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Hi guys I made robot souls
#i stayed up way too late but look at my stars#tfmol#worldbuilding#my art#maccadam#transformers#sparks#sparktype
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Transformers: Matrix of Leadership
Worldbuilding: Metrotitans and Cityspeakers
The foundation of Cybertronian society, and the role its protectors play in its maintenance.
Metrotitans and cityspeakers were the highest-esteemed bots in pre-war society. Metrotitans are thought to be the children of Primus himself, and, unable to communicate directly with their people, cityspeakers become their mouthpieces.
Metrotitan Mythos
At Cybertron's beginning, there was the Well of All Sparks connected to Primus' heart, which only gave out Titanic sparks. These Metrotitans were giants among even giants, reaching far, far above the scale any bot is capable of existing at.
Eventually, the Metrotitans settled, becoming the first Transformers as they changed into cities. Given to them by Primus, their alternate modes included their own sparkwells, and it's from these wells that the sparks of Cybertron's population came to be.
Every spark that comes from a Citywell is a child of that well's Metrotitan, with an obligation to upkeep the city that so graciously gives it shelter. It's commonly believed that the Metrotitans maintain their city form as part of a Nexus of Protection towards their inhabitants.
Metrotitans
Metrotitans are defined by their Titanic-configured sparks, all of which have a Radiance far beyond the standard Lux scale, making their hearts veritable stars. While some believe they choose not to transform to protect their people, the truth beneath that is that in order to change shape, they would need a colossal amount of energon for one cycle of their T-cog.
At the center of each city is a Citywell, a hole into the depths of Cybertron that occasionally outputs a flare of sparks. These sparks crash just outside of the Metrotitan's boundaries, where they begin the Cybertronian life cycle.
Cityspeakers
Metrotitans speak on a frequency most bots are deaf to, in a language that's been long, LONG outdated called Metronic. They can only be translated by cityspeakers—bots with a special configuration that lets them at least perceive the sound. New cityspeakers are taught Metronic by their mentors as part of their apprenticeship.
A typical cityspeaker is small and only ceremonially armored; unless they've been war-upgraded, they're very fragile. To compensate, each cityspeaker was typically surrounded by an honor guard to keep them safe as they went about their business.
Cityspeaker sparks are rare to such a degree that their role is irreplaceable, and this only got worse in the leadup to the war.
When Cybertron died, so did the Metrotitans. Most cityspeakers took up arms and joined the war.
Former Cityspeakers on Earth
Arcee of Kaon
Moonracer of Kalis
Slipstream of Vos
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
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Transformers: Matrix of Leadership
Worldbuilding: Sparkmeld
The act of combining sparks; its importance, its effects, and the contexts in which a pair of bots might let their sparks join.
Necessary references: Worldbuilding: Spark Types, Worldbuilding: Nexuses
Sparkmeld, or more loosely, sparkmerge, is the act of combining two or more sparks into a single life force. In most cases, this is brief link that only lasts a few minutes.
Most Cybertronians consider this a very intimate act. Not only are you sharing your life with someone, but you're also trusting them as completely as you can, baring the one thing that keeps you alive and giving them full access to your frame.
In Earth terms, it's a BIG deal.
Physical Effects
When two sparks combine, the resulting spark, usually, reaches an equilibrium between their power levels. For example, if you combine two sparks, one with a Radiance of 3.4 Lux, the other with 6.2 Lux, like Knockout and Breakdown:
Then while merged, the spark would eventually equalize out to 4.8 Lux, and look like this:
The longer the two are melded, the closer the component sparks would be in color on separation, which temporarily effects their energon output. In Knockout's case, he would burn through more energon until he leveled out, but also get a power boost. In Breakdown's, he would conserve more energon than usual, but be more tired as a result. This lasts for roughly a day, as the sparks slowly return to their original Radiance levels.
While melded, the component sparks don't exist individually. There is one spark, in control of both frames it's linked to, and it exists as one being with a fusion of personalities between the two.
