#the kraken of bilgewater bay
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deny-the-issue · 2 years ago
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Yo. So recently, my husband surprised me with a tentacle dildo 🐙 and all I could think about was your Kraken!Silco fic 😂
10/10 would recommend 😉
To quote my lovely friend @astudyincontrasts;
"A+ marriage Doing it right Not all heroes wear capes. Some write hot hot tentacle Silco and others buy great gifts"
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I humbly accept the award that puts the Oscars to shame - The Tentacler!
[yes I stayed up WAY too late making this lmao]
Thank you darling Anon, you have geniunly made my night. This is the highest compliment a smutty fanfic writer can receive!
Thank you to Study and @silcoitus for the idea, I love you both so fucking much.
You can read my Kraken!Silco fic "The Kraken of Bilgewater Bay" HERE
ko-fi link
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silcoitus · 2 years ago
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Raise A Glass (A Poem for Silco Simps!)
I wrote this for my Silco moots and was encouraged to share it here! Please make sure to check out ALL the fics that are mentioned in here because they're all AMAZING. I've included links to them and their authors under the cut!
No tags, no warnings, no betas!
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Bound together by mutual thirst
"I can fix him." "I'll make him worse."
How many different flavors
Of one man can we savor?
Man of God, man of the sea,
Devil's spawn, fabled beast,
Once dead lover, CEO,
Teacher, outlaw, boxing pro,
Winged creature, investor,
Rebel, father, blood sucker.
Endless hours, endless ways
To tease and taunt and titillate.
Friends in every time zone
So you're never on your own.
Share your art, vent your woes,
Raise a glass to our Silco! 
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Fics in order below!
Penance by @astudyincontrasts
To The Depths by @cognacandlilac
As Above So Below by @deny-the-issue
The Kraken of Bilgewater Bay by @deny-the-issue
Who We Were by @purplefangirl42
In Too Deep by @mazikomo
The Politics of Power by @insult-2-injury
Barton Hollow by me aka @silcoitus
Boxer Silco by various 
Here Be Dragons by @sherwood-forests
A Helping Hand by @x-amount-verbs
The Art in the Heart by @juniper-sunny
Baby Steps by @mmartos
Indulgence by @astudyincontrasts
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warcraft-lore-archives · 3 years ago
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The Folk & Fairy Tales of Azeroth Lore Facts
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Editor’s Note: “Some of the tales you’ll encounter here may be rooted in canon, or they may be another traveler just telling a tall tale.” 
Eyes of the Earth Mother
Though the Earth Mother heard the whispers of the Old Gods, she could not be swayed by them (13).
Pregnant, the Earth Mother sought a place away from the Old Gods’ corruptive influence to give birth to her children. Unable to find such a place, however, she decided to shape the world and, in doing so, create her own safe haven (14). 
All of Azeroth’s lands, waters, and even the elements themselves came forth at this moment. They were suffused with enough of the Earth Mother’s essence so soon after their inception that they kept the Old Gods’ powers at bay (14). 
The Earth Mother gave birth to twins: first An’she, a beacon of life and warmth, then came Mu’sha, who was to bring rest, tranquility, and healing. The elements called them the “sun” and the “moon” (15). 
Eventually, both An’she and Mu’sha developed connections with the elements. An’she found himself able to wield the light and warmth of fire while Mu’sha maintained some control over the tides and winds (15-16). 
The twins even went so far as to use the elements to create weapons to spar with. Mu’sha opted for a bow and arrow, whereas An’she’s weapon of choice was a set of blades (16).
To keep her children safe from the Old Gods’ ever-present influence while she slept, the Earth Mother took both An’she and Mu’sha up into her eyes. Their power was so great that she had to keep one eye open at all times (16).
This, however, meant that Azeroth no longer received An’she’s warmth or Mu’sha’s guidance of the wind while the Earth Mother rested. Cold slowly spread across the land and blizzards raged until she finally woke again (18).
The Earth Mother’s cycle between periods of sleep and awakening would come to form the basis of the seasons as we know them, with her time of work the summer and her time of rest the winter (18).
As the twins grew in power, they developed the ability to bring on the change of seasons at will, though they took care to do it slowly and give the world time to adjust. As the Earth Mother rested, An’she and Mu’sha continued to tend to Azeroth from behind her eyes (19). 
After waking at one point, the Earth Mother found that there was new life walking the earth. Plucking wheat from the plains to sprinkle over them, the Earth Mother called them “Shu’halo,” - the tauren (19).
