#that nose bridge depth slider is moving
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vigilskeep · 2 years ago
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Love the idea of Handers baby in your universe specifically because the Amell Nose gene MAY be saved.
here’s how the amell nose can still win!
i believe in anders’ ability to assist in the production of a stellar nose with some fine amell qualities. also, charade is around somewhere actually having an amell nose, and bethany is alive and not a grey warden so those recessive genes in the hawke lineage have more than one chance!
rip carver ur nose will be missed... it would actually be the funny choice to give any mage hawke an amell nose. fate will only allow one type of nose to survive
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felassan · 6 months ago
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New today on DA:TV from Game Informer:
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"A Deep Dive Into Dragon Age: The Veilguard’s Expansive Character Creator by Wesley LeBlanc on Jun 27, 2024 at 02:00 PM As BioWare prepared to show me the character creator for Dragon Age: The Veilguard in its Edmonton, Canada, offices, I expected something robust – it's 2024, character creators have come a long way, and Bioware has a rich history of good customization. Despite my expectations, I was not prepared for how robust it actually is in Veilguard. Robust enough, even, that BioWare used it to create most of the NPCs in the game, save for mainline characters like companions. Setting hyperbole aside, it is a staggeringly rich creation system, and I look forward to seeing player-created near-replicas of celebrities and monstrous creations that'd be more at home in a horror game.  But I'm also looking forward to the community's reaction to the Dragon Age series' best character creator yet. At the heart of it is inclusivity, Veilguard game director Corinne Busche tells me before letting me guide her through creating my own character."
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"As is usual, there are four races to choose from: Elves, Qunari, Humans, and Dwarves. After selecting Qunari, Busche pages through various presets, explaining the game allows for more detailed looks at each and the ability to choose pronouns with she/her, he/him, and they/them separately from gender, select different body types, and more. You can view your character, referred to as Rook in-game, in four different lighting scenes at any time, including The Veilguard's keynote purple hue, a bright and sunny tropical day, and a gothic night.  I joke with the team that after spending upwards of an hour creating my Dragon Age: Inquisition character in 2014, I immediately restarted the game after seeing him in the first cutscene; the in-game lighting made my hair color look terrible amongst other issues I had with my Inquisitor. Veilguard creative director John Epler says the team is aware of countless stories like that with Inquisition and its green-hued character creator, adding BioWare worked hard to squash that concern in Veilguard.  Head and body presets can be selected individually and customized to your liking with 40 different complexions that include smooth, rugged, youthful, and freckled skin tones, skin hues ranging from cool to neutral to warm, undertones to those skin tones, and even a melanin slider. Busche tells me BioWare relied on consultation to represent all people authentically. There's a Vitiligo slider (where you can adjust the intensity and amount of it) and sliders for your forehead, brow, cheeks, jaw, chin, larynx, and scalp. You can select your undergarments, with nudity as well because "this is a mature RPG," Busche adds, and use the "Body Morpher" to select three presets for each corner of a triangle and then move a cursor within it to morph your body or head into a mix of these presets. It's an impressive technology I'd like to see adopted in other games. [link to embedded DA:TV gameplay reveal video]"
"I can keep going: You can adjust height, shoulder width, chest size, glute and bulge size, hip width, how bloodshot your eyes are, how visible cataracts are, the sclera color, how crooked your nose is, how big its bridge is, the size of nostrils and the nose tip, and there are as many sliders, if not more, for things like Rook's mouth and ears. On ears alone, I see you can adjust asymmetry, depth, rotation, earlobe size, and even add cauliflower ear to your Rook. Busche says makeup blends modern stylings with the fantasy of Dragon Age with more than 30 options, including eyeliner intensity, color, glitter, eye shadow, lips, and blush. Tattoos are just as customizable alongside options for scars and paint. Tattoos, scars, and paint are very culturally relevant to some lineages, BioWare tells me, with unique tattoos for elves, for example. You can add tattoos to Rook's face, body, arms, and legs, and you can adjust things like intensity, too.  Im most impressed, however, by the hair options on display; there are a ton, and as someone with long hair, I'm especially excited about the fun selections I can make. You can finally dye your hair with non-traditional colors, and it's gorgeous. EA's Frostbite engine uses the Strand system to render each style fully with physics. "The technology has finally caught up to our ambition," Dragon Age series art director Matt Rhodes says. After customizing all of that and selecting our Qunari's horn type and material (of which there are more than 40 options to choose from), it's time to pick a class out of the Rogue, Mage, and Warrior – read more about Veilguard's classes here. Since we built a Qunari, we went with Warrior. For the penultimate step of the character creator, at least during the demo BioWare shows me, we select a faction. Out of the six options, we select the pirate-themed Lords of Fortune."
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"Rook ascends because of competency, not because of a magical McGuffin," BioWare core lead and Mass Effect executive producer Michael Gamble tells me in contrast to Inquisition's destiny-has-chosen-you-characterization. "Rook is here because they choose to be and that speaks to the kind of character that we've built," Busche adds. "Someone needs to stop this, and Rook says, 'I guess that’s me.'" Ready to begin our Rook's journey, we select a first and last name and one of four voices out of English masculine, English feminine, American masculine, or American feminine options. There's a pitch shifter for each voice, too, allowing you to tweak it to your liking further. Don't stress too much about locking in your character creations before beginning the game – the Mirror of Transformation, which is found in Veilguard's main hub, The Lighthouse, allows you to change your physical appearance at any time. However, class, lineage, and identity are locked in and cannot be changed after you select them in the game's character creator.  From here, we're off to Minrathous, and you can read more about that famed city in our cover story, which is available here. For more about the game, including exclusive details, interviews, video features, and more, click the Dragon Age: The Veilguard hub button below."
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[source]
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jcmarchi · 6 months ago
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A Deep Dive Into Dragon Age: The Veilguard’s Expansive Character Creator
New Post has been published on https://thedigitalinsider.com/a-deep-dive-into-dragon-age-the-veilguards-expansive-character-creator/
A Deep Dive Into Dragon Age: The Veilguard’s Expansive Character Creator
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As BioWare prepared to show me the character creator for Dragon Age: The Veilguard in its Edmonton, Canada, offices, I expected something robust – it’s 2024, character creators have come a long way, and Bioware has a rich history of good customization. Despite my expectations, I was not prepared for how robust it actually is in Veilguard. Robust enough, even, that BioWare used it to create most of the NPCs in the game, save for mainline characters like companions. Setting hyperbole aside, it is a staggeringly rich creation system, and I look forward to seeing player-created near-replicas of celebrities and monstrous creations that’d be more at home in a horror game. 