In the case of most sparkmelds, the varying Resonance will force a split after a few minutes of contact, as too much energy is lost to sustain both at once. If the component bots have synchronic Resonance (i.e., their cpnk matches), the meld can last indefinitely.
Synchronic Resonance is what allows combiner teams like Devastator to exist. Rather than fighting itself for resources, the melded spark of the Constructicons behaves as if it were always one entity, adding the components' energies together rather than trying to find equilibrium between them.
Note: Unlike in popular fandom, merging sparks in the MoL continuity does NOT create a perpetual mental/emotional link between bots. There is no permanent change from melding a spark, it exists as an experience.
Sparkmeld and Nexuses
Some (not all) Nexuses are punctuated by a sparkmeld after they've been pledged. In the case of a Nexus of Concord, this is a vital component, albeit it works a bit differently; members of a combiner team will finish their vows off with a test run of their combined form.
Nexus bonds that involve a sparkmeld:
Nexus of Confidence
Nexus of Concord
Nexus of Stability
For these Nexuses, melding is considered fair game to request of your partner after they're pledged. Some bots do it once, then never again, others meld any time they want company; the frequency varies uniquely between each set.
Nexus bonds that do NOT involve a sparkmeld:
Nexus of Apprenticeship
Nexus of Adversity
Nexus of Protection
Since the role of these Nexuses is to teach or protect another bot, rather than understand how they think, melding has no use (and is often impossible, in the case of Metrotitans).
It is EXREMELY uncommon for a bot to want to merge outside of a Nexus, namely because the level of trust it entails often demands a familiarity that would lead to a Nexus in the first place. Still, it's not completely unheard of; especially in wartime, some bots want to know what the experience is like before they die on the battlefield, while others just want someone to share some solace with.
Medical Sparkmeld
In the case of extreme emergency, sometimes a bot might house someone else's spark in their own chamber to keep it alive during an intensive operation.
This is typically a last resort. A frame can't survive very long without its spark powering it, and removing a spark, however temporary, means that the bot will require a long recovery period afterwards. On top of this, the person housing the spark has to have a synchronic Resonance with the patient being operated on, or the chamber will reject the added energy.
When this does happen, the housing donor loses their individual consciousness in favor of the meld (albeit without the memories of the detached frame). Putting it into layman's terms, they become a one-frame combiner.
Note: Putting this into even more understandable terms, they're a Steven-Universe-style fusion. Two components, two minds, but the sum of their parts is a whole new person.
Appendix: Sparkmeld and the Matrix of Leadership
The spark of Optimus Prime, by technicality, can be considered a more permanent meld. Orion Pax's spark took on the Matrix of Leadership's directives and purposes; as such, Optimus isn't Orion, but Orion forms a vital part of who he is.
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
#tfmol#transformers#maccadam#sparks#sparkmerge#sparkmeld#sparkbonding#long post#the giant robots with the lifespans of space elves need a way to divorce okay. really hard to do that if your ex is constantly in your head#worldbuilding
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Transformers: Matrix of Leadership
Worldbuilding: Spark Types
The classification of sparks, their defining traits, and what those traits mean for the bot that possesses them.
A spark is the core lifeforce of a Cybertronian, housed in the chest area and responsible both for a bot's physical ability to move and mental ability to think. Without a spark, a Cybertronian might be forced to move with manually entered commands, but would not be "living" in any recognizable sense.
Sparks can be categorized by three different means:
Radiance: The amount of energy output. Visibly affects the color of the spark, tied to frame sustainability.
Resonance: The frequency at which energy is output, loosely tied to radiance. Invisible, largely inconsequential unless you're a combiner.
Configuration: The purpose the spark is able to fulfill.
Radiance
A spark's radiance is how bright it is. The spectrum of spark colors ranges from near-white to almost black purple, like so:
There are eight levels of brightness, called lux. A bot with a lux of 1 is the dimmest a spark can be, with a lux of 8 being the absolute brightest. The spectrum is divided up like so:
For medical use, it gets divided further into decimals. So this is a spark with a lux of 2.8
And this is one with a lux of 6.5
It can go as far down the decimal trail as you need for perfect precision, but it swiftly declines in usefulness after the first decimal place.
