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#the very brief and meaningless adventures of hero man
hungry-skeleton · 2 years
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I think they should have escaped together
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bugfragged · 2 years
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The bridge in the final ending reminds me of the final boss map of Soma Union. I almost thought I'd have to fight a certain mask again.
MEANINGFUL DOOR? - Let's Play 「 The Very Brief and Meaningless Adventure of Hero Man 」 - 2
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torch60games · 2 years
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Dev Log #3: Back in Action!
(NOTE: This is the first Astra Hunter Zosma blog to be posted on tumblr. To read the first two, click here.)
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It's been a while, hasn't it? So let's talk about the development on Astra Hunter Zosma! As you've probably noticed, it's been quite some time since the last update. And your suspicions are most likely correct: I did indeed put the game down for a little bit sometime in the early summer. There were a few factors that led to this, including something of a creative block as well as some burnout. And a few story aspects of the game needed to be re-evaluated. Basically, I was not 100% sure where I wanted this game's story to go. Even though it is much lighter on story content than Soma Union preceding it, I think I was running the risk of over-excusing myself from writing something cohesive. It's certainly not worthwhile to scale back on story and dialogue and end up with something uninteresting, and that's probably one of the worst things you can do in a narrative RPG. So I wasn't really sure where to go with it, and I ended up putting the project down for the summer. But I promised myself I would not throw it out entirely like I did with Crescent Prism; that is not something I hope to do a second time. But it did take a bit of time to find the courage to pick it up again. In the meantime, I worked on a small side project: The Very Brief and Meaningless Adventure of Hero Man, which was a full remake of a small game I made in 2014. It was developed in less than a month, so I did not feel as attached to it as with longer projects; despite the relatively small amount of attention the game received, it was a helpful project that got me to pick Zosma back up a few weeks later. The good news about Zosma's hiatus is that I had completed quite a bit of this project in a short amount of time: of the six areas planned, two were seen to completion and work on the third had begun. Many of the game's core systems are complete and most of them are finalized: all of the game's custom menus are done, much of the database is finished, and many graphics and assets related to the game's systems are done. Basically, it's just a matter of making the rest of the game's content at this point. In a metric, I'd say it's somewhere around 40-50% done.
Zosma is not an ambitious game by any stretch of the imagination, especially not compared to the 20-hour epic that was Soma Union. I'm pretty confident that I don't have any more full-length RPGs left in me at this point (unless I win the lottery and can quit my job) but I hope to give it just as much love as I have with anything else. Right now I'm doing some small revisions to the first two areas and then continuing work on the third. Bugs are being squashed, some early stuff is being cleaned up a little, and I think I have a better sense of where I want the rest of this game to go. And though my creative output this year hasn't been as productive in general, I think Zosma is in a good place. Well, except gameplay balancing. The power creep in this one is going to be hell to deal with. But I think I'm ready for it. Hopefully I'll have some more content to share soon! Thank you for tuning in as always.
Sgt M
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Why isn't Nightwing a bigger deal? He has all of Batman's skills and Superman's faith in humanity and is arguably the most beloved hero in the DCU, but most people seem to know him either as the leader of the N̶o̶t̶ ̶J̶L̶ Teen Ttians or just Robin.
Thank you for asking me about Nightwing, I've been wanting to write a piece about him for a while now. The short version is that everyone who claims Dick becoming Nightwing was him "moving out of Batman's shadow and becoming his own man" is completely wrong.
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Dick Grayson is a fantastic character, someone who saved Bruce Wayne in-universe both by forcing Batman to grow up a bit, and the countless times he saved Batman's life as his partner whether as Robin or Nightwing. Dick saved Batman in the real world as well, hard to believe but Batman was actually in danger of being cancelled due to poor sales early on. Enter Robin, a young daredevil audience stand in the creators hoped would get kids interested in reading Batman. And it worked! Sales on Batman doubled once Robin showed up which is crazy to think about, but Dick Grayson has always been a popular character. Cartoons like Teen Titans, Batman: The Animated Series, and The Batman only helped grow his audience.
Character-wise, Dick Grayson really does fill a number of crucial roles in the DCU. For Batman, Dick is proof that Batman is a positive force. Meeting Batman helped change Dick for the better, helped him heal after his parents died. With Dick, Batman can take comfort in knowing that yes, he has made a difference in the world for at least one orphan boy, which is all he wanted when he lost his parents himself. To the wider DCU, Dick is a friendly face who convinces others that Batman is competent and not a complete asshole. He took this kid in, trained him to be one of the best heroes the DCU has seen, and did it all out of the kindness of his heart. That someone like Dick can confront the evils of Gotham and not break means there's still hope for that city. As Robin, Dick has led the Titans and is an icon in his own right as The Sidekick, the original, the one every other Robin is built around copying or contrasting. The one all other superhero sidekicks are drawing on as a basis. As Robin Dick Grayson is very much on Batman's level.
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Just not as Nightwing. As Nightwing, Dick has been a second rate Daredevil which means he's a third rate Batman (fully prepared to get hate for this but I've read and enjoyed the Miller and Bendis DD runs so I feel entitled to my opinion). A typical Nightwing run tends to go like this: Moving to Bludhaven (which is Gotham... but WORSE!), Dick Grayson usually enrolls in a pointless job we don't care about in order to provide some meaningless soap opera drama that doesn't go anywhere. Patrolling the city as Nightwing, he fights a variety of bad guys who are usually rather lame and unthreatening, with his big bad being a Kingpin knockoff called Blockbuster. Villains are fought, long running plotlines are set up, then everything is abandoned because it's Batfamily event time, and Dick has to run back to Gotham in order to play sidekick again. Usually his involvement is completely superfluous and it would've been better if the writer had gotten to opt out. By the time we finally get back to Nightwing's solo plotlines, the audience has usually ceased to care and the run gets cut short.
That's how Nightwing has been since the New 52 at least. Anyone who thinks that's "becoming their own man" is out of their mind. Dick is so thoroughly in Batman's shadow that he got shot in the head and spent a longer time as "Ric" which everyone fucking hated and sold like shit, than he did as Agent Grayson which was extremely well-received. Reiterating: Ric went on longer than Grayson because of a fucking Batman plotpoint Tom King wanted where Bruce was sad and cut off from the Batfamily because of Dick getting shot. Not just calling out King either, how many times was Kyle Higgins Nightwing run derailed because of Scott Snyder's crossovers? Or how about that entire run getting dumped to the side because Johns wanted to out Dick during Forever Evil, a Justice League/Lex Luthor story? DC has repeatedly made their contempt for Nightwing clear, he's Batman's sidekick still in their eyes, and he serves whatever story role the Batman writer wants.
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Hell his best stories tend to have been the ones where he's not Nightwing. He was Robin in a good chunk of the Wolfman/Perez New Teen Titans run. Morrison really showcased his depth as a character when they wrote him as Batman, their time with Dick under the cowl was actually one of the first Batman runs I ever read, and no Nightwing run has ever matched it in terms of quality in my humble opinion. Scott Snyder's work with DickBats also was a high point for the character, showing Dick as competent and examining his relationship with Gotham and the Gordons. King and Seeley gave him one of the best comic runs with Grayson, a series where he wasn't even a "superhero" technically! When it comes to actual pre-New 52 Nightwing runs that are highly recommended where he *is* Nightwing, there's Chuck Dixon and uhhhhhhh... Tomasi's brief run before Dick became Batman? It's not exactly an overwhelming list.
Look there has been good work done with Nightwing, I'm not claiming there hasn't been. Tim Seeley wrote a great run with Nightwing Rebirth. Seeley fleshed out Dick's Rogues Gallery with cool new ones like Raptor, he brought back old foes like Dr. Hurt (why oh why couldn't you have brought back Flamingo too?), he gave Dick's world some character it solely needed. Bludhaven under Seeley is pretty much the only time I've really felt like it lived up to being Dick's city.
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The problem with fictional cities is you have to put in the work to give them the character of real cities. You have to make the cities feel like characters in their own right. Gotham is the best example of this, it's a character all it's own, one that tells you a lot about Batman and his cast. In contrast Bludhaven is usually one of the worst. Any place that wants to claim to be worse than the city that is built over the gate to hell and gets wrecked every other month by the Arkham freaks has to really put in the work to compete. Simply put, Bludhaven typically fails utterly. There's nothing about it that makes you really buy it's worse than Gotham, I mean does anyone really think Nightwing's Rogues wouldn't get their lunches eaten by Batman's? No, no one genuinely buys that. When Bludhaven claims to be worse, it just comes across as tryhard, an attribute that does end up telling you about Nightwing in unintentional ways.
