#the priest's children
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aldi-spice · 6 months ago
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I've been meaning to say this for a while, I liked hit priests before fleabag.
There was Carter from harvest moon who was a cutie but this post is not about him.
In the 2013 movie "The Priest's Children", Don Fabijan was like my celebrity crush for a while, I had a whole ass picture of him on my phone (in his priest outfit of course).
Not sure what the point of this post is, just saying Fleabag didn't invent hot priests.
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mikibagels · 11 months ago
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Be kind to your elders, Jolyne 🫂💛
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heartfullofleeches · 1 year ago
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Obviously everyone has their preferences but Reader saying something along the lines of "If you really love me you'll keep it all in, won't you?" Makes me feral
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airitree · 12 days ago
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Stigmata — Hasta'akala
"Oh, no. I believed that God was with me... Do you believe that? Was God with me?"
—The Sparrow, 1996
(I'm like going into space jesuit genre relapse so I decided to feed the fans of a novel that came out 28 yrs ago.... I'm making my mark before they make that damn live action show, which I am terrified of, so I can proclaim my vision)
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gortrash · 11 months ago
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Why do we never talk about Forelhost. Why don’t we talk about the fact that Rahgot and his followers holed up in there were literally the dying breath of the Dragon Cult. Why do we not talk about the fact that they fucking Jonestown’d themselves, children included (it even explicitly says so in a note to ‘make room for the children’s bodies’ fucking hello?) That dungeon haunts me every fucking day.
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enjoliquej · 3 months ago
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• It's that strange child with the priests, who always seems to make a nuisance out of himself •
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ivyithink · 1 year ago
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so i’ve finished “mo du”
so, i’ve read “mo du” and it finished me
fei du’s mug! (a gift from luo wenzhou, obviously)
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avionvadion · 21 days ago
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Okay, so! I think the way adding the Coachman into Playful Land can work is if the Boss/Coachman is a Chort faerie.
(Leaning more towards Slavic faerie Mythology here)
One who is often trying to trick others into selling their souls in exchange for something, and who often has to be tricked in order for the gambler to win back their soul. A Chort is often a smallish hairy man with a tail, horns, and hooves, but he is a shapeshifter who likes to trick people with a prettier appearance before they figure out what he is. The transformation is impossible to perfect, so he can be figured out by small horns hiding in his hair or by having a hoof hiding in his shoes. (The Coachman in Pinnochio has the tips of his ears hidden, so that could be a sign too that the "Boss" isn't human as it's hiding the "points" of his ears. He also makes this obviously demonic face when he scared Honest John and Gideon.)
Anyways.
Fellow, Gidel, and the "Boss".
Fellow is already fed up with his boss, but in this version Fellow does not have the magic to reverse the puppet transformations. Thus, the "Boss" probably threatens Fellow that if he doesn't do a good enough job he will not only not get paid the massive amount of money that was promised, but the "Boss" will also turn Gidel, Fellow's little brother, into a puppet using his magic despite Gidel not breaking any rules. Unfortunately, Gidel ends up attacking the staff puppets in an effort to stop them from leaving- and because in this version Fellow does not have the power to stop the transformation- he's forced to watch as his little brother falls to the ground with a wooden mask appearing on his face.
He has no choice but to work with Ace, Ortho, and Kalim now.
But where is the "Boss" hiding? Fellow doesn't know. He was never given that information. Ortho most likely has to do a quick sweep and scan of the entire park scanning for signs of life before the NRC boys realize they're on top of a whale, the ship is a whale, the amusement park is on a freaking whale, and that there's someone hiding in the whale's mouth because Ortho probably did a scan focused solely on the whale, including an X-Ray, which revealed the person's presence. Fellow is stunned, because while he knew the ship was a whale he never imagined the "Boss" could be hiding in it.
Now, how the frick do they get inside the whale?
The only way to get inside a whale, since the blowhole isn't actually connected to the whale's mouth (they'd just end up in the poor beastie's lungs in they tried) of course, is to be eaten. They'll have to get the whale to open its mouth and let them in. Fellow probably comments that it's almost feeding time for the whale, since it eats like twice a day, so it'll be rising up soon. Everyone is startled, but Fellow reveals he was expecting all the students to be puppets by now so he didn't think much about it.
