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#the art in it too and some of the visual iconography ooh
27-bones · 5 months
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I was absolutely destroyed after the last episode I was not prepared
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mr-damian-s-power · 10 days
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Sorry I did not mean for this to be this long.
I have two, both relating to the worldbuilding. This one is about how the visual aspect fails and the other is the written aspect, but they boil down to this: The Boiling Isles is the most bland, boring ass ‘dark’ fantasy world I’ve ever seen.
First off, even in the background it never really feels like fantasy world, maybe just a historic district with Halloween decorations.
The woods are just regular woods in autumn, Bonesborough is just a standard medieval/renaissance town with some eye and teeth iconography. The only time I felt we were in actual fantasy world was that brief scene in Latissa, the buildings look like they’re made of flesh, there’s pustules acting as street lights, the overview shots are far more natural and feel like they belong in the environment. The colors are dark yet vibrant, and it gives off a spooky, kind of Halloween-Town feel. I love that!
But we literally spend 98% of the time in Bonesborough, whose colors are predominantly shades of muted blues, grays and whites, and overall it feels too empty and tidy, like it’s not really a place where people have lived and worked for centuries at the very least. Yeah it has doors with eyes on them or roof races in the shape of teeth, but imho, they showed that one shot in the first episode and never lived up to it again, only harking back on it slightly for occasional ‘character observing the area’ shots.
Honestly I thought the Collector-controlled Isles were far prettier and more fantastical. Part of this I think is due to the artstyle, especially with the character design, bold, vibrant colors work better. And a lot of scenes just have such cold, impersonalable backgrounds. They don’t even have to be some eye-bleeding color explosion, just…not gray. There are some cartoons that have gray and muted backgrounds but they work with their art style.
And the woods aren’t much better. We seemingly only get ‘oh right, dangerous fantasy world would have scary woods’ when it’s plot convenient, but otherwise? It’s just more muted colors in a honestly pretty sparse forest. They apparently originally wanted far darker colors but it melted together too much so they opted for ‘bloody red’. I’m sorry but go look at the woods and tell me in what world is that a crimson color?
I know there’s a lot of crap that goes on behind the scenes and that with backgrounds and environments it’s especially difficult because you don’t want to muddy it up or distract the audience but I think that Latissa is a good example of how to do it right, it’s simple yet feels like it’s it’s own place with history and environment. Just a few bolder colors, make it more cramped and claustrophobic, that kind of thing.
The other thing with the environmental storytelling part of it is Dana took inspiration from Heirymonous Bosch’s paintings of Hell and illuminated manuscripts, and I just don’t get the feeling at all with the Isles we see for the majority of the show.
The second of far more agregous in my mind.
It’s seemingly stuck in the middle of wanting to be ‘like Earth but with magic’ and ‘ooh look at how different and inhospitable it is!’ For a world that’s supposed to be filled with monsters that will kill you for breathing and just stepping outside is risky to your life, the characters seem able to galavant about both civilization and wilderness without a care.
We get all these little asides in the first season about how they have boiling rain, skin-eating fairies, etc, but pretty much never factor into the story, and when they do, it’s either easily brushed off or used in the stupidest way. *coughBelossdeathcough* We have characters mock Luz and say she’s not strong enough to handle it, and even ignoring any Mary-Sue claims Camilla seemed to have no trouble with the more dangerous Collector Isles when she had nothing but a bat. When taking Luz’s OPness with sticky-note magic, it really neuters the dangers of the Isles, because it seems that half of the problems can be solved by being physically strong or clever with no magic required.
I am more forgiving of this, but the magic, especially near the end, went kinda off the rails in some aspects in power scaling, but also didn’t really stuck to the cooler concepts of that.
Abominations went from just creating and controlling golems to being able to craft anything with the material, yet we don’t get to see anything really big or flashy or even practical, Darius’s goo-form appears twice, making weapons or shields only happens a handful of times and it’s very quick and forgotten about(imagine if Amity went full on Mecha with abomination goo in the finale).
Bard magic can do completely OP things like control someone’s body like a puppet or change the molecular structure of something(put a pin in that) yet in the finale Raine just keeps flicking their bow across the strings to send out energy blasts and doesn’t use it to try and control things and sabotage Belos.
