#telecom training courses
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telecomtraininginstitute · 1 year ago
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Offering online telecom certification courses through Institute of Telecom Trainings is an excellent approach to assist people in acquiring the abilities and information required to succeed in the telecom sector. Participate in our online telecom certification courses to advance your telecom career. Arm yourself with the abilities and information need to prosper in this fast-paced sector.
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learnizoglobal · 2 years ago
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Telecom Training Courses
Learnizo Global has created Telecom Training Courses to help telecom professionals comprehend this technology. We have a solid reputation for providing dependable corporate training, seminars, workshops, and executive coaching services. We provide high-quality wireless training and futuristic communication networks. Anyone interested in a successful career in wireless will benefit from the course.
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surefoundation · 5 months ago
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Media and Telecom Training Courses in UAE
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Sure Foundation offers media and telecom training courses in UAE. Our expert-led programs equip professionals with the latest industry knowledge, technical skills, and strategies to excel in the rapidly evolving media and telecom sectors.
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skillaustraliame · 2 years ago
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Telecom courses
One of the best colleges in Australia, Skills Australia Institute, offers courses in telecommunications, including the Advanced Diploma Of Information Technology (Telecommunications Network Engineering). The course covers many topics such as managing IP, ethics and privacy in ICT environments, choosing the best topologies for wide area networks, planning and monitoring business analysis activities in an ICT environment, and evaluating networking regulations and legislation for the telecommunications industry and much more. A Telecommunications Network Administrator, Telecommunications Network Planner, Telecommunications Technologist are some of the career options available after completing this course. We offer telecom training at SAI, so if you're looking to learn more, register today.
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mariacallous · 1 month ago
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“King of Toxic Masculinity” Gets Hacked
Hacktivists have breached an online “educational platform” founded by the misogynistic right-wing influencer Andrew Tate reportedly revealing the email addresses of hundreds of thousands of users as well as the contents of the platforms’ private chat servers. Data from the hack, first reported by the Daily Dot, has now been published by the transparency nonprofit Distributed Denial of Secrets.
Andrew Tate, the so-called “king of toxic masculinity,” is currently under house arrest in Romania and faces two separate criminal charges, including allegations of forming an organized criminal group and trafficking women across Romania, the UK, and the US.
The compromised platform, a subscription-based service known as The Real World (formerly called Hustler's University), describes itself as a “global community” focused on “personal growth.” According to its website, members receive expert training, mentorship, and access to a wide range of educational courses for around $50 per month.
According to the Daily Dot, hacktivists announced their breach of the platform on Thursday by disrupting the course's main chatroom with a barrage of uploaded emojis while Tate was livestreaming an episode of his show Emergency Meeting on Rumble. The emojis included a transgender pride flag, a feminist fist, an AI-generated image of Tate wrapped in a rainbow flag.
Data from the breach, verified by WIRED, includes more than 700,000 usernames and reportedly includes messages from 221 public and 395 private chat servers. An analysis by the Daily Dot reveals a mix of content within the chat logs, ranging from motivational quotes and personal progress updates to grievances about the “LGBTQ agenda.” WIRED is continuing to analyze the leaked material.
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theshmeepking · 21 days ago
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a while ago i saw someone send a link to this page in a couple of discord servers i'm in, mostly to share the artwork included. i got curious as to what all the text said, and tried translating it. note that this is only a machine translation (with only minor corrections and edits for better clarity) so i can't guarantee it's accuracy, but i still found the information included interesting nonetheless and wanted to share.
Yasuo Otsuka's Cyber Toybox
"Lupin the Third" Notes (Part 1) Yasushi Otsuka
This is a column I started in response to a request to write about "what I think about Lupin on a daily basis." I'm going to use my imagination without too much concern to the films that have been made so far (not that there are many…), and I'll start with Jigen. While Lupin and Fujiko play the glamorous leading roles, Jigen seems to be somewhat reserved and sticks to supporting roles, which suits my tastes.
By the way, since Monkey Punch's original work, "Lupin the Third" has had many different faces and interpretations in its film adaptations…recently he's been made into a good-looking guy, or a Cagliostro imitation, and my interpretation is only one of them, so please read this column with that in mind. I have no intention of claiming that my interpretation or way of portraying him is better than others. That would be disrespectful to Monkey Punch more than anything, and it's up to the viewer to decide whether the film adaptation is good or bad.
