#the art in it too and some of the visual iconography ooh
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I was absolutely destroyed after the last episode I was not prepared
#I was sobbing dude#i love midnight gospel it was so good#The show was so touching honestly#I love how silly it was while still having more grounded discussions#the art in it too and some of the visual iconography ooh#midnight gospel#duncan trussell
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Sorry I did not mean for this to be this long.
I have two, both relating to the worldbuilding. This one is about how the visual aspect fails and the other is the written aspect, but they boil down to this: The Boiling Isles is the most bland, boring ass âdarkâ fantasy world Iâve ever seen.
First off, even in the background it never really feels like fantasy world, maybe just a historic district with Halloween decorations.
The woods are just regular woods in autumn, Bonesborough is just a standard medieval/renaissance town with some eye and teeth iconography. The only time I felt we were in actual fantasy world was that brief scene in Latissa, the buildings look like theyâre made of flesh, thereâs pustules acting as street lights, the overview shots are far more natural and feel like they belong in the environment. The colors are dark yet vibrant, and it gives off a spooky, kind of Halloween-Town feel. I love that!
But we literally spend 98% of the time in Bonesborough, whose colors are predominantly shades of muted blues, grays and whites, and overall it feels too empty and tidy, like itâs not really a place where people have lived and worked for centuries at the very least. Yeah it has doors with eyes on them or roof races in the shape of teeth, but imho, they showed that one shot in the first episode and never lived up to it again, only harking back on it slightly for occasional âcharacter observing the areaâ shots.
Honestly I thought the Collector-controlled Isles were far prettier and more fantastical. Part of this I think is due to the artstyle, especially with the character design, bold, vibrant colors work better. And a lot of scenes just have such cold, impersonalable backgrounds. They donât even have to be some eye-bleeding color explosion, justâŚnot gray. There are some cartoons that have gray and muted backgrounds but they work with their art style.
And the woods arenât much better. We seemingly only get âoh right, dangerous fantasy world would have scary woodsâ when itâs plot convenient, but otherwise? Itâs just more muted colors in a honestly pretty sparse forest. They apparently originally wanted far darker colors but it melted together too much so they opted for âbloody redâ. Iâm sorry but go look at the woods and tell me in what world is that a crimson color?
I know thereâs a lot of crap that goes on behind the scenes and that with backgrounds and environments itâs especially difficult because you donât want to muddy it up or distract the audience but I think that Latissa is a good example of how to do it right, itâs simple yet feels like itâs itâs own place with history and environment. Just a few bolder colors, make it more cramped and claustrophobic, that kind of thing.
The other thing with the environmental storytelling part of it is Dana took inspiration from Heirymonous Boschâs paintings of Hell and illuminated manuscripts, and I just donât get the feeling at all with the Isles we see for the majority of the show.
The second of far more agregous in my mind.
Itâs seemingly stuck in the middle of wanting to be âlike Earth but with magicâ and âooh look at how different and inhospitable it is!â For a world thatâs supposed to be filled with monsters that will kill you for breathing and just stepping outside is risky to your life, the characters seem able to galavant about both civilization and wilderness without a care.
We get all these little asides in the first season about how they have boiling rain, skin-eating fairies, etc, but pretty much never factor into the story, and when they do, itâs either easily brushed off or used in the stupidest way. *coughBelossdeathcough* We have characters mock Luz and say sheâs not strong enough to handle it, and even ignoring any Mary-Sue claims Camilla seemed to have no trouble with the more dangerous Collector Isles when she had nothing but a bat. When taking Luzâs OPness with sticky-note magic, it really neuters the dangers of the Isles, because it seems that half of the problems can be solved by being physically strong or clever with no magic required.
I am more forgiving of this, but the magic, especially near the end, went kinda off the rails in some aspects in power scaling, but also didnât really stuck to the cooler concepts of that.
Abominations went from just creating and controlling golems to being able to craft anything with the material, yet we donât get to see anything really big or flashy or even practical, Dariusâs goo-form appears twice, making weapons or shields only happens a handful of times and itâs very quick and forgotten about(imagine if Amity went full on Mecha with abomination goo in the finale).
Bard magic can do completely OP things like control someoneâs body like a puppet or change the molecular structure of something(put a pin in that) yet in the finale Raine just keeps flicking their bow across the strings to send out energy blasts and doesnât use it to try and control things and sabotage Belos.