Spark radiance determines both the maximum capacity of weight a frame can support and how efficient a spark is at maintaining its energy. The higher the lux, the bigger and more powerful you can be, but also the more energon you need to power your systems with. It's a tradeoff.
Resonance
A spark's resonance is the frequency at which it outputs energy, typically measured by being translated to sound. This is closely correlated to, but not 1:1 tied to, a spark's radiance. A high-lux spark is more likely to output a higher-pitched frequency, while a low-lux spark is more likely to output low pitch.
Generally speaking, spark resonance has little use medically, with the exception of combiner teams; in order to support the larger frame for an extended period of time, the component sparks have to be identical in resonance, or else the non-matching one will be a sink on energy and cause the combiner to fall apart.
Resonance is measured in cycles per nanoklik: ie, how many complete waves of high frequency energy are output within the span of a single nanoklik. The range is as follows:
A combiner team could be made of of bots with varying colors between 3 and 5 lux, so long as they all have a resonance of 4 cycles per nanoklik. On the other hand, if a bot with 1 lux had a resonance of 1 cpnk, and another 1-lux bot had a resonance of 2, they wouldn't be able to sustain form.
Configuration
This is probably the most important part of a spark, as it dictates the abilities a given Cybertronian is capable of, as well as how to handle them medically. You can tell a bot's configuration at a glance by the spark chamber: the exterior has nodes along the outside that shine sparklight in lines and pinpricks like constellations, and bots of a certain configuration (excluding Aberrant) will all have the same patterns.
Configuration is by category, divided into five:
Standard: This makes up the vast majority of bots, at about an 80% rate.
Titanic: Metrotitan sparks. So rare that they're practically unheard of, maybe one every few million years.
Harmonic: Cityspeaker sparks. They closely mimic Titanic sparks, which allow the bots that bear them to communicate with the cities they live in. Less than 1% of the population, back during Cybertron's heyday.
Accordant: Sparks that are optimized to conserve energy in a sparkmeld. These are the only sparks that are viable for combiner teams. Roughly 8% of the population.
Aberrant: Any spark that has unique configuration nodes rather than a pre-set pattern. This is what makes triple changers, minicons, and a host of other bots that don't fit the normal specs for whatever reason. They need a skilled medic to handle them; most doctors prioritize preset training, and Aberrant sparks require the ability to diagnose and adapt without a template to work off of. Everyone with this sparktype is uniquely Abberant, but it most often manifests in size differences. Roughly 12% of the population.
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
#tfmol#maccadam#sparks#sparktype#real coffee hours#real tea hours actually#transformers#worldbuilding#my art#long post
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So I'm working on my TF continuity while I'm at work and can't fanfic TMYTIA, right?
In my universe, energon is the final product of loading something called charge suspension with energy. Charge suspension is muddy, oily dark pink, and energon is bright watermelon pink.
I picked a bunch of chemicals used in batteries and fuel and things to mix together to make up my charge suspension (do not try this at home), then decided to look the individual components up to see if I'd made sludge.
I did NOT make sludge, I somehow nailed the dull pink I was going for
One of my ingredients is also called transformer oil. So now I can't NOT use it
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Transformers: Matrix of Leadership
Worldbuilding: Nexuses
The nature of intimate relationships between Cybertronians, and the roles they play in Cybertron's social structure.
A Nexus is a pledge, often lifelong, between two bots. Nexuses are taken very, very seriously, both in terms of the responsibilities the bots have towards one another, and in terms of outsiders knowing that if they mess with one bot, they're messing with everyone that bot's linked to.
There are six types of Nexus recognized by the people of Cybertron:
Nexus of Apprenticeship
My apprentice, my mentor
The relationship between mentor and apprentice, this is one of family. The mentor is responsible for the apprentice's wellbeing, social integration, knowledge, and skill, and the apprentice strives to emulate everything they've been taught.
