#the little squabbles among nobility in orlais. the skirmishes in ferelden. it just made the world feel more alive
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arlathen · 13 days ago
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inquisition's puddle-deep fetch quests and twenty-four-hour wait time war table missions are generally not. awesome game design. BUT one thing they did accomplish, ironically, was adding a lot of depth to the world via so many little background stories that you could completely ignore -- but that were there if you wanted to engage. like you were on this critical path but there were lives happening around you and you could find little traces of them. and with the war table, you got a snapshot of the political landscape beyond the important stuff that the inquisitor got dragged into. i dunno, i almost miss it. it feels like the closest we got were the inquisitor's letters.
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