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#tbh maybe i could write an essay on shinada like. i genuinely love him so much
todayisafridaynight · 2 years
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Y5's plot is a little messy from there being five protagonists, but I feel things converged pretty well regardless of that. Even though I wish they had more time to interact with each other aaaaaa. But I did start to get a bit confused around the end of Shinada's part because I was trying to keep track of who was actually important to stuff overall. And also baseball. Trying to understand all this terminology what's going on I don't have time to learn the plot anymore, game 🙄
Gameplay? God. The moment I was starting to get used to Saejima finally I had him snatched away from me by the story. So it felt like I was relearning his moveset every time afterwards 🫠 Akiyama is so easy to fight as, but Shinada was giving me slightly similar problems to Saejima. The enemy rate encounter in the old games was insane and they should go to jail for making the decision to do that tbh. I got into nearly 200 street fights at the start of the game. And kept running into fights right after I finished one. Directly. After. I found myself not doing a lot of side stuff. I think part of it was from trying to get to certain parts I really wanted to see, and part of it was because of who knows what really... The only character's side story I did was Saejima's, and I did almost all of their substories, tho. Besides Haruka's. I can see how someone who wants to do everything would get instantly burnt out. I just didn't
Story? Why the F U CK didn't they bring up Kiryu's thoughts and feelings on Majima after he hauled ass back to Tokyo to find answers. That was the whole initial reason he was there, and the writers were like "nah. Let's not touch that with a ten foot pole but here's Kiryu threatening to end that twink Baba." He didn't even directly react to knowing he's still alive. Like, that's one of the most glaring problems I have with it. It feels like someone ignoring an elephant stomping in the room. However I have to admit I didn't care for the out of left field relationship drama Majima had in the past. It was like a huge brick was dropped on me and then am anvil
Five catches some weird heat from people who want to pretend the whole thing never happened, and those that gave up on it super easily. To each their own of course. I just don't think it's nearly that bad, personally. Four is definitely my least favorite of the bunch. Next to six
my thoughts below the cut cause this post's already long </3
unfortunately for the rest of this website, shinada's baseball scandal was easy for me to follow on account of me being a baseball lover myself. BUT yeah i can totally see how the typical player will get lost on things like 'stealing signs' and either might take too much time googling terms and rules to pay too much attention to the plot, or not bothering to do that and just proceeding with the story without fully understanding what's happening
on that note though like i said in the last post, shinada's the strongest point about this game for me: him and his co-stars are just such fun characters, and my favorite thing about shinada is that his play style reflects his i'm-just-a-guy-fghting-for-his-life character. it's incredibly rough, unrefined, and sluggish- nothing you'd expect from a regular fighter like maybe kiryu or akiyama. from purely a gameplay standpoint though i get how it could be irritating when you're shifting from characters you're familiar with who move relatively similar to. Shinada. (affectionately). especially if you weren't using weapons beforehand and now you're trying to become accustomed to them if you don't want to raw dog his gameplay
speaking of akiyama though, while i did like how he and haruka get to team up (i also think the protags shouldve had more time to hang out, if not at least invite each other to karaoke </3) his part felt so short. t'was foreshadowing for being sidelined in y6, but yk even for the three seconds we get to play with him, and despite the minor nerf done to him, i love him too much to be too upset. plus that air-combo shit's Wack
all things majima related in Y5 were weird, but park was especially. Off. for me. as an antagonist, she's great- hell, even NOT as an antagonist she's great. but it's just a weird feeling how the game wants us to sympathize with her and ignore how she's been threatening kiryu and haruka this entire time and treat her like a martyr. i dont think park's the worst charcter and most evil character ever, but that's prob a post in of itself honestly. what does make me feel weird though is her and majima's relationship- i guess it's just weird hearing about it after y0 though, but i'm not forgetting this game was made way before y0 was even conceptualized. it sucks that we don't get to know about majima's reaction to her death though, and honestly i was hoping they would get to reunite at haruka's concert: he said he wouldn't see her until he was dead, and according to every news outlet at the time he sure was dead, if you catch my cold.
back to majima though, it DOES suck how we don't get to see how kiryu reacts to majima not actually being dead. it's as you said, that's the reason why he even came back in the first place, and now that he's fine we're just going to have to assume how he felt
for me, five was alright. yakuza game plots are hardly anything to write home about (unless it's 7 tbh i love 7 sorry not sorry), so i'm not overly pressed about the plot being the way it is. besides, i cant be mad about the plot when part of the plot is 'daigo's on thirteen doses of copium so he runs away and decides to give 20 mil yen to his old classmate cause Dreams'.
the only game plot that actually does deserve a 'that's so stupid' comment from me is Y4's plot 🥴
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