But I’m also looking forward to the community’s reaction to the Dragon Age series’ best character creator yet. At the heart of it is inclusivity, Veilguard game director Corinne Busche tells me before letting me guide her through creating my own character. 
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As is usual, there are four races to choose from: Elves, Qunari, Humans, and Dwarves. After selecting Qunari, Busche pages through various presets, explaining the game allows for more detailed looks at each and the ability to choose pronouns with she/her, he/him, and they/them separately from gender, select different body types, and more. You can view your character, referred to as Rook in-game, in four different lighting scenes at any time, including The Veilguard’s keynote purple hue, a bright and sunny tropical day, and a gothic night. 
I joke with the team that after spending upwards of an hour creating my Dragon Age: Inquisition character in 2014, I immediately restarted the game after seeing him in the first cutscene; the in-game lighting made my hair color look terrible amongst other issues I had with my Inquisitor. Veilguard creative director John Epler says the team is aware of countless stories like that with Inquisition and its green-hued character creator, adding BioWare worked hard to squash that concern in Veilguard. 
Head and body presets can be selected individually and customized to your liking with 40 different complexions that include smooth, rugged, youthful, and freckled skin tones, skin hues ranging from cool to neutral to warm, undertones to those skin tones, and even a melanin slider. Busche tells me BioWare relied on consultation to represent all people authentically. There’s a Vitiligo slider (where you can adjust the intensity and amount of it) and sliders for your forehead, brow, cheeks, jaw, chin, larynx, and scalp. You can select your undergarments, with nudity as well because “this is a mature RPG,” Busche adds, and use the “Body Morpher” to select three presets for each corner of a triangle and then move a cursor within it to morph your body or head into a mix of these presets. It’s an impressive technology I’d like to see adopted in other games. 
[embedded content]
I can keep going: You can adjust height, shoulder width, chest size, glute and bulge size, hip width, how bloodshot your eyes are, how visible cataracts are, the sclera color, how crooked your nose is, how big its bridge is, the size of nostrils and the nose tip, and there are as many sliders, if not more, for things like Rook’s mouth and ears. On ears alone, I see you can adjust asymmetry, depth, rotation, earlobe size, and even add cauliflower ear to your Rook. Busche says makeup blends modern stylings with the fantasy of Dragon Age with more than 30 options, including eyeliner intensity, color, glitter, eye shadow, lips, and blush.
Tattoos are just as customizable alongside options for scars and paint. Tattoos, scars, and paint are very culturally relevant to some lineages, BioWare tells me, with unique tattoos for elves, for example. You can add tattoos to Rook’s face, body, arms, and legs, and you can adjust things like intensity, too. 
Im most impressed, however, by the hair options on display; there are a ton, and as someone with long hair, I’m especially excited about the fun selections I can make. You can finally dye your hair with non-traditional colors, and it’s gorgeous. EA’s Frostbite engine uses the Strand system to render each style fully with physics. “The technology has finally caught up to our ambition,” Dragon Age series art director Matt Rhodes says.
After customizing all of that and selecting our Qunari’s horn type and material (of which there are more than 40 options to choose from), it’s time to pick a class out of the Rogue, Mage, and Warrior – read more about Veilguard’s classes here. Since we built a Qunari, we went with Warrior. For the penultimate step of the character creator, at least during the demo BioWare shows me, we select a faction. Out of the six options, we select the pirate-themed Lords of Fortune. 
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“Rook ascends because of competency, not because of a magical McGuffin,” BioWare core lead and Mass Effect executive producer Michael Gamble tells me in contrast to Inquisition’s destiny-has-chosen-you-characterization.
“Rook is here because they choose to be and that speaks to the kind of character that we’ve built,” Busche adds. “Someone needs to stop this, and Rook says, ‘I guess that’s me.'”
Ready to begin our Rook’s journey, we select a first and last name and one of four voices out of English masculine, English feminine, American masculine, or American feminine options. There’s a pitch shifter for each voice, too, allowing you to tweak it to your liking further.
Don’t stress too much about locking in your character creations before beginning the game – the Mirror of Transformation, which is found in Veilguard’s main hub, The Lighthouse, allows you to change your physical appearance at any time. However, class, lineage, and identity are locked in and cannot be changed after you select them in the game’s character creator. 
From here, we’re off to Minrathous, and you can read more about that famed city in our cover story, which is available here.
For more about the game, including exclusive details, interviews, video features, and more, click the Dragon Age: The Veilguard hub button below. 
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simtanico · 5 years ago
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(simfileshare is back yay!)
Greek Nose Bridge -- Teen - Elder
Listed Under: Nose > Bridge > Greek Nose Bridge (T-E)
I made this because of a request from an ask I got back in December. I had the main base slider done, but not the other ages done... And time just kinda flew by.
This mimics the greek nose slider by hiemal except it ONLY moves the bridge of the nose. 
If used in conjunction with other sliders you can achive some cool results! Example, you can use bridge depth to create a straight nose which is hard to get with a lot of slider combinations.
See comparisons here.
Inner Nostril Definition -- Teen - Elder
Listed Under: Nose > Nostrils > Inner Definition (T-E)
This moves a couple of vertices in the nostril so there’s no nose shading from the skin peeking out. It’s really a small perception thing.
Nose Bridge Mid Width -- Teen - Elder
Listed Under: Nose > Bridge > Middle Width (T-E)
This is a subtle-moving bi-directional slider. The higher section is controlled with the bridge width slider and you can move the entire bridge with nose bridge width, but it was always hard to isolate this one area.
CREDITS: blender, milkshape, the Mesh Tookit, @gruesim 
TOU [Emphasis on NO REUPLOADING]
Download these sliders at: http://simtanico.tumblr.com/SimtanicoSliders
If you’re a site or cc-finds blog that re-posts cc posts (reblogging, copy/pasting posts), please DO NOT include the direct links to the downloads because they will very likely break in the future. Some sliders might be updated (eventually) so I’ve decided to just keep a page of them that can be changed as needed instead of circulating broken/outdated links.