So Seeley didn't do that. Instead he created a city built for a hero like Dick Grayson. Someone who is bright and flashy, but does have an element of darkness to him. Someone who loves the spotlight, but often uses it to obscure. Seeley turned Bludhaven into Las Vegas, and that was the fucking best concept for Bludhaven I have ever seen, it makes so much sense. Las Vegas is the "Entertainment Capital of the World" and isn't that the perfect city for a hero who got their start working in the circus? Isn't the aesthetics of the gleaming casinos, the glamorous sex appeal of the performers, and the spectacle of the shows, all being used to cover up the seediness of mob bosses meeting backstage perfect for Nightwing? It's so utterly unlike New York City, yet Las Vegas is still dangerous, it's got a crime culture all it's own. Seeley used it to great effect, as did Humphries during his brief run, and I will always be pissed that DC didn't continue to use it. That should have stuck around and been the definitive look for Bludhaven.
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How Seeley's take on Bludhaven was treated feels like a small scale version of how Nightwing in general gets treated. Whenever creators pitched ideas for him, if editorial thought there was potential to break big, they asked for those ideas to be repurposed for Batman instead. Anything big or good gets repurposed for Batman or tossed to the side so Nightwing can go back to his default: having irrelevant adventures in a city that is supposedly worse than Gotham but can't live up to it. Just like how Nightwing is supposedly better than Batman but never gets to show it. Goddamn it's so frustrating seeing his potential get wasted like that.
The Nightwing book should be one of DC's most ambitious books in terms of storytelling. You can go from traditional superhero stories, to romantic soap opera, to spy stories, to crime noir, to horror, to cosmic adventures, and ALL of them would fit because Nightwing is someone who has a foot in both Gotham and Metropolis. He's got friends everywhere on every team, and has been a hero longer than most Leaguers have at this point. No reason DC should still be afraid to let him loose and insisting on hewing close to what Dixon established almost over 30 years ago is only holding him back. At the very least get him some better Rogues, why the hell didn't he get to keep Professor Pyg? That's Dick's villain not Bruce's! Bullshit that they didn't let Dick keep him. Hopefully Flamingo comes back, with a slight revamp I think he'd make a great reoccurring Nightwing Rogue.
Luckily it does look somewhat like Nightwing fans have reason to be optimistic. While Taylor isn't to my taste, DC clearly views him as a "big" writer, and that they put him on Nightwing says a lot. Taylor has been selling well so far, so hopefully he gets to tell his story, hilarious that even he lampshaded having to write Dick running over to Gotham for another tie-in after Taylor's big opening arc was all about Dick committing himself and his money to Bludhaven. Scott Snyder is apparently working on a Black Label Nightwing book which will explore how he's a different detective than Bruce. The Gotham Knights video game has him as one of the main stars, and while Titans is... controversial, it's one of the most popular streaming shows and Dick is the main character. There's a lot of content coming that features him in the starring role, and that will only help his star rise further.
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For the first time in, well, ever it feels like DC may be serious about elevating him. Time will tell if it pays off, but I for one choose to be optimistic that the 2020s will be a turning point for Dick Grayson where Nightwing becomes hugely popular in his own right. Not just as Batman's sidekick.
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birb-tangleblog · 3 years
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Rise of Flynn Rider - THOUGHTS
THE PROMISED LONGER POST ON THE RISE OF FLYNN RIDER- spoiler warning!
Ok so first off, a very brief summary: the book centers on Eugene and Arnie (Lance), childhood best friends. The orphanage they've grown up in is financially struggling, under threat by a crooked tax collector, and they're both aging out of the system; the only clue Eugene has to his parents is a letter from the woman who left him there, which is signed with a ~mysterious symbol~. When a traveling circus run by the Baron (yes, that Baron) passes through town and Eugene learns of a possible lead on his past, the two boys reinvent themselves, join up, and eventually end up entangled in a scheme to steal from the King and Queen of Corona. 
I won't lie, I enjoyed this one a lot- it was a fun read, very cozy to curl up with, and even with some contradictions, it felt like a novel that was derivative of the series and set in that world. There are a lot of cameos and references, enough that I think most TTS fans will find something they like to nibble on.
Like I said in my earlier post abt the prologue and first few chapters, I'm so happy that Lance got a role alongside Eugene- he's definitely a secondary character to Eugene’s main, and he does get sidelined somewhat, but it's charming to see his friendship with Eugene and his growing passion for cooking. 
'I didn't expect anything, so I'm more delighted and pleasantly surprised than genuinely unhappy with the execution' is a running theme with this book for me and basically the tl;dr of this write-up.
There are soo many cameos and little treats- I get the impression Calonita didn't have the most complete knowledge of the series, but her chats with Chris and interest in the series’ writing definitely show. King Edmund, the Stabbingtons, all of the pub thugs, Weasel, Stalyan, and the Baron all make appearances, and we get cameos from Cap, Maximus, Pascal's mother, and even Cass gets a name drop. Several series-exclusive locations are also mentioned by name- Vardaros, the Spire, and the Forest of No Return.
I'm not immune to the fannish hit of 'hey! I understand that reference!' and I really enjoyed hunting for easter eggs, so even if the presence of the pub thugs in the Baron's crew, or the boys stumbling on Rapunzel's tower in one scene and making nothing of it (yea that happened) is a lil questionable, it made me smile and I can't be mad.
I would just describe this book as 'comfy'.
(That said, I'm a little unsure who all those references are for- I feel like if you hadn't seen the series, you'd lack context and some details would be meaningless, but if you had, I think you might long for more depth and exploration...)
Structure & Progression
Here's the part where I start criticizing the book aimed at middle and elementary schoolers lmao
It's a v short book, but the plot progression still feels a little scattered- it didn’t feel quite like a heist OR a mystery. The subplot that takes up a lot of focus is actually interpersonal conflict between Lance and Eugene- and they reconcile, but not after spending much of the book in a standoff due to a misunderstanding/'liar revealed' trope.
One of Eugene's motivations for joining the circus is spotting a man with a mark on his arm that matches the one from his letter working there, and believing he'll be able to learn more abt his parents from him. He doesn't disclose this to Lance right away, and when it comes out later on, he's upset that Eugene didn't tell him- he feels tricked, and like Eugene's prioritizing his biological family over their bond. I had a hard time with this, b/c I honestly think Eugene could've literally said to Lance, 'hey, joining this circus is a great opportunity to travel, make money, send some back to the orphanage, AND I found something about my parents, will you come with me?' and Lance still would've jumped on it. Later on, there's also another similar miscommunication that deepens the rift. 
It feels like manufactured drama, and I would've loved a book of the two of them just being buds, bouncing off each other, and trying to unravel the mysteries of the DK symbol and the Baron's ulterior motives together. Lance's fears of being left behind by his friend absolutely could've surfaced without the misunderstandings, especially the closer they got to the truth. (And I don't think that'd have been dissimilar to the unused 'Trial' episode concept and flashback.)
The pacing itself... meanders. After the boys complete an initiation mission to get a hold of a special key for the Baron, time passes (two weeks in-story) and there's some slice of life as they learn the ropes, get inducted into a lifestyle of thieving (it’s revealed the circus is a front for a crime ring), and get to know the Baron's crew.
I liked these parts and would've kept them in a longer book! But maybe there could've been some fine-tuning here so big events (Eugene stealing for the first time, the heist, the meeting with the mysterious Man with the Mark) weren’t so one-and-done. There are several points where nothing's really happening because the characters can't quite connect with each other, or they're waiting around for an opportunity passively, and that makes for a frustrating exp for me as a reader.
There were also lot of elements I thought were getting set up to come into play later, but not a lot of follow through? The folk hero Lance Archer is mentioned several times and has wanted posters, but we never meet him in the flesh. The Man with the Mark is revealed to be a former member of the Brotherhood(!) named Vedis(!!), but he isn't seen again after Eugene speaks with him... once. (More on this later this post is getting so long omg) 
The Baron’s plan is revealed to be stealing a reward offered for the lost princess when it’s on display to the public during a festival. Eugene and Lance balk b/c stealing doesn’t sit well with them, especially when it’s from what are ultimately a family trying to find their lost child- they decide to do the right thing by foiling the scheme/stealing it back and returning it to the royals. It goes a bit pear-shaped and they’re caught, but are forgiven and face no consequences after explaining, other than being ousted from the circus/crime ring and making enemies of the Baron. Eugene hasn’t given up on finding the DK, but he realizes he already has a family in Lance, and that’s the most important thing; the two resolve to travel the world and have adventures together.
I want to make another post on it, but at the least it feels like a foregone conclusion given we know ‘Flynn Rider’ goes on to become a renown thief who steals the crown of the lost princess- that’s literally the plot of the movie, and being a dashing rogue is Flynn’s defining trait- so even aside from questionable ideas about wealth, class, and morality, the novel’s ending doesn’t fit what’s firmly established about his character, and I think big fans of Eugene might have an even harder time with that then me. 
