#timberagents
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yaqom-videos · 5 years ago
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Klickvinyl Rigid SPC und WPC made by Timberagents.de
Ihr Anbieter für hochwertige Bodenbeläge für Indoor und Outdoor. Unser Sortiment umfasst Rigid SPC Klickvinyl, WPC Klickvinyl, Vinyl Klebeplanken Parkett, Eiche Massivdielen, Mosaikparkett, Fischgrätparkett, Hartholz Terrassendielen, sowie WPC Steckzäune für Ihr Life in Style.
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bukbot · 4 years ago
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The incongruous timberage imbues tranquility and placidity in its surroundings.
Incongruous timberage imbues tranquility and placidity in its arms are forgetting how my day better.
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nobodyslaughing-blog · 7 years ago
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The fake OST for my fake anime. My players have been adding songs and big thanks goes to Toobie for making the YouTube playlist
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The incongruous timberage imbues tranquility and placidity in its surroundings.
I'm not sure I understand the reference to "trees" there.
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nobodyslaughing-blog · 7 years ago
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TIMBER AGENTS: Adventures in the Overgrowth - aka my fake anime aka Discord RPG Setting Dump 2
Timber Agent was a long running 80s Light Novel series that was adapted for tv in 1996. It was famously what Akira Toriyama worked on in between Dragon Ball and Dragon Ball Z. Great designs didn’t save the show though and it was canceled after one season, before the main characters ever became the titular Timber Agents.
The show became a cult classic during a short run on Toonami where Steve Blum made his second famous role as Valiant Star. Even though the Toriyama designs weren’t close to the Light Novels description it stayed in the public mind enough to get a reboot in 2016 called Timber Agent: Adventures in the Overgrowth done by Studio Shaft.
After the first season sold gangbusters in both Japan and in the West a second and third season were announced. On top of that the original author is planning for six more chapters and “possibly more”. With nostalgia we might finally see Timber Agent fully animated as it rightly should be.
Obviously this didn’t exist…instead this is my “Shonen Battle Manga Setting” for Mutants and Masterminds. Here’s the setting.
One thousand years ago magic returned with a crash as the Old Gods fought massive beasts in their last battle. Cities flooded, earthquakes ate entire nations, and all electronics were changed. Some were merely broken beyond repair while a few became ingrained with magical power. The robotic armies of man were given free will and the mech suits used by human soldiers were cursed, each with a different curse that affected their users. In the end man retreated from the cities and started a small life.
One thousand years later, the time we play in, society has built itself back up. (Kingdoms will be posted later)
Magic started affecting humans in odd ways. Some were born with magical abilities, usually one single power or several small weak ones. Humans born with these powers are called Gems and their “purity”, aka the level of power they wielded, was measured. From weakest to strongest they are called Stones, Sapphires, Rubies, and Diamonds. The name was adopted due to anyone given the gift having gem eyes, each level named after the eyes that develop.
The Robots ended up having a massive war that lasted a hundred years. Half wanted to help humanity while the others wished to rule them. A few even wanted to eradicate them. In the end the good Robots won but they could not bring themselves to kill their brothers and instead put them to sleep, hoping that when they wake they will understand empathy. Most of the heroic Robots went into a sleep mode also, most for their own reasons. The few that kept awake helped humanity in small ways, keeping their creators alive when they would be dead. Humanity has all but forgotten making Robots and view them as rare powerful gods and revere them as such, though they tend to not enjoy being worshipped.
Mech suits are called Machine Armor and each has its own temperament connected to their curse. Some require bloodshed to run while others need long rituals for daily use. Some have odd weaknesses such as not working in shadows or not being able to harm wood.
Elves - Otherwordly abominations whose beauty is so great a single glance makes you mad.
Talpi/Moles - Small wrinkly men with big claws and bigger whisker mustaches. They use their claws to dig massive underground cities. They eat rocks and metals and live in structured clans waiting for the day that Old Wodd, their creator, comes back. They gain sexual traits for childbirth and lose them whenthey give birth. Child Talpi are small worms and generally number in the hundreds and are kept in shallow pits and given rotten meat, it’s easier for them to chew, for a week before they are considered “children”. Usually only five or so survive to “childhood” and Talpi don’t really consider worm-talpi to be sentient until a week. Talpi also raise and herd giant insects for all parts of life. They use silk strands from spider-cows for their clothes, ride giant beetles up walls, and use giant worms for meat. Surface Talpi use their giant insects as both riding animals and weapons.
Giants - Multi-armed hairless men who stand ten feet tall or even taller. They hate humans because they were given the gift of magic while they were cursed to never be able to use it. They are inherently stronger than most other races and usually are just bandits. Some drink the blood of the sleeping Midgard Serpent to gain horrific powers. Some say they used to be Aesir, the warrior children of old gods, but the blood must have been diluted from a thousand years of breeding. Now they measure their families closeness to deity-hood by the number of arms they have.
Trolls - Big smelly and silly trolls live in swamps and sewers and eat rocks and metals. They aren’t very smart and tend to be kind to travelers. Evil wizards like to warp their minds and use them as monsters.
