#they're all tonally VERY different
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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i have seen people be like "if you think what the dawntrail protagonists do in zone six is valid you have to conceded emet's approach/perspective was valid, what you do is basically what he does" and it's like...nah. it's obviously intentionally very similar ("it's like poetry, it rhymes") but there's some key differences:
emet is disgusted by sundered life, which he sees as inhuman, and longs to return to the unrecoverable past. so he does seven(ish) planet-wide genocides. the endless aren't new life, their ability to grow and learn is specifically in question (at the very least they are fundamentally incapable of taking in new sensory experience of certain forms), they're shades from the unrecoverable past, and you are destroying them in favor of those still alive.
also, we aren't disgusted by them nor do we think anything is fundamentally justified if done to them (everyone pretty much no-sells cahciua "we aren't alive so it doesn't matter if you kill us :)," in fact). we don't have like 12,000 years and the most advanced magic known to anyone alive. we are forced by serious exigency to destroy them due to a political impasse with their leadership's policy re: resource extraction. this tonal difference is in fact extremely important.
the endless themselves seem pretty ambivalent about the whole deal. they're bored or they're wary of the way their world keeps shrinking, and it's very explicitly neither a functioning society by any recognizable human terms nor a paradise.
related to the above, basically every named endless turns to the person most relevant to them (cahciua to erenville, krile's parents to her, namikka to wuk lamat, otis to you) and is like, huh, i really appreciate having this moment of grace at the end of my journey to see that it was all worthwhile and to resolve my lasting regrets, but i understand what you're here to do and yeah, it's probably time for us to go. (does the writing put a finger on the scale by doing this? sure, but the writers also designed and built the scales and everything they're weighing on them, so i find it hard to discredit any one aspect for being the writers' invention.)
finally uh no one in the party has kids with the endless or lives a full human lifetime as one of them lol.
it's important to remember that emet was definitely at least somewhat lying about not seeing the sundered as real people. the fact that he has "lived a thousand thousand of your lives . . . broken bread with you, fought with you, grown ill, grown old, sired children and yes, welcomed death’s sweet embrace" makes everything he did soooooo much crazier than what you do. if i managed to convince an endless to fall in love with me and i had a kid with them and i loved that kid so much that their death threw me into a permanent grief spiral then like. yeah i guess i would have to be like "well hats off to emet, folks." but luckily the game doesn't make you do that.
even if you insist everyone in living memory was a full living person that we killed, you're still weighing like a city of people versus 7+ planet-wide mass murders. you do not under any circumstances got to hand it to him.
living memory absolutely is evocative of everything that happens in shadowbringers. but rather than placing us in emet's shoes, it forces us to relive what we already did, to really fully face up to what we have done by promising to remember emet's culture after destroying any chance of its return. after two games going hard on the hope part of the game's central theme of hope arising from grief, now we're doing grief. we are forced to see the past of our memories not as a cold, ghostly art deco cubus-plagued socratic method hellscape but as the most beautiful technicolor theme park where everyone's happy and no one's sad and there's parades every day and your parents are alive and they love you so much. and then the game's conclusion is, yeah, you were still right to let go. in fact, you were and are morally obliged to let go. the living were and are worth more than the dead. our grief in letting go of them may be immense and turns our world to bleak nothingness for a time, and that is important to recognize, but at the end of the day our most pressing duty is to those we can yet save, not those we have lost.
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Been watching that new Hazbin Hotel show as it's coming out (🏴☠️) and I'm pretty disappointed with it. I'm not super familiar with the Everything about it, but I remember watching the pilot way back when and liking the premise.
I hadnt kept up with it after the pilot because I wanted to see it with fresh eyes. Now that the show is coming out, somehow I feel like an outsider watching it lol. It presents a lot of concepts, but it just assumes the watcher is already familiar with the characters, and it makes the pacing reeeeally odd. It's all payoff, no buildup (unless you count the years fans had to wait for it as 'build up'). I feel like I REALLY need to look for supplementary material to understand what's going on,, like.... why was there a whole emotional power ballad for a character who was only introduced 10 minutes prior?? Was I supposed to know who she was?😭 (her heels were cool though)
Tonally it's strange, too. It feels like an adult show written for teenagers a lot of the time, which is the BIGGEST disappointment. I was really hoping for more thoughtful explorations of the characters, but we really only get that for Angel Dust and like .... no one else lol. (Sir Pentious is the 👏FUCKING👏BEST👏)
Charlie and Vaggie feel ESPECIALLY underbaked. Considering how overtly sexual the show is, it's SHOCKING how little chemistry they have. Like, it's not there at all. I watched the show with a friend who had no knowledge about Hazbin Hotel whatsoever, and during episode 4, she asked me,"So why is Vaggie helping here?" which I feel is the best example I can give for how poorly developed their relationship is.
I like the music. The song transitions are usually really jarring (Respectless and Hell's Greatest Dad come to mind) but the songs themselves are usually bangers. I'm a big fan of Loser, Baby.
The designs are ..... not for me. But that's not necessarily a criticism. A lot of the character designs feel very dated, but I respect them for sticking so hard to the aesthetic they present, even if its not for me. I wish there was more outfit and body type variety in the characters, but literally EVERYONE says that, so I'll just leave that there lol.
Overall I think this show is a shining example of why """"filler"""" episodes are so important. If this were a 12 or even 24 episode season I think it'd be way better, but as it is, they're trying to cram like 15 different character arcs + a dramatic overarching story into 8 episodes, and it's really REALLY suffering for it.
#please dont read this as a hate post please dont read this as a hate post please dont read this as a hate post#ive just been watching it and its stuck with me but in a disappointing way#i cant say i like it. but its interesting to pick apart#for every element i really enjoy theres two that i really dislike. strange viewing experience#thats all. thanks for coming to my annual Syrup Watches A Weird Piece Of Media And Talks About It For Tooooo Long tedtalk#not art
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something that i've been thinking about lately is the parallels between star wars: andor/rogue one and tamora pierce's trickster's queen duology. primarily because the star wars brainrot is real and the tamora pierce obsession is forever, but also because they are kind of both tonal and thematic departures from their main 'verses in some similar ways?
in both the star wars verse and the tortall verse, the majority of the media has focused on one individual (or a small group of individuals) who make a profound difference in the world. Whether that's alanna singlehandedly finding the dominion jewel/becoming king's champion/making way for female knights, or luke skywalker blowing up the death star, or daine and numair going to the divine realms during the immortals war, or anakin skywalker becoming a sith and dooming the republic, most of the original material has seen battle and political change as something that is affected by either an actual chosen one or simply a single very plucky and well-placed individual.
trickster's queen and andor, however, really look at rebellion as something that has to be done by a diverse group of flawed people who work together despite their differences. mon mothma knows that her role is raising money. ulasim, chenaol, and the other members of the raka conspiracy each take their individual roles in the rebellion, and recognize that even though they might not want to work with aly or the luarin nobility, they need their skills and influence to make it happen.
both stories also show rebellion as extremely costly and something that requires making tough calls. nobody has their hands clean by the end of a civil war. notably, trickster's queen explicitly narrowly avoids having the protagonists kill a group of 5 year olds. luthen is ready to kill cassian when he becomes a liability, and cassian does kill lots of people, including some allies whose only "crime" is being susceptible to giving up rebellion secrets.
in rogue one, we don't like davits draven because he orders jyn's father killed, and that just feels wrong. jyn is our heroine and it upsets her, so emotionally it's distressing. but of course, draven and cassian and jyn are all working towards the same goal. draven did what he had to--galen erso is a liability as long as he's alive. dove and sarai's little brother elsren has to die because he's a direct heir to the throne, ahead of his sisters. it doesn't matter that he's five and totally innocent. as long as he lives, a luarin has a greater claim to the throne than a raka, and as long as that's true, the rebellion can't succeed.
in the star wars original trilogy, people for sure die! i'm not trying to say that they don't, but it's definitely not something that's shown affecting our protagonists on a deep, emotional level. they're all side characters, or else they come back as force ghosts. the prequels are uh. fucking tragic, but at the end of it, almost all of our heroes make it out. even the casualties of the war are droids vs clones, which is to say, totally interchangeable cannon fodder on both sides!
the number of character deaths in the tortall 'verse is fewer, probably because it's primarily created for middle grades, but even when people do die, they're either demonstrably bad people or minor enough characters that the emotional resonance isn't the same.
by contrast, at the end of trickster's queen, almost the majority of the main conspirators die in battle, not to mention those who don't even make it to the final conflict. at the end of rogue one, all of our heroes are dead, and people aren't exactly making it out of andor s1 in good shape either. more than half of the aldhani team dies on that mission.
