#though it'd likely require some abstraction
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i will not try to make a baru cormorant ttrpg. i will not try to make a baru cormorant ttrpg. i will not try to make a baru cormorant ttrpg. i will n
#it would not literally be Baru Cormorant The TTRPG but like. an attempt to mechanically map that kind of#political intrigue & perhaps detail in the economics#though it'd likely require some abstraction
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I like to think the humans ambassador hides black powder weapons around their office instead of Lazer guns or plasma, just walks about with 2 hidden flintlock pistols
You sir or madam or otherwise have given me the biggest grin with that idea, thank you.
(me from after having written it out) I did not know where this idea would take me, stream of consciousness writing will do that.
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Every delegate of every integrated species aboard a Coalition governing station in their respective segment of the Galaxy receives full accommodations in the form of an isolated embassy structure.
One day, as per a Human custom, the main delegate - Ambassador Glenn York, invited several other delegates on a tour of his embassy. With some hesitation from a few due to their prey-like ancestry and associated cultural background, but ultimately won over by the Human's eager friendliness, they embarked on this little cultural exchange.
It was a little difficult to move about, as each embassy is adapted to suit the environmental preferences of the respective species, and Humans live on a high gravity and dense atmosphere world, so much so in fact, some of the less physically suitable delegates had to put on an exoskeleton, while many others required a breathing apparatus to thin out the poisonous air.
Once we were underway, Glenn showed us that the Humans were diligent in their work - acquiring information from and learning about all the various species within the Coalition, establishing communication lines with the respective counterparts in the disparately varied local government structures, and most importantly continually updating the translation modules.
In addition, we admired their art they had installed along the barren walls. Most, Glenn explained, was done by the delegates and their staff themselves during free time, and it ranged from tiny contraptions painstakingly assembled within a minuscule glass container (we did not realize they could hone their dexterity to such a precise degree!) to large murals covering an entire wall with the most vivid color and shape combinations one could imagine; from the very clear and obvious to impossibly abstract! Though the music they had to turn down - the vibrations of the thick atmosphere were beginning to overload the dampening systems and one of the delegates almost passed out.
Near the end of the tour, Glenn invited us into his office to show off what his "hobby" is:
"The boys and gals I work with are all talented people, but none of them appreciate the kind of craftsmanship I prefer. It's kind of a ancient art form, you see, high maintenance too, very delicate."
He pulls out a pair of ancient looking projectile weapons, at least judging by the shape, but none of us can quite grasp, aside from the trigger, how it operates. We are all silent as he pours some sort of fine grain from a small bag into the upturned tube then drops a small metal ball and proceeds to jam it further in with a cloth and stick.
"I handcrafted these myself. Sure, I could get a printer to do it and it'd be perfect, but perfection just ain't right when it comes to work of the soul, amirite? I find it therapeutic, to mold the shape, heat the iron, cast the shape, smooth the edges, straighten the barrel, carve the grip, roll the bullets, grind the powder... just..."
He lets out a long sigh of relief? satisfaction? euphoria? as he gazes with great affection at the pair of devices in his hands. We feel the urge to end the tour. Like. Right now. But Glenn insists on a demonstration. We hesitantly follow him to a largely empty room below where he sets up a couple of small wooden block on a pedestal. As he points one of the devices and is about to pull the trigger, he stops, looks back at us and says:
"Almost forgot, you'll want to take a few more steps back and turn your dampeners to max."
Heeding his advice, we do so, and after he appears satisfied with our... safety?... he returns his gaze to the wooden block and pulls the trigger.
[cacophony]
We awaken after a short while, the sturdier of our fellow delegates say the rest of us were out for just a few moments, but the ringing reverberation of the shockwave through the Human atmosphere still resonates throughout our bodies. Glenn, worry in his eyes, is apologizing profusely:
"Oh I am so sorry, I didn't think you'd still react so poorly. Is anyone hurt? I even put in less gunpowder than normal, but I guess that's still too potent. I--I'll file an official apology and compensate for any damages I may have caused to any of you. I will take full responsibility for this incident. Please do not think poorly of us as a whole due to the willfulness of one individual, it was never my intention to inflict any injury on anyone."
---Later---
After a thorough medical examination, it was determined that only a few delegates suffered a minor case of shock, which was alleviated rapidly at their respective medical stations. Ambassador Glenn York was reprimanded and sent back to Earth, a replacement will arrive shortly. The one permanent remnant of the incident is the wooden block that was struck by Glenn's pistol - now put on a small display in one of the inner rooms of the Human embassy. The bullet still embedded half-way and the splinters it shot out arranged in a chaotic manner, befitting an explosion, down in front.
#humanity fuck yeah#humans are space orcs#humans are deathworlders#humans are space australians#humans are space oddities#carionto#story
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