#this is not necessarily set in any particular time but i have in mind april 2022
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two old men r kissing!!!!
not posting this anywhere like ao3 since it's much too short and also unpolished but today i feel like sharing so here we are ✌️
"I don't understand," Jürgen enunciated slowly, "why everybody thinks that to have a rivalry, we have to hate each other."
Only half listening, Pep hummed in acknowledgment, one side of his face pressed tightly against Jürgen's chest. Jürgen absentmindedly patted Pep on the back in comfort. His arms were wrapped around the other man's body, holding their bodies close together. They were both very tactile people, and he knew that this type of sensory stimulation was what helped Pep unwind.
"Who cares if we are friends, if we are not friends, if we like each other, if we don't," Jürgen continued. His built-up annoyance at the media was leaking out, but he didn't try to stop it. He knew Pep understood. "Football is just a game. Why would I want to hate anyone because of that."
"Let those guys say whatever they want." Pep closed his eyes momentarily. "They know nothing. Especially Twitter."
It wasn't the first time Pep had brought up Twitter to the uninitiated Jürgen. Privately, Jürgen wasn't entirely sure why Pep continued to use the site, since it only ever seemed to be a cause for complaint, but he kept these thoughts to himself. "They don't know anything," he agreed. "Not least about how important you are to me.
At this, Pep stirred in his grasp, and Jürgen let his arms gently fall away. Pep moved to look Jürgen in the eye, brown gaze piercing, and stood there for a moment without speaking.
"Thinking again?"
At Jürgen's comment, Pep blinked back into reality. "I was just thinking about how I should say the same to you."
Jürgen felt a smile growing on his face, which was smothered not a moment later as Pep pressed their lips together. He responded immediately and instinctively in kind, raising a hand to the nape of Pep's neck to draw him in closer.
If their football matches were rollercoasters, this was a ride down a lazy river. They kissed slowly but with passion. As opponents, their intensity flowed in opposite directions, but here they combined together to form one. Pep's hand found its way to Jürgen's chest, resting there in support as it often did. It was comfortable and natural.
Their lips separated eventually, hands still placed on each other's bodies and with no intention to remove them. As if neither wished to let go.
"Are you ready for the weekend?" Pep asked. He didn't need to elaborate. They were set to face each other again. Trust Pep to be the one thinking ahead.
Jürgen exhaled heavily. "No," he said. Then he laughed to himself. "No, I am not. So let's not talk about that in this moment."
"Okay," Pep said, and melted back into his embrace.
#two old men are friends#fic#this is not necessarily set in any particular time but i have in mind april 2022#with the league match and fa cup match consecutively#i feel like my writing for pep is a little wack because i cannot balance the two different parts of his personality#(yes this is what prompted my post earlier)#also I CANNOT write kissing idk i think i suck at it but i wanted to see them kiss so i tried.#also also there is no way i am putting this in the common tags sry#you can tell me i'm awesome or you can ignore this entirely. either is fine#ok *runs away now*
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Have you noticed any trends/patterns in what makes you 'fannish' about something? (Particular mediums, character dynamics, aesthetics etc.) Also, is there anything you love but don't feel the impulse to engage in fandom with?
This was a really interesting question, and I had to sit and think about it for a while before feeling like I had some good conclusions to share with you, Anon! I think in general there's three things that have to be in the mix that get me feeling 'fannish'/involved in the fandom for something: 1) Regularly engaging with the source material 2) A good community 3) Space to play
I'll put the rest under a cut because I'm sure I'm about to ramble for a while
So, with regards to point one, it feels relevant to mention that I don't particular feel like I've been a member of too many fandoms. I'd say two, exactly -- Zombies, Run! and The Wayhaven Chronicles. I've dabbled with things like The Locked Tomb Series and Dragon Age of course, but I never necessarily felt like part of the fandom, just because it was so large and multifacted, and I only briefly engaged with it as someone who contributed to those respective fandoms. But with ZR and TWC, they're both things that have stuck around longer, mostly because I've continued to play them for a very long time. I got started with ZR about 10 years ago. When I was my most active with it was when I was going out literally every day and listening to missions, which helped keep the story and characters really fresh in my mind. It also helped me constantly think up new themes and ideas I really wanted to explore within the setting and with the characters. Similar with Wayhaven -- I played through all the books when Book 3 came out in April and I've more or less had a play-through going since then. My actual play-throughs have fallen a little on the wayside just because of life things but I'm still thinking about it & engaging with the source material a lot. So I guess my point is, to truly feel 'fannish' about something I need to be a little bit obsessed, lol!
As for my second point, I've truly felt my most 'fannish'/part of the fandom when I find a good community to interact with. One of my favorite parts of being a fan is actually getting to talk about the material in question -- play with it, theorize, etc. The Zombies, Run! Fandom when I joined was amazing for that, and there continued being a really good group constantly discussing meta on their Rofflenet website the entire time I was a player. There was even a weekly zoom book club to discuss the current releasing missions! It was awesome! And with Wayhaven I feel like I've found a really nice circle of mutuals to sit and talk about the books with (and also obviously, my dearest Delucadarling, who I constantly talk about it with). Which brings me to my last point, is I really like having a lot of space to 'play' and feel fannish. With ZR, it has a huge sprawling universe of a zombie apocalypse, and only a very small portion is shown to the players via the audio. It leaves a lot of room to imagine what happens around the missions. And with Wayhaven, since only a portion of the story is out, it leaves a lot of room to imagine with happens next to all the characters. That is the sort of thing I really find motivating! And there's for sure plenty of things I love that I don't really engage with the fandom for, or engage pretty lightly. For example, I've really been loving Star Trek: Strange New Worlds and Lower Decks, but I haven't really done more than chat with a few friends about it. Similarly for a lot of the books I read -- I'll talk about them with a friend or two but not really seek out a lot of online content for them. I also watch a lot of cooking competitions, lol, so that's different for me to. If you've stuck with me for this long thank you! I really appreciated the question and I hope you have a great day <3
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Anon here who asked about system advice; first of all, I'll start this by saying I apologise if this is awkward or if I'm hard to understand, I'm trying to make it understandable but some things are hard to explain & can be more difficult for me.
I have medium support needs ASD, PDA (pathological demand avoidance - I know the acronym has multiple meanings), and also NPD traits, for some background information about me.
In about March 2022, I came to the conclusion that I was likely a system, and then realised I may not be in February 2023, then questioned this idea frequently until around May, where I decided I must be "just delusional". However, this month I've noticed a lot of my symptoms line up with system traits (unsure what specific disorder) that don't actually line up with delusion whatsoever, and they just didn't seem to be present during the previous spring-summer, or at least not as obvious, but November in particular is a very difficult month for me for personal reasons.
Now into the explanation of my traits; I describe my identity as fluidly changing between multiple states, many of which are "inspired" (that's the closest word I can think of) by various fictional characters. Some of these seem quite new, however others are ones I believed were alters back in around.. well, the two I'm referring to were November 2022 and April 2023, who seem to have better memory of those times. As far as I'm aware this isn't voluntary, however I can't get the idea out of my mind that I could be delusional and subconsciously faking this. My NPD traits & ASD also mean I have difficulty with sympathy/empathy and related concepts, so my mind couldn't necessarily understand how faking something like this would be wrong, even though I know I'm not willingly choosing to do it.
Other things I experience are I believe pieces of memory loss/being hard to remember, sometimes (but not always) between these different identity 'states', and the fact that my preferred name, pronouns, and often the way I act can change between these. I don't think I've ever actually heard anyone speak to me or anything except for two occasions which I'm not too convinced happened (it doesn't quite feel real to me?).
Another reason I'm unsure is that I can watch a show and almost immediately after feel like I'm a character from that, as a new 'identity'? And I don't know if that's possible as a system thing
Also I never really am convinced I literally AM the character? More like I'm just based on them if that makes sense
This was hard to explain, I'm sorry - if there's anything you'd like me to elaborate on, feel free to tell me, thank you for any help you're able to give /gen
We apologize for this because our brain is a bit of a mess but we'll try and explain things in a understandable manner. And the usual disclaimer applies we can't tell anyone what's going on with them but we can provide information on our experiences and the experiences we've seen in the community.
If you (anon or anyone else) has questions about anything we've said here or anywhere else please shoot us an ask/dm/reblog/whatever is most comfortable for you. We can't guarantee a speedy reply but we will do our best to get to any we see.
All that said, since this is going to be extremely long, for the sake of everyone's dash we're going to stick it under a readmore.
So first point, finding the difference between delusions/any other psychosis and plural/systemness is extremely difficult, and as weird as this sounds from personal experience its often more effective to set that specific question aside.
That doesn't mean don't think about it, instead its often better to work from "does this help me/improve my life" or more specifically "does treating this as systemhood help?" then trying to figure out for sure which something is.