Draugr - Undead creatures consumed by obsessions, these obsessions usually influence their physical form in some manner. They enjoy causing pain and chaos no matter their obsessions.
Tariaksuq/Shadow-people - A race of people as varied as humanity. They can’t be seen if someone stares straight at them.
Ijiraq/Shape-shifters - Monsters who masquerade in human form. They can change their bodies to suit their needs and are strict carnivores. They enjoy the taste of children most.
Qalupalik/Boogeys - Beautiful women who are always covered in water. They have long nails that can cut stone and are also carnivores. They tend to be less monstrous than Shape-Shifters but a few will go down the darker path and steal children. They love the water and some even have a magical ability to control it.
Blotsno/Frosties - Frosties are a kind race of magical people. They were born when Asgard fell on Earth in the far reaches of Antarctica. Frosties tend to stay to themselves and most only worry about breakfast, lunch, dinner, and tea time. They form large homes in snow drifts and love twinkling lights because they remind them of the stars. They have a long history of artists and will write songs, paint pictures, and create plays all about the Aurora Borealis. The females tend to look like snowmen while the males are look like they are carved out of ice. They are born in tiny ice eggs that the women lay. Their special type of magic allows them to easily move small objects and even boil water and fry meat without heat.
Goblins - Goblins come in hundreds of variations but the most important part is they are carnivorous, treacherous, little imps who delight in torture and are only motivated by an empty belly and inventive ways to kill things.
Languages - Norse: Old Norse with additions of English and Mexico. Farther east it’s mixed with Korean and Chinese. Spoken by everyone but Moles, Frosties, Giants, and Trolls each have their own dialect. Everyone knows a version of it, it’s basically Common. If you take Comprehend Languages you also learn every dialect.
- Coyote: A mystic language held by all animals given to them by the trickster shape-shifter Coyote. Shadow-people, Shape-shifters, and Boogeys all have their own dialect of this. Comprehend Animals gives you all of this.
- Machines all have specific language-like codes. Comprehend Machines give you all of this.
- Rot-Speak: Draugr come in hundreds of variations and many can speak Norse, but the maddening language they share is given with Comprehend Spirits.
The Old Gods were good Gods though not always nice ones. Each race has been touched by one of them. Even dead the Gods are worshipped and the many small magical creatures they had made in their long life respect prayers to their deity.
Old Wodd was their leader and father to most of them. He made the Talpi as a gift to his son Bjorn who loved insects. Wood spirits follow his prayers. All creatures answer prayers for wisdom and leadership when send with his name.
Little Vadr was their trickster and a bit of a bastard. Even then he still fought against the Leviathan when the Last War came. He made the shape shifters, the boogeyman, and shadow-people. Spirits of books and secrets listen to his prayers. Coyote answers his prayers for him but chooses only the most tricky and thieving of them.
Bjorn the Bear was Old Wodds favorite son. He was the strongest and the Giants say they were his children, though nobody believes them. He enjoyed small things and fought to protect them. Old spirits of stone and steel listen to his prayers. Any prayer for strength is answered by spirits if sent with his name.
Holda the Black was the oldest daughter of Old Wodd and enjoyed darker things. She helped Little Vadr make his Shadow People and generally hid until the Last War.
Young Sybil was the youngest daughter of Old Wodd and was the most beautiful by far. She was lost to the Elves, never to come back.
Old Mag is the wife of Old Wodd and mother to all races. She made the Blostsno’s to take care of the world when she would die, though Bjorn gave the men great strength. Most believe she was the reason why humans gained magical abilities. Any prayer for protection is answered by spirits when said in her name and magic items charged with her prayer can tell when Elves are near.
During the Last War the Gods fought Leviathan, a massive continent sized serpents, and his many children. Though they slew his children the body of Leviathan fell on the world and was not dead. He sleeps, wrapped across the north, and it’s blood corrupts anything it touches. This has risen legions of Eldritch horrors and some giants even trek across the planet to drink its caustic blood. Those who survive find themselves filled with dark and horrific strength or mutated into powerful monstrosities.
Leviathan ate the World Tree when the Last War happened but a single mysterious man, known as Father Root, took two seeds and replanted them in the center of the world. These two seeds grew to be the Tree of Life, always in bloom, and the Tree of Death, always bare. These two Trees gained a sapience and created the Order to protect the world if ever the Leviathan woke again. In time every kingdom learned of the Order and took their warriors, called Timber Agents, and their actions as law. One thousand years later they are known as the group of the most powerful mortals in the realm and the treasure from their adventures passed onto the Order itself. In exchange for their service Timber Agents are given riches, are above the law in every but the most dystopian state, and contacts in secret groups that would never speak to a lesser mortal.
Every five years the Gauntlet of Wood is held to find new warriors for the Order. Hundreds of people attempt to pass it but those who pass each year are barely a handful of the contestants. It is deadly, it is cruel, and in the end your death is more likely than your passing.
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bukbot · 6 years ago
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The incongruous timberage imbues tranquility and placidity in its surroundings.
The incongruous timberage imbues tranquility and placidity in its mind in that either.
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bukbot · 6 years ago
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The incongruous timberage imbues tranquility and placidity in its surroundings.
Its surroundings.
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