Who is Jigen?
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Jigen's background has never been described, even in the early "Old Lupin" series, which introduced the characters and their personalities. Monkey Punch only describes him as a quick-draw gunman, and while Lupin and Fujiko, Goemon's past, and Zenigata's professional obsessions are introduced, Jigen's past before meeting Lupin is not mentioned at all. His role has never been anything other than "Lupin's good partner." Regarding this, Hayao Miyazaki said during the production of "Cagliostro":
"He was a gun maniac who lived in the countryside in the American West as a boy, and was probably the kind of thug who liked to shoot. He probably had a talent for quick-draw. The story before he met Lupin would be interesting… They were both young and full of ambition…"
However, in the feature films and TV specials after "Cagliostro", there are few attempts at digging into the backgrounds, personalities, and lives of each character, and they are always busy fighting the terrifying enemies that appear.
Surely there should be a different perspective. I think Lupin is a project that has that potential.
The ideas I proposed, based on my deep attachment to the lives of the characters, have left their mark in two other works since the original Lupin.
The first one is "Mamo," in which Inspector Zenigata of the Metropolitan Police Department resigns from his job after failing to catch Lupin, but then returns to his family business as a monk and takes over a mountain temple, living quietly in seclusion, until he hears that Lupin has appeared and gets excited, returning to his job. Of course, the idea that Zenigata's family home is a temple is flexible, and it could actually have been a barber shop. It's just a matter of which is more fun: getting excited and banging a mokugyo, or shaving off a customer's eyebrows.
The second one is about Fujiko finally getting ready to get married and marrying into a prominent family in the Tohoku region, and the story revolves around a secret treasure passed down in that family… As a result of the staff's brainstorming, the story changed from Fujiko's marriage to Goemon's, and that became "The Fuma Conspiracy."
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I think this kind of thinking probably comes from the fact that myself and the Telecom staff have been trained to think about how to work with scripts based on the characters' personalities rather than the scenario itself; but in reality, the script is written somewhere and then handed down to the site in a form that does not allow for changes, and work progresses like that, so even if you think, "Hmm, I don't think Lupin and the others would do something like that…" it's often too late…
I like faces that are easy to draw
Another reason I like Jigen is that he wears his hat low over his eyes, so I don't have to draw his eyes. That makes it a lot easier for me as an artist. The position of the eyes and eyebrows on his face can vary slightly depending on the day I draw, so when someone asks me to sign something, I can draw Jigen without a rough draft, but with other characters, unless I draw a good rough draft with a pencil, it often ends up looking a bit off. And most of the time it's the position of the eyes and nose. It's surprisingly difficult to tell when you're drawing something, and when I look at it later, I feel so embarrassed that I want to take it back and throw it away.
Some people say, "Isn't it hard to create expressions without eyes and eyebrows?" but there's no need to worry about that.
In manga, it's possible to express most of the emotions required for TV anime with the mouth and the whole face, and hats and beards can be drawn in a way that helps with that.
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Some people say that Jigen is good because he is expressionless and cool…if he had more facial expressions, he wouldn't look like Jigen… but I think it's better not to jump to conclusions. In Monkey Punch's original work, Jigen is drawn with quite flashy expressions. It just depends on what kind of acting is expected of him.
Jigen's special skill is said to be his quick-draw. This is depicted in a couple of episodes, but we can't say that he has been blessed with an interesting story where this skill has been decisively important. I don't think that the animators who are skilled at moving him have been granted the opportunity to depict him at his coolest.
Facial expressions vary depending on how flexibly the artist grasps the character. In motion, the face can be round or long, and it's fine to stuff a mouth full of food and have bulging cheeks, as Miyazaki did in Cagliostro. It's also OK to have the mouth open wide. You can even draw a small, pursed mouth without it feeling unnatural. However, this is only effective when expressed in motion, and you can't expect much effect if you try to imitate it formally with a static face.
In fact, it is Disney's "character animation" technique that teaches us that the characters' faces and bodies are flexible and can squash and stretch, and it is a way of moving that is effective in full animation. It is difficult to show its true value in Japanese TV anime, which has a fewer frames, and if it is overdone, it is a level of acting that is difficult for us Japanese people, who have few facial expressions. It should be studied carefully before using it. He is Japanese after all.
