#the way he looks at rook in this scene 🫠
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alenkosx · 2 days ago
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"I know exactly how to feel."
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readychilledwine · 7 months ago
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Kissed by Fire pt 3
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Summary - Amelia Archeron, the oldest of the made sisters, sacrificed more than her sisters would ever understand, and more than she would ever allow them to know. Now, they want her to sacrifice her one chance at happiness, too.
Warnings - Amelia was a prostitute, body insecurities, mentions of abuse, and the author's loose understanding of chess, but using it more as symbolism and foreshadowing
A/n - it's happeniiiiiing. Things are short and sweet to allow me to make a giant scene where Eris and Amelia meet in the next chapter, and we get to hear Eris say my favorite Eris line to her 🫠
Series Masterlist ✨️ Eris Masterlist ✨️ Master Masterlist
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Rhys sat across from Amelia, a chessboard set up between them. 
He was ruining a game he and Azriel had been playing before he left for the Mountain, but he could not think of any other way to explain to Amelia how powerful and valuable she was, and this was a language the oldest sister would understand after years of playing with her father.
“Lower fae with minimal powers,” he grimaced at the term, “would be like the pawn pieces.” He held one obsidian Pawn in his hand. “They're able to move one space toward but can not go back. Lesser fae can sometimes winnow, but if they make it is another conversion entirely, and they will be worn magically from the effort.”
Amelia nodded. She watched as Rhys picked a bishop, “Low fae with more magic singing through them would be like a bishop. Larger winnowing patterns are possible but still limited.”
“Most fae who prefer to call themselves by their race, such as my illyrians, would be similar to a knight. Capable of larger movements and typically able to jump exactly where they want, granted, most would rather just fly, so winnowing is not a skill the Illyrians truly care about.”
“All brawn no brain,” Rhys smiled at her statement.
His hand moved to a rook. “High fae would be similar to the rook. Typically they're able to go wherever they like within reason, but the jump may be difficult and use more magic than expected.”
He ignored the king piece, the least valued piece in chess, and moved to the queen. “You, my dear Amelia, are the queen piece. There is no limit on your movement,” he paused, ensuring she was looking at him. “Through our world or into another if wanted.”
“Lovely. What exactly does that mean?”
Rhys smiled at Amelia, watching as she rotated in her seat to stare at the map of constellations he had charted many years ago. “It means you can lead whole armies into new worlds and territories by just looking at one of those strings that holds the fabrics of our world together. It means the realm, our world, can communicate to you where to go when you ask and you can get there regardless of the distance with less than half the amount of effort it takes for a High Lord to winnow from Spring to the Night Court.”
He paused, looking at the map with her. “It means you could pull one of those strings and open a rift to a new world. If they are out there.”
“And why is this such a useful skill that you all are now fighting about taking me to Hewn City?” Amelia clocked Rhys straighten slightly, eyes glaring.
“You've been listening to conversations not meant for you again.”
Amelia leaned forward, wrapped in that sweater that made Rhysand's skin crawl anytime he saw it. “Perhaps you all should not discuss someone like they aren't sitting in the same home as you. Who is Eris?”
Rhys sighed, leaning forward to meet her at eye level and show her he would not, and would never, be intimated by her. “Eris is Lucien's older brother. He is a heartless, cruel, and selfish asshole.”
Amelia rolled her eyes. “I've been around my fair share of bad men, Rhys. 
“Not that were over 500 years old and used words for warfare. Eris likes powerful things. He will see you as an object for collection.”
“Sounds familiar," Rhysand glared at her serpent smile, "You assume I would allow myself to be collected.”
“I assume it would be best to protect you and not risking him charming his way to you.”
“So, he's charming.” Rhys could help but laugh, watching as Amelia smiled too, the air feeling lighter. “I still think you should let me go.” She batted her lashes at him, watching as his chest stilled and smirked.
“You are dangerous as well. Batting those pretty eyes to get your way. Have you always been like this?”
“No,” she replied softly. He watched her mind go back to a simpler time, chasing a young Feyre through the market in fine clothing before going back to the night she sold everything to keep them alive. “I was made dangerous.”