Ortho probably has to carry Fellow while everyone else finds a broom to fly themselves into the whale's mouth.
There they discover a young beastman boy, dressed in a sweater vest and tie, looking very much like a student from a private school. Dark hair, a cute face, and a little donkey tail with matching ears, acting so terribly frightened, claiming he was swallowed by the whale when he jumped off the "ship" trying to escape after all his friends were turned into puppets. He's just so relieved he's not the only one here anymore, and that maybe if they all work together they can escape the whale and avoid the curse.
Kalim buys into the act immediately, Ace and Fellow are suspicious, but Ortho is the one who calls him out on it. (Ortho really be the MVP here, huh. Sorry, Kalim. T_T)
They end up battling, Fellow using his magic to inspire everyone and keep their morale up, while the student transforms into a not-so-pretty older faerie, revealing himself to be a Chort and Fellow's "Boss", and shows expert skill in wood/plant magics. The curse can't reach them inside the whale, as the spell was casted on the amusement park itself, so they can be as violent as they wish, and while Ortho is blasting away all the wood Ace and Kalim manage to work together and take the "Boss" down.
Afterwards, Kalim uses fire magic while Ace spreads the fire with his wind magic to make the whale sneeze them out, and through some struggle (Fellow riding with Kalim while Ortho carries the bound "Boss" with him) they manage to get back to the amusement park where all their friends and the dying Eleanora are being held in cages.
The Chort removes the cursed masks from them via threat of obliteration in the sky by Ortho, who is all too willing to commit murder as we've seen from various story and vignette moments, and Fellow takes command of the park after reuniting with the now-saved Gidel and turns the ship back towards Sage's Island.
Everyone is pissed, Lilia and Ace are fussing over Eleanora who is unconscious because girl can not have a curse overlapping the curse she already has and is recovering from being on death's doorstep, and everyone goes off on Fellow before taking turns beating up the "Boss" because they're twisted from villains and are petty and have grudges and very much did not appreciate nearly becoming living puppets while watching someone they were friends with/classmates with DIE SLOWLY IN FRONT OF THEM, that shit is traumatizing yo.
And then they wreck the amusement park and drag the "Boss" to the school because they don't really trust Hilltown's authorities to handle a faerie as dangerous as the "Boss" and thus get Crowley, Divus, Poma, Sam, Trein, Vargas, all of the staff, involved, as well as Malleus Draconia as he is the prince of the nocturnal fae and may have information on what all the "Boss" is capable of.
Of course, this does mean he finds out what happened with Eleanora, especially since girl is probably still unconscious and Lilia was likely carrying her, so drama (particularly of the political kind) will most likely ensue.
Basically, Malleus will have to make a decision.
Either deal with the Chort himself and make a formal complaint to the faerie kingdom the "Boss" is from to ensure this kind of thing never happens again to Eleanora, contacting his grandmother for help and letting his relationship with her be known to the public, thus risking getting the Senate involved and unleashing all sorts of danger and drama unto her far earlier than originally planned with little to no preparation against their cruel antics, leaving his grandmother to deal with the worst of the backlash from the Senate and try to buy them time, or let the teachers and authorities handle it and risk Eleanora getting cursed again- which may potentially end the Draconia line as dragons can only be born and hatched through true love, as without Eleanora, Malleus' true love, who he was planning to marry after graduation, there will be no more Draconias.
Either way, her life will be endangered.
By the foolish Senate who believe a human is unworthy and will only taint the noble Draconia line (Maleficent and Ellis, anyone?) and thus will try to get rid of her, which will just end the Draconia line anyway, because they'd rather risk extinction than let a human into the royal family, or by those as foolish as the Chort who would dare try to curse her and end her life. (Granted the "Boss" wasn't expecting her to start dying, he just thought she was going to be another living puppet until Fellow was like, "Erm, yeah, no, one of the puppets are dying, Boss" but anyways.) It's very much a "pick your poison" and which is the lesser evil.