Illusion magic is able to dip into Oracle magic a bit and see memories, we even get a shot of Gus seeing Belos’s entire backstory yet this is never used or mentioned outside of Gus knowing Hunters a grimwalker. Even without that we see Gus can craft gigantic, in-depth illusions that can confuse and pyschologucally harm people, yet he never does this after Labyrinth Runners.
Plant magic, which in a fantasy world like the Isles would mean a number of poisons, toxins, and man-eating plants are at your disposal, and Willow’s only move is…vines. Granted, vines that seem indestructible and are able to take down things that likely wouldn’t be vulnerable to vines, but still…vines. (Which are also green despite the plant color of the Isles being red and it could e been a cool little aside for both Luz and the audience having to get used to seeing red for plants but oh well)
And the others…we don’t care about. The closet one is potions that seem to cover a wide variety of magic types(scrying potion-Oracle, Eda’s potions-Healing)and don’t need magic to do but whatever, why have Eda use her Potions upbringing to supplement her lack of magic when she can turn into a harpy and fly and..that’s kinda it.
Magic also supplements as variety of things, such as technology, and honestly? Not the biggest fan of how that was used just to give our quirky teen protagonists phones and computers-that they don’t even use that often so I don’t get why they were necessary except for ‘haha that Instagram right? Sooo relatable!’ It’s there just for asides and making the world confusing. Like how we can seen scrolls being used in Thems the Breaks, 30 years prior. Yet they seem to be only used for Penstagram, which also apparently only got updated to 2.0 during the second season, so what were they being used for before? And why is Penstagram so established if it’s that new and scrolls were used for other things before? I mean, as background jokes they used searching up disinformation and conspiracy theories and had characters not recognize any media site or conspiracy theories when using the Internet, so it might be a case of wanting their cake and eating it too.
Which is another issue that I can’t stand in isekai/other world type media. Regular human/person growing up it’s a regular human is able to reconfirm e the fantasy version of something, yet their mythical friends can’t understand that a car is like their horseless carriage.
Luz can catch on to the fact that scrolls and crystal balls are just our phones, computers and televisions but from a Halloween display, yet the witches can’t even tell what a shoe is (when they are 99% humans with pointy ears), or when one was made of mud. They refuse to accept animals or concepts that have the most basic information and dismiss Luz, like seriously, how hard is it to figure out what a paper clip is? Or that opposum are real when you know that animals like raccoons exist? Or the most annoying, there is a thing called a crow phone. We hear them call them ‘crow phones’ several times. But when Amity went to Willow for help about Luz? ‘I don’t know what this…pho-oo-on is?’
It’s done only for jokes and yeah it’s not supposed to be taken seriously but all it does is make the witches and demons seem incredibly stupid. Seriously Belos probably didn’t have to put that much effort into his campaign because apparently the residents of the Boiling Isles will accept literally anything at face value(didn’t even use that to make a point on propaganda smh).
This extends beyond the witches’ mental capacity and into ‘what exactly is this world?’ They don’t have technology above some steampunk blimps and automata, except for when they do because how else do they have modern western clothes like t-shirts and sweats? You can’t even say ‘oh it came in through a trash slug’ because Eda can literally customize and order t-shirts. In the literally the same episode, we see witches referring to the ‘four humors of the Titan’, which many people took as an idea that they have very limited medical and scientific knowledge, like no further than the 1600’s…only for Raine to be like ‘I changed its molecular structure!’ And it’s like what? How do you know what molecules are, or how to use your magic to change them in a way that just improves taste? You guys can’t figure out what a cheese grater is but you know about molecular properties?
Honestly I’d rather have a fantasy world just have phones and cars but they run on magic than this, because at least I don’t have to wonder how they know all these common modern ideas yet can’t figure out an umbrella even when someone tells them point blank.