Amelia stared at the scrap of the clothing Feyre was holding up to her. She could have sworn this was Rhysand mocking her, attacking her despite the period of almost friendship they'd had the past week. 
“I'm not wearing that,” Amelia curled into herself, hugging herself tighter. “That isn't even a dress.” The dress, if she caved to Feyre's desires and called it that, was surprisingly white. But it would cover nothing. 
Amelia had worn dresses like it before. Dresses meant to entice and entertain. Dresses meant for seduction. Dresses meant to flaunt. She hated them every time. Her mother and grandmother had beaten modesty into her, and her former line of work had ripped it apart. She had hoped in this new body, this new life, she could go back to the safety fabric offered.
Rhys had promised never again. He promised her safety. This dress wasn't safety. “Ask Rhys if there's something else I can wear.” 
Feyre's smile fell. “I am high lady of this court-”
“Then if it was your idea, I will remind you that you are my sister. My baby sister. Asking me to wear this is so violating, Feyre. I would never ask that of you. Regardless of my status over you." The one you constantly hang over my head was left unspoken. It was resentment on Amelia's end, just annoyance at Feyre's newfound entitlement.
“Do you not want to reclaim your body? Hybern took your human body from you. Don't you want to own what you have now?”
Amelia could hardly believe what she was hearing as she mentally called for Rhys, and he appeared. “I do not have to wear that to reclaim myself.” The High Lord's eyes were wide as he took the dress from Feyre. They were communicating silently between them, the female glaring up at her husband. 
“I had a different dress commissioned in case you said no to this one. We do allow choice in this court,” Rhys started slowly, taking Feyre's jaw in his hand. “If your sister likes this one so much, she can wear it herself.”
Amelia couldn't help but smile at the two of them. Despite her and Feyre never being as close as she would have liked, seeing her happy, seeing Feyre smile, brought Amelia joy. “You look beautiful when you're happy, Feyre.” You watched her sister flush and Rhysand smile wide. “Even if your mate is mediocre.” The male's mouth fell open as Feyre began to laugh, eyes sparkling at the sign of life coming back to Amelia. 
“Lia! You can't say that,” her voice was laced with giggles as Rhysand stood there in shock, seemingly too stunned to speak. “I think you broke him.” 
“Good,” Amelia kissed her brother's cheek softly before taking the dress, caving to Feyre's wants for once in her younger sister's life. “He needs to be humbled every so often. I will wear this once. Then, I want things that cover a bit more. We can compromise on design." Feyre sighed as Amelia kissed her temple, that once motherly love healing a small part of her. "I am going to freeze in this."
“What do you want in return?”
“Freedom for the night. No brooding male following my every footstep. No wings hovering in the distance. Just freedom for one night.”
Feyre did not give Rhysand time to fight. “Deal!”
Eris hated Hewn City. He had since he was first brought to the Mother forsaken place as a child, but now it reminded him all too much of that mountain. Of Amarantha. 
He wondered how Rhysand had the strength to be down or if the strength was just another finely crafted mask the male wore. 
His usual room had not changed since he was last here over a hundred years ago. Eris threw himself on the bed, allowing a few moments of rest on the dark sheets and blanket before he would have to get dressed into the fine trousers and jacket he had packed himself. 
He had no worries about Keir. Dealing with that male was easy. If he believed he was benefiting from whatever he was offered, he normally took the bait without question.
He had packed an exquisite outfit, smiling at the amount of his father's money sewn into each thread. He checked it over, ensuring nothing was loose and out of place before getting dressed. He could already hear the music, the laughter, and smirked, knowing he was late and would walk in while Rhysand was already sat on his throne. 
He walked along the palace walls, waiting until the doors opened before entering. Azriel was the first to spot him, immediately going to Rhysand and whispering in his ear. He felt those violet eyes on him studying him, but nothing mattered to Eris as much as what he saw. 
There, on the dance floor, was the most beautiful female he had ever seen. For Eris, nothing else mattered. There was no one else there.
It was just her. 
That beautiful creature, laughing too hard to be deemed appropriate. Smiling larger than she should. Dancing with every male that asked. 
She was an enigma, and Eris was more than ready to dive into every complex piece of her.