The fun of costume play
I also agree with changing the costumes of the characters in Lupin depending on the time, place and occasion. In series that have gained a stable popularity, both the creators and the viewers tend to be conservative and tend to be protective of the characters as they have already been established, but in "Lupin," the ever-changing costumes are a part of his original form, and from the start Lupin is supposed to be able to disguise himself as Zenigata, so I think it would be a waste not to take advantage of this.
I always think that Lupin, who is supposed to be relentlessly pursued across borders, is wearing a very conspicuous bright red suit and for some reason is always walking around the streets of Paris and London with his gang, as if he is asking for help to be caught. I don't mind if that happens occasionally, but it's rather unnatural if it happens frequently. It would be much more interesting if he was disguised as if he was secretly operating, but his presence was obvious to the audience.
Also, it seems unnatural that he's wearing a suit even if it is early in the morning. It would be unacceptable in a live-action film, but I'd like to think for a moment why no one says anything about it in an anime.
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Costume play requires redesigning the character each time, and some of the animation team may say, "I don't have time to think about that!", but in reality it's not a big deal. Rather, the problem lies in the conservatism of viewing characters as rigid, and if you stop and think about it every now and then, especially when it comes to clothing, using common sense, unexpected developments can emerge.
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An American once asked me, "Goemon often travels abroad in that outfit. Does he also go through customs in that outfit?" These kinds of ideas may stem from concepts in the manga that we have forgotten. All he has to do is change back into his normal outfit in the next scene.
After a fierce fight, his clothes are tattered and he sits down, exhausted, and for the first time in the film, the character seems to come to life and breathe. In past Lupin films, this kind of everyday idea, combined with ridiculous leaps and exaggerations, was particularly evident in works that Miyazaki was involved in, but why hasn't it continued like this…?
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tomswifty-fr · 6 months ago
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whats the technology level of your lore? and does it vary much by flight?
Hey! It's been three weeks! I have been writing a massive loredump that was way too detailed and going nowhere so this is an attempt to simplify/condense that into a reasonable answer. Feel free to send followups about anything because there is so much I'm leaving out.
Short answer: "Technology level" is kind of a loaded term and also not that useful in this context imo. It varies by flight but that's not going to be the defining factor in whether a specific clan has like, lightbulbs and antibiotics.
Long answer:
On the whole, Sorneith's tech level is going to be below that of modern-day Earth. Sorneith is orders of magnitude less industrialized, less electrified, and less computerized. Mass comm as we have it is very much not a thing.
Also, please add "with some exceptions" to every paragraph because it is all with some exceptions. Reality is like, 70% exceptions by mass.
High tech (computers, telecom, aerospace, etc) is going to be clustered in urban, high-population areas and is often associated with Lightning, Arcane, Wind, and Plague flights.
Things like telecom and transportation are going to be small scale and local (examples: a telephone network that covers a single city, or train tracks that only go between a factory and a mine). Lack of interflight cooperation, lack of intraflight cohesion, and all sorts of environmental factors mean that no one is building large scale infrastructure and it would be extremely difficult or impossible to maintain if they did. There are all kinds of things that dragons could technically build, but don't because no one is willing to build the infrastructure necessary to support it.
Electricity generation is not uncommon, but is again going to be highly localized and probably magic based. No huge dams that power the whole county or whatever. There is a petrochemical industry, but it is mainly geared towards manufacturing, not fuel. Yes, dragons have plastic. Sorry.
A lot of mechanical stuff is powered by kinetic energy, often in the form of clockwork. Windmills are also very common, especially in agricultural contexts (hulling, grinding flour, etc) but also for things like looms.
Plague and Nature have the most advanced biomedical science, with an emphasis on gengineering and modifying already existing species that other flight cultures can find offputting (but not offputting enough to not take advantage, of course). The Plague approach to treating illnesses consists largely of breeding bacteria for specific purposes - if you get measles, your medicine is going to consist of a live culture of measles-hunting bacteria that will cure you by spreading through your body and eating all the measles pathogens, then dying off. The Nature approach is more focused on identifying plants with medicinal effects and modifying them to be more effective, with an emphasis on symptom management and preventing transmission while letting the body ultimately fight off the infection on its own.
Plague is also the flight that invented solid-state computing, specifically for medical implants and prosthetics. Lightning and Arcane are still fighting over who had the first computer but they were using crystals and vacuum tubes, and mostly still are. Personal computers are typically not a thing.