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katsujiiccfinds · 5 years ago
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Final Fantasy VIII: Squall Leonhart and Rinoa Heartilly
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by aisquared
Download & More Info at ModTheSims
Squall is the main protagonist of Final Fantasy VIII. Quiet and introverted, he pushes away those who try to befriend him, and does not believe in relying on others. He is a member of the organization called SeeD: a group of mercenaries doing missions around the world. The gunblade is his weapon of choice. Rinoa, meanwhile, is a General's daughter who becomes a member of a resistance faction group after moving out from her own home. She often clashes with Squall, due to the differences of their personalities. She becomes involved with SeeD later on, and slowly finds a way to Squall's heart. Traits Squall: Athletic, Brave, Genius, Loner, No sense of humor Rinoa: Brave, Friendly, Good, Hopeless romantic, Over emotional CAS Squall and Rinoa are both packaged with default skin. Most of CAS items used are basegame, however the are some items from various EPs along with a moderate custom content used. They are completely optional and not included, unless indicated. SQUALL Skin (default):Primer by Kurasoberina Hair: Sugar - Modified basegame hair for males by aikea_guinea Eyes (default): Helane's November eyes converted by Brntwaffles Eyebrows (default): Default eyebrows by Simple Life Top (everyday): Throw it On jacket and tee by peacemaker Pants (everyday): University Life EP Shoes (everyday): Late Night EP Top (formal): Modern coat with belt by shokoninio Pants (formal): Baggy pants by Camkitty Shoes (formal): Pets EP Pants (athletic): Into the Future EP Shoes (athletic): University Life EP Facial scar: by me (included in download) Has a single recolorable channel Enabled for both genders, ages teen to elder Available in all clothing categories, disabled for random Found in costume makeup RINOA Skin (default):Primer by Kurasoberina Hair: Rose 88 retextured by Swirlgoodies Eyes (contacts): Ephemera-MS93 eye edit by Brntwaffles Eyebrows (default): Default eyebrows by Simple Life Outfit (everyday): Longterm Investment store outfit edit by simlicious Outfit (formal): Greca mini dress by BEO Outfit (outerwear): Snow Twinkle dress by Anubis360 Shoes (everyday, outerwear): Ankle boots by Lavoieri Arm warmers: Like a bird by LiKo Sliders Squall and Rinoa are both created with the use of some custom sliders, as follows: SQUALL Head shape by Jonha Head size, Shoulder width, Hip size by Jonha Jawline width, Chin width, Eye width by bella3lek4 Cheekbone depth by oneeuromutt Chin width by GnatGoSplat Neck slider by Jonha Chin to neck slider by Wojtek Just eye height by oneeuromutt Iris/pupil sliders by aWT fixed eye mesh by Mahamundo Eyelid height by oneeuromutt Eyelid length/width by oneeuromutt Upper/lower eyelid shape by oneeuromutt Nostril rotate by aWT Septum height, jawline height/rotate/soften by aWT RINOA Head shape by Jonha Head size by Jonha Jawline width by bella3lek4 Cheekbone depth by oneeuromutt Chin width by GnatGoSplat Smooth face normals by Pu+Chi House Iris/pupil sliders by aWT fixed eye mesh by Mahamundo Brow out thick by oneeuromutt Eyelid height by oneeuromutt Eyelid length/width by oneeuromutt Upper/lower eyelid shape by oneeuromutt Bridge of nose width by YSstudio Septum height by aWT Custom Content by Me: - Rinoa Heartilly - Squall Leonhart Additional Credits: Square Enix, for Final Fantasy VIII and its characters Commenters from the Creator Feedback Forum: fascisthater, KatyFernlily, k2m1too, SimmyRN. Thank you all! Final Fantasy font Simple modeling poses Military pose pack Twilight pose pack 1 Twilight pose pack 3
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motorcyclegear101 · 5 years ago
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Women’s Full Face Motorcycle Helmets – Top Six Best Sellers
Bell Women’s Qualifier Momentum Snow Helmet
GMax FF49 Yarrow Full Face Street Helmet
GMax FF98 Full Face Willow Helmet
HJC RPHA 70 ST Vias MC-8SF Helmet For Women
HJC Women’s CL-17 Boost Helmet
Shoei RF-1200 Harmonic Full Face Helmet For Women
The best selling women’s full face motorcycle helmets at prices that will shock you. Watch our in-depth video reviews so you can make sure you are purchasing the best women’s full face motorcycle helmet.
Bell Women’s Qualifier Momentum Snow Helmet
iFrame is not supported!
If you’re looking for your next cold-weather helmet, if you’re a snowmobile rider, an Adventure Rider and you ride in those extreme temperatures the Bell Women’s Qualifier Momentum Snow Helmet is probably something you need to take a look at.
The base for this helmet is the qualifier, not much on the helmet has changed it’s all the accessories that are going to go with it. You’re still going to have that nice intermediate oval fit, polycarbonate, and ABS shell so it’s lightweight and nice and protective.
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You’ve still got venting whenever it’s not so cold outside, plus you’ve got the stylish features that this one comes with. All the different designs, everything about the qualifier is still going to be there it’s just going to have more.
Electric Snow Sheild
To begin with, we’ve got a new snow shield, the snow shield on this women’s full-face motorcycle helmet is electric so you can actually plug this into the bike. It will heat that shield up and make sure it does not freeze up on you while you’re out riding.
Condensation rolling down the inside of that shield can actually cause this thing to freeze on the inside in those frigid temperatures, which can cause a 100 percent decrease invisibility. If you’ve got a frozen sheet of ice in front of you you’re not going to be able to see anything, your rides going to be over.
If you want to keep riding whenever it’s very cold you need something to combat that and that’s where that electric snow shield is going to come in.
This one actually hooks up the same way as all your other Bell shields but this one’s a bit different. There is a double layer liner on this shield which is similar to a lock. This has an extra liner that’s sealed up on the inside that makes sure the breath that you’re breathing out, which is warm, doesn’t come in contact with the cool outer portion.
That freezing air that’s on the outside can cause condensation from your breath as you breathe out, all that moisture will freeze up on the inside and again you’re going to get that decreased invisibility.
This helmet has your typical standard dual-layer lenses and your pin locks but whenever it’s freezing cold outside you need something that’s going to function better, and that’s where these come in. This visor has a heating element that runs across the top and the bottom so that warms that air that’s on the inside.
The electric shield will combat it even further and make sure you can drive even if it’s sub-zero temperatures outside. If it’s that cold you’re definitely going to need something that’s going to help keep that condensation at bay, otherwise, that things going to freeze up solid and you’re not going to be able to see anything.
Parts That Go With The Shield
To begin with, we’ve got a pigtail cable, the cable is what connects to the shield. All Bell helmets that come with these electric shields are going to hook up the same way. The pigtail pushes into a connector on the side of the shield and locks into place This pigtail cable stays with the shield whenever you get on and off the bike but it is easy to unplug.