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General Taglist:
@hnyclover @glitterypirateduck @slytherinindisguise @mischiefmanagers @bloodicka @starsinyourseyes @the-sweet-psycho @mariahoedt @rinalouu @sarawritestories @starryhiraeth @starswholistenanddreamsanswered @cumuluscranium @loneliestluvr @eternallyelvish @azrielsmate3 @daughterofthemoons-stuff @meritxellao @aria-chikage @hungryforbatboys @lilah-asteria @fandomrejects
Kissed by Fire:
@justdreamstars @coralseacourt @kemillyfreitas @impossibelle @starsinyourseyes @the-sweet-psycho @isa1b2h3 @glaciuswduo
@mybestfriendmademe @st4r-girl-official @fandomarchiveilyd @chasing-autumns-chill @tequilya @skyesayshi @maddybraps @acourtofbatboydreams @homeslices @starswholistenanddreamsanswered @believinghurts @going-through-shit
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allmannerofmalady · 7 days ago
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In continuation of my clownery, I started a new DATV playthrough because my beloved Inquisitor looked so jarring I had to remake her and replay like 20 hours of the game. But hey, I made peace with the fact that I am playing DATV to wrap up Inquisition and get an ending scene at this point, I'm not currently foreseeing a second playthrough, so I gotta do it right, y'know?
Spoilers, and me complaining at extreme length, yet again, about my own personal expectations vs reality into the void. Please ignore if DATV negativity is something you prefer to stay away from, protect your peace & what you enjoy.
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So I replay HOURS. I'm having fun killing everything as fast as I can - I don't know what it is about playing as a rogue in this game that has tickled my ADHD brain so much, but I'm surprisingly really good at the arrow bonanza and relentless enemy aggro?! This turn based bitch? I digress.
I see my bb Inquisitor Lavellan - she still doesn't look like herself, but I can live with it. She got some ill-advised fillers in Tevinter, she's been through a lot, let her LIVE.
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This time around my strategy is pure lore hunting. I'm getting every codex, I'm SQUEEZING this playthrough for whatever lore/easter eggs I can get because idk if I'm going to play again. I got all of Solas' murals early on, got Mythal's essence before Weisshaupt even, I think. BUT WAIT! I have one more treat! The locked room in the Lighthouse! Solas' study! There must be something juicy for all the effort, right? RIGHT? :'D
I know it's been beaten to death, but PERSONALLY, the game still feels incredibly flat to me, jarringly so. If I'm in the Dreadwolf's home, I want to snoop. I want Rook to look through his library, his books, his garbage bin. I even remember the devs saying they wanted being in the Lighthouse to feel an old friends house, or something? I could be wrong, my brain is fried. It's not just a Solas thing - I'm playing this game because I'm desperate for info about the characters I love, but as Rook, we are IN Solas' HQ and I want to rip open the floorboards. I'm trying to RP as much as I can RP in this G.
Anyway, I was so thirsty for something more, something deeper than just these lovely environments I cant do much with, and notes on how Solas hoards raisins - so I collected the wisps and did all the things to unlock the second door in the Lighthouse, forever booboo the fool, thinking I would get some juicy content or something. Trying to stay positive.
No. NO. I got some gear, another empty room Rook has no comments on, and fine, some of Solas' observations on the anchor. It does seem to confirm he kept the Inquisitor’s arm aaaand I love him your honour.
Back to backflipping and shooting arrows in the air, and wanting to grab Emmrich by the beautiful lapels to shake him and ask about the Pentaghast family. Where's my WIFE --
On to the Weisshaupt mission, which was actually ridiculously fun to play - until I was told Weisshaupt is gone haha wow great love that at least the Inquisitor & gang are keeping Southern Thedas safe *subtle foreshadowing* 😃🤞 weeee
I was SO MAD at myself for expecting more like the clown that I am, it was something dumb but just annoyed me all over again and got me all… opinionated 🫠
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So, I'm mad again. I cannot begin to articulate my feelings about the incredible amount of storylines and lore we've lost with the decisions made in DATV's writing - they've already been written so eloquently by much greater minds than myself. SO I'm just laughing my way through the pain 🤡
People pleaser that I am, I see other creators I've followed and loved for ages defend the game's choices, tell others they lack media literacy, that your criticisms mean you have rose tinted glasses about the previous games - whatever, your opinion can be valid without tearing others down. So, I genuinely thought something was wrong with me for being so hung up on details. But I can't even engage in fan theories anymore because I'm so jaded at this point. When I see new deep dives into lore-based theories on the game, 99% of the time my mind goes "There is no deeper meaning. They just wanted to wrap it up." Why do you think this thing happened? What do you think that thing is hinting? Nothing. And this is coming from someone who played all the games, owns all the novels, art books, World of Thedas I and II, the bloody Inquisitor lamp from the BioWare store LOL, I was primed and ready to engage in these conversations, but I can't. I have nothing to say that won't end in a cynical answer, and maybe that's because I'm also jaded by working in the game-adjacent VFX industry.