This is only ever one-to-one (as in, one mentor to one apprentice) in times of extreme rarity or tragedy, as with cityspekers, when there's only one mentor available to teach. Otherwise, you've got everyone in your section of the industry mentoring the new bot.
Nexus of Adversity
My ally
The relationship between two bots that swear to look out for each other in combat, this one was covert during the dying days of Cybertron, then became a much more standard thing during the war. It's a vow to protect each other equally, to be their weapon and their armor whenever they need it. Two bots that make this connection forge matching weapons and strive to keep them in pristine condition.
Nexus of Confidence
My confidant
The relationship between two bots who trust each other above all else and consider each other partners in life. The nature of the bond (romantic or platonic) does not matter, it's the fact that THIS bot is the one you would trust with your very spark.
Side note: This kind of bond would encompass both Amica and Conjunx Endura in IDW.
Nexus of Concord
My concordant, (slang) my other part
The relationship between bots within an established combiner team. The group makes decisions together and in each other's interests, acting as if they're one unit rather than a collection of separate ones. It's a different kind of family to the mentor-apprenticeship bond, but still family.
Nexus of Protection
My guard, my ward
A vow made to protect someone; a one-sided in obligation, but still very dear. The Cybertronian that pledges this does so with a lot of weight, as they're telling the one they're pledging to that they value their safety above their own in every situation. It's common for people to pledge these towards bots with a lot of importance—the cityspeakers before the war, or bots like Omega Supreme, for example.
Bots believe anyone born from a Metrotitan's well is the ward of said Metrotitan, and that the obligation is fulfilled by the titan sheltering them.
Nexus of Stability
My contrast
The relationship between two bots with wildly different outlooks that still value each other's input. This one is saying that the other makes up for places where you fail, that you give each other advice when you alone fall short, and that you're better off alongside the other person no matter what disagreements you have, oftentimes BECAUSE of those disagreements.
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
#tfmol#transformers#maccadam#relationships#worldbuilding#look. there are things about the cybertronians you gotta take into consideration#1. they're an asexual species of robots with no drive for reproduction#and 2. they're a social species DESPITE this#they're not gonna have the same kind of amatonormative relationship structure we have here on earth#but that doesn't mean they don't love each other in other ways#down with amatonormativity#long post
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Transformers: Matrix of Leadership Worldbuilding Masterpost
A list of all the posts I've made about the world of the MoL continuity so far.
Spark Types
Spark Colors (main 8 shades, art only)
Spark Jumping (ask)
Nexuses
Sparkmeld
Metrotitans and Cityspeakers
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. Expect this to be updated as I have more ideas. Thanks for reading!
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Here's a question for you: did all the Metrotitans have humanoid robot modes, or were some of them more beastial like Chela or Trypticon? And if there were beastial Metrotitans, were they more likely to produce a beastformer?
All humanoid. Beastformers (thus far) aren't a thing in MoL, both in the "Ravage is a person" sense and in a "turbofoxes run in the wild" sense. The latter might change, depending on how things go, but for now, it's robots only.
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When you're worldbuilding for alien robots and you accidentally give them what functions as priestesses
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Here's a question for you about TFMOL, based off something introduced in MTMTE
In the IDW comics, they established sparktypes, with First Aid comic up with the idea of using someone's spark to jumpstart someone with the same sparktype in MTMTE. Do you think a similar process could be applied with your sparktypes?
Not exactly.
See, all that matters with jumping someone is power. In the case of MoL sparks, that means you'd completely disregard both resonance and configuration (which is probably a good thing, otherwise Aberrant sparks would be screwed).
GENERALLY speaking, you'd want the donor bot to have a spark with a higher radiance than the person you're jumping. It's a lot easier for a struggling spark to disperse excess power than it is to draw in extra. That's not to say a low-Lux bot can't jump a high-Lux, but it has a much harder time of stabilizing.
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Up late. Doing conlang research for TFMoL. Have a couple conflicting rules to reconcile but c'est la vie.