Because sometimes they're extremely similar, and there isn't always a nice dividing line between them as you can have both and they will interact and effect each other.
In terms of practical tips we definitely suggest using a journal or app to track things, specifically how you feel and different experiences bit also what's happening around you at the time. It can help you get an idea of outside factors that can trigger things which can help sort out what's going on.
And in general keeping up with anything that you know helps with delusions; for us that's sleeping and eating regularly, taking meds, journalling, and specific exercises we do, can help. If you are in a space/state where you'd normally see less delusions happening and the possibly plural things aren't (as) affected that can indicate its not a delusion.
And we've said this before but it bears repeating, if you aren't consciously doing something you then you aren't faking it. You can be wrong about the nature of something but that's not a failing its just a part of life and often the only way to know is to see if something fits by engaging in it. Life is complicated and brains even more so, sometimes we're wrong about things but that's fine.
Some more specific stuff; headmates presenting as a change in personality or an influence rather then straight up thoughts or hearing them is actually incredibly common especially in systems that are just coming to awareness of their systemhood. There is actually a specific term for it that we can't remember or find but its something many experience.
It often takes time and practice to build up internal communication, its less talked about in online communities as by their nature these spaces tend to be mostly systems with better communication.
Its also not weird for internal communication and awareness to fluctuate especially before any real awareness. We went through many periods of lower and higher communication before therapy and time allowed us to have a steady baseline
Unstable identities and picking up identities aren't specifically a plural thing but they aren't necessarily not a plural thing. Headmates that are fragments or not fully formed when they come to awareness can "pick up" identities as they solidify their sense of self.
Its also possible to have other disorders that impact identity, and have those effect you if you are plural.
You haven't said how long these identities last, but if they aren't permanent you might benefit from looking into the alterhuman community specifically the term flicker and more specifically fictionflicker.
Okay I think that covers most things, please let us know if there's anything you need/want expanded on
-Scarlet/Ash
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The Times
Prince William’s close friends on what makes him tick — and why he’s not trapped
March 20 2021, 6:00pm
As the world devours the Harry and Meghan interview, what’s going on with the brother who was left behind? He’s embracing his destiny, William’s close friends tell the Sunday Times royal correspondent, Roya Nikkhah
Next month Prince William will celebrate his tenth wedding anniversary — the day he became a duke and embarked on the most formative decade of his life. Back then, the tentative 28-year-old newlywed was not ready to devote himself entirely to royal duties. A decade on, he is in a very different position.
The job of being the heir to the heir to the throne, of finding a balance between life and duty, is difficult at the best of times. These are not the best of times. In their bombshell interview with Oprah Winfrey this month the Duke and Duchess of Sussex accused the royal family and the institution around it of racism and callous disregard for a suicidal newcomer, among many other damning charges. Harry the spare also declared that William was trapped within “the system … My brother can’t leave that system, but I have.”
In the immediate aftermath of the interview William was “reeling”, a source close to the duke says. “His head is all over the place on it.” Four days after the Sussexes had their say, he hit back during an engagement with the Duchess of Cambridge at a school in east London. Asked about accusations of racism, William retorted with restrained fury: “We’re very much not a racist family.” He also confirmed that he hadn’t spoken to Harry yet, “but will do”. By the weekend it emerged they had “been in contact”.
William is thought to have been less than thrilled a few days later when that conversation made global headlines after the American presenter Gayle King, a close friend of the Sussexes, revealed live on air that it had not been an easy chat: “I did actually call them to see how they were feeling,” she told viewers. “Harry has talked to his brother and he had talked to his father too. The word I was given was that those conversations were not productive.” The intervention prompted a senior royal source to say that “none of the households will be giving a running commentary on private conversations”.
A close friend of both brothers says Harry’s “trapped” comment was “way off the mark”, insisting that William does not see it that way. “He has a path set for him and he’s completely accepting of his role. He is very much his grandmother’s grandson in that respect of duty and service.”
When the Queen turned 90 nearly five years ago William admitted “the challenge” that “occupies a lot of thinking space” is how to “modernise and develop” the royal family, and make it “relevant in the next 20 years’ time”. Twenty years now seems like a very long time. In the hours and days after the Oprah broadcast, William was at the heart of all discussions with the Queen and the Prince of Wales about how to respond to the Sussexes. He was keen that the issue of race should be acknowledged in the Queen’s statement as an area of particular concern that ��will be addressed”.
William has always railed against being a “ribbon-cutter royal” and the issues he champions — mental health, battling racism in football, homelessness and his ramped-up eco-warrior role — are a window into where the future King William V will take the House of Windsor. A friend says: “He’s a small-c conservative. He values tradition and the need to go around the country, but he realises he can make a difference beyond traditional royal duties.”
Today royal popularity is, to put it mildly, in a state of flux, but William’s strategy has been working. Post-Oprah, he ranks just below the Queen at the top of a YouGov poll of royals. Not so long ago such a position looked like a long shot, when the “workshy Wills” and “reluctant royal” tags plagued him and he was clocking up fewer days of royal work than his nonagenarian grandparents. Pictures of him hitting the ski slopes and clubs of Swiss resort Verbier in March 2017, missing a Commonwealth service that even the Duke of York flew back for, didn’t help.
After the lasting PR gold dust of the Cambridges’ 2011 wedding and the births of Prince George and Princess Charlotte, it was the first public nosedive for William, who was still working as an air ambulance pilot. “That pissed him off,” a friend says. “He was leaving home at 5.30am, getting home after dark and saving lives in between, but people were still being critical of his commitment to his [other] job.” William was based at Cambridge airport with East Anglian Air Ambulance for two years, where he was on call for “some very sad, dark moments”, often working “on very traumatic jobs involving children”. He later acknowledged that “after I had my own children … the relation between the job and the personal life was what really took me over the edge, and I started feeling things that I have never felt before”. But it was a job he loved, because of “working in a team … that’s something that my other job doesn’t necessarily do. You are more out there on your own.”
A former royal aide says: “Immediately after their wedding he had a very clear idea of the pace at which he wanted to take things.” William was adamant he wouldn’t curtail his day jobs, first as an RAF search and rescue helicopter pilot in Anglesey and then with the air ambulance. “If you’re not careful, duty can weigh you down an awful lot at an early age,” he said, insisting he didn’t “lie awake waiting or hoping” to be king. He delayed full-time royal duties until the autumn of 2017, when, acknowledging the Cambridges’ future required more time at “monarchy HQ”, they moved from Norfolk to London and George started school.
He’d had to fight his corner for the air ambulance role. A source close to William reveals “there were lots of raised eyebrows in the Palace when he wanted to do that. While the Queen and his father backed him, some senior courtiers questioned whether it was becoming of a future king to be doing a middle-class role, hanging out with ordinary people. They thought he wouldn’t stick it out, he’d find it boring, or was doing it out of stubbornness to put off royal duties. He was pretty bloody-minded about it, and determined that other people’s expectations in the media or the system shouldn’t get in the way of his own values.” In the wake of Harry and Meghan’s interview much has been speculated about the extent to which royal life is dictated by Palace officials, but it is clear that William has managed to forge his own path. Who knows how high those senior courtiers’ eyebrows rose in 2019, when William spent three weeks shadowing the spooks of MI5, MI6 and GCHQ to learn how they combat terrorism. He insisted on being called “Will” and lunching in the canteen every day.
Those closest to the duke say his resistance to the idea of full-time royal duties stemmed not only from a desire to achieve something for himself but also from a fear of the impact on his family life. Miguel Head worked alongside the prince for ten years until 2018, as William, Kate and Harry’s communications secretary and later as William’s private secretary. “In his role everyone’s going to tell you you’re marvellous,” Head says. “The RAF and air ambulance jobs were about knowing what his abilities were, what he was good at in his own right. Without that he’d still be hankering for something that was his own.” After children came along he says William developed a “visceral determination to give them a life of consistency and privacy that were missing for large parts of his own childhood”.
Another close aide says the plan enabling the Cambridges to have a few years of “normal” married life, away from the full-time glare of the royal spotlight, paid dividends: “For years, the battles around privacy and paparazzi intrusion were all-consuming. He wanted to know, could we build them a credible plan allowing them a family life while slowly increasing the profile of official life? It took years to get there, but the success of that plan allowed him to be confident and content in his role. He’s not worried about his kids’ privacy any more and he has been able to be the kind of dad he wants to be.”
“Marriage maketh the man,” a friend says. “Catherine’s groundedness has been the critical anchor. And where his relationship with the media was once all fury and frustration, he now understands using the power of modern media, so the public feel they’re getting enough access.”