(I’m very suspicious that there might’ve been some executive meddling in an attempt to soften young Eugene’s character, and send a more palatable/upstanding message to children- it feels like Disney editing the old SW films to show Han didn’t shoot first.)
It’s def one of those novels where you can take some elements you like and leave others, but overall I’d still rly rec it for series fans! I’ve been buzzing and what-iffing about it for a few days, and I got some tasty tidbits on the characters and nods to the series, which is exactly what I wanted out of it.
And maybe it’s a funky take, but honestly I want to think of this book as the beginning of an alternate timeline where Lance and Eugene got out of crime earlier, Eugene got a clue abt his heritage by chance, and it changed his course. I think embracing the retcons and contradictions to canon makes for an interesting angle, and you’ll enjoy it more if you don’t take it too seriously. 
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kiruuuuu · 5 years
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Oneshot in which Conrad deals with the aftermaths of surviving the Ourang Medan. ...more or less successfully. (Rating T, angsty rambling, ~2.3k words) - written for @wintergirlsoilder2​! You requested a Conrad-centric piece and I hope you enjoy it :)
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“I don’t think it’s a good idea”, says Julia with this expression on her face she gets whenever she’s about to rain on his parade.
“Are you kidding?” He’s about to scoff but stops himself – she’s worried, he can tell, and he knows better than to make light of any part of their relationship. Julia’s accompanied him his entire life. “Halloween is my favourite holiday, I’m not gonna let some lame ghost ship – which we survived, by the way, hello – ruin it for me.”
She lifts an eyebrow. “Connie, your birthday is your favourite holiday. It’s the Fourth of July, so you can double-drink yourself into a coma.”
Well. She’s not wrong. She never is where he’s concerned, and it’s one of the reasons he wants to get away from her, just for an evening. Just for a night, he wants to be whatever he chooses to be instead of being Julia’s brother. “It’s gonna be great, Jules. Keep worrying like that and it’ll show on your face.”
She’s silent. She could bring up the times he’s woken up screaming, his tic of brushing over his ear with his thumb, the one really bad day when he stopped breathing for a long while and then puked his heart out. She doesn’t. And the fact that she doesn’t explains why they’re still rooming together, despite all.
“I don’t think Alex wants to marry a worry-wart”, he keeps going, unprompted, just can’t stop running his mouth, “he wants to live together with the free-spirited, reckless, adventurous Julia who doesn’t mind her brother attending a Halloween party without her playing chaperone.”
It hits the mark. Like having touched open fire, she recoils and drops the subject and he almost, almost feels bad. They’re going through a rough patch right now, following the time during which they were attached at the hip right after coming home. It’s nothing they won’t overcome, Conrad can tell they’re too committed to each other, but it’s a sore spot nonetheless. And he just twisted the knife. So to speak.
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He wouldn’t say he’s friends with the guy organising the party, but he knows a few people here and there – not enough to have earned a reputation, enough to feel invited. Bringing booze is an automatic ticket to being welcome anyway, and the greeting at the door seems heartfelt. After a few semi-awkward moments (and those have been common lately, he sometimes doesn’t notice the morbidity of his own jokes until shocked expressions drag him back to the real world), he’s found his social legs again and strikes up casual conversations here and there, drops one-liners which are met either with eyerolls and groans or half-hidden giggles and hearty laughs, and if he’s honest he doesn’t mind either. He’s always preferred being memorable over being modest.
Some people are in costume, most aren’t, but the home décor screams tackiness: spray-on cobwebs, badly carved pumpkins with half the candles out already, a mat under the carpet which lets out a witch’s cackle when anyone steps on it. Apart from that, the house is gorgeous, a large pool, a sunroom and even a tiny home cinema stuffed into the three-storey family home – family not included, apparently, all of them gone except for the son taking advantage of their absence.
Somewhere between the second and third beer, he considers texting Fliss. Asking her whether she celebrates Halloween, maybe, though it’d set her off again. Thinking of her causes his stomach to drop with the guilt of dragging her into the whole thing, the guilt of never again bringing up that investment he genuinely considered back then. She told them to never contact her again and keep their mouths shut. They have, for the most part.
The most part meaning everyone but Conrad.
“Do you want to know how I lost part of my ear?”, he addresses a small group of cute freshmen who were struggling to un-stack some chairs until he arrived and gallantly lent his aid. “It’s a long one, though, I must warn you. And not for the faint of heart – but you ladies look like you can take it.” He wiggles his eyebrows and they’re captivated, expecting a ghost story and a ghost story they shall get.
He fucking loves recounting the whole thing.
When Julia caught him the first time, she was livid for days, had a few one-sided screaming matches and tried to get Alex to talk sense into him, but Conrad laughed it off. No one’s gonna believe me, he said cheerfully. What, they’re gonna fly over and check? Launch an investigation? Tell their lawyer daddies?
Brad says it’s his way of coping with the trauma: by turning it into a spiel, he diminishes its significance, reduces its impact on him. Or tries to anyway. Brad also says it’s not a very effective coping mechanism. But Brad says a lot and Conrad doesn’t listen most of the time.
He’s too busy being the hero of his own story.
This night, he embellishes, dramatises, acts out what he usually glosses over, sugarcoats nothing. It’s Halloween and they expect a thrilling, gory tale, so he allows them the full experience – several times, he has to interrupt himself and give a brief thus far because of all the newcomers gathering around him like a bloodthirsty audience at an execution. God, it feels fucking good.
How their eyes go wide the moment he mentions the pirates. How their lips part subconsciously when he ditches escaping on the boat, alone, in favour of saving his friends. How none of them dares moving as he describes the military ship in great detail. In this moment, they’re living through it by his side; they’ve been transported to the ship themselves, feeling the clammy air, the cold, unforgiving metal under their bare soles. Wrapped around his little finger, he builds and builds and builds for them until they almost forget to breathe, and finally, inevitably, he releases them with a happy ending. It looks like a cathartic experience, and slowly, they return to the present, shaking their heads a little like a dog getting rid of raindrops, glancing at each other to gauge whether they were the only ones so tightly in Conrad’s grip. He’s convinced them all he’s a hero, a martyr, a protagonist.
All of them except for himself.
“That’s a fantastic story”, someone says appreciatively. “Do you have any others?”
And this is where his carefully erected self-importance crumbles. Because he lived it. He fucking lived it, you asshole, he’s got the scars to prove it and the memories so he’ll never forget, and still this dimwit beams at him like he’s the new Spielberg or King, fudging narratives out of thin air to please the crowd. “Sorry, dude”, he replies with as much venom as he can muster, “I only had the one horribly traumatic experience in my life. I understand that might not be enough for you, so my apologies. Maybe I can set out to almost get murdered next time – oh wait, that already happened.”
The atmosphere tilts together with him. People seem confused – is he method acting? Getting pissed because they’re not giving his well-spun yarn the credit it deserves? He should stop. He really should.
“If you want more thrill in your life, why not come and fight a guy who’s got nothing to lose, huh? Certainly beats doing the same meaningless shit over and over and over again.”
“Dude, chill, I didn’t mean to -”
“Yeah fuck you. Fuck off.” He’s washed into the kitchen by a wave of concerned partygoers and appeased with a few sips of the badly-hidden whiskey belonging to the head of the family, and after no time at all he’s back to his good-natured self.
Largely. He feels sharper ever since he survived that stupid ship, more cutting. Less forgiving. As if the world owed him after what he’s gone through, and he lets those around him feel it. Remarks hit where it hurts and he realises with increasing worry that he doesn’t care. They will never experience the same gut-clenching terror he did, so what’s a snide comment here or there?
There are moments in which he resents Julia. They frighten him, yet staving them off is impossible. It’s not her fault she’s found her happy ever after, he can’t blame her for having Alex anchor her. Alex is perfect and he should share their happiness, at the very least leech off it so his empty everyday life isn’t as bleak anymore, but instead he watches them with jealousy he frantically conceals from everyone.
He knows he’s spoiled. But he can’t help the pangs of contempt whenever they laugh about something, or Alex plucks something out of her hair, or she falls asleep in his arms during a muted commercial break. She always got over things more quickly, even if it never seemed that way. Conrad carries a lot around with him, most of which he refuses to acknowledge.
And then someone suggests going to a haunted house.
“Sure, man.” He laughs, and it sounds as easy as he intended. “Nothing can be scarier than what I’ve been through.”
.
The door’s locked.
He fucking knows the door’s locked.
In between deep breaths, he turns around and checks again, slides the deadbolt shut two more times, rattles the handle, turns the key as far as it will go. It’s locked. It’s secured tightly, and no one will be able to get in.
