know what he could do to you and you let him casually touch you with your guard down would fascinate him and give him kinda a power trip. having you lay your head in his lap, so relaxed that you’re practically a puddle, with him gently scratching down your head and/or spine? he likes that.
ok mahito rant over i am so sorry to your inbox
i give mahito my phone and i'm like 'look, i'm playing this mobile matching game but this bitch-ass grandmother from the usa keeps beating me at the last minute so keep us on top of the leaderboard'
YES. he doesn't need to sleep and he's rolling his eyes because he gets all of his best ideas and feels the most energised whilst you're rolling around groaning that it's three in the morning - you have to kind of bargain with him! you're very right in that it's like you've made a lion into a housecat, and at any moment he might decide to make good on his true nature and you're the closest thing he has to a prey animal. he never quite lets you forget it, even when he's being as unassuming as possible; a lingering hand on your shoulder, an interest just a little too pointed if you're watching television together and some poor character is suffering.
anon i am happy to receive your mahito rants! i love talking about him, i just find his whole deal so very interesting! i get why people hate him but i think he's so fascinating, especially when . . . i don't want to say 'humanised', because it's not exactly like that, but especially when getting down into the cracks of him to see what makes him tick fnkjgbngfkjn
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bookswitchcraftandcats · 4 years ago
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Shipmas Day 11: Fierrochase Headcanons
So close to the end of shipmas! Just want to clarify that this is Magnus and Alex from Magnus Chase and The Gods of Asgard NOT Magnus and Alec from The Shadowhunter Chronicles, it gets confusing lol.
I love this ship, they are just so wholesome and cute and I just can’t even, they are definitely one of my otps and I can’t believe I have not written headcanons for them yet. 
Alex makes all their dishes and Magnus loves them. Alex also makes some decorative pottery that is displayed on Magnus’s  bookshelves. 
 One uneventful afternoon, they get bored and Alex teaches Magnus how to use a pottery wheel. He does really well even though they had a few laughs while doing it. 
They really enjoy running the Chase Space together and love helping kids that were in a similar situation to them. They always leave feeling good about themselves but also a bit mad that there are so many kids on the streets. 
They end up meeting Nico and Will at one point and they all get along really well. Nico and Alex bond over having cute sunshine boyfriends while Will and Magnus talk about being the resident healer of the friend group.  
They also see Annabeth and Percy often and they go out to lunch together at least once a month provided they aren’t on quests. Annabeth and Magnus are both really glad they reconnected and become very close. Annabeth and Percy also volunteer at The Chase Space a lot and think it is awesome what Magnus did with the place. 
In canon it is stated that Magnus loves Dr.Who so for my headcanon I would like to expand on that and say he becomes a SuperWhoLock fan and makes Alex watch all the shows with him. 
Alex acts like she doesn’t like the show but is actually fine with it because she gets to cuddle with her boyfriend for a few hours. 
Alex and Magnus go camping a lot and really enjoy it. They also go on lots of hikes and have hiked up all the fire tower mountains in the northeast (those are mountains with big fire towers you can climb at the top and they are super fun, if you do them all you get like a patch, just some info for those of you who don’t live on the east coast of the usa) 
Another thing they do when they are bored is hang out in Magnus’s room while Alex turns into different exotic animals. They think this is funny and look up weird animals to see what the strangest possible thing they can find is.  
They also pull lots of pranks. One time Alex turned into a snake and scared the heck out of TJ. Magnus got this on video and they both think they are hilarious. 
Alex eventually moves into Magnus’s room and just keeps her room as the pottery studio. 
They are very in love and such a good couple, I think they are very well written and some of the best characters in the Riordanverse. 
The number of times I wrote Alec instead of Alex is ridiculous, if I missed one i’m sorry. I write a lot of TSC stuff so it is kind of ingrained in my head to write Alec lol. 
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xxriverxx · 4 years ago
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hi !!  this is river !!  they are character #22, from boston, non-binary, bisexual, chill, hopefully funny, self-hating and self-loving, and studying art history bc i wanted an art hoe. i’m putting their info below pls plot with me yayay im so excited. 
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welcome aboard, river navarro, student #22. we are excited to set sail with you ! has anyone told you that you look like aron piper? according to our records, you hail from boston, usa, prefer they/them pronouns, are non-binary, and are here to study art history. we also see you received a spot on the ss university because of your academic scholarship — we won’t tell anyone. during your first few weeks here, other students said you were + relaxed, + genial, but also - self-critical. it sounds like you spend most of your time at the sun deck. upon checking your luggage, we noticed you packed a snowglobe from quincy market.  
river grew up as the oldest child of three younger brothers and one younger sister. they are closest with their sister, of course, and protective of her. their brothers are kind of losers, but river still takes responsibility for them as the oldest sibling. they spent their whole life living in beantown usa, aka boston. yea, they’ve got that annoying boston drawl accent because they didn’t live in the touristy areas. love them anyway. 
