#tgs 2020 speculation
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elamimax · 6 months ago
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What is the Downfall of TGST? You included it in that eggfic meme, but I've searched Scribblehub and Bigcloset and found not a sign of it.
Okay SO
Chapter 1: The Rise of TGStoryTime
In 2011, a man going by the name of Joe Six-Pack launched the TGStorytime website or "archive," with the express idea of creating a repository for fiction focused on forced feminization and similar "TG" fetish content.
Though it took a bit to find its footing, it nonetheless became a place where all kinds of people could share their stories about men becoming women, usually against their will, after which naughty shenanigans would usually occur.
It also became a place where many trans women both read and later on wrote their first piece of trans fiction (yours truly included). Other trans authors that got their start here were QuietValerie, Purplecatgirl and Trismegistus Shandy, each of which would later (or at the same time) make their name on other fiction hosting platforms as well.
As an aside, an interesting feature of TGST is the fact that every single story needs to be vetted by "the moderation team," which has at times included One (1) member: Joe Six-Pack himself. I'm sure that won't be relevant later.
Everything was going reasonably well, until one fateful day.
Chapter 2: The Problem With Joe Six-Pack
In 2020, a new user joined the website. I have no intention of speculating towards intention, but the effect they had was immediate.
They wrote extremely short stories, often between 50 and 100 words, only a few paragraphs, of people who were forcibly turned into women. What made this so egregious was the denigrating way it referred to these "new women," sometimes using slurs and other speech that has been hurled at trans women to dehumanize or simply demean them.
There was an immediate backlash, the now-quite-substantial trans userbase of the website standing up for themselves and asking that Joe Six-Pack, the host and active owner, do something about this new user's low-effort but offensive stories. At the very least, that he please stop personally approving them.
He refused.
He refused on the basis that TGST was never a place for queer people to find each other, nor was it a place for trans stories. As he put it, TGstorytime was repository. It was an archive of TG - not Trans - stories, one that was his sacred duty to maintain. He was not a moderator, he was simply an archivist. He also asserted that transphobia was a somewhat normal response on the internet and that moderating it would lead to a witch-hunt that would see his website shut down eventually. He would not stop vetting - and personally approving - stories that were rife with transphobia.
Chapter 3: The Exodus
In the following months and years, a large part of the trans community moved away from TGST, spreading to the neighboring websites of RoyalRoad, BigCloset and Fictionmania. Some tried to make their own websites like Fluff4Me and Offprint Café.
But the biggest move was to Scribblehub, one of the few websites that not only allowed users to mark their stories with "Transgender" as a built-in tag, but also had moderators that listened to vulnerable minorities when they raised issues. As a result, many trans women moved over to the at-the-time primarily manga-and-light-novel brained site, causing a pretty significant upheaval and forcing the moderation team to make some changes to the way it weighted its "trending" tab, since it quickly became dominated by transfem fiction.
Despite these changes, Scribblehub remains the best place to find new, and importantly, free trans fiction online, written by both established as well as up-and-coming authors.
If you like this video please like and subscribe. If you want to support me and other creators you can use the code below to subscribe to Curiositystr
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rivalsforlife · 5 months ago
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pardon me if you’re tired of discussing this but. we know aa7 is on capcom’s radar on some level. and now they’ve rereleased every game right?? they’ve finally run out of backlog material after almost yearly releases since 2019…. Not to put the clown wig and nose back on too early but do you think we’ll actually get news about, or get to see, aa7 next year?
Never tired of discussing this!! This is right around the time of year where I'd be preparing to make my yearly AA7 Speculation Post anyway so this is great timing. (TGS, my enemy, is approaching.)
So just to make sure everyone's on the same page, here's a quick recap of where we're currently at:
In November 2020 we got internal Capcom leaks which included a calendar from 2019 with the roadmap for the AA series the next couple of years. This included:
DGS1&2 collection, which I did not think was going to happen ever, releasing April-June 2021
AA7, releasing around October-December 2021, right around the 20th anniversary.
Through late 2019-mid 2022, reconsider porting 456
We got DGS1&2 (a bit later than in the plan, but by like a month), we got the 456 ports, we got bonus AAI ports, we have nothing for AA7 nearly three years after it was supposed to come out. The pandemic is an obvious feature that could contribute to its delay, but at this point with 456 ports out I think we can safely say that this was not the only cause.
Some other things that may or may not be contributing to AA7's delay include:
Yamazaki, the previous main writer for 5&6 and the AAIs, left Capcom in 2020. If he was involved in AA7 at all, that could throw a wrench into things, but I recall hearing he intended AA6 to be his last AA game (I AM STRUGGLING TO FIND THE SOURCE THOUGH SOMEONE PLEASE HELP ME), so I don't think this contributed very much. It does, however, mean that we're unsure about who the next main writer is - depending on what Takumi's up to or if they had to bring someone new on, there could be complications related to that.
I think TGAA did way better than anyone expected, which I covered in this post. It's possible that this could have shifted Capcom's priorities to porting more old games / porting to all modern consoles. It may have made people at Capcom think "damn everyone loves Takumi" so they tried to lure him back to AA7, and I have no idea how well that would have gone or if Takumi is even interested in continuing mainline AA right now. (I do think this at least contributed to the Ghost Trick ports.)
In my first ever AA7 speculation post I talked about how the ending of AA6 kind of wrote them into a corner re: how to continue with the series and which protagonist to use. I still stand by that argument even if a lot of that post aged badly.
Console ports! Previously new AA games were for whichever Nintendo handheld is out now (GBA, Nintendo DS, Nintendo 3DS). But now that the series is doing really well on all consoles, they may have decided to try to make their next mainline entry on all consoles, which would take more development time. Adding to this is that the Switch is near the end of its lifecycle with the Switch 2 (or whatever the successor will be) being announced soon - meaning that, if AA7 is coming out soon, Capcom is in the position of "do we try to squeeze this into the end of the Switch's lifecycle" (which, I'll need to find sources for this, is speculated to be some of the reasons behind why AAI2 and DGS2 sold badly when they were first released, and they can't make the same mistake thrice... right...?) or "do we try to time it with the release of the Switch 2"?