The factions are, yet again, fun but shallow, the logic confusing, and lack much of a backstory for Rook (I think Grey Wardens and Mourn Watchers seem to be the best developed from other reviews and playthroughs, I've only played extensively as a Shadow Dragon, to be fair). Why are you a mage in this one faction? Why are you a rogue in another when it doesn't make sense without a story to support it? It's all this beautiful candy floss that melts away the minute I stop and think about it. And then the cynic in me thinks - these are probably vestiges of the live service part of the game that EA was pushing for. I have to slap myself and stop looking for deeper meaning within corporate decisionsssss there is no swimming pool behind that closed door you needed 7 wisps for 😃
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I desperately did not want this to be the case. I was hyped. I preordered the game and organized vacation around it, I'm too old and dealing with way too many crappy personal things to just be a hater for the sake of being a hater. Gaming and Dragon Age are my comfort spaces. But for the LIFE of me, I can't imagine playing DATV again once I finish, let alone more times than I can count like the previous games. Or imagine listening to 4 hours of Youtube videos of party banter to analyze, or even imagine how companions would react to certain things because they feel so stiff. Everything is beautiful, but sterile.
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I do love Emmrich - I'm enjoying his storyline and romance, it's like the loveliest most whimsical Vincent Price Pixar romance, but still, something is always missing with the characters even as some do grow on me. I can't imagine anything close to just the party banter ALONE between Solas and Iron Bull. Cole. Fenris and Anders. And to be clear - the whole DA was GRITTY and DARK, DAO supremacy - NOT ME. I love all the games but they have always been whimsical and silly, cringey at times, and did not take themselves seriously. I remember doing the quest where Hawke is running around trying to keep Aveline's date with Donnic from going south, cracking up at how ridiculous it was, and just thinking - gods I LOVE this game.
Speaking of romance, while I'm enjoying how sweet the romance with Emmrich is, when I see others complaining about lack of spice... ahem. I still cannot get over the art style when it comes to characters. This is subjective, and a me problem - I still find it jarring. I don't like the proportions, the bloom, how smooth everyone looks. They still mostly look like cartoons to me, with no body hair and the big heads, and I find everyone's hands so distracting because they look like plasticine. I'm ok with no spice between these characters with their current designs lol let me leave it at that. Ok, except for Felassan and Solas, chef's kiss, no notes.
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Solas and story elements directly around him still mostly hold the familiar weight, for the most part. I think credit goes to his amazing VA and the strength of what was likely written for his arc from the very start, before the rewrites and dev hell the game went through. I still have opinions, obviously, but even as a ride or die Solavellan I don't like having the Solavellan angle hijack conversations, so I'm not going to go there. If I'm going to criticize stuff I'll do it as a gamer/DA fan first, egg lover and apologist second.
As I reach the end of Act 2, the game continues to makes me feel like I'm stripped of all agency after a lifetime of playing choice-based games. I talk to companions when it allows me to, then they are relegated to set dressing. My conversation choices all feel the same, or don't match what I'm choosing sometimes. The Lighthouse does not feel like the vibrant hub it was sold as. I am on quests I mostly cannot accept or reject. I cannot interact with my surroundings unless it is gameified (light a candle, move a crystal). The companions abilities are all just - platforming? I know I sound hyperbolic, but it's all I can see currently.