He has to force himself to walk away and though his legs carry him, he’s unsure where to go. He could go shower, that way no one will hear his quiet sobs, or he can be a fucking man and not cry like a baby over something that wasn’t even fucking real.
Having once read that eating counteracts anxiety as it tricks the body into thinking it’s not in danger, he sneaks to the kitchen and stuffs himself on fruits until he’s vaguely nauseous.
He’s such a fucking idiot. An idiot and a failure, a good-for-nothing, someone who can’t even figure out what he wants to do later in life. Who he wants to be. Certainly not Conrad the crybaby, Conrad the expert storyteller who nearly pissed his pants in a shitty haunted house.
He double checks the shutters, then turns to leave. Checks them again.
God, he’s pathetic.
For the first time in his entire life, he sends a u up? text to a guy. It doesn’t make him feel any less sorry for himself, but he couldn’t stomach Julia’s concern right now. The worst thing would be the compassion in her eyes instead of the triumphant I-told-you-so attitude. He’d welcome a smug grin more than a hug right now.
I am now, comes Brad’s response. Yikes.
sry, Conrad writes back, and then he’s stumped. Why did he contact him in the first place?
A few half-typed and then deleted additions later, Brad apparently gets impatient and sends another message: How’s your Halloween been?
Alright, he can work with that. apropriately spooky, he replies, went to a haunted house. disapointing tho, no beer anywere
Brad is silent for so long Conrad considers whether he’s fallen asleep. Are you trying to prove to yourself that you’re over it?
He can practically hear Brad utter the question in his head – no irony anywhere, no intent to attack or accuse. Mere curiosity. Maybe this is why he texted him, because he certainly approaches most everything analytically, whereas Julia can’t help but make it personal. wat do u mean?
We’re all suffering from significant trauma, yet none of us are seeking thrills the way you are.
Conrad stares at the words for a long time. It’s been barely a week since Julia begged him not to pick any more fights.
A haunted house does not sound like an advisable place to go in your condition. Are you alright?
He deflates, sinks onto his bed and kicks off his shoes onto the pile of clothes in the corner. He doesn’t bother to switch off the light. He sleeps with it on anyway. yeah, he claims, and then: not realy actualy. i was more afected than i thought i would be. Flashbacks are a bitch. It didn’t help that some guy thought his distress hilarious, given his chilling story before – as if he’d be immune from any scares, forever. It turned out to be the opposite. Conrad used to love haunted houses.
Don’t dwell on it. Finding the right way to cope is difficult.
No judgement. Somehow, speaking to Brad is soothing his frazzled nerves. wat do u do?
I research. Mostly real accounts of people who have gone through comparable experiences, but also on the history surrounding the ship.
To Conrad, that doesn’t scream ‘moving on’. doesnt sound that helpful ether tbh
It helps rationalise and normalise what happened. Knowing what others went through, I feel less isolated now. This will not define who we are in the future, even if it might right now.
He re-reads the last sentence a few times. Thinks of the night terrors which rarely let him sleep. Of how he considered getting a dog despite none of them having the time to care for a pet, just so there’d be an additional line of defence, in a way.
He wants so bad to move past all this.
alright, profesor, lets hear it, he types and gets more comfortable on the bed. hit me with the sob stories.
It’s not like he’d be sleeping any time soon anyway.
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briangroth27 · 6 years
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Avengers Infinity War Review
I went into Avengers: Infinity War completely bored with the drawn-out Infinity Stones plot (it’s been going on for 6 or 7 years—since First Avenger or Avengers—depending on how you want to call it and Guardians of the Galaxy devalued the Stones by calling them meaningless McGuffins), uninterested in Thanos (Josh Brolin) as a villain, and not at all ready to say goodbye to original Avengers like Captain America (Chris Evans) and Black Widow (Scarlett Johansson). However, the movie definitely dispelled the vast majority of my doubts! It was very well-made, expertly wove a huge amount of characters together, and absolutely felt like an epic event movie. That said, while I didn't dislike it by any means, there also weren't any moments that really wowed me; I liked it a lot, but didn’t love it.
However, it’s obvious the creators did. It’s clear this movie isn’t a cash grab, but a celebration of the universe Kevin Feige and his numerous writers, directors, and actors have crafted over the past 10 years (which is a bit odd to say, given this movie gets dark). Infinity War never feels cynical or forgets to treat its heroes as heroes, despite their imperfections. Gone are the days of severe hero infighting; when a universe-threatening enemy shows up, everyone puts their differences aside to save the day (even if they bicker from time to time). I love that writers Christopher Markus and Stephen McFeely changed the source material (Infinity Gauntlet) to make the Avengers the main characters out to stop Thanos instead of cosmic characters we haven’t met in the movies. It would’ve been extremely disappointing to have an entirely new group of characters come out of nowhere to steal our heroes’ thunder. Script-wise, this movie feels like meeting old friends again, as the writers captured the various heroes' voices well. While less-skilled writers might have washed out nuances between characters due to the similarity of trademark MCU snark, everyone still felt distinct here and there were plenty of standout comedy moments balancing the dramatic beats perfectly. Even though I haven’t previously been invested in some of these characters, everyone came off as likable. I do wish we’d gotten more character moments out of more of the heroes: all of them (somewhat necessarily, given the scope) come in as we left them in their last adventure, even though for about half of them, two years (or more, in the case of the Guardians) have passed since we last saw them. This lack of development wouldn’t be as much a problem for me if there were more solo films coming, but given we know whose contracts are expiring, it seems several Avengers have run their course in the MCU and are leaving interesting stories on the table. I have no problem with a universe-threatening villain in a sprawling adventure, but given the choice between that and digging into the characters more, I’d prefer solo films. Still, there’s only so much screentime the acting was strong across the board; even when the script didn’t give some actors a lot to work with, they were able to play to their characters’ iconic true north really well. The writers and the Russo Brothers brought everyone together seamlessly, creating several fun new dynamics. Tony (Robert Downey, Jr.), Doctor Strange (Benedict Cumberbatch), and Star-Lord’s (Chris Pratt) similar attitudes irked each other perfectly while Thor (Chris Hemsworth), Rocket (Bradley Cooper), and Teen Groot (Vin Diesel) came together organically and Captain America’s crew mixing with the heroes of Wakanda felt totally natural.
Full Spoilers...
There are a lot of character beats I loved. Black Widow consistently being the deadliest of the Avengers was great (and I’d love to see these skills put to the test as her enemies come after her in a solo film, allowing her to finally clear her Red Ledger), and her kickass team-up with Okoye (Danai Gurira) and Scarlet Witch (Elizabeth Olsen) was a great (if brief) showcase of the MCU’s heroic women. Likewise, I loved that Shuri (Letitia Wright) was the obvious person to turn to when it came to super-science, and her reaction to Stark and Banner’s (Mark Ruffalo) construction of Vision (Paul Bettany) made it absolutely clear that her tech abilities far outstrip theirs. I’ll take any Shuri appearance I can get and I wonder if she'll get to be the Black Panther in her brother's (Chadwick Boseman) absence like in the comics. I do wish she could’ve met Peter Parker (Tom Holland) and that they could’ve become science besties. Spidey’s enthusiasm for superheroics and his drive to protect his neighborhood was a breath of fresh air, particularly when played against the more cynical characters. I do think his willingness to come up with a plan to kill a villain was a little alarming morally, but otherwise I love his youthful energy. I wish we could’ve seen the fallout of Aunt May (Marisa Tomei) discovering Peter is Spider-man at the end of Homecoming as part of Peter’s introduction here, because that certainly needs to be dealt with onscreen. Maybe he could’ve finally said “with great power comes great responsibility” and mentioned Ben in that moment, which would also fuel his decision not to leave when Tony tells him to get off the ship. I get the urgency of giving Peter the Iron Spider suit (which looks much better than in the comics), but I was kinda bummed that we’re yet again having Tony hand all these toys to Peter instead of Peter developing them himself (I prefer a self-sufficient Spidey using homemade tech). Speaking of Tony, it was great to see him come up against egos as big as his, particularly when Star-Lord threw his plan away outright and came up with a better one. His reaction to Strange’s magic was what you’d expect from Stark encountering the supernatural and I wish they’d had time to dig into a science/mysticism dichotomy between them a bit more. Tony’s arc of telling Pepper (Gwyneth Paltrow) about wanting to have kids to losing his surrogate son Peter at the end was much more emotional than the “last man standing” fear vision he had in Age of Ultron. I thought his reluctance to call Steve as the crisis started was a fine—if underwhelming—continuation of their rift from Civil War, though I think it’s worth noting that he kept the flip phone on him for use at a moment’s notice (even if he didn’t end up calling Rogers personally).