Also, a lot of this depends on how far AA7 was into development whenever it was derailed. If it was derailed from the pandemic, then according to the calendar, it would likely have still been in the prototype stage. It may be early enough that they would have had to start from scratch whenever they picked it up again. I don't work in the gaming industry so I have no idea how long it takes them to make a game or how easy it would be from what stage they're in.
One thing we can compare to is some of the comments about the recent AAI ports: in this interview, Shunsuke Nishida, the producer of the AAI collection, says that development on the collection began in 2022. He also mentions that this began once development on 456 was concluded. This leads me to believe that (contrary to my previous assumptions) 456 and AAIC were not developed concurrently (or if so, had very minimal overlap), and that the process of upscaling graphics, porting, and localization took them... about a year, maybe? So that takes time, even without taking into consideration how long it would take to come up with a new idea + write the script + the bulk of the programming that would have to be done that isn't considered with porting + probably way more than I can think of because again I do not work in the gaming industry.
There's also the question of why 456 and AAIC weren't developed concurrently. The calendar from 2020 shows that TGAA and AA7 were meant to be developed at least somewhat concurrently, and the staff from TGAA would eventually merge into working on AA7. Once again, we don't know what happened to the staff that were supposed to be working on AA7. It's possible pandemic complications meant they got shuffled onto other projects. It's possible the AA-related team is smaller now than it was in 2020, so they only have enough people to work on one project at a time. It's also possible that there's a team that was working on ports, and a team that was working on a new game, and now the "port team" is freed up to work on the "new game team".
Either way though, pretty much every interview with the staff for the 456 or AAI ports are all saying "look forward to the future of the series", which is definitely Corporate Speak, but unless they're bringing the ports of the Layton crossover (fingers crossed) that can only mean one thing. (AAI anime?) Plus, like I've discussed in this post, AA is having fantastic sales in general. They've seemingly either hired a new social media manager or changed the strategy so there is much more engagement on twitter. And AA is getting on bigger and bigger announcements - though AA trilogy ports were announced at TGS (at an AA-specific panel), TGAA duology ports were announced unceremoniously on twitter. Afterwards, 456 ports got announced at the Capcom Showcase during Summer Game Fest. And now AAI collection got announced at a Nintendo Direct, which I imagine is even more expensive, so the series must be going in a good direction for them to think that's worth it!
That's a lot of rambling for me to say I definitely think it's coming.
When are we going to see it though!!
Coming up in September is my eternal enemy Tokyo Game Show. Since AAI collection is being released at the beginning of September... it might be a bit too soon to announce a new game, but who knows. They might think it's profitable to ride the hype they're building now for AAI collection to announce a new game. Or they might let it sit for a while.
With AAIC getting announced at a Direct, I'm thinking they'll want to make AA7's announcement a) big and b) global. AA6 was announced in Famitsu, but the problem with that is that it's a mostly Japanese audience, and some interviews have been talking about how AA's global audience is particularly contributing to how big it is right now. So I'm expecting AA's next announcement to be at something major and something that will get attention from overseas audiences.
If they have been working on AA7 concurrently -- and honestly I do think there has at least been some progress on it since 2019 -- we could definitely see an announcement within the next year. I was also saying this in 2020, though, so don't take my word for it. There's been two year gaps between ports up until the AAI collection, and they seemed pretty proud about releasing 456 and AAI in the same year, so... maybe they'll want to keep it going and announce AA7 within the next year, especially if they'll have a longer announcement -> release period than they normally would for ports.
Potential candidates include:
Tokyo Game Show: As previously stated, it's very close to the AAIC release, so I don't think it's the best timing for it. I would not want my favorite AA game overshadowed by whatever the hell they're going to do with AA7. Likelihood: depends on how fast they want to follow up on the hype.
The Game Awards: is the next major gaming event, but that's already massive in terms of the type of games that get announced there, and it's expensive! Nintendo Direct is one thing since AA has always been a Nintendo-first series, but I don't think it's big enough to justify putting in a Game Awards ad. and I already have my clown wig on for persona 6 there. Likelihood: pretty low tbh
Next Year's Summer Game Fest-related Shows: I think this is the most likely, considering both the 456 collection and the AAI collection were announced around this time. For AA7 I'd say a Nintendo Direct to get lots of eyes on it, especially if AAIC sales pay off. Likelihood: pretty high!
Which leads me into my wildcard answer:
Switch 2 Announcement Stream: If Capcom decides to go in and make AA7 one of the first games for whatever the switch successor would be, it could be announced here. I regret to admit that I am a very bad gamer and only like two things, and therefore have not ever been present for one of these things to know how many games get announced as launch games for a new console, but, like, it's possible.
In the above scenario, I'm not necessarily saying that AA7 would be a Switch 2 exclusive - because I think that would be stupid after so much of the support they've gotten from the ports has been from playstation and steam - but I am definitely the kind of person who would buy a console for one video game. Shoutout to me buying a switch in part anticipating that aa7 would come out on it and that is not looking likely
Anyways, that's my speculation!! Reminder that this is mostly uninformed and that I have no knowledge of anything related to sales or marketing or video game development, and as a result of that, I have been wrong (aside from the one time I accurately predicted AAI ports as a joke) for four consecutive years.
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sophistopheles · 4 years ago
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Tumblr’s ruined the quality a bit, but if anyone was curious, this is a graph showing the time in months between Ace Attorney games- and we’re well overdue for a new one!
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jinjojess · 4 years ago
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Can you explain your reasoning on why do you think a new game is going to be announced for the 10th anniversary in 2021? Do you think kodaka will work on it, considering he left spike chunsoft for Tookyo games? (Unless the dark fantasy SC IS the new title... which is a possibility.)
My reasoning kind of boils down to: it would make sense to release a new game for the 10th anniversary.
