#timekeeper is jim btw
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timenarrator ship chart or something
#the stanley parable#tspud#tsp#tspud timekeeper#tspud employee 432#tsp employee 432#tspud settings person#tsp timekeeper#tsp narrator#tspud narrator#the narrator#tsp fanart#ship chart#my ship in 5 minutes#theyre divorced and married#they hate each other#they love each other#they are ambivalent about each other#they argue and then immediately apologize#timenarrator propaganda#timekeeper is jim btw#tsp jim#?
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I made Stanley some friends and then I used that to hurt him again
#tsp horror au#the stanley parable#tsp stanley#tspud#tsp#tspud stanley#tspud timekeeper#tsp timekeeper#tsp tk#my art#that's jim btw#i designed Mariella and Jim and i may post the other sketches#they're stanley's best friends that he misses very much now :)
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(Unoriginal) The Stanley parable/Portal 2 AU
I've seen many AUs of TSP and Portal, but most of time I notice them just swapping GLaDOS and Chell with the Narrator and Stanley, so I did what all sane people do, so behold (Cut bc drawings are too big + fun facts):
I tried to swap/include/change as many things as I could, and sorry if Portal 1 is very empty, I don't really know what much else to put
Fun facts about the AU:
the reason NARRaToR is a Lemon it's not bc of Cave's "Don't Make Lemonade" rant, it's actually inspired on another TSP AU made by @/voidsnarrator (check out their acc btw, they're the best)
The bread thing comes from the apartment ending, I was looking through endings to find anyplace where they mention food and could only find that, if anyone knows another ending with better nourishment for Stanley, please lmk 🙏
Unlike Chell, Stanley is straight up mute
it took me a day to find a good acronym for NARRaToR (and I still don't really like it)
The Boss takes Cave Johnson's place but because we don't know how he looks like I decided just to rip his paintings
Timekeeper served a similar purpose to NARRaToR as Wheatley did to GLaDOS, to distract them from murder, but instead of giving bad ideas, he just rambled nonsense about time and how important are people for telling you the time
The adventure core's name is Adeleine and only plays the Following Stanley track from the TSP OST instead of doing whatever tf Rick does on the original game
Following last fact, Timekeeper core's name is James/Jim, Observer core's name is Adam (from Aman) and Curator core doesn't have one
Mariella and Stanley's buckets are the only two ones in the whole facility
Instead of a wheatfield, Stanley is let go into a valley similar to the one in the freedom ending
This AU is still a WIP and some things may change later, so any criticism and feedback are welcome and appreciated! :]
#the stanley parable#the stanley parable ultra deluxe#portal#portal 2#tsp stanley#tsp narrator#tsp timekeeper#tsp mariella#tsp curator#tsp adventure line#Tsp watching man#tsp au#portal au#fanart#traditional art#pencil sketch#scifi#swap au#sketch#drawing#Parable Laboratories AU#<- tag I made for my the AU#If I ever plan on posting more#we're so back#Shr00mie-art
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So wait when you said everyone is becoming ocs. Did you mean your old stanley, curator and designs?
Does that include the line design you made? Or will Elvis be getting ownership of the Line now?
(BTW very proud of you making them ocs. I hope the story you go with makes you more happy now that you get more creavity freedom. Wishing you well writing!)
It's mainly Wesley, Curie, EODA, Jim, and The Timekeeper. TK is a little different though, I'm in LOVE with their design and can easily work it into my lore. I might split tk in two, the silier side for the interp, and the "canon" one for oc work. You can't exactly separate Stanley from the parable (and besides, Jim kinda became the de facto main character.), Mariella is kind of in limbo. The main crew will be getting redesigns gradually and I'm excited to move forward with them!
