#this straight up is irrelevant its just gonna be another nail in the coffin for my theories
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thepandalion · 2 months ago
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yeah no finally going insane over being unable to refind this video. send help??
looking for a video that explains how undertale groups font+audio combos for specific characters. at this point Im half thinking I might have hallucinated new undertale info because I legit cannot find it but also I know it was a video I watched because I know literally nothing about coding and would never have thought that audio and font need to be specifically told to be together (probably wouldve just. idk. overlayed the audio as a separate thing. I have no idea how but also I would have no clue how to group them together either so. idk).
like it explained that each "character" has like, a specific audio, and some of them have specific fonts (like the skeletons) and colors and I think the speed at which the text was moving was part of that too? and that a lot of those are saved so you can have an automatic toriel audio+text (font+speed+whatever idk what goes into making a game) for scenes and stuff idk. like a retrieve function I think? but for fonts? and that because of said ability to retrieve they just numbered the fonts and its like the narration is 0 and flowey is 1 etc etc and just. I swear I remember the wingdings font from room 264 with the like. typing noises that are overlayed on mus_smile. being saved together as like font number 666 or something. I swear I have very vivid memories of seeing this in a video somewhere. really need help finding that please help
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