DISCLAIMER: This is all just speculation, not fact.
As I've mentioned before, SpikeChun is a company, and not using a decently popular IP that's penetrated mainstream consciousness would be a puzzling business move, especially in light of all the effort they're doing to keep the series relevant via the 10th year celebration.
Second, if we were still on schedule and 2020 had not pulled out the stops on ridiculousness, it would be about 4ish years between V3 and hypothetical new game. That's a pretty decent chunk of time to develop a VN with some action elements, if previous DR dev cycles are any indication (though many of them tended to overlap, SDR2 was released 2 years after the first game, and according to a bajillion interviews I've read over the years, was not originally planned while they were working on DR1).
Third, @blackflirtlarping let me know that in an interview about Death Come True earlier this year, an interviewer said to Kodaka something about ending the DR series on his own terms with V3, to which Kodaka responded that he wouldn't be so quick to say DR is over.
As for why I think we haven't heard anything yet, well, if you aren't going to announce a new game at E3, or TGS, or GDC, or on the anniversary itself (which I suspect would be the original announcement date), it makes the most sense to announce it last. Fans who are hyped up for a new game announcement are at a fever pitch, and fans who assume this is a merch run only deal get a nice surprise. Plus this hypothetical game would presumably be affected by Covid circumstances, and might be behind schedule.
I dunno if Kodaka will be involved or not. I hope he isn't, personally, or his involvement is minimal, for two reasons: 1) he doesn't seem to want to make DR anymore, and 2) I'm dying for a different perspective.
Finally, a new DR game may not be the exact same formula we're used to. There are plenty of ways to have death game narratives besides the murder-solving six act structure, though again, business wisdom would probably be to avoid shaking too much up. Maybe it's an offshoot series or something, like how Persona is a SMT spinoff.
I could be way off of course, and we're building up to two hand towels, but this is what makes sense to me.
Here's some things I think are probable events we'll see in 2021:
V3 stage play
Namja Town event
DR:AE inspired laser tag style event (we had one of these in...2014, I wanna say?)
More cafés
Cast reunion fan event
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phantomyre · 4 years ago
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I have not seen this posted yet so here it is...
SQUARE ENIX is making a few new game trailer and content announcements at the Tokyo Game Show 2020 this month. Confirmed contents include FFXIV and Kingdom Hearts.
Speculation has it that we may get FF7Remake content.
There are 5 place holder trailers with pending titles.
Schedule for streaming Square Enix content:
9/24 at 6pm JST (5am EST)
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skabir · 4 years ago
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gold backed tokens
 Every gold-sponsored cryptographic money characterizes a solitary one of its tokens self-assertively as having an identical worth of specific grams or official ounces of gold, implying that this comparable ought to be available in the stores/vaults of the organization or a confided in caretaker as actual collateralized resources.
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 At present, there is no fiat money in 2019 upheld by gold, since the highest quality level was deserted quite a while past. Then again, some computerized monetary standards are supported by gold.
 Stablecoin alludes to a scope of cryptographic forms of money. Digital money like Bitcoin and Ethereum are getting broadly acknowledged. that get its fairly estimated worth from some outside reference. It basically implies that dissimilar to fiat cash, they are sponsored by a hold resource like during the Gold Standard Era.
 Paxos Gold is comparable to gold, however without the issues of capacity, transportation, and the danger of burglary. ... The PAX Gold resource is completely controlled by the New York State Department of Financial Services (NYSDFS).
 XRP can make you rich. In spite of the fact that it has seen a significant drop as of late, a few elements infer that it is a wise speculation and that its cost can increment later on. XRP is being tried in chosen banks as a substitution for SWIFT cash moves
 Its cost topped at $3.84 on January 2, 2018. XRP's value forecasts in future shift between examiners. Some have said if XRP proceeds on its street to more extensive reception, its cost could be pretty much as high as $200 by 2030. Some anticipate that it would be around $5 by 2022.
 How might I purchase Tether Gold? You need to have a confirmed record with TG Commodities Limited that can be opened here. The base buy permitted is 50 XAUt or 50 fine official ounces (at December 2019 costs 50 XAUt will cost around 75,000 US Dollars). All buys will be in US Dollars.
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https://breakingcrypto.news/2021/03/28/a-growing-list-of-gold-backed-cryptocurrencies/
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wazafam · 4 years ago
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The 25th anniversary of the Resident Evil series is happening soon, and Capcom has big things lined up for 2021 and beyond. The original Resident Evil was released on the PlayStation in 1996, spawning the survival horror genre by streamlining elements from Alone in the Dark and Sweet Home into an action-packed experience.
There are a number of big video game anniversaries happening in 2021. While it's unclear if all of them will be celebrated - no one is expecting any news regarding Castlevania or F-Zero on their anniversaries, after all - Capcom has been pushing the Resident Evil franchise over the past few years, especially following the success of the Resident Evil 2 and Resident Evil 3 remakes. There are several Resident Evil games in development, and there are rumors that more are waiting to be announced.
Related: Resident Evil 9 Has Been In Development Since 2018, Insider Reports
The Resident Evil franchise celebrates its 25th anniversary this month. The original game was released on March 22, 1996, so Resident Evil's 25th anniversary will occur on March 22, 2021. Capcom kicked off the celebrations early, with costumes from Resident Evil 2 appearing in The Division 2, but the company has also said it has other things in store for later in the year.
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Capcom revealed during TGS 2020 that it will be celebrating the 25th anniversary of the Resident Evil series "starting" on March 22. It's unclear if this means new announcements will drop on that day, especially as the pandemic might have stalled plans. Even if things kick off on March 22, some of the bigger announcements might be pushed back until later in the year. Capcom has Resident Evil Village, Resident Evil Re:Verse, and a Resident Evil TV show coming in 2021, so the year is already stacked with Resident Evil content.