Steve's "We don't trade lives" is a great motto and, like others have noted, it’s the answer to Thanos’ argument. I just hope it's not reversed in the next installment by the original Avengers sacrificing themselves for Thanos' victims. I also liked that they dealt with the potential dissonance with Cap sacrificing himself at the end of First Avenger, though Banner's justification was essentially that Steve didn't have a choice. I worry that Cap and the others will be forced into a place where they don't have a choice in Avengers 4. It would’ve been nice to dig into Cap’s thoughts on having become a nomadic vigilante after the events of Civil War and to at least hear what he and his crew have been facing in that time. I’m glad he hasn’t lost his upstanding personality, but he, Nat, and Sam (Anthony Mackie) don’t seem very changed by their time on the run, which felt like a missed opportunity: you’d think losing the Avengers’ insulation would be the perfect time to expose Steve to how the common people’s ideals and dreams have changed, which would be a fantastic conflict for him. I really wish we were getting one more solo Cap film to deal with just that: are his ideals outdated? What kind of symbol does America want now, and does he need to remind us of what we should be aiming for? What of citizens who spout hate and call it patriotism? Maybe they can persuade Evans to come back for a Logan-scale solo film set before Infinity War to explore this kind of thing. Still, it was good to see Steve and Bucky (Sebastian Stan) reunite, but I wish we (and Rogers) had gotten an idea of Bucky's newfound peace. I like the idea of Bucky finding his place as White Wolf in Wakanda instead of taking over as Captain America, so some idea of what he's been doing beyond recovering would've been nice. I wish that Cap's other bestie, Sam, had gotten more than an extended cameo here; at the very least, both he and Rhodey (Don Cheadle) should've have something to say upon seeing Wakanda for the first time (as pointed out here). I guess the writers wanted to focus on the characters who'd be vanishing so their loss would hit harder—and the original heroes are said to get the spotlight in the next film before we say goodbye—but small moments like that would've added a lot (especially as Sam vanished). However, I was glad to hear Rhodey had turned on the Sokovia Accords in the time since Civil War; it seems all the heroes on Tony’s side have realized how bad an idea it is, which is a nice vindication for Cap (Spidey hasn't signed or commented on them at all, perhaps because he's a minor and isn't thinking about the big picture).
It would've been nice to see more of how Wakanda had begun opening itself to the world beyond staging the final battle there. Does T’Challa have a specific plan for his outreach centers? Okoye's comment about imagining Wakanda taking part in the Olympics or getting a Starbucks was funny, but I wanted more. More pointedly, how do the people view T'Challa's decision? Is there any dissension, especially when his choice immediately brings a war to their doorstep? I really would’ve liked to see T’Challa convincing the people to take on this struggle (at the very least, Black Panther 2 needs to discuss this). If nothing else, his role as King could’ve made him a starker contrast to the other heroes. It seems T’Challa and Cap’s strategy held off Thanos’ forces long enough for Shuri to copy Vision’s AI, so even though his body was destroyed he could come back though honestly I'm not sure he's necessary. I don't really get Vision, so it could just be me, but his story seems to have come to an end. I appreciate that he isn't written like a cliché robot seeking humanity (or seeking to eliminate it), but his purely analytical outlook from Age of Ultron and Civil War seems to have largely faded, he isn't protecting the world like Stark created him to at all (as a friend of mine pointed out), he seems potentially too powerful to fully use his abilities, and I don't really see what he adds to the overall universe at this point. I do buy his love for Wanda (and hers for him) as well as their connection over the mysteriousness of their origins, though. Given all she's been through and the incident that sparked the Sokovia Accords, I don't blame Wanda for wanting a normal life with Vision. However, it would've been nice to get a glimpse of her view on the world post-Civil War and how she felt about being tied to a cosmic force like the Infinity Stones that already mutated her and her brother and now threatened her love. I liked the twist that Wanda could destroy the Mind Stone since it was used to create her powers and that she was perhaps the most powerful Avenger. One of the other most powerful, Hulk, got an unexpected arc that didn't fully land for me. I'm all for Hulk having his own character development, but if his refusal to show himself really was fear after his beating from Thanos (as fans have speculated), that wasn't clear. Instead, it felt like they played Banner's inability to transform as a joke. I was also underwhelmed by the moment touching on the Bruce/Nat relationship. I'm not a fan of that relationship in general—she doesn't need to date anyone, but if she were going to, she and Cap had the best chemistry and "opposites attract" spark—but this is what we've got and they need to deal with it. The awkwardness of their reunion didn't cut it for me.
As far as reunions go, it was a bummer that Thor and Loki’s (Tom HIddleston) peace after Ragnarok was immediately cut short here. While I felt it was time for Loki’s death—too many wishy-washy alliances and betrayals over the years wore out his welcome for me and Ragnarok established that he was aiming to be a lazy king, defanging his villainy—I’m glad he finished his arc and found real peace with Thor. I thought telling Thanos to kill his brother felt a little off at first, but I suppose making it seem like he’d put up a fight to keep the Tesseract was part of his elaborate plan to try to kill Thanos (as was bringing up that he’d worked for him before). It was also a little disappointing that the Asgardians took another huge hit to their population here and are apparently just left floating in space. I certainly hope Valkyrie (Tessa Thompson) survived and can join the fight to get revenge on Thanos; losing so many of her people again has got to have an impact and I'd love to see the lessons about heroism Thor imparted to her inspire her to stand up rather than run away this time. Maybe she could become something of a queen of Asgard and lead the survivors to a new home! Even beyond losing half of his people, Thor going over all the family and friends he’d lost with Rocket was a somber moment and Rocket’s attempts at consolation were a nice gesture. I felt like Infinity War found a perfect balance of Thor’s humorous and serious sides, and I hope it sticks around. The bond Thor and Rocket developed was a highlight of the film, even if their quest to get Thor a new weapon a movie after establishing he didn’t need one was a little odd (as others have noted). I can’t wait to see how Rocket grows after losing all his family, especially now that we know Teen Groot’s last word to him was “Dad…” That’s heartbreaking! Moody Teen Groot was a very entertaining addition to the Guardians and they got a lot of mileage out of making the Guardians his “parents.” Mantis (Pom Klementieff) is another strong addition who gelled well with the rest of her crew thanks to her enthusiasm for “kicking names and taking ass!” I’m glad she stuck around after Guardians 2. I was impressed that she got to play such an important and powerful role against Thanos when they tried getting his glove off. I still prefer Drax’s (Dave Bautista) original “takes everything literally” personality from the first Guardians, but I liked his humor here a lot better than in the second film (where it seemed to settle on “states the obvious” instead). “Perfecting” invisibility by standing totally still was hilarious! I’m glad he got a chance to avenge his family, even if it didn’t work out and nearly cost them everything. If only Quill had learned a lesson from that failure! I don't think the movies should follow the comics in having Thanos see the error of his ways while Nebula (Karen Gillan) becomes the real villain. It's a cliché that a woman achieves ultimate power only to become evil, so I’d be much more interested in seeing her interact with Tony (maybe they make something of their biology-infused tech similarities?) than going off the deep end. True Thanos' torture of her was horrific, but I'd like to see her take a healthier path instead of spiraling into insanity after all the pain she's had to endure.
I was wary of Gamora (Zoe Saldana) making Quill promise to kill her if things went bad in their attempt to stop Thanos from collecting all the Stones because she knew where the Soul Stone was hidden, as it seemed like that could lead to fridging her. Ultimately, though, that request being her choice and the fact that she was killed for more than fueling Quill's angst avoided that (though she does fuel Thanos’). I don't have a problem with him getting emotional and punching Thanos when he found out about Gamora, but I wish that scene had been staged differently. I thought we got a good amount of range from Pratt in the film, from that sadness to his romance with Gamora to bickering with Stark to the comedy surrounding his confidence issues around Thor. Star-Lord copying Thor's accent was unexpectedly fun and it was great to see Stark's dismissive attitude thrown back in his face. The similarities between Stark and Strange were also fun, and I enjoyed Strange's completely different point of view from everyone else when it came to saving the day: he had no problem sacrificing anyone. That perspective is one I would've thought would belong to someone with universal experience like Thor or who’s coldly calculating like Vision, but it was nice to see a human thinking beyond their planet, even if I agree with Cap's "we don't trade lives" philosophy and not Strange's "sacrifice whoever it takes" outlook. I thought he'd given Thanos something other than the Time Stone when he traded it "to save Tony," and like a friend of mine suggested, he probably rigged it in some way to give the heroes a chance.