Personal transportation technology is less about vehicles and more about body modification (temporary or permanent) to make running and flying easier or more efficient. These are often adapted to/from mobility assistance tech for disabled dragons. Flying is more common in this context than running because large parts of Sorneith lack good roads.
Agricultural technology is going to be geared towards things like modified seeds, chemical fertilizers, and farming techniques rather than things like tractors. Factory/mass production is something that would be more ubiquitous if there was better transportation infrastructure; as it is, it mostly exists near large urban centers (example: barrel factory that makes all the barrels for the big city, but doesn't sell any nonlocally. surrounding towns have their own coopers or get them from someone in another small town.) or where the product is something that clicks all the boxes of
Hard to make / knowledge to make it is not widespread / can only be made in certain conditions (jam factory makes no sense because anyone can make jam)
Enough demand to justify factory production (hydroelectric turbine factory makes no sense because there aren't enough dams around to make more than like, one turbine a year. pointless)
Expensive or necessary enough to justify nonlocal shipping/transport (ribbon factory makes no sense because hauling it across the continent it costs like twelve times as much as the ribbon)
In practice, this mostly means medicines and some types of electronics.
Cargo transportation is usually water-based. Steamships exist but are unpopular and unlikely to supplant sailing or dragon-powered ships.
Other things they have: firearms (primitive, used for mostly hunting or gunsports), nuclear power (relatively new, there are like single digit plants and all but one or two are in Lightning), radio (I said no large-scale telecom but there are a couple of big NGOs that are really pushing it), artificial intelligence (almost exclusively magic-powered, also very rare), typewriters, mimeographs, adding machines, phonographs, cameras, refrigeration (semi-common).
Things they don't have: Broadcast television (cable only, where it exists), the internal combustion engine (I could write a whole nother post about vehicles and why there aren't many), militarized explosives (that's what magic is for), internet (could you imagine).
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askagamedev · 2 years ago
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How do *you* feel about the Activision-Microsoft merger?
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Mergers and acquisitions are normal in business. Over the course of my career, I've seen several large industry publishers merge or acquire other publishers, and dozens of independent studios get purchased by publishers.
Sega merged with Sammy Corp. in 2004 to form Sega-Sammy. Later they bought Atlus.
EA merged with Pandemic Studios + Bioware in 2007
Bandai and Namco merged in 2007
Activision merged with Vivendi Universal's games division in 2008 to form Activision-Blizzard
Bungie was purchased by Microsoft in 2000, bought itself out to go independent again in 2007, and was recently acquired by Sony in 2022.
Activision-Blizzard merged with King in 2015
Microsoft acquired ZeniMax in 2020
EA acquired Glu Mobile in 2021
Embracer Group bought Gearbox in 2021
Take Two bought Zynga in 2022
These kinds of behaviors are fairly normal in any major industry. Smaller companies fall on hard times and a larger company offers a rescue. Old leadership grows weary of running the company and someone offers them a big payday. Two like-minded sets of leadership decide that they would work better together.
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In my opinion, the danger comes when too much consolidation happens and, instead of a market with plenty of competition, you end up with a cartel. It's not quite a monopoly with a single controlling company, but it's pretty close - a cartel is a handful of enormous organizations/companies that control the vast majority of the market and collude with each other in order to keep competition down and enrich themselves. In such a situation, they don't have to compete as hard anymore because they can take turns and help each other out. Any rising competition either gets bought or sabotaged by the combined might of the cartel.
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Usually this happens because the cost for entering the market is really high - it's really risky to take that chance to compete with the cartel, which makes the newcomers much more vulnerable to cartel countermeasures. You can see this kind of corporate nonsense at work in many fields here in the US - there are only a handful of telecom companies, internet service providers, meat packing companies, train companies, cloud computing services, and so on. A big sign you're dealing with a cartel is when there aren't many options and none of them are particularly appealing.
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I don't think that's happened in video games yet - we still have large independent publishers like Take Two, Steam, and EA, and we have medium-sized independent publishers like Capcom, Sega-Sammy, Bandai-Namco, Epic, and so on. But if the mega-corps keep buying up the bigger publishers, we'll probably end up in cartel territory and everything will suck.