#the script ironically is what's bugging me the most#normally i'm really good at scripts but this one. for now. evades me#bee's rambles#real coffee hours
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BEE YOUR MIND
YOUR M I N D
Transformers: Matrix of Leadership
Worldbuilding: Metrotitans and Cityspeakers
In which the foundation of Cybertronian society, and its protectors, is elaborated upon.
Metrotitans and cityspeakers were the highest-esteemed bots in pre-war society. Metrotitans are thought to be the children of Primus himself, and, unable to communicate directly with their people, cityspeakers become their mouthpieces.
Metrotitan Mythos
At Cybertron's beginning, there was the Well of All Sparks connected to Primus' heart, which only gave out Titanic sparks. These Metrotitans were giants among even giants, reaching far, far above the scale any bot is capable of existing at.
Eventually, the Metrotitans settled, becoming the first Transformers as they changed into cities. Given to them by Primus, their alternate modes included their own sparkwells, and it's from these wells that the sparks of Cybertron's population came to be.
Every spark that comes from a Citywell is a child of that well's Metrotitan, with an obligation to upkeep the city that so graciously gives it shelter. It's commonly believed that the Metrotitans maintain their city form as part of a Nexus of Protection towards their inhabitants.
Metrotitans
Metrotitans are defined by their Titanic-configured sparks, all of which have a Radiance far beyond the standard Lux scale, making their hearts veritable stars. While some believe they choose not to transform to protect their people, the truth beneath that is that in order to change shape, they would need a colossal amount of energon for one cycle of their T-cog.
At the center of each city is a Citywell, a hole into the depths of Cybertron that occasionally outputs a flare of sparks. These sparks crash just outside of the Metrotitan's boundaries, where they begin the Cybertronian life cycle.
Cityspeakers
Metrotitans speak on a frequency most bots are deaf to, in a language that's been long, LONG outdated called Metronic. They can only be translated by cityspeakers—bots with a special configuration that lets them at least perceive the sound. New cityspeakers are taught Metronic by their mentors as part of their apprenticeship.
A typical cityspeaker is small and only ceremonially armored; unless they've been war-upgraded, they're very fragile. To compensate, each cityspeaker was typically surrounded by an honor guard to keep them safe as they went about their business.
Cityspeaker sparks are rare to such a degree that their role is irreplaceable, and this only got worse in the leadup to the war.
When Cybertron died, so did the Metrotitans. Most cityspeakers took up arms and joined the war.
Former Cityspeakers on Earth
Arcee of Kaon
Moonracer of Kalis
Slipstream of Vos
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
#tfmol#Transformers#maccadam#long post#worldbuilding#metrotitans#cityspeakers#fave mutuals#Also the addition of taking old characters and making them Cityspeakers? FANTASTIC
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That last line though 👀
Is that your explanation for how Optimus forgot everything after becoming a Prime in TFP when he used the Matrix to seal away Unicron?
Transformers: Matrix of Leadership
Worldbuilding: Sparkmeld
In which the act of combining sparks is explained, covering its importance, its effects, and the contexts in which a pair of bots might let their sparks join.
Necessary references: Worldbuilding: Spark Types, Worldbuilding: Nexuses
Sparkmeld, or more loosely, sparkmerge, is the act of combining two or more sparks into a single life force. In most cases, this is brief link that only lasts a few minutes.
Most Cybertronians consider this a very intimate act. Not only are you sharing your life with someone, but you're also trusting them as completely as you can, baring the one thing that keeps you alive and giving them full access to your frame.
In Earth terms, it's a BIG deal.
Physical Effects
When two sparks combine, the resulting spark, usually, reaches an equilibrium between their power levels. For example, if you combine two sparks, one with a Radiance of 3.4 Lux, the other with 6.2 Lux, like Knockout and Breakdown:
Then while merged, the spark would eventually equalize out to 4.8 Lux, and look like this:
The longer the two are melded, the closer the component sparks would be in color on separation, which temporarily effects their energon output. In Knockout's case, he would burn through more energon until he leveled out, but also get a power boost. In Breakdown's, he would conserve more energon than usual, but be more tired as a result. This lasts for roughly a day, as the sparks slowly return to their original Radiance levels.