Illusion magic is able to dip into Oracle magic a bit and see memories, we even get a shot of Gus seeing Belosâs entire backstory yet this is never used or mentioned outside of Gus knowing Hunters a grimwalker. Even without that we see Gus can craft gigantic, in-depth illusions that can confuse and pyschologucally harm people, yet he never does this after Labyrinth Runners.
Plant magic, which in a fantasy world like the Isles would mean a number of poisons, toxins, and man-eating plants are at your disposal, and Willowâs only move isâŚvines. Granted, vines that seem indestructible and are able to take down things that likely wouldnât be vulnerable to vines, but stillâŚvines. (Which are also green despite the plant color of the Isles being red and it could e been a cool little aside for both Luz and the audience having to get used to seeing red for plants but oh well)
And the othersâŚwe donât care about. The closet one is potions that seem to cover a wide variety of magic types(scrying potion-Oracle, Edaâs potions-Healing)and donât need magic to do but whatever, why have Eda use her Potions upbringing to supplement her lack of magic when she can turn into a harpy and fly and..thatâs kinda it.
Magic also supplements as variety of things, such as technology, and honestly? Not the biggest fan of how that was used just to give our quirky teen protagonists phones and computers-that they donât even use that often so I donât get why they were necessary except for âhaha that Instagram right? Sooo relatable!â Itâs there just for asides and making the world confusing. Like how we can seen scrolls being used in Thems the Breaks, 30 years prior. Yet they seem to be only used for Penstagram, which also apparently only got updated to 2.0 during the second season, so what were they being used for before? And why is Penstagram so established if itâs that new and scrolls were used for other things before? I mean, as background jokes they used searching up disinformation and conspiracy theories and had characters not recognize any media site or conspiracy theories when using the Internet, so it might be a case of wanting their cake and eating it too.
Which is another issue that I canât stand in isekai/other world type media. Regular human/person growing up itâs a regular human is able to reconfirm e the fantasy version of something, yet their mythical friends canât understand that a car is like their horseless carriage.
Luz can catch on to the fact that scrolls and crystal balls are just our phones, computers and televisions but from a Halloween display, yet the witches canât even tell what a shoe is (when they are 99% humans with pointy ears), or when one was made of mud. They refuse to accept animals or concepts that have the most basic information and dismiss Luz, like seriously, how hard is it to figure out what a paper clip is? Or that opposum are real when you know that animals like raccoons exist? Or the most annoying, there is a thing called a crow phone. We hear them call them âcrow phonesâ several times. But when Amity went to Willow for help about Luz? âI donât know what thisâŚpho-oo-on is?â
Itâs done only for jokes and yeah itâs not supposed to be taken seriously but all it does is make the witches and demons seem incredibly stupid. Seriously Belos probably didnât have to put that much effort into his campaign because apparently the residents of the Boiling Isles will accept literally anything at face value(didnât even use that to make a point on propaganda smh).
This extends beyond the witchesâ mental capacity and into âwhat exactly is this world?â They donât have technology above some steampunk blimps and automata, except for when they do because how else do they have modern western clothes like t-shirts and sweats? You canât even say âoh it came in through a trash slugâ because Eda can literally customize and order t-shirts. In the literally the same episode, we see witches referring to the âfour humors of the Titanâ, which many people took as an idea that they have very limited medical and scientific knowledge, like no further than the 1600âsâŚonly for Raine to be like âI changed its molecular structure!â And itâs like what? How do you know what molecules are, or how to use your magic to change them in a way that just improves taste? You guys canât figure out what a cheese grater is but you know about molecular properties?
Honestly Iâd rather have a fantasy world just have phones and cars but they run on magic than this, because at least I donât have to wonder how they know all these common modern ideas yet canât figure out an umbrella even when someone tells them point blank.