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milcominstitutes · 2 days ago
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MILCOM is a Registered Telecom Training Organization in Australia, gaining practical experience in the delivery of wide scope of Skilled Telecommunications Courses, Telecommunications Traineeship's & Certifications in the states of VIC, QLD, NSW, WA, etc.
Visit us:- telecommunications courses melbourne
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telecomtraininginstitute · 1 year ago
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Being up to date with new technologies, protocols, and trends is crucial in the continually expanding field of telecommunications. We at Institute of Telecom Training, one of the top telecom training institutions in India, provide telecom training courses at affordable costs. Begin your journey of knowledge, exploration, and empowerment by enrolling with us in the greatest training programme in India.
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learnizoglobal01 · 2 years ago
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5g core training
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5g core training- The Skills Development Program, certifications and Training, all are beneficial for both individual and company. But, it is very important to know the improved and trending understanding of these Courses. Learnizo provides the advanced & solid learning of 5g core training that helps an intern to handle the queries more effectively and technically. 
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cciehub · 28 days ago
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Boost your career with CCIE Service Provider Training! Master advanced networking concepts, including MPLS, QoS, and VPN technologies, to design and implement robust service provider solutions. Gain hands-on expertise and prepare for the prestigious CCIE certification. Ideal for networking professionals aiming to excel in the telecom and service provider domains. Unlock new opportunities and advance your skills today!
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vesteltelecomservices · 1 month ago
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Demystifying the Spectrum: A Look at Advanced RF Spectrum Management
The radio frequency (RF) spectrum is a vital resource for wireless communication, encompassing everything from mobile phone signals to radio broadcasts and Wi-Fi. Effective management of this spectrum is crucial to ensure efficient use and avoid interference.
Vestel, a leading provider of telecom training, offers a comprehensive course on Advanced RF Spectrum Management. This program delves into the complexities of spectrum management, equipping participants with the knowledge and skills to navigate this critical field.
What You'll Learn in Vestel's Advanced RF Spectrum Management Course:
Understanding RF Bands and Propagation: Gain a solid foundation in the different RF bands and their propagation characteristics.
Spectrum Planning and Deployment: Explore the strategies and techniques used for efficient spectrum allocation and network deployment.
Spectrum Monitoring and Regulation: Learn about the tools and regulations used to monitor spectrum usage and ensure compliance.
Benefits of Regular Spectrum Audits: Discover how regular audits help optimize spectrum utilization and identify potential issues.
Case Studies in Spectrum Management: Apply your knowledge to real-world scenarios through in-depth case studies.
By completing this course, you'll gain the expertise to:
Contribute to efficient spectrum utilization
Develop effective spectrum management strategies
Stay informed about the latest regulations and technologies
Advance your career in the telecommunications industry
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skillaustraliame · 2 years ago
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Students in telecommunications courses exchange information across wired and wireless networks. Telecommunication systems design and monitoring encompass segments of computer, electrical, and system engineering. Through our Telecom courses, students are taught skills and knowledge in telecommunications programs and information technology. Members of the faculty have worked in reputed organizations where they acquired skills relevant to their work environment.Students learn skills that are directly applicable to the workplace from faculties who are industry experts with prior work experience. Visit the best college in Australia to see what the world of Telecommunication is all about.
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mariacallous · 6 months ago
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In a sunlight-filled classroom at the US State Department’s diplomacy school in late February, America’s cyber ambassador fielded urgent questions from US diplomats who were spending the week learning about the dizzying technological forces shaping their missions.
“This portfolio is one of the most interesting and perhaps the most consequential at this moment in time,” Nathaniel Fick, the US ambassador-at-large for cyberspace and digital policy, told the roughly three dozen diplomats assembled before him at the Foreign Service Institute in Arlington, Virginia. “Getting smart on these issues … is going to serve everyone really well over the long term, regardless of what other things you go off and do.”
The diplomats, who had come from overseas embassies and from State Department headquarters in nearby Washington, DC, were the sixth cohort of students to undergo a crash course in cybersecurity, telecommunications, privacy, surveillance, and other digital issues, which Fick’s team created in late 2022. The training program—the biggest initiative yet undertaken by State’s two-year-old cyber bureau—is intended to reinvigorate US digital diplomacy at a time when adversaries like Russia and China are increasingly trying to shape how the world uses technology.