after reading about this experimental education cruise online, river knew it was the perfect thing for them. they’ve spent their whole life shielding their younger siblings from their parents’ drama and divorce, and river decided it was finally time to do something for themselves. so this lil art hoe hopped on board the second they were able. they love to paint  ( not like well ... more like ... messy polluck shit, )  and doodle badly. their hair is always being dyed different colors depending on what quarter life crisis river is going through at the time. some days they are the most friendly, outgoing person you’ve ever met, and other days they’re locked up sulking in their bedroom in true infj fashion. good luck with them. pls plot with them. they’re lovely at heart and messy on the outside. 
also, if it means anything to you, they’re a pisces sun, virgo moon, leo rising.
things river likes:
top 40 music. yea, instead of hating what’s popular, river likes the concept of each generation having a set of pop culture and music that reflects a collective identity. or, yknow, corporate goons making money. but regardless, top 40 music is out there and everyone knows it and they think that is kind of beautiful, in a way, all the memories tied to those songs. 
also the most obscure indie music shit in genres you never even knew existed
monster energy drinks. 
taking everyday pictures and selling them as stock photos online
alcohol. lots of liquor. but also, lots and lots of white wines. the cheaper the better. probably drinks way too much for healthy levels and has a questionable relationship with it.
romance and romance novels. whatever. dont judge them. 
bright colors. neons and light pastels are their favorite. 
comedy films
indie films
comedic indie coming of age films 
stupid video games no one plays anymore like runescape and monkeyball  ( and yea they brought their gamecube aboard ) 
school. learning. knowing stuff. the tv show jeopardy. 
literally any animal
spaghetti, spinach pizza, authentic mexican food, and those weird jello cakes with fruit in them  ( their mom always made them )
things river hates:
people who hate everything for no reason
people who hate everyone for no reason
cleaning up their room  ( sorry roommies ) 
horror films
studying. forcing yourself to retain things only for an exam. 
their ugly handwriting
avocados, strawberries, tomatoes, burgers, salmon, and any food that requires too much formal dining.
if you like this post i will im u to plot <3
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fredalan · 4 years ago
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See more of our Nick-at-Nite posts here.  
Nick-at-Nite network identifications 1987-1989 
(The Nick-at-Nite video posted here is really long. But, if you just watch the first 90 seconds you’ll get the gist.)
The assignment to create network IDs for Nick-at-Nite arose from two different circumstances. The first and best is that the channel that we had created was a roaring success (thank goodness, we’d expended a lot of our reputation on this nutty idea) and they deserved a chance to strut their stuff. But, the second was fostered by their confusion.
Two years in, by 1987 Nick-at-Nite had been a tough sell for the advertising sales department. After 35 years of traditional broadcast networks, a certain conventional wisdom had set in with media buyers. And Nick-at-Nite exploded all of them.
Color good, black & white bad. Logical on the surface. New good, reruns bad. Got it. Network television (CBS, NBC, ABC) good, cable not so much.
Well, our channel was all B&W, all reruns, all cable. Never mind that in six months we’d become the #2 primetime cable channel (after USA), branded ourselves as “good TV” and the greatest hits of the TV generation, and brought in an audience that loyally followed our unstated premise to reject the idea of “Ugh, reruns” and shouted “Oh boy! Reruns!”
Nonetheless, the media buyers at the ad agencies, while on the surface adhered to the manta of “just show me the numbers!” turned their back on us.
Our sales team was hurting.They made their case to the programming and marketing folks at NAN and suggested that we position the channel as “all comedy.” Not a bad thought (HA! and Comedy Central would be around the corner) but it didn’t really work for Nick-at-Nite.
Nonetheless, they persisted. So, the brain trust at Fred/Alan put our heads together. Led by Alan, we had often referenced bits from the Rocky & Bullwinkle show, particularly our favorite.
Bullwinkle: “Hey Rocky, watch me pull a rabbit out of my hat!”
Rocky: “That trick never works.”
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Alan: “In my view the most brilliant bumpers ever because as a kid you knew there were three endings. You'd wait through the commercials to see which of the three it was this time.
“Of course Jay Ward probably did it because he got five for the same money. The man was even more brilliant than he knew.“ 
Basically, what Ward had done was take about 10 seconds of animation, and make five one second pieces, and Bullwinkle says, “Presto!” he had five surprise endings for about the money of 1.25 films. A great method for us to use a budget more efficiently and still get dozen of films that could be reused for years without wearing out the viewers. These IDs were stop motion live action, in color, to contrast with the programming.
We quickly huddled with two of our long term creative companions, Eli Noyes and Kit Laybourne who jammed ideas with Fred/Alan producer Tom Pomposello, put together a production and we were off to the races.
Live action filming in stop motion (a neat trick) with a six second opening that would be repeated in all 45 spots and 45 different, silly, hopefully surprising and funny 4-second back ends. That meant, for the first set alone, we shot three minutes of footage, but got seven and a half minutes of final film. Not bad.
Over the next couple of years we did three sets, the first in April starring a man, the second –eight months later– with a woman, and the last in 1989 with both actors as a couple. About 20 minutes of 10-second pieces. Whew! Top it off with Pomposello’s take on the opening chord of “A Hard Day’s Night” and there was the making of a pretty unique branding stab.