I could go on further, but I think my main takeaway is that once you've invested a lot of time and attention and fandom into a 'verse, you have a lot more leeway to tell different kinds of stories. tamora pierce could not have written trickster's choice until after the values and world of tortall were so clearly established, and if she had, it wouldn't have had the impact that it did. similarly, part of what makes rogue one/andor so striking is the fact that it is such a departure from the preexisting values and story format of star wars.
for every chosen one we see in media, there are hundreds of people working behind the scenes to make their big, death star destroying moment possible. the only way to improve society is through collective action, and part of that is that everyone's hands are going to get dirty. i think lots of people want to imagine that they could be like luke skywalker and swoop in 2 weeks before the battle of yavin and become a hero, but the fact of the matter is that that's not how the world works! war requires us to do things that would ordinarily go against our values, but in the context of a drawn out, bloody, thankless battle, maybe we decide the ends justify the means.
#analysis#i don't particularly imagine that anyone will read this because it is so niche lmao#but the brainworms wouldn't leave me alone#star wars#long post#tamora pierce#tortall#tricksters queen#andor#rogue one
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I am a little worried that marketing for The Wolf and His King will lean too heavily on the yearning and romance elements of it -- or rather, that those will, accurately enough, draw in readers who want those elements, and then they will subsequently assume that The Animals We Became will also be like that, and it's just not. at all.
Earlier this week I was discussing with my agent the need to have a plan for the genre shift, because they're both fantasy, but tonally they are so different. And I don't think think romance-focused readers would find this book very enjoyable or satisfying, and also I would probably get cancelled on the internet somewhere for writing a book where everybody is terrible and all the relationships are bad, and, look, it's the Fourth Branch, it came that way in the shop, okay, I can't make them not-terrible, that would undermine the entire story, I'm sorry,
#please don't cancel me for the canon typical incestuous animal transformations#it would be such a weird thing to have to defend myself over#the animals we became
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With all respect, you sound weirdly over the top with this one Nami side-plot and demand way more coherency of it than anything else in the manga. You treat Sanji's love-heart gags way more seriously than Nami's abuse gags (or Luffy's eating ones or Chopper's infoptency ones), too. It sounds like a really bad-faith reading tbh. [For example, the dress line fits with Nami's fashion obsession which has legit reasons and her being used to being taken advantage of is literally her origin story, but you pretend like those readings don't exists?]
Well, firstly, this is my reading of the manga. I'm not going to go out of my way to think of how other people might interpret a scene, because that's not what I'm doing here.
Secondly, I've been very vocal about other storylines I don't like, including Chopper being incompetent, but the subplot with Absalom has been the most sustained bit of bad writing in the manga. It's going to get more attention, because there's more of it. There will be more negativity in the future when I get to other things I don't like. Fans of Punk Hazard, you have been warned.
Thirdly, if I've given the Absalom-Sanji-Nami story a bad-faith reading, you've given a bad faith reading of my analysis. My issue isn't and never has been Sanji's love-sick chivalry--I wouldn't have defended his fight against Kalifa during Enies Lobby otherwise--it is the tonal dissonance between the subject matter being displayed and the character's reaction to it. I even praised the parts of his fight with Absalom that highlight his self-sacrificial nature, even if it makes him act ridiculous such as taking a stab wound to avoid getting blood on Nami's wedding dress. That's silly, but it's the sort of exaggeration that suits the series, and fits in the same category as Nami hitting the boys when she's annoyed with them.
Like Hogback, Absalom's actions are coded with the language of male obsession and objectification, sexual assault, and rape. Both characters only only care for the objects of their obsessions because of their victim's physical attractiveness. The implication is Hogback gave Cindry a post-mortem boob job. Nami literally gets attacked while she's bathing. They're very similar characters, so I think it's fair to ask why they're treated so differently by the narrative.
I also said that I believe the marriage subplot could have been written in a way that's more innocent and lighthearted, but Oda merrily skipped over the line once he included the imagery of sexual assault. That is my line in the sand, and it is absolutely a black mark on both Sanji and the series as the whole that Oda decided to highlight the similarities between he and Absalom instead of their differences. It moves the character from chivalrous dweeb to sex pest, and it's a decision he's doubled down on many times as the series progresses.
Nami being okay with being forcibly changed into a wedding dress after being drugged into unconsciousness by someone who tried to attack her because she "is fashion obsessed" is patently absurd, as is her being "used to it" because of her past. What I was trying to express is that it would have been nice if Nami had gotten as angry at what Absalom did to her as she did when Lola was attacked. Perhaps I didn't express myself well in that regard, but all in all I stand by my criticisms.
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This may be a cold take, but looking back at the living with Aunt May arc, I honestly don't like the idea of Peter hitting Wade being played off as a joke. Even though ppl won't see it that way cus they're both men, it still just rubs off as abusive. I mean, imagine the same scene but what if Wade was a woman? I don't mean to come off as dramatic or rude & I'm truly sorry if I am. I just never understood why couples hitting one another was usually meant to be taken as funny. A nudge or something like that is fine. But full blown hitting or elbow drops kinda sit wrong with me
i think the "what if wade was a woman" line of thought is silly because. sometimes he is a woman. you're throwing a very silly line of thinking at me.
i do think if you're not prepared to see two guys beat the snot out of each other then you probably shouldn't be reading superhero comics. that's kind of what superheroes do. i think "violence is always bad" is a very strange stance for a spider-man and / or deadpool fan to have. i think you're in the wrong place.
most couples aren't spider-man and deadpool. spider-man and deadpool who use violence to communicate because they're bad with words. the text is aware of it.
the text is aware that what Spider-Man and Deadpool have is Not healthy. I’ve never made any allusions to them being healthy. the whole point is that they’re not healthy.
but I kind of only really see a relationship as abusive if there’s a power imbalance. wade is highly trained in like. every martial art known to man. if he didn't want peter to strangle him, peter would be on the floor. he is cool with being strangled. he probably thinks it's funny.
all couples are different. what if they’re a couple of wrestlers and wrassling is something they enjoy and bond over? which is the case for wade and peter. they are superheroes. of course they enjoy to wrassle. I think either of them could easily call it off and say it’s going too far. But they enjoy it and expect it from each other. again. it’s kind of how they communicate. and i think they know each other's limits.
I think they probably have a safeword that they use for any kind of physical thing they have going on, be it sex or wrassling. it might even be “uncle” that seems like it’d be a hilarious way to stop peter in his tracks.
4) what’s depicted in the post you’re being critical of is more tonally akin to like. siblings fighting. it’s a valid way humans interact, like any other. cats play-fight. it’s kind of similar. they’re not actually hurting each other.
(as you can tell by their body language, neither of their tails are wagging, and they’re both smiling, so this is not cruel behaviour. just natural enrichment for spider-men and deadpools to engage in.)
i think a sign of a healthy relationship is knowing each other's boundaries and not crossing them. so maybe there's someone i affectionately put in a headlock. and they think it's funny and they're okay with it. it's part of our language. it's fine if we expect it from each other and we're okay with it. fighting isn't always bad. couples insult each other all the time. if you're not aiming to hurt them, really, it's just fine. not everything is black and white. wade spars with all his partners. they beat each other up. they're boys. let them play.
#sci speaks#your take is utterly freezing anon#imagine. spider-man and deadpool dating and not? beating each other up every now and again? are you kidding? it gets them off.#they love beating the shit out of each other. and it's wholly consensual.