I thought it was incredible that, despite some iffy CGI in a couple of wide shots, Josh Brolin was able to emote so clearly as Thanos. I'm not sure I've seen a CGI villain in a live-action movie done this well technically, and it certainly helped that the writers let Thanos experience loss and remorse. I was impressed they included his emotional side and gave him an arc, but I do have an issue with that remorse: despite Brolin selling the feeling of a man who thought he was giving up what he loved most, Gamora is right and what he's framed as love is anything but. It's abuse and as others have pointed out, I'm not sure why he loved Gamora in the first place. His "adoption"/kidnapping of her felt a little random and turning her face away from the murder of half her people did nothing to convince me he was a caring parent (I'm also unclear as to why she was so transfixed by a knife he gave her that she forgot about her missing mom), nor do the facts that he turned her into an assassin and later killed her. As a friend pointed out, I wish we’d seen more focus on Gamora's view of being raised by Thanos in Guardians 2 to increase the complexity of their relationship. Even if we had (and her laughing in his face when she finds out he has to sacrifice something he loves gives us a good indication of it), I still wouldn’t sympathize with Thanos…if he really loved her, he would’ve let her live and would’ve abandoned his plan when it came down to choosing between them. The more I think about it, the more troubled I am by the implications of the Soul Stone trade. Since Thanos' task is to sacrifice something he loves and he's successful, it implies that whatever cosmic judgment holds the Stone agrees that what he felt for Gamora is love. Unless the Young Gamora (Ariana Greenblatt) in the Stone at the end is a punishment to torture him for an impure trade (which I'd be fine with)—I imagine she’s actually adult Gamora using a form that will turn the screws on Thanos harder, and her Soul enduring there will allow her to come back to life—this is a pretty messed-up message and it’s my biggest issue with the movie. 
I would've preferred keeping Thanos' comic motivation of becoming the universe's greatest killer to impress the physical embodiment of Death by showing what an awesome guy he is (to which she shrugs, having done better herself); playing the galaxy's greatest scourge as a Nice Guy would've been an unexpected way to make him relatable and of the moment without really having to modernize him at all. That said, trying to kill half the universe to save it from overpopulation is a fine egomaniacal supervillain motivation (no, internet thinkpieces, he is not a hero), even if I wish the heroes had pointed out the flaws in his logic (as others have pointed out online) and how foolish this plan is. For example, unless he also makes the survivors immortal and sterile, people will still breed and kill each other, throwing his precious balance out of whack within a generation or two (and his sunset retirement at the end doesn't imply he thinks he’ll have to conduct regular cullings). He also gives no consideration to how the resources he's "saved" will be used on each planet, leading me to think that things are going to immediately descend into chaos as the survivors try to take all they can (especially if the majority of any given people's governments survived to maintain their status quo). And as I've seen elsewhere, what if a people were already using resources responsibly and he killed them without bothering to check? Better yet, why doesn't he just create an infinite set of resources with his all-powerful glove? Forcing him to confront flaws in his plan would give us more insight into his thought process, or at least the justification he's sold himself. If the Gauntlet can only destroy and not create for some reason, explaining that would've served to make Thanos seem more backed into a corner and desperate, making his thought process seem slightly more "necessary." Instead, he comes off as a lunatic (yes, he’s known as the Mad Titan) who couldn't get over his one terrible idea because he confused the mismanagement of Titan's resources with proof he was right and not crazy. I've seen comments suggesting he be seen as a conservative politician, only concerned with fawning over his ideology instead of seeing the detrimental effects it has on the people, and that's not a bad take: looking at him as an outdated fringe "visionary" who won't learn/evolve his thinking or question his way of doing things helps quite a bit. I feel like these questions and the sheer outlandishness of his plot ranks him far below the best MCU villains like Killmonger (Michael B. Jordan), Vulture (Michael Keaton), and Hela (Cate Blanchett), who all went to terrible extremes, but at least had motivations that were somewhat understandable and tethered to reality. He was still a powerful threat who truly required all the heroes working together, though.
Thanos' "children" (Terry Notary, Tom Vaughan-Lawlor, Carrie Coon, Michael James Shaw, Monique Ganderton) were fine as lackeys, which is all they needed to be. I wish X-men Apocalypse had taken a similar tack with the Horsemen instead of using famous mutants: we don't need to know characters who are essentially zealot thugs. I did appreciate how warped they were to Thanos' way of thinking, though. They also proved to be worthy matches for the heroes before facing the Mad Titan himself.
Infinity War has an incredible sense of scope, giving the impression that the Marvel cosmos are vast, but it was odd they were largely devoid of people (even on Earth). Showing more than just wreckage would've upped the stakes and impact of Thanos' climactic actions while also showing the overpopulation “problem” he seeks to solve. The pacing moves the film along really well, even with the film being as packed as it is (though it doesn’t feel overstuffed). I loved that they were willing to have imaginative fun with the Infinity Gauntlet's powers, like turning laser blasts into bubbles, throwing a moon at our heroes, literally unraveling Mantis, and turning Drax into blocks. I’m all for more weirdness like that! The action is thrilling and moves very well for the vast majority of the film, with one major exception. A pivotal battle with Thanos on Titan has Iron Man, Spidey, Strange, and several Guardians struggling to hold him long enough to steal his Gauntlet. They almost succeed, but Star-Lord messes up his own plan (when it's revealed Gamora is dead) by punching Thanos in the face, knocking Mantis (who's psychically subduing him) away and freeing Thanos. I don't have a problem with Quill reacting to the news emotionally, but the staging of the scene offers at least two ways the heroes could've won right there: Nebula does nothing when she could've been stabbing Thanos in the face, and either she or Strange could’ve cut off his arm to free the Gauntlet. I know the movie can't end there, so knock Nebula out or otherwise busy her and Strange before writing yourself into a situation that raises these questions. Or they could've let Thanos lose his arm, yet still regain the glove through brute force or cunning before the heroes could get a handle on how to use it: showing him as a scrappy underdog for a moment would make him look more dangerous (and more appealing to the audience). 
Despite an ad campaign suggesting a culmination of the MCU, Infinity War feels more like a seamless continuation of it. I'm glad they hit the ground running and didn't take the time to re-introduce everyone, except when it made sense, like the Guardians and Thor meeting for the first time. This will be detrimental for anyone coming into the film having missed earlier entries, but I think it works for this series. Reveals of familiar characters and locations, like Cap and Wakanda, made me smile. It was also great to finally get an answer to a dangling question about Red Skull's (recast with Ross Marquand) whereabouts in a completely unexpected way! I understand why they ended the movie on the beat they did, but part of me wishes this hadn't been a two-parter: I'd like there to be more adventures than just Thanos Round Two. I don't have a problem with the MCU going on indefinitely, but I do want them to take the time to continually develop and change the characters, and disparate threats would be a great way to challenge them differently. Between changes, we also need to spend time in their status quos to see how they react to each new normal. That's the weakness of movies vs. shows, though, and it seems highly unlikely the MCU is willing to give that much time to its movie heroes.
Infinity War felt like a true comic book crossover and that's the direction I want the Avengers films to take: they should be the crossovers with MCU-altering events while the solo franchises are just that, exploring the worlds of each character while focusing on character development. However, like the revolving door of death in the comics, a lot of the impact of this finale is going to come down to how the fallout is handled. I feel there are three necessary components to making the ending of Infinity War matter: the survivors need to be changed by losing their friends and half the general populace, the victims need to be changed by their experience as well, and we need to see what happened to the world in the wake of Thanos' Snap. Regardless of how the Snap is undone, everyone should remember what happened to give the events weight. Since I don't think Infinity War 2 will have time to deal with (and say a final goodbye to) the original Avengers, let everyone have a moment to shine, chase down Thanos, undo what he did, and really explore the state of the post-Snap world (one scene of Cap and Co. stopping a riot or something and saying "it's gotten crazy out here" would be deeply unsatisfying IMO), the world-building should be mostly left to the MCU offerings that are coming out next. Ant-Man & the Wasp and Captain Marvel are coming out before Infinity War 2, but Ant-Man is supposedly happening concurrently with/just before Infinity War and Captain Marvel is set in the 1990s. However, Luke Cage Season 2, Cloak & Dagger, and possibly The Runaways Season 2 would all fall into this range and could explore the world from several different angles. I thought the mass vanishing would've been the perfect chance to finally let the TV characters join the Avengers in a unified universe, but I'll settle for the shows handling the fallout.
There's so much potential with this scenario that it would be a massive wasted opportunity not to do anything with it. With the world losing half its population, there are plenty of opportunities for supervillains (or just regular people) to exploit the problem. Do people stop caring about values and basic decency in a world where half the planet can vanish? Are they all hoarding resources and killing each other over them, fearing another culling? Are there others who find their inner, everyday hero and help their fellow people? Maybe superheroes are forced to take extreme measures to defend their local turf. What happens to religion? Do some people think this is the Rapture (a critic referred to it as "the Snapture," which might be perfect)? Are there new religious beliefs rising out of this; perhaps a cult that believes in what the Snap "accomplished?" Society as we know it could crumble and every nation could be in danger of falling. This is the perfect time for superheroes to step up and for SHIELD to finally reclaim its position as a global force for good. It’s a shame Agents of SHIELD isn’t coming back until the summer after Infinity War 2, since it would’ve been the ideal vehicle to explore this world. Even when Infinity War 2 undoes this, it'll only have weight if everyone remembers what happened, so SHIELD and other heroes working to save everyone from themselves wouldn't be in vain even if the Avengers are the ones who actually save the world. No matter what happens, half the population vanishing is a fascinating premise fraught with drama, and something in the MCU needs to explore it; if they gloss over all that, this will have been truly empty.