There is a lot of speculation that Capcom will announce a Resident Evil 4 remake on March 22. Resident Evil 4 is one of the most popular entries in the series, and a remake announcement would be a suitably huge reveal for the anniversary. It's also possible a remake of Resident Evil - CODE: Veronica or a new entry in the Resident Evil: Revelations series could be announced. 2021 is already a huge year for Resident Evil, so it's likely that any new game announcements will be for projects planned for different years down the line. Capcom's main focus is likely promoting Resident Evil Village, as that's due to be released in May, but the anniversary celebrations could still be focused on making fans excited for the future of the Resident Evil franchise.
Next: Resident Evil Village Locations Shown Off In Ray Tracing Demo
Resident Evil: What Day The 25th Anniversary Actually Is from https://ift.tt/3t0WQhv
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nishabdhammovie1 · 4 years ago
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Nishabdham  (2020) full movie download 480p,720p
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ourdimitriblr · 5 years ago
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thereviewsarein · 5 years ago
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Toronto loves The Glorious Sons.
Well, to be fair, it seems like rock fans, worldwide love The Glorious Sons. On a very chilly Thursday night, Toronto fans turned up to see the band’s headlining A War On Everything tour and contently sang along. Before the Kingston band hit the stage, early arrivers were treated to a quick, intense set from hometown band, Black Pistol Fire.
The rock duo from Austin, Texas by way of Toronto, is made up of Kevin McKeown on guitar and vocals, with Eric Owen on drums. The pair were fun and exciting to watch, and they sounded great. The stage was very dark with hits of light, emphasizing the music.
Black Pistol Fire
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The set ended and after that, while we waited, the venue became fuller and fuller. By the time The Glorious Sons hit the stage, there was a good-sized crowd who were primed and ready to go.
There was very little banter. As a result of that, there was a lot of music. Dressed to the nines, Brett’s sporting shorter, lighter hair and he was wearing shoes. I know!
TGS delivered hard-hitting hits and ballads from A War On Everything, Young Beauties and Fools, Shapeless Art, The Union, and Little Prison City: Live at Rogers K‐Rock Centre. Switching back and forth between the rich warm orange lights for songs from the latest release to cool blues and purples for songs from previous releases, it was magnificent to watch. Add in audience sing-alongs, bitchin’ harmonica playing, and some quieter moments, the performance delivered on all fronts. They look like they’re having the best time and that energy is palpable.
The Glorious Sons
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By the end of the evening, the band had delivered 20 songs, which included a 5 song encore. People heading out of the arena were smiling and happy. What more could you ask for?
The Glorious Sons Setlist
🤘One Church Town 🤘S.O.S. (Sawed Off Shotgun) 🤘Panic Attack 🤘The Ongoing Speculation Into the Death of Rock and Roll 🤘Wild Eyes 🤘Josie 🤘A War on Everything 🤘Gordie 🤘La Cosa Nostra 🤘A Funny Thing Happened 🤘White Noise 🤘Mama 🤘My Poor Heart 🤘Everything Is Alright 🤘Pink Motel
Encore: 🤘Kingdom in My Heart 🤘The Union 🤘Kick Them Wicked Things 🤘Closer to the Sky 🤘Ruby
The Glorious Sons Bring A War On Everything Tour to Toronto Toronto loves The Glorious Sons. Well, to be fair, it seems like rock fans, worldwide love…
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rivalsforlife · 3 years ago
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I Once Again Attempt (And Likely Fail) To Predict An AA7 Announcement
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Hey there. So it’s been about nine months since my last post trying to predict when AA7 would be announced, wherein I said I expected an announcement in September/October 2021, and it’s now May 2022 and I still look like a fool. So, in an attempt to sound smart eventually (which really just means I’ll be digging myself further into this hole I’ve found myself in) I’m going to go attempt a guess again.
In this post I will be discussing a few possibilities in which we could expect an AA7 announcement, and hoping that random chance will finally make me look smart. I will also be discussing an apparent “leak” of dubious credibility that may give some more information. And I’ll throw in a few cents about what I expect from the series in the coming years, just for fun. All the while hoping that tumblr doesn’t randomly delete my post again.
And to spare you all, the rest will be under the "keep reading”.
Let’s Pin Down A Very Wide Time Range
The first thing I want to do is get a wide range of when we might expect an announcement, based off of the announcement -> release time frames for new games (not rereleases) in the past decade. (We’re really reaching here.)
AAI: announced April 9 2008, released May 28 2009.
AAI2: announced September 7 2010; TGS this year was 16-19th, therefore it was announced in Famitsu the week before TGS. It was released February 3 2011.
DD: announced January 29 2012 as part of the 10th anniversary event. Released July 25 2013.
DGS: announced April 22 2014, released July 9 2015.
SOJ: announced September 1 2015; TGS this year was 17-20th, so it was announced in Famitsu about two weeks before the event. Released June 9 2016.
DGS2: announced during TGS 2016, on September 17. Released August 3 2017.
Overall, the shortest announcement -> release period this past decade and a bit is AAI2′s five month period from September 2010 to February 2011. The longest is Dual Destinies’ year and a half. I’m not counting rereleases in here because those tend to be shorter (for instance, Chronicles took three months). 
For purposes of this post, I’m going to assume an announcement -> release period of about nine months, because that’s what Spirit of Justice, the most recent mainline game, had. As I recall, Dual Destinies was announced at a 10th anniversary event, and was just a title reveal. (According to wikipedia, it was initially announced in 2007, but I’m not counting that because that’s not a real concrete announcement by the sounds of it.) Spirit of Justice’s announcement was more substantial (a spread in Famitsu, a Japanese gaming magazine) and therefore I’ll be counting that one.
But of course, an announcement to release period means nothing when we know neither announcement nor release. The only source of any sort of credibility I could find about when we can expect an AA7 release was from a leaker whose credibility seems to be rather contested. I do not follow gaming news most of the time and I do not know the history of this person’s reliability. So please take this next part not as confirmation and definitely not as credible as confirmed leaks like the 2020 Capcom ones. 