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ok i wanna talk about tmnt 2007 and the way i think this is the best version of a leo and raph conflict, and also leo as a character
for context i've been talking about tmnt things kinda chronologically, so i'm gonna mention an unconditional understanding in 03 i bring that up in a previous post about that show and the family dynamics in it here if u want context for what i mean
i think this movie can really be appreciated for the place it has between adaptations, and the way character-wise everyone is more or less the same as they've always been but with a more interpersonal relationship as the focus. the main villain of this movie doesn't really matter, the conflict, the fights, that's not where the strength is (although, it is reflected in the conflict and ill get into that)
so tmnt 07 is one movie that kind of combines the 90s movies, 03, and mirage all in one place, and tonally is is similar to the show that will come after it, 12. if the 90s movies give us conflict between leo and raph, and 03 gives us the unconditional understanding between the two, 07 takes these two aspects and creates a story out of it. (debate in your own mind if this movie is a literal sequel to the 90s ones or not, its not that important)
the set up of this movie is we are in a post killing the shredder world. leo has been told by splinter to go get training elsewhere, there isn't much context for what happened to cause this, but i would bet its a similar cause to 03, where he had ptsd and lashed out at his father to which splinter sends him to his grandfather to get better advice than he thinks he can give him. the difference here is there is no grandfather hes sent to, he's sent on a journey of self discovery around the world to learn about it and himself.
the thing about leo as a character, and this goes for all leos, he's has a very black and white way of thinking. leo thinks he's been sent away because he's failing his family, that he's not a good enough leader. so he stays away for longer because he doesn't feel good enough. he finds a place where he can help and he does that. leo always needs a bad guy to fight, or else he's fighting his own demons. so he stays there for a long time. finding a place he can help quietly, never letting anyone see him, and becoming a legend to the locals because no one knows what's really going down.
april manages to track him down and tell him about whats going on with his brothers, how they're holding up without him and without being a team, and i think thats a good reminder for him that they miss him. he doesn't tell april but he finds a way home only after hearing about this. when he arrives and speaks to splinter, he says "i was so caught up in my own world i forgot about everyone else, i'm sorry i failed" he still doesn't feel like he's done anything of worth.
i'm gonna jump in here and say, you know how we all love rise raph? cuz hes the big brother and some traits that come from that are like being overprotective and taking on everyone else's problems and trying to handle emotions alone? well that's a trait thats usually leo's. but the difference with leo is sometimes that concept doesn't make you as likeable. sometimes it means you come off like a nagging mother hen who thinks they know best but in an arrogant way. sometimes it makes you mirror being a parent when no one asked you to be. leo's less of a passionate character than raph, hes more analytical and full of himself. he takes splinters lessons more seriously, and hes always trying to do whats best for everyone so they don't have to worry. this is something evident with 03 and 12, but its so specifically noticeable here because these traits make up the main conflict. i just want to bring that up so we start seeing leo as no different than some of our other favourite iterations.
splinter responds to his apology by saying "you owe me no apology, but perhaps you should talk to raphael, your absence has been particularly difficult for him, though he'll never admit it" but when leo greets him raph is brushing him off.
on raph's end, this is him being angry that leo left, and angry that hes back and everyone wants to pretend that he wasn't gone at all. as if the time he was gone didn't happen. hes lashing out because he too cant handle talking about these emotions. and hes lashing out by becoming a vigilante in his own right.
i see a lot of people misunderstand what raph is doing here, that "this is what the turtles always do" or "this is the same as what leo was doing how could he be mad" when that is not true. that's what casey does. its true that both leo and raph have been fighting bad guys on their own (as a way of dealing with their issues) but raphael has made himself a costume to disguise himself which means hes prepared to be seen. hes riding a motorcycle around, which is loud. this isn't stealthy, this is aggressive. his vigilante name is in the news. the turtles are ninjas, they silently help where they can and fade into the night and, very specifically, they work as a team. these turtles live in a dangerous world, what if something happened to him while no one else was around? they would never know because he never told anyone.
so raph is lashing out, and leo doesn't have a good way of dealing with it. he tries to slide back into being leader, doing what splinter says but he forgets how his brothers are, and with raph egging them on they get into fights they shouldn't. which leo specifically gets in trouble for, as the oldest brother, and as their leader. leo tries to be this better leader hes supposed to have learned to be, but it doesn't work and raph ends up back out there in his vigilante get up. leo tracks down said vigilante, and in his peak "leo knows best" moment, lectures him, not knowing its his brother. there's a scuffle, and the mask comes off. let me point out that casey knew this vigilante was raph but his own brother didn't, because leo has been gone that long.
so lets get into what this fight is really about. on the surface, its "wow you've been going out at night alone putting yourself in dangerous situations with no backup" and "so what you're just mad that i can do it without you" which leo would be right about. and this is the analytical leo, he really thinks that's all that's going on here. what hes missing is that raphael has missed him as a brother, and hes hurt that leonardo left and just came back no big deal. that he wants everything to be normal. raphael is always a character with big emotions and the only outlet he knows to express them is violence.
leo, who as we've established, went away to learn to be better for his family is angry that raph doesn't see that. he's mad raph doesn't appreciate the effort he went to, and he thinks he's just angry because he's not in charge. each brother sees the other as being arrogant.
this leads them to the big fight. no one can disagree that this is the best part of the movie (seriously watch the movie for this scene if you haven't seen it before) , but the real best part of it is that raphael wins. raph proves hes just as capable of a fighter as his brother, if not more-so. he uses those sais as they're supposed to be used, catching leo's swords and in a fit of rage he fucking breaks them, leaving leo defenceless and completely vulnerable to attack. you'd think he'd be smug that leo lost but he pauses, going through a lot of emotions in a moment, questioning what he's doing, why hes doing it. and leo finally looks his brother in the eye and sees raph going through something he didn't before, realizing raph hasn't been angry that he's back, but that he's angry that he ever left. they don't have a conversation, because raph cant handle all these emotions and he runs away, crying as he does. leo just watches him, taking it all in and realizing the error of his ways.
hearing leo scream turns raph around, but he's too late to help him, and this is where raph regrets his own actions because right then, leo is also proven right in his argument. because he gets kidnapped. if leo hadn't chased raph down, there is a very good chance that would have been raph being kidnapped. with no backup, with no one knowing what happened to him. that's why its important that the turtles are a team.
raph goes home full of guilt, and there's a good moment of showing how he cannot open up emotionally here, because he grunts, punches the wall, knocks over some weights and forces splinter to ask him what happened, because that's how raphael is. he laments to his father that he finally understands why leo is the better son, proving that to raph none of this was about their team, but about their family. conflating the two ideas in his head. splinter gives him a talk that mirrors what he said to leo when he returned earlier in the movie, encouraging him that he is a good son and brother. this shows that these brothers have very similar insecurities about their value to their family.
the rest of the movie plays out as you expect, they go save leo, they stop the bad guy, they reconcile and behave as the team they're supposed to be. but i just want to point out that the villains plot is mirrored in leo and raph's conflict. the 'villain' here is a brother who has been cursed to be immortal without his own siblings. for 3000 years he lived to regret his actions and decided to undo his curse, but he used the cursed stone versions of his siblings to do so. no communication, just thinking he knew better (which maybe he did) and lying about it. that caused them to lie to him right back, and try to overthrow him and destroy the world. this is just one family whose inner turmoil could have destroyed the world. you might say, oh that's not a very interesting turtles villain, but its not supposed to be. its not the focus.
this movie is all about the complicated relationship between a family, and i see so many people talk about it by trying to ask who's right and who's wrong. that's not how it works. life is more complicated than that, people are more complicated than that. its boring to look at this movie and just say "leo is wrong and raph is right" because that's not even how the characters see it. this movie is about leo and raph being mirrors of each other in their arrogance, in their insecurities, and in their stubborn pig-headed refusal to let the other know how they feel. splinter says as much at the start of the movie. this whole movie shows that without each other, they need to be fighting something so they don't get swept up by their own emotions, which they are both bad at processing. they are SUCH brothers. they are so similar emotionally, yet they have such a hard time understanding each other.
personally 07 leo is my favourite leo for his complexity, his flaws his strength, his growth. its sad we never got those sequel movies to get into the other brothers heads as much as we got into leo and raphs heads.
also nolan north and james arnold taylor gave the best vocal performances in this movie and they deserve all the credit for it.
#tmnt#tmnt 2007#tmnt 07#teenage mutant ninja turtles#07 leo#i will defend 07 leo to death does no one understand his autistic swag like i do#all leos are like this he just got to shine cuz the movie was ABOUT his and raphs issues#this has been in the drafts for a while and in the mind a LOT longer than that#sorry its long idek if thats all i have to say about him but CLEARLY its long enough#thoughts
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YEHAW DA:V REVEAL THOUGHTS BELOW!!
Overall: Feeling so excited for this game. I'm climbing up the walls. I can't believe that was 20 minutes, it felt like 10. Need this in my hands yesterday.
What I liked:
-Holy fuck wow wow wow the hair looks like nothing I've seen in a video game before.
-Combat seems very different but also a natural progression of gameplay past. Real-time turn-based was always a little on the clunkier side, and while it never really bothered me, moving towards something more ME-style was expected. Very excited about being able to aim a bow. Would like to know what difficulty they were showcasing bc I'm considering jumping right into a Nightmare run.