During his conversation with the students, Fick discussed the myriad of tech and cyber challenges facing US diplomats. He told a staffer from an embassy in a country under China’s influence to play the long game in forming relationships that could eventually help the US make inroads there. He spoke about his efforts to help European telecom companies survive existential threats from Chinese telecommunications giant Huawei in the battle for the world’s 5G networks. And he warned of a difficult balancing act on AI, saying the US needed to stave off excessive regulation at the UN without repeating past mistakes.
“We really screwed up governance of the previous generation of tech platforms, particularly the social [media] platforms,” Fick said. “The US essentially unleashed on the world the most powerful anti-democratic tools in the history of humanity, and now we’re digging our way out of a credibility hole.”
Restoring that credibility and expanding American influence over digital issues will require tech-savvy diplomacy, and the State Department is counting on Fick’s training program to make that possible. To pull back the curtain on this program for the first time, WIRED received exclusive access to the February training session and interviewed Fick, the initiative’s lead organizer, five graduates of the course, and multiple cyber diplomacy experts about how the program is trying to transform American tech diplomacy.
Fick has called the training program the most important part of his job. As he tells anyone who will listen, it’s a project with existential stakes for the future of the open internet and the free world.
“Technology as a source of influence is increasingly foundational,” he says. “These things are more and more central to our foreign policy, and that’s a trend that is long-term and unlikely to change anytime soon.”
Maintaining an Edge
From Russian election interference to Chinese industrial dominance, the US faces a panoply of digital threats. Fighting back will require skillful diplomatic pressure campaigns on every level, from bilateral talks with individual countries to sweeping appeals before the 193-member United Nations. But this kind of work is only possible when the career Foreign Service officers on the front lines of US diplomacy understand why tech and cyber issues matter—and how to discuss them.
“The US needs to demonstrate both understanding and leadership on the global stage,” says Chris Painter, who served as the first US cyber ambassador from 2011 to 2017.
This leadership is important on high-profile subjects like artificial intelligence and the 5G war between Western and Chinese vendors, but it’s equally vital on the bread-and-butter digital issues—like basic internet connectivity and fighting cybercrime—that don’t generate headlines but still dominate many countries’ diplomatic engagements with the US.
Diplomats also need to be able to identify digital shortcomings and security gaps in their host countries that the US could help fix. The success of the State Department’s new cyber foreign aid fund will depend heavily on project suggestions from tech-savvy diplomats on the ground.
In addition, because virtually every global challenge—from trade to climate—has a tech aspect, all US diplomats need to be conversant in the topic. “You’re going to have meetings where a country is talking about a trade import issue or complaining about a climate problem, and suddenly there’s a tech connection,” says Justin Sherman, a tech and geopolitics expert who runs Global Cyber Strategies, a Washington, DC, research and advisory firm.
Digital expertise will also help the US expand coalitions around cybercrime investigations, ransomware deterrence, and safe uses of the internet—all essentially proxy fights with Russia and China.
“We are in competition with the authoritarian states on everything from internet standards … to basic governance rules,” says Neil Hop, a senior adviser to Fick and the lead organizer of the training program. “We are going to find ourselves at a sore disadvantage if we don't have trained people who are representing [us].”
Diplomats without tech training might not even realize when their Russian and Chinese counterparts are using oblique rhetoric to pitch persuadable countries on their illiberal visions of internet governance, with rampant censorship and surveillance. Diplomats with tech training would be able to push back, using language and examples designed to appeal to those middle-ground countries and sway them away from the authoritarians’ clutches.
“Our competitors and our adversaries are upping their game in these areas,” Fick says, “because they understand as well as we do what’s at stake.”
Preparing America’s Eyes and Ears
The Obama administration was the first to create a tech diplomacy training program, with initial training sessions in various regions followed by week-long courses that brought trainees to Washington. Government speakers and tech-industry luminaries like internet cocreator Vint Cerf discussed the technological, social, and political dimensions of the digital issues that diplomats had to discuss with their host governments.
“The idea was to create this cadre in the Foreign Service to work with our office and really mainstream this as a topic,” says Painter, who created the program when he was State’s coordinator for cyber issues, the predecessor to Fick’s role.
But when Painter tried to institutionalize his program with a course at the Foreign Service Institute, he encountered resistance. “I think we kind of hit it too early for FSI,” he says. “I remember the FSI director saying that they thought, ‘Well, maybe this is just a passing fad.’ It was a new topic. This is what happens with any new topic.”
