#tf2 fan characters
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mogilenetc · 2 years ago
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DeGroot Keep fan
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tf2-meet-the-rejects · 10 months ago
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Hello there!
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lenny-link · 7 months ago
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TF2 x SU au fusions!
oof this took too long but i finally made it !
I kept @gracefireheart Andalusite (HeavyMedic) and @cariocay ‘s Turquoise (EngieSpy) (that i just realized their account got deactivated just a few days ago im sad now) fusion designs because i just found them perfect and whenever i wanted to try making my own designs i always ended up with making something similar to theirs since i was very influenced so i just kept them! They’re so awesome plz check the original artists!
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my designs :3 :
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About the fusions:
I tried to choose a theme for every fusion that suits the characters like Spessartite (DemoSolly) is a warrior i put Demo’s sword with Soldier’s shield thing well he doesn’t specifically have a shield but yknow the helmet thing i thought that could work.
He’s very powerful, strong and jump into action without a second thought, while he possesses immense strength and a love for loud and chaotic things, his battle prowess is a double-edged sword since his attacks lack precision. however, this unpredictability often leaves his enemies confused and scrambling to defend. he fights more efficiently when drunk lol
Lepidolite (MedicSpy) is a plague doctor, he is very inspired by Hannibal Lecter (nbc Hannibal lol shout out to that one Anon who recommended it for me to watch it lol) at first i wanted to give him a bistouri as a weapon, since it would suit Medic’s saw with Spy’s small knife, but then i felt the fusion was leaning too much towards Medic than Spy, so i put a cane instead to give that old idk gentleman look :P
He is polished and sophisticated, with a hint of underlying sadism and very precise in his movements, he meticulously analyzes his opponents, exploiting weaknesses with surgical precision before jumping into action and strike right where it hurts the most, the cane appears to be a simple walking stick, but inside is a hollowed core that had a retractable, poison-tipped blade, and his poison isn't fast-acting he enjoys toying with his victims, watching as the venom slowly takes hold, fueling his twisted sense of amusement. they are far from being the strongest fusion but they rely a lot on making their opponent weaker by their ability to attack precise hits as well as poisoning them!
Carnelian (SniperScout) his design was inspired by a equestrian outfit (he was the hardest to design tbh bc i wanted his design to be specifically different from the others since Scout is half human so i wanted this "human" aspect to show in the fusion).
He is a walking paradox, he's got Sniper's calm confidence with Scout's hyperactive energy, he loves a good plan but his execution is often fueled by pure adrenaline, he can zip across the battlefield with incredible speed, dodging attacks and flanking enemies. good at mid range and long range attacks but weak at close range, has internalized monologues with himself a lot, he appears calm on the surface however, his foot constantly taps, he fidgets with his slingshot, he cannot stays in place for too long. enjoys taking challenges.
Rubellite (DemoPyro) is a robot with a 50’s cartoon style but with like a creepy vibe to it, their voice sounds like a broken radio perpetually stuck on a laugh track, is both infectious and unsettling.
They just as powerful as Spessartite but just a bit more agile and lean more on the defense style than offense, their body stretches in a cartoony way and battles become a twisted playground for them, a child's game where they hop and blow things up everywhere. they’re very joyful and loves to have fun while making chaos, they usually make jokes but no one understands their muffled voice so they often laugh all by themselves lol the weapon actually expands where the ball and the shaft of the mace connects there’s a chaine (i didnt draw it cuz there was already too much going on in the drawing lol) which helps them reach target from close to mid range easily, they twist and turn their body in very flexible ways before swatting their weapon at their target.
♠︎ If you want to suggest a pair for the next fusion please just comment here DO NOT send it in my ask box plz !!
And if you want to make your own fusion designs/fanart go ahead ! id love to see other people’s interpretations could be ! just don’t forget to tag me and add the tag ( tf2 x su au) :D
hope you enjoy !
+ early designs :
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diamondzart · 1 month ago
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Meet the “Princess assassin”
This design took me quite some time, there was a rather interesting task here for adult Tanya’s design — to convey the features of her father, while at the same time demonstrating her desire to follow in the footsteps of her grandfather, and these two were practically opposites in the team. Quiet, calculating and cold-blooded against loud, cocky and short-tempered.
RED variant and more details under the cut 👇👇👇
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> Initially I wanted to make her suit neutral in black and white palette, but then I saw the idea of a hypothetical TF3 where some of the characters were children of the OG mercs and decided to go in that direction, giving her the colors of the teams.
> This jacket doesn't cost 10k dollars, of course, but in its appearance it tries to approach the style of its predecessor as much as possible! I also studied fem designs for Spy, both fan-made and official (the cancelled idea of an addition with female characters). The headscarf is featured practically everywhere on the fan ones, while the official ones are only wearing dark glasses with their heads uncovered. But in the end, I also decided to use a headscarf.
> White gloves are used as a counterbalance to the dark gray ones of the original Spy, and I used spats on her shoes to complement this extra white in the design.
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cheebuss · 2 years ago
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nine of the worst assholes on the earth (i love and cherish all of them dearly)
redraw/redesigns for TF2 kitties I drew almost 10 years ago!
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geekcentre · 4 days ago
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Two medic bots that totally is not based on one peticular video game character
(Click for better quality)
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And some humanformer designs, couldn’t resist
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faecaribou · 8 months ago
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You can never go back! You can never go back! You can bite and scratch and beg but you can never go back!