-Now that I've been soulsborne-pilled the prospect of a parry mechanic has me buzzing.
-I feel like people are gonna dunk on the "stiffer" animation, but I prefer it so much more than the BG3/HZD constant wobbling. It'll make the key performances stand out instead of mostly jangling keys in front of a baby and letting the big moments get lost in the sauce. (Not that the aformentioned games didn't have good animation, just. If your characters don't need to move their whole body to convey dialogue I'd prefer if they didn't.)
-The sublety in the facial animations is CRAZY.
-The roleplay dialogue seems really reactive!! And the cuts to inject the unique dialogues feels smooth. I'm sure there will still be moments where it's easy to tell, but still cool. Seems like they're gonna be paying more attention to your personality type like DA2 too.
-So excited about Harding and Neve as companions and can't wait to meet everyone else.
-Neve's staff/wand makes me excited to see what kinds of focus options we'll get as a mage AAAA.
-God the costumes have so much swag. One of my hottest of many BG3 takes was that the costumes were overall flavorless. (Really hoping they didn't change the Grey Warden uniforms though that would really disappoint me.)
-Cinematography looks fantastic. Lots of well set up shots.
-NGL I felt something when Solas showed up. Wasn't expecting that. And while not perfect, I liked his interaction with Varric. Their relationship from Inquisition really slips under the radar if you're not bothering to look.
-Varric has never gotten over the trauma of what happened with Anders and it breaks my heart in a good way. God you could see it in his eyes!! [chef's kiss]
-However, I definitely have to kill Solas now for what transpired in this preview.
What I'm iffy about:
-The voice peformances feel a bit stilted. Not really what I'm used to from Bioware and I feel like it's important when the animations are more subdued. Hopefully this feeling will change when I get more of the game.
-The dialogue also felt a bit dumbed down. "Solas is doing his ritual!" "Yes. Solas' ritual. The ritual that we have to stop." Again, hopefully this is symptomatic of a tutorial level/trying to onboard newbies quickly and not the whole game lol. While I prefer this to dialogue that tries to sound smarter than it is, I'm really hoping we see an overall improvement from Inquisition.
-Sort of wish they went with the Andromeda dialogue system instead of bringing back Inquisition's, but I do like that it seems all dialogue options are getting tonal indicators again and they're not as easily conflated with morality. (Though I imagine people will STILL interpret it that way.)
-A little confused about them introducting Minrathous' panopticon shit and then immediately swerving into Solas' ritual. Would have liked some breathing room on that kind of worldbuilding.
- While I'm generally open minded about the change, I Do Not Love not being able to switch to playing companions. Might turn around on this if your ability to issue them commands opens up the closer you are to them/the more you grow into a leadership role. I do like that it seems you will eventually be able to command when they use abilities a la OG Mass Effect bc that was my biggest beef with the Andromeda gameplay, esp on Nightmare/Insanity difficulty.
-Not crazy about the new Pride demon design where are their leggies.
-Not really a Criticism, but they are definitely setting up for Varric to die and while I get it, narratively, I'm NOT HAPPY. Dragon Age has been almost allergic to scripted deaths so it's also gonna feel like being dunked in an ice bath. EVIL STUFF. IN DENIAL.
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Have you seen Joker: Folie à Deux yet? If so, what are your thoughts?
Spoilers, obviously.
It was tonally and philosophically very similar to the first. And I suppose I have to come to terms with the fact that I'm part of the closest thing to a "target audience" that it has. Personally, I would have felt spat on and kicked like a dog had it depicted a charismatic criminal duo leading a revolution. My displeasure at the concept of a sequel centered around my belief that it would abandon its nihilistic, antagonistic perspective to give the average fan something they can easily get elsewhere. It's a belittling, hateful couple of films, which is what interests me. Whether they're good or bad is irrelevant. Whether they respect me as a person is even more irrelevant because I am not meeting them where they are at.
In many ways it was deeply erotic, fetishistic, and honestly pornographic. The treatment of Arthur is gratuitous in its sadism, it's often lip-bitingly intense. The pleasure it takes in torturing him is transparent, and so openly sexual. In the most obvious case: hands grabbing and clutching his clothing to strip him bare, the display of his contorted body and exposed stomach, water and paint dripping down his neck and onto his chest. If you prefer fandom terms, it's whump. There were a few instances where I thought it should have gone much farther, where the way it held back felt cowardly or dishonest. Was any of this its intention? Difficult to say. The line between the emotional intensity of sex and the emotional intensity of pain is hard to distinguish.
Arthur's relationship with Harley mirrors his relationship with his mother, someone else he has to put a mask on for. Her painting his face before allowing him to fuck her is the equivalent of her having put a paper bag over his head. I enjoyed her manipulative and unpredictable nature. She's attractive in the way Lou Bloom is. And the very immediate and inappropriate whirlwind relationship that spawns from two people who connect entirely through their own suffering is familiar.
Hurt and pain is an intrinsic part of Arthur as a character, he's simply designed to suffer alone. This is what makes him so incredibly easy for certain people to like. Maybe they feel similarly about themselves, maybe they like the idea of healing him, maybe they just like to watch harm befall a man until he breaks. There are many reasons to find him beautiful just as he is, even if he was never intended to be.
To me his story was taken to its logical conclusion, a conclusion it could easily have reached in the first. A different outcome would not have made sense. And despite it being so logical and obvious I didn't expect it to happen at all. But it did.
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head, heart, hand. {Felix Catton/Reader/Oliver Quick}
Part 23.
Summary: A conversation between you and Oliver as you both try to distract yourselves from thinking about the day behind, and the night ahead.
{ masterpost }
Need to Know: They/Them. Explicitly NB Reader. FWB!Reader/Felix. Reader is from a well off family but has pretty much been adopted by the Cattons.
A/N: 2957 words. i split the henrys dinner into two parts because the dinner itself was very different tonally to the conversation with oliver that needed to be had i think. this part is sfw but the next part Will Definitely Not Be :) also im putting more gratuitous shakespeare mentions because i love characters pointing out their own narrative parallels. i feed off of the lovely comments y'all leave, so if you have any thoughts you'd like to share, i always love to hear them!
TAGLIST IN COMMENTS!! // TAGLIST ALWAYS OPEN ! (just message or comment to be added)
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No matter what you wore, these formal events made you feel like you were choking.
Oliver finds you in the shared bathroom a few hours before dinner began, already dressed and agitatedly fussing with your collar in the mirror. Spotting him in the reflection, your scowl doesn't clear, but you do start vocalising the thoughts that had been running through your head.
"Lady Daphne has three children, all under fifteen."
"What?" Oliver, still looking entirely casual in sharp contrast to you, leans against the sink, watching you with interest.
"Tonight; the woman next to you who isn't Ven, she has three children under fifteen, their names are -" squeezing your eyes closed tightly, willing yourself to remember, you swear with frustration as the children's names elude you. You'd managed to find and memorise Henry of Suffolk's children's names - Henry Jr and Charlotte - but you're again feeling like it's not enough. Your collar feels too tight.
Unbuttoning your top button for what must be the fifth time in the past half hour of your indecision, you groan with frustration.
"Are you okay?" Oliver asks carefully, to which you try and waive off his concern. Clearly, it doesn't work, considering he's making his way over to you to rest a gentle hand on your shoulder.
"I'm fine, it's fine," you tried again, though it still comes out with clear irritation. Closing your eyes again you try and calm yourself enough to focus, "I saw their names the other night in my notes, I know this," you hissed under your breath, "Lady Daphne and Lord Henry; he's Sir James' godson and his own sons are named..." you wrinkled your nose, braced against the counter, "they're fucking French names, I know this!"
"Are Lady Daphne and Lord Henry French?" Oliver asks.
"No, they're just pretentious," you bit out, though suddenly it came to you, "Regis, Gabriel, and Louis." A grin lights up your face at that; the tension leaves you for the moment in the wake of your small victory. You feel like you can breathe again. Oliver gives you a hesitant smile, at least glad to see you're feeling better for having finally remembered. Breathing a relief sigh, you turn to him properly, "how are you, Ollie?"
"Should I remember Regis, Gabriel, and Louis at dinner?" He asks with faint hesitancy. You shrugged.
"I'm sure it couldn't hurt," logically you knew your own anxious preparations were often too detailed for what the night would actually require, but if you had information that could help ease Oliver into this world to which he was unaccustomed, you'd offer whatever you could to make him feel prepared.
But when he asks if you want to stay with him while he gets himself ready for the evening, you still find yourself hesitating.