Of course, Nick-at-Nite as a comedy channel never took off. A new ad sales chief came in from Turner Broadcasting and declared Nick-at-Nite to be “marketing machine!” and we were at last profitable, not just successful.
.....
Nick-at-Nite Network Identifications Agency: Fred/Alan, Inc., New York   Executive Creator Directors: Alan Goodman & Fred Seibert   Producer: Tom Pomposello   Directors: Eli Noyes & Kit Laybourne (1987) and Tim Boxell (1989), Noyes & Laybourne, NY & SF  Audio production: Tom Pomposello & Tom Clack
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tvrundownusa · 4 years ago
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tvrundown USA 2020.12.10
Thursday, December 10:
(exclusive/streaming): Alice in Borderland (netflix, Japanese sci-fi series premiere, all 8 eps), Esme & Roy (HMax, two holiday specials), Haute Dog (HMax, competition holiday special), House of Ho (HMax, reality series premiere, all 7 eps)
(weekly): The Commons (SundanceNow), Riviera (SundanceNow), Ruthless (BET+), Terror Lake Drive (UMC), For the Love of Jason (UMC), "Texas 6" (AACBS), Star Trek: Discovery (AACBS, part 1 of 2), The Flight Attendant (HMax, next 2 eps, penultimate), Veneno (HMax, last 2 eps, season 1 finale), Valley of Tears (HMax, last 2 eps, season 1 finale), 12 Dates of Christmas (HMax, last 2 eps, season 1 finale), Summer Camp Island (HMax, season 3 opener, first 4 eps)
(streaming movies): "Let Them All Talk" (HMax, feature film premiere), "Funny Boy" (netflix, coming-of-age drama, ~110mins)
(highlights): "Silent Night: A Song for the World" (theCW, documentary, 2hrs), "One Night Only: The Best of Broadway" (NBC, benefit variety show, 2hrs), TIME's "Person of the Year" (NBC, annual special)
(hour 1): Station 19 (ABC), Young Sheldon (CBS, repeat) /   / B Positive (CBS, repeat), BattleBots (DSC, 2hrs), The Substitute (NICK) /   / Unleashed (NICK)
(hour 2):   Grey's Anatomy (ABC), Mom (CBS, repeat) /   / The Unicorn (CBS, preempted), BattleBots (DSC, contd)
(hour 3): A Million Little Things (ABC), Star Trek: Discovery (CBS), Rocket Around the Christmas Tree (DSC), Conspiracies Decoded (SCI), Impractical Jokers Dinner Party (truTV) /   / Top Secret Videos (truTV)
(hour 4 - latenight): The Movie Show (SyFy)
[preempted, returns next week: World's Funniest Animals (theCW) ]
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artdjgblog · 5 years ago
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Innerview: ​Sonya Baughman​ / Review Magazine​
July 2008
Image: DJG's "Live & Let Die" Record by Paul McCartney & Wings
Note: Interview for a magazine feature.​
01) Where did you grow up and where do you live now? My young cloth diapers treaded a lot of dirt, dead animal and doggy acres in the North Central stick regions of Missouri, Mid-West, USA. Currently, adult plastic diapers drag and sag me in mid-town Kansas City, MO. The first six years had me bucking bales, falling off hay wagons, piercing my cheek on a hay bale stinger, assisting with the old cow stuck in the mud, designing elaborate tunnels and forts from tomato cages, watching “The Muppets” and “Star Wars” a lot, hearing scary stories of Leopard Man, posing for many pictures with dead and live animals, rocking out in cowboy boots to “Live & Let Die” on my Papa Smurf guitar, and crying at night to my raccoon wallpaper…among many other early formative brain tattoos. Act Two had many dry summers and the bank repossessing the farm and moving us to the home and acres where my Dad grew up. The new place had a blacktop in front of it and a gravel lane with a bridge/creek. The blacktop was a reservoir for leaving behind summertime shoe and bike impressions and for popping tar bubbles in the blistering heat. I also was of age to really explore and build many forts and treehouses in the ditches, barns and woods. Also, I started to go hunting and spend time in the fields with my Dad. We never had a shortage of animals and pets too. A lot of spare time was also spent in the sandbox or in the bedroom designing and building things based on what I saw and experienced. There was also a massive in-take of drawing and pop-culture from comics, books, music, television and movies. There wasn’t much of a cap on what my siblings and I could devour. Oh, and loads of sugary sweets and cereals. Go thr​ough the yearly motions and I end up at Southwest Missouri State University in Springfield, MO. There I got some very formal education and incredible interaction with students and design professors from the great making thing ways of Eastern Europe and Russia. I pretty much maxed out my art and design class card and was even making a ton of design work on the side for musicians. I then received a higher calling to drop out of school and make my guts out in Kansas City, MO which is where I’ve flopped around now for the past seven years. 02) Talk a little about your artistic background. Are you self-taught, did you go to college for art (if so, where)? My background is painted with loads of pop-culture from the 1980s and ’90s mixed in with the soil of farm life. I also designed and built many elaborate tree houses and forts up until the age of eighteen and spent most any spare minute in the sandbox or locked in my room drawing, reading, studying, video game playing, movie watching and just playing in general. I’ve never understood people’s ability to get bored or to not use the creation within them to ooze life out. I’ve enjoyed drawing comics, sports mascots and WWII battle scenes with my Dad at a young age that involved aircraft carriers, tanks and flags of those involved in conflict. My older brother would also draw a lot with me. He was better though. My younger sister and brother were pretty solid too. We have no idea where our creativity came from other than a great uncle, maybe? Also in my youth I would make giant collages out of magazine clippings and lots of mix tapes of Dr. Demento’s bizarre radio program and recorded and memorized many a variety of cartoon episodes and cool shows like Pee​-w​ee’s Playhouse. I’ve also been a constant collector all my life. Back in the day I was all about the whole spectrum of toys, comics, ball cards, cereal boxes and loads of other junk…even kept dead animal parts under my bed. In the fifth grade I won a county wide logo contest for a skating and bowling fun center and it was the first