#theyre in green mechanic if you know about this manga can we please be friends
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myffithealienn · 4 months ago
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Out of context pafl au i imagined
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gghero · 7 years ago
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🔥 pokemon and SU
OKAY THIS IS LONG. WAY LONGER THAN I EXPECTED. MORE THAN AN UNPOPULAR OPINION POST, IT TURNED INTO AN ALL-OUT OPINION POST
putting it under a cut; the pkm one is way longer and more detailed, SU is a plain ol unpopular opinion post and shorter so im putting it first.
SU:
honestly, i’ll be the first to say that the show is not perfect, that the characters cant stay on model (its still not enough to bother me or ruin everything because, cmon, im getting to watch the show for free) that the crew have made mistakes, that certain characters deserve better/worse, that certain lessons felt out of place, and all that jazz.
but hey, its not the worst thing to ever happen. i found SU while it was at its peak (late season 1 - early season 2, the best SU has ever been IMO) and even though im trying to not interact with the fandom anymore because of some toxic stuff that happened, i find myself enjoying the storyline, the worldbuilding is great and everything about the art style that is not proportions (backgrounds, palettes, character design) is arguably some of the best in current animation.
my beef with the fandom and most critical blogs is that the discourse sounds like the same stuff over and over and the general attitude is very snarky and condescending. my rule of thumb is that if youre going to critique something, you have to also give your ideas on what you would do in their place. i also felt talked down to everytime i interacted with them, and most people dont even know how to discuss things so any valid points they might bring up didnt phase me after rolling my eyes at their behavior. they also tend to treat their opinions as the objective truth - or only reblog from their fellow critic blog friends.
pokémon:
oh, pokémon. one of my most beloved video game franchises of all times. yet theyre not exempt from criticism. of course, none of what im about to say ruins the experience for me (otherwise, i wouldnt still play the games and making fanarts, DUH) 
the games. first of all i have to say that theyre incredibly engaging. i find myself caught up in the hype before a big reveal, preordering and picking up the new game as soon as it comes out, and then playing non-stop until im satisfied with it... and usually thats it. yeah. one of my biggest complaints about pokemon is how replayable the games COULD be, if only gamefreak did the simplest thing of just adding more save slots. of course, ive ended up deleting old save files in order to replay a game, and thanks to pokebank i can keep my babies, but cmon. all the items you collected, the complete pokedex, how far you went in the battle chateau/battle tree/etc... its all lost forever. the game would also be infinitely more replayable if the post game were more extensive (rather than being like “here, go to the battle building of this generation and battle”). i think implementing side quests or achievement unlocking that gives you in-game perks would add so much.
ALSO GAMEFREAK please stop adding and changing and removing features that we like every single generation!!!! i was not bothered by character customization being removed in ORAS because i understand its a remake and they wanted to keep something similar to the original designs of may/brendan but!!!!! The PSS was GREAT, but you replace it with festival plaza that was... not great!!! you take away pokemon amie, which allowed more experienced players to farm hearts very fast via the minigames!!! you took away the super training!!!!! it makes it look like they dont know what theyre doing, and i understand that they want to shake things up, but i stg if we dont get ride pokemon in gen 8 and instead we are back to HMs, im gonna scream.
my next complaint is how... small the games feel. im not asking for an open world yet (short answer; yes i believe its doable) but the amount of hand holding and tutorials in the last games bothers me, not to mention how limited the exploring feels when compared with older games? dont get me wrong, the gym/trials system is not bad per se - its mostly the map, its soo so so tiny and easy to navigate. i feel like they could look at earlier zelda and mario games and do something similar; an exploration mechanic like twilight princess’s would work so well. you have huge areas to explore while keeping it closed-world, and i never found myself getting tired of roaming around hyrule. in comparison, routes in pokemon feel very small, towns especially are SO tiny, and pokemon is a franchise that would REALLY benefit from the sense of adventure that non-linear larger maps offer.