I've basically got my Stanley down but would like to refine his design a bit more :3
and yes you are right the Line is remaining unchanged the line is flawless.
the fruit is here to stay! (art by @visillantopng)
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Yoo Ceres!! Since the last ask, I've been thinking more about your AU (or perhaps headcanon? idk) where The Narrator was given false memories of having created The Stanley Parable. Of course, as per usual, I went "well, s__t. time to f__k around and find out, I suppose" (/p)
(also is using swear words allowed in asks? genuine question btw)
SO! here are some questions that I carefully handpicked out of the chaos that is my brain <3
(also!! u don't have to answer all of them, okay? just label the questions u answered through their assigned letters. you can choose questions to answer so dw :D)
a) Not sure if this was answered already, but who gave The Narrator all those fake memories?
- Did they just appear one day?
- Did he accidentally give the memories to himself?
- Did the actual Developers decide to give it to him for the Ultra Deluxe revamp?
- Does this have anything to do with Stanley? Perhaps the Timekeeper?
b) What's the Timekeeper's main role in your AU/headcanon?
- What do they do?
- Did they exist before in the Original version of the game?
- If so, do they remember the original game? How different are the two versions of Timekeeper personality and/or programming-wise (Original vs Ultra Deluxe)?
c) What about Stanley?
- Does he remember anything related to the original version of the game?
- Is he aware of The Narrator's false memories? If he is, has he done anything in relation to the information? How did he found out, if he did?
- If he remembers the loops/resets in your AU, has he ever noticed how inconsistent the information given by The Narrator is? Has he ever tried to question/call him out for it? If he did, how did the scene play out? Did the Timekeeper have to step in?
d) Does The Narrator remember any resets/loops?
- If yes, how so? As in, does he 100% remember them or are certain parts of each ending cut out or jumbled up in his memories?
- If he doesn't, then do certain keywords give him a sense of deja vu? Does every reset/loop slowly start to fade away, as if the previous ending were just a dream (would also explain the Confusion Ending)? What about muscle memory? Does forgetting the different endings do anything to affect his instincts and/or reflexes? If yes, how so? Explain it as thoroughly as you wanna; I'd love to read your answer/s!
e) Do you have any additional information that you've [always] wanted to share about your AU/headcanon?
- Anything about The Narrator that you never had the chance to share?
- What about Stanley?
- Anything interesting about the Timekeeper?
- Or perhaps a secret 4th option? Do tell!! I absolutely love the lore of your Narrator/Pollux, and I really wanna try to provide some of my headcanons/thoughts, if you don't mind :D
Toodles! Hope you have a fantastic day! <33 /p Sorry if these questions are a bit much, haha–
— 🅰️non || 05/14/2023
Sweetie you have no idea how long I've been waiting to talk about my headcanons/lore/au/whatever you wanna call it, so I am so glad you asked!!!! 👀👀👀
(Swear words are fine, I'm not a huge stickler on them, but I prefer to keep them a minimum to none thing. I totally get it if you wanna use them, especially for comedic effect)
And! Bold of you to assume I don't wanna answer all your questions and more!!!! I am vibrating in excitement!!!! Okay, since this is going to be so long I'm putting it all under the cut.
A) I talked about this a little bit before, but I can try to explain it a little more clearly here.
There were 2 instances of false memories that the Narrator had. The first happened on its own in the Demo. The Developers/Research Team/Jim and his people who were working on the simulation had no idea what caused the Narrator to develop those fake memories. Their best guess the Narrator’s mind was trying to fill in the void and create a reason to explain why he didn't like The Stanley Parable anymore, just feeling that way wasn't enough for the AI, he needed a reason so his coding created a reason. That being fake memories.
Obviously, this is bad for the team's experiment here, so Jim wiped the Narrator’s memory and he gave the Narrator the new memories before putting him into the main game/simulation (the second instance of fake memories). Making the Narrator think he created the Parable and everything inside it, in order to help ease the transition between the Demo and The Stanley Parable.