That emptiness is a problem I had with a lot of the deaths. It's not just that it's clear these heroes will be brought back—if they remember what happened and it changes them, it won't be pointless—but they didn't die for anything. They were slaughtered for nothing, which left a bad taste in my mouth; if they'd at least chosen to go out fighting or if Thanos cared about who he was killing instead of being randomly "fair" about it, I feel like I would've felt them more. I was disappointed to see a few of them go, like T'Challa, but it was Tom Holland who really got me with his "I don't wanna go." That was heartbreaking and nearly made me cry!
It would be nice if the Defenders who survived the Snap got promoted to Avengers status in the interim, but I doubt that will happen. I've seen suggestions elsewhere that the heroes who got Snapped could form a "New Avengers" within the Soul Stone to fight their way out and that could be cool, but I hope the focus of Infinity War 2 is on the original six Avengers since it will probably be their last mission. They can deal with what the Snapped heroes went through in their future solo films.
I think it'd be cool if Nick Fury's (Samuel L. Jackson) beeper actually contacted Carol Danvers (Brie Larson) in the 90s (just chalk the time zone difference up to Kree or Skrull tech). This could be why he chose to summon her for help: being in the past, she wouldn't be affected by the disintegration wave.
In terms of the longer-term plans, I don't want another long build-up to something; I hope Infinity War 2 is the end of long-form plotting in the MCU, at least for the next few phases. We don't need a years-long build-up to Secret Wars or something, and not every threat has to spring from the previous one in some manner.
 Infinity War is big, fun, and action-packed with plenty of crowd-pleasing moments (and some that truly pull at your heartstrings), but it's not one of my favorite MCU films. I think it falls somewhere in the middle, but in terms of spectacle it's one of their finest outings. It's definitely worth a trip to the theater!
  Check out more of my reviews, opinions, theories, and original short stories here!
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ciathyzareposts · 5 years
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Batman Returns – World’s Greatest Thumb-Twiddler (Lost!)
Written by Joe Pranevich
Who’s the dark knight detective that’s a hit with all the chicks? Batman! Your darned right. Welcome back to Batman Returns! Last week, I completed the first day by discovering (and stealing) an innocuous awards ceremony tape from the mayor’s office. We spent the day exploring and dealing with thugs from a circus gang, but did not spy either Penguin or Catwoman. Thus far, the game feels a bit thin with empty areas and not a lot that to explore thanks to the verbless interface. That said, the graphics are quite good and I’m enjoying bits of Danny Elfman in the soundtrack– his Batman theme is one of the musical highpoints of my childhood and adds so much to this game.
And yet, you might sense that something is off. As Alex Romanov noted in the comments to my last post, I made a critical mistake that I did not discover until the end of this session. Things didn’t go well for the Caped Crusader. Rather than whitewash it, I will narrate what happened and you can see for yourself how I spent the next four hours of play time. I am not sure whether I was completely doomed after the first day’s mistake or if there was some way that I could have recovered, but either way this is a “Lost!” post. I will try again from the start next week.
I thought he looked like the guy from Twins.
Day 2
Batman began his second day like the first one: sitting at his bat-desk and listening to the nightly news. The top story of the night is that Oswald Cobblepot, a deformed man with a penguin-like appearance, saved the mayor’s son from a kidnap attempt by the circus gang. We know (because we’re not idiots) that the Penguin orchestrated the whole scenario, but the gullible population swallows it and sees him as a hero. Perhaps Batman’s vigilante activities have primed them to accept another bird-themed hero..
I wish we had been present for this scene instead of being told about it on the news. In the movie, the circus gang attacks the mayor and his family at a tree lighting ceremony and escape through a manhole, only to have the Penguin emerge from the same (in his rubber duckie boat!) and return the child to his father. Neither Bruce Wayne nor his alter-ego are present for this scene in the film either, but we lose a lot by having it summarized by a talking head. Still, I cannot fault the game for trying to tell this story strictly from Batman’s point of view, especially as they are highlighting the detective aspect of his character.
The bat-computer is updated immediately with Penguin as a “person to watch”.
Racing to the batmobile, I find no new locations have opened up. I check Gotham Plaza, downtown, and the mayor’s office over again, but other than a few sporadic battles with the circus gang, I observe nothing new. I even search everything twice just to be sure. As far as I can tell, other than the news report at the beginning of the night, the second day has no additional content.
In the film, Penguin’s arrival on the scene is followed by a brief quest to find out his real identity. Penguin is taken to the hall of records where he searches for evidence of his name and his lost family. We later learn that Penguin used his time with the records to assemble lists of the Gotham elite’s firstborn children to abduct. The game skips this part and reveals his name immediately. Unless it comes up later, this is a lost opportunity because Batman spying on Penguin could have been a neat adventure game sequence.
Having found absolutely nothing to do, I retire for the evening and prepare for day three. I hope I am not coming off as down on the game already, but slowly mousing over rooms get boring after a while.
Day 3
Unlike the previous two, the third night does not even have a news update. There are general news stories about the decline of education standards and the increase in crime, but nothing pertinent to our case. I head to the batmobile for another evening of searching around. As before, there are no new areas to explore on our map.
I discover a clue in the mayor’s office: a stack of “party pictures” left on his desk. I scan them using my bat-scanner and return to the batcave. I do not know if there is a penalty if I had taken them instead of scanning them, but I’d rather not risk it. We cannot look at the pictures directly. Instead, we insert them into the evidence computer for processing. It reveals that they are photos from that mayor’s son’s first birthday party. There is also an option to extrapolate further, but the computer does not have enough evidence for additional conclusions. This is twice that Batman has gone to the mayor’s office and stolen something completely innocuous. We have yet to discover an actual clue.
World’s Greatest Stalker
I return to the streets to see if anything changed. Unsurprisingly, nothing did despite searching every room again. No matter how nice the graphics are, there are only so many times you can watch the same animations before you go a little nuts. The manual claims that you can fast-forward by clicking the right mouse immediately after selecting an action with you left, but I never got this to work.
There are only nine days in the game and we’ve spent three of them doing nothing. When does the plot start?
Now, I suppose.
Day 4
The fourth day starts with a news alert! The citizens of the city are sick and tired of gangs of circus performers roaming the city. They want a mayoral recall election and they want it now. Not coincidentally, Oswald Cobblepot is now the leading opposition candidate thanks to the city seeing him as the hero that they need. We know from the movie that this is all being orchestrated by Max Shreck as part of his plot to get a sympathetic mayor in office so that he can siphon electricity from the city, but the game doesn’t make that connection yet. The movie also shows Penguin eating raw fish and assaulting his supporters, but Mr. Shreck’s excellent stage-management of Cobblepot’s reputation somehow causes these incidents to be forgotten. The news even has the gall to complain that “Batman has disappeared” during these attacks; how many times have I run around the city beating up clowns in the last four days?
I explore the city again and find the standard array of empty rooms and meaningless combats. This time, I spy a feather on the mayor’s desk and pocket it. When I take that back to the evidence computer, I have my first real clue of the game! The computer identifies the feather as being from an Emperor Penguin, possibly one of penguins from an exhibit at the Old Zoo. The computer further believes that the feather is intended as a threat or a calling card, to tell the mayor that the Penguin is after him. Could the pictures from the previous night be a similar threat? What if they were taken by Penguin’s gang to show the mayor how closely he and his family are being watched?
Going to the zoo, zoo, zoo… how about you, you, you…
The best thing about this evidence is that I have a new location on the Batmobile’s map: the Old Zoo, in the southwest corner. I discover it deserted but ready for exploration. I’m not sure either from the game or the movie whether the zoo is still in operation or whether the remaining animals, including a large flock of penguins, were just left to starve on their own. I don’t think that Penguin could hide inside of an active zoo, but I also find it hard to believe that they would have left all of the animals behind in a closed one. Maybe I should blame Tum Burton for loving the idea of an abandoned zoo without considering the logistics of it.
A cave for polar bears?
The penguin exhibit!
The zoo is not a huge place and we can’t explore it very deeply. All we have is an overhead view where Batman is perched on a tree, plus views of the outside of “Arctic World” and a cave. We cannot go into “Arctic World”, although we can at least zoom in to the entrance of the cave. That’s where we discover our second piece of evidence of the night: an old circus poster. I scan that and return to the batcave.