Farleigh had found you that afternoon as you'd been coming back in from your gardening; he looked more than a little irritated, but refused to explain his mood. There was something unusually guarded about him at the time, something almost bordering on reproachful in the way he looked at you.
As your heart sank with realisation, you tried to find a way to explain to him everything that had happened between you, Felix, and Oliver. The tricky part of it all would most certainly be reassuring him that you believed him entirely, while also figuring out a way to explain why you'd given Oliver another chance despite knowing he was lying to you and Felix. There was no way you'd be able to explain yourself in this moment, and Farleigh seemed to realise this too.
"If you have something to say to me," Farleigh told you tersely, glancing over his shoulder where you could both hear Felix chattering loudly to Oliver down another corridor, "if you can bare to tear yourself away from your darling, little Iago," he spits, and you sighed deeply, expression clearly showing your disappointment, which Farleigh paid no mind to, standing to his full height and fixing his cool gaze upon you, "you know where I'll be."
So now, here you were, after almost an hour trying and failing to distract yourself by skimming through Shakespeare's Othello since Farleigh's latest cruel nickname for Oliver had reminded you of it, you'd decided to bite the bullet and get yourself ready. Really you should head over to Farleigh's room and sort things out with him, talk everything through and smooth it all over, but Oliver looks so helpless at the mere thought of what tonight would require. You tell yourself you can always talk to Farleigh later.
The afternoon eases itself into early evening with far less tension than the middle of the day had brought with it. Simply being in Oliver's company does wonders for your nerves. Even if talk between you is limited, the silence is not uncomfortable; Oliver gets himself ready, and you continue to skim the play while splayed out on Oliver's bed, and the duvet that used to be yours, easing each other's anxieties in quiet parallel.
You're looking for a quote you half remember from when you'd studied the play back in high school, a line that would be all too fitting of an offer to Farleigh when you saw him next, picking up on his allusion while trying to assure him you weren't just blindly believing Oliver over him - there.
I am not merry; but I do beguile The thing I am, by seeming otherwise.
You keep the text open on the bedspread before you as Oliver asks you questions about the unspoken scripts that you all must follow throughout the night. There's something like vindication that wells up within you when you realise how easy you find it to talk him through them.
"Do you always wear suits to these things?" Oliver asks carefully in the intimate moment in which you stand before him, doing up the cuffs of his dress shirt.
"The Henrys dinners? Yes," you nod, nimble fingers dancing against the fabric by his wrist. An amused smile makes it's way across your lips as you explain without even really thinking, "the first and last time I wore a cocktail dress to a Henrys dinner I made one of them, Henry Rochester I think, very uncomfortable," you smirked at the memory, and though Oliver's glad to see you're more smug rather than uncomfortable about the memory, he still doesn't quite seem to understand why.
"Because you're...?"
"Technically yes," you huffed a laugh, letting go of the first cuff to do the second, "because he now gets hard thinking about me in a dress and he doesn't know how to feel about it, and I don't want to deal with that." For a moment, the words simmer in the air between you both, and you finish up with the second cuff, stepping back with a pleased little smile. Oliver, however, still seems to be confused, and finally you acquiesce, giving him the final piece of the story;
"It was a very nice dress, Henry was just so bloody wasted he forgot I was the one wearing it when he couldn't see my face when he walked in on Fi and I in the wine cellar decided to stick around and watch with his dick in his hand," you shook your head dismissively at the memory, rolling your eyes but still grinning, "which isn't our fault, it's our wine cellar, he's the one getting drunk and going for a roam on someone else's estate."
It startles a laugh out of Oliver, the sound bright and sharp as his hand comes up reflexively to cover his mouth. Your expression scrunches up, pleased at the sound. In the few moments that follow, you straighten out Oliver's collar as he's giggling to himself, watching you from behind his hand with warmth and something almost adoring.
"I should show you some time," you wet your lips, crossing your arms as you gave him a leering look over, your intentions obvious. Oliver flushes a little, smiling under your gaze.
"The dress?"
"The wine cellar," you corrected, making Oliver laugh once more.
"You sure you're not going to get me drunk and brick me in down there?" He asked, and your eyebrows rose at the unexpected reference to Poe's Cask of Amontillado. At your obvious surprise, Oliver gives a half smile, reminding you that you'd left a book of Poe's work in the drawer by his bed. He'd read it? You're not sure why you're so touched by that, but you are.
"If we end up drunk in the wine cellar, I promise I won't be leaving you alone down there," there's a surprising amount of affection in your voice for what is ultimately some pretty on the nose flirting, but Oliver seems to appreciate it nonetheless.
When you return from your own room with a pair of cufflinks for him, however, his expression is pensive as he's sitting on the edge of the bed, flicking through the copy of Othello you'd left there.
"Thought my party had something to do with the Midsummer Night's Dream one," he says with faint confusion. You've already got the line you'd found earlier memorised, so you're not concerned that he's flicking through, losing your page in the process.
"No, it is, it's just Farleigh -" except you really don't want to tell Oliver exactly what Farleigh had called him, had implied about him with a single, derisive nickname alone. Iago. You shrugged, "he just said something earlier that reminded me of it is all." Then, sitting down beside him, you shoot for a smile, "what are you up to now; tie?"
For a long few moments, Oliver gives you this utterly unreadable expression. You wonder if he knows the play; if he did, he could almost definitely make an educated guess about what Farleigh's comment may have been, especially given the very recent circumstances. Even if you don't know exactly how Oliver would react to something like that, you're not exactly eager to find out.
The moment thankfully does pass without further comment on the play, with Oliver instead standing and heading to the full length mirror by the wardrobe.
"Is your family helping Felix's with paying for Farleigh's uni and stuff?" Oliver asks with genuine curiosity in his voice as he glances at you in the mirror's reflection.
"What?" The question seems to come out of nowhere, and your reaction is entirely genuine.
"I just wondered if that was, you know, part of the reason he was so loyal to you," Oliver shrugged, though there's something almost apologetic in his eyes, "and, I guess, why you knew you could trust him to be so loyal?"
How did he even know the Cattons were helping with Farleigh's education? Your suspicions were with Elspeth, whom you loved despite how much of a gossip she always was, but Oliver admits that Felix had told him about how he and Farleigh were cousins, and Sir James' guilt over his semi-estranged sister, all the way back at Oxford. Ah, makes sense. Part of it was probably to explain why Farleigh was always hanging around them despite his obvious distaste for Oliver. It takes you a beat to compose your thoughts; knowing both Oliver, and Farleigh, you had to be deliberately sure of whatever information you shared in this moment.
"I'd give Farleigh anything if he asked," you admitted, wearing a faint, sad little smile as you recall how coldly he'd looked at you earlier that day, "but he never has," you shook your head, "not about something like that at least. Why?"
Looking over at the mirror, you see Oliver with his tie done up, looking at you in the reflection as though you're a puzzle he's desperately attempting to solve. But, when you smile, he returns the look in kind.
"I think this might just be one of those times where I have to remember you telling me there's more things in heaven and earth than are dreamt of in my philosophy," Oliver says with a wry smile, and you can't help but laugh at the memory of your first proper conversation with him about your friendship with Farleigh on one of Oxford's many rooves.
"Farleigh is simply one of my best friends; I don't begrudge him his pride, it's part of who he is, and I love who he is," with your warm laughter, the mood in the room has lightened considerably, and you finally stand. Wrapping your arms around Oliver from behind, perching your chin on his shoulder, you take in the sight of you both in the mirror.
"You know, I think you'd look so beautiful in a dress if you ever wanted to wear one," you tell Oliver idly, handing over the box with the little, golden cufflinks that you'd been fidgeting with on the bed.
"Beautiful enough to give an old man a sexuality crisis?" He asked with a blithe grin, pulling out of your grip if only to make his way to the cupboard where his jacket had been hung.
"Oh, undoubtably," you don't even hesitate, sitting yourself in the arm chair by the window, watching him once more.
"Don't know if I could start with a cocktail dress," he says, gazing at himself in the mirror with a pleasantly thoughtful look in his eyes as he genuinely considers the idea. Then, "I think I trust you with this more than I trust me," he gives a suddenly self conscious chuckle, ducking his gaze, fidgeting with the collar of the jacket he was still holding.
"You don't have to start anywhere if you don't want," you assured him faintly, but Oliver's smile is so damn affectionate.
