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SBOMs and your org: Go beyond checkbox security to manage risk

It's a losing proposition to generate SBOMs just to land a federal contract or meet an industry requirement, without analyzing and acting on its data to improve software security. https://tinyurl.com/yncw4688
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one flesh one end, bitch ☠️
#ssc art#the locked tomb#tlt#tlt fanart#gideon the ninth#griddlehark#(technically)#gideon nav#harrowhark nonagesimus#fanart#ive been insane about these books for like three years#this was for class a while ago but now that i have a bit more time id like to draw more of them hehe
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Very important conversations happening in the party chat
Tortuga has a Monarch-red helmet Monarch has a Tortuga-grey visor
It's official™ Forbidden Romance. Their +1 tech attack is so they can send each other love letters through company firewalls.
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okay, but can we talk about mech vs mech hacking warfare?
You’re literally reaching into their mechs computer. You know, the thing that’s connected directly to their brain? I’m just saying there’s a lot of potential there that I haven’t really seen.
You know those reward chemicals? The ones that the pilots are pumped full of every time they kill something? You have access to that system. Hell, you have access to all the systems like that. Reward chems? Combat stims? Painkillers? That stuff they put in the mech just in case the pilot starts acting strange and command needs to shut off its brain and let the orders do the work? All you have to do is open a link and you can stretch your hand across the battlefield through the system and squeeze the IV bag. Better yet, you can choose not to. For example, you could start feeding them a baseline dose of synthetic oxytocin and then abruptly cut them off whenever they aim their gun at you.
And then start it back up when they aim it at their former allies
Then there’s the brain-computer interface itself. Blackbox data? That collection of everything the pilot thinks or feels since it got in the mech? Yours. You can know them better than they know themselves, and you can open up a comma channel to tell them just what’s hidden in their subconscious. You can tell them what they’re afraid of. What they want. Why they’re doing this, even if they don’t know why themselves. It was quite an oversight, their organization deciding to keep an open link from their mechs to command in order to monitor pilot status, because now you have their records from back at base too.
The only setting I’ve seen with a lot of mech hacking is lancer. Imagine what would happen if you put it in a setting like armored core or whatever unofficial setting we tumblr mechposters have.
#mechposting#writing ideas#lancer#mech pilot#I bet you didn’t think I could make the HORUS Goblin hotter than any of the SSC or IPS-N mechs combined
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Source: https://www.reddit.com/r/LancerRPG/s/cRCB8H9LGq
#lancerrpg#lancer rpg#lancer harrison armory#lancer ttrpg#lancer#lancer SSC#lancer HA#lancer smith-shimano corpro#lancer ips n#lancer ipsn#lancer ips-n#lancer horus#lancer meme#mecha#mechs
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Thrust SSC has seen too much too fast
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If we talk about the aesthetics of technology in Lancer, we can divide each of the Big 4 along lines of form and function.
IPS-N: Pure Function
IPS-N cares only what a mech does. It doesn't need to look good or pretty doing it - it only needs to be able to do that thing well. It's notable that the Raleigh, arguably the most form-oriented of the IPS-N frames, is also considered to be the company's biggest commercial failure - they strayed from their core design principles and got punished for it.
Harrison Armory: Form Follows Function
Harrison Armory still leans pretty heavily towards the functionality side of things, but it isn't satisfied with doing a good job alone. Yes, the mechs have to perform well, but they also have to look good doing it. There's no practical application for the Sherman's sleeveless coat or the Tokugawa's dainty little tassels, but they don't hinder combat functionality and they make the mechs look dashing. In comparison to IPS-N's coarse, industrial, almost unfinished look, HA mechs look stern, austere and imposing. There's a smoothness to them that you just don't get on IPS-N frames.
SSC: Function Follows Form
SSC is where we start to plunge into aesthetics-forward mech design. The Death's Head isn't six-legged because it's a sniper - the Death's Head is a sniper because it's six-legged. SSC came up with a mech design and asked: "what would this do best?" A six-legged chassis provided a more stable firing platform for precision weaponry, so that was what it did. Shapes and appearances are invented, and then a use case is discovered for them.
HORUS: Pure Form
It might seem weird to classify HORUS as "pure form" when their mechs largely don't have a consistent visual identity outside of the examples in the book. However, if we look a little deeper at the definition of "form," the explanation becomes clear: in some ways, HORUS is in the business of making statements, not mechs.
For anyone who's actually played a HORUS mech in Lancer, you may have noticed how awkward they are to actually pilot. Their statlines are, on paper, often very poorly suited to the sort of work they have to do. The Gorgon is built to attract attention and draw fire but has no armor. The Manticore is meant to be a front-line fighter but is quite slow. The Minotaur is meant to be a tech platform but has a low sensor range. The Pegasus' one functional trait doesn't apply to any of the weapons in its equipment package!
This is because HORUS mechs are designed purely as a testament to a certain discipline of technology. I remember expressing irritation with a friend's NeoGeo-for-X-Box emulator once, that you couldn't reconfigure the controller mapping so that it was easier to play with the X-Box controller. He remarked that it was meant as a historical preservation tool that perfectly duplicated the functionality of the NeoGeo, and that the only reason you could even play games using it at all is because that was a function of NeoGeo arcade cabinets.
That's how HORUS mechs are - their usability as chassis is broadly a side-effect.
#ips-n#harrison armory#smith-shimano#ssc#horus#lancer#lancer rpg#lancerrpg#lancer-rpg#in golden flame#design aesthetics#form vs function
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SSC Lantern
Agressive support/striker that manipulates light
#art#lancer rpg#lancer ttrpg#lancer#character design#mech#mecha#my art#scifi#ssc#smith shimano corpo
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I've had this sitting around for a lil while owo
#lancer#lancerrpg#lancer rpg#lancer ttrpg#lancer meme#lancer memes#lancer shitpost#ssc#ssc dusk wing#dusk wing
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"Killing the enemy" is a form of damage mitigation
More #LancerTTRPG memes, in the style of @vexwerewolf
This time, SSC's White Witch, the silliest defender frame I've ever seen
#lancer rpg#lancer ttrpg#lancer shitpost#enkidu#harrison armory#newspaper#lancer ssc#smith shimano corpro#white witch#ssc white witch#who up charging they retort loop
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Much like the Mourning Cloak frame and the Apeiron Strike Carrier, The LUXmini flicker suit replicates the teleportation technology on a person scale for deep cover SSC operatives who need a quick exit From our Lancer module: A Wake Writ in Void
#art#artists on tumblr#digital art#digital painting#sketch#sketchbook#drawing#painting#illustration#sci fi#hardsuit#plugsuit#mech pilot#lancer pilot#lancer rpg#lancer oc#lancer ktb#lancerrpg#lancer ttrpg#a wake writ in void#ssc#smith shimano corpro
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gigachad metalmark by @ciitrusbeetle, go check their blog out
#lancer#lancer rpg#lancerrpg#lancer ttrpg#mecha#lancer nhp#lancer meme#lancerposting#do not cycle your nhp#lancer ssc#lancer metalmark
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"why are we still here, just to suffer?"
one of these days I will scrounge enough attention span to actually build and play a lancer mech
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