As for if this has anything to do with Stanley, no, since him and Mariella are basically just test subjects trying to help Narry and Curie develop personhood (thats the point of the Parable in my au. Jim and his team are trying to create artificial life) from within the Parable. TK? Yes. They were on Jim's team before they got trapped inside the Parable so they had a hand in the Demo and the 2013 Parable, so thusly were involved in the Narrator's fake memories fiasco.
B) I just mentioned this but TK used to be a member on Jim's team. They were one of the developers of the Parable. No they didn’t enter the Parable until Ultra Deluxe, but due to literally helping make the game they know more about the game than just about anyone else in the Parable (except for one, but I'll talk about that later).
Before we get into how TK got trapped inside the Parable it is important to me personally that I inform you that TK and Jim are very in love and were in a lovely queer platonic relationship before everything went to crap with Ultra Deluxe.
Anyways, how TK got stuck. Well after the team created Ultra Deluxe (they made it to help keep Stanley from going crazy and also just to update some things a bit) but a bit before they moved the two humans and two AIs into it they wanted to see if they could make it so they could control and keep tabs on the Parable from within the simulation. TK volunteered themself to test out the new feature and it worked out great for a while! For a while. Things went south when a tragedy befell the rest of the team while TK was inside the Parable. Since there was then no one to take them out of the game they kinda became trapped inside the coding void of the game.
So TK, since they are within the code of the game, they can manipulate the Parable in specific aspects. Though with how the feature was supposed to work, they can't talk directly to the other 4 in the Parable. They can only communicate to the rest them as text on the various computer screens in the Parable. When they show up on a screen it kinda looks like one of those command prompt windows. But for the most part they kinda act as a silent observer, waiting for Stanley and the Narrator to trigger the true Escape Pod Ending and free them all from the simulation.
C) Yes, I do believe Stanley remembers everything. Well as much as he can, he's still a human and will forget a couple things. Though, his mind has probably blocked out most of what happened in the 2011 version of the game, it was not a fun version.
Does Stanley know about the false memories? Kinda? Not really? It's weird. He's a test subject so he was only ever told what was strictly necessary, so he doesn't know a whole lot about what's going on. Guy is just trying to annoy the Narrator into becoming a person.
Yes he does remember resets. Yes he noticed all the inconsistencies in the Narrator's dialogue, so he takes the dialogue in the game with a grain of salt. The moments when the Narrator speaks without the script he is much more inclined to listen to and believe, though he can tell something's up. After all, he knows the Narrator is an AI.
I'm sure Stanley has tried to bring up the inconsistencies but the Narrator just becomes very defensive and deflects any questions with something along the lines of "You know I'm just reading a script, it's all part of the story Stanley."
Eventually Stanley and the Narrator do confront TK about the nature of the Parable and Narry's memories, and they deliver. It kinda shatters Narry's entire worldview in the process, but they do find out how to escape the Parable so it balances out I guess.
D) I honestly haven't thought about this a whole ton, but I imagine he remembers most of most of the resets. Its really hard to tell sometimes because some of his dialogue sounds too genuine to just be scripted but maybe Narry is just that good at his job. Who knows?
Maybe early on his memory was infallible and he remembered every reset in perfect detail, but as time went on and he grew and developed to be more and more human-like his memory changed too. Maybe as time goes on his own memory starts acting like a human memory would and he forgets little aspects of some endings. I don't know, I'm just speculating, throwing darts at the board to see what sticks.
I genuinely belive he doesn't remember the Skip Button ending though. Like, he probably remembered having gone to the memory zone but he doesn't remember the Steam reviews. I haven't quite figured out why he doesn't remember, but I know he doesn't remember it. Perhaps since it messes with the Parables timeline so much the game just wipes his memory of it for the sake of maintaining itself. Maybe TK wipes his memory of it each time. Idk.
I wish I could give more solid answers on this one, but I will have to think about it more. :/
E) Oh boy do I?!?!?!?!