next is the art direction. im definitely not a genwunner; i think some pokémon designs are good, others are not as good, but i dont have a huge bias towards, say, kanto (kanto’s good designs are good, but kanto’s bad designs are the worst, if it makes sense?) if i had to choose, i’d say gen 2, 3 and 4 are the ones that better represent what i want pokemon to look like in general, but that might be because i love monster-like pokemon like ampharos, swampert, garchomp - huge and bulky-looking pokemon - rather than pokemon that look too much like regular animals or inanimate objects. 
human character design is also good. they have been doing great in terms of racial diversity lately, but i do wish there were more “not-paper-thin skinny” characters (especially women) (and the ones that are fat/obese dont look suspiciously more cartoony/comic relief-y than the main characters); and older characters as well, specially women. 
i think my fave art direction is from black/white (1 and 2), the stylisation, clothes design and especially color palettes were gorgeous. i like a lot how the eyes and highlights/shading looked in black/white (1 and 2) - i think it was Take who did most of the art, instead of Sugimori and Ohmura.
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(im sorry but im feeling the top image squad look much more)
my biggest complaint about pokemon’s art direction is that the 3D simply doesnt look its best as of now. im not a fan of the pixel-y black outline all models have, the colors of most pokemon in their 3D models look so washed down in general, and the backgrounds really suffer from this. i must say that changing the angle from a zenit POV to a third person camera in sun/moon was a step in the good direction, you get to see further in the distance and feel like the world is immersive. 
the color palettes for backgrounds could be better too, they have definitely taken a step in the wrong direction and went from this:
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(pretty, muted but not extremely pastel or washed down; nice colors, those greens and browns are gorgeous - and yeah sorry about the bottom pic having a slight filter on, but cmon, its not like base game looks much different, remember?)
to this:
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(aggressive colors, dont give me a sense of harmony, that extremely orange dirt and sky and almost neon green grass make my head hurt)
i have to say i preferred how the pixel-y, half 2d half 3d style of gen 4 and 5 looked, imo its the best pokemon has ever looked, but they clearly dont have the technology to make breathtaking, fully 3D games yet. i’d say its a necessary evil though so im hopeful for the future. and no, i dont want hyperrealistic textures or pokemon designs either (pokken style is so detailed it feels a little uncanny valley at times, specially with less realistic pokemon like gengar or gardevoir). ideally, pokemon will look like breath of the wild’s 3D character models, with that watercolor-ish style, the cell shading and the vibrant vivid colors. AND NO OUTLINES PLEASE.
finally the last point about the games is the storylines. I generally like pokémon storylines. they’re very good when you are caught up in the action, specially as of late, theyre adding cutscenes and dialogue-heavy scenes that dont feel out of place. but i cant bring myself to LOVE THEM as much as i love other videogame storylines. they still feel a little basic (this is not a problem because of the game’s formulaic nature, mind you) and while they havent shied away from more mature elements in the past, the overall tone is a little immature at times with a big huge plot heavy climax thrown in, and thats it. (and before you tell me pokemon is for kids: i know, but other shows and games for kids dont fall in the same plain secondary characters rut as pokemon does.) i would love for the Main character to have some sort of agency too because i feel like im following what other characters decide for me (at least give me dialogue options that, you know, DONT YIELD THE SAME DIALOGUE NO MATTER WHICH YOU CHOOSE).
thats about all i have to say about the games themselves. not gonna talk about anime or manga bc im not really into those
as for the fandom... its generally chill. its huge, but its divided in so many sub-groups that you never feel overwhelmed. the competitive community might be more toxic ive heard, but im more into the plot and characters anyways.
i do have to call out the huge p///edophilia problem there is. being a franchise most people grew up with, characters like idk, misty, may, dawn (its girls more often than not) were older or the same age as most of the older fans were back in the day. as a result, they have obsessed with their image since they were kids, and this obsession has continued now that theyre grown ass people, and they have no problem consuming and producing huuuge amounts of porn for these characters. as for the latest games, these disgusting people have even less excuse (not that they ever had) there’s tons of CP and adult x minor ships out there, and its allowed to thrive more often than not because of the sheer size of the fandom, too.
PHEW.
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