While melded, the component sparks don't exist individually. There is one spark, in control of both frames it's linked to, and it exists as one being with a fusion of personalities between the two.
In the case of most sparkmelds, the varying Resonance will force a split after a few minutes of contact, as too much energy is lost to sustain both at once. If the component bots have synchronic Resonance (i.e., their cpnk matches), the meld can last indefinitely.
Synchronic Resonance is what allows combiner teams like Devastator to exist. Rather than fighting itself for resources, the melded spark of the Constructicons behaves as if it were always one entity, adding the components' energies together rather than trying to find equilibrium between them.
Note: Unlike in popular fandom, merging sparks in the MoL continuity does NOT create a perpetual mental/emotional link between bots. There is no permanent change from melding a spark, it exists as an experience.
Sparkmeld and Nexuses
Some (not all) Nexuses are punctuated by a sparkmeld after they've been pledged. In the case of a Nexus of Concord, this is a vital component, albeit it works a bit differently; members of a combiner team will finish their vows off with a test run of their combined form.
Nexus bonds that involve a sparkmeld:
Nexus of Confidence
Nexus of Concord
Nexus of Stability
For these Nexuses, melding is considered fair game to request of your partner after they're pledged. Some bots do it once, then never again, others meld any time they want company; the frequency varies uniquely between each set.
Nexus bonds that do NOT involve a sparkmeld:
Nexus of Apprenticeship
Nexus of Adversity
Nexus of Protection
Since the role of these Nexuses is to teach or protect another bot, rather than understand how they think, melding has no use (and is often impossible, in the case of Metrotitans).
It is EXREMELY uncommon for a bot to want to merge outside of a Nexus, namely because the level of trust it entails often demands a familiarity that would lead to a Nexus in the first place. Still, it's not completely unheard of; especially in wartime, some bots want to know what the experience is like before they die on the battlefield, while others just want someone to share some solace with.
Medical Sparkmeld
In the case of extreme emergency, sometimes a bot might house someone else's spark in their own chamber to keep it alive during an intensive operation.
This is typically a last resort. A frame can't survive very long without its spark powering it, and removing a spark, however temporary, means that the bot will require a long recovery period afterwards. On top of this, the person housing the spark has to have a synchronic Resonance with the patient being operated on, or the chamber will reject the added energy.
When this does happen, the housing donor loses their individual consciousness in favor of the meld (albeit without the memories of the detached frame). Putting it into layman's terms, they become a one-frame combiner.
Note: Putting this into even more understandable terms, they're a Steven-Universe-style fusion. Two components, two minds, but the sum of their parts is a whole new person.
Appendix: Sparkmeld and the Matrix of Leadership
The spark of Optimus Prime, by technicality, can be considered a more permanent meld. Orion Pax's spark took on the Matrix of Leadership's directives and purposes; as such, Optimus isn't Orion, but Orion forms a vital part of who he is.
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
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Nope. This is for a completely separate continuity with its own Optimus. It is, however, why Optimus can't bring himself to kill any Cybertronians; the Matrix exists to preserve Cybertronian life, and it doesn't care how awful Megatron becomes.
Transformers: Matrix of Leadership
Worldbuilding: Sparkmeld
In which the act of combining sparks is explained, covering its importance, its effects, and the contexts in which a pair of bots might let their sparks join.
Necessary references: Worldbuilding: Spark Types, Worldbuilding: Nexuses
Sparkmeld, or more loosely, sparkmerge, is the act of combining two or more sparks into a single life force. In most cases, this is brief link that only lasts a few minutes.
Most Cybertronians consider this a very intimate act. Not only are you sharing your life with someone, but you're also trusting them as completely as you can, baring the one thing that keeps you alive and giving them full access to your frame.
In Earth terms, it's a BIG deal.