Just as the Earth Mother taught her children, both An’she and Mu’sha taught the Shu’halo in the ways of the elements and caring for the land (20). 
When the Earth Mother next slept, however, the Old Gods extended their influence to the tauren, causing them to grow violent and turn on their own kind (20).
Saddened to see the tauren fall to such corruption, the Earth Mother shed a single tear. She realized that the land was no longer able to hold the Old Gods’ power at bay, meaning anything it touched could be corrupted (21). 
Knowing that she was not safe for her children anymore because of her own connection to the land, the Earth Mother removed An’she and Mu’sha from her eyes and laid down in despair (21-22). 
The single tear that the Earth Mother had shed became a blue baby, later named “Lo’sho,” or the Blue Child (22, 24). 
Seeking to put an end to the Old Gods after what they had done to the tauren and the despair they instilled in their mother, An’she and Mu’sha fought against some of the eldritch beings’ manifestations. During the battle, An’she was wounded grievously. Though Mu’sha sought to heal him with wind and water, he continued to bleed (24).
The Earth Mother, stirred by her distant children’s dismay, eventually found her way to them. She urged them to take Lo’sho and go to the heavens so they could protect Azeroth from above, while the Earth Mother chose to root herself in the earth and prevent the Old Gods from ever claiming her children (26-27).
Mu’sha, the moon, continues to follow An’she closely across the sky so she can keep tending to his wounds (26). 
One Small Tuskarr
The tuskarr etch their clan and family symbols into their tusks. Though this is customary, some do engrave other symbols - such as marks indicating deeds of great distinction - into their tusks as well (32, 36). 
The catch master, who weighs the tuskarr’s catches, has a counting staff adorned with cords in the colors of each of the clan’s active fishermen. In accordance with how big a tuskarr’s haul of fish is, the catch master ties a single knot or more into their respective cord. These knots can be traded for tools, weapons, and coins, among other things (32-33). 
A single knot is customary for those who meet basic requirements, while additional knots are allotted to those who catch more (33). 
One can also earn knots from other tasks, such as fine embroidery, though they do so at a much slower rate than those who fish (38). 
Food is shared equally among the tuskarr (33).
The tuskarr perform nomadic journeys that take them to various kalu’ak towns. While the fishers take their own boats, most of the mothers, adolescents, and children trek across the ice (34). 
Fishing practices are passed down from parent to child. Though it is unclear if that is “law,” some of the tuskarr refuse to teach others to fish if they are not their own blood, going so far as to withhold information about the currents and places fish gather (36).
Tuskarr sometimes dye their moustaches (36).
It never gets fully dark in Northrend (38).
Oacha’noa is the tuskarr’s deity of both the sea and wisdom. Her symbol is that of a kraken (39). 
The spearhead on most tuskarr weapons is made of sharpened bone (42).
A type of manta ray known as the stargazer can be found in Northrend’s waters (44).
The tuskarr can survive in water so cold it would kill other races native to Azeroth in mere minutes (45).
The tuskarr typically fly kites for fun, though they have been known to use them to send signals to others at great distances (48).
Lay Down My Bones
According to Vulpera beliefs, the first of their kind was born from the magic of the desert. Though they are a nomadic people, an old tale about an artifact called the Wailing Bone claims the desert calls their bodies back to where they began when they die. To ensure they find their way back, the vulpera follow the Wailing Bone (55-56). 
Once one of their own has passed, it is customary for the next of kin to carry the bone at the head of the caravan while the vulpera wander in search of the proper place to bury them. The journey may take anywhere from days to weeks, but when the Wailing Bone begins to cry, the vulpera know they have found their loved one’s final resting place (56, 61). 
A poem is carved into the Wailing Bone: “Wander, roam; bring me home, / Down paths at my behest; / Among the stones, lay down my bones, / So I, at last, may rest”. Few can read the script it is written in, but most all vulpera can recite it from heart (54). 
Two vulpera, frustrated at their inability to find their elder’s final resting place, neglected their duty and left his corpse in a river in the hopes that it would bring him there for them. Refusing to obey the Wailing Bone caused it to crack. From that night on, the vulpera of the caravan found themselves cursed for failing to heed the Wailing Bone (62, 65).
Cracking under the pressure of the curse, the two negligent vulpera ultimately died gruesome deaths at each other’s hands. One of their bones was made into the next Wailing Bone (65).
A caravan always needs a Wailing Bone (65).
The Uninvited Guest
One goblin adage goes like so: “Every great goblin invention was born from necessity, bubble gum, or an accident” (69).