time I realized disappointment with design as my logo was butchered by those higher-up. In middle-school up until my junior year of high school I studied more comics, logos, sports architecture and wanted desperately to design new-vintage baseball stadiums until the realization of my poor math skills hit like a ton of collapsed buildings. I even won a Kansas City Royals baseball essay contest. Getting made fun of daily in high school stunk, but it really fueled my work ethic, dreams and caused me to lock up in my bedroom at night. Though, I still wish I would have worked harder in my youth. I still really enjoy working hard and being alone to this day. In the summer of 1996 I was selected to attend the first ever Missouri Fine Arts Academy and learned that I had more to offer with my insides and got a chance to interact with more likeminded minds. I came back to my senior year of high school with notebooks of typographic graffiti designs and a whole new language of what I thought was the art world. There was also a new art teacher at my school and he was serious and seriously cool and recognized that I had something to offer. I also came back to my senior year with more confidence in expressing myself and decided to dive into the world of graphic design for my post-high school studies. I had no idea what I was going to really do with it, but I knew I just wanted to use my gift of making stuff for the rest of my life. And graphic design somehow promised a bit more security in money than going the fine art route. Though, I’ve now managed to merge the two and to still not make any money. My high school scores had me at number 12 out of 24 in my class and I scraped the bottom of the test barrels to get me into college. Southwest Missouri State University in Springfield, MO said I could come and so I did. They were the only institution I applied for and I had liked it from my three week stay at Fine Arts Academy the previous year. College was great, but I could tell quickly that I wasn’t a top art pup like I was in my small school way back down the line. I was with the bigger dogs now. I struggled with drawing classes because I realized that I wasn’t as good as I had been told I was for the previous eighteen years. That was a set-back and I still wish to this day I would have worked harder at drawing. But, mostly I have trouble drawing in a cramped room with a ton of people breathing down my neck and at certain times of the day. The introduction and foundation art classes were more my calling and I could take the stuff home and work alone and all night. Most of my friends complained because they couldn’t wait until sophomore year when we would be on the computer for design. I didn’t really understand what I was getting into with graphic design. In fact, one day I exclaimed to my friends that I was taking the graphic design route that didn’t use computers and was entirely hands-on. They thought I was pretty insane for saying that and pretty much called me a fool. It’s kind of funny now though. I was so naïve at 18 and 19 to what the formal graphic design world was and I think I still am ten years later. Back when I was more bushy-tailed, I just wanted to make things and cut stuff out and not chain up to a computer…and I guess I’m still bushy-tailed, though I have a computer and use it mostly as a tool. When I finally did get placed in front of a computer, it was a struggle and I just couldn’t get into it and past the screen barrier. It almost stopped me from majoring in graphic design. But, we weren’t on the computer all the time as we were taught to conceptualize and to think and to be hands-on too. But, we needed to know the computer too. I just couldn’t get along with the computer for the longest time. Of course, the computer whiz kids just couldn’t wait for the next semester that involved a wordy world called typography. Which, naively enough I thought was about the art of map making. I liked maps, so I was excited too. But, I soon found out it was a whole new world that would poison the ABCs in me forever…good and bad. At least in type class we were still taught to think and do things by hand before messing with computer fonts. That first year or two of official design school was just terrible for me as I felt I wasn’t really “getting” it and didn’t think I would be happy as a graphic designer. I was just fulfilling project requirements and with zero heart or much care. It wasn’t until I haphazardly signed up to duel major in illustration that things started to make music inside of me. I began to really pour myself out and realize that I could approach things in a similar light as to when I was a child and be happy. Illustration saved me and I found my voice with it and my classmates and instructors started noticing. The energy there was great and everybody fed off of each other and helped each other see in new light(s). I also began to understand the valuable importance of the experience of my schooling as the instructors not only had a unique style of teaching, but they also had interesting backgrounds and culture from Eastern Europe and Russia. I could mildly relate to them as I was a transplant from the foreign farm world of North Missouri. After many design trips to studios I began to feel a very empty feeling with the profession I had chosen to represent my working life. It was not what I wanted to do with a “career”, or my time. I didn’t wish to work in a factory of fried monitor goo-lash. I wanted to just make stuff and at my own pace and pleasure. I was also very protective of my work and wanted parental rights and not for it to belong to another man’s name or dream. My love for music started to fuse with design and I began to start making many things on the side for musicians, which spread to other types of word-of-mouth work for me. An eye-popping lecture by modern rock poster designer Art Chantry sealed my personal deal for wanting to do my own thing. Shortly after that I decided I needed to change many gears in my life and secretly drop out of school following my final design class in the fall of 2001 and live with a band (and some) in a big old dilapidated orange house behind the original Lamar’s Donuts in Kansas City, MO. While some senior students had trouble looking for one real world client to work with for their final projects, I had close to 10 off