The pigtail cable plugs into an extension cable that lets you move around on your motorcycle. The extension cable is long enough so that if you have a passenger they can plug in and defrost their helmet visor if they also have a heated face shield.
When you connect the pigtail and the extension cable together there is a small clip that keeps the cables fixed together. These clips are typically made out of hard plastic but what Bell has done on this cable clip is make them out of a rubberized material so they Bend and flex.
If you have a hard plastic the first time you try to unclip the cables and it’s freezing cold outside it’s just going to snap in half so these are a nice rubberized material. You can push them together and connect the clip and they aren’t going to go anywhere.
The extension cable then goes into the wiring harness and the wiring harness hooks directly into the bike. There are no regulators or anything like just one heat level that is the same all the time and it’s just there to keep that shield from freezing up.
At the end of the extension cable, you have both a negative and a positive clip which you can connect to your bikes battery if you have an external fuse block you can hook them up to that instead.
If you didn’t want to use the shield and you didn’t want your extension cable it easy to remove and store. As you can see, with all of the cables connected it’s not going to be difficult to reach any part of your ATV, your snowmobile your motorcycle.
Interior
On the inside of this women’s motorcycle helmet, there is a moisture-wicking liner. It’s antimicrobial just like all of the other Bell helmets out there. It is DOT and ECE certified plus that heated shield.
You’ve got all the wiring to make that heated shield work and you can get everything for around the $190 mark.
The heated shield by itself is $89.95 so you’re getting a helmet for a hundred bucks and you can get it in different colors and different patterns so whatever style you prefer it is there.
If you’re looking at a qualifier helmet and you do ride in those cold conditions then you should definitely check out the snow version so you can get all of that stuff together.
Product Overview
Contoured cheek pads
Integrated speaker pockets
DOT and ECE approved
Industry-leading Five-year warranty
Padded chin strap with D-ring closure
Removable/washable interior
Padded Wind Collar drastically reduces wind and road noise
Velocity Flow Ventilation
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system with FlowAdjust
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Full coverage Breath Box with adjusting the nose bridge
Click Release Snow Hinge Plates optimized for the added weight of Electric Snow Shield OR Double Lens Shield
NutraFog II
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anti-fog, anti-scratch, distortion-free, dual-layer electrically heated face shield, and UV protected shield• Velocity Flow Ventilation
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system with FlowAdjust
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Lightweight Polycarbonate/ABS Shell Construction. ClickRelease
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Snow Shield for fast, easy and tool-free shield replacement
GMax FF49 Yarrow Full Face Street Helmet
iFrame is not supported!
What we see with G max is they’ve changed the letter designation in front of a lot of their numbers and the FF Nance now stands for the full face so it’s very easy to understand which helmet you’re looking at by just looking at the letters in front of the number designation. With the GMax FF49 is one of the entry-level helmets that you will see from G max.
Construction
The GMax FF49 is a thermoplastic construction and comes in two shell sizes, when we threw this on the scale it weighs 3.2 .ounces. This helmet is a DOT certified helmet. As far as the fitment is concerned it is a little more on the neutral round side of things.
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Helmet Certification
If your head has more of a round shape to it you’re going to have a little bit shorter front to back, a little bit more room the side of the head and it will work very nicely for you now. If you want to consider bumping up from the FF49 GMax has something like the FF 88 which is one of the very first helmets we’ve seen from Gmax which carries an ECE safety rating.
Price Points
The FF88 will give you more venting than what we’re seeing with the FF49 but depending on where your budget falls the FF49 is that nice entry-level piece for around the $85 price point for the solid colors and around 90 dollars if you want to bump up to a graphic.
Sizing
There are two different shell sizes and the size breakdown for this is from extra small up to large you’re getting the first shell size and then when you get up into extra-large – three XL that’s where you’re going to bump up to the second shell size.
Keep that in mind if you’re somewhere between a medium or a large you will bump up with the larger shell if you are between a large and extra-large you will bump up to that larger shell.
Ventilation
Starting with the front and working our way through you are going to see three intake vents. There is one vent at on the chin, it does actuate with a simple switch to help push airflow through.
You then have dual chimney vents on the brow of the helmet, unlike some other helmet vents the vents open by pulling the slider sideways rather than backward and that will actuate the vent for you. At the back of the helmet, there is a wing with three exhaust vents just below the wing.
Face Shield
When we come to the face shield the one thing you’ll note is that they have actually done a nice job of giving you a breather vent that’s more secure than the one we’ve seen with the FF88. The breath guard on this works nicely, the airflow pushes through and it doesn’t vent up.
The face shield is the same face shield we see GMAX using on a lot of helmets. It’s really easy to remove the shield for cleaning, first fully open she face shield then push down the small nub or nipple you will find just below where the face shield clips onto the helmet.
Push the nipple down then once that’s fully depressed you can slide a small plastic arm out of the way and the visor will just pop right off. Once you’re done with that and you have cleaned it or swapped it for a different color you can pop it back into place by reversing what you did to remove it.
Interior
The FF49 comes with sweat-wicking cheek pads, they have a still has a nice contour to them but it’s not that spa soft design you would see with some of the FF88 so this is really where you bump down to the $85 price point when you’re looking at the FF49.
When you’re considering which features are important to you this is the stuff that you can see that it’s going to help you make your decision for whether or not it’s worth it for you to bump up.
Internal Speakers
With this women’s full-face helmet you will still get the speaker pockets, so, if you want to install a comm system you’re not going to have cutaways in the actual helmet or the EPs itself but you are going to have little pockets that are worked into the cheek pads.
You just slide the speaker right in the cheek pockets and it will sit in there so you can listen to music or talk on the phone if you were to install a comm system on this particular helmet.
Comfort
The two cheek pads pop out together with the interior liner. One of the things that GMAX does even on there more affordable entry-level helmets is they don’t use snaps along the forehead to mount the interior liner, they use a brow mount and the reason this is important is you don’t have those snaps pushing against your forehead when you’re out there riding.
There’s still a nice contoured feel to the overall liner but it’s just not going to have that spa soft technology worked into it.
One of the things you’ll notice is that GMAX does a nice job of giving you those full cutaway channels to help that airflow push through. Even when we’re talking about a helmet like the FF49 that doesn’t have quite the venting scheme that we’ve seen with the FF88.
