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did you know there is a chibi spawn comic called spawn kills everyone? basicly it's chibi spawn beaing a dick and kills a lot of characters and people
littel fat ass think he's negan
bro literally killed venom by farting sliced trump and red skull heads and switched them and beat a iron man knock off
bro just casually killed his own creatore 💀
WHAT A LITTLE ASSHOLE LMFAO. I’ve seen a few of the covers. what a great concept. I’d pick him up but I think he would gnaw my fingers off
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the Flats Hollow Sector # 4 - challenging the Scott Westerfield Uglies Trilogy like defunct special circumstances issue
OFFICIAL FLOWER OF THE FLATS HOLLOW: “THE RAINBOW BLOSSOM”
the rainbow blossom was once the world’s most beautiful deadly flower.
otherwise, in its current state of degradation -
will to power remains a choice between:
(a) you wither, or (b) you grow.
Both Uglies and/or Bubblies are disdained for their "faults".
It's an issue. I don't wish to explain, and the book is only partial in its understanding. What I have to explain is that there's some sort of "normie system" that has preserved history. Normies are the historical outcasts, and there has very greatly always been good cause for that. Despite these issues, and especially with trolling, they provide the greatest human portent, bubbly-or-not. Bubblies maintain their "wokeness" on some sort of trolling system, but it has always demonstrated a well-within-bounds nature, versus the Uglies tendency to random-rebellion issues, always incompletely expanded, for some unknown cause, despite various interventions, included. I don't attribute these random-rebellion issues to immaturity, although experience and age standards do find greater militarism within the Bubblies' crowds.
In all basic human advancement, and within a decadent state, there remains great cause for the real issuance of proprietary circumstances in lieu of non-order versus social evolution. Consequentially, the concern with retention is the losses of the system, versus the real impact of the spawnbox, whereby the commodity-invaders harvest the Bubblies community as a source of "free shit" versus production quotas never-before-seen in the modern-to-ancient city-state systems.
The Bubblies are not if not-rarely capable of advancement beyond the variously and regionally demonstrated attempts at quelling their distressive awarenesses of the outside world, while the Uglies have always been scouted for pre-conditions to the proper development of a Bubblies-breakage phenomenon regarding the strength and endurance necessary for a stronger societal safety barrier to the common citizenry and otherwise constituency. Consider your actions wisely, and bewarned of your associations, without paranoia and unjust cause(s).
#scott westerfeld#uglies#pretties#specials#bubblies#crumblies#novels#fanart#flowers#ecology#nietzche#friedrich nietzsche#nihilism#nihilismo#nature shots#nature#wilderness#flower photos#photography#morale patch#morale posters#motivational posters#trilogies
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Worldbox god simulator mods
Worldbox god simulator mods how to#
Worldbox god simulator mods mod apk#
Worldbox god simulator mods update#
Worldbox god simulator mods full#
Worldbox god simulator mods how to#
Also this mod adding upgrade and downgrade building god power Installation: Read this to know how to install NCMS mods. If Mods window opened, NCMS was installed correctly. Try to open Mods Window by pressin M button, or by clicking on the Mods button on main tab. Create life and build civilization of different mythological races. This mod adding new modern levels for buildings Now, buildings have 10 levels of upgrades instead of 5 by default. Download and unzip NCMS.dll to WorldBox/worldboxData/StreamingAssets/Mods Run WorldBox, and wait till loading ended. Modern Mod Industrial Warfare Realistic Japan (& Surrounding Areas) SpawnBox RulerBox NCMS. Categories Community content is available under CC-BY-SA unless otherwise noted. WorldBox - Mods & Resources by the WorldBox Modding Community. Play with different creatures and powers in magic world simulationīecome a God of your own pixel art world. Mods are in-game modifications There are some appearance mods like JungleBox or Simplebox some examples of mods are Cody's rpg necromancer mod, animation mod or 3d worldbox and Power Box, but none of these mods work if you don't have a computer and World Box. In this free Sandbox god game you can create life and watch it prosper Spawn sheep, wolves, orks, elfs. Be creative!Įxperiment in your own Sandbox game. WorldBox is a free god and simulation Sandbox game. Just use different pixel types for coloring. You can build pixel art world using different free tools, magic and brushes. Simulate and watch evolution of creatures and the rise of civilizationsĬraft a pixel world. No mods were found matching the criteria specified. It's your choice to help or watch them fight. Watch civilizations grow, form kingdoms, colonize new lands and sail to far continents. Create your own world or destroy it using different powers. Meteorites, volcanos, lava, tornados, geysers and more. WorldBox is the ULTIMATE god simulator and sandbox game. Or create Langton's ant cellular automata WorldBox - God Simulator - WorldBox is the ULTIMATE god simulator and sandbox gameCreate your own world or destroy it using different powers:God Simulator. this fertile land WorldBox is the best god simulator and sandbox game All. Watch how classic Conway's Game of Life can quickly destroy world civilization. on Feb Rifle and mod only Of the following list of Discord server names. There are a lot of powers in your toolbox that can be used without mana or resources.Living world.