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kranesrage · 1 month ago
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Happy new year
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On 1/02/25, Lukas and Kyro will officially be two years old. I created these characters with @emmerdoodle for fun when I was 16. They were based on our tf2 load-outs. It’s crazy how quickly time flies! I’m 18 now, and still love these two. Thank you to everyone who’s stuck by me these years and watched me improve!
(Oh, and thx for 200 follows)
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medic-buildleagueunity · 1 month ago
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Heiße Schokolade!
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katapotato55 · 2 years ago
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how to make your writing be remembered forever and possibly be well loved.
(incredibly stupid and silly fanfiction line at the end of this post) I know that title is incredibly daunting but listen, its very simple. you ready?
MAKE STRONG CHARACTERS
"but kat! surely its not that simple! " nononono listen. bear with me. I want you to think of your favorite thing. Now ask: what do you remember the most about the thing you love? I will go first:
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I love team fortress 2. and guess what: this game has been around since 2007, and was in development hell since before I was even born. The game has been around for 16 fucking years. And guess what? in the strong year of 2023 team fortress 2 Is STILL getting memed about. and do you want to know the crazy part? the character designs to the naked eye are not special at all. ok sure from a designer standpoint, these are very well designed characters made so that you can easily tell who they are based on their silhouette. but from the average joe.... tf2 is iconic but overall it looks ok. it doesn't seem special to a stranger to tf2. look at this completely random and arbitrary example of a game in the same genre:
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I don't know shit about the characters in overwatch. Yeah i have a BASIC idea on what their personality is like based on voice lines and some videos i guess... but in-game they just exist. these characters are brightly colored, they have beautiful unique designs, hell they have even more diversity such as robots and people from other cultures! but i don't remember shit about these characters. Maybe I remember the ice lady and tracer, but nothing else. and yeah part of overwatch struggling right now is incompetant development, BUT: The characters in team fortress 2 are SO remember-able because the characters have such a vibrant personality. I am an orange box owner, its been a decade and a half and I am still remembering this game and enjoying art about it.
"but kat! that is a comedy game! Overwatch is a very serious game! are you saying comedy is needed to make a character more noticeable?" no. though I think allowing your characters to lighten up every now and then would humanize them. Not full on goofy, just give them something that makes them likeable. and if you cant do that, you can STILL make a compelling character even though they are mostly seriousness. I have an even more awfully thought out example:
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kung fu panda is a masterclass in making a serious comedic movie somehow work. Master Oogway.... he isn't a comedic character at all. Yeah we made memes about him, but ignoring that, he is a wise and resourceful person. He is at calm and has faith in this intuition. there are a lot of characters like this. What makes Oogway stand out is that he is also a little bit kooky and sassy.
youtube
this youtube clip sums up what I mean. It is a funny line, it fits the character, and It doesn't ruin the seriousness of the moment. Some of the most successful series in history have something about them that has appealed to people. In my opinion: characters with strong personality and interesting traits is always a good way to ensure your writing is successful. The second most important is the characters bouncing off of each other in terms of their chemistry with each other. There is a reason why I spent years playing the first Destiny game and all of the DLC, but I remember fuck all about the characters. I think I maybe remember the bootleg star lord robot guy.
A writing exercise
here is an exercise to get you in the spirit of character making. step 1- get a random character from a random bit of media. In this case let me bring you master Oogway. Step 2- Get a completely different character from a completely unrelated series. I am going to give you Scout from team fortress 2. step 3- write a random ass thing about them interacting. Think about how the characters would react to each other and why. Think about each characters values in life and think about how they would bond and conflict with each other. Think about characters similar to the character they met in the past and how they reacted then, and if they have never interacted, make something interesting with it. Step 4- keep experimenting. Once you get into the spirit you can apply this to any new character you could want to make anyways thats it byeee- "arent you going to do that ?" do what? "make a writing thing about oogway and scout. " ........
Scout: let's go turtle you got nothing on my speed- Oogway: The one who first resorts to violence shows that he has no more arguments. Scout: that sounds like chicken talk! come on tough guy let me have it- Oogway then proceeds to make scout eat shit before vanishing in a cloud of cherry blossoms and dust from the desert. If this post isn't popular I want you to know my dignity was lost for nothing.
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mogilenetc · 2 years ago
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Lenn x Luca
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shadowlurkerbug · 3 months ago
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Genuine question. How did tf2 become such a huge brainworm for so many people including me? What is it about the whole thing????
I would like to know what got you into the game and fandom!!!
(Ppl who haven’t played the game are totally welcome ofccc. I’m one of those ppl)
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cheebuss · 2 years ago
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Mouse Pauling AU!! ft. redraws of certain panels from the comics I felt like doing
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n3felibata · 4 months ago
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On the topic of Hazbin character designs being too red, I'd like to add that having red in most or even every character's design isn't even a problem. The Team Fortress 2 cast is designed the same way to make it clear that they're all on the red team
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But no one criticizes the TF2 designs because Valve was still careful about the shades and placement. It's so subtle that it's not overwhelming but still apparent enough for you to be able to tell who is and isn't on your team. Even Spy's suit is almost entirely red, but it's still a desaturated red (almost brown) so it's easier on the eyes.
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pinktrashgoblin · 9 months ago
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Cube is so flaming hot 😘
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wanted to draw cube pyro
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kranesrage · 2 months ago
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Bro thinks he’s Frutiger Metro
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