The children’s birthdays are marked with photographs — often taken by the Duchess of Cambridge — and there has been a noticeable increase in their public appearances of late. While not “officially” staged, William was happy to let George and Charlotte be photographed at their first Aston Villa match with Mum and Dad in 2019. Pandemic set pieces have shown the family clapping for the NHS on the steps of Anmer Hall, their Norfolk home, and, before Christmas, their first red-carpet appearance together for an evening at the panto with key workers and their children.
As they celebrate their anniversary on April 29, friends who joined the Cambridges on their wedding day tell me the partnership’s equal footing is key to its success. “They’ve got a solid relationship and she gives him confidence,” one says. “There is no jealousy, no friction, they are happy for each other’s successes.” In private William talks as passionately about Kate’s work as his own campaigns, and takes pride in her growing confidence on the public stage.
William has said his grandmother’s approach to being head of state is to take “more of a passive role. She’s above politics and is very much away from it.” He doesn’t plan to meddle in party politics, but he was not happy about the unenviable position the government put the Queen in with the 2019 proroguing of parliament, which was later ruled to be unlawful and forced an apology from Boris Johnson to the monarch. Constitutionally the Queen had no alternative other than to act on the advice of her government, but in William’s reign there will be “more private, robust challenging of advice”. His last three private secretaries — Christian Jones, Simon Case, now the cabinet secretary, and Head — had all worked in government departments, helping William to keep his finger on the political pulse. The new incumbent, the Whitehall heavyweight Jean-Christophe Gray, who served as David Cameron’s spokesman, continues in that vein.
The former Conservative leader Lord Hague of Richmond was last year appointed as chairman of the Royal Foundation to develop William’s work on mental health, the environment and a raft of new support programmes for key workers. “People internationally and nationally respect his credibility and knowledge on these issues,” Hague says. “He’s very persuasive. You only see that behind the scenes. He knows what he wants and he goes out to get it.”
Charlie Mayhew, chief executive of the conservation charity Tusk, has known William since he was 20. In 2005 Tusk and Centrepoint, the homelessness charity championed by Princess Diana, were the first patronages William took on. “In those early years I kept having to pinch myself to remember how young he was,” Mayhew says. “He was much more mature than his age and very aware of his destiny coming down the track. He had a sincerity, but never without wicked humour. His teasing is merciless.”
William knows some people see his passion for conservation as a posh man’s part-time hobby, but Mayhew says the duke’s “genuine and huge knowledge” undermines that view. “He’ll call and WhatsApp to flag up something that I haven’t even seen in the conservation space. He can be impatient to get things done.” Last year William launched the Earthshot prize, a £50 million Nobel-style environmental award to galvanise solutions to global problems over the next decade. He believes “conservation and the environment … shouldn’t be a luxury, it’s a necessity”, Mayhew says. “That’s the drum he wants to beat. He’s got a megaphone and wants to use it in the most constructive way. He speaks for that next generation and I think they can relate to it.”
A turning point for William was his 2015 official visit to China, one of the world’s largest consumers of ivory, where he met President Xi and condemned the illegal wildlife trade as a “vicious form of criminality”. Unlike his father, who has refused to visit the People’s Republic over its human rights record and treatment of Tibet, William’s view was that despite the UK’s fractious relationship with China, “we’ve got to engage”.
“It was very political, raising the illegal wildlife trade in China. I’m sure the diplomats were having all sort of nightmares in advance,” says Mayhew, who joined the duke in China. “But he was gathering greater confidence that he had the ability to be a mouthpiece for the issue.” Mayhew reveals that while William was visiting Japan before China, he still hadn’t secured a meeting with Xi. “But when the Chinese saw all the high-level meetings he was having in Japan, they changed their minds and Xi made time for him.” Later that year, as Xi began a UK state visit, William appeared on Chinese television condemning the ivory trade. Two years later China banned the trade.
In 2018 he spent months prepping for his most high-stakes overseas visit yet, to Israel and the occupied Palestinian territories that summer. Navigating the diplomatic tightrope walk between Jerusalem and the West Bank, he visited a Palestinian refugee camp in Ramallah. As he travelled back to Jerusalem, he changed his speech for a reception with young Israelis and Palestinians to strengthen his solidarity with the latter: “My message tonight is that you have not been forgotten … The United Kingdom stands with you.” It was a bold move, but both sides hailed his visit a success and the officials breathed a sigh of relief. To the delight of the travelling press pack, William’s engagements on the final day were brought forward, allowing the diplomat duke and president of the Football Association to land back in the UK in time to watch England’s World Cup tie.
Ask him if he’s a peacemaker and William will laugh, saying Kate is the mediator. But according to a source close to William and Harry, his bridge-building skills were deployed in the lead-up to Harry and Meghan’s wedding in 2018, when tensions in the Kensington Palace household, then still shared by the brothers, were running high: “Every time there was a drama, or a member of staff on the verge of quitting, William would personally try and sort it out.”
As the brothers clashed more over the substance and style of their work, and the family hierarchy that William is a stickler for but Harry is less keen on, a split was inevitable. When they finally divided their households in March 2019, it had been a long time coming. But he never thought that a year later his brother would up sticks for America.
The pair went for a long walk to clear the air after the “Sandringham summit” when the Megxit deal was hammered out, but did not part shores as friends. What upset William the most was Harry and Meghan’s surprise launch of their “Sussex Royal” website before the summit, which featured their blueprint wish list of a part-time, commercial royal future. Later, when the Queen decreed they could no longer use “royal” in their future ventures, their website hit back with this bold statement: “While there is not any jurisdiction by The Monarchy … over the use of the word ‘Royal’ overseas, the Duke and Duchess of Sussex do not intend to use ‘Sussex Royal’ … or … ‘Royal’ …” Both “the content and that it’s still online is staggering”, a senior royal source says. “That was it for William, he felt they’d blindsided the Queen in such an insulting and disrespectful way,” says a source close to him, who reveals it was still at the forefront of William’s mind at the Commonwealth Day service one year ago. It was the Sussexes’ final engagement as working royals, and the froideur between them and the rest of the family was unmistakable.
It is a year since the Sussexes left for California and William misses Harry. “Once he got over the anger of how things happened, he was left with the absence of his brother,” an aide says. “They shared everything about their lives, an office, a foundation, meetings together most days and there was a lot of fun along the way. He’ll miss it for ever.” A close friend says William “definitely feels the pressure now it’s all on him — his future looks different because of his brother’s choices, it’s not easy.” Another friend says: “It’s still raw. He’s very upset by what’s happened, though absolutely intent that he and Harry’s relationship will heal in time.”
After lobbing bombs in his Oprah interview, Harry said: “I love William to bits … We’ve been through hell together … we have a shared experience … The relationship is space at the moment, and time heals all things, hopefully.” Harry would be wise not to set his stopwatch.
The first test will come this summer, when the brothers could be reunited for a series of family engagements including the Duke of Edinburgh’s 100th birthday and the Queen’s birthday parade in June. In July they are scheduled to unveil a statue of their mother at Kensington Palace, marking what would have been Diana’s 60th birthday, an emotionally charged occasion with the world watching.
While a chasm has opened up between the brothers, William has grown closer to the Queen and Prince Charles. He has helped them to navigate their way through Megxit, Prince Andrew’s removal from public life following the Jeffrey Epstein scandal and, now, the Oprah controversy. “That has changed the way the Queen sees him and values his input,” a courtier says. William also feels his relationship with his grandmother has “massively improved” in recent years and their views are “more aligned than ever”.
Friends say there has also been a “renaissance” in William and Charles’s relationship. “As the years passed there were strains imposed by the system — money, work, competition, Diana,” one says. “Part of William’s evolution is that as he has become closer to his father, he sees their similarities. At William’s wedding there was a gag in one of the speeches that he was more like his father than he’d ever admit, which made a lot of us laugh. As their respective destinies get closer, it weighs more heavily on them and strengthens the bond. The rift with Harry has also brought them closer.”
William is said to hate “flummery”, though the role of future king comes with plenty of bowing and scraping. But in 2017, for the first time publicly, he didn’t get his way. As a new parent worried about rising teenage suicide rates, he had spent a year convening a Cyberbullying Taskforce with big cheeses from tech and social media giants including Facebook, Snapchat, Apple, Google and Twitter. He wanted them to adopt industry-wide guidelines creating safer online spaces for children. According to William the meetings at Kensington Palace got “fruity” and the tech giants didn’t come close to the change he wanted. He was furious.
Tessy Ojo, chief executive of the Diana Award youth charity, sat on the taskforce. “He was deeply disappointed,” she says. “He didn’t come into it as ‘the duke’, he gave emotional pleas as a father.” William has since publicly condemned social media giants for their “false choice of profits over values” and privately offered support to the family of Molly Russell, who took her life at 14 after viewing images of self-harm online. Ojo believes it is William’s “lived experience of the fragility of life that guides the work he does”.