The full post is here, but I will post the relevant part for your convenience:
Capcom has a pretty good 2022 planned, it seems. Most of their major franchises have something big planned, and Ace Attorney will probably not be an exception. Ace Attorney 7 is indeed in the works, and will be announced in the coming months. It's been speculated that there will be a new protagonist, but nope, I don't think so. Phoenix and Maya will return for a whole new batch of cases. Shu Takumi will direct this new installment and I predict that it'll release worldwide in early 2023.
Overall, this isn’t something completely unreasonable with what we know. The November 2020 Capcom leaks did confirm that AA7 was in the works, even though we’re way past the supposed release period of October-December 2021. (Presumably, we can blame our friend COVID for that.) Assuming it hasn’t been cancelled, it coming this year or next is a reasonable guess. The content, too, seems pretty standard to Capcom. Phoenix and Maya being the leads again will be disappointing to Apollo fans who are still waiting for a proper sequel to AA4 or Athena fans wanting literally anything about her, but fits with Capcom’s general attitude towards 5 and 6 of “go for as much trilogy nostalgia as possible.” (Sorry. I’ll try to keep my opinions out of the rest of this. No guarantees.)
Similarly, Shu Takumi coming back to direct also makes the most sense. We have no idea what he’s been working on since the release of DGS2 five years ago. And with Yamazaki, who did 5, 6, and the AAIs, having left Capcom, bringing back the original director is really the thing that makes the most sense. This should make Takumi fans happy. I *am* admittedly curious about how he feels about 5 and 6 and how he’s going to handle the content introduced in those games.
But we don’t really care about the content in this post, we care about the dates. This leak speculates an AA7 release in early 2023 with an announcement “in the coming months”, which is extremely vague, as I’m sure it should be if you’re leaking something that can be changed at any time. This post was made in early January 2022, for reference, so here in May we are well into “the coming months” with no real sign of an announcement. But, assuming my general guess of “nine month announcement -> release period” and assuming early 2023 is anywhere from January-June (a very generous range), we could see an announcement any time from now to September 2022.
Again, a very generous range.
It’s also relevant to point out that this is a “worldwide release in early 2023″. Typically, AA games have taken a few more months to come out worldwide compared to a Japan-only release, but this has changed with Great Ace Attorney Chronicles (wherein the English release was actually two days earlier than the Japanese, at least in the Americas.) However, for the purposes of this post, I will assume that worldwide and Japanese releases are either synchronous or close enough that it doesn’t matter.
But of course, “now to September” is way too broad for any actual concrete predictions. I’m going to predict a few events/times that I personally think are likely times for an announcement. And probably get all of them wrong. :/
Option 1: THIS WEDNESDAY, MAY 18TH 2022
Disclaimer: This is not based on anything other than I think it would be extremely funny.
So. For those of you who weren’t here last year: Capcom had an orchestra concert April 10, 2021. This concert was streamed online because of the ongoing pandemic. The concert heavily contained music from the as-of-yet unannounced Great Ace Attorney Chronicles, and included the English version of the title and a few localized names from the leaks.
This, everyone thought, was an opportune moment for the announcement of Chronicles, which we all knew was coming from the leaks. It’s a concert featuring TGAA music!
The concert passes. No announcement, to the shock of everyone.
April 21st 2021, a random Wednesday morning, the official Ace Attorney twitter accounts post an announcement for The Great Ace Attorney Chronicles, instead of the fan event a week and a half prior. Everyone wonders why they just didn’t do it at the concert.
Jump ahead a year. May 7th, 2022, Capcom has an orchestra concert. The concert contains music from all games in the series (except aai :( and pl vs pw). There is no announcement.
I just think it would be extremely funny if they pull the same thing and announce it on May 18th just after another fan event. Like, who decides that’s a good idea.
Option 2: A 20TH ANNIVERSARY EVENT
“But Grace,” you might be saying, “wasn’t the concert a 20th anniversary event? And isn’t there no 20th anniversary event currently in the works?” you may be right. but let me explain my reasoning.
Ace Attorney has, to my knowledge, run anniversary events for both the 10th and 15th anniversaries. The 10th anniversary event was January 29th 2012 (though I cannot find a site or official record of it, this is from wikipedia’s DD announcement). And the 15th anniversary event was January 22nd 2017. These correspond to about “late January following the anniversary date (October 12th)”.
As for concerts? The 15th anniversary concert was May 6th 2017. If that sounds a little familiar, May 7th 2022 (the first Saturday in May following the anniversary date) was the day of the 20th anniversary concert.
My theory is this: Capcom intended for there to be a 20th anniversary event in late January 2022. This was not announced and postponed because of pandemic concerns (it was around the time Omicron was taking off, which was a lot of uncertainty.) The 15th anniversary was announced September 17 2016, during TGS. AA did not show up at 2021′s TGS, and again, this was in the middle of pandemic uncertainty. This is a reasonable assumption; the previous events were held in person. Already, they’ve had to cancel the stage play Turnabout Parallel World twice because of the pandemic. They may not have wanted to take the risk, given the situation in late January.
But now, with things being... well, I definitely don’t want to say the pandemic is over, but with more people being vaccinated and things opening enough for them to hold the concert in person, maybe they’d reconsider holding the 20th anniversary event for a little celebration. No idea when that would be. No idea how much notice there would be. But that is a reasonable time, assuming it happens, for a game announcement. 
... Or the week after the event. That’s also a possibility.
Option 3: ... E3?
Honestly I’m not really buying this one. E3 is a typical place for game announcements, but Ace Attorney has to my knowledge never announced anything at E3. And furthermore, E3 isn’t really officially happening in any capacity. There are rumors that Nintendo would do a massive Nintendo Direct around E3 time anyways, which is the most likely place within E3 for an AA announcement unless Capcom is doing their own separate thing (which I have not seen any indication of). 
This is really just based on “Games are sometimes announced at E3″ and I don’t think it’s likely at all, but I wanted to cover the basics just to be safe.