I played Persona 5 from end to end, twice. I played FFXVI. I loved both, had no issues with their linear storytelling, and how the game led you to their end points. Those games are not DA, they did not have the expectations you would have from a BioWare title 10 years in the making. You were not lured in by tales of an incredible character creator, teased about what might be coming from previous games, told this was a sequel to an immersive fantasy RPG series in a beloved fantasy world where the defining studio mechanic was CHOICES MATTER, even when they changed a lot of other things from title to title. In P5/FFXVI you were Clive, you were Joker, you were playing out their story. They were not direct sequels to anything. I'm loathe to be seen as a mindless critic who just wants to shit on things, but a part of me does feel emotionally manipulated for $$$. I still resent how much hype was built for the game by maligning the previous ones (we're fixing Inquisition's mistakes!!).
I'm back to my mission of finishing the game I paid for, enjoy what I can, and get my Solavellan ending scene cause I'm down BAD for literally the only ship I have ever shipped🧍🏻‍♀️I appreciate that it was included. But also - wow does it exacerbate what wasn't included for everyone else's choices.
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Something I hate is how everyone immediately jumped on the Baldur's Gate 3 comparisons - BG3 was a life changing game for me, but it's not perfect, and the comparisons are not fair. The one thing I will say is that when I first played BG3, despite its issues and the later criticisms of how Larian reacted to pressure from fans, I remember my earliest impression was - it feels good to be respected as a player. I didn't feel the game was talking down to me, and I got SO much for what I paid for (700 hours baybeee). Jaheira and Minsc were included as companions in homage to the previous games. Yes, they did Viconia dirty, nothing is perfect - but for example, Jaheira would tell you about her husband Khalid from the original games, which came out in 1998 and 2000. There was a lot of world building/easter eggs that not everyone was familiar with or even noticed, because not every player played BG1 and 2, or were familiar with DND 5e - but it was included. Drizzt Do’urden was mentioned ffs, they didn’t overthink about who read those books or not. I’m aware of my biases and I may very well be looking through rose tinted glasses, but I did not feel like the information was presented like I was dumb, or "ah they'll never understand this - SCRAP IT". It just feels like it’s there to honour the past and out of love for the world Larian were playing in.
—> edit to say that I do notice and enjoy the codex entries, callbacks to Tevinter Nights, Masked Empire, the older games. I wish that care and detail was woven into the main story and overall end product and not just background fluff. I know others are satisfied with those additions, wish that were me. I saw a tweet saying that every callback to a previous game or storyline actually pissed them off even more lol, I relate.
I don't feel that respect for the player in DATV, I'm sorry. There is love there, but as hard as I try, it feels like it's there despite of the overall design of the game, not part of it. I keep remembering interviews before the game was released and things that were promised, and I don't see it. At all. No more meaningless fetch quests!! Most companion-focused game! The quests are largely boring or formulaic, but addictive and fun because they are so packed with mindless combat that my brain enjoys. Sometimes it feels like filler - we didn't know what to add here, FIGHT! You unlocked a poignantly named gate in the Crossroads? NO STORY MORE FIGHT! And I'm eating it up, let me not be a hypocrite, I have 80 hours in the game. But personally, it feels designed to pad out this beautiful, sometimes fun, but bitterly shallow game. I can't even go into companion specifics because I have nothing to say, no story I want to analyze. Some have grown on me, but there is no bite or nuance to the writing that compels me and I have no urge to know more. In the previous DA games I would take the long route wherever I went just to get more banter from my companions, and I was instantly interested in them, even if I disliked them. I've seen the comments, I tried, I don't think it's because "I haven't spent enough time" with the DATV companions.
The level design of long narrow corridors, which do remind me of DA2 and FFXVI, has become so predictable to me that I almost always know exactly where I'm going to find loot. So it becomes this admittedly satisfying run of grabbing and fighting to the end point, getting the dopamine hits of collecting pointless stuff, but not really taking in the environments and enjoying the adventure. The level design is not immersive. These do not feel like real cities or real people, and that was intentional. It feels like “levels”, not a World. No one reacts to a single thing you do. Even in the ultra minimalist style of Zelda BOTW, townspeople would react to things you did. Sometimes I walk up to yet another obvious fight arena where the enemies are just chilling, waiting for me while standing still - almost like they're on shift at a haunted house LOL. I can imagine the Venatori stubbing out a cigarette, "C'mon guys, she's here, showtime". The funny part is this has all been seen before in older games, and it never bothered me. My own expectations and overhype might be to blame, but it feels like a big step back when so many games are stepping forward. Me = clown
I keep going back to my first reaction when the disappointment hit me. It feels like being given Persona 5 Strikers or Hyrule Warriors, and told that it's the sequel to the actual RPG. It's fun, it wears the skin of the thing you like that makes you happy, but stops there.