"It's fuckin' impossible to describe the kind of effect you have," he tells you, shaking his head, "if you say I'd look beautiful, all I know is that I think I want to look beautiful, just so long as it's you who's looking at me."
"I feel very lucky sometimes," you give an endeared hum at his words, grinning to yourself, "my beautiful boys." Oliver, jacket now on, freezes. He's turning a delightful shade of red at that, looking like he was trying and failing to fight off a pleased grin. Finally, he meets your gaze in the mirror, "would you let me put together a costume for you, for your birthday?"
"What?"
"It's a costume party after all, could I put together a costume for you? Not a cocktail dress, I promise," you teased, and Oliver finally turned back to you, regarding you with nothing but love and affection.
"You know, sometimes I still can't believe you give me the time of day," the words almost seem to surprise him as they leave his lips. Something in your chest tightens, and you pause, once again caught off guard by Oliver Quick. There's a sweetness to the way he speaks that has butterflies fluttering so strangely in your stomach, "you're so..." he turns the words over in his mind, looking for the correct one, before he finally settles, "you're a dream," he says simply, "I don't think you don't get enough credit."
His words fill the sudden silence of the early evening as he steps towards you, cufflinks in hand, offering them as a silent request for assistance. You agree without even thinking.
In the back of your mind, you hear Farleigh calling Oliver Iago, but you can't bring yourself to care. Yes, Oliver spent enough time around you, observing you, talking to you, being in your space, that he knows exactly what to say and how to say it to endear himself to you. Clearly he's genuinely fond of you, but it's not often he gives you a compliment like this. Everything always so deliberate.
But it feels so fucking good to have someone put in the effort for you, someone other than Felix. Felix had always known how you worked, what songs to sing to make you dance if the whim ever struck him. It almost overwhelms you to realise that Oliver had learned how to hum along to the quiet song your heart sings too.
You wonder if you should tell Oliver that he doesn't need to try and manipulate his way into your life, that you'd already made a place for him here, all he had to do was ask to stay.
"I keep giving you the time of day because I'm very, very vain," you can't bring yourself to face his sincerity with any of your own, or you think you may either start crying, or possibly jump his bones, and it's too close to dinner for either. Instead, you grin from ear to ear, teasing tone letting him know how clearly you were joking, as you fixed the first cufflink to his jacket's sleeve, "and you keep saying lovely things about me."
"Lucky for me then that I don't think I'll ever run out of lovely things to say about you," you'd forgotten just how well Oliver could flirt when he really wanted to. Eyes bright and smile brighter, you can see mischief sparkling in his eyes when you look up, meeting his gaze. You love this boy so much it feels like it hurts at times like this.
"Think that means I should keep you very close by, at all times."
"Very few places I'd rather be, sweetheart."
That beautiful bastard knew exactly what he was doing to you.
Later, out of this space, out of this moment, out of Oliver's arms, you could go back to worrying about the night, about all the lies oscillating around your whole situation, about Felix and Farleigh and Venetia. Later, you'll find yourself thinking that Farleigh may have had far more of a point with Othello than you'd first realised when you read 'one that loved not too wisely, but too well' before you put the text back on the shelf.
Later.
Right now, you let Oliver pull you in for a kiss.
#felix catton x reader x oliver quick#felix catton x reader#saltburn x reader#saltburn imagine#felix catton imagine#oliver quick x reader#felix catton x y/n#felix catton x you#oliver quick imagine#oliver quick x y/n#oliver quick x you#venetia catton imagine#venetia catton x you#venetia catton x reader#venetia catton x reader x felix catton#head heart hand fic#manic writer
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I want you to know I respect your opinion and at the end of the day you can do whatever you want on your own page, which I love all the art you do. Your White Diamond AU is so remarkable I've added it to my own headcanon idea of Steven meeting his alternate selves.
With that said, why are you responding to posts or asks that talk about blatant shattering of other gems? Real SU fans don't immediately go "death to the enemy." Real SU fans understand that SU is about love, acceptance, second chances, and pacifism. I'll admit, there have been more idiots in the fandom since the show's end, but in my humble opinion, it's best to not give any of them attention, even if they are annoying.
Sorry if I sound rude, I just didn't get responding to that one ANONYMOUS comment.
It's not rude at all! And it's a great question! One I understand the reasoning of.
But I have my own reasoning for doing the things I do.
Mainly, I think that while ignoring SOME behaviors is definitely good.... talking about OTHER behaviors actively is the fastest and healthiest way to immunize the greater community against them.
Let me explain.
I've been in this fandom a long time now, and I agree with you - there's a solid possibility, a real chance that whoever sent that message is just a passing non-fan who decided to be weirdly edgy in my inbox. No big deal. It happens.
But in my experience, the SU fandom is.... wide and varied. There are people of all ages, and many opinions. It would be easier, of course, if the only 'true fans' were those who perfectly understood the show's themes. But to me, that veers dangerously close to a No True Scotsman type of thinking. The reality is that many different people watch SU. And while many of them do inherently agree with the message and understand the nuance, many more just watch the show because... they like the surface level graphics and cool fights and interesting worldbuilding. In fact, many of the show's fans are edgy teens (sorry edgy teens) who are in a life-stage where violence and being strong and cool and decisive in a morally black and white manner is the only way they can possibly imagine solving any problem. And... that's kinda the opposite of what SU teaches! But that's also the point. SU teaches those things on purpose.
And yeah, I can absolutely just ignore this part of the population. But ignoring a behavior does not actually make it go away 100% of the time. If a child in a supermarket comes up to you and starts smacking you with a wooden spoon from Aisle 4, then... sure... you can ignore them and see if their parent comes to get them, or they go away, especially if it's a very small child and they're not hurting you a lot.
But that's not the only option. You can ALSO opt to teach them - and any other spoon-wielding children watching - what COULD happen if they are crude or cruel to a stranger in public. Namely, you can snap 'stop it' and at the very least glare at that child. This is a lesson that will arguably teach them more about the interaction than a complete lack of reaction would.
Now, I'm not saying people who send me asks are all children and I'm doling out some moral lessons here. This is just a metaphor.
I'm simply a person in a social space (tumblr) who is driving my own blog. And while I DO ignore a very large part of cruel/rude asks I get (trust me, I do ignore many!) I sometimes also just post a reply to show what ELSE could happen if you say a borderline silly and arguably tonally inappropriate ask to a person. You could get replied to! In a sarcastic or snappy manner!
And maybe - just maybe - the other people reading my blog can learn something from the experience, and think 'ah, so doing it like THAT will maybe make people kinda annoyed, now I know and will not do that'.
I cannot deny that overall I agree with you, though. I don't think that these types of messages deserve attention on the regular. But I'd hope that my replies to these things are not really... regular. I ignore probably... 80% of these sort of things? I guess maybe it just feels like a lot less, since, well. The public ones are 100% of the ones you get to see!
#chekhov answers#it is a scientifically proven fact that people learn not only by experiencing things directly#but also by watching things happen to others#idk you could disagree with me#i try to space out the weird asks with the nicer ones and the lore ones#but no matter what i do no one is 100% satisfied#that's life i guess!
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This has been fun to watch. Also Buddie ❤️
Q. Good evening. I have several questions so feel free to answer what you would like. Thank you! Do you really think Tim won't bring him back at all now? And has he not ever called out Buddie shippers before? You clearly love Buddie so why don't you call yourself a shipper? Also Kristen seems to be pretty pro Buck/Tommy and very anti Buddie does she really not have any say? I've noticed you seem pretty protective of Eddie is he your favorite?
A. Good evening, anon. That is quite a few questions, but thank you for not sending them as different questions because my ask box is already full. I will answer these as best as I can (but you brought Kristen into my ask box so if the answer upsets you, I'm sorry but not sorry because I despise her). First of all, no Tim has not had to call out the Buddie shippers before. There is a huge 'annoyance' difference between 80 tweets or comments asking for the deleted karaoke scene and 60 comments telling them they're homophobic pieces of shit for not showing more Tommy. Those two comments are not the same. They do not illicit the same tonal response. One would get a kind of exasperated but essentially fond eye roll the other gets you blocked. Tim has mentioned Buddie shippers in the past but he never did it to publicly scold them, and he mentioned the B/T shippers specifically to call the behavior out. He brought them up. He made a point of bringing it up. He made a point of giving examples so the audience would know which fandom he was talking about. Look I'm not suggesting that the Buddie fandom doesn't have douchebags because every fandom does. But those voices are not the big voices in their fandom. The actresses who have played Buck/Eddie love interests can attest to the fact that they received some pretty gross comments. But they were never the target of an outright hate campaign orchestrated against them. Size is not the only significant difference between the two fandoms. And Tim had every right to call them out. It was actually long overdue on his part.