It also shapes the way he and Kate are raising their family. William has said he is determined that the grandchildren Diana never knew should “know who she was and that she existed”. He “constantly” talks to his children “about Granny Diana” at bedtime, so that they know “there are two grandmothers in their lives”. Earlier this month on Mother’s Day, Kensington Palace’s social media feeds published George, Charlotte and Louis’s cards paying tribute to “Granny Diana”, revealing it is an annual ritual for the Cambridge children. After a difficult few weeks for William, a line in Charlotte’s card provided poignant insight into how he is feeling: “Papa is missing you.”
He is on course to be a more modern monarch than any before him, but William is still a creature of habit at heart. He has the same tight circle of friends from his schooldays, one of whom says that, with William, “it’s all about trust and loyalty”. He plays five-a-side football in his Villa socks when he can, goes to the Chelsea Harbour Club gym he went to as a child with his mother and has a “smart casual” public uniform of chinos, jacket, blue shirt and no tie.
“William’s not trying to be down with the kids,” a friend says. “He never wants to be painted as irrelevant or dull, though he’s allergic to being compared to celebrities. The public doesn’t always get to see his funny side, but otherwise he’s the same in private as in public. He once said, ‘I’ll be in the public eye all my life. I can’t hide who I am because I’ll be found out.’ ”
In 2019, during a visit to a youth homelessness charity supporting LGBT people, William was asked how he would feel if one of his children was gay. “Absolutely fine,” he replied. “I fully support whatever decision they make, but it does worry me from a parent’s point of view how many barriers, hateful words, persecution and discrimination might come.” Such a personal exchange was a radical departure from royal engagement small talk. But William, the first in his family to be photographed for the cover of a gay magazine, had personally put the issue on the agenda.
As president of Bafta he gave the academy a diplomatic dressing down in his speech at last year’s ceremony, expressing his “frustration” over the lack of diversity: “In 2020, and not for the first time in the last few years, we find ourselves talking again about the need to do more to ensure diversity in the sector and in the awards process — that simply cannot be right in this day and age.” The 2021 nominees announced this month suggest his words hit home.
William “thinks the public look to him to keep royal work looking modern”, a confidante says. “The Queen and Prince of Wales are providing continuity and stability. He’s carving out his own relationship with diverse communities. He sees it all as a way of doing things now that will help a smooth transition when the time comes.”
Since the start of the coronavirus pandemic, as a former frontline worker himself, William has led the royal charge supporting key workers. “Now, more than ever, he knows what his role in public life is, and he sees the value in it,” a close aide says. Chatting to NHS workers in January, William said: “Something that I noticed from my brief spell flying the air ambulance … is that when you see so much death and so much bereavement, it does impact how you see the world … as a … darker, blacker place.” Soon after the first lockdown was announced, the Cambridges’ Royal Foundation launched Our Frontline, a round-the-clock mental health and bereavement service for key workers.
Miguel Head says the future King William will continue to campaign on his big issues: “I can’t see him backing away from causes he’s passionate about. And while he’s not someone who loves ceremony, he knows the importance of it. When he gets the top job he won’t do away with it all. He’s mindful the monarchy represents something timeless that’s above all of us, and many people like the magic and theatre of it.”
Roya Nikkhah
Roya is royal correspondent at The Sunday Times. Over more than a decade she has covered royal events for the BBC, interviewed the Prince of Wales and Prince Harry and presented the films Prince William, Monarch in the Making and Meghan and Harry: The Baby Years.
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If one of my first few art posts on this blog is any indication, I love making sprite art. While I didn't necessarily consider myself much of a sprite artist back when I first joined tumblr in April of last year, the progress I've made in improving upon what I could do with pixels since is considerable.
Up until very recently, however, most if not all of my sprite pieces were done in an 8-Bit visual style, seeing as NES-Styled sprites are the easiest for me to make— there's just something so fun about working with limitations and seeing how few colors one could use to make a visually stunning sprite.
With this, the thought of attempting something in a 16-Bit visual style didn't cross my mind for quite some time. I was convinced for a bit (Pun absolutely intended) that my skill in sprite art was limited to a faux NES visual style, though with the unveiling of Override a little bit ago, it was pretty clear to me that my skillset exceeded eight mere bits.
And to see if it really did, I wanted to challenge myself with a task: sprite something that looks like it'd fit right in with Mega Man 7 on the SNES, cartoony yet solid visual flair and all. At first, I wasn't sure what I could attempt making a 16-Bit sprite of...
But a fellow practitioner of shovelry was all I needed for inspiration!
With a franchise like Shovel Knight bearing an iconic faux NES visual style, it was only a matter of time before fans began to wonder what the titular spade-spinner would look like with a double the bits, and because of this, quite a few SNES-esque iterations of Shovel Knight and company are out there.
My goal, however, wasn't to create the definitive 16-Bit styled Shovel Knight. As I mentioned, I wanted to really take into consideration how Mega Man 7's sprites looked in particular (I.E. size, colors, shading styles, etc.) and reference Shovel Knight's original sprite to ultimately concoct an upgraded, SNES-ified Shovel Knight.
Keeping these limitations in check, I managed to draw a sprite of the blue burrower using only eleven colors in contrast to Mega Man's twelve— a whole color less! At one point in the sprite's creation, I used twelve colors, though swapped out a dark grey for a dark blue. It isn't very often in my sprite posts that I provide a step-by-step process on how I go about spriting, though for this post...
I've made a gif of the process using the various pieces I had on my workspace! You'll notice a few things change as the sprite is shaped, the most obvious to me are his legs, which go from a solid placeholder color to fully shaded and then fixed a bit in the span of a few frames.
My end result really does prove that I can sprite whatever I can set my mind to, doesn't it? I was NOT expecting the turnout to look so clean and faithful to the style I was going for, and it was really fun making it! Perhaps in the future, I could try my hand at a 16-Bit King Knight, or even SNES-ifying some of my Mega Man robot master OCs! Until that happens, though, I hope you've enjoyed my deep dive into the creation of what Shovel Knight may have looked like in the mid-90s!
#Shovel Knight#Mega Man#Sprite Art#16-Bit#Art Process#OC#Coolness#I think I'm going to start including process gifs in future sprite posts because MAN#Talking about how I make a sprite is one thing but showing it changes the game.#I draw/sprite in pieces so I had everything I needed to make a step-by-step process gif!#With that said... let's talk about some stuff I didn't mention in the post itself#I wanted to have my 16-Bit Shovel Knight sprite be 1:1 to the original in terms of how the sprite is posed#But for some reason it was really tough to get Shovel Knight holding his shovel horizontally.#Then I realized that Mega Man 7's Mega Man sprite wasn't 1:1 to his NES sprites.#At last! An excuse to take pose liberties!#I actually sprited his shovel twice: one version that's straight and a diagonal version used in the final#I really liked making this though. There are a few Shovel Knight characters I'd love to give this treatment to#DEFINITELY Plague Knight. I also feel like Shield Knight would look cool as well!
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april recs (10)
If it Must End So by lindoreda
Hobbit | Thorin/Bilbo | Mature | 48,860 words
After hearing the last words of a fatally wounded Thorin Oakenshield, Belladonna Baggins flees Erebor before he's cold in his grave. Before he's even in his grave, really. Which, as it turns out, is a mistake, for he is neither dead nor dying, and does not appreciate having to go all the way back to the Shire to get her back.
Soft and beautifully written. Lovely read.
All that I ever was by seren_ccd
Hobbit | Thorin/Bilbo | Teen | 33,120 words
“You’ve spent the last however many months barely able to look at me without scowling and now you’re paying me compliments simply because I rushed in and did something utterly moronic and dangerous," Bilbo said. "It doesn’t follow.”
“It does if you’re a dwarf,” he said beginning to grin.
Fem!Bilbo/Thorin have a conversation. Quite possibly their first actual conversation. Set post-eagle flight and the battle with Azog. UST.
Glorious banter, loved it
nine lives by foghornjazz
Witcher | Geralt/Jaskier | Mature | 75,500 words
They say cats have nine lives, but truthfully, Jaskier has long lost count of his.
Jaskier has always been very good at playing pretend. It gets harder, after Geralt’s harsh words on the mountain. It gets harder still when he has to save a rogue Wolf and his Child Surprise from Nilfgaard’s gathering forces.
Witcher!Jaskier is a trope that I don't ever particularly buy but this fic came the closest so far. Great writing. (Warning for SO MUCH death.)