the top of my head and whole bunch of future blank pages to fill. 03) During the time you have been making art have you always been drawn to this type of graphic expression? Did you “find” a style or did a style find you? I’d say a bit of both. I’ve never really gone for a set “style”. I’m sure that I’ve got one that has become recognizable to my thumb prints. Honestly, I never really think too hard about what I’m making or the why or how of the making until I have to answer questions like this. Then I start to over-think things. Also, whenever I’m told that I’m a good collagist or good at hand type or so-and-so rendering, then that is the only time I really make an effort to switch gears. I have boiled the majority of my output to be relational to the immediacy of my moods, thoughts, tickles, inclination and whatevers. Though, sometimes life can get in the way and I’ll have to slide down a small sliver of time and energy depletion, like I am with trying to get this writing out on time! But, I’m a big fan of cranking stuff out no matter what. Life is pretty darn short to sit on my hands. It seems that style can be a bit of a drag for some people and/or a hole. I’ve always been more in-tune to the folks who just follow what their gut, heart, hands and eyes speak instead of creating a set template. Some people never stray too far from that and only a few can truly get away with it. Edward Gorey is perhaps one of the few who could really make it work for me. I would certainly love to draw and think as well as he did, but I might be quite miserable doing the same thing over and over even if I was able to do it for a living. I think that a lot of people get confused and think they need to have a style and either invent one or pick other people’s noses instead of sniffing what they’ve been wearing all their life. Style to me is a lot like decorating or something. Though, at the same time that decoration might marriage perfectly to what somebody thinks they need. I don’t know though. Sometimes I think it’s funny when we as people think we need something to look or feel a certain way that’s already been communicated or visualized. I think that sometimes we are too caught up in what’s done before instead of thinking for ourselves. I’m guilty too. What’s really confusing to me, on a personal level, is when I get a request like, “We like all your work so make whatever you want!” and then the client ends up being really disappointed because it wasn’t in their “style” and then it’s awkward. Style is just an odd thing to me. But, most things are. I try to just trust my gutty heart and just make. 04) Do you see your work as communicating your identity or as helping to communicate the identity and message of others? … or both? I see it as me communicating what I’ve gathered from being on the Earth for 29 ½ years and spreading that manure the best I can. It’s a heaping helping to tell the story of others by telling my story. Most of my work fits into fine art and design, at least I’m always told that. I’m not really sure. Of late I’ve been pushing into more of the fine art bin. But, I’m not a big fan of labeling things and I would like to do many things with this thing I do. With design, one does have a role to play with helping somebody else tell their story, and at times, sell their story. There is also a responsibility to the venue the product is in or where it will eventually end up, whether a fine package on a shelf or a poster in the gutter. I feel it can be easy for a designer to lose perspective of the role playing. With leaving behind an identity…well, I like the idea of a paper trail, time-line and bruising thumb prints on this life. However, I don’t necessarily have the intent to say “Hey, look at me.” I am just another human, and one who happens to make things. If the work speaks or inspires (probably frightens and confuses on occasion), then that means a lot to me, especially in these fast-paced and flashy “everyone’s a designer-decorator” times with millions of images and advertisements everywhere. I think it’s great to recognize and at times celebrate gifts and achievement. But, I feel there needs to be a healthy balance. It can be a dangerous thing to play with at times. Some artists I feel become the work of art themselves and end up playing God with the gift and this saddens me as it usually ruins them in the long run. 05) Is there anything about your geographic location that has given you a unique perspective on design and the art you create? Certainly, growing up country might have my visions at a stranger advantage, and a howling merge to that with the city life now. You might see a lot of wonderfully strange things on the streets of the city due to the amount of activity by varieties of people and culture. But, only in small town Missouri do the deer pile up outside the meat locker and blood runs next door to the Baptist church as the high school band splash-marches through it. Growing up it was easy to take my lifestyle for granted. I enjoyed it immensely, but when I was 15 to 18 I wanted to get out a bit more. I was hungry to explore, and not just the many acres we lived on. I wanted the rest of the world. I became a little disgruntled with growing up country and I think that there is a certain stereotype placed upon people anywhere they are, but country folk get it pretty bad. I definitely ate from both sides of the fence, but also didn’t want to be hung up in it for a living. As I grow older I appreciate my roots a lot more and celebrate them and am very thankful. I enjoy going back home. And some day I’d like to move outside of the city to a small plot of land with a making things shack out back. But, my family home isn’t too far down the road for a getaway weekend visit to sit with the stars, coyote yips and fish. 06) What do you consider influences on your art? (this can be other artists, music, philosophy, nature – anything. this question is not just limited to “I’m a big fan of Banksy”) First thing, I believe in the compiling of all days in life to influence an artist’s output (horse apples or clean streets). Our walks tell a lot about who we are in the present prints. I feel that one would be lying to me if what they created was not in their full vision. But, I too think that we all wear and share influences as witnesses to what we’ve seen and where