I do still think that Tommy will be back, but I don't think it will be for more than a handful of episodes, if that. And I don't look for him to have many scenes. I do think story wise it makes more sense to have his reaction/response to certain things. However if Tim/ABC said it's not worth the grief they can get away with him not being around because his character isn't the point of any of this. It's going to be ugly when he's written out, whenever that is. I think Tim mentioning that fandom in that interview was kind of his way of acknowledging that they know what's coming. I will say though that the powers that be have clearly given the approval for the cast, crew, and others involved in the show to block whoever they want to block. So we will probably see much more of it than any of them will.
I love Buck and Eddie. I love them. It is no secret on my blog. They're everywhere on my blog. I don't specifically describe myself as a shipper (yet) because I never thought the show would actually go there and I didn't want to be gutted when they didn't happen. Not everyone can do that. It's hard to do but I made myself do it for self preservation only. I wanted them, but I didn't want to allow myself to expect them because I didn't believe the show would ever really go there. I followed Oliver and Ryan's leads and they never openly encouraged anything. They were polite and thankful for the love but they never allowed themselves to engage in it, until this past season. Everything changed last season. They fully embraced it, they engaged with it, they encouraged it, and they even openly discussed the prospect of a relationship. That had NEVER happened before. Not only were Oliver and Ryan engaging in it but ABC went all in on them. When they were on the other network Buddie was kind of like this toy, marketing wise, that they pulled out and dangled in front of their audience every time they wanted/needed some attention. It was like 'hey here's this thing that you really love come watch them act like a family and look fondly at one another but no homo'. It got tiresome because it was clear what they were doing. Now, Tim had moved to Lonestar by this time so he's not to blame for that particular game. But it was a game I was completely uninterested in playing. Everything changed the moment they moved to ABC. That was their best, and frankly last, chance to try and change the dynamics between them, and instead they doubled down on them. I now genuinely believe they will be canon by the end of this season (and I will ship ship ship away 💗). They started the setup in episode 4 of last season and the show has not made it difficult to follow at all. It's mostly why Lou's fans are angry most of the time. The show has been obvious in what they're doing.
I would love to know what Kristen did that made you think she was pretty pro B/T, because if its based on that scene from the finale you all have got to get higher standards. That was not a declaration of support. I cannot think of a single obvious pro Tommy thing she has done. You're correct in that she doesn't like Buddie, but that's because she doesn't like the attention they get. And honestly she genuinely seems to not like or understand M/M pairings. And I think that's her real problem. She doesn't understand why people care about them. She doesn't care to write for them. Which is why she has no business being anywhere near them. For anyone in here position to have come out and openly said stick to fanfiction means she has no idea what her actual job is. Whether the tile is co or lead showrunner your job is to encourage engagement. Your job is to understand and listen, at least somewhat, to your audience. She gave her audience the middle finger and openly mocked them. That is not anyone who deserves the job she has. Period.
Lastly, the Eddie nonsense is mind boggling. And honestly the funniest result of Tim's interview has been the desperate attempt from several in the Lou fandom to backtrack on their Eddie hate. Eddie was the worst possible character that fandom could have picked to go after because Tim loves him. I know that's weird because Tim is constantly trying to kill him but Tim loves Eddie and Ryan. The moment that fandom turned their claws on him it was over. And what's even more ridiculous was they were talking about how awful and worthless Eddie is as a character while frantically trying to make his entire character history Tommy's backstory. It was pathetic. I love Eddie, love and adore him. I want better things for him. I want him free of the Shannon nonsense. But Tommy's fans don't get to take it back now. They don't get to try and say 'oh I hope Eddie and Tommy get actual friend scenes this season' because they don't really want that. They just desperately need Tim to think they've learned their lesson. They don't deserve Eddie.
Yeah, I agree with most of this. I won't go into every topic, but I will say this:
I too think that Tommy will be back for a couple of scenes. He has to fulfill the role he came there to do in Buck's storyline.
I would honestly prefer it if he would never appear again. Not because of the character. I don't really like Tommy very much, but as a plot device he has a job to do and I respect the story. But there is no doubt Lou's presence on the set will once again result in a lot of 'Told you so' posts from the BT stans in the beginning. And when Tommy eventually leaves the show, they will be angry and we will have to deal with that as well. This dance has become predictable and exhausting.
Anyway, Nonny! Thank you for dropping this in my inbox! :)
Heads up! For anyone who is giving me the shifty eyes for reposting these anon OP updates instead of reblogging. Don't get mad at me. There is a reason for it and it's all done with consent from the OP. You can find out more about that here.
Remember, no hate in comments or reblogs. Let's keep it civil and respectful. Thank you.
If you are interested in more of the anonymous OP’s posts, you can find all of their posts so far under the tag: anonymous blog I love.
#anonymous blog I love#insight into 911 fandom & season 7 and 8#BT fandom#Tim Minear interview#911 abc#nonnies galore
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Gross take on Laios
*Please DO NOT harass this person. I am linking the video so people can hear her own words and come to their own conclusions about it. For what I'm concerned about (her warped view of Laios and autism) it's mainly after the 15 minute mark.*
TW: Mentions of past trauma (bullying and SA), and ablism related to autistic traits.
So I think I've stumbled across the worst take on Dungeon Meshi out of nowhere. Their points on the tonal whiplash of Dungeon Meshi juggling the fantasy cooking show and more serious plot are all sound... until she get's to Laios. *Edit: No, none of the video's criticisms are sound. The first half is them not parsing very standard mixes of tones and themes in fantasy anime, and the second half is just hateful, incoherent nonsense.*
youtube
Laios' flat affect, tendency to infodump, and not grieving Falin the way Marcelle does led her to the conclusion that Laios is a malicious psychopath. A little bit extreme. Made worse by the fact that she then deems any fans attributing autistic traits to Laios as infantalising and implying that if you relate to Laios you are similarly awful with - "What kind of autistic people are YOU hanging out with?! What kind of autistic person are you being???".
She then goes on to say, "The only one who calls out Laios is Shuro" over the clip of their fight. The fight that many autistic fans of the show I've met relate to because they've experienced the same fight. That fight is Shuro calling Laios out on... what? Laios being too open, smiley and blunt? Like that's harming anyone?
Shuro, frankly, threw a tantrum over motives he attributed to Laios that didn't exist and demanding Laios be less open? THAT'S "calling him out"?
None of Laios' actions that this woman is bemoaing harms any of his party members. He goes out of his way to try and help the team (with his monster knowledge, fighting skills, cooking, etc.) consistently and him not ugly-crying when Falin is resurrected doesn't diminish any of that. His care and compassion are heartfelt and sincere. The fact this woman refuses to acknowledge any of it is her perrogative, but I seriously question her choice to pull the "as an autistic person" card only to paint autistic traits in the worst possible light and insist they must be changed, or removed by "growing up" (an especially laughable sentiment given Shuro's very NT tantrum over not understanding autistc communication differences literally ONLY Shuro took issue with).
In the comment section, she also claims that "Masking is only in mundane situations". Says who? Either she's extremely sheltered or she's extremely short-sighted regarding other autistic peoples' experiences (which I guess explains her praise of Young Sheldon's depiction of autism).
Masking is a defence mechanism meant to help autistic people avoid danger and social rejection (which often leads to harm, so still danger). Masking can be performed in literaly ANY situation where someone feels they need to, unless they're already too overwhelmed or drained to continue masking. I have masked because I NEEDED to while being bullied, cornered (barely evading SA or trying to get through an SA/dissociate), trying to find help while stranded in a foreign country, etc. I know not everyone will've experienced such situations, but I doubt no one masks during similar ones. That isn't to say people don't mask in mundane situations, it just isn't exclusive to mundane situations.
If this lady actually is autistic and not just claiming to be so people who don't know better feel vindicated in her portrail of autistic traits in the worst possible light, then I sincerely hope she touches grass and talks to more autistic people sometime.
*Again, PLEASE don't harass this gal. The rest of her critiques are fine, but I needed to vent my frustration with her perpetuation of misinformation about autism. It is NOT ok.*
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This recent Krypton Lives conversation has reminded me that they’re all speaking Kryptonian rn and Kon and Match talk like they’re drafting legal missives. And still Thirteen manages to call Lois MILFy. That’s a skill. Not a necessarily comforting skill for obvious reasons. But I respect his formal register hustle.