By the time the Senate unanimously confirmed Nate Fick to be America’s cyber ambassador in September 2022, tech diplomacy headaches were impossible to ignore, and Fick quickly tasked his team with creating a modern training program and embedding it in the FSI’s regular curriculum.
“He understood that we needed to do more and better in terms of preparing our people in the field,” Hop says.
The training program fit neatly into secretary of state Antony Blinken’s vision of an American diplomatic corps fully versed in modern challenges and nimble enough to confront them. “Elevating our tech diplomacy” is one of Blinken’s “core priorities,” Fick says.
As they developed a curriculum, Fick and his aides had several big goals for the new training program.
The first priority was to make sure diplomats understood what was at stake as the US and its rivals compete for global preeminence on tech issues. “Authoritarian states and other actors have used cyber and digital tools to threaten national security, international peace and security, economic prosperity, [and] the exercise of human rights,” says Kathryn Fitrell, a senior cyber policy adviser at State who helps run the course.
Equally critical was preparing diplomats to promote the US tech agenda from their embassies and provide detailed reports back to Washington on how their host governments were approaching these issues.
“It's important to us that tech expertise [in] the department not sit at headquarters alone,” Fick says, “but instead that we have people everywhere—at all our posts around the world, where the real work gets done—who are equipped with the tools that they need to make decisions with a fair degree of autonomy.”
Foreign Service officers are America’s eyes and ears on the ground in foreign countries, studying the landscape and alerting their bosses back home to risks and opportunities. They are also the US government’s most direct and regular interlocutors with representatives of other nations, forming personal bonds with local officials that can sometimes make the difference between unity and discord.
When these diplomats need to discuss the US tech agenda, they can’t just read monotonously off a piece of paper. They need to actually understand the positions they’re presenting and be prepared to answer questions about them.
“You can’t be calling back to someone in Washington every time there’s a cyber question,” says Sherman.
But some issues will still require help from experts at headquarters, so Fick and his team also wanted to use the course to deepen their ties with diplomats and give them friendly points of contact at the cyber bureau. “We want to be able to support officers in the field as they confront these issues,” says Melanie Kaplan, a member of Fick’s team who took the class and now helps run it.
Inside the Classroom
After months of research, planning, and scheduling, Fick’s team launched the Cyberspace and Digital Policy Tradecraft course at the Foreign Service Institute with a test run in November 2022. Since then, FSI has taught the class six more times—once in London for European diplomats, once in Morocco for diplomats in the Middle East and Africa, and four times in Arlington—and trained 180 diplomats.
The program begins with four hours of “pre-work” to prepare students for the lessons ahead. Students must document that they’ve completed the pre-work—which includes experimenting with generative AI—before taking the class. “That has really put us light-years ahead in ensuring that no one is lost on day one,” Hop says.
The week-long in-person class consists of 45- to 90-minute sessions on topics like internet freedom, privacy, ransomware, 5G, and AI. Diplomats learn how the internet works on a technical level, how the military and the FBI coordinate with foreign partners to take down hackers’ computer networks, and how the US promotes its tech agenda in venues like the International Telecommunication Union. Participants also meet with Fick and his top deputies, including Eileen Donahoe, the department’s special envoy for digital freedom.
One session features a panel of US diplomats who have helped their host governments confront big cyberattacks. “They woke up one morning and suddenly were in this position of having to respond to a major crisis,” says Meir Walters, a training alum who leads the digital-freedom team in State’s cyber bureau.
Students learn how the US helped Albania and Costa Rica respond to massive cyberattacks in 2022 perpetrated by the Iranian government and Russian cybercriminals, respectively. In Albania, urgent warnings from a young, tech-savvy US diplomat “accelerated our response to the Iranian attack by months,” Fick says. In Costa Rica, diplomats helped the government implement emergency US aid and then used those relationships to turn the country into a key semiconductor manufacturing partner.
“By having the right people on the ground,” Fick says, “we were able to seize these significant opportunities.”
Students spend one day on a field trip, with past visits including the US Chamber of Commerce (to understand industry’s role in tech diplomacy), the Center for Democracy and Technology (to understand civil society’s perspective on digital-rights issues), and the internet infrastructure giant Verisign.
On the final day, participants must pitch ideas for using what they’ve learned in a practical way to Jennifer Bachus, the cyber bureau’s number two official.