we’ve been. We all help shape each other. I’ve rattled off my early influences of popular culture. I think I’m more in-tune with my child’s self now than I was then as I sit alone and make things and pull from all my days. It’s also easy to feel that I was really moving and discovering more back then with naïve, childlike faith that I’m trying to get back now. I have some good days though and mostly when I’m not thinking too much. I’m still a fan of absorbing lots of things and from many angles. Of course I have my artistic influences. One of my big influences as a child was my Grandma Gibson. She is from the old school of the country and a very hands-on person with making many things like clothing, dead animal backpacks, blankets, pillows, fridge magnets and game board pieces. I still have a lot of the things from those years. I think a lot of my approach to making things came from her. My “professional” art world as a kid had an outside knowledge from trips to museums and PBS specials, though I felt a little detached from that world and still kind of do. My heroes were at the movies because they were more immediate to me, guys like Jim Henson, Stan Winston, Dr. Indiana Jones, Rambo and Han Solo. But, it was Henson’s world that opened me up to the first idea of an artist’s legacy, vision and spirit and glimpse of another world. Something big-time ached in my decade old gut the day I found out he passed away. Musically speaking I was very much a child of my Mom’s Beatles records, “oldies” music and a ton of television theme songs, novelty sing-alongs and old church songs. I still put a lot through my ears now and my biggest influences in music in my older years are Bruce Springsteen, Jeff Buckley, Elliott Smith and Bob Dylan. Also, I am still a big fan of tons of picture books and just anything really. I just know that I’ve never had bare space on the walls and shelves of my home and head. Oh, and wherever I am I’m usually distracted by the stuff on the ground. I’m a big collector of found notes, writings, scribbles, addresses, children’s drawings and good-bad-silly-stupid-smart designs. I like to collect ‘em all. I’ve also collected stamps since I was 10. I’m a big nerd. Here’s a listing of some names in the art and design canon who have made things that either attracted, influenced or moved me in some ways (in no particular order): Saul Steinberg, Seymour Chwast and Push Pin, Lester Beall, Edward Gorey, Ray Johnson, Art Chantry, Henryk Tomaszewski, Vaughn Olver and V23, Raymond Pettibon, Paul Klee, Stanley Donwood, Stefan Sagmeister, Cy Twombly, Saul Bass, Ivan Chermayeff, Ralph Steadman, Robert Rauschenberg, Jean Michel-Basquiat…most anybody who has something to say and develops a bad back carving out their paper trail. Movies are also a giant influence on my work and I study them almost daily. Some of the filmmakers who capture a certain craft of unique spirit that I enjoy include P.T. Anderson, Wes Anderson, Michel Gondry and the Coen Brothers. Folk Art is another big mind-blow and one of my favorite areas to study and get ticked by the of-the-moment heart, purity and passion. I love the idea of somebody just up and making something for the heck of it and not for art’s or ego’s sake. That’s the childlike thing I miss the most. The makers and shakers that move me the most from the folk art movement are Henry Darger, Bill Traylor and Robert E. Smith. And sometimes I get more out of the work on display in county and state fairs by everyday arts and crafters than so-called “professional” art and design work. 07) What is your perspective on the place of poster art here in the Midwest (or KC specifically) as it interacts with the rest of the art community and how the poster art coming out of this community may be perceived on a more national level? I’m curious about this because of the recognition Kansas City artists in general have been receiving lately on a national and international scale and how the art world tends to waffle between interest and disinterest in artists in this region. The music scene here is very interesting to me and a lot of times I think that it is just like 20 people all making it happen. Though, there is a lot of talent, diversity and genre-bending for a small town like this. There are a lot of groups making a mark here and down the highways, same with the people making stuff for them. Though, I get a little strange sometimes because I sometimes feel that the small scene mixed with the internet’s social networks and fewer record stores (oh, and most of my posters take up a whole bulletin board!) makes the poster almost secondary information and so-so decoration. In the same thought though, most of the stuff I see on the internet passes by me in a two-second window like that of highway advertising. Though, some do stick out to me because I’m always on the look to get tickled. And I don’t feel the art of the printed piece will die any time soon. Anyway, the scene just works here in Kansas City somehow and everybody takes care of and appreciates each other’s roles and contributions. I’ve had some great response to what I’m slapping up, but at the same time I think that a lot of people don’t get it. What’s not to get, it’s not too special? But, that’s fine with me. I’m not sure where I am in the scene. Maybe more-so in the “seen” department with my meager budgeted work hanging above a stool in the blurry-eyed late hours. I still think that toilets are one the best places for information gathering. Poster art in general in the last ten years alone has received a great breath of fresh air. Many of the makers are respected within a small collective, and have also been breaking through to represent on a national level of design aesthetic, as well as a well-rounded view of the printed timeline to life and culture. It’s also something that anybody can do and a lot of bands still just make their own stuff, which I’m cool and whatever with it. Everybody has their own style, agenda and empty pockets. But, the personal computer has saturated the landscape with a lot of “samey”. Then again, if it works, it works. In the end if it gets people interested and enthused, then what is there for a bum like me to complain about? And sometimes I really get a kick out of unskilled design stuff(s). I try to stay out of design politics for the most part. There is more