Okay, for the Narrator, I guess I just really like talking about this eye thing cuz it's really cool. Basically the short of it is in the original 2011 version of the game he had use of both his eyes (his right eye is green his left eye grey) but after he began to gain a personality and emotions some of his coding got all tangled together and his left eye became permanently closed and started to bleed whenever he got overwhelmed with emotion. Trying to "fix" the eye thing, while being able to open his left eye and stop the bleeding, it would also make him unable to feel most emotions and he'd lose a lot of memories in the process. This is the basis of the angst fanfic I'm writing :)))
Stanley? He'll he's just your average guy isn't he? The main things of note for my Stanley would probably be that he's Irish and speaks with a heavy accent (he's selectively mute, so he can talk when he feels like it), also he knows both BSL and ISL. The Narrator only knows BSL though so Stanley uses it more often, but sometimes he will use ISL just to annoy Narry or when he really wants to say something but doesn't want the Narrator to know what he's saying (like professing his undying love for Narry pre-relationship).
Okay Timekeeper time! As I said before TK was on the development team for the Parable with Jim but got trapped inside the Parable after an accident occurred to the rest of the team while they were inside. I explained a lot already about TK, so i kinda wanna talk some more about Jim and his involvement with everything.
Jim basically acts as the player most of the time (sometimes TK would fill in that role as well) but also he's the creator of the Parable. This is why the name button says his name. Anyways, Jim made the Parable to see if he could create artificial life, so he put two AIs (Narry and Curie) into a simulation with two humans (Stanley and Mariella). Stan and Mari are basically in a sort of stasis pod or whatever while their consciousness are put into the game and they can control their avatars (kinda like the movie Avatar if I remember correctly how that worked). So time passes and stuff happens, new versions of the game are made, eventually we make it to Untra Deluxe. They've been doing TSPUD for a while, everything's going great, and then while TK is checking some things from within the game and Jim is monitoring while the rest of the team is on lunch break or smth, Jim hears an alarm for a toxin leak. Unfortunately for him, there is no way for him to get out in time so he does the only thing he can think of to not die. He puts himself into the Parable.
This plan wasn't the wisest, but it was the only option. In the rush he just transfers his conscious into the first avatar he finds. This turns out to be the Adventure Line™ because it was at the top of the list (alphabetical order and all). So without anyone to release the now 4 humans and 2 AI stuck within the Parable, all they can do is wait for Stanley and the Narrator to trigger the true Escape Pod Ending which would release them all and put both AI into their own bodies in the real world.
I'm thinking the whole getting bodies for Narry and Curie to inhabit thing will be similar to how Vision was created in the Marvel movies. Basically 3d printing humans. The "3d printers" are set to kick into life when the true Escape Pod Ending is triggered, and they print out two bodies based on DNA gathered previously and construction files and stuff so they will look similar to their in-game models, but still human. Is this more complicated than just making them robots? Yes. Do I care? No. They are humans now.
Anyways, you'd think TK and Jim would try to speed up this process right? Well they sure would love to, but Jim is an effing line and cannot talk, and TK can only communicate if someone happens to be looking at a computer screen and they're able to get a message through. So it's a lot harder than they might like. The poor guys just gotta bide their time till they can actually get Stanley and Narry's attention long enough to tell them how to free everyone.
So yeah, this was definitely my longest post. There is a lot to say about my headcanons my gosh. Um, yeah. But if you have any thoughts, more questions, or what have you, feel free to share. I am open for suggestions to help flesh everything out a bit more. So ye :)
#the stanley parable#tspud#tsp#tsp narrator#tspud narrator#ask#tspud stanley#tsp stanley#tsp timekeeper#tspud timekeeper#tsp settings person#tspud settings person#tsp curator#tspud curator#tsp mariella#tspud mariella#tsp 432#tspud 432#employee 432#stannarrator#jimkeeper#stanarrator#stanley x narrator#jim x timekeeper#tsp adventure line#tspud adventure line#kirche's tsp lore#kirche rambles#🅰️non
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