You’re still getting those nice Channel cutaways into this single density EPS to help push that airflow through from the front all the way to the back, you will see those channels do a nice job of going all the way down to the back of the shell.
For those of you out there that are looking for a nice affordable entry-level helmet or maybe just a second helmet for the passenger, the FF49 is one that’s not going to break the bank.
Product Overview
DOT approved
Lightweight Poly Alloy Shell
Lightweight- only 3.2 lbs. in a medium shell
Large eye port for improved range of vision
00% UV400 protection from the anti-scratch face shield which is hard coated for a longer-lasting clear view
Flow-through intake/exhaust venting forehead vents and rear exhaust vents help pull fresh air in & remove hot air through channeled vents
Removable, adjustable, washable Coolmax® interior allows for easy cleaning and custom fitting
DuPont Coolmax® interior keeps you dry and comfortable. Coolmax® fabric wicks moisture away from your body and dries quickly
GMax FF98 Full Face Willow Helmet
iFrame is not supported!
When you’re looking at the GMax FF98 helmet you will notice a few new things from G max. First and foremost this is the first helmet the G max is released it’s carrying an ECE safety rating so that’s a big step forward for the brand.
The other thing you notice is a new FF designation in front of the number and this means full face. For those of you out there looking for your first full-face helmet or you simply bought a new motorcycle and you want a full-face helmet carrying EC safety rating that’s not going to break the bank, this is one to take a look at.
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Weight
When we’re talking about the helmets shell construction this is an ABS plastic shell. There are two different shell sizes are available and when we threw this on the scale it came in at three pounds six ounces in the large.
Shape
Like I said it is DOT approved but it also carries the ECE rating for the FF88 and as far as the shape of the overall helmet is concerned it’s definitely more of a neutral oval. What I mean by that is that it’s a little bit shorter front to back, you have a little bit more room on the side of the head and if you have more of a round shape to your overall noodle sitting on your shoulder this helmet is going to work nicely for you,
When you’re considering your helmet whether it’s your first time at your second it’s really about finding the right helmet to fit the shape.
I did mention that the FF88 is going to come in at the very top of G Max’s lineup, again the first helmet with that ECE safety rating. If you’re taking a look at what else is out there you’re probably considering how much like the LS2 stream or maybe the bell qualifier it is.
Coming in at around that $150 price point the Gmax FF98 is really going to fall in that same niche, something like the bell qualifier. You’re looking at the advantages there being four different shell sizes so it’s really a matter of choosing which helmet is best for you.
The FF88 comes in ABS plastic shell, it does have two shell sizes and we’re breaking this down via size, extra small up to large will have the first shell size and then when you get from extra large up to three XL you’ll bump into this second shell size.
Ventilation
With the GMAX FF98, you get six intake vents and six exhaust vents. They count the chin vent as two, the brow vent as two and the two chimney vents as two separate vents, so depending on whether you’re looking at one two three four or you count them as six there still give me a nice ventilation scheme.
The brow vent has a sliding vent actuated and when you’re looking at the chin vent it slides down to open. The chimney vent has sliders on either side giving you a good active ventilation system.
At the back of the helmet there is one big slider vent, just slide it down to open giving you free flow of air from the six front vents through the helmet to the one large exhaust vent at the back.
On the inside of the helmet, there is nice cutaways throughout the EPS which really works to push airflow through and that’s one of the advantages that we’re seeing with the FF98.
Face Shield
When you’re looking at the face shield on this helmet you will notice that it is a little bit of a two-handed job to get the face shield on and off. To remove the shield for cleaning it’s quite easy, on the side of the helmet just in front of where the shield attaches to the helmet you will see a plastic pin. Use one hand to push the pin in then use the other hand to push down the small bar next to the pin.
Once the bar has been pushed down you can pull the shield away from the helmet. T put it back on just push the face shield back into place and push the slider back up. It’s not overly complicated but it’s easier to do it on a flat surface rather than with the helmet sitting on your bike seat.
Another thing of note here is at the breath guard does have a tendency to fall out so if I were going to get this helmet I would consider taking it out and going without the breath guard otherwise you are going to find yourself constantly pushing it back into place.
If I was looking at the FF88 for myself I would probably just pull the breath guard out of this particular helmet and do without it.
Graphics
There are a variety of different graphics and there are also some matte color options for you in a solid finish. If you’re looking for solid or graphics, again around that $117 mark for the solid and then you’re bumping up to about $125 if you’re looking at the graphic option.
Interior
GMAX is calling the interior for this helmet the spa soft liner and it’s a combination of Coolmax as well as bamboo and charcoal. When removing the internal pads from the helmet you will notice there are some internal pockets for those of you that want to put a comm system into the helmet.
Inside the cheek pads, you will see they’ve got the indentations for the speaker output together with a nice cutaway if you do want to put a speaker in there. It is compatible with most of the universal Bluetooth options.
The spa soft pads contain the charcoal as well as the bamboo giving you the moisture-wicking antimicrobial factor. When you started ripping the cheek pad apart you will notice is has a really nice contour and it fits really nicely against your face.
When you look at the venting scheme inside the helmet you’ll notice the liner itself has a brow mount so you’re not going to have any uncomfortable snaps in your forehead. Some of the manufacturers you see with some of the more entry-level priced helmets they actually include snaps that can cause pressure points, the fact that GMAX went with a brow mount on this makes it really nice and comfortable.
This helmet has the same spa soft liner throughout the entire helmet, a really nice 3D wicking mesh comfortably that helps to wick sweat away.
When you look at the EPS you will see it is a single density EPS and it will be the maximum ventilation, that really pushes the FF98 ahead for this particular price point.
You will see starting at the top all the different cutouts for the vents and those channels are going to simply carry all the way through to the back giving you a tremendous amount of airflow.
For riders riding in a warmer season or warmer climate and you’re looking for an entry-level helmet the G max is definitely one to consider.
Features:
Speaker pockets
ECE and DOT approved
Lightweight Polly Alloy shell
Internal sun visor with anti-fog coating
Scratch-resistant, locking face shield
Integrated multi-function red LED rear light included
Removable, adjustable and washable SpaSoft DuPont Coolmax liner wicks moisture and is easy to clean
HJC RPHA 70 ST Vias MC-8SF Helmet For Women
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This is the new HJC RPHA 70 ST Helmet, it’s kind of badass, its kind of aggressive, it is an evolution of the Arfa ST which we loved in 2014 when it came out. But, at this stage of the game, our FST is your grandmother’s pearls and at this stage of the game, the Arfa 70 ST is kind of the venom to the sport-touring mix.