Option 4: THERE ARE ONLY SO MANY TIMES TOKYO GAME SHOW CAN FAIL ME
Tokyo Game Show is my go-to prediction for a new AA announcement every year since 2018′s “unmissable announcement”. And I firmly believe that fifth time is the charm! I Do Not Learn From My Mistakes! And I Still Think That TGS 2022 Is My Year!
This is the one I think is most likely. It falls at the end of my range of “now to September 2022″. Either during or prior to TGS is the most common place for Ace Attorney games to be announced, with 3/6 of the games I covered above being either announced during TGS or in the leadup to it through Famitsu. I still think this is the time. I still think this is the place. September is the month of disappointment but perhaps, this once, it will bring me joy.
Apparently this’ll be September 15th-18th; meaning an announcement in the first few weeks of September (or perhaps late August) is a likelihood. And now that I said it, it probably won’t come true. :(
Option 5: SOME RANDOM DAY OUT OF NOWHERE
Timing has no meaning.
Option 6: WE’RE NEVER GETTING AN AA7. GIVE UP AND ACCEPT YOUR FATE.
And with that, I have covered every possibility. I now cannot physically be wrong. Finally, Capcom, I have outsmarted you.
A Place For General Speculation
Of course, all this is covering AA7. I made a post a couple months ago about some possibilities for a 456 port given a recent trademark for “Apollo Justice”, though that’s inconclusive.
There’s also, of course, the possibility of an eventual DGS3/TGAA3, given the success of Chronicles on modern platforms. Personally, I doubt this would come out before AA7 and 456 ports. I plan to make a post covering that stuff....... someday. Maybe. Eventually. 
But, if this leak I discussed in the post is true and Takumi is the writer for AA7, that opens up a few interesting possibilities. It could mean Takumi is going back to being the primary mainline writer, meaning that TGAA would be taken over by a new director. This would give Capcom the ability to be working on a “mainline” and “spinoff” game at any given time and kind of alternate them (sort of like the 2009-2017 period of more or less interchanging mainline games with Investigations/Great games.) This... could be interesting. Takumi hasn’t worked on mainline for quite a while. I have no idea if DD and SOJ at all line up with his vision. I don’t know what he planned after AA4. He could try to branch off of plot points introduced in DD and SOJ, or he could ignore them completely and go for an AA4 followup, or he could ignore everything and do a “soft reboot” with Phoenix and Maya. 
Similarly, the possibility of Takumi not on TGAA raises some interesting questions. Without spoiling anything, the way TGAA wraps up is pretty tidy. While I loved the games, I’m not dying for a sequel or followup on the protagonists. And maybe Takumi feels the same way - he didn’t seem to want to continue the story of Phoenix & Co after the trilogy, which is why AA4 tried to go with an all new cast. Maybe he doesn’t have any more ideas for Ryunosuke and Susato, but a new writer could come up with some adventures for them, which could be good or suck a lot. We’d have no way of knowing.
Also, it is possible that Takumi is working on AA7 now but will switch back to TGAA3 if one gets greenlighted - there’s no reason to believe they thought they’d be doing another TGAA at the time of the capcom leaks and aa7 development. 
Overall, for future games in the series, I’m anticipating AA7 is next. Assuming they made some progress pre-pandemic and have been slowly putting it together over the past two years and they’ve *got* to be close to an announcement time now. Following that, I think that the relative success of TGAA and the demise of the 3DS eShop mean that they’d want to work on a 456 port to come next, and maybe, eventually, a TGAA3. No sign of investigations ports though, because I have given up on expecting a miracle, and Capcom hates my guts.
If you read all of this, thanks! I’d always be interested to hear what other people think about my speculation.
TL;DR:
- I once again am expecting an AA7 announcement this year. I think that Tokyo Game Show is still the most likely, though there are softer possibilities for Very Soon, E3-range, or an as-of-yet unannounced 20th anniversary event.
- An unconfirmed leak of dubious credibility says that AA7 will be coming out early 2023, starring Phoenix and Maya and written by Takumi. Again, the credibility of this is unknown, so definitely don’t take it as confirmation of any sort, or any more reliable than anything I’ve said here.
- If Takumi does come back to mainline, we might get a new writer for any TGAA sequels. If we are getting a TGAA3, I’d expect it to be after AA7 and a 456 port at the very least.
- I Am So Normal. I Am So Completely Normal Right Now.
- I really need to stop making these kinds of posts because it’s so embarrassing when I’m wrong, but I’m going ahead and doing it anyway.
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sophistopheles · 4 years ago
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gaminghardware0 · 5 years ago
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Could it be a Xe GPU? Intel’s making a “serious announcement” at TGS tomorrow…
Intel is set to “make a serious announcement” at the Tokyo Games Show tomorrow afternoon… or morning, or this evening, depending on your current geography. It has pre-announced the announcement on Twitter, via the official Intel Japan account, with the assertion that whatever it has to say will have an impact on PC games in 2020.
Or at least that’s what the Google translation says anyway. My own Japanese is a little rusty, and I'm not sure I can rely on that. Still, there’s definitely something going down at the Tokyo Games Show tomorrow on the Intel stand and I’m fascinated to see what that could be.
So, let’s play a little game of Intel tech speculation… What could the big blue chip making machine be announcing at the Tokyo show? We’ve already had the unveiling of the Intel World Open, an Olympics-adjacent esports tournament scheduled for a finale ahead of the Tokyo Olympics opening ceremony next year, so it’s probably not that. And anyways, that’s just for Street Fighter 5 and Rocket League.
View the full site
RELATED LINKS: Intel Core i9 9900K review, Intel Core i7 9700K review, Best CPU for gaming from https://www.pcgamesn.com/intel/tokyo-games-show-pc-games-2020-announcement
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sophistopheles · 4 years ago
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Could Ace Attorney news reasonably be announced at TGS 2020?
I say yes, because I’m a sucker and I never learn my lesson.
First, let’s talk timetables. (All times given are in UTC/GMT).