The poster is for a circus that disbanded five years ago. The computer further deduces that the circus performers are the same ones that are terrorizing the city. That suggests that the thugs are connected to the zoo and, by extension, the Penguin! Holy moley! The movie makes this explicit much earlier, but I like the way the game is telling this story exclusively from Batman’s perspective.
Before concluding my most successful night yet, I take one more spin around all of the locations to see if I find anything new. I do not, but at least I feel better that the plot is starting up.
How did you get my Skype?
Day 5
I am more than halfway through the game! I considered ending the post here, but there isn’t quite enough content yet. The plot thickens immediately as the Penguin sends Batman a video message directly to the batcave. He wants Batman to know that he has a tape of evidence against the mayor that he will release soon. Once the people discover how corrupt their leader is, they will surely pick Penguin as his replacement. He claims that he is telling us this because he wants to “play fair”, but there is likely another reason. In the film, he’s trying to draw Batman out so that he can be discredited. I’m not sure if the game has the narrative ability to present that well.
Now that I consider it, the craziest part of the game is that you could possibly go from a petition to a recall election in less than a week. Just printing ballots and arranging polling stations would take more than that. Real world gears turn much more slowly, plus Penguin could be just as easily recalled if he won the election. In the film, the timeframe is less explicit but still condensed, starting from the tree-lighting and ending sometime before Christmas; four weeks at most.
Jinkies! Another clue!
I run through my well-practiced tour of every room in the city and find two new clues in the mayor’s office: a photo on a side-table and remodeling plans on his desk. I take them back to the batcave for further consideration.
Who is Byron Orton?
Thanks to our evidence computer, we learn that the photo is of the mayor and Byron Orton. “Who is Bryron Orton?” you might ask? The biographical computer reveals that he is the publisher of the Gotham Gazette and a tabloid called The Tell All. It appears that the mayor is courting him in an effort to improve his standing among the press and to get some positive coverage before the snap election. Mr. Orton appears to be an original creation for this game with no comic book or movie tie-ins, nor does he appear in any of the drafts of the script that I have located. I think– but I am not sure– that Byron’s image is actually Don Landon, a video editor on Batman Returns and a long-time engineer for Park Place Productions. This guess is based on a grainy photo in the manual for NHL Hockey (1992) for the Sega Genesis, so I apologize if I have made a mistake. This is as good a time as any to tell you that Batman’s citizen database has been gradually updated as the game progresses. Catwoman appears for the first time now, for example, plus Penguin’s entry has been updated to talk about the extortion threat. I don’t check them all every day to see what else might be different.
The plans are of a defense-oriented remodel of someplace, but neither we nor the mayor seems to be sure of where. The mayor’s notes suggest that he believes Max Shreck is up to something, but he doesn’t know what. The computer helpfully tells us that a ventilation duct is the weak point in the design, a detail that I am positive will come in handy later.
Dark Knights of the Round Table?
More importantly, discovering the plans opens up Shreck’s office on the map! It’s just across from Gotham Plaza; we can enter it through one of the rooftop screens that I had already found, but not until we knew that the location was important. That gives me a bit of hope that some of these empty rooms will be less empty before the end of the game.
Searching the room carefully, I discover a hidden compartment beneath the globe on the right hand side. I have to use the lockpick, but inside is a memo which I scan for further analysis. While in his office, I get attacked by more circus people, although I am not certain whether that is a programming flaw or further indication that Shreck and Penguin are in cahoots. Back in the batcave, we learn that Shreck’s was hunting to Penguin to use his men to inflame the crime wave. Doing so will undercut the mayor’s reputation, ensuring Penguin’s eventual win. Good thing this sort of thing never happens in real life!
Catwoman attacks!
Heading back out to the city, I am attacked by Catwoman outside of Shreck’s department store. She has no difficulty with any of the weapons that I have on hand, but she eventually leaves. Did she win? Did I win? I have no idea. My computer crashed immediately afterwards and I lost all “Day 5” progress, but she did not appear when I replayed the sequence. My guess is that she is a random encounter, but I’m not sure how to defeat her if I can’t find her.
Who is Dennis Barvel?
While digging around in the computer, I notice an alert that wasn’t there before: Dennis Barvel is listed as a “Person to Watch” and plans to strike at the jewelry store, one of the downtown locations, tonight. The database tells me that he is also known as “Dominic Best”, an armed robbery specialist that likes to target banks and jewelry stores. He just got out of a four-year prison sentence and is looking to strike again. He appears to be a game-exclusive and not in either comics or the film. I head to the location and wait all night (by pushing the “next hour” button), but he never shows up. We know that the original game was to feature some non-movie content, but that the studio nixed that idea much to Bill Kunkel’s consternation. Were Barvel and Orton plot threads that were excised but not removed completely? Is it coincidence that they both show up on day five, or would I have found more if I had searched the database every night? Alternatively, am I just doing something wrong and missed an important cutscene? I have no idea.
Thanks for reminding me!
Day 6
I start the next day without having solved the mystery of Penguin’s extortion tape. He’s even kind enough to video-call me again to remind me that I need to track him down. Thanks, Penguin! He reveals that his real motivation is to expose me, making himself the hero and Batman the freak. The nightly news reveals that there is renewed violence in Gotham Plaza, obviously part of the plot that Shreck and Penguin cooked up the previous day. While not connected to the main plot, I notice that Barvel is no longer listed in the computer. I missed whatever was supposed to happen with him, if anything.
At Gotham Plaza, I enter the fight of my gaming life. Batman has to face enemy after enemy. Eventually, even the Penguin shows up. He blocks everything I throw at him with an umbrella, although I do get him to talk to me after a well-timed bolo hits him. (Or maybe the timing is a coincidence; I am not sure.)
The Penguin is surprisingly effective with his trick umbrella for both attack and defense.
The “conversation” is a brief cutscene: Batman accuses Penguin of coming downtown to admire his villainous handiwork, but Penguin replies that as a mayoral candidate he’s only touring the scene of a major riot. Being down here tonight, fighting me, is apparently good for his image!
Smacking around some bats. You know.
Eventually, Penguin flees the scene– I am uncertain whether I won or lost the fight. He is immediately replaced by Catwoman. I don’t know if this is the fight that I was supposed to have with her on the previous day or related to the riot. If I land a couple of hits on her, we get a brief dialog scene from the movie where Catwoman acts indignant that Batman would hit a woman, before laying it on him with both barrels. She’s probably making some point here about early 90s feminism, but I’m too busy being beaten up by a woman wearing a latex catsuit to understand.
And it’s not okay to hit cats either.
This whole marathon feels like a final boss. Even after Catwoman leaves, I am hounded by circus performer after circus performer. Eventually, I have to run away because I am out of weapons and taking too much damage. When I return after a recharge, I fight only one or two more battles in the plaza. Nothing special happens after I do and I search the rest of the city to find absolutely nothing. I search everything multiple times because I know that I have to find the clues that will lead me to Penguin’s videotape. Still, I come up short.
Reluctantly, I flip over to day seven and the game ends immediately. Penguin’s tape is released, showing the mayor embezzling funds from the city. This scandal ends the mayor’s political career and rockets Penguin (and Max Shreck) into a position of power in the city. The election is done. Batman is disgraced. Game over.
Yeah, I know. He reminded me twice!
But recall elections here are pretty quick and easy to arrange.
You have failed this city. Green Arrow could have solved this case.
Do I have to play again?
There is a small part of me that wants to stop here with a “Lost!” post. I think we’ve seen much of what the game has to offer in terms of interactions and combat. I cannot bring myself to give up just yet, so my plan is to replay from scratch and see if I can find things that I missed. If I make it through a second time with nothing to show for it, expect a “Request for Assistance” but I have a fishy feeling that I know what I did wrong.
Even absent a “Request for Assistance”, advice is appreciated on the Penguin and Catwoman combats. I don’t have a strategy for those except putting the game on “Fierce” and setting my DOS emulator to fast-forward because the fights take ages and get nowhere. Is there an object or a combination of objects that I should be using to win those fights?
Time played: 4 hr 10 min Total time: 6 hr 00 min
source http://reposts.ciathyza.com/batman-returns-worlds-greatest-thumb-twiddler-lost/
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hungry-skeleton · 26 days
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Happy 10 years of games from my favourite indie dev ever, Torch60! I discovered these games pretty late in their lifetime but I love each and every one so much! Please play Torch60's RPGs THEY'RE ALL FREE!!
Itch.io page - Steam page (less games then the itch.io page)
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bugfragged · 2 years
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The inn ending seems like it could make the Flame sword ending a bit trickier.
BORED DEMON LORD - Let's Play 「 The Very Brief and Meaningless Adventure of Hero Man 」 - 1
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