If we look at it just as a base level helmet it is a much narrower shell, 6 intakes, two exhaust but if we look at it they’ve just refined and made it much more aggressive.
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I will tell you it’s still a premium helmet, it’s the advanced integrated matrix composite they have from HJC so it’s the top of the line. It’s ultimately that Arfa 11 pro with the same composite they’re using on the racetrack
What they’ve done with this helmet though is they’ve increased the ventilation, made it more aggressive, making it more narrow and in our estimation, it’s competing for much more heads up at this stage of the game with something like that GT Air from Shoei.
You still have your drop-down Sun Visor but the beauty of it is it is now DOT and ECE rated whereas this helmet used to be DOT rated only.
What I like about that is that you’re taking a helmet, you’re increasing the safety rating, it’s still organized for upright or three-quarter riding, it looks that much more aggressive but it only gained a few ounces.
Weight
Putting it on the scale we are seeing 3hree pounds four ounces to three pounds six. For a sport touring helmet with a drop-down Sun Visor, DOT ECE rated that now has emergency cheek pads and really has added all the things including the extra vents we’re looking at this helmet and saying it’s a huge win they’ve only added two ounces.
I will tell you that it’s going up 40 bucks but it doesn’t really scare us. It comes in under $400 and ultimately there’s not a lot that we can pick apart because HJC, as they’ve done for the last couple of years, has kind of blown us away as soon as they launched new helmets. They’ve continued to innovate and they’ve continued to really bring things to the next level.
I know that sounds vague but when I walked through the full helmet you’re going to see that I mean even single things like the shape, the fact that the vents in the back now have three positions on the top.
Vent open halfway and closed and even the back actuated vents or non actuate events are fully passed through and positive so they’re actually extracting air whereas your Arfa ST had them for looks they looked great but they were not fully featured.
Ultimately not a full overhaul, really an iteration but enough has changed that we look at this through the lens of a new helmet that really staying within the standards of what we expect these days from HJC but ultimately still not over $400
Now carrying an ECE rating really and optimized for multi-season sport or in commuting sport riding without breaking the bank.
Fitment
The fit has not changed, it’s still intermediate oval head shaped which should work for most riders. A little bit longer front to back, it’s not overly round and not overly narrow.
Interior
They’ve updated the interior guts, it is antimicrobial with the multi cool system which has a cooling property to it but again premium guts. It now comes with an emergency cheek pad removal system, it’s not overly racing fit, it’s more of a touring contour but ultimately the fit won’t surprise you.
If we think about some of the other features it comes with a fiberglass composite now with a lower profile and more aerodynamic.
Ventilation
The airflow has been improved and they’ve changed and added vents. The chin vent is actuated on the inside. This vent didn’t do a whole lot for us but ultimately this is really if meant for riding in the upright riding position and depending on if you have a windshield and how it is configured you may or may not get that airflow.
The top vent and scoop which has become more dramatic again have three-position, open, closed and a halfway point and that was one of the big themes we saw the Arfa 11 pro come out one of the best venting helmets we’ve ever seen.
Ultimately much more dramatic looking, much narrower and if you look at the back of the helmets you will see there are big flares leading down to the open and closable vents which are full extractors.
There has been a big overhaul in the aerodynamic profile and a big overhaul in the ventilation scheme which in my opinion is much better on this helmet than the previous version.
On the venting side of things we went out on our bike and we really pushed this helmet and my thoughts were okay when you’re adding that much airflow…
You’re going to feel it that much more which we did and
Is it going to become annoyingly noisy at that point with so much air moving through it?
I found that that the ear pockets were compartmentalized enough and separated from the vents to where you can open everything and it wasn’t annoyingly loud which was a really nice feature.
Face Shield
This helmet comes pin lock ready and is still very simple to remove. You just open the shield fully, pull the tabs on the side of the helmet and it comes right off.
Profile
When we talk about the profile of this women’s full-face helmet we’ve talked about venting, we’ve talked about the weight again the premium composites it’s using. The last thing I’m going to delve into is on the previous version you had a lever actuation on the side now you have a jawline actuation which is done with a cable that is smoother and more positive.
Interior
The neck pads are now made from a rubberized material that allows it to not slide off your seat if you put it on your bike. It has an emergency cheek pad removal system, if you’re knocked out cold the EMT can save your neck if you happen to have a cervical vertebrae issue.
It’s really easy to pull the cheek pads of if they don’t know about any injury you may have to your neck, they just pull them off and slide the helmet off the crown of your head versus wrangling it when you’re out cold.
On the underside of the chin there is a removable chin spoiler and just behind that is the actuation for the front vent.
The removable head insert is a 3D construction with multiple layers, multiple densities of foam again flowing a ton of air through on the top and the sides of the helmet but again, staying out of the way making itself really non-existent from a pressure point standpoint which is huge.
The ear pockets can be removed, they cover up holes that cover the speaker pocket so you can add a third party communication unit to this helmet. When you not using the speaker pocket you can cover it over which makes the helmet a lot quieter.
The top of the helmet on the inside has lots of channel, lots of vents which makes a great ventilation scheme and it’s not overly loud.
HJC has done a great job of improving things by adding better looking and more aggressive larger scoops and adding additional exits. There are two that are positive – they’re passive but they both flow air with six total inputs in the helmet.
From the previous version it went up in price by 40 bucks, it went up two ounces. I kind of don’t care about either those things because the helmet relatively speaking, for where it plays in the market is still underpriced they could charge more for it.
I don’t care about two ounces when you go to 3.4 pounds to 3.6, I don’t care that’s still an extremely light helmet under the 3.8 pounds mark and ultimately if we think about the rest of the helmet they’ve just improve many many things over the previous version.
The only gripe I might have about this helmet is sometimes you’re not really getting the benefit out of the chin vent depending on how you ride but it looks really badass.