to life than design dogma. Though, there is design all around us as we interact with it in every way from the tip-top of a tree to a paper scrap for this article. I enjoy the simple act of creation and inspiration that comes from something that seems like nothing, yet has always been a “something” growing and building and will continue to grow if the viewer lets it do so. You just have to add the proper mix of ingredients, I guess. And I guess my brain isn’t one to formerly function on the full realization to what it’s thinking. So, I’m babbling right now. I do know that something I’ve always enjoyed about the concert poster is the relatively short life span it has and how that can be used to the advantage. I just want to encourage people out there, designers/artists, non designers/artists or even church secretaries, to really push things and work harder. I don’t really care if everyone isn’t versed in design and art. In general I just encourage more to experiment with poster art, find your voice(s) and find new ways to spread the good word. Even if it’s not for a concert or an event, just make something and get it out there. Throw your junk off the overpasses if need be. 08) How has your work been received within the arts community here (and also in other geographic regions if you have been branching out)? For seven years now I’ve somehow managed to remain fairly anonymous and at the same time have sparkled a bit of attention…maybe just a glittering. Life and day job dwindle my hours to where it’s hard to even pay attention on my own stuff sometimes, so I don’t get out much here in the city. Though, I guess it is easier to keep up with things on the internet, papers and here-say. I think Kansas City is making her own dent right now with a wide variety of things going on in the arts landscape. The town is kind of booming and bustling right now. Being that we’re a small town, it’s easy for a small fish to get more wet feet. Though, I’ve never put my whole foot into anything. I just do my thing. Some days I’m not really sure what that thing is, but I do it despite my muck. When I first started on my design quest, like when anyone tackles something head-on, I was head-over-heels and not sleeping much. I was also living with bands and interacting more and actually going to shows several times a week. I don’t know how I did it without exhausting my ticker, but for some reason it all worked. I started to garner a little bit of buzz here that seemed to spread quick outside the state and international borders. Many people contact me from all over and slap my stuff alongside some of my design favorites in magazines and books. It’s a hoot. People are always interested in my story and creations. It’s all still really odd and blushing to me in some light that the little things I make are reaching a selective audience on a much grander scale. Anyway, I’ve certainly learned now that sleep is important and that it’s better for me to work smarter, not harder. Though, that’s not entirely the truth as I still work pretty darn hard and I believe in it greatly. Still, I’ve struggled with my own brand of discontent since I fell from a slide and blacked-out at the age of five. It’s something that I’m working and wrangling with. But, with any kind of actual work you’ve studied, worked hard with and duct taped up the switch with 24-7, you learn to just not think and rather DO and the moves become mechanical. I just have to put to use different types of oil to keep from rusting. It all becomes a fluid thing, or something constantly coming down on me in the grocery aisle, tree leave holes and side walk crack scribbles. It can be challenging when life stuff gets in the way, but I shouldn’t see it as getting in the way. I easily get confused, but then I realize that the things I experience and see and do (good-bad) all go into my design pot mixed with my past and then I just have to do the upchucking as I move forward and I tend to feel better. Recently I’ve definitely stepped back on my massive production of concert posters and I’m sure that many people reading this will think, “Geesh, I don’t think I’ve ever even seen this idiot’s work?” Not only has my life changed in some ways, but I also had to give myself permission to take a time out and to learn to say no to some things. A break was needed before burnout and bitter rotted my worms in the apple, among other things. I had a year of little activity and practiced sitting on my nest. I still made a bunch of stuff, but a lot just for me. I’ve also been involved in various group art shows around the country, design books and special art projects with friends spread about. Another thing I did, and still do, is just to see what other avenues I’d like to take my one man show. I’m learning to use the internet for the medium that it is too. Anyway, I’ve always got some stew samples back burning, but my biggest competition is myself…on top of time, energy and money. Mostly myself, as I’ve always been extremely hard on myself. Though, I’ve been told I make it look easy. I’ve never been good at math, so you go figure. I get exhausted from trying to figure this out. 09) Is artwork your main profession and, if not, are you intending to make it so? It’s really flattering and kind of sad when every spring I get more and more inquiries from freshly plucked and talented college students about a possible internship or job with DJG Design. In general, due to what most think to be a large and varied output of work, people who don’t know what I’m about think that there is a D, a J and a G making things. It always excites me to be contacted by enthused students and other design people (any walks of life, really) who saw something or connected to my work and got a spark. It makes me rosey, but it also keeps me a little down as I don’t make enough money to do this full-time. But, it all keeps me at my little basement bay working on my bad back and poor eye sight, keeps me (under)grounded in some ways. I’ve always worked full-time jobs and have been married now for three years. So, certain responsibilities come with walking hand-in-hand with another. For now I just spin the day job blues and try to stay content and disciplined, burning the fuel before and after work. But, age is setting in a bit and I’m getting antsy. I also grow tired easier. Good things do come