The goblins have a nursery rhyme: “In the dark of night and bright of day, / Keep in your hand a tossaway. / Guard your fortune, mind your greed, / Or else the Uninvited Guest will feed” (70).
The Uninvited Guest is a goblin boogeyman of sorts who is attracted by greed so egregious it offends even the dead. It is incorporeal, invisible, and has the ability to move through walls (76).
The Uninvited Guest feeds off of greed, but it can never be satisfied. It will latch onto its host like an invisible parasite to feed, inciting strange charitable behavior in them until they have given away all of their earthly possessions (76-79). 
A “tossaway” is a shiny gold-painted coin stamped with the face of the very first trade prince. These fake coins get their name from the way goblins quite literally toss them away in a symbolically superstitious act to protect themselves and their fortunes from the Uninvited Guest (70, 74). 
Tossaways were invented by Slixi Boompowder, the wife of one of the former trade princes of the Steamwheedle Cartel, after her own run-in with the Uninvited Guest. She only escaped from it because she distracted it with actual gold galleons, which inspired her to create the tossaways (83).
Legend has it that the Uninvited Guest still roams Azeroth to this day, looking to feed off of hapless greedy goblins (84). 
Klaxz Boompowder was one of the former trade princes of the Steamwheedle Cartel. His rival was Rikter Hogsnozzle, the trade prince of the Bilgewater Cartel (70-71).
Tradition dictates that goblins are buried with their most valuable possessions so they can enjoy them at the Everlasting Party, the goblin afterlife. They are then given burial gifts by other goblins from their own riches, though most goblins are too greedy to truly part with anything important (73).
Once the coffin is sealed, goblins dance on top of it to usher the deceased on to the Everlasting Party (75). 
Prominent goblins typically serve as pallbearers while goblins contractually obligated to serve as pack mules carry the rear (75). 
The goblins used to employ golden galleons as their form of currency, but it fell out of fashion. Nowadays, they are incredibly rare and expensive (74-75). 
Trolls have a tale about an invisible evil that sucks the souls from living beings and leaves them mad. It can only be seen in the light of a full moon (80). 
Sister is Another Word For Always
Vereesa felt Sylvanas’ death at the hands of Arthas the moment it happened (89-90). 
Sylvanas’ eyes were gray as a high elf (91). 
In the midst of her sorrow at her sister’s death, Vereesa sought many escapes. At first she tried to sleep, but when rest and forgetfulness would not come, she embarked on a journey across deserts and forests with little in the way of proper food or nourishment except that which she found (90, 93). 
It is very possible Vereesa perished at some point on this journey, for she came across a spirit healer, though she was told it was not yet her time. The spirit healer offered Vereesa a deal: if she could bring her the willing soul of Sylvanas without ever touching her, the spirit healer would restore her to life (96-97). 
When Sylvanas first died at the hands of Arthas, it seems as though the Arbiter sent her to Ardenweald (98-99). 
After she struggles to locate her sister in Ardenweald, Vereesa is inadvertently pulled into the Maw. There, she still has difficulty finding her, and is told by the Jailer that Sylvanas is not there - at least, not yet. He then urges her to leave, telling her she does not belong there (99, 102-103).
Eventually, Vereesa spots a silver glimmer she knows to be Sylvanas, though it is only a fragment of her soul (103-104). 
Before she can escape with the soul of her sister, the Jailer stops Vereesa and inadvertently tricks her into touching Sylvanas, rendering her deal with the spirit healer null and void (106). 
At the end of this journey, Vereesa awakes at the foot of a statue, her memory of the experience hazy (109). 
The Paladin’s Beast
Uther is originally from Stratholme (117).
Introduced as a fable beloved by the princelings and princesses of Lordaeron, the Paladin’s Beast is a tale that follows a young Uther as he finds himself in a mysterious and unfamiliar land. Determined to prove himself and bring back a prize to his fellow paladins, Uther joins a tournament put on by a foreign kingdom despite the protests of its princess. Though he is a strong warrior, she insists the beast of the tournament kills every knight who challenges it. Still, Uther refuses to back down, confident that his faith in the Light will give him the strength he needs to prevail. However, the princess’ words hold true, as every knight who goes to fight the beast before him perishes. When it is his turn, Uther decides to stay his hammer rather than fight, remembering the princess’ words. The beast withdraws, defeated by his act of compassion. It is revealed afterward as Uther goes for his prize that the princess actually was the beast all along, cursed to fight in the tournament for disobeying her father and breaking the royal lineage. She casts a spell on Uther, making it so that when he returns to Lordaeron, he will not remember anything of who she was or his experience there until the day he finds himself in a fiery field. Though the fable ends there, it is said that Uther dreamt of the silver kingdom and its princess for many years to come. It was not until his final moments, trying to fell a beast with weapons rather than compassion, that he would fully remember the princess and her story (111-127). 