Three Steps from the Sky by bunnyofnegativeeuphoria
Witcher | Geralt/Jaskier | Mature | 30,500 words
When the days shorten and the trees shrug off their rusty coats Jaskier knows it is time to head towards Oxenfurt. They are somewhere in Temeria on their way to the little village of Anchor. Any day now, Geralt will feel a particular chill in the air and instinctively steer them towards the Pontar. There, Jaskier will steel himself and make some noise about the cold or the stinginess of the crowd – a prelude to his annual soliloquy about how it is about time he heads towards the harbouring arms of the university and its candelabra’d comforts: sans dirt, sans drowner guts, and sans Witcher.
He strums his lute and sings, “Oh White Wolf, I fear if you do not hear my plea for an ear to my woe, I shall have to go bare, and just so we’re clear, my pants’ll be the first things to go.”
Roach huffs, and a coin comes sailing towards him, hitting him in the forehead.
“Fucking ow, you fuck.”
Geralt snorts. “Just tossing a coin to my barker.”
Jaskier is going to miss him so much.
Takes them from tentative and fragile to an intensely romantic place. Made my heart *so* happy.
long have i loved thee by Shinybug
Witcher | Geralt/Jaskier | Explicit | 21,700 words
Jaskier's first winter at Kaer Morhen gets off to a rocky start in more ways than one. Healing from an injury, he is tasked with fixing the neglected library, which is a good distraction from his hidden longing for Geralt. Add some major misunderstandings, some hard choices, a healthy dose of pining all around, and a song, and you have a winter's tale of love in all its forms.
The misunderstanding is pretty standard but I do love the atmosphere. Soft Geralt.
A Quiet Life by jofngve
Mandalorian | Din/Luke | Explicit | 31,800 words
Luke wouldn't necessarily call himself experienced when it comes to the whole spectrum of flirting / dating / etc. and Leia actually bullies him when he phrases it as such.
But, well, Luke is pretty sure he'd know if he were being courted. Which makes this whole Mandalorian situation that more puzzling...
I've read this same storyline many times by now but this one was still so enjoyable, so precious.
Dying to Return by StormDancer
Merlin | Arthur/Merlin | Teen | 19,860 words
When they try to hang him, he floats. They put him on the pyre at dawn. He doesn’t burn.
Merlin leaves and comes back.
True Love by platonic_boner
Merlin | Arthur/Merlin | Teen | 6,920 words
AU where soulmates can’t lie to each other. (That’s okay, Merlin wasn’t planning to lie to Arthur anyways! Haha.. ha.. ha…)
Such a Life, a Heart, a Mind as Thine by dreamlittleyo
Merlin | Arthur/Merlin | Explicit | 42,370 words
In which Arthur inadvertently triggers an ancient magic, but he does not face the consequences alone.
Great take on a soulbond
paper cranes (upstairs, downstairs) by verity
Stargate: Atlantis | McKay/Sheppard | Mature | 18,960 words
"Oh my God," Rodney says, stricken. "This is—this is one of those British costume dramas Ronon always wants to watch and I'm the uncouth American!"
This is adorable. John's brother is getting married. Everybody thinks Rodney's his partner.
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Hi!! Im the Leo-withdrawal anon! I didnt ask anything prior to the one you just answered, but I'm so happy you responded! I'd honestly listen to anything you write--I think you have a wonderful way of expressing yourself, and the way you write is just... *chef's kiss* I guess, a question I'd have for you is this: What sort of hobbies do you headcanon our fearless leader to have? Quirks? Both endearing and... less so? I think that'd be a fun start!
hokay.... finally getting around to this!! sorry for the wait and thank you for bearing with me, anon! (ty for the compliment, too -- i'm very flattered jfjflk i just like talking about turtles ok (•̥ ̫ •̥) )
now... lemme talk blue to ya.
if we're talking about hobbies, well. stop me if you think you've heard this before -- leo loves training. for all of the guys, ninjutsu is a way of life; it's how they survive the world, how they connect with themselves and one another; it's their entire culture that the foundations of their family is built upon. and that's super neat. but watch 2k3 for like, one episode, and you'll very quickly see that the only one that fully leans into it is leo. mikey and don have their own interests that they often can't get to quickly enough once the day's training session ends. i think raph actually enjoys training recreationally as well -- but he's more interested in the physical aspect, spending his energy, bulking up, not necessarily focusing on skill or technique. i like to imagine that growing up, leo and raph spent a lot of time in the dojo together doing their own thing, kind of "separate but together"; before casey came along and raph got into hanging out topside with him.
leo, though, he throws himself fully into training. he's incredibly dedicated to it not only because of his sense of responsibility, but because he genuinely enjoys it -- he enjoys improving his technique, his skill. he enjoys the repetition of learning, which helps to calm and center him. he enjoys meditation, which helps him focus and clear his mind. as an introvert, and precisely because his family doesn't hang around the dojo as often as he does, leo's solo training time is his time -- it's his chance to relax and decompress. i think it's exactly why he spiraled harder and harder in season 4 no matter how much training he did: at that point, it was no longer a hobby, but an obsession. leonardo normally uses training as a healthy outlet, but when he channeled his exodus trauma into it, he removed his main method of decompression and replaced it with the intent to fuel that exact trauma. (sidebar, though i've talked about it before: i also feel like this is why fast forward is so excellent at showing leo's character growth. he is extremely zen and such a huge advocate of healthy self-reflection in the way he coaches cody and his clone. my sweet boy, so proud of him in that season.)
now i know what you may be thinking. and you're right. there's more to leo than his life in the dojo... so let's talk about some other hobbies i like to think he has!
so here's the thing, and i think it's something else i've touched on before... but i think leo actually has a very strong bond with donnie. their temperaments are very similar, they feel similar burdens when it comes to protecting the family, etc... and to be honest, i think they bond a lot over the same nerdy hobbies too! i think leo is a huge freaking nerd.
i legit think that donatello has probably absorbed his brother into more than one of his hobbies, both unwillingly and not. some things click for leo, and some things don't. some things he has a hard time getting into until he discovers a certain aspect of it or views it from a different perspective. but he is very often willing to try anything.
for example, i imagine that growing up, leo and don played a lot of chess together. don used to overwhelmingly win, until they got older and older leo got deeper and deeper into the tactical aspect, and soon he was beating don quite soundly more often than he wasn't. don started getting into engineering manuals and physics books, while leo started getting into history texts and military treatises, but both shared a love for novels and would swap their favorites regularly. and they still play chess, of course.
don got into nerdy sci-fi shows. like, really into them. and leo couldn't quite pick up the thread on that one, but he was content to endure every fourth movie night when it was don's turn to pick. and slowly he began getting drawn into it, the same way anyone does -- he enjoyed the campiness of the plot, how absolutely ludicrous the fight choreography was, how sometimes there were actually deep and thoughtful moments. it was both a welcome respite from the intensity of his reality and something he could put to practical use if he had to, like, steal a spaceship one day, though the odds of that happening seemed pretty low⁽ˡᵒˡ⁾. he was never able to quote any of the episodes verbatim like donnie, but it was something they could discuss and lightly bicker about during the times when leo is mindlessly helping out around don's lab. (more on that in a sec.)
also? i can absolutely. totally. easily see leo as a tabletop game enthusiast. i think i'll refrain from getting lost in the weeds on that once, since this is already starting to run long, but i just want to put that in your mind. tmnt dnd gaming nights. let that sit for a second.
okay moving on.
i genuinely think that leo just likes existing in the general vicinity of his family and extended family. not necessarily doing anything; just being there, doing something with his hands. if don is working on a project, leo may drift in, and don will ask him to hand him certain tools or read aloud certain notes on the screen, because he knows the deal. if raph is lifting weights and leo wanders over from his own training session, raph may ask him to spot, or set up the next pair of weights, because he knows how it is. if mikey is sitting in the living room playing video games and leo appears on the couch next to him, he might toss him a controller, or he may just start blabbering about what game he's playing and what level he's on, because he's got it. if april and casey are tidying up her shop for a new shipment of merchandise and leo just randomly appears in the window, feathered duster in hand, april smiles and puts on water for tea and casey teases him and throws him a broom instead without blinking. because that's just how leo is.
the thing is, leo is one of those people who have such a strong presence that -- as long as he's not trying to hide it, of course -- you know he's there because he carries such an atmosphere with him. on the other hand, leonardo is the type of person who is genuinely content to just be in the background. which may sound totally at odds with the whole leader schtick, but i think it's just kind of this duality he has: he can be both at the forefront and in the background, depending on the situation and what is needed from him. does this mean he doesn't have his own hobbies or interests? of course not! but even canonically, throughout the series leo is shown to be just as happy with his hands off the reins so long as there's not a mission in front of him. and i think it's precisely this lack of that constant need for control that shows just how whole and rich leo's inner life is, how he feels full and complete without his leadership/big brother role completely defining him, and how season 4 rips that carpet from under his feet to show the unhealthy side of that particular coin.
so as much as a cop-out answer it may sound like -- i think that leo just enjoys doing things with his brothers. he likes rooftop runs with them. he likes pizza and cards with them. he likes movies, sports, and games with them. but he's also his own person, and he enjoys being in his head, and he has hobbies that help him make his head a healthy place to be; his family absolutely respects that quality, and leonardo is a much more well adjusted person for it.
er.... i didn't really get into quirks or bad habits, but this has run really long already and it's getting late, lmao. so i think i will stop here for now. =w= thank you for letting me ramble again about my blue boy, anon; i know i'm slow, but hopefully i rambled enough to make up for it!