Features:
ECE & D.O.T. Approved
Adjustable Rear Vent Switch: Rear vent switch for easy control of airflow
HJ-26ST Anti-Scratch Clear Pin-prepared Shield. Eyeglasses and sunglasses friendly EPS
Dual Shield lock System: Innovative Center one-touch shield lock with spring controlled lever
5 Year Limited Warranty: Free of defects in materials/workmanship for the original purchaser.
Up to 5mm initial shield position by releasing shield lock
Premium Integrated Matrix Plus (PIM Plus): Reinforcement materials, including Carbon and Carbon-Glass Hybrid fabric, provide enhanced Shock-Resistant performance. more comfort, & lightness of helmet
Dual Purpose Top Vent: Top intake/exhaust vents operate simultaneously for maximum air circulation
Multi-Cool
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Interior: Anti-bacterial, Polygiene® Infused silver chloride Technology. Anti-bacterial fabric with moisture-wicking and quick-drying capabilities. Recessed speaker pockets with removable ear pocket pads. Removable and washable crown/cheek pads. Cheek pads are interchangeable in all sizes
RapidFire
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II Shield Replacement System: Simple and secure shield ratchet system provides ultra-quick, tool-less removal and installation for efficient operations
HJ-L1 Integrated SunShield – New! bottom position operating System: Anti-fog smoke tinted 2-Stage SunShield system with positive (“UP” position) lock.
Emergency helmet release: Cheek pads are designed for safe/quick helmet removal in emergency and rescue situations
Weight: SM 3.26 lbs. (1,480 +/- 45g)
MD to LG 3.37 lbs. (1,530 +/- 45g)
XL to 2XL 3.51 lbs. (1,595 +/- 45g)
HJC Women’s CL-17 Boost Helmet
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The HJC CL-17 streamlined women’s graphic helmet is an entry-level helmet from HJC that is a Snell safety rated lid. If you look at the streamline graphic it comes on top of a nice matte finish helmet with a high visibility pink stripe over top.
The one thing I will note is I really like this graphic I wish that HJC would have included this in men’s sizes as well because when they’re talking about the fact that this is a women’s graphic.
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Sizes Available
Really what they’re doing is the helmet is the same size up to extra-large, they’re just going to limit the sizes past that so between extra small up to XL this is going to work in the exact same men’s sizes. They just added a color that is going to work more towards the appeal of the women’s market.
Weight
The CL-17 is a polycarbonate shell and there are two shell sizes available. This women’s helmet weighs in at 3 pounds 9 ounces when we throw it on our scale.
The HJC CL-17 streamlined women’s graphic helmet is Snell and DOT safety rated as far as this fitment is concerned. It is more of an intermediate level fit, a little bit longer front to back and narrowed down the sides of the helmet. It will work really nicely for the majority of you riders out there in the American market.
Graphics
Again this is a women’s only helmet and that’s going to limit your sizes, but really it is very similar to the other streamlined graphics we’re seeing in the CL-17 range. You can have a matte black helmet and one of the things that I will compliment HJC on every time is they’ve gotten really good at nice matte finishes.
Their matte finishes are really second to none and with this helmet what they’ve done is they’ve incorporated a traditional 60-70s muscle car rally stripe going down the top and it is finished in that really nice matte high-vis pink.
Those rally stripes work their way around the front and as they work to the back they almost begin to taper off with blocks of matte finishing working between them
The pink stripe runs over the top of the helmet towards the back, stopping at the vents the continuing down the back to finish at the neckline.
The other thing that I like the HJC did with this is they left it very clean, there’s not an abundance of HJC logos except the one you have on the front. Some of the other HJC graphics we’ve seen they include logos on the front, the sides, the back so they’ve kept it with a really nice clean muted tone.
Features:
Integrated air deflector is included
Pinlock-ready (Pinlock lens insert sold separately)
Crown and cheek pads are fully removable and washable
All CL-17 cheek pad sizes are interchangeable for a custom fit
SuperCool Interior made from anti-bacterial, moisture-wicking fabric
Meets or exceeds DOT and Snell 2015 standards (sizes 3XL-5XL are DOT only)
ACS (Advanced Channeling Ventilation System) provides full front to back airflow which flushes heat and humidity up and out
RapidFire Shield Replacement System provides ultra-quick and tool-less removal and installation of the face shield 2-Stage face shield closure system with one-touch center open/close shield locking system for an extremely tight and secure seal
Advanced polycarbonate composite shell is lightweight and features superior fit and comfort by using CAD technology Anti-Scratch Pinlock-ready Face shield (HJ-09) features a 3D design with 95% UV protection Side face shield lock mechanism for an ultra-secure seal
Shoei RF-1200 Harmonic Full Face Helmet For Women
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If you’re not familiar with the Shoei RF-1200 harmonic full-face helmet for women it is constructed using an AIM plus try composite shell. it has an intermediate oval head shape and comes in sizes ranging from extra small the two XL with four shell sizes in for EPS liners.
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Weight
This helmet weighs in at three pounds eight ounces in a medium-size and comes with a DOT Snell safety rating.
Graphics
What you will see with the harmonic graphic is just a ray of pretty flowers. You have got pink or blue to choose from with a little bit of metallic sheen worked into the paint.
Like I said two colors with all the flowers you could possibly want, you’re going to get blue or pink one clear facial is included in the box and if you want to check out the most up to date prices click the buttons below to learn more about the Shoei RF-1200 harmonic full-face helmet for women.
Features:
Four shell sizes
Dual-density EPS liner
Superior ventilation
3D Max-Dry System II Liner
Neatly secures chin strap
Includes Pinlock pins and lens insert
Includes breath guard and chin curtain
Snell M2015 and DOT Certified
E.Q.R.S. (Emergency Quick-Release System) CWR-1 Shield System
The post Women’s Full Face Motorcycle Helmets – Top Six Best Sellers appeared first on Motorcycle Gear 101.
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simtanico · 5 years ago
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Hiii!! Sintanico!!! :D I love love love the sliders you’ve made and converted!! They are amazing and a blessing!! I wanted to ask though, would you ever maybe make another version of the Greek Nose slider but without the brow bone moving so much or not moving at all? Or would that just end up being too similar to nose bridge depth? :D anyway I love your blog so much!!
Hello! Thank you for this really nice message!! I’m very happy that you enjoy them :)
I’ve looked at the meshes after receiving this message and I really won’t know without trying it out. I think I can bring the nose depth forward all together. Kinda like this?
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simtanico · 6 years ago
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What are the most useful custom sliders for making nose more.. realistic? I hate default doll-like noses.
Some tips for making noses!
Using the Nose width and the Nostril size sliders in conjunction works really nicely!It makes the nostrils look thinner on the outside and therefore less button-like.
Nostril Height will work well too if you end up changing some of the sliders below
Nose Bridge Height and Nose Bridge Rotate also work well hand in hand. it can make a nose bumpy to smooth, short to long, or straight to sloped.