For Lies and Liberty
Most undead do not get all of their memories back immediately once they are raised (or given free will). It takes time and encouragement (133-134). 
On the long-standing issue of whether or not undead have ichor or blood running through their veins, it appears one Jeremiah Pall still has blood in his body, though it has stopped moving on account of his still heart (134).
The story of the “Fearless Flyer” - a man known as Captain Whitney - is famous among some of the Alliance forces. According to the man himself, Whitney and his outfit had been fighting orcs for months to no avail when he hatched a bold plan to launch himself by catapult into their camp and take them by surprise, hence the nickname the “Fearless Flyer”. This story, unfortunately, turned out to be nothing but hyperbole. As it stands, a drunk Whitney accidentally got tangled up in nets, fell in the catapult, and was unceremoniously flung into the orcish camp. Believing themselves to be under attack, the orcs retaliated and killed most of the unsuspecting humans while Captain Whitney hid (136, 142). 
Stones, Moss, and Tears
Though female elves traditionally mark their faces after they have achieved a rite of passage, they can continue to add embellishments to commemorate any further deeds (155).
At least one kaldorei lorekeeper was charged with knowing the name of every Sentinel and recording details of their more noteworthy battles (156).
The Bloomblade druids were one of the oldest, unbroken lines of night elf druids (158). 
A species of insect known as glowmoths migrate through Mount Hyjal every autumn (164). 
The Embrace
The White Lady and the Sun were charged with keeping watch over Azeroth as it dreamed (171, 176). 
Though she loved the people of Azeroth dearly, the White Lady found herself growing lonely and in want of a family (173). 
The moon cycles are thought to be the White Lady turning away and hiding her face in her sorrow, though she would always look back upon Azeroth to watch over it (174).
It is said that the White Lady loved Azeroth and its denizens so much that a child - the Blue Child - was born of that love (174-175).
The Blue Child, ever curious, began asking the White Lady questions about the mortals that weighed on her heart, as she could not answer (176).  
One night the White Lady woke up to find the Blue Child gone. Unable to find her, she swore off her charge until the Blue Child was returned to her (177-178).
Without her guidance, the planet sped up and the tides ceased. The White Lady was only convinced to return to her duty after the Sun urged her, telling her the Blue Child might return if she had the moonlight to guide her (178).
The White Lady began to glow even more brightly over time in the hopes that her child would see, her light quickly growing to rival that of the Sun’s. This, too, caused problems, for crops burned and navigators could not see the stars to travel by (179). 
Upon seeing the terrible effect this was having on Azeroth’s denizens, the White Lady dimmed her light and retreated (181). 
The Blue Child ultimately returned from her long travels to her mother. They embraced in the sky, creating a beautiful eclipse (182).
Ever curious, the Blue Child was bound to grow restless again and leave for the stars, but the White Lady knew she would always return (183). 
When the moon turns red, it is a sign of her anger (177). 
Why the Mermaids Left Boralus
Back when Kul Tiras was still a Gilnean colony, Boralus had hardly any walls or structures protecting it from the wind or sea. More often than not, when the Great Sea churned at the city’s edge, it took houses, ships, and even men down into its depths. So many would drown in these incidents that those remaining covered them with weighted nets, causing them to sink to the seafloor (187-188, 190). 
Many of the roads out of Boralus flooded during great storms, making it deadly to try to leave the city on foot or by ship (198).
The Kul Tirans declined to build a seawall for fear that it would have done nothing and also because repairing it after a storm would have been just as dangerous as the storms themselves (188).
Most of Boralus’ early inhabitants were seamen of some sort, whether fishers, sea priests, sailors, or pearl-divers (188). 
During storms, the tidesages would act as a makeshift seawall and use their power to cut the waves before they made it deeper into the harbor (199).
Mermaids appeared quite openly near Boralus in its early days. Though they lived much deeper than most could naturally dive, they liked to sit on the rocks and watch ships go by, among other things. Most lived in temples beneath the sea that belonged to Kul Tiras’ former inhabitants (189, 191). 