Essentially, Capcom has three events laid out: the 1-hour special panel on the 25th, and the two 3-hour livestreams on the 26th and 27th.
The Special Panel is said to contain “reveals and latest game updates for titles such as Resident Evil Village and more!” The chance of Ace Attorney 7 being announced here certainly exists. This panel takes place at 13:00 GMT on Friday the 25th.
The first livestream is three hours long, and a schedule for it has already been released: Street Fighter 5 for 50 minutes, Monster Hunter for 1 hour 40 minutes, then a mysterious "additional information" segment for 30 minutes. This “additional information” may well be an unannounced game- possibly Ace Attorney 7. The livestream is on Saturday the 26th, begins at 12:00 GMT (midday) and ends at 15:00; the additional information segment is at 14:30, if you want to tune in then.
The second livestream is the same length as the first, and has a similar schedule: DMC5 for 30 minutes, another cryptic "additional information" section for 10 minutes, 1 hour of Resident Evil, and a huge 1 hour 20 minutes of "additional information". The final additional information segment is way too long to be a merch reveal or so on; the likelihood this is an unannounced game is very high, and yes, it could be AA7. This livestream is on Sunday the 27th, begins at 12:00 and ends at 15:00 like the other one; the “additional information” sections are at 12:30 (the ten-minute one) and 13:40 (the 80-minute one).
So yeah, they’ve absolutely got time to announce the game. It’s possible that they’ve kept so quiet about any announcement because they’re trying a different marketing strategy after 2018′s well-memed “unmissable” panel.
But wait, there’s more. Let’s talk about marketing for a second (under read-more)
Most people are aware of the Capcom icon giveaways- so far they’ve released a Maya and a Phoenix icon in celebration, among other franchises. As of the 17th September, these are the franchises with icons released, and their presence at TGS.
Street Fighter V (6 icons, confirmed heavy presence at tgs)
Resident Evil (5 icons, confirmed very heavy tgs presence)
Sengoku Basara (1 icon, no presence but had a 15th anniversary game released earlier this year)
Captive Palm (3 icons, no presence but had a sequel game released in March and a Switch port last year)
Shinsekai Into the Depths (1 icon, no presence but was released this year)
Megaman (2 icons, one celebrating a legacy edition of the Zero/ZX released earlier this year)
Devil May Cry (2 icons, confirmed presence at tgs)
Ace Attorney (2 icons, nothing yet confirmed...)
In short, ALL of the games which have been given icons either had a game released during this year, or will have a game showcased at TGS. 
Needless to say, AA has had no game in 2020. What other conclusion could I draw?
Finally, let’s discuss that special TGS sale for ALL Ace Attorney games on 3DS. There’s precedent for big sales on all AA games immediately before the announcement of a new one. And, well... if all we’re getting are ports, then why would they be encouraging people to buy the games cheaply now? They didn’t do any sale like this prior to the AA trilogy being released on Switch.
TL:DR; I think this might be it, guys.
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sophistopheles · 4 years ago
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tgs 2020 alignment chart bc my middle name is clown
the exalted to vile scale is how happy i would be with it; the absolute to anarchic scale is how sensible it would be for capcom to actually do it.
why are we still here just to suffer
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rivalsforlife · 3 years ago
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AA7 Speculation Post: One Year Later
here we go again.
A year and a day ago, I made a speculation post about if/when we’d ever be seeing AA7. Obviously, my claim that AA7 would be announced in September 2020 did not turn out to be true, but later that year we did get a leaked calendar containing information on the new ports for Chronicles, and also plans for a new aa7, which I summarized in this post.
Now that we have Chronicles we can verify that the leaks contained legitimate information (as if a statement from Capcom saying they were hacked wasn’t legitimate enough). So that leaves us with one key question: is AA7 still happening? If so, when can we expect it? As well, what other information from the leaked calendar can we consider, especially with early sales data on Chronicles? In addition, what are the implications of this new survey on Chronicles from Capcom?
All of that will be discussed under the cut so that this doesn’t take up too much space.
Revisiting The Calendar
Once again, here is a rough translation of the calendar that was present in the leaks:
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As a note, in this post, I’ll be referring to our new games as “Chronicles” to prevent this from being blocked by people avoiding spoilers.
So: this original calendar, generated before the pandemic, had Chronicles releasing in Q1 of FY2021 - and it’s also important to note that in Japan, each fiscal year starts in April 1st, so FY2021 is actually April-June 2021. This shows that Chronicles was pushed back about a quarter from their expected release date. However, Chronicles was a port of already existing games, therefore somewhat less work was needed on them - upscaling models and textures, adding in some new features like autoplay and story mode, and of course, the English translation and voicework were needed, which is still a lot of course, but less compared to development on an entirely new game. In addition to that, the pandemic hit AA7 in its early development stage, assuming this schedule was still being followed by the time the pandemic hit. That could cause more delays than expected.
So the original plan was for AA7 to be released in Q3 of 2021, which corresponds to October-December, aligning with the 20th anniversary of the series in October. While it’s a desirable goal, it’s quite likely the pandemic pushed it back at least a quarter, if not more, if not cancelled it entirely. ... haha.
We’ll only know the fate of AA7 for certain when it’s announced. Which it is possible it may never be. However, I have two theories for, if AA7 is getting an announcement, when it will be:
1) Sometime during September 2021, either in the leadup to or during Tokyo Game Show this year. These are for the same reasons as I outlined in my initial speculation post. It’s a popular time for Ace Attorney game announcements, after all. TGS, according to what I can find, will be held online this year from September 30th to October 3rd. If Capcom announces AA7 earlier in September through Famitsu, like they did with AA6 for example, then we can expect to get some information during TGS... 
2) Sometime during a 20th Anniversary Event, possibly in October 2021. I’m assuming AA is planning something for the 20th anniversary - Chronicles wasn’t really marketed as a 20th anniversary release, for instance. If they can’t release a new game for the 20th anniversary (which at this rate, seems unlikely, as we’re about two months out from that with no word about it) then an announcement would be just as good at generating hype for it.