Worldbox god simulator mods mod apk#
Worldbox mod apk is a 2D simulation game in which you can create or destroy the planet in the way you want or imagine. WorldBox - God Simulator - WorldBox is the ULTIMATE god simulator and sandbox gameCreate your own world or destroy it using different powers:God Simulator. WorldBox - Sandbox God Simulator mod v MoD: Unlocked APK.
Worldbox god simulator mods full#
Enjoy creative destruction or craft worlds full of life! Create your own worlds, develop civilizations and intervene in almost any process in the addicting god simulator WorldBox. You can dissolve ground with acid rain or even drop an atomic bomb! Spawn tornados, underground worms or a Heat ray. Help them survive, evolve and build powerful civilization! Spawn sheep, wolves, orks, elfs, dwarves, dragons, zombies and other magic creatures! Even UFO!Ĭivilizations can craft and build houses, roads and go to war with each other. In this free Sandbox god game you can create life and watch it prosper! It makes you create your own world and populate it with animals and creatures to make your world lively and a better place to live in.Detail WorldBox is a free god and simulation Sandbox game. Super WorldBox is a beautiful game with good environment. VISIT MY TRELLO BOARD TO SEE MY DEVELOPMENT PROGRESS INFORMATIONS FOR MY MOD. The mod will be resumed after the game receives enough updates or once the game is completed.
Worldbox god simulator mods update#
The mod is on hiatus for now, since i don't have enought time to update the mod anytime when the game updates, but that doesn't mean that i'm quitting as a modder. Super WorldBox is a pixel sandbox in which the player has to create worlds. Greetings! My apologies for my inactivity.
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Dota 2 Update - February 8th, 2017
7.02 ==== General Changes: -- * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die * Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200) * Added Lycan to CM * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10% * Helm of the Dominator All Stats from 6 to 4 * Helm of the Dominator creeps now give a constant 125 gold bounty * Shadow Walk damage for Silver Edge from 225 to 200 * Tome of Knowledge additional XP per used Tome from 100 to 135 * Blademail damage return no longer spell lifesteals off of returned damage * Dragon Lance agility from 14 to 13 * Battle Fury Radius from 280 to 300 * Battle Fury Distance from 520 to 570 * Bloodthorn cooldown from 11 to 13 * Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy) * Sange maim chance from 24% to 30% * Sange and Yasha Greater Maim chance from 30% to 35% * Heaven's Halberd maim chance from 24% to 35% * Heaven's Halberd cooldown from 30 to 22 * Regen Rune now has the same damage dispel rules as Healing Salve * Aegis expiration regen now has the same damage dispel rules as Healing Salve * Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height) * Towers no longer attack neutral team units * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss * Added more trees for TP cover around the dire towers * Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability) * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan * Slightly adjusted the dire secondary jungle bounty rune further back * Reduced spawnbox size for both Dire hard camps * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp) * Fixed a rare case where Dire ancients could be stuck between trees when spawning Hero Changes: -- Abaddon: * Level 10 Talent from +15% XP Gain to +20% Alchemist: * Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage * Level 25 Talent from -4 Acid Spray Armor to -5 Ancient Apparition: * Level 15 Talent from +25 Health Regen to +30 * Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown * Level 20 Talent from -30s Respawn Time to -35s Antimage: * Level 10 Talent from +6 Strength to +150 Health * Level 15 Talent from +250 Health to -1s Blink Cooldown * Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown Arc Warden: * Level 10 Talent from +125 Health to +20 Flux DPS * Level 15 Talent from +8 Strength to +200 Health Axe: * Level 20 Talent from +30 Movement Speed to +35 Bane: * Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction * Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed Batrider: * Level 15 Talent from +175 Health to +200 Beastmaster: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from -30s Respawn Time to -35s * Level 20 Talent from +300 Health to +350 * Level 25 Talent from +175 Wild Axes Damage to +250 Bloodseeker * Level 10 Talent from +5 Armor to +200 Health * Level 15 Talent from +250 Health to +75 Blood Rite Damage * Level 20 Talent from -30s Respawn Time to +14% Rupture Damage Bounty Hunter: * Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75 * Level 10 Talent from +15% XP Gain to +20% * Level 