According to superstition, sighting a mermaid was bad luck and presaged many inauspicious things including a doomed voyage, a brutal winter, and poor fishing. They were also seen as the harbingers of storms (189-190). 
Tidesages were (and still are) always the first and last to disembark from a ship. As a result, they usually went down with their ships (191).
The tidesages’ unrivaled dedication, combined with the frequency of drownings and shipwrecks, often meant they died young (191). 
Mermaids are spawned from eggs and leave no corpses when they die (191, 203).
The mermaids had very little understanding of the Kul Tirans’ mistrust towards them (191). 
Mermaids have some power over the rocks and water - granted to them by the Tidemother from birth -, but they use it sparingly because it is finite. Once a mermaid runs out of magic, they die. As a result, mermaids can live up to five hundred years (192). 
Mermaids consider sirens lazy and murlocs deplorable (192).
According to legend, the bubble seaweed in Boralus Harbor is actually discarded pearls. A mermaid by the name of Halia fell in love with a tidesage and kept secretly gifting them to her as a token of her affection. The tidesage, Ery, was far too pragmatic for such a gift and dumped the pearls back in the water every time (195).
The mermaids believe that the Tidemother will give tails to those who slit their feet from toes to heels and walk into the harbor at dawn (197). 
According to legend, Boralus’ great stone seawall was formed through the combined efforts of dozens of mermaids and one lone tidesage. A virulent tempest had come upon Boralus one day, taking men and ships alike with it. Though the city’s tidesages gathered to push back the waves, all but one were lost to the storm over the course of five long days. The last remaining tidesage, Ery, persisted despite her exhaustion while the mermaid Halia, too afraid to watch her lover perish, began using her own magic to craft a seawall. Though the storm repeatedly broke it down, her fellow mermaids joined her, ultimately expending their magic and sacrificing themselves to raise a wall so grand it towered over even the mightiest of ships and waves. Ery herself nearly died after this, though Halia saved her by invoking the Tidemother. She cut Ery’s feet from toes to heels and dragged her into the harbor, performing the ritual necessary for her transformation into a mermaid (198-203).
All but one of the mermaids - Ery notwithstanding - perished to save Boralus, which is why none are seen there today (204-205).
As a result, the sailors of Boralus now see mermaids as a symbol of the highest honor, good luck, and sacrifice (205). 
During calm sunsets when the red of the sky is reflected in the harbor, sailors refer to it as “Ery’s blood,” after the tidesage who fought the storm so valiantly. Ery’s blood is a sign of good weather to come (205). 
The Courageous Kobold and the Wickless Candle
Kobolds tell a sleep-time story (209).
Kobold families live together in caves. They have their own nests, but congregate in common areas for stories, among other things (210).
Some time ago, the Whiskersnoot kobold tunnels crumbled, submerging the Whiskersnoots in total darkness. They lived like that for generations, having decided it was no longer safe to dig higher after the cave-in. This spawned a saying: “Never pick above your snout, else the darkness snuff you out!” (210-211). 
Granny Whiskersnoot, however, dug just a little bit upward every day until one day she broke through to a light above. She intended to lead the other kobolds to it, but could never find her way back through the tunnels again. It wasn’t until her granddaughter persisted in finding it that they made their way back above ground (211, 222). 
The kobolds think of the sun as a “Wickless Candle” (211). 
Visage Day
On a dragon’s Visage Day, they choose what mortal form they will take. This is significant, as it shows the Aspects trust them to adopt the guise of one of the mortal races and walk among them. It is the dragons’ hope that through choosing a form to embody and relate to mortals, the more mortals can understand dragons in turn (228, 234). 
Onyxia, on the other hand, maintains dragons choose visages that allow them to control the mortals (241). 
In accordance with tradition, the Visage Day ceremony occurs on the uppermost level of Wyrmrest Temple. Each of the Aspects are usually present for members of their own dragonflight, though Alexstrasza herself has been known to officiate on occasion. It is also customary for each flight to send emissaries (243). 
During the ceremony, all attendant dragons take their own mortal forms in honor of the dragon whose Visage Day it is (245). 
Before they publicly choose their form, the dragon in question traditionally makes a proclamation (245).
The Visage Day ceremony can be delayed (244). 
Nozdormu has helped many bronze dragons prepare for their own Visage Day (230).
When Nozdormu sits in the sands at the heart of the Bronze Dragonshine, intricate patterns form around him (233). 
Both Kalecgos and Chromie performed a short incantation to assume their mortal forms, though Nozdormu did not appear to need to (234, 236, 246). 