out of day jobs, good design work does too. For the first four or five years I was a janitor and groundskeeper. So, loads of perks came from great finds, discards, dumpster dives and lots of free food and more time to read and study and draw. Heck, I even designed a few posters between clock punches. Currently my position has me staring at a computer doing data entry. The health care, artificial air and hours are great and I can walk out my back door and be there in seven minutes. But, it can be difficult to know that I’m sitting and squandering something back home. I do take it with me everywhere upstairs, and I do a bit of networking during the day time, but there is still that itch to make things full-time and not have a full plate of non-stop. It’s all hard to balance. But, making things is the only thing that I’m told that I’m somewhat good at. Well, other than eating junk food, watching movies, being confused and petting my four kitty cats. I am fast approaching thirty and the visual of time stacking is more evident than ever. Each space between second hand clicks is another scratch of tiny pine box to me. I am slowly checking off my list of “Before 30 Goals”, but I’m usually several cars back and sometimes it’s a pileup. Life takes a different course too. But, I have caught back a hold of a torch of some sort. I am constantly tacking up side boards to the wagon. After eight years of looking at Gigposters.com, I finally have ALL of my poster work up on there. It’s a great way to generate exposure and get my work out some more. I also have my new website up and an extensive volume of imagery on my Flickr.com account. It can be a bit odd to put one’s self out there in such a reservoir fashion, but I do like the idea of the timeline and personal file cabinet. And if my house burns down, it’s all digitized and makes it easier on my friends when they have to move me. So, day jobs…they are both blah and bling in my mind. My sling shots just point back at me on certain days. Sometimes they change direction with every sentence. At least I’m now under a thousand dollars on my student loans. I don’t make a thousand dollars in most years on design. 10) Tell me a story – have you had any strange poster requests? A project where you just about lost it? A poster that succeeded beyond expectations or failed in a way that took you totally by surprise? A project-situation-chaos that always sticks out when I’m asked a question like this happened to me back in June of 2002. It’s not a poster, but it’s pretty whacky and ended up being one of the best things that I think I’ll ever make. It was a special run of 250 homemade CD packages for the band Elevator Division. I’ve had many projects that demand more production time than my little brain imagines, but this one was the worst. Actually, the finished piece is a lot tamer than my initial idea. Though, the final image’s concept married to what the band was communicating on the disc inside is way better. The following true story I’ve released for a previous interview, I just tweaked a few glitches… The idea came at the night I started printing. Well, actually it was spray paint. I had an image made for a month or more and then changed it at the last stroke of inspiration. It married the themes for the album “Whatever Makes You Happy” perfectly. With reflections of war and relationships in the songs, I made an image of a hand shooting off its index finger like a missile. It was the idea of shooting off one’s options and making decisions. It was aggressive, inviting, serious and humorous all in one. It was not only fitting for the band/music but also to the national/world agenda and climate. I went to war that night with many cans of spray paint and the idiot mind to do two-hundred and fifty all in one massive sweep, and in my basement, which is something I will never do again because I could have died. I will probably also never be involved with another package like this again (take that back, I have been). Anyway, each one was hand-cut from cardboard and handmade stencil sprayed and rubber stamped. Inserts were cut, folded and glued. At the last mist of red spray a crack of thunder shook the massive turn-of-the-century home and I bolted from the basement and out the front door to a down poor fit for Noah himself. I was like a much less cool version of Dr. Frankenstein though. I leapt off the front porch and slid head first down the embankment and into the street turned river current. But, like a taxidermy nightmare, I was born again. The drug dealing squatters across the street were on their front step perch per usual summer evening, looking at the fire in my eyes and the red paint streaming from ears, nose and mouth. It was a high much higher than that of chemical substance. Well, maybe a three pack of design, life and paint fumes. 11) What is it about the poster as an art form that you feel is unique among other art forms? What purpose does it serve in your mind that can’t be served by another type of visual art? I’ve hinted at this in a previous question. I like the idea of the poster’s life-span being short, relative to the date and time…event, whatever. But, if it connects in the right way, and it can be different for everyone as art-design-whatever, is all relative to the viewer, I think that even a concert poster’s impact can last a long time. Since my first year in Kansas City I’ve had people find me out and say that they had a bedroom wall filled up ​with​ my work. It really moved me that something so simple (and sometimes stupid) that I squeezed out caused somebody else to be moved enough to hang it above their dreams at night. It means a lot to me when others get something out of something I’ve made. I know from child to adult, I myself have gotten something out of the stuff I’ve collected and tacked to my walls. It’s odd, yet a really nice feeling to know I’m somehow contributing to a landscape in some way. Making things is an act that I’ve always needed to do and has helped me get the best out of many days. I’ve always had difficulty with contributing in many forms of communication and on some days it’s terribl​y​ hard even just to be out and about. Making things has served as my calling with communication. It’s nice to know it can help others too in whatever way. -djg
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