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Homestuck, page 5,536
Jane: Abscond.
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ੈ✩‧₊˚ homestuck side blog!!!!!!!! ⋆.ೃ*:・
-ˏˋ♥̩͙♥̩̩̥͙♥̩̥̩ interacts from @etherical-angel
-ˏˋ♥̩͙♥̩̩̥͙♥̩̥̩ occasionally posts art^^
(heres my trollsona ⬇️⬇️⬇️⬇️)
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EOA2 - Statistics!
I’ve run the numbers on Act 2 cause I have a secret and deep love for stats. The data is collected here in the Homestuck GameFAQ and I collect it all myself, so it’s limited by what I can reasonably record.
Act 2 is 67.4% of Homestuck so far by page count. It ran for 511 pages across 125 days (June 9, 2009 to October 11, 2009), 104 of which had an update (83%). This averages 4.1 pages per day (4.9 on update days). September 24, 2009 (Homestuck Day 138) had the most pages in a single day with 15.
This is slightly lower than Act 1’s 4.4 pages per day (5.3 on update days), and still does not beat April 13, 2009’s (Homestuck Day 1) 16 total pages.
377 pages contained narrative text (73.7%) while 134 pages were image or animation only. There were 639 images and animations in total (panels), with 69 pages containing two images (13.5%; nice) and 15 containing three or more (2.9%). Page 510 had the most panels, with 17. Of these 639 panels, 250 were still images (39.2%), 371 were GIFs (58.2% - defined not as filetype, but as a short, simple animated panel), 11 were complex, non-interactive animations (1.7%) and 7 were interactive panels (1.1%).
18 pages contained sound [S] (3.5%), including 31 distinct music tracks worked on by 16 artists, 25 of which were new for act 2. This includes two versions of Showtime by Kevin Regamey & Malcolm Brown and three of Harlequin byMark Hadley.
The distribution of panel types (still image, GIF, animation and interactive) was very similar between Acts 1 and 2, but the amount of new music was significantly higher in Act 2. This was entirely due to Dave’s MIDI samples on p.338, which contained 20 tracks, 19 of which were new.
333 pages contained a command in the title (65.2%). Of these, 120 commands were to John (36.0%), 55 were to Rose (16.5%), 82 were to Dave (24.6%), 64 were to WV (19.2%), and 12 were to miscellaneous characters (3.6%), including the game engine (3), narrator (1), Spades Slick (2), Nannasprite (1), John’s piano (1), John’s fridge (1), John’s bathtub (1), Dad’s safe (1), and Colonel Sassacre (1).
262 commands came from the player (78.7%) and 71 came from WV, with all of WV’s commands directed to John or the narrator except for p.277 (DO THE POTTED VEGETABLE NEXT. IT LOOKS DELICIOUS.), which was directed to Rose. There were 99 additional commands from WV within p.253, directed to a mix of John and the narrator.
I imperfectly track ‘point of view character’ based on who the ‘you’ in narrative text is directed to, or without that, whose experiences we are seeing in the image. If we are seeing something the character wouldn’t be able to see, the point of view is the player’s. Based on these metrics, John is the point of view character for 139 pages (27.2%), Rose for 102 (20.0%), Dave for 122 (23.9%), WV for 104 (20.4%), the player for 42 (8.2%), and a different character for 8 pages (1.6%), including the narrator (4), Spades Slick (3) and Nannasprite (1). Six pages contain multiple POVs, accounting for the small discrepancy in the total number.
Act 1 only contained three command recipients and four point of view characters, while Act 2 contained 13 command recipients and eight point of view characters. By both metrics, John is the main character in both Acts 1 and 2, although Act 2 is really more of an ensemble cast.
There were 39 pesterlogs on 38 pages (7.4% of pages) and 9 spritelogs (1.8% of pages). Combining all chatlogs, John appears in 31 (plus 10 where he’s the recipient but doesn’t answer), Rose in 29 (plus one where she doesn’t answer), Dave in 12, GG in 4, and Nannasprite in 9. The chatlogs vary wildly in length, but average 172.6 words. The longest chatlog is between Rose and GG on p.442, which totals 587 words.
In total, Act 2 contained 14,386 words of narrative text, 2815 words in page titles (commands plus ‘==>’, which counts as one word as it has a distinct meaning), and 8286 words in chatlogs. This includes commands and narrative text within p.253 ([S] YOU THERE. BOY) but does not include other types of words within images, as these are hard to track without extensive time or better computer skills than mine.
This gives Act 2 a total word count of 25,487, or an average of 49.9 words per page – slightly higher than Act 1’s 42.5 average. Page 253 is by far the longest page in Act 2, with 2103 total words including 1579 of narrative text; p.448 is the second longest based on narrative text alone, with 218 words.
In Act 1, the total time elapsed in the narrative was around an hour and a half (0.11% of the real, out of universe time). Act 2 is much harder to estimate, but from earliest to latest point, the elapsed time in the narrative is around 4 billion years (1.17trillion% of the real, out of universe time).
#eoa2#milestone#homestuck#chrono#i have so many hopes and dreams and theories abt how some of these stats are gonna change long term#call me in 5 years to see how its shakin out
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toastpotent replied to your post “i dont think ‘vampire’ is really an aesthetic quality in itself like i...”
a vampire scientist isn't out of question, there is no reason a scientist couldn't become a vampire. plus, a vampire who was both isolated in life and undeath? raw as fuck. when you start bringing wizardry in, that's when it starts to go downhill
hey micah
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jesterball replied to your post: equius is cute by alternian standards
very handsome
his manelike locks give him that “highblood next door” kind of charm...
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Homestuck, page 5,945
[A6I5] ==>
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Homestuck, page 6,381
[A6A6I1] ====>
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Homestuck, page 5,944
[A6I5] ==>
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Homestuck, page 5,942
[A6I5] ==>
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Homestuck, page 5,941
[A6I5] ==>
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Homestuck, page 5,757
==>
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Homestuck, page 5,746
==>
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Homestuck, page 7,287
[A6A6I4] ====>
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Homestuck, page 7,285
[A6A6I4] ====>
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Homestuck, page 6,605
[A6A6I2] ====>
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Homestuck, page 6,604
[A6A6I2] ====>
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