#tmnt#tmnt 2003#leonardo#meta#long post#if u aren't sick of me.... ofc i'd be happy to talk about the rest sometime flkjfds
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April’s Featured Game: Nobody's Home
DEVELOPER(S): oates ENGINE: RPG Maker MV GENRE: Survival Horror SUMMARY: After a night of extreme drinking and partying, you wake up in stranger's bed to discover... Nobody's Home.
Buy the game here! Our Interview With The Dev Team Below The Cut!
Introduce yourself! *oates: Hi, this is oates! I'm a pixel artist and game developer, I've started making games with rpgmaker in 2016 with VX Ace and now currently using MV for recent projects. Previous projects I've worked on were the FNaF-inspired Souls-like One Night at the Steeze, my first rpgmaker game and it's prequel, the FNaF-inspired roguelike No Delivery. Other games I've worked on include the fangames Day Dreaming Derpy, made in VX Ace and Spike's Day Off, made in MV and the latest in a series of previous fangames previously developed on Adobe Flash.
What is your project about? What inspired you to create this game initially? *oates: Nobody's Home is largely based on my experiments to find and apply horrific elements in modern situations or phenomena. The scenario being explored here in Nobody's Home is the aftermath of some crazy party. Sound design is especially important when crafting a horror scenario, so I often look to music to draw inspiration. Much of the atmosphere and house design was inspired by music and imagery associated with '70s yacht rock (a sub-genre of soft rock). Another important note is a lot of the general mood and 'weirdness' was inspired by a band I listen a lot to, Dance Gavin Dance, specifically their "deathstar" album. However they have a tendency in all their albums to switch genres mid-song, often going from their post-hardcore sound to funk, pop, and even rap; aside from that, some of the subject matter covered can range from disturbing to unpleasant to nonsensical, but combined with the amazing music, it creates an experience that pulls the listener in all different directions. It got to the point that I was naming events in the game after some their tracks so I had to be careful not to inadvertently make a fangame haha But there are some easter eggs in Nobody's Home that were intentionally left in, and I'm fairly certain players have identified it already.
How long did you work on your project? *oates: I used much of the same framework left over from my previous project No Delivery for this development cycle, so the hassle for setting up asset pipelines was very much mitigated. I started in earnest, making assets back in January this year so it took roughly 2+ months to finish development for this project.
Did any other games or media influence aspects of your project? *oates: Aside from the previous music inspirations, I was really intrigued with the way Resident Evil 7's Beginning Hour demo was able to pick up where Konami's cancelled PT left off in terms of survival horror games to look forward to back in 2017. Prior to later updates, the initial demo really only included a few set pieces, basic item interaction, and almost no puzzles from the full game. It was largely able to pull off scaring players from almost atmosphere alone (if you exclude the Jack Baker and ghost encounters). It was later in the full game that it was able to show off it's metroidvania-esque design to its fullest. After my previous project, I wanted to step away from roguelike design for a bit and focus a little more on an exploration-based experience, so I took a few notes from the way RE7 and RE2: Remake handled map design and progression.
Did you come across any challenges during development? How did you overcome or work around them? *oates: I was coming off a severe cold last year and it took most of January for me to recover, so it was a little hard to start full-on development immediately like I normally would on top of other career matters. And looking at events today, it's even more imperative that developers practice healthy habits during development.
Did any aspects of your project change over time? How does your current project differ from your initial concept? *oates: I've had the idea for Nobody's Home as a concept for a while, but filling in those gaps with actual gameplay between centerpieces was a big variable. I went back and forth between the turn-based item combat from the previous project to cutting out combat entirely. While I didn't implement it, I also brainstormed a few concepts for overworld action and combat ala Zelda, but it seemed too complex given the time frame I set for myself. Eventually I settled on a middle ground between full combat and separate encounters, with "enemies" acting as essentially a toll gate. The rest of the game followed suit with various tolls and "mouse traps" for the player to trigger at their own behest. This wasn't necessarily the design I had in mind at first, but it helped to concisely fill a relatively small location with specifically "deadly" content.
What was your team like at the beginning? How did people join the team? If you don’t have a team, do you wish you had one or do you prefer working alone? *oates: I largely work solo for both development and art, but I do regularly work with a few musicians for an original soundtrack. I first started working with other composers for the fangame Day Dreaming Derpy, where after the initial demo was released, I received emails from a few musicians volunteering to contribute some tracks for the game. In all, the original soundtrack contained 9 tracks in total, with 3 tracks from each composer; each of them doing an amazing job and, in my opinion brought the project back then to a higher degree of quality. This was how I met some of the composers I still work with today and they all have some really great work! TheNGVirus @NGVirusNG1 Kaminakat @thekaminakat dRedder @HornyGremlin
What is the best part of developing a game? *oates: It's a toss up between the initial brainstorming/research and the first run-through when you have your desired maps linked together. For the brainstorming, it's pretty fun to learn about subject matter you want to do justice to as well as stretching your creative muscles for the first time in service to a certain concept. However this obviously wears off when you devote too much time to a particular concept, but it's still enjoyable nevertheless. For making that run-through, it doesn't necessarily mean to have all the events implemented, but to experience your game the way players will experience it for the first time does give a sense of completion/cohesion to what you, as a developer, are trying to accomplish. It essentially puts what you're working on into a different perspective for you.
Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *oates: I do keep an eye out for what other rpgmaker projects are doing, and to see what others can do with the engine helps get the creative juices flowing; it's also fun to try to mentally reverse engineer how certain mechanics or effects were made. And it's always great to see fellow devs showcase what's possible with the engine.
Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *oates: Nobody's Home has a relatively small cast of characters, whom you do interact with but never see, this is largely to done to create a sense of "un-relatability", but if I had to pick a character, it'd be "car guy", the guy you find stuck in the car. They have a good line, " ...there'd be a good reason for this, but there isn't..." Story of my life.
Looking back now, is there anything that regret/wish you had done differently? *oates: There were a few areas I would have liked to expand on or add, specifically- the attic + roof, the front lawn, behind the walls, and an entire second floor. Unfortunately that meant potentially adding more questlines and NPCs while the first set of questlines were pretty interwoven so it would have been way more complex, also again, given the time frame I set, it would have extended the development cycle way beyond what I had time for. But if I had implemented those extra areas, the game's length would also go way beyond the 30 min - 1 hr it takes to complete the game as it is now.
Do you plan to explore the game’s universe and characters further in subsequent projects, or leave it as-is? *oates: I'd like to do both really, each installment of the VCRPG line of games is definitely a stand-alone story, or an isolated incident, but I would love to explore the aftermath of the game's events and how the passage of time ravages and twists the story into urban legend. I like to treat places and environments like characters as well, capable of making memories, being misunderstood, preserved, destroyed, and ultimately capable of change.
What do you most look forward to upon finishing the game? *oates: Both the fan reaction and free time honestly speaking. Once the development cycle finishes and the game is published, your work isn't really finished as there's always a chance someone's feedback can apply to immediate changes or patches you can implement, even during the release period. Marketing is also another large step to take into consideration after release, this includes tweeting, sending keys for lets plays, etc. Watching playthroughs is also a really good way to collect data on what parts of your design fall through and what fail to land. But after all that is said and done, some free time really helps the brain recuperate.
Was there something you were afraid of concerning the development or the release of your game? *oates: Just whether or not I handled the game's subject matter tastefully. Like horror cinema, everything done is in service the the themes and message of the piece as a whole.
Do you have any advice for upcoming devs? *oates: The game engine is essentially a tool, and like any tool you can find plenty of creative ways to get the same result. And don't be afraid to research whatever it is you need help with, it also helps to be specific with what you want.
Question from last month's featured dev @moca-pz: If you can collaborate with any game developer in the world, who would it be? What would be their role(s) and what would be your role(s)? *oates: Game developer I'd like to work with: Hidetaka Miyazaki His role: Story Lead and Director My role: Drinking buddy Game we're working on: SciFi Souls
We mods would like to thank oates for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved!
Remember to check out Nobody's Home if you haven’t already! See you next month!