20 Talent from +100 Damage to +120 Damage * Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage * Level 25 Talent from +20% Evasion to +25% Brewmaster: * Fire Spirit now has phasing movement * Level 10 Talent from +25 Attack Speed to +30 * Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage * Level 20 Talent from -25s Respawn Time to -35s * Level 25 Talent from 14 Primal Split Unit Armor to +20 Bristleback: * Quill Spray Max damage from 450 to 550 * Viscous Nasal Goo Scepter range from 700 to 750 * Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks * Level 20 Talent from -30s Respawn Time to -35s * Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage Broodmother: * Level 10 Talent from +15% XP Gain to +25% * Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage * Level 15 Talent from +7 Armor to +250 Health * Level 20 Talent from +300 Health to +8 Spiders Attack Damage Centaur: * Level 10 Talent from +30 Damage to +35 Chaos Knight: * Level 10 Talent from +7 Intelligence to +8 * Level 15 Talent from +15 Movement Speed to +20 Chen: * Level 10 Talent from +15 Movement Speed to +25 * Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown * Level 15 Talent from +200 Health to +250 Clinkz: * Level 15 Talent from +12 Strength to +15 Clockwerk: * Level 15 Talent from +40 Damage to +50 * Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage Crystal Maiden: * Level 10 Talent from +50 Damage to +60 * Level 15 Talent from +200 Health to +250 * Level 25 Talent from +200 Crystal Nova Damage to +250 Dark Seer: * Movement speed reduced from 300 to 295 * Ion Shell manacost from 70/90/110/130 to 100/110/120/130 * Level 15 Talent from +90 Damage to +120 * Level 20 Talent from +25 Intelligence to +75 Vacuum AoE * Level 20 Talent from +12 Strength to +10% Cooldown Reduction * Level 25 Talent from +12% Cooldown Reduction to +25 Strength * Level 25 Talent from +70 Ion Shell Damage to +80 Dazzle: * Level 15 Talent from +40 Damage to +60 Death Prophet: * Level 10 Talent from +7 Strength to +8% Magic Resistance * Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown * Level 15 Talent from +75 Cast Range to +100 Disruptor: * Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown * Level 20 Talent from 15% Cooldown Reduction to +400 Health Doom: * Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold * Level 10 Talent from +150 Health to +250 * Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal * Level 15 Talent from +15 Movement Speed to +20 * Level 20 Talent from +65 Damage to +35 Doom DPS Dragon Knight: * Level 10 Talent from +6 Strength to 7 * Level 15 Talent from +25% XP Gain to +35% * Level 25 Talent from +50 Movement Speed to +60 Drow: * Level 25 Talent from +350 Gust Distance/Knockback to +400 Earth Spirit: * Level 25 Talent from -35s Respawn Time to -45s Earthshaker: * Base HP regen from 0.25 to 0.75 * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage * Level 25 Talent from +500 Health to +600 Health Elder Titan: * Natural Order AoE from 325 to 350 * Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage * Level 25 Talent from +80 Astral Spirit Hero Attack to +100 Ember Spirit: * Root now disables Activate Fire Remnant * Level 10 Talent from 15% Spell Amplification to 12% Enchantress: * Level 10 Talent from +5 All Stats to +6 * Level 10 Talent from +20 Movement Speed to +25 * Level 15 Talent from +40 Damage to +50 * Level 15 Talent from +8s Nature's Attendants Duration to +10 * Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow * Level 25 Talent from +25 Intelligence to -50 Respawn Time * Level 25 Talent from +10 Nature's Attendants Wisps to +12 Enigma: * Level 20 Talent from -30s Respawn Time to -40s Faceless Void: * Level 10 Talent from +5 Strength to +7 Gyrocopter * Level 10 Talent from +150 Health to +200 * Level 15 Talent from +10% Magic Resistance to +12% * Level 20 Talent from +25 Movement Speed to +35 Huskar: * Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS * Level 10 Talent from +150 Health to +175 Invoker: * Level 15 Talent from +25% XP Gain to +30% * Level 25 Talent from -15s Tornado Cooldown to -18s Io: * Level 25 Talent from -40s Respawn Time to -50s Jakiro: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage Juggernaut: * Healing Ward now has a 25 gold bounty * Level 10 Talent from +150 Health to +175 Health * Level 15 Talent from +6 Armor to 7 Keeper of the Light: * Level 10 Talent from +6 Strength to +7 * Level 25 Talent from +300 Cast Range to +400 Kunkka: * Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100 * Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650 * Level 10 Talent from +150 Mana to +40 Torrent Damage * Level 10 Talent from +20 Damage to +25 * Level 25 Talent from +25% Magic Resistance to +35% Legion Commander: * Level 10 Talent from +15% XP Gain to +20% Leshrac: * Level 15 Talent from +8% Magic Resistance to +10% * Level 20 Talent from +12 Strength to +15 Lich: * Level 15 Talent from +100 Cast Range to +125 * Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown * Level 25 Talent from +25 Frost Armor Structure Armor to +35 Lifestealer: * Level 15 Talent from +200 Health to +250 Lina: * Level 10 Talent from +20 Damage to -25s Respawn Time * Level 10 Talent from +250 Mana to +60 Light Strike Array Damage * Level 15 Talent from -30s Respawn Time to +40 Damage Lion: * Level 10 Talent from 175 Health to -25s Respawn Time * Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage Lone Druid: * Level 10 Talent from +200 Attack Range to +175 * Level 15 Talent from +65 Damage to +55 * Level 20 Talent from +7 Spirit Bear Armor to +12 * Level 20 Talent from -50s Respawn Time to -40s Luna: * Base attack damage reduced by 6 * Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000 * Level 10 Talent from +4 Armor to +15 Movement Speed Lycan: * Added to CM * Agility gain from 1.5 to 1.0 * Howl manacost from 30 to 40 * Level 15 Talent from -20s Respawn Time to -25s Magnus: * Level 15 Talent from +50 Damage to +12 Strength * Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave * Level 20 Talent from +20 Movement to +40 Medusa: * Level 10 Talent from +10 Intelligence to +12 * Level 15 Talent from 10% Evasion to 15% * Level 20 Talent from +15 Agility to +1 Split Shot target * Level 20 Talent from +500 Mana to +600 Meepo: * Base armor reduced by 2 * Level 15 Talent from +20 Movement Speed to +25 Mirana: * Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown * Level 20 Talent from +40 Damage to +50 Damage Monkey King: * Base armor reduced by 3 * Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150 * Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60% * Wukong's Command no longer continues while reincarnating * Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage * Level 20 Talent from +15 Strength to 20% Magic Resistance * Level 25 Talent from +25% Magic Resistance to +25 Strength Morphling: * Level 25 Talent from +30% Replicate Damage to +50% Naga Siren: * Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown Nature's Prophet: * Level 10 Talent from +20 Damage to +30 * Level 10 Talent from +175 Health to +225 Health * Level 20 Talent from +8 Armor to +10 Necrophos: * Agility gain from 1.7 to 1.2 * Movement speed from 290 to 285 * Level 15 Talent from +15 Movement Speed to +20 Night Stalker: * Level 25 Talent from -6s Crippling Fear Cooldown to -8s Nyx Assassin: * Level 15 Talent from +10 Strength to +50 Impale Damage * Level 15 Talent from +25 Agility to +12% Magic Resistance * Level 20 Talent from +15% Magic Resistance to +40 Agility Ogre Magi: * Intelligence growth from 2.4 to 2.0 * Level 15 Talent from +40 Damage to +50 Omniknight: * Level 10 Talent from +15% XP Gain to +20% Oracle: * Level 10 Talent from +15% XP Gain to +20% Outworld Devourer: * Level 20 Talent from +250 Health to +275 Health Phantom Assassin: * Level 15 Talent from +15 Movement Speed to +20 Phantom Lancer: * Level 10 Talent from +150 Health to +75 Spirit Lance Damage Phoenix: * Level 15 Talent from +12 Strength to +50 Fire Spirits DPS Puck: * Level 10 Talent from +150 Health to +175 * Level 15 Talent from +20 Movement Speed to +15% Magic Resistance * Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown * Level 20 Talent from +8% Spell Amplification to +10% Pudge: * Movement Speed reduced from 285 to 280 * Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember) * Level 20 Talent from -35s Respawn Time to -40s Pugna: * Level 15 Talent from +10 Strength to +12 * Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana * Level 20 Talent from +100 Cast Range to +150 * Level 25 Talent from +100 Nether Blast Damage to +125 Queen of Pain: * Level 10 Talent from +5 Strength to +6 * Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown Razor: * Level 15 Talent from +5 Armor to +130 Unstable Current Damage * Level 20 Talent from +250 Health to +275 Riki: * Level 15 Talent from +20% XP Gain to +30% Rubick: * Level 10 Talent from +50 Damage to +60 Sand King: * Level 10 Talent from +200 Mana to +10% Magic Resistance * Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS * Level 15 Talent from +15 Movement Speed to -30s Respawn Time Shadow Demon: * Disruption illusion damage taken from 200% to 300% * Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown Shadow Fiend: * Level 20 Talent from 15% Evasion to 15% Lifesteal Shadow Shaman: * Level 15 Talent from +20% XP Gain to 30% Silencer: * Level 25 Talent from +20% Curse Slow to +25% Skywrath Mage: * Level 15 Talent from +50 Damage to +75 * Level 15 Talent from +60 Gold/Min to +90 Slardar: * Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25 * Level 15 Talent from +200 Health to +225 Slark: * Movement speed reduced from 305 to 300 * Level 15 Talent from +10 Strength to +15 * Level 20 Talent from +250 Health to +10% Cooldown Reduction Sniper: * Level 10 Talent from +4 Mana Regen to +5 Spectre: * Level 20 Talent from +12 Strength to +15 Spirit Breaker: * Level 10 Talent from +15 Movement Speed to +20 Storm Spirit: * Level 15 Talent from +175 Health to +200 * Level 20 Talent from +7 Armor to +8 Sven: * Level 25 Talent from -5s Storm Hammer Cooldown to -6s Techies : * Proximity Mines bounty increased from 30 to 50 * Level 15 Talent from +25% XP Gain to +30% * Level 25 Talent from +25% Cooldown Reduction to +20% Templar Assassin: * Level 10 Talent from +15 Movement Speed to +20 * Level 20 Talent from +250 Health to +275 Terrorblade: * Level 15 Talent from +175 Health to +200 * Level 20 Talent from +15 Movement Speed to +25 Tidehunter: * Level 15 Talent from +30% XP Gain to +35% * Level 25 Talent from -5 Gush Armor to -6 Timbersaw: * Level 10 Talent from +10% XP Gain to +20% * Level 15 Talent from +15 Intelligence to +20 * Level 20 Talent from +125 Cast Range to +150 Tinker: * Level 10 Talent from +5 Armor to +6 * Level 15 Talent from +200 Health to +225 Health Tiny: * Level 10 Talent from +10 Intelligence to +12 * Level 15 Talent from +15 Movement Speed to +20 Treant Protector * Leech Seed slow from 28% to 22/24/26/28% * Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2 * Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34% * Level 20 Talent from +65 Damage to +90 Troll Warlord: * Level 10 Talent from +6 Strength to +7 * Level 20 Talent from +300 Health to +350 Tusk: * Level 10 Talent from +20% XP Gain to +35% * Level 10 Talent from +30 Damage to +35 * Level 15 Talent from +15 Strength to +150 Snowball Damage * Level 20 Talent from +10% Magic Resistance to +12% * Level 25 Talent from +500 Health to +700 Underlord: * Movement speed reduced from 305 to 290 * Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40% * Level 15 Talent from +200 Health to +35 Movement Speed * Level 20 Talent from +100 Cast Range to +125 * Level 20 Talent from +50 Attack Speed to +60 Undying: * Level 15 Talent from +30% XP Gain to +35% * Level 20 Talent from +20 Movement Speed to +25 * Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage * Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown * Level 25 Talent from +12 Armor to +15 Ursa: * Level 10 Talent from +8% Magic Resistance to +10% Vengeful Spirit: * Level 20 Talent from +20 Movement Speed to +35 * Level 20 Talent from +50 Damage to +65 Venomancer: * Level 15 Talent from +175 Health to +200 Viper: * Level 10 Talent from +125 Health to +150 Visage: * Level 10 Talent from +15% XP Gain to +25% * Level 10 Talent from +60 Gold/Min to +90 * Level 20 Talent from -30s Respawn Time to -40s * Level 20 Talent from +250 Health to +300 Warlock: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown * Level 15 Talent from +125 Cast Range to +150 Weaver: * Base damage reduced by 2 * The Swarm damage from 20 to 14/16/18/20 * Level 25 Talent from +20% Magic Resistance to +25% Windranger: * Powershot damage from 120/220/320/420 to 180/260/340/420 * Powershot cooldown from 9 to 12/11/10/9 * Windrun slow AoE from 300 to 325 * Windrun manacost from 100 to 75 * Level 10 Talent from +15 Damage to +25% Windrun Slow * Level 15 Talent from +16 Intelligence to +20 Intelligence * Level 15 Talent from +200 Health to +40 Movement Speed * Level 20 Talent from +12% Magic Resistance to +20% * Level 20 Talent from +12% Spell Amplification to +15% * Level 25 Talent from -5s Powershot Cooldown to -6s Winter Wyvern: * Level 10 Talent from +5 Strength to +6 Witch Doctor: * Level 10 Talent from +20% XP Gain to +25% * Level 15 Talent from +75 Damage to +90 * Level 15 Talent from -35s Respawn Time to -40s Wraith King: * Level 10 Talent from +8 Intelligence to +10 * Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS Zeus: * Scepter strike interval from 2.5 to 2.25 * Scepter cooldown from 50 to 40 seconds * Scepter duration from 50 to 40 seconds * Level 10 Talent from +150 Health to +175
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Dota 2 Update - February 8th, 2017
7.02 ==== General Changes: -- * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die * Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200) * Added Lycan to CM * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10% * Helm of the Dominator All Stats from 6 to 4 * Helm of the Dominator creeps now give a constant 125 gold bounty * Shadow Walk damage for Silver Edge from 225 to 200 * Tome of Knowledge additional XP per used Tome from 100 to 135 * Blademail damage return no longer spell lifesteals off of returned damage * Dragon Lance agility from 14 to 13 * Battle Fury Radius from 280 to 300 * Battle Fury Distance from 520 to 570 * Bloodthorn cooldown from 11 to 13 * Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy) * Sange maim chance from 24% to 30% * Sange and Yasha Greater