Yeah, maybe itâll be harder to explain an umbrella, but itâs not like the world tries to make any sense with he boiling rain thing. In fact, pretty much everything in the natural world in the show doesnât make any sense because right when you can excuse it as âtotal fantasy, rule of coolâ it throws in something that kinda ruins it. In the case of the boiling rain, thatâs not how boiling water works at all. I saw someone suggest it just being âstomach acidâ from all the titansâ giblets leaking into the sea, but even if we do that âitâs magicâ explanation of clouds heating the water up before it rains, it still has the thing of âif this is such a common thing, than why is anything vulnerable to it?â Like the flora evolved and grew from the Titan, yet it doesnât have natural protections against the rain? That leaf that Eda, Raine and King use in the finale seems to hold up fine so why isnât all flora like this, or at least have it be part of their life cycle? On further note, why isnât every building infused with a rain protection spell? Why isnât there building material made to be rain resistant? Why does Eda have that magic barrier umbrella when weâre first introduced to it and never see it again. In fact, why isnât that a thing? They have mass-produced clothing merch and stress toys yet they canât make a push-to-activate protection spell for commercial use? It wouldâve been cool to see how witches adapted and changed to the hostile environment, and far better than âlol like our smartphonesâ.
The âbecause magicâ excuse is also lame because it doesnât even go that far or use it for crazy environments. Like the Titan is the size of Vermont, which is huge for a living being, but it is so tiny in the show. Apparently the Titan is based off of âthe Earth is a corpseâ motif in several real mythologies but those corpses are far, far bigger, so big you canât even recognize that it is a body. Yet several times characters get across the isles in minimal time, covering distances that shouldnât be possible-not just in air, but on foot too. How did King and Steve get around the entire Titan in a motorcycle(even though the most advanced vehicles were steampunk airships) on dirt and cobblestone roads? How can something the size of Vermont(for reference, thatâs about the size of Sardinia and Sicily and twice the size of Jamaica)be viewed in its entirety from a birdâs eye view and close enough off-shore that individual buildings can be seen? Or that itâs big enough to sustain several different biomes that are alluded to(but never seen)including a desert?
Then in the finale itâs big enough to reach into space from a prone positionâŚyet we also see that the world is a globe. So these creatures, who were numerous and loved food, lived on a planet that was so small compared to them that they could reach into space by laying g flat and extending their arms straight up. This wouldâve been a great spot for pure âbecause magicâ, like the entire realm is a giant flat plane that eventually just falls off into nothingness and above the sky is like celestial heavens, but apparently not!
Also despite the fact that earlier it was stated that all landmass is made up of Titan carcasses there apparently was regular land just off shore, so close that the Titan is nearly touching it. Which from how much of the isles can be seen from just off-shore makes you wonder how nobody ever noticed that land or went over there.
Thereâs a lot of other things, like how abominations was said to be a good career path yet we donât see evidence of that outside of Blight Industries which seems to be very exclusive, or that the âauthoritarianâ government is completely laughable, but overall the isles feel like a bunch of people say around, said âhey wouldnât it be cool if?â And then added it in without any thought. But then both the show and fandom act like every aspect is some never-before-seen, not-like-other-shows star when it canât even decide on its tone for the main setting.
You know, I was talking about this issue with a friend not too long ago. The Demon Realm loses its 'edge'. When it's introduced, they wanted to make it out like it's a dangerous place to live. There are vicious monsters around every corner, vegetables run away from being eaten, people have no qualms with harming or even killing children. Bump doesn't step in to stop Boscha from bullying Luz because it 'wasn't fatal' or something. So they clearly want to set this place up as a 'survival of the fittest' World.
But then, if they kept it this way, it would interfere with the story. You see, the Demon Realm is supposed to be a world worth saving, and the way it was initially presented isn't really that. If they kept everyone how it was, would the Day of Unity really have been THAT bad? "Hmm, is it really that bad that a bunch of bloodthirsty psychopaths are going to die?"
To achieve this, they had to really 'neuter' the Isles. Now, later in the series, a lot of the danger is just gone. Characters walk around willy-nilly with no threats around them. Where's the Witch-eating furniture? Where's the Boiling Rain? The monsters? Painbows? Gorenados? Where did they all go? Having your cake and eating it! This show's mantra!
Amphibia does a better job selling a dangerous world IMHO! There's a monster around every corner and the world is quite inhospitable, but the people are resilient and make due.
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Ugh, yep! This is a world with 'magic technology', but the characters are still stupefied by our normal tech. This would have made sense if the Demon Realm were a low-tech medieval world, but it isn't. They want the characters to have magic phones, but still go "durr, what is this 'phone' you speak of?" It really does make the Witches look stupid if anything!
Owl House has plenty of issues with its worldbuilding! We could be here all day discussing them!
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