Also all the dorm leaders and vices who weren't involved find out what happened, and Ace, Cater, and Trey end up sharing a four hour lecture from a very mad Riddle but they get away without any further punishment because they've pretty much already had their punishment. Idia has a near heart attack when he finds out what Ortho went through.
And, depending on Malleus' decision, the Chort is either handed over to the Valley of Thorns or to the authorities of the kingdom that the Chort faerie is from.
BOI THIS WAS A MOUTHFULL, HAAAAAAAH. HOPEFULLY IT MAKES SENSE.
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mikakuna · 7 months ago
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catholic jason is like
random: wanna have sex?
jason: sorry i'm waiting until marriage
random: you literally kill people
jason: and? that's between me and my god
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huginsmemory · 2 years ago
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Trigun and Christianity
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In lieu of trigun Stampedes choice to make Wolfwood an undertaker instead of a priest (to, well, my disappointment), I thought it might be interesting to look at some of the Christian themes in Trigun, and then also look at why they might have decided to choose for Wolfwood to be a undertaker then a preist, and a potential reason to why Trigun has these Christian themes. Also, btw, this is chock full of manga spoilers so, beware!
To start it off... trigun is actually... pretty heavy on Christian themes. Fuck man, the main character is basically an angel, and in one of the first volumes they literally describe the plants as something divine (although they are later declared to be something humans made... But nevertheless the very clear imagery is there). Also what features very strongly is pacifism and the themes of unconditional love; Vash's refusal to kill coming from believing that going forward, anyone can change, even when he is literally being harmed or attempted to be killed by others. These themes of pacifism and unconditional love are very Christian, and Vash's actions very much centre him as a Jesus-like character. In fact, even the way that he (and knives) was born, a virgin birth, also could be seen as an allusion, as well as the way that he holds a physical form as a human while being more than human- Jesus being considered a 'son of man' while also being the son of God; ie, something in-between, something both divine and human. Knives as well is written in that angelic and divine light, although he is done so in a dark opposite of Vash, with an emphasis on his 'divinity' for imagery as he is obsessed with it. Interestingly, contrast to Knives, Vash, who goes around as a human, is multiple times called a Devil for his reputation, although he is the one that actually is virtuous... This in a way also alludes to him as a Jesus-like figure, as that Jesus was ultimately sought after by the authorities and in some places hated and even driven away by people.
12 disciples
As well, Nightow is pretty blatant that the gung ho guns, of which there are 12, is a allusion to the 12 disciples; hell, Wolfwood calls them straight up disciples when he is at Jeneora Rock. One might argue that then whether that posits Knives as a Jesus figure as that they follow Knives directions, or if one would consider Vash to be the Jesus figure, as the 12 literally seek out, and 'follow' Vash, and of which one of them literally betrays (although, technically, Wolfwoods betrayal goes both ways). However, I don't think that argument is really one that matters, as it's more of the aesthetic of Christianity that Nightow likes in this matter, not the philosophical implications.
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As well, as mentioned above, Wolfwood is very Judas-coded; he gets close to Vash, only to inevitably betray him and deliver him up to his fate, while clearly being torn up about it. Vash is not surprised at all when Wolfwood tells him that he was one of the gung ho guns, and you get the sense that he knew about it all along, and knew exactly what he was walking into. Yet he still loves and forgives Wolfwood for all of it. Which... is exactly the same thing that occurs between Judas and Jesus, Jesus willingly going with Judas even though he knew what lay before him.
Wolfwood
As well, quite obviously adding to the heavy Christian themes of trigun, is that Wolfwood calls himself a priest. Although indeed it's part of his front, it's clear Wolfwood in the manga is religious, challenging and calling upon God in response to seeing the Knives born, and his response to the fifth moon incidence where he questions if it was the hand of God (which, actually, is caused by Vash's hand... again alluding to the 'divinity' of Vash and Knives). This clear religious affiliation continues through the series, such as when he is rescuing Vash from Knives, and even praying while he is on the ship with the people that helped vash.