While yes, Kon ABSOLUTELY could find a way to make "legal missive" talk come across flirty/kinky, he's also using a more casual vocabulary than Match. Like . . . hmmmmm, let's see, how did I mean this to translate . . .
I'll try to get into it more in the fic as I write more, but basically the idea is that in this AU Kryptonian has both different dialects/vocabularies and different tonal shifts/pitches to mix and match between, depending on who the speaker is talking to and how they're trying to communicate. Match and Kon are both using formal vocal registers/tones that you'd use with, like, strangers or business acquaintances, but Match is using a more technical/scientific/militaristic dialect and Kon is using a more casual and friendly one. So like, Match sounds like you just met a particularly uptight intern at a very corporate office and Kon sounds like the one weird overbearing dude at the networking event who is VERY bad at social cues/appropriate behavior for the setting.
( look, Krypton might be a mono-culture, but that just means everyone got real, REAL finicky about all the nuances of linguistic evolution over the last few thousand years, hahaha )
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Here's just my analysis of every trophy from the UD remake, how they've changed, what's been removed, just my general thoughts on them because I'm super hyped for more information lmao
Trophies that are entirely unchanged - same requirements, same name, same level (platinum, gold, silver or bronze)
A Symphony of Horror - The platinum, technically different requirements I guess because of the new trophies under it, but its status as the platinum and everything else about it is the same so I'm counting it here
This Is THE End - Gold, they all die trophy
They All Live - Gold, they all live trophy
You Opened Their Eyes - Gold, Mystery Man clueline trophy
The Fateful Descent - Gold, 1952 clueline trophy
The Tale of The Two Sisters - Gold, Twins clueline trophy
You Let The Wrong One In! - Bronze, Chris or Ash opened the trapdoor in the mines
Trophies that are the same except their level has changed
The Skilful Wolf Man - Gold to silver, saving Wolfie trophy
The Psycho Path - Silver to bronze, attacking the Psycho as Sam or Ashley (vase or scissors, possibly the bat too in Sam's chase though I'm not sure on that)
Trophies that are the same but their name changed
Night of the Totem Hunter - Gold, is now called An Omen?, technically different since the Hunger totems were added, but it's the same idea of finding all of them so I'm counting it here
Trophies that changed name and level
Scream Too! - Silver to bronze, is now called Saw That Coming, Mike cuts off his fingers with the machete
Ashley Snaps - Silver to bronze, is now called Nightmare on Ash Street, technically changed in that the description is tonally very different and moves to the more sympathetic view of that situation over the original's description, which is very interesting in and of itself, but it's the same thing requirement wise so I'm counting it
Trophies that have been removed for the remake
The Quicker Man - Gold, all the boys survive, makes sense as you can easily get this at the same time as the They All Live trophy
Four Daughters Of Darkness - Gold, all the girls survive, same thing as the above trophy, though I'm more bummed about this one because I really like the name and referring to the girls with it
Don't Scare Jessica To Death - Silver, Jess survives the night, this has been kind of replaced by a couple of other trophies which I'll get to in a bit, I liked that she was the only one with a sole survivor trophy so again kinda bummed by its removal but oh well
Instant Inferno - Silver, Sam immediately runs to the switch, this one I imagine is because it's right at the end of chapter 10 and annoying to replay the whole thing for since you can't do a all live or all die run and get this, plus it's a little out of Sam's character in most people's opinions, which kinda aligns with the change to Ashley Snaps i think
Fatal Grudge - Bronze, Chris shoots Ash, I think this one again goes with the tonal change made to Ashley Snaps, and also means that following that path gets you one trophy as opposed to two
The Exorcism of Emily and Let eM In - Both bronze, either shooting Em if she got bitten or letting her live, grouping these together because they're the same situation but opposite outcomes/choices, it's very interesting to me they got rid of these two in favour for something else (which I'll again talk about further down)
New trophies added for the remake
It's Shining - Silver, collect all the new interactables, this one I'm excited for, I'm really intrigued to see what they added in, one other trophy kinda spoils that since i believe the item it mentioned isn't in the game already unless I'm forgetting seeing it?
We Need to Talk About Josh - Silver, achieved the best ending for Josh, this one has a lot of people excited based on the wording that he'll get a new ending where he can survive and make it off the mountain, and though my logical brain says that it's just gonna be for getting the journal and the ending where he turns, my Josh-loving brain would love to see a different ending for him!
The Cabin in the Blackwoods - Silver, completed a full playthrough, your bog-standard completion trophy, but I'm glad this and one other are the only ones and it isn't a chapter-by-chapter basis like some people were worried the trophies would be
Talk to eM - Silver, Emily slapped Ashley after the truth was revealed, I can only imagine this is replacing the other two because of what an iconic moment in the game it became within the fandom, and I appreciate that acknowledgement ngl, plus it's more incentive for players to keep Em alive in the basement as opposed to shooting her because they hate her, which I always like to see
When a Psycho Calls - Silver, Sam successfully escapes the Psycho, this one is like a 'yeah, this should have always been in the game' kind of addition to the trophy list, totally get this one being here, I like to see it
Blackwood Country - Silver, the group respected the wildlife of the mountain, I also like this one because it plays into the story and the background of the mountain, my guess is it's a series of not shooting the squirrel, not hitting the bird in the snowball fight, possibly choosing to comfort the dying deer that Mike and Jess find, not hitting the herd with the axe as Matt, and possibly not hitting Wolfie, though since his survival is its own trophy, he might not count
Fatal Destination - Silver, tried changing the past despite Dr Hill's warnings, this one is intriguing but I imagine it's solely for restarting and either replaying the full game, or just the prologue, since he already has a unique dialogue for starting the game again from the beginning (which, if someone has a clip of, please link it! I cannot find it!)
Only Others Left Alive - Silver, Matt and Jess only survive, I like this one giving some acknowledgement to the two that get pretty neglected by the game, it's part of the replacement for Jess's sole survivor one and gives Matt some respect too!
Carnival of Solitude - Bronze, shake the snow globe, this is the item I mentioned earlier that I cannot remember seeing in the original game? If it was there then my bad, but if it wasn't, I hope it's something either with like a cute picture of the Washingtons in it, or with a deer or butterfly in it and we find it in Hannah's room or something like that
Just Breathe - Bronze, Matt or Em successfully defended themselves with the flare gun, another one where you think 'yeah, this should have been in the game already', both are pretty hard shots to make iirc and deserve more acknowledgment outside of the butterfly effect they're part of
Our Host - Bronze, the Psycho's identity was revealed, this will ether be a general story progression trophy unlocked automatically when it happens, or may have something to do with finding everything in his workshop should Sam escape, though that's less likely
I Know What You Did Last Year - Bronze, completed the Prologue, the other general playthrough trophy, I like this one due to the rework and the expanded scenes that we'll get to see
Lodge Fever - Bronze, Matt and Em started separate confrontations in the lodge, this is I imagine for starting a fight with Mike as Matt but backing down before it reaches boiling point, so that Emily can come in and start her fight with Jess, so I'm intrigued by their choice to add this, though it could hint at the preorder DLC being added into the full game? maybe?
One Hour Selfie - Bronze, take a bad selfie with Jessica, this is a missable encounter on the cabin walk that I think can impact their relationship? it's got some funny dialogue and it's a cute little silly trophy so I like that they've put in something like that
Drag Me Through Hell - Bronze, Mike saved Jess without failing a QTE, the other half of the change to Jess's sole survivor trophy, this one is interesting as she can still die after, but can also live if you do miss a QTE - this is the most like. playing the game related trophy, if that makes sense? it's the most related to the actual controls of the game, and I wonder if you have to have certain settings or difficulty enabled to be able to achieve it or not
An American Survivor in Canada - Bronze, Mike successfully escapes the Sanatorium in Chapter 9, some people are theorising that Mike could have a new death now, which would be sick because his plot armour is atrocious, but again, I'm pretty sure this is just about him making it out of the building on his own, and Sam not needing to be in there to help him blow it up
Patient Sematary - Bronze, Mike picked up the odd figurine, another interactable spoiler, I've gone through all the clues and can't see anything like a figurine, so I'm really intrigued about this!
And that's everything! I've added a few of my thoughts throughout, I guess let me know what y'all think and if you have any other inputs? I just thought the changes and additions and removals were all super interesting, and I love getting to analyse and see if anything we don't know can be figured out from this stuff! And if anyone else has already done something like this then oh well lmao, this is my version
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