Naturally, if we reach this time next year with absolutely no news on AA7, it’s probably safe to say it’s been cancelled or at least delayed so severely that anything we currently know about it isn’t worth much.
There’s one more point of interest on the calendar: reconsidering the porting of 456. I feel that this depends heavily on how well the Chronicles ports are doing; if it’s not financially viable to keep porting games, then why bother? So, let’s take a look at that.
The Success of Chronicles
As I write this, it’s about two and a half weeks since the release of Chronicles worldwide. So... how did the games do? It’s a bit hard to tell, especially as I am not a game marketer and don’t know the expectations for Chronicles. What is obvious is that, if Chronicles does much better than expected, porting 456 and possibly even the investigations games seems likely. (If Chronicles, indeed, does especially well in the West, than a porting of the investigations games and localization of investigations 2 after ten years could very well be possible.) If Chronicles does absolutely terribly, it damages the chances of porting, and possibly of continuing the series. If it does terribly especially in the West, where the games are essentially new, it could damage the chances of any new games being localized at all.
So, a lot is riding on this, and I don’t know enough to tell how well it did. Here’s what I have found, however:
Nintendo Enthusiast reports on Famitsu sales of Switch games, and overall thinks it’s not doing so great. Chronicles ranks third on the list of Switch sales in its first week, with 14,460 units sold, over 4000 less than NEO: The World Ends With You, which was released on July 27th. Keep in mind that Chronicles was released in Japan on July 29th, which is two days later, and that these are only Japanese sales (where they’ve had Chronicles for years on both mobile and 3DS) and only Switch sales, where NEO:TWEWY is currently only available on Switch and PS4 (Chronicles has the additional platform of Steam, where there could be many more sales). In the next week, Chronicles ranked 22 overall, with NEO:TWEWY at 23, though of course they’re still a little less than 4000 units behind NEO:TWEWY overall. Slightly closing the gap, I guess.  
How about overseas data, then? ... It’s hard to tell. I can find this report from gamespot which discusses the top 20 games sold in the US in July, and Chronicles is not on the list, while NEO:TWEWY is at 16. However, they don’t give any number for the units sold, and it seems that they aren’t considering digital sales for a lot of them, so it’s hard to tell how much of a hit that is.
However, let’s go back to Japanese sales for a bit, and look at the 2019 Trilogy re-release for a comparison against Chronicles. Allegedly, combined Switch and PS4 sales in the first week of the trilogy’s release only amounted to about 8000 units, a little more than half that of Chronicles’ Switch sales. It’s also important to note that the 2019 trilogy ended up being the only ace attorney game to sell over a million copies. Ace Attorney is not a big series; I’m sure Capcom takes this into account when considering sales data, especially for ports. If Chronicles does end up doing better than the trilogy overall, it’s definitely looking good for ports and especially so for Chronicles.
However, there’s more to this than just sales data.
The Survey
Capcom now has a user survey for Chronicles, which you can answer even if you’re partway through the first game. I believe it’s only open until September 30 2021, so if you think you can finish the game before then, I’d recommend filling it out once you’re done so that you can give the best feedback.
It asks you a bunch of questions like what platform you bought it on, why you bought it, your expectations, and all sorts of detailed questions on the various mechanics, difficulty and enjoyment of the trials and investigations, satisfaction of visuals, plot, characters, music, and even free response sections for what you liked and disliked about the game. It’s a very detailed survey that’s pretty long but I think is worth filling out. At the end they ask you to fill out some demographic questions (such as age, gender (male, female, other), country, what kind of things you like to spend money on, and what kind of games you like, what platforms you have to play games on). But what’s possibly the most interesting question is this:
“If a new [Chronicles] game is released in the future, do you think you would buy it?”
This means that, depending on the answers to the survey, they could very well decide to work on a third game to Chronicles.
This has huge implications for the future of the series. I’ll probably make a separate post on plot-related stuff later, but for now... let’s talk about logistics.
In my initial AA7 speculation post I said I highly doubted that they would ever make another Chronicles game. I also said that they probably never would be localized, so, guess who’s a clown now. 
Right now the AA series is in a bit of a dry period, with no new games having been released in the last four years. As well, with Yamazaki (the director of the investigations games and AA5/6) having left Capcom, the next director of the mainline games is completely unknown. As described in this video, the main reason Chronicles ever came about was because Capcom went ahead with mainline AA5 before Takumi could come back from the Layton crossover. Now, since 2017, we don’t really know what Takumi is working on. It’s possible he’s gone back to mainline to work on AA7 (though of course, there is absolutely no evidence suggesting that he has, so definitely don’t take that as any sort of confirmation).
However, if we do get a Chronicles 3, it’s quite likely Takumi would return to work on that, as he directed the previous two games. In addition, if Chronicles ends up being such a success to completely eclipse mainline (from what I’ve heard, though I have no serious proof, Resolve is considered as highly rated as T&T by many Japanese fans) then the series could permanently go down the road of writing more Chronicles games, leaving mainline stagnant (which, let’s be real, it’s already stagnating). The success of that is uncertain considering how neatly our current Chronicles duology wraps up, but... we’ll have to see how things unfold in the future.
For now, I highly recommend filling out the survey to give your input to the series’ future directions. Maybe mention that you want localized investigations 2 somewhere in the free response section because uhh I forgot to do it in mine. do that for me.
TL;DR
Main takeaways from this post are:
- I personally expect an AA7 announcement either during TGS or a 20th anniversary event
- If Chronicles does extremely well, then 456 ports are likely to happen, and I personally speculate investigations ports (along with localized investigations 2) will as well.
- Fill out this Chronicles survey before September 30th to give your input on the games and possibly the future direction of the series. I recommend completing the games before you do, but if you think you won’t before September 30th, you can fill it out at any time.
- We Very Well May Get Another Chronicles Game. Who saw that coming. Not me.
Thanks if you read through all of this, let’s hope September/October doesn’t leave me looking like a fool again.
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