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Wolfwood also throughout the series is very clearly is morally wraught with guilt over his choices and sins... Something that's very Catholic/Christian. Hell, the fact that the punisher, the insignia of his murderous profession, is a literal heavy cross that Wolfwood carries with him, is poetic irony; he's literally carrying around the embodiment of his sins and his guilt from his profession and choices, which weighs both heavily on his physical body but also him emotionally. Wolfwood's guilt over his sins and choices comes to its climax when he's about to die when rescuing Vash from Knives, after betraying him; where he questions whether he can be forgiven for what he has done and whether he was wrong, and in response Vash saves him, declaring that he is not wrong; not wrong to go against orders, leaving his vocation of being a murderer behind, in trying to save Vash and moving forward. In declaring Wolfwood that he was not wrong, what Vash (heavily implied divine, Jesus-like character) is declaring is that Wolfwood can be forgiven for his sins, is already forgiven for his betrayal (unconditional love, anyone?), and that Wolfwood can change, that his past doesn't define him, because his future is also a blank ticket.
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As well, this is followed up later by Wolfwoods confession to Vash that he hates killing:
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The confession and the way he phrases it- seeing all humans as his brethren (although, in this sense he may be speaking tangentially about Livio) is something that also has Christian overtones. (Also, the way that they mention Vash sees the whole of humans as his relatives, also ties into that; except personally I'd argue that's more of a Indigenous view then a Christian, but theres plenty of things that overlap with other theologies and philosophies within the manga that aren't just characteristics of Christianity).
Redemption via acts
There's also a theme of redemption via acts, which both Wolfwood and Vash lean into heavily as a result of guilt from their 'sins', something that is very... Well, again, Christian, especially Catholic. Vash, from being unable to stop Knives and having obliterated July and just his and knives general existence, and Wolfwood from his profession, and so they both struggle with immense feelings of guilt. As a result both are very self-sacrificing; Vash very obviously so throughout the series, and Wolfwood in a quieter way, in choosing to continue to work to protect the orphanage, even though he desperately wants to escape the life he leads and hates killing people. They both don't believe they deserve to be loved because of the weight of their sins, and so they redeem themselves the only way they know how by self-sacrifice; this literally causing Wolfwoods death as he didn't reach our to Vash for help, and is evident in the way Legato looks at Vash at the end and realizes he sees a man that only sees himself as a tool and hates himself. This belief of Vash's that he doesn't deserve love/nice things is something that is also interesting, because he so aggressively pushes the 'blank ticket of the future', ie, unconditional love, while clearly being unable to apply it to himself.
Tldr: the point is, Trigun is very heavily Christian themed, both in aesthetic and philosophy, and the characterization of both Vash and Wolfwood reflect that. The show is rampant with such Christian philosophical themes as unconditional love, sin and guilt, confessions, forgiveness and redemption through self-sacrifice; for aesthetic ones, well, literal 'angels' as main characters, Wolfwood being a priest and carrying a cross, the 12 gung ho guns as 12 disciples.
Wolfwood as an Undertaker
Since Trigun is so heavily Christian themed, it makes it... well, a bit of a strange choice to pull the fact that Wolfwood is a preist out, since him as a preist further emphasizes the moral quandries within the story and the themes of sins/guilt/forgiveness and unconditional love. However, as one other post here on tumblr mentioned, stampede as an iteration of trigun is more directed towards a more modern and Japanese audience, some of which can be seen with the revamp of the character designs to make them more relatable, and I think they mentioned some specific character traits with Meryl. This re-vamping, especially one specifically for a Japanese audience might explain why Wolfwood becomes a undertaker instead of being a Christian priest. Nightow in the back panels in the manga is clearly is very enthralled with American culture- and his knowledge and love of the American genres shows pretty strongly in the themes and the setting for Trigun. In fact, the 1998 anime was better recieved in the west then in Japan, and a possible likelihood for it's higher popularity within the Americas is going to be directly because of the western audience being more familiar with the Western genre, as well as specifically, the Christian themes within the show (since western countries cultures are Christian based, even if one wasn't raised religious). As well, compared to the other typical gunslinging space western anime, Cowboy bebop, Trigun contains more Christian themes, which would make it less relatable, and less popular to the Japanese audience (of course there are many other differences in the shows, so I would be reluctant to chalk it up to just the religious themes in trigun- hell, Cowboy Bebop makes some great criticisms of capitalism that is not present in Trigun). Circling back to them revamping the show, if they are trying to make it more relatable to a Japanese audience, then removing more overly American influences, such as one of the characters literally being a Christian priest, would fit that bill quite well.