Kalecgos says that he chose a half-elf form - which he calls a “blend of mortal worlds” - in order to symbolize his own attempt to blend together the dragon and human worlds (237). 
Onyxia, on the other hand, opted to take the form of a beautiful human woman to better manipulate mortals (241). 
The dragons often go by nicknames in their mortal forms because they find their full names sound too formal to humans (238). 
The drakonid were fashioned by the dragons to be helpful and loyal (238).
The black dragonflight practices how best to inflict pain (239). 
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//Just read it. That is what I wanted, the sort of nightmare fuel Nautilus intersection with other chars. He is a legend that most don’t even believe anymore so when seen its an oh shit feeling. Just mmmmm so good. A true cryptid like he should be. I did copy the whole bit with him and will post it under a read more. Its just so good any is a new Naut thing lore wise I just love.
Sarah had felt something like this in the bones of a ship once before.
Nine years ago, just north of Bilgewater and making the last, hooking sprint to the inner bay. They’d been returning from a bounty run up by Drakkengate and spotted a smuggler running a slimmed-down carrack out of the Ironwater coves, fleeing the Serpent Isles with treasures looted from a Buhru temple.
She still remembered the mournful rumble of the titanic serpent horns as they echoed over the ocean, and the terror as her crew watched an abyssal kraken rear up from the water to smash the carrack to matchwood and drag all aboard to their deaths.
The shift in the deck as the kraken had passed under their ship felt just like this.
She ran to the gunwale and searched the fog and ocean.
The sea swirled around the crags of Moonshard Reef, dark and keeping their secrets. No one knew just how deep it got around here, but any ship that sank out this way was never seen again, never washed up on the isles.
What’s out there…?
And then she saw it.
Two hundred yards out, huge and unyielding, a titan rising from the deep.
The vast dome of its helmeted head broke the water, twin eyes glowing with the orange light of a smelting furnace. The water boiled around it, frothed to madness by a dark miasma surrounding its wavering outline, and leaving an oily slick in its wake.
Its body was huge, encased in plates of corroded iron, looped with chains torn from countless sunken vessels. Across one shoulder it carried a colossal, hook-bladed anchor, dripping with black water and garlanded with rotten weeds from the deepest, darkest abyss.
Sarah’s mind refused to process what she was seeing.
This is impossible.
It was a dark legend come to life, a scare story told around the beer-soaked tables of the wharf-side taverns by drunken rakes hoping for a free drink. She knew its name, had even laughed at the impossibility of its existence.
But here it was, rising from the ocean with booming, ponderous strides.
The drowned tallyman, come to claim the ocean’s due.
Even his name was said to be a curse.
“Nautilus…”
The water exploded as Nautilus hurled his anchor at the Moon Serpent.
A tidal wave made stagnant and rotten by its time in the darkness washed over the ship, as the anchor crashed into the deck. It smashed clear through the timbers, and the ship tilted wildly to port as the impossible weight of it pulled it over.
Sarah fell against the railing and jammed her pistols home in their shoulder holsters as the ship tilted downward. Crew screamed as they slid down the angled deck or were thrown overboard. The anchor ripped clear of the ship’s side, and the ship violently righted itself. Sarah looked up at the sound of splintering masts overhead. Silver sails billowed as the topmast and mizzen snapped like twigs, falling to the shattered deck to crush a dozen men or more.
She struggled to her feet, hearing the groan of a keel bending under stresses it had never been designed to endure. Caulked timbers split and geysers of black water erupted all along the length of the deck.
Sarah turned to Aligh, who clung to the bronze cannon that ought to have served as his tomb.
“You did this!” she yelled, as the looming shadow of Nautilus reared up from the water.
The carved wooden railing smashed to splinters as a massive hand, surely too large to have once been mortal, slammed down on the foredeck. Another swiftly followed, trailing a length of chain that slithered with a black, oily substance.
“He’s not real!” screamed Aligh, his mind undone by the sight of Nautilus. “It was just a story!”
“He looks pretty damn real to me!” shouted Sarah over the cacophony of smashing wood, tearing sails, and terrified screams. Fiery heat washed over her as Nautilus hauled his bulk over the gunwale, and turned his infernal gaze upon her.
She felt the deathly heat of it crawling over her skin, its touch loathsome and invasive, as if the titan of the deeps could see into her very soul.
His titanic weight heeled the ship over again, and Sarah grabbed hold of the looped pulley ropes as the deck tilted crazily. The front of the cannon slid sideways as the block and tackle swung wildly and its knotted end strained to bear its colossal weight. The wooden pegs securing the wheels of the gun carriage in place creaked ominously.