Maim chance from 30% to 35% * Heaven's Halberd maim chance from 24% to 35% * Heaven's Halberd cooldown from 30 to 22 * Regen Rune now has the same damage dispel rules as Healing Salve * Aegis expiration regen now has the same damage dispel rules as Healing Salve * Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height) * Towers no longer attack neutral team units * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss * Added more trees for TP cover around the dire towers * Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability) * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan * Slightly adjusted the dire secondary jungle bounty rune further back * Reduced spawnbox size for both Dire hard camps * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp) * Fixed a rare case where Dire ancients could be stuck between trees when spawning Hero Changes: -- Abaddon: * Level 10 Talent from +15% XP Gain to +20% Alchemist: * Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage * Level 25 Talent from -4 Acid Spray Armor to -5 Ancient Apparition: * Level 15 Talent from +25 Health Regen to +30 * Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown * Level 20 Talent from -30s Respawn Time to -35s Antimage: * Level 10 Talent from +6 Strength to +150 Health * Level 15 Talent from +250 Health to -1s Blink Cooldown * Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown Arc Warden: * Level 10 Talent from +125 Health to +20 Flux DPS * Level 15 Talent from +8 Strength to +200 Health Axe: * Level 20 Talent from +30 Movement Speed to +35 Bane: * Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction * Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed Batrider: * Level 15 Talent from +175 Health to +200 Beastmaster: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from -30s Respawn Time to -35s * Level 20 Talent from +300 Health to +350 * Level 25 Talent from +175 Wild Axes Damage to +250 Bloodseeker * Level 10 Talent from +5 Armor to +200 Health * Level 15 Talent from +250 Health to +75 Blood Rite Damage * Level 20 Talent from -30s Respawn Time to +14% Rupture Damage Bounty Hunter: * Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75 * Level 10 Talent from +15% XP Gain to +20% * Level 20 Talent from +100 Damage to +120 Damage * Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage * Level 25 Talent from +20% Evasion to +25% Brewmaster: * Fire Spirit now has phasing movement * Level 10 Talent from +25 Attack Speed to +30 * Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage * Level 20 Talent from -25s Respawn Time to -35s * Level 25 Talent from 14 Primal Split Unit Armor to +20 Bristleback: * Quill Spray Max damage from 450 to 550 * Viscous Nasal Goo Scepter range from 700 to 750 * Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks * Level 20 Talent from -30s Respawn Time to -35s * Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage Broodmother: * Level 10 Talent from +15% XP Gain to +25% * Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage * Level 15 Talent from +7 Armor to +250 Health * Level 20 Talent from +300 Health to +8 Spiders Attack Damage Centaur: * Level 10 Talent from +30 Damage to +35 Chaos Knight: * Level 10 Talent from +7 Intelligence to +8 * Level 15 Talent from +15 Movement Speed to +20 Chen: * Level 10 Talent from +15 Movement Speed to +25 * Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown * Level 15 Talent from +200 Health to +250 Clinkz: * Level 15 Talent from +12 Strength to +15 Clockwerk: * Level 15 Talent from +40 Damage to +50 * Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage Crystal Maiden: * Level 10 Talent from +50 Damage to +60 * Level 15 Talent from +200 Health to +250 * Level 25 Talent from +200 Crystal Nova Damage to +250 Dark Seer: * Movement speed reduced from 300 to 295 * Ion Shell manacost from 70/90/110/130 to 100/110/120/130 * Level 15 Talent from +90 Damage to +120 * Level 20 Talent from +25 Intelligence to +75 Vacuum AoE * Level 20 Talent from +12 Strength to +10% Cooldown Reduction * Level 25 Talent from +12% Cooldown Reduction to +25 Strength * Level 25 Talent from +70 Ion Shell Damage to +80 Dazzle: * Level 15 Talent from +40 Damage to +60 Death Prophet: * Level 10 Talent from +7 Strength to +8% Magic Resistance * Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown * Level 15 Talent from +75 Cast Range to +100 Disruptor: * Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown * Level 20 Talent from 15% Cooldown Reduction to +400 Health Doom: * Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold * Level 10 Talent from +150 Health to +250 * Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal * Level 15 Talent from +15 Movement Speed to +20 * Level 20 Talent from +65 Damage to +35 Doom DPS Dragon Knight: * Level 10 Talent from +6 Strength to 7 * Level 15 Talent from +25% XP Gain to +35% * Level 25 Talent from +50 Movement Speed to +60 Drow: * Level 25 Talent from +350 Gust Distance/Knockback to +400 Earth Spirit: * Level 25 Talent from -35s Respawn Time to -45s Earthshaker: * Base HP regen from 0.25 to 0.75 * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage * Level 25 Talent from +500 Health to +600 Health Elder Titan: * Natural Order AoE from 325 to 350 * Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage * Level 25 Talent from +80 Astral Spirit Hero Attack to +100 Ember Spirit: * Root now disables Activate Fire Remnant * Level 10 Talent from 15% Spell Amplification to 12% Enchantress: * Level 10 Talent from +5 All Stats to +6 * Level 10 Talent from +20 Movement Speed to +25 * Level 15 Talent from +40 Damage to +50 * Level 15 Talent from +8s Nature's Attendants Duration to +10 * Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow * Level 25 Talent from +25 Intelligence to -50 Respawn Time * Level 25 Talent from +10 Nature's Attendants Wisps to +12 Enigma: * Level 20 Talent from -30s Respawn Time to -40s Faceless Void: * Level 10 Talent from +5 Strength to +7 Gyrocopter * Level 10 Talent from +150 Health to +200 * Level 15 Talent from +10% Magic Resistance to +12% * Level 20 Talent from +25 Movement Speed to +35 Huskar: * Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS * Level 10 Talent from +150 Health to +175 Invoker: * Level 15 Talent from +25% XP Gain to +30% * Level 25 Talent from -15s Tornado Cooldown to -18s Io: * Level 25 Talent from -40s Respawn Time to -50s Jakiro: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage Juggernaut: * Healing Ward now has a 25 gold bounty * Level 10 Talent from +150 Health to +175 Health * Level 15 Talent from +6 Armor to 7 Keeper of the Light: * Level 10 Talent from +6 Strength to +7 * Level 25 Talent from +300 Cast Range to +400 Kunkka: * Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100 * Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650 * Level 10 Talent from +150 Mana to +40 Torrent Damage * Level 10 Talent from +20 Damage to +25 * Level 25 Talent from +25% Magic Resistance to +35% Legion Commander: * Level 10 Talent from +15% XP Gain to +20% Leshrac: * Level 15 Talent from +8% Magic Resistance to +10% * Level 20 Talent from +12 Strength to +15 Lich: * Level 15 Talent from +100 Cast Range to +125 * Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown * Level 25 Talent from +25 Frost Armor Structure Armor to +35 Lifestealer: * Level 15 Talent from +200 Health to +250 Lina: * Level 10 Talent from +20 Damage to -25s Respawn Time * Level 10 Talent from +250 Mana to +60 Light Strike Array Damage * Level 15 Talent from -30s Respawn Time to +40 Damage Lion: * Level 10 Talent from 175 Health to -25s Respawn Time * Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage Lone Druid: * Level 10 Talent from +200 Attack Range to +175 * Level 15 Talent from +65 Damage to +55 * Level 20 Talent from +7 Spirit Bear Armor to +12 * Level 20 Talent from -50s Respawn Time to -40s Luna: * Base attack damage reduced by 6 * Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000 * Level 10 Talent from +4 Armor to +15 Movement Speed Lycan: * Added to CM * Agility gain from 1.5 to 1.0 * Howl manacost from 30 to 40 * Level 15 Talent from -20s Respawn Time to -25s Magnus: * Level 15 Talent from +50 Damage to +12 Strength * Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave * Level 20 Talent from +20 Movement to +40 Medusa: * Level 10 Talent from +10 Intelligence to +12 * Level 15 Talent from 10% Evasion to 15% * Level 20 Talent from +15 Agility to +1 Split Shot target * Level 20 Talent from +500 Mana to +600 Meepo: * Base armor reduced by 2 * Level 15 Talent from +20 Movement Speed to +25 Mirana: * Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown * Level 20 Talent from +40 Damage to +50 Damage Monkey King: * Base armor reduced by 3 * Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150 * Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60% * Wukong's Command no longer continues while reincarnating * Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage * Level 20 Talent from +15 Strength to 20% Magic Resistance * Level 25 Talent from +25% Magic Resistance to +25 Strength Morphling: * Level 25 Talent from +30% Replicate Damage to +50% Naga Siren: * Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown Nature's Prophet: * Level 10 Talent from +20 Damage to +30 * Level 10 Talent from +175 Health to +225 Health * Level 20 Talent from +8 Armor to +10 Necrophos: * Agility gain from 1.7 to 1.2 * Movement speed from 290 to 285 * Level 15 Talent from +15 Movement Speed to +20 Night Stalker: * Level 25 Talent from -6s Crippling Fear Cooldown to -8s Nyx Assassin: * Level 15 Talent from +10 Strength to +50 Impale Damage * Level 15 Talent from +25 Agility to +12% Magic Resistance * Level 20 Talent