- Mods Gold & Platinum
#rpg maker#nobody's home (game)#nobodys home#nobody's home#game#rpgmaker horror#pixel horror#horror game#indie game#gotm#game of the month#oates#gotm 2020#2020#april#april 2020
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The Weekend Warrior 4/23/21: MORTAL KOMBAT, DEMON SLAYER, TOGETHER TOGETHER, STREET GANG, SISTERS WITH TRANSISTORS
Ugh. Trying to maintain this column as a weekly entity during the final few weeks of the longest Oscar season ever has been really hard, and I’m not sure that will change once the Oscars are over either, because I look at the number of movies being released both theatrically and streaming over the next few weeks, and it makes my head hurt. Sorry for the kvetching, it just is what it is.
There are two big theatrical releases this weekend, Warner Bros’ MORTAL KOMBAT and DEMON SLAYER THE MOVIE: MUGEN TRAIN from FUNImation Entertainment, both which have already been released internationally. I also probably won’t be able to watch or review either before this column gets posted.
Mortal Kombat seems like the easiest sell being that it’s based on the popular Midway Games video game franchise introduced in the early ‘90s that led to a series of films, books, comics and you name it. It was a very popular fighting game that had over a dozen iterations including one in which MK characters fought against DC superheroes.
The very first Mortal Kombat movies opened in 1995, right amidst MK-mania, and it was directed by one Paul W.S. Anderson, his very first movie in a long line of video game-related movies, including a number of Resident Evil and the recent Monster Hunter. There are a lot of people who love those games, and yes, even people who love that and other movies, but to others, who may have been too old to get into the games when they came out, the whole thing about different fighters fighting each other just looks kind of studio. Even though I’m interested to see what producer James Wan brings to this reboot, I just don’t have much interest otherwise.
Unfortunately, and this is pretty daunting, Warner Bros. wasn’t sending out screeners to critics until Wednesday with a review embargo for Thursday night at 7pm, which is never a good sign, and yet, it continues Warner Bros. continuing the trend of being one of the only studios that screeners EVERY movie to film critics rather than just making them pay to see it on Thursday night or Friday. I hope to watch it and maybe add something Thursday night, time-permitting. Not sure you heard but the Oscars are Sunday.
As far as box office, Mortal Kombat opens on Friday but also premieres on HBO Max, and I’m not sure there will be as much urge to see MK on the largest screen possible, as there was with Godzilla vs. Kong. Because of that, I think the cap for this one over the three-day weekend is about $10 million but not much more and probably more frontloaded to Friday than we’ve seen in some time.
Mini-Review: As you can imagine from my statement above, I don’t hold the Mortal Kombat games or other iterations in any particular high esteem, so I’m basically jumping into this movie, directed by Simon McQuoid, just as a movie and not necessarily as a video game movie.
It starts off promising enough like a samurai movie with a flashback where we watch Hiroyuki Sanada’s hero sees his wife and son be killed by Joe Taslim’s character that will later become Sub-Zero. The general principle seems to be that there’s a world where people from other worlds fight each other to gain complete control. The hero is Lewis Tan’s MMA fighter Cole Young, presumably a popular character from the game? He is also soon attacked by Sub-Zero presumably because he’s marked with a dragon tattoo that deems him a champion of these fights, but he needs to find someone named Sonya Blade (Jessica McNamee) to help him get to the “Mortal Kombat.” At the same time, he meets the movie’s most entertaining character, Kane,
played by Australian actor Josh Lawson, mainly because he swears constantly and cracks wise -- he’s a bit like Wolverine, actually, and he’s actually the best part of the movie.
Otherwise, everyone and everything is always so deadly serious that everyone else we meet just doesn’t have much impact, because frankly, none of these names or characters mean jack shit to me. Sure, some of them sound vaguely familiar but I was more interested in the great Asian actors who turn up including Tadanobu Asano’s Lord Raiden, who is gonna claim Earth if its champions lose at Mortal Kombat. And Sub-Zero basically just shows up and tries to kill everyone.
As with far too many action movies, the action itself is great, the writing and acting not so much.
As it goes along, things become more epic and fantasy-driven but that also makes the dialogue seem even worse. Similarly, the fight choreography is pretty great, but the movie still leans way too heavily on visual FX to keep it more interesting for anyone not too interested in MMA… like myself. When all else fails, they can show off Sub-Zero’s cool ice powers every chance possible as well as the other’s powers, but some of them (like Lord Raiden) just made me think of this as a rip-off of the great Big Trouble in Little China.
The thing is I’m not a fan of the video game nor of MMA, so Mortal Kombat really doesn’t have much to offer me. The whole thing just seems very silly, just like almost everything from the ‘90s. (How’s THAT for a bad take?)
That said, I thought the final battle was great, and I enjoyed some of the gorier aspects of the fights, too, and it all leads to my favorite part, which is the three-way fight between Cole, Sub-Zero, and… actually I’m not sure if it’s a spoiler or not, but it’s a pretty cool fight that almost makes up for some of the dumber characters introduced earlier on. (LIke that guy with four arms. I know he’s a character in the games, but I didn’t even care enough to look up his name.)
It’s perfectly fine that they decided to go Rated R with the movie since most of the nostalgia for this movie and franchise will be towards older guys, but at times, the CG blood is so hinky it feels like the decision to go R-rated was made well after it was filmed.
Even though I went in with the lowest of expectations, I still found most of Mortal Kombat kinda trite and boring, maybe something I’d appreciate more as a teenager but not so much as a grown adult. But what do you expect for a movie based on a video game that’s just a bunch of “cool fights”?
Rating: 5.5/10
And yet, Demon Slayer could be the surprise breakout of the weekend, considering the theatrical success FUNimation has had with theatrical releases of the My Hero Academia movies into theaters in 2018 and 2020, and the hugely successful Dragon Ball Super: Brolly, which grossed $31 million domestically after a surprise $20.2 million in its first five days in roughly 1,200 movies. In fact, it made $7 million its opening Wednesday in January 2019, and FUNimation is hoping that Demon Slayer will have a similar success by opening it for a single day (Thursday) in IMAX theaters before Mortal Kombat takes over on Friday.
Demon Slayer has already grossed $383.7 million internationally compared to Mortal Kombat’s $10.7 million, and you cannot ignore the huge popularity that anime has seen over the past few decades. In fact, a bunch of screenings for Demon Slayer in NYC have already sold out, although you have to bear in mind that these are 25% capacity theaters. Even so, I still think this can make $4 to 5 million on Thursday and another $7 to 8 million over the weekend, depending on the number of theaters. Yes, it will be quite frontloaded, and I’m not sure what the cap is on theaters and how that will affect how it does over the weekend, but expect a big Thursday and a more moderate weekend but one that might give both Mortal Kombat and Godzilla vs. Kong a run for the top of the box office.
Also hitting theaters before streaming on Netflix (on April 30) is THE MITCHELLS VS. THE MACHINES, the new animated movie produced by Chris Miller and Philip Lord, following their Oscar win for Spider-Man: Into the Spider-Verse. It’s a little weird to open a new animated movies, presumably in select theaters, when such a hugely anticipated animated movie like Demon Slayer is opening, but Netflix won’t
The movie itself is directed by Michael Rianda and Jeff Rowe, and it involves a family named the Mitchells, whose eldest daughter Katie (voiced by Abbi Jacobson) is leaving home for college, so her father (voiced by Danny McBride) decides that he’s going to drive her there and use it as the chance for a cross-country family trip. Meanwhile, it’s set up how the world becomes overrun with robots when a tech giant creates a new personal assistant.
I wasn’t sure whether I’d like this even though I’m generally a fan of all of Lord/Miller’s animated movies including both Cloudy with a Chance of Meatballs movies. It took me a little time to get into the family and the general premise. In some ways it reminded me of Edgar Wright’s The World’s End where it’s trying to merge these two disparate genres, but when they actually merge, it just doesn’t work as well as it may have seemed on paper. That worry is soon expunged, because Rianda finds ways to integrate the two ideas over time.
On the trip, the Mitchells run into their perfect family neighbors, the Poseys -- voiced by Krissy Teigen, John Legend and Charlyne Yi -- and you’d think they might be a bigger part of the movie then they actually are. I’m not sure I would have liked doing the family-vs.-family thing so soon after last year’s Croods movie, but I did love the dynamics of the Mitchells being a very relatable imperfect family with Danny McBride being particularly great voicing the family patriarch. It even has a really touching Pixar’s Up moment of Katie’s father watching old home movies of them together when she was younger.
In general, the filmmakers have assembled a pretty amazing voice cast that includes Conan O’Brien, Olivia Colman, Fred Armisen and Beck Bennett. Actually the weirdest voice choice is Katie’s younger brother Aaron, voiced by Rianda himself, and it sounds like a strange older man trying to be a kid, so it doesn’t work as well as others.