Aligh pulled his way along the cannon toward her.
“I won’t go alone!” he screamed. “If the ocean wants me, I’ll drag you down with me!”
The man was a lunatic, like the crippled sailors raving in Bilgewater’s alleys with a mind destroyed by the foulest rotgut. His fraudulent serpent caller robes had come loose, and dangling from his neck on a leather thong was a silver-and-brass sigil of three intertwined serpents.
Swinging on the pulley, Sarah tried to kick him away, but he had a madman’s strength, clawing at her throat with his free hand. Cracked fingernails drew blood, and she struggled to find purchase as the ship tipped over onto its side, its port side now completely underwater.
Far above them, Nautilus drew back his anchor once again and brought it down like a colossal woodsman’s axe.
Its unnatural mass sheared through the deck amidships, and Sarah heard the thunderous crack of the keel finally splitting. The vessel’s stern rose up sharply, and the sounds of Aligh’s screaming crew echoed in the mist.
On the ocean, we are all equal, went the old saying, but right now Sarah didn’t give a wharf-rat’s shit for those murderous, traitorous bastards.
Let them all drown.
The front half of the ship sprang up with the force of the blow, then slammed back down onto the ocean, tilting back upright as seawater poured into the bow section. The weight of it was dragging the prow deeper underwater with every passing second.
In moments, nothing would remain on the surface.
A body slammed into the deck next to her; Aligh’s tattooed daughter, the one with Sarah’s stiletto still jammed in her brain.
Slicks of black fluid spilled from her mouth and swirled in her eyes.
With a groan of screeching metal, Nautilus reached for Aligh with a massive, corroded gauntlet. His crushing grip fastened on the treacherous captain’s torso and pulled. Aligh held fast to Sarah with lunatic strength, as though they embraced like lovers.
She couldn’t shake him loose.
“All because you wouldn’t pay the damn tithe,” snarled Sarah, as Aligh fought to hold on to her.
“The ocean will take you as well as me!” he screamed.
“Not today,” said Sarah, reaching up and back to grip the skull-pommel of the stiletto wedged in the soft tissue under the tattooed twin’s jaw.
She pulled hard, and the blade slid free in a welter of fluids.
“You want him?” said Sarah, reversing her grip on the weapon. “He’s all yours!”
She rammed the blade into the side of Aligh’s neck, driving it hard through to the other side. His head snapped back and Sarah’s hand flashed out to catch a falling leather thong cut loose from around Aligh’s throat. His grip spasmed, and the metal titan wrenched him back just as the deck hook securing Sarah’s rope loop snapped.
The full weight of the cannon yanked on the block and tackle, lifting Sarah away from the weapon and Aligh. Swinging wildly above the sinking ship, she watched as Nautilus turned and sank back into the ocean, the screaming Aligh clutched in one iron fist.
The water closed over him, a trail of frantic bubbles following Aligh down as Nautilus returned to the darkness below with his bounty. As Aligh was dragged down, Sarah took grim pleasure in seeing the look of terror in his eyes at his fate; condemned to an eternity in darkness without so much as a pauper’s marker to his name.
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thrashingsea-blog · 7 years ago
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i am now working on sarah's asoiaf tie-in and given her bounty hunter / pirate queen status i feel it's only right that she's from somewhere near to the iron islands, on the western area near the sunset sea and such... as in her own canon? she's from a place called bilgewater which is within the blue flame islands sounds like shit you could find both in the asoiaf universe and in that region of the iron islands (i mean there’s cape kraken, blazewater bay, etc) --- add to that the aesthetics there.
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deny-the-issue · 2 years ago
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I didn't realize I was into blindfolds until I read your kraken Silco fic so uhhhhh thanks for that 🫶
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Congrats Anon! I'm so happy I could be the one to open your mind (even if you have to shut your eyes 😉)
I'm getting a lot of love for Kraken Silco tonight!!! Thank you so much, it means a lot to me that you enjoyed it so thoroughly 💕
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deny-the-issue · 2 years ago
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Looks like I'll release the last part of "The Kraken of Bilgewater Bay" this Sunday and begin working on Demon!silco after!!!
I am very excited to see what ya'll think of part 4!
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deny-the-issue · 1 year ago
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blindfold + the rose + tentacle
For when you need a Kraken!Silco themed night
I definitely thought of you for this @kikiiswashere 😂❤️
[The Kraken of Bilgewater Bay]
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deny-the-issue · 2 years ago
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I'm obsessed with that Silco Kraken cock.