Other things I shake my fist at
Cheap ass The 6th Sense ass Varric death. Yes, yes, Solas villain arc whatever - it was cheap. Way to honour a multi-game beloved character and the player, even if the time had come for him to die in the story.
No, I cannot find a single redeeming reaction from a companion that makes Varric dying make sense in hindsight, except that they are all made of cardboard. I saw comments saying on a second playthrough it's clear Harding is in mourning - sorry, I don't see it.
So. Dorian, the Inquisitor, Charter, Harding, your party, Maevaris, Isabella, list goes on - not a single one of them asks about Varric or mentions his death? Expresses condolences? Nothing? Cheap. Even if Solas was playing with your mind, doesn't it make the overall characters in the game seem even more wooden and unrealistic to the player? It was not the gotcha they seem to think it is.
When the novelty of the cameos and the emotion associated wore off, they were just flat and felt random. Cassandra should have been there, doing Seeker shit (my WIFE). Ok no cameo? Casual dialogue with Emmrich about having a Nevarran in the Inquisition (or as the Divine?!) Lucanis info dumping about Josephine as an Antivan, Zevran as a Crow, nvm, time for a coffee joke. Merrill, eluvian queen, how is she a nonentity? Habibi Fenris should have been in the Shadow Dragons, spitting on the ground after being approached by Solas to join his uprising (lol what uprising amirite). Ok I'm cooking hire me Bioware 🍳 but at least they can remain untainted by the Isabella Treatment (tm)
This leads into the yeeting of the Keep, world states, choices, and hypocrisy around claiming to want to level the playing field for new players. No, all I can see is - it was treated as a buffet that they picked from as it suited. This is the one disappointment I will never let go of. Facsimile's of beloved character cameos were tossed in, you could not really talk to them outside of what limited dialogue you were allowed. Certain world states are now canon apparently - Dorian being recruited in the Inquisition, Morrigan drinking from the Well etc. You want a reboot and you've committed to tossing the choices and burning down Thedas (literally)? Go down with GLORY! Have all the previous main characters/companions alive. Have them all mentioned, even in passing. A portrait on a wall. Say goodbye to them, get your reboot. Honour what you built your business on. But yeah, Emmrich and Harding get to have their picnic in Fereldan fml bye
The argument of: well, the games are old now, it shouldn't matter. Ah - not too old to capitalize on the IP and DA name? Not too old to use some cameos to lure old players? The argument of - it was too many choices to track. Ok cut them down, but don't go scorched earth? 3 choices, mostly irrelevant to those who don't care about Solas (could never be me), and then literally telling you everything else in the South and Weisshaupt is now razed to the ground. But also the illuminati did everything.
FINALLY - the Inquisition should have been in charge of the hunt for Solas, hill I will die on. Fine, have Rook, but Inquisitor should have been the other protagonist. The people... who knew Solas best and betrayed by him... who were in an organization to save the world... Why did we have that cunty dagger stabbed into the map of Tevinter cliffhanger to have the Inquisitor reduced to a pyjama wearing husk BIOWAAAAAAAARE
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It's this stuff that builds up, and makes me think - does this game hate its fanbase and source material that much? I very obviously need to go touch some grass 🤠
I keep engaging with Reddit, Tumblr, Twitter - all to my detriment because it makes me feel like there's something wrong with me for not loving it, all over again. I also desperately have a fic in me I would love to write, an ode to the story in my head from years of loving the world of Thedas, a love letter to my Lavellan and others - but idk what to do with the post-DATV world atp. I just want to get through Act 2/3, get my Solavellan smooch, ignore the ~secret Illuminati ending, and be grateful I'm not a Mass Effect fan so I don't have to go through this again 🐣
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