Trigun and Christianity... Why?
Also, I personally think that Nightow didn't exactly mean to make a story that is really heavily Christian themed. My sneaking suspicion from reading chapter 0, is the Nightow thought that writing a western with a main character gunslinger that is a pacifist would be a fun and interesting prospect, and then when he began to elaborate on it, he began to pull in more western (both cultural and genre wise) themes and aesthetics into the story, resulting in something that is very heavily Christian themed in the end.
EDIT: it's been raised to my attention by the lovely @trigum, that it says in the wikipedia on Nightow that he was raised buddhist and converted to Catholicism, although there is no source for that information. If so, this would, well, very obviously explain why Trigun is so heavy on Christian themes and negates the paragraph above. I'm not giving him enough credit then, my apologies Nightow!
EDIT 2:
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Edit 3 (Feb 3): made a somewhat part 2, specifically looking at the phrase the 'bride of Christ'.
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misconceivedcapricorn · 3 months ago
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No longer as into rtc and legoland as I used to be but tbh I will always die by my silly nonsensical headcannon that Tammy & Noel are half-siblings
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danjaley · 5 months ago
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Alice: Well, we must hope and pray for the best. But to think that this very moment my husband is somewhere in France among heathens!
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the-crim-rat · 2 months ago
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eeerrggghh oc art that feels unfinished but anything more would make it more busy than it already is. anyway here’s my new silly priest named venerius ergrgh
im so convinced that the issue is smth with the values but i have been staring at this for far too long to wanna fix it
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pixlerelish · 7 months ago
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And in the presence of god no less...
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molagboop · 8 months ago
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Mawkin children undergo several maturity rites before they're granted full tribal citizenship. The first occurs around eight years old, involving a basic academic evaluation and the child's choice between a physical fitness test or a dream-walk.
The evals are simple: how much has the child learned, what do they know, where can we supplement their education, etc. How can we stimulate their curiosity and foster a lifelong love of learning? Have they displayed any skills or passion for any particular subject? How can we encourage their hobbies and interests? Those are the kinds of questions the adults involved in carrying out the evaluation are asking themselves.
The evaluations help parents figure out (or reaffirm what they already know) ways to engage their childrens' interests in a fun or productive way, and how to help their child along the path to success, academic or otherwise. Every child is different: they have their own needs, and while 8 years old isn't old enough for anyone to ascertain exactly what they wanna be when they grow up, the evaluation is a good starting point for the rest of their academic track until their next formative rites.
The next part of the rites is a branching path. The fitness test is typically favored by more outdoorsy or athletic types, as well as children who are afraid of specters or arent very interested in the old ways. That's fine: old people stuff can be boring! The priests go on and on about the ancestors during holidays, but you're eight years-old and you've never seen the ancestors show up before, so big whoop. You've got toys to play and things to learn.
Another general assumption is that children who are likely to grow into steadfast warriors or athletes may pick the fitness test enthusiastically and without thinking about it, but again, this is an evaluation, and the kids are like, eight. Nothing is set in stone. Eight year olds also typically love playing outside.
A number of kids, hearing about all the cool things their elders know and are capable of, or just being curious about what their ancestors might have to teach them, opt for the dream-walk.
The dream-walk involves exposure to psychoactive fumes, but is nonetheless completely safe: the kid is monitored and made as comfortable as possible.
The dream-walk is overseen by priests and doctors. The burners are lit and the trial-goer falls asleep, entering a state similar to lucid dreaming.