What I genuinely liked about Mitchells vs. the Machines is that it doesn’t go out of its way to talk down to overly sensitive kiddies or skimp on the action while also including elements that parents will enjoy as well, and to me, that’s the ideal of a family film.
While some might feel that The Mitchells vs. the Machines is fairly standard animated fare, it ends up being a fun cross between National Lampoon’s Vacation (cleaned up for the kiddies) with Will Smith’s I, Robot, actually, and yet, it somehow does work. It’s a shame that it’s really not getting a theatrical release except to be awards-eligible.
Next, we have two really great movies I saw at Sundance this year and really enjoyed immensely…
So as I mentioned, I first saw Nikole Beckwith’s TOGETHER TOGETHER (Bleecker Street), starring Ed Helms and Patti Harrison, at Sundance, and it was one of my favorite movies there with Helms playing a middle-aged single guy named Matt, who hires the much-younger Anna (Harrison) to be his surrogate, because he wants a baby. It’s a tough relationship thrown together due to each of their respective necessities.
Part of what drives the movie is how different Matt and Anna are, him being quite inappropriate with his suggestions and requests but not really having a working knowledge of female anatomy, pregnancy, delivery etc, but being really eager to raise a child and having the money that Anna clearly does not.
While I was familiar with Helms from The Office, The Hangover, etc. I really didn’t know Patti Harrison at all. Apparently, she’s a stand-up comic who hasn’t done a ton of acting, comedic or otherwise. That’s pretty amazing when you watch this movie and see her dry sardonic wit playing well against Helms’ generally lovable doofus. What I also didn’t realize and frankly, I don’t really see this as something even worth mentioning, is that she’s a trans woman playing a clearly CIS part, and she kills it. I certainly wouldn’t have known nor did it really affect my enjoyment of the movie, yet it still seems like such a brave statement on the part of the director and Harrison herself. The thing is that Harrison isn't just a terrific actress in her own right, but she brings out aspects of Helms that I never thought I would ever possibly see. (If it isn't obvious, I'm not the biggest fan of Helms.)
The movie has a great sense of humor, as it gets the most out of this awkward duo and then throws so many great supporting actors into the cast around them that it’s almost impossible not to enjoy the laughs. There’s the testy Sonogram tech, played by Sufe Bradshaw from Veep, who tries to maintain her composure and bite her tongue, but you can tell she’s having none of it. Others who show up, including Tig Notero, Norah Dunn and Fred Melamed. Just when you least expect it, Anna Conkle from Pen15, shows up as one of those delivery gurus that make the two of them feel even more awkward.
What’s nice is that this never turns into the typical meet cute rom-com that some might be expecting, as Beckwith’s film is more about friendship and companionship and being there for another, and the lack of that romantic spark even as chemistry develops between them is what makes this film so enjoyably unique. Beckwith’s sense of humor combined with her dynamic duo stars makes Together Together the best comedy about pregnancy probably since Knocked Up.
Another great Sundance movie and actually one of my two favorite recent documentaries AND one of the best movies I’ve seen this year is… you know what? I haven’t done this for a while so this is this week’s ���CHOSEN ONE”!! (Fanfare)
(Photo courtesy: Robert Fuhring/Courtesy Sesame Workshop)
Marilyn (Mad Hot Ballroom) Agrilo’s STREET GANG: HOW WE GOT TO SESAME STREET (Screen Media/HBO Documentaries) is a fantastic doc about the long-running and popular PBS kids show that’s every bit as good as Morgan Neville’s Mr. Rogers doc, Won’t You Be My Neighbor? Which was robbed of an Oscar nomination a few years back.
Let me make something clear on the day I’m writing this, April 21, 2021, that this is my favorite movie of the year, the only one I’ve already given a 10/10, and the end of the year might come around, and I have a feeling it will still be my #1.
You see, I was raised a Sesame Street kid. It’s not like I didn’t read or play outside or not get the attention of my parents or family, but there was so much of my happy, young life that I could attribute to my time watching Sesame Street, and when you watch Marily Agrilo’s amazing doc, it all comes rushing back. There is stuff in this movie that I haven’t seen in maybe 50 years but that I clearly remember laughing at, and there’s stuff that got into the mind of a young Ed that influenced my love of humor and music and just outright insanity. Sure, I loved The Muppet Show, too, but it was a different experience, so to watch a movie about the show with all sorts of stuff I had never seen or knew, that’s what makes Street Gang such a brilliant documentary, and easily one of the best we’ll see this year. Of that I have no doubt.
From the very origins of the show with Joan Cooney developing a show that will be entertaining and educational to the kids being plopped down in front of the TV in the ‘60s and ‘70s, so they can learn something, it’s just 1:46 of straight-up wonderment.
Besides getting to see a lot of the beloved actors/characters from the show and many of the surviving players like Carol Spinney aka Big Bird/Oscar, you can see how this show tried to create something that wasn’t just constantly advertising to young minds.
More than anything, the show is a love letter to the bromance between Jim Henson and Frank Oz, and you get to see so many of their bits and outtakes that make their Muppets like Burt and Ernie and Grover and, of course, Kermit, so beloved by kids that even cynical adults like myself would revert childhood just thinking about them. Then on top of that there’s the wonderful music and songs of Christopher Cerf and Joe Raposo and others, songs that would permeate the mainstream populace and be remembered for decades.
The movie is just a tribute to the joy of childhood and learning to love and sing and dance and just have fun and not worry about the world. I’m not sure if kids these days have anything like that.
It also gets quite sad, and I’m not embarrassed to say that in the sequence that covers the death of Mr. Hooper, I was outright bawling, and a few minutes later, when Jim Henson dies in 1990, I completely lost it. That’s how much this show meant to me and to so many people over the decades, and Brava to Ms. Agrilo for creating just the perfect document to everything that Sesame Street brought to so many people’s lives. This is easily the best documentary this year, and woe be to any Academy that doesn’t remember it at year’s end.
The other fantastic doc out this week, though I actually got to see it last year, is Lisa Rovner’s SISTERS WITH TRANSISTORS (Metrograph Pictures), which will play at the Metrograph, both on demand and part of its Digital Live Screenings (available to join for just $5 a month!). This is an endlessly fascinating doc that looks at the women of electronic music and the early days of synthesizers and synthesis and some of the female pioneers. It’s narrated by Laurie Anderson, which couldn’t be the more perfect combination.
The movie covers the likes of Suzanne Cianni; Forbidden Planet composers Louis and Bebe Barron, who created the first all-electronic score for that movie; the amazing Wendy Carlos, who electronically scored one of my favorite movies of all time, Kubrick’s A Clockwork Orange; Delia Derbyshire, who was also the subject of Caroline Catz’s short, Delia Derbyshire: The Myths and Legendary Tapes, which tragically, I missed when it premiered at the SXSW Film Festival in March. Derbyshire was also famous for creating the iconic theme to “Doctor Who” while working at the BBC Radiophonic Workshop in the '60s. Others who appear in the movie, either via archival footage or more recent interviews are Pauline Oliveros and Laurie Spiegel, who I was less familiar with.
The point is that as someone who was a fantastic for electronic music and synthesizers from a very early age and for someone who feels he’s very familiar with all angles of music, I learned a lot from watching Rovner’s film, and I enjoyed it just as much a second time, because the footage assembled proves what amazing work these women were doing and rarely if ever getting the credit for what they brought to electronic music, something that still resonates with the kids today who love things like EDM.
An endlessly fascinating film with so much great music and footage, Sisters with Transistors can be watched exclusively through the Metrograph’s Live Screening series, so don’t miss it!
Hitting Shudder this week is Chris Baugh’s BOYS FROM COUNTY HELL (Shudder), which I didn’t get a chance to watch before writing this week’s column, but Shudder in general has been knocking it out of the park with the amazing horror movies it’s been releasing on a weekly basis. This one involves a quarelling father and son on a road who must survive the night when they awaken an ancient Irish vampire.
Also hitting theaters and streamers and digital this week:
THE MARIJUANA CONSPIRACY (Samuel Goldwyn Films)
MY WONDERFUL WANDA (Zeitgeist Films)
WET SEASON (Strand Releasing)
CRESTONE (Utopia)
VANQUISH (Lionsgate)
BLOODTHIRSTY (Brainstorm)
SASQUATCH (Hulu)
SHADOW AND BONE (Netflix)
And that wraps up this week. Next week? No idea… I know there’s stuff coming out but I probably won’t think about it until after THE OSCARS!!!! On Sunday.
#movies#mortalkombat#demonslayer#weekendwarrior#reviews#sisters with transistors#togethertogether#mitchellsvsmachines#streaming
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