Ok uuuh obv not part of my recent ask post BUT UH
YEAH
You’ll get a more… in depth look at it in the final part of “The Kraken of Bilgewater Bay”!
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deny-the-issue · 2 years ago
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Kinktober 2022 Masterlist
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Challenge complete! Here is a kinky chapter for every day of October 2022
Thank you to everyone who followed me throughout the month, you all made this so much fun! I couldn't have done it without you <3
1. Bells and Whistles [Body Modification]
2. As You Wish [Daddy]
3. Scrumptious [Sweat]
4. 'Til The Last Drop [Sex Toys]
5. Shimmer Sight [Heartbeat]
6. Patience [Panties and Chastity]
7. Dark Fumblings [Buttjob]
8. Birthday Surprise [Wax Play]
9. Nagakabouros [Deep Throating]
10. Marked by the Devil [Pregnancy]
11. Defiance (Part 2 of Patience) [Orgasm Denial]
12. The Kraken of Bilgewater Bay[Sensory Deprivation]
13. The Devil In Your Dreams [Breeding]
14. Orgasmic Rush of Lust [Stockings]
15. Special [Human Furniture]
16. Boy Toy [Free Use]
17. Red Tides [Menophilia, Intercrural Sex]
18. A Drag of You [Shotgunning]
19. Good Girl [Collaring]
20. Prehensile [Double Penetration (2 holes)]
21. Beast [Size Difference]
22. Better Than a Katy Perry Song [Bondage|Temperature]
23. A Taste of Poison [Cockbulge|Hate Sex|Deepthroating]
24. Sharing is Caring [Threesome]
25. Devotion [Mirror Sex]
26. Cat and Mouse [Petplay]
27. Catnip [Foodplay]
28. Lessons [Tentacles]
29. The Call [Medical Play]
30. Achievement Unlocked [Terotophilia (MonsterFucking)]
31. Beloved [Free day: Fluff]
Young Silco 3, 7
Demon!Silco 10, 13, 15, 17, 18, 20, 21, 22, 23, 24, 25, 26, 27, 30, 31
Kraken!Silco 12, 28
Viktor 29
AO3 Link
Ko-fi Link
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deny-the-issue · 2 years ago
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Deny’s Portfolio!
This blog contains NSFW content, MDNI!
Hello! I'm Deny [oh denyyyyy], a digital artist and fanfic author/aspiring graphic author! Current Interests: Baldur's Gate 3, Arcane, Zelda totk, Loki. I'm very easygoing, so don't hesitate to reach out!
I do not offer free commissions! I hold celebration raffles from time to time offering a chance to WIN a free commission from me, but it is not a normal/scheduled thing, and I am far away from reaching another follower milestone.
My art commissions are OPEN! Character paintings/line art AND Cat portraits!
https://ko-fi.com/denytheissue
@scmkart is my art blog/gallery
ARCTOBER Masterlist
Fanfiction
-Halsin [Baldur's Gate 3]
Love Thy Nature: AO3 link, Tumblr link
-Otto Hightower [House of the Dragon] x reader
Rainbow Drabble Challenge: AO3 link, Tumblr links: Red, Orange, Yellow, Green, Blue, Indigo, Violet
-Silco [Arcane] x reader
As Above So Below: AO3 link, Tumblr link
The Battle of Illumination: AO3 link, Tumblr link
The Kraken of Bilgewater Bay: AO3 link, Tumblr link
One-shots
Mouth to South Resuscitation: AO3 link, Tumblr link
TT: AO3 link, Tumblr Link
Rumor: AO3 link, Tumblr link
He Had It Coming: AO3 link, Tumblr link
Kinktober 2022 Masterlist
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deny-the-issue · 2 years ago
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idk if you're still planning on continuing the nagakbouros one-shot or making it a separate fic, but if you are, i'm going to lose my mind, that shit was delicious😳 all due respect to your demon!silco, LOVE that guy, so grateful that you're sharing your writing at all, but more sea monster!silco would fulfil my entire maslow hierarchy of needs AND THEN SOME
BABY DARLING YES A THOUSAND TIMES YES Kraken!Silco will have two or three more parts to it with lots of plot and more smut! [I am assuming you meant The Kraken of Bilgewater Bay since you have a mighty need for sea monster!silco. I also have a one-shot called Nagakabouros but Silco is human and I also have no current plans to continue it. My plans can always change with some inspiration though hehe]
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