Physical Effects
When two sparks combine, the resulting spark, usually, reaches an equilibrium between their power levels. For example, if you combine two sparks, one with a Radiance of 3.4 Lux, the other with 6.2 Lux, like Knockout and Breakdown:
Then while merged, the spark would eventually equalize out to 4.8 Lux, and look like this:
The longer the two are melded, the closer the component sparks would be in color on separation, which temporarily effects their energon output. In Knockout's case, he would burn through more energon until he leveled out, but also get a power boost. In Breakdown's, he would conserve more energon than usual, but be more tired as a result. This lasts for roughly a day, as the sparks slowly return to their original Radiance levels.
While melded, the component sparks don't exist individually. There is one spark, in control of both frames it's linked to, and it exists as one being with a fusion of personalities between the two.
In the case of most sparkmelds, the varying Resonance will force a split after a few minutes of contact, as too much energy is lost to sustain both at once. If the component bots have synchronic Resonance (i.e., their cpnk matches), the meld can last indefinitely.
Synchronic Resonance is what allows combiner teams like Devastator to exist. Rather than fighting itself for resources, the melded spark of the Constructicons behaves as if it were always one entity, adding the components' energies together rather than trying to find equilibrium between them.
Note: Unlike in popular fandom, merging sparks in the MoL continuity does NOT create a perpetual mental/emotional link between bots. There is no permanent change from melding a spark, it exists as an experience.
Sparkmeld and Nexuses
Some (not all) Nexuses are punctuated by a sparkmeld after they've been pledged. In the case of a Nexus of Concord, this is a vital component, albeit it works a bit differently; members of a combiner team will finish their vows off with a test run of their combined form.
Nexus bonds that involve a sparkmeld:
Nexus of Confidence
Nexus of Concord
Nexus of Stability
For these Nexuses, melding is considered fair game to request of your partner after they're pledged. Some bots do it once, then never again, others meld any time they want company; the frequency varies uniquely between each set.
Nexus bonds that do NOT involve a sparkmeld:
Nexus of Apprenticeship
Nexus of Adversity
Nexus of Protection
Since the role of these Nexuses is to teach or protect another bot, rather than understand how they think, melding has no use (and is often impossible, in the case of Metrotitans).
It is EXREMELY uncommon for a bot to want to merge outside of a Nexus, namely because the level of trust it entails often demands a familiarity that would lead to a Nexus in the first place. Still, it's not completely unheard of; especially in wartime, some bots want to know what the experience is like before they die on the battlefield, while others just want someone to share some solace with.
Medical Sparkmeld
In the case of extreme emergency, sometimes a bot might house someone else's spark in their own chamber to keep it alive during an intensive operation.
This is typically a last resort. A frame can't survive very long without its spark powering it, and removing a spark, however temporary, means that the bot will require a long recovery period afterwards. On top of this, the person housing the spark has to have a synchronic Resonance with the patient being operated on, or the chamber will reject the added energy.
When this does happen, the housing donor loses their individual consciousness in favor of the meld (albeit without the memories of the detached frame). Putting it into layman's terms, they become a one-frame combiner.
Note: Putting this into even more understandable terms, they're a Steven-Universe-style fusion. Two components, two minds, but the sum of their parts is a whole new person.
Appendix: Sparkmeld and the Matrix of Leadership
The spark of Optimus Prime, by technicality, can be considered a more permanent meld. Orion Pax's spark took on the Matrix of Leadership's directives and purposes; as such, Optimus isn't Orion, but Orion forms a vital part of who he is.
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
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Okay I LOVE that
Transformers: Matrix of Leadership
Worldbuilding: Sparkmeld
In which the act of combining sparks is explained, covering its importance, its effects, and the contexts in which a pair of bots might let their sparks join.
Necessary references: Worldbuilding: Spark Types, Worldbuilding: Nexuses
Sparkmeld, or more loosely, sparkmerge, is the act of combining two or more sparks into a single life force. In most cases, this is brief link that only lasts a few minutes.