Yeah, maybe it’ll be harder to explain an umbrella, but it’s not like the world tries to make any sense with he boiling rain thing. In fact, pretty much everything in the natural world in the show doesn’t make any sense because right when you can excuse it as ‘total fantasy, rule of cool’ it throws in something that kinda ruins it. In the case of the boiling rain, that’s not how boiling water works at all. I saw someone suggest it just being ‘stomach acid’ from all the titans’ giblets leaking into the sea, but even if we do that ‘it’s magic’ explanation of clouds heating the water up before it rains, it still has the thing of ‘if this is such a common thing, than why is anything vulnerable to it?’ Like the flora evolved and grew from the Titan, yet it doesn’t have natural protections against the rain? That leaf that Eda, Raine and King use in the finale seems to hold up fine so why isn’t all flora like this, or at least have it be part of their life cycle? On further note, why isn’t every building infused with a rain protection spell? Why isn’t there building material made to be rain resistant? Why does Eda have that magic barrier umbrella when we’re first introduced to it and never see it again. In fact, why isn’t that a thing? They have mass-produced clothing merch and stress toys yet they can’t make a push-to-activate protection spell for commercial use? It would’ve been cool to see how witches adapted and changed to the hostile environment, and far better than ‘lol like our smartphones’.
The ‘because magic’ excuse is also lame because it doesn’t even go that far or use it for crazy environments. Like the Titan is the size of Vermont, which is huge for a living being, but it is so tiny in the show. Apparently the Titan is based off of ‘the Earth is a corpse’ motif in several real mythologies but those corpses are far, far bigger, so big you can’t even recognize that it is a body. Yet several times characters get across the isles in minimal time, covering distances that shouldn’t be possible-not just in air, but on foot too. How did King and Steve get around the entire Titan in a motorcycle(even though the most advanced vehicles were steampunk airships) on dirt and cobblestone roads? How can something the size of Vermont(for reference, that’s about the size of Sardinia and Sicily and twice the size of Jamaica)be viewed in its entirety from a bird’s eye view and close enough off-shore that individual buildings can be seen? Or that it’s big enough to sustain several different biomes that are alluded to(but never seen)including a desert?
Then in the finale it’s big enough to reach into space from a prone position…yet we also see that the world is a globe. So these creatures, who were numerous and loved food, lived on a planet that was so small compared to them that they could reach into space by laying g flat and extending their arms straight up. This would’ve been a great spot for pure ‘because magic’, like the entire realm is a giant flat plane that eventually just falls off into nothingness and above the sky is like celestial heavens, but apparently not!
Also despite the fact that earlier it was stated that all landmass is made up of Titan carcasses there apparently was regular land just off shore, so close that the Titan is nearly touching it. Which from how much of the isles can be seen from just off-shore makes you wonder how nobody ever noticed that land or went over there.
There’s a lot of other things, like how abominations was said to be a good career path yet we don’t see evidence of that outside of Blight Industries which seems to be very exclusive, or that the ‘authoritarian’ government is completely laughable, but overall the isles feel like a bunch of people say around, said ‘hey wouldn’t it be cool if?’ And then added it in without any thought. But then both the show and fandom act like every aspect is some never-before-seen, not-like-other-shows star when it can’t even decide on its tone for the main setting.
You know, I was talking about this issue with a friend not too long ago. The Demon Realm loses its 'edge'. When it's introduced, they wanted to make it out like it's a dangerous place to live. There are vicious monsters around every corner, vegetables run away from being eaten, people have no qualms with harming or even killing children. Bump doesn't step in to stop Boscha from bullying Luz because it 'wasn't fatal' or something. So they clearly want to set this place up as a 'survival of the fittest' World.
But then, if they kept it this way, it would interfere with the story. You see, the Demon Realm is supposed to be a world worth saving, and the way it was initially presented isn't really that. If they kept everyone how it was, would the Day of Unity really have been THAT bad? "Hmm, is it really that bad that a bunch of bloodthirsty psychopaths are going to die?"
To achieve this, they had to really 'neuter' the Isles. Now, later in the series, a lot of the danger is just gone. Characters walk around willy-nilly with no threats around them. Where's the Witch-eating furniture? Where's the Boiling Rain? The monsters? Painbows? Gorenados? Where did they all go? Having your cake and eating it! This show's mantra!
Amphibia does a better job selling a dangerous world IMHO! There's a monster around every corner and the world is quite inhospitable, but the people are resilient and make due.
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Ugh, yep! This is a world with 'magic technology', but the characters are still stupefied by our normal tech. This would have made sense if the Demon Realm were a low-tech medieval world, but it isn't. They want the characters to have magic phones, but still go "durr, what is this 'phone' you speak of?" It really does make the Witches look stupid if anything!
Owl House has plenty of issues with its worldbuilding! We could be here all day discussing them!
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