#thats how i ended up playing my first sonic game ever btw. and you can see where that got me
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I kno ur post about why physical media is bashed now was probably rhetoric but like honestly the answer is the general publics reliance on convenience on digital media consumerism, kinda like how bigger corporate convenience stores have unfortunately taken over smaller independent companies.
Or like how there's an exclusive Frontiers edition that's digital only for americans but no special edition physical, the only thing close to it was the steel book cases from exclusive retailers
sorry I just seriously miss physical media and am genuinely upset that companies could just easily wipe away anything digital if they want to
yeah im mostly aware of the reasons i was just joking around but it suckssss that companies are trying to phase out physical media in favor of digital stuff. not that im entirely against digital media i do watch and read and listen to a lot of stuff digitally but whenever i really fall in love with a movie or a show or an album or a book i like to have a physical copy of it that way its mine forever and i wont lose it when a big company decides to shut down their site or pull a bunch of movies from their streaming service. of course piracy is also an option and pirate sites are very important when it comes to archiving things that arent easily accessible anymore but its just fun to have my own copies of things i like. a store thats gotten rid of its dvd or cd section is like an angel without wings
also when it comes to games specifically i dont understand why anyone would pick digital over physical when they actually have a choice. when most of your games are digital they take up way too much storage on the console but when most of your games are physical that doesnt happen And you get a neat little box what is better than that
#digital games are destroying the sacred art of being a little kid and being at your friends house and playing eachothers ds games#thats how i ended up playing my first sonic game ever btw. and you can see where that got me#asks
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How does one get started in making rpg games? What do you do first? Also could you recommend some rpg maker devs to follow?
۹(ÒvÓ)۶ Thankyou for this ask btw!For how to get started in making rpg games there’s many factors to take accountwhich are:
Are you new to rpg maker?
If you never use rpg maker I strongly say thatyou
SHOULDN’T go head first and make a super long game. Youcan, but just note that you are going to get stuck on everything. Just making asmall test project to get to know the engine really helps you to know how tobasically use the engine.
USE YOUTUBE ITS YOUR FRIEND.
Whattype of story do you want to make?
Try to write down the basic ideas of thetype of game you want to make. For example: a game about a young elf girl istrying to find the shard pieces for a star she broke. Just something basic, fora concept it doesn’t have to have a million endings and everything the fullgame is going to have.
Demon Tea’s concept idea was basically ademon girl that ran from home and found a village where she met a happy golucky person.
Concepts =/= the final game, your concept is just the foundation/ plan ofthe game. Like how you draw guide lines for a drawing, the guide lines aren’tgoing to be in the final picture but its there to help you.
Don’t go crazy on your game: Don’t get trap in remake hell [PERFECTIONISM]
We all want to make our games amazing and the bestthing ever, but please take in account that nothing can be perfect. Its not abad thing it’s the truth, there is no such thing as a perfect game. Every gamehas flaws but even if a game isn’t perfect it can still be enjoyable. Perfect=/= enjoyable.
Enjoyable= how a person felt about a certain thing. I enjoy sonic adventure 2 and it’s avery flaw game but I still enjoy it. Like how people enjoy the movie the room, it’sa very flaw movie but people love it because of the flaws since it makes themovie.
Thoughjust because the game isn’t perfect =/= not to care how you made the game, youshould put effort and care into the game. Just remember that the game is somethingyou are doing for fun and enjoyment. Don’t go crazy over wanting to make thebest game in the world, since this is a subjective term. Meaning what peopleview as the best is different from you.
Justdo your best and the work will pay off for sure.
Whatis the reason you want to create the game?
Understand your true motive on why youwant to create the game you are making the game and make sure you always rememberwhy you are making the game.
But please note: that you should be makingthe game for fun and because you want to do it, making a game just to be popularcan be a reason but it would be something that drives perfectionist since youare trying to make a game people like rather than a game you care about. This would lead to self-doubt andredoing things over and over never making progress. You can dream about seeingpopular lets players playing your game and having a bunch of people playing it.BUT DON’T think its going to be the next Undertale and get ahuge fanbase of people all around you go crazy about things. Don’t expect yourgame to go off the day you release it, don’t get upset that you only got 10downloads on day one. Be happy that you did it, that you let your game out inthe world.Everything will pay off but don’t justthink you’ll get super popular, popularity takes time and just happens. Don’tgo crazy on being popular, rather think of the main reason you want to createthat story.
