#they have ttrpg nights once a month and i get to gm a table
Explore tagged Tumblr posts
dragons-and-yellow-roses · 11 days ago
Text
Guess who's turning in their two week's notice today??!?
3 notes · View notes
nocturnalghoul · 2 years ago
Text
Mushy May Day 27: Game Night
A little something about the ghouls having a weekly ttrpg game (in this case Monster of the Week). Cirrus takes over running the weekly game and is feeling a bit imposter syndrome-y but the enthusiasm of her pack quickly shows her she had nothing to worry about.
I tried to make it rules-light enough that even if you have never played MOTW or any ttrpg it should still be followable.
Also a quick little tag for @ghouletteanon because you had asked me to way back at the beginning of the month :)
Words: 699
Rating: Gen/ Everyone
Read below the cut or on AO3 here
The ghouls have been playing their current Monster of the Week game for a few sessions now, and Cirrus was extremely pleased with how it was progressing. For a while Dew had been DM’ing a game of DND for about half the other ghouls, but they all had to stop when everyone's dice kept “mysteriously” disappearing. They pretended it was a mystery but really Rain was stealing all the dice that were pretty and hiding them around his room, and Mountain wouldn’t stop eating the others. Soon enough there were just normal standard bulk set d6s left so they decided to switch to another system. 
Cirrus had taken over the helm of GM since they switched to the new system and it was a lot so far, but luckily the pack has been super supportive. Everyone finally seems to have a decent grip of the new rule system and character classes so she finally can start to get into the proper mystery. Running a game is a bit more nerve wracking than playing in one though and Cirrus has been struggling to keep up her normal collected confidence as she runs the game.
She finishes up describing the large sprawling labyrinth below the main city the characters find themselves in and starts humming the soft eerie notes of a melody faintly heard down one of the pathways. Once she looks up away from her notes she notices the way that everyone at the table, as well as Aether and Cumulus who were playing cards on the other side of the ghouls den are all looking at her completely enraptured. There is a sense of pride that bubbles up inside her as her confidence in her abilities solidify slightly. 
“So, how do you guys proceed?” she prompts after wrapping up the haunting tune. Everyone just blinks at her for a second before remembering oh yeah it's a collaborative effort and getting back to the game. They explore the large labyrinth for a while, until finally getting to a point of interest that whatever monster they are looking for clearly just vacated, Cirrus laying heavy details of all the general mayhem of the area and the scuttering sound that while present before is now gone. 
Sunny rolls uncharacteristically well in her attempt to investigate. As she composes her thoughts on what to ask, Cirrus can’t help but smile as she shuffles a few papers around. Luckily the way everyone tries to investigate leads to exactly what she was hoping for. 
“All of the clutter in the chamber seems to point to one centralized area. In the dead center of it you find this.” Cirrus narrates beaming. She pulls out a wrinkled stained piece of paper with burn marks along the edges from a tiny wooden box and hands both items to Sunny. 
“You made fucking physical props for this?!” Dew immediately shouts out, attempting to take the paper from Sunny to read aloud. “Shit Cir’ you are killing it. Making my old half-assed effort look bad.” 
Dew reads what appears to be a diary page relating to the strange occurrences aloud. Just as Rain and Mountain begin to argue over what it all could mean, Copia walks in interrupting the flow of conversation. 
“I know it is game night, but I really need to borrow Swiss for 10 minutes at most real quick” he sheepishly tells them. Cirrus begins to say that’s fine and that they can all just take a break real quick, but the rest of the people playing immediately launch into complaints about how important story things are happening and can’t Copia wait a little bit so that they can sort everything out. 
Cirrus re-asserts that they can just take a break and watches as Swiss sighs and moves to follow Copia. “Fine, but nothing better happen while I’m gone.” he grumbles as the two walk off. 
Whatever doubts Cirrus was having about her ability to run the game are squashed as she watches everyone playing last maybe 20 seconds before they launch into thoughts and ideas about what's happening based on the diary entry.
Swiss does in fact, miss out on a lot while he is gone.
12 notes · View notes