The course has proven to be highly popular. Fick told participants in February that “there was a long wait list” to get in. There will be at least three more sessions this year: one in Arlington in August (timed to coincide with the diplomatic rotation period), one in East Asia, and one in Latin America. These sessions are expected to train 75 to 85 new diplomats.
After the course ends, alumni can stay up-to-date with a newsletter, a Microsoft Teams channel, and a toolkit with advice and guidance. Some continue their education: Fifty diplomats are getting extra training through a one-year online learning pilot, and State is accepting applications for 15 placements at leading academic institutions and think tanks—including Stanford University and the Council on Foreign Relations—where diplomats can continue researching tech issues that interest them.
Promising Results, Challenges Ahead
Less than two years into the training effort, officials say they are already seeing meaningful improvements to the US’s tech diplomacy posture.
Diplomats are sending Washington more reports on their host governments’ tech agendas, Fitrell says, with more details and better analysis. Graduates of the course also ask more questions than their untrained peers. And inspired by the training, some diplomats have pushed their bosses to prioritize tech issues, including through embassy working groups uniting representatives of different US agencies.
State has also seen more diplomats request high-level meetings with foreign counterparts to discuss tech issues and more incorporation of those issues into broader conversations. Fick says the course helped the cyber officer at the US embassy in Nairobi play an integral role in recent tech agreements between the US and Kenya. And diplomats are putting more energy into whipping votes for international tech agreements, including an AI resolution at the UN.
Diplomats who took the course shared overwhelmingly positive feedback with WIRED. They say it was taught in an accessible way and covered important topics. Several say they appreciated hearing from senior US officials whose strategizing informs diplomats’ on-the-ground priorities. Maryum Saifee, a senior adviser for digital governance at State’s cyber bureau and a training alum, says she appreciated the Morocco class’s focus on regional issues and its inclusion of locally employed staff.
Graduates strongly encouraged their colleagues to take the course, describing it as foundational to every diplomatic portfolio.
“Even if you're not a techie kind of a person, you need to not shy away from these conversations,” says Bridget Trazoff, a veteran diplomat who has learned four languages at the Foreign Service Institute and compares the training to learning a fifth one.
Painter, who knows how challenging it can be to create a program like this, says he’s “heard good things” about the course. “I’m very happy that they've redoubled their efforts in this.”
For the training program to achieve lasting success, its organizers will need to overcome several hurdles.
Fick’s team will need to keep the course material up-to-date as the tech landscape evolves. They’ll need to keep it accessible but also informative to diplomats with varying tech proficiencies who work in countries with varying levels of tech capacity. And they’ll need to maintain a constant training tempo, given that diplomats rotate positions every few years.
The tone of the curriculum also presents a challenge. Diplomats need to learn the US position on issues like trusted telecom infrastructure, but they also need to understand that not every country sees things the way the US does. “It's not just knowing about these tech issues that’s so essential,” Sherman says. “It's also understanding the whole dictionary of terms and how every country thinks about these concepts differently.”
The coming years could test the course’s impact as the US strives to protect its Eastern European partners from Russia, its East Asian partners from China and North Korea, and its Middle Eastern partners from Iran, as well as to counter Chinese tech supremacy and neutralize Russia’s and China’s digital authoritarianism.
Perhaps the biggest question facing the program is whether it will survive a possible change in administrations this fall. Officials are optimistic—Fick has talked to his Trump-era counterparts, and Painter says “having an FSI course gives it a sense of permanence.”
For Fick, there is no question that the training must continue.
“Tech is interwoven into every aspect of … American foreign policy,” he says. “If you want to position yourself to be effective and be relevant as an American diplomat in the decades ahead, you need to understand these issues.”
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proexcellencybanglore · 2 months ago
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Why SAP RAR Online Training with ProExcellency is a Game-Changer for Finance Professionals
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Fast-Paced Financial Landscapes Dominate Business Today Changes in compliance remain an ongoing reality, and the revenue recognition process becomes complex, as record maintenance remains intricate. An effective SAP solution alleviates these issues by emerging as a streamlined mechanism of revenue recognition under IFRS 15 and ASC 606 standards. ProExcellency's SAP RAR Online Training is designed to empower finance professionals with the skills that bring success to this dynamic environment. This comprehensive guide explores some of the unique benefits the ProExcellency SAP RAR course poses and why it is a critical investment for your career.
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