#the big catch
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The lad
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here's the latest trailer for our expressive momentum-based shmovement platformer The Big Catch we debuted at IGN Live (the show even opened with our trailer which is such an honor)!
and as a big bonus, we've just released the tacklebox on steam—an entire free multi-hour standalone prologue for you as an appetizer for the main game. please give it a try and see all of the love and hard work we've put into it :^)
i'm the sole UI/UX designer on this game btw so please look respectfully at my UI hehehe
please give it a shot and share it around and tell me what you think!
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go caster go
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with the end of the year, here is my recap of the art ive made this year!!
#very happy with how this came out#ive drawn a lot of cool stuff this year and it is very fun to get to see it all laid out like this#sonic the hedgehog#sth#sonic#tangle the lemur#amy rose#blaze the cat#rouge the bat#shadow the hedgehog#black doom#the big catch#emerl#doctor doom#robotnik#sonic the fighters#silver the hedgehog#sonic movie 3#my art
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This was probably my favourite area in the demo
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The Big Catch X Rayman Comm (from a year ago) You guys remember Ssssam? I do!
#artwork#my art#fanart#digital illustration#drawing#rayman#rayman 2#ssssam#the big catch#caster the big catch
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Tackle from The Big Catch demo.. free on steam.. REALLY good game
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Women want him. Fish fear him. The Sand Shredders tolerate him.
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fanart for The Big Catch, this game is really shaping up to be my favorite thing ever made huh...
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excited for The Big Catch!!!
go check out the demo on steam for free :]
#been playing the tacklebox demo and it’s sooooo fun#extremely fun platforming but i also love the character designs#so here’s some drawings !#wybs art#the big catch#the big catch tacklebox#too early for there to be other tags huh#but ill give myself a personal one ->#tbc
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More Trout doodles
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my tether indicator! an important bit of UI to get right in the big catch.
it not only communicates the distance from the tether as you approach, but also accommodates for several different states (locked on, tethered, offscreen, etc)
all of the big catch's UI is actual geometry driven by shape keys and physics springs!
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Found this epic unreleased game on steam and the demo/prologue is awesome so
I drew the MC heehoo
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The Big Catch
Official Trailer
Website / Steam
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Fun demo, good demo, absolutely hyped for the full release next year (brainrottinggg, i need the lo r e )
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