Most Cybertronians consider this a very intimate act. Not only are you sharing your life with someone, but you're also trusting them as completely as you can, baring the one thing that keeps you alive and giving them full access to your frame.
In Earth terms, it's a BIG deal.
Physical Effects
When two sparks combine, the resulting spark, usually, reaches an equilibrium between their power levels. For example, if you combine two sparks, one with a Radiance of 3.4 Lux, the other with 6.2 Lux, like Knockout and Breakdown:
Then while merged, the spark would eventually equalize out to 4.8 Lux, and look like this:
The longer the two are melded, the closer the component sparks would be in color on separation, which temporarily effects their energon output. In Knockout's case, he would burn through more energon until he leveled out, but also get a power boost. In Breakdown's, he would conserve more energon than usual, but be more tired as a result. This lasts for roughly a day, as the sparks slowly return to their original Radiance levels.
While melded, the component sparks don't exist individually. There is one spark, in control of both frames it's linked to, and it exists as one being with a fusion of personalities between the two.
In the case of most sparkmelds, the varying Resonance will force a split after a few minutes of contact, as too much energy is lost to sustain both at once. If the component bots have synchronic Resonance (i.e., their cpnk matches), the meld can last indefinitely.
Synchronic Resonance is what allows combiner teams like Devastator to exist. Rather than fighting itself for resources, the melded spark of the Constructicons behaves as if it were always one entity, adding the components' energies together rather than trying to find equilibrium between them.
Note: Unlike in popular fandom, merging sparks in the MoL continuity does NOT create a perpetual mental/emotional link between bots. There is no permanent change from melding a spark, it exists as an experience.
Sparkmeld and Nexuses
Some (not all) Nexuses are punctuated by a sparkmeld after they've been pledged. In the case of a Nexus of Concord, this is a vital component, albeit it works a bit differently; members of a combiner team will finish their vows off with a test run of their combined form.
Nexus bonds that involve a sparkmeld:
Nexus of Confidence
Nexus of Concord
Nexus of Stability
For these Nexuses, melding is considered fair game to request of your partner after they're pledged. Some bots do it once, then never again, others meld any time they want company; the frequency varies uniquely between each set.
Nexus bonds that do NOT involve a sparkmeld:
Nexus of Apprenticeship
Nexus of Adversity
Nexus of Protection
Since the role of these Nexuses is to teach or protect another bot, rather than understand how they think, melding has no use (and is often impossible, in the case of Metrotitans).
It is EXREMELY uncommon for a bot to want to merge outside of a Nexus, namely because the level of trust it entails often demands a familiarity that would lead to a Nexus in the first place. Still, it's not completely unheard of; especially in wartime, some bots want to know what the experience is like before they die on the battlefield, while others just want someone to share some solace with.
Medical Sparkmeld
In the case of extreme emergency, sometimes a bot might house someone else's spark in their own chamber to keep it alive during an intensive operation.
This is typically a last resort. A frame can't survive very long without its spark powering it, and removing a spark, however temporary, means that the bot will require a long recovery period afterwards. On top of this, the person housing the spark has to have a synchronic Resonance with the patient being operated on, or the chamber will reject the added energy.
When this does happen, the housing donor loses their individual consciousness in favor of the meld (albeit without the memories of the detached frame). Putting it into layman's terms, they become a one-frame combiner.
Note: Putting this into even more understandable terms, they're a Steven-Universe-style fusion. Two components, two minds, but the sum of their parts is a whole new person.
Appendix: Sparkmeld and the Matrix of Leadership
The spark of Optimus Prime, by technicality, can be considered a more permanent meld. Orion Pax's spark took on the Matrix of Leadership's directives and purposes; as such, Optimus isn't Orion, but Orion forms a vital part of who he is.
Hi! This is part of my worldbuilding series for my own continuity that I dreamed up while I was bored at work. I'm probably going to make a dozen or so posts like this. Thanks for reading!
#Seriously I LOOOVE me an Optimus who cares so much about life he can't even bring himself to kill his mortal enemies that is just. MM#tfmol#Transformers#maccadam#fave mutuals
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