Nose Definition (Nose > Global) is also great. It’s at its best with certain skins and setting it low can give you a smooth doll nose but with the right sliders can make a really defined and less round result!One of the cons though is, it makes your nose less defined profile-wise too! So make sure it’s not making your nose flatter than you want. The Nose Length and nose depth sliders along with nose scale/nose scale depth help immensely.
Custom sliders that help enhance the effect of the sliders above:
Definitely not all the sliders but choice ones!
@oneeuromutt has some fantastic sliders to make unique noses including:
Nostril curve: http://oneeuromutt.tumblr.com/post/97926540186/teen-through-elder-enabled-child
Nose tip Y scale, Nose tip width, nose tweak: http://oneeuromutt.tumblr.com/post/86193804916/head-and-ears-locations-cheek-cheek-depth
Nose Tweak flares out the nostrils by moving them outward! It’s essential!!!
Nostrils Depth: http://oneeuromutt.tumblr.com/post/74642563895/i-give-to-you-my-facial-sliders-pack-sliders-are
Nostrils Scale Depth: http://oneeuromutt.tumblr.com/post/80410435652/requested-by-fanaskher-1-nostrils-scale-depth
Bridge of nose width by YSStudio: http://sssvitlans.tumblr.com/post/163449137684/thebleedingwoodland-i-reupload-this-becauseThis slider is important as heck! Works very well with making interesting size contrasts with Upper Nasal Bridge by LeWing: http://modthesims.info/d/507576/update-sims-body-essentials-a-complete-set-of-body-sliders.html
Nostril rotate by AWT: https://awtmk.blogspot.com/2011/11/sliders-links.html
Nostril Lift by yours truly: http://simtanico.tumblr.com/SimtanicoSliders
Ori shape new by Jasumi: http://modthesims.info/download.php?t=490397
In general, making your sim slightly asymmetrical makes for more realism :p
So oneeuromutt’s uneven sliders are a big help!
I do have a HUGE google sheet masterlist of almost every slider in existence so you can also use filters to look through them!
https://docs.google.com/spreadsheets/d/197S-XJPN3FOKX7ZlsTlAAXU95bP-w2nGdb_Q-DOpyw0/edit#gid=0
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felassan · 8 years ago
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Is it the lack of hair selection? Because I was hoping for more, but at least there aren't like fifty variations of bald.
It’s several things. 
it should be noted first that it’s not all bad of course, and there are places where it takes steps forward, and some of those steps forward in particular are really important. hair looks better, less helmet-y and less plastic-y. it moves somewhat. in general, graphically speaking things are better (as you might expect from a more recent game). there’s a better range of color options for things like hair and eyes. outer and inner color for eyes being selectable is a plus, and makeup looks better. it’s good that some method of face-sharing returns. lighting looks alright. no genderlock on makeup and tattoos being in there is awesome. it’s good that there’s some hair options for SisRyder that suggest good length, and some full ponytails. it looks easier to quickly create a nice-looking character. and as you say, it’s good that there aren’t six variations of baldness/buzzcuts. more importantly, it’s great that every preset is a face scan of a real person (and that these real people were of different races) as opposed to only the defaults, or only the male default/white male default. it looks like we can finally create decent-looking Asian characters, as another example, which is also good.
it should also be noted that I’m aware that Gamble said they’re investigating the CC and asked fans what they’d like to see (tweet him your feedback folks! nicely), and that I know that BioWare have also apparently said that they are planning on adding more options post-release in a patch. both of those things are good. I was originally concerned about the redness/freshness of the scar options, but Ian clarified you can reduce that right down by turning down the opacity (good). I also want to stress that I know that CCs aren’t BioWare’s strong point - I don’t think I had unreasonably high or unrealistic expectations.
some things which are let-downs we already knew. no body customization/sliders, can’t edit the default Ryders, can’t edit Ryder once in game, etc. still disappointing nonetheless. other disappointing things were misinformation based on misunderstandings of dev comments, like how it transpires that hairstyles actually are genderlocked (Ian having clarified that that wasn’t what he was referring to in his tweet). again, still disappointing nonetheless.
now for the bad stuff.. and this bums me out, because I really don’t enjoy being BioWare critical. genderlocked hair is really disappointing, especially after DA:I. there’s a significant lack of hair options in terms of wavy hair, afro-textured hair, hair for people of different ethnicities, etc. it pretty much looks like there’s one for SisRyder (the braids) and two for BroRyder. that’s not good enough. this next bit feels nitpicky and I understand there’s limitations of the engine to consider, but I counted five bob styles for SisRyder. five bobs?? maybe six. it’s better than five buzzcuts, but still. there are two options, or only one really, if you were looking for a pixie-cut style of short hair for SisRyder. why can’t I have hair akin to Cora’s? then there’s some fairly basic stuff the CC is just plain lacking in, like freckles (complexions in general really), sliders like eye slant, neck thickness, nose bridge height/curve (ski slope nose vs hawk nose and things in-between), nose broken-ness, and scar placement control. I don’t think I saw an option to edit ears? it’s hardly the end of the world of course, but since I’m discussing this in-depth, there doesn’t look to be a super-pale skin color option that would suit a pale redhead. what’s with some of the facial hair options? where’s the real beards? facial hair looks sprayed on. why can’t I change facial hair color to something different than hair color? And there are those options in makeup, scars, tattoos that are just.. completely wacky. I get that they’re optional, that we’re non-military and that it’s the future and all, but I’m just looking at some of them like ??? we can now look like clowns, that we got twatted in the face with honeycomb, that we fell off our bikes and skited our face along the ground, or like an ex gangmember/escaped convict. that’s… swell, I guess????
and for what’s super disappointing.. and I understand why, as Ian explained that with each preset being based on a completely different scanned head, so aspects of facial structure (like eye shape) vary between them - but the downside of this means that they’re tied to them. we can’t pick eye shape, nose shape, mouth shape.. not even different eyebrow styles?? eyebrows dramatically alter the overall look of a face. that’s… super bad. I could live without the “basic lacking stuff” listed up there (eye slant, nose bridge height, etc) and without Inquistion’s 2 axes-style sliders, if I could at least pick between different shapes for eyes, nose, mouth. not being able to do so is very limiting, very basic. in ME1 we could pick different shapes for eyes, nose, eyebrows and mouth for Shepard. in this regard they’ve taken a massive step backwards. it’s been five years since ME3. CC is never BW’s forte, but it’s been five years. in a game all about and with such focus on choice and customization.. yeah, I expect better. I’m trying to be balanced and fair but.. they should have done better.
an aside: please feel free to correct me on any wrong terminology in this post.
[msg refs this post]
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