#this has been a true “faceee rambles”
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faceeeeee · 1 year ago
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OH YEAH ABSOLUTELY-
I watched it and saw some things that the creators clearly wanted to do but ended up making it "half-assed" and never fully completed the concept...(I don't know a better expression)
I noticed a similarity between "The great mouse detective" in terms of the plot. You have character A that is in need of assistance (that is finding somebody or something precious to character A) and finding character B (that being the detective) and a sidekick that'll be named character C, as well as an antagonist and (in glup's case) their henchmen. One thing that was also in the back of my mind (I dunno if anyone shares this) is the fact that glup doesn't get any development? I would've liked to see more of how his character interacts with the others and what not to establish who he is. The only thing I remember is him being cocky, a bit narcissistic and (at the start) a scaerdy cat. There might be more but I'd have to rewatch it a second time. Now I know Alicia is the main character and all but I feel like sometimes she's in the spotlight a tad bit too much? I might be biased to see more of the motion captured coat rack but if the movie is titled "Glup" I'd expect to see more of glup (and his one dimensional sidekick's that I also wish they had gotten more development).
The plot is fine but I do wish we could've gotten more intense scenes to bump up the risks and to get the audience on the tips of their toes wondering "what going to happen next?". The part where they start running away from the oven is kinda funny (at least for me cause whilst watching it I couldn't get over how glup's jacket doesn't cover over his pole to make it look like he has long legs so he just has these tiny nubs that annoy the sh*t out of me) but I wish they could've done something more... impactful? With dread? Oh I dunno all of my "I wish they would've done x thing" is based on the detective mouse movie.
And one last thing...I don't remember ever being any detective elements. Most of the "detective discoveries" are done by Alicia, not glup. Welp that's my rant for today folks-
Also I'M ALL FOR A REEBOT- this movie could've been what "the great mouse detective" was for my childhood and I've got to admit it's hella fun reimagining stuff of a movie with so much potential. I'd love to hear your ideas on the matter and how the characters are and what are their dynamics :D
I wanna make a comic that's a modern or different take on the movie Glup from 2004. Like the movie would do amazing nowadays if the dub was better along with the animation and if the story was a little cleaner.
But besides that if it was worked on with a bit more care it would be a MASTERPIECE with an amazing message. Like I wanna redesign everything obviously Glup as well. I think people would like it but hey that's just me.
But it also gives me an excuse to make a ref sheet for Glup which I've been meaning to do anyways.
@faceeeeee
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faceeeeee · 11 months ago
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Geometry dash lore interpretation post
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I think it's about time that I spread the lore and concepts that I modified for geometry dash because I'm really invested in the game (gameplay wise and lore wise) so here is the summary (warning: it is LONG):
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The geometry dash app or game or whatever you'd like to call it is an actual facility in the middle of nowhere. If you go outside you will literally see thousands of miles of absolute darkness and the only light comes from the facility itself. Now if you enter you will find yourself in the menu where you can go to the official levels made by rubrub himself or head to the custom level section.
The darker areas signify how deep below ground the rooms are. There are also some hidden passageways that connect some places like the passageway that connects the shopkeepers shop with scratch's shop.
And I'd like to clarify that I interpret the levels as portals that the players can jump into (as well as the other characters but they aren't exactly supposed to do that...)
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This is the same map but I put the in game screenshots to better understand what I mean.
Anyways now onto the characters:
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(I don't have any high quality pictures of this guy, so sorry bout that.) He's the player (based off the default cube that you start off when you first boot the game). He's mostly silent and is the source of this conundrum. He represents the regular player's action: going into the levels, buying stuff from the shop and freeing those who shouldn't be freed. There are other cubes/players of course but they are usually doing what they are supposed to do and they stay out of trouble (unlike this miscreant).
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We've also got the shopkeepers. The original three are the shopkeeper, Scratch and Potbor: The shopkeeper is just your regular guy just trying to make a living wage; Potbor is a special security droid that acts as surveillance but is disguised as a shopkeeper (he hasn't got a clue of what he's doing) and is rubrubs dear and precious child robot; Scratch is another robot that was thrown away and forgotten about due to his design being flawed (he is a draft design, so to speak), so he found an old abandoned shop left by another shopkeeper and is currently in hiding whilst selling whatever he can find in the trash bins.
Then there are the other new shop owners. The mechanic is the same species as the shopkeeper but due to an incident he has built and installed implants for himself and has now become a cyborg. He is also responsible for creating scratch, Potbor and the diamond shopkeeper. The diamond shopkeeper is just another regular robot shopkeeper that relies on the diamond plastered in his chest to be up and running. Without it, he is good as dead.
And as for their dynamics....
The shopkeeper and scratch are good buddies and they help each other out. And by help each other out I mean the shopkeeper is constantly panicking and saving scratch's ass from being caught.
Potbor is not aware of scratch's existence but if the two were to meet Potbor would neutralise him on the spot.
The mechanic is aware of scratch's existence (obviously) and constantly regrets not killing him when he had the chance so now he has to deal with him trying to get past his security.
And the diamond shopkeeper is...strange. He isn't the brightest tool in the shed but he makes up for it by being the mechanics bodyguard.
Enough shopkeeper stuff, let's move onto the guardians:
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Glubfub or the "Key master" is the giant hulk-like beast that is in charge keeping the "demon guarding" locked up (I will bring him up later) and is the guarding of the vault of secrets.
Spooky or "the Guard" is the Tumblr sexyman and is in charge of... something. Rubrub makes him believe that he has the most important job of all and he takes it to heart. Unlike the other guardians he takes his position as a guardian very seriously (that's why he wears the suit but he doesn't really need it) and is rubrub's #1 fan.
The Gatekeeper is the oldest of the guardians and is the closest one to rubrub. Whilst everyone sees lord rubrub as this omnipotent god (which he kinda is) the Gatekeeper (or the old man as I like to call him) sees him as a coworker and is not afraid to tell things straight to his face. He also guards something (not sure what) as well as the key which unlocks one of the demon guardians locks.
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And last but not least you've got rubrub himself and the demon guardian. If you know the Og geometry dash lore there's no need for an introduction. Lord Robtop or Rubrub is the boss of the facility and rarely appears within it's walls, opting to rest in his own private chambers. His mortal form is literally just a cube so he had the mechanic build him a robot body (I know he looks like Steve jobs I tell myself that every day).
The demon guardian was originally just a guardian like the others but decided that he was done with idolising and worshipping rubrub and went rogue. Obviously rubrub wasn't having any of that so he attempted to delete him. That failed and now he is this unstoppable beast that can shape shift into anyone (with some limitations) and wants to destroy the facility and escape the void. Robtop stopped him, however, and locked him away in the basement for god knows how long...till the player arrived.
And ONE LAST THING! If you're as obsessed as me you might notice a certain pattern appearing in some of the designs
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Well this symbol is a sign of one's devotion for rubrub and almost every single character that is not being hunted down has it. For example: the Gatekeeper has it tattooed in his tongue, Spooky has it in his chest, and the demon guardian has it tattooed in the back of his head but scratched it of with his claws so now he has a scar.
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