Popular =/= happiness, it’s nice to havepeople caring about your work, just don’t have it all go to your head andstress yourself out into a perfectionist cycle.
Trynot to compare yourself to others:
This is something I’m familiar with, comparingyourself to other devs or games and bashing yourself because “why can’t I bethat good”. Please understand this:
YOU ARE YOU!
I mean this you are you, don’t look at othersand put yourself down since what I learn is that there always someone behindyou looking up to you. You think you are the worst but there’s people who findyour work amazing. Your work is blind to yourself because you see it every day,but to someone else its amazing.
You must be you, not like dev x and devy. You can be inspired by them but don’t doubt yourself on how you can’t do thingslike them.
EVERYONE CAN DRAW AND CAN-DO THINGS. It’s the matter of learning the skill to getbetter at it. Art is a skill not a talent, its something you master and keepgetting better at. Same with being a dev you get exp points and you level up.Like a rpg tbh since you get exp and level up the more you practice a skill.
Learnto take feedback:
When someone gives you feedback on yourgame there are different types which I won’t cover all of them. Just know youare letting your game out in the public eye, you will have people who tell youthey like your game and others who tell you they didn’t enjoy it. If its civilthat’s A-Okay, since its their opinion.
You will get feedback that is critiques whichisn’t a bad thing, just understand if it’s someone who is just saying “Yourgame sucks” or “The protag looks weird” without context, this isn’t a critique.Don’t censor critiques btw, like if people are pointing out things like thegame has plot holes or things that are feedback that can help your work. Don’tyell at them or shut them down, take the advice. Just because the player doesn’tmake games don’t mean they can’t give you feedback.
Feedback is free and helpful so take all you can get from it.
Justdo it:
I canlist everything about being a dev, but this is what I can say to you, just doit. If you are passionate about wanting to create a game just do it. Once Iheard about rpg maker games I didn’t ask anyone I just dive head first into it.OvO/ It’s amazing now that people can ask other devs things like this about howto get into making games.
Beinga dev =/= an alien. No, we are just people who have a huge passionate in storytelling,art, music, games, etc. Making games is a media that lets a person get to seethe world in the eyes of the character.
Withrpg maker it makes it easier for people to get into game making which helpsthem get into another engine. It doesn’t matter if you are making a rpg makerbattle system, a spooky horror game, a walking simulator, etc. Make the gameyou dream of making and just do it.
Everythingin the world has been done before, but just take your spin at it, make a gameyou enjoy and don’t let others put you down since you want to make a game abouta young sweet female protag that wakes up in a strange world but can’t rememberwho they are. Just make the game you want to make.
Amazing Devs to Follow:Here’s some amazing devs to follow, who all haveamazing games.
ClockworkPrince
@rukomura-games
@zmakesgames
@akademia-project
@toxicshroomswamp
@virgovsthezodiac
@blinking4soup
@lonestargame
@land-sea-entropy
@living-playground
@pannacotta1
@plueschkatzeart
@overcast-rpg
@arcadea-rpg
@blackcrystalsrpg
@teal-crown
@midnighttrain-project @teamstellaria
@pakilusin
@akuinome
@purple-game
I do hope this was helpful in some way,I drop what dev work I was doing to answer this since it just made my day. Ihope this helps anon, and if you need anything just ask. I hope this informationwas helpful, I tried my best not to make a text wall. In the future I’ll make agoogle document about things I took and learn from being a game dev. ( I really hope this text wall was okay)
(≧∇≦*) I hope you have a wonderful day btw.
#Choko talking about rpg maker stuff#question#rpg maker#rpg maker talk#I hope the rambling was okay and interesting#sorry with the lack of pictures#I actually like the Shia labeouf do it since its actually is really helpful to me#like it pumps me up#OvO/ if you guys like this type of stuff I don't mind writing a doc#if I do that I would draw pictures#;v; was going to draw for this but I really wanted to post this#ALSO I FORGOT TO TALK ABOUT ENGINE COST SORRY ABOUT THAT#you can poke me again and I can ramble for another hour about engines
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