Everyone's experience is different. Some kids have profound surreal experiences: others spend the entire time sitting at a table with a long-dead ancestor having a meal. Some kids are shown events from the past by an old ghost: some even experience said event from the perspective of someone who was there when it happened.
For others, the dream is of an old-fashioned hunt, typically guided by a departed grandparent or neighbor. It's not unusual for Mawkin kids to have experienced the act of hunting for food or sport by this point in their lives: many who hunt take their babies out with them on their backs. The quarry during the dream-walk, however, is typically more than your mundane game beast.
Tribal scholars and doctors of psychology have posited that the dream walk largely reflects the experiences of those involved. Formative memories and strong feelings, they believe, greatly affect the appearance of conjured apparitions in the dream. If a kid is fighting any demons at eight years old or harbor any powerful fears, they may very well be forced to face them head-on during this trial.
Therein lies the value of the dream-walk: it's not just a curiosity to get the kids to engage with cultural practices of yore, it has utility in teaching children valuable lessons through experience without actually making them fight the six-eyed serpent of a hundred and seventeen mouths. And they're usually not facing it alone: the ancestors quite literally walk with plenty of kids during these trials.
There are some truths a given child must face alone, and plenty do. But when they wake, they will find themselves among familiar company, the sweet smell of wood smoke permeating the air and a feast awaiting back home to celebrate their first milestone towards becoming an adult.
Some kids don't fight any major bosses or experience the heat death of the universe through the eyes of a slug, instead deriving value from the dream-walk in the form of sensory-guided introspection. The lesson they learn may not even be apparent to them until six years down the line. It doesn't have to be deep: it can just be an experience that gives then a new perspective on the world.
The senses are heightened supremely during the dream-walk, allowing the dreamer to experience the world in a whole new way. Tasting color, feeling the vibration of every sound beneath one's skin, perceiving the shape of every smell. Even if the kid walks away thinking "huh, I've never experienced the world that way before", the trial will have been a success. In the very least, a child should come out of that dark room with a unique memory for them to examine later on.
Several minor rituals and evaluations occur around twelve and fifteen years, but the foremost citizenship rites occur around seventeen, when an individual's stomach is strong enough to handle sap wine in greater quantities without suffering catastrophic liver failure. The dream-walk is a requirement this time around, as well as a combat test. The combat test is the actual rite that determines one's status as an adult: the mandatory dream-walk occurs beforehand as a way to shed all doubts about the strength of one's resolve if they have any insecurities, and perhaps gain some personal insight in the process. Introspection assisted by psychoactive substances.
You may be wondering how those with varying degrees of disability come of age if they can't engage in the rite of combat. There are alternatives to the combat test if the participant doesn't feel able enough to fight, or otherwise can't exert themselves without experiencing undue pain and discomfort.
There are alternative rites for individuals of every combination of physical and cognitive impairment, and all are treated with the same gravity and dignity afforded to the typical rites. Poetry recitals, music, research projects, an oath of maturity: these are a few examples of things disabled Mawkin have done to establish their claim to adulthood in place of the rite of combat. An individual doesn't have to be "good" at something: they just have to show that they accept the responsibility that comes with being an adult, or are otherwise committed to their community and the tribe at large.
For some people, that commitment comes in the form of thriving to the best of their ability. Surviving to the next day, striving for tomorrow to hurt a little less than yesterday. It doesn't matter whether they can "contribute" or be a "productive member of society": all are one, and one serves all. The Mawkin take community very seriously. There's an age-old adage that says something to the effect of "if one is suffering, all are injured", and "when one is deprived of dignity, we are all cast naked face-down into the mud".
Anyways, that's how juvenile Mawkin are granted all the rights, responsibilities and privileges that come saddled with being an adult. It's worth noting that most of these rites line up with a typical Chozo's molting cycle, with the final rites occurring just as young warriors are shaking off the last loose feathers of their old coat and displaying their first (clear) adult patterns.
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bumblingbabooshka · 8 months ago
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My baby's just fine. She knows all of her rhymes. [Patreon]
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