from +15% Magic Resistance to +40 Agility Ogre Magi: * Intelligence growth from 2.4 to 2.0 * Level 15 Talent from +40 Damage to +50 Omniknight: * Level 10 Talent from +15% XP Gain to +20% Oracle: * Level 10 Talent from +15% XP Gain to +20% Outworld Devourer: * Level 20 Talent from +250 Health to +275 Health Phantom Assassin: * Level 15 Talent from +15 Movement Speed to +20 Phantom Lancer: * Level 10 Talent from +150 Health to +75 Spirit Lance Damage Phoenix: * Level 15 Talent from +12 Strength to +50 Fire Spirits DPS Puck: * Level 10 Talent from +150 Health to +175 * Level 15 Talent from +20 Movement Speed to +15% Magic Resistance * Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown * Level 20 Talent from +8% Spell Amplification to +10% Pudge: * Movement Speed reduced from 285 to 280 * Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember) * Level 20 Talent from -35s Respawn Time to -40s Pugna: * Level 15 Talent from +10 Strength to +12 * Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana * Level 20 Talent from +100 Cast Range to +150 * Level 25 Talent from +100 Nether Blast Damage to +125 Queen of Pain: * Level 10 Talent from +5 Strength to +6 * Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown Razor: * Level 15 Talent from +5 Armor to +130 Unstable Current Damage * Level 20 Talent from +250 Health to +275 Riki: * Level 15 Talent from +20% XP Gain to +30% Rubick: * Level 10 Talent from +50 Damage to +60 Sand King: * Level 10 Talent from +200 Mana to +10% Magic Resistance * Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS * Level 15 Talent from +15 Movement Speed to -30s Respawn Time Shadow Demon: * Disruption illusion damage taken from 200% to 300% * Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown Shadow Fiend: * Level 20 Talent from 15% Evasion to 15% Lifesteal Shadow Shaman: * Level 15 Talent from +20% XP Gain to 30% Silencer: * Level 25 Talent from +20% Curse Slow to +25% Skywrath Mage: * Level 15 Talent from +50 Damage to +75 * Level 15 Talent from +60 Gold/Min to +90 Slardar: * Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25 * Level 15 Talent from +200 Health to +225 Slark: * Movement speed reduced from 305 to 300 * Level 15 Talent from +10 Strength to +15 * Level 20 Talent from +250 Health to +10% Cooldown Reduction Sniper: * Level 10 Talent from +4 Mana Regen to +5 Spectre: * Level 20 Talent from +12 Strength to +15 Spirit Breaker: * Level 10 Talent from +15 Movement Speed to +20 Storm Spirit: * Level 15 Talent from +175 Health to +200 * Level 20 Talent from +7 Armor to +8 Sven: * Level 25 Talent from -5s Storm Hammer Cooldown to -6s Techies : * Proximity Mines bounty increased from 30 to 50 * Level 15 Talent from +25% XP Gain to +30% * Level 25 Talent from +25% Cooldown Reduction to +20% Templar Assassin: * Level 10 Talent from +15 Movement Speed to +20 * Level 20 Talent from +250 Health to +275 Terrorblade: * Level 15 Talent from +175 Health to +200 * Level 20 Talent from +15 Movement Speed to +25 Tidehunter: * Level 15 Talent from +30% XP Gain to +35% * Level 25 Talent from -5 Gush Armor to -6 Timbersaw: * Level 10 Talent from +10% XP Gain to +20% * Level 15 Talent from +15 Intelligence to +20 * Level 20 Talent from +125 Cast Range to +150 Tinker: * Level 10 Talent from +5 Armor to +6 * Level 15 Talent from +200 Health to +225 Health Tiny: * Level 10 Talent from +10 Intelligence to +12 * Level 15 Talent from +15 Movement Speed to +20 Treant Protector * Leech Seed slow from 28% to 22/24/26/28% * Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2 * Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34% * Level 20 Talent from +65 Damage to +90 Troll Warlord: * Level 10 Talent from +6 Strength to +7 * Level 20 Talent from +300 Health to +350 Tusk: * Level 10 Talent from +20% XP Gain to +35% * Level 10 Talent from +30 Damage to +35 * Level 15 Talent from +15 Strength to +150 Snowball Damage * Level 20 Talent from +10% Magic Resistance to +12% * Level 25 Talent from +500 Health to +700 Underlord: * Movement speed reduced from 305 to 290 * Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40% * Level 15 Talent from +200 Health to +35 Movement Speed * Level 20 Talent from +100 Cast Range to +125 * Level 20 Talent from +50 Attack Speed to +60 Undying: * Level 15 Talent from +30% XP Gain to +35% * Level 20 Talent from +20 Movement Speed to +25 * Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage * Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown * Level 25 Talent from +12 Armor to +15 Ursa: * Level 10 Talent from +8% Magic Resistance to +10% Vengeful Spirit: * Level 20 Talent from +20 Movement Speed to +35 * Level 20 Talent from +50 Damage to +65 Venomancer: * Level 15 Talent from +175 Health to +200 Viper: * Level 10 Talent from +125 Health to +150 Visage: * Level 10 Talent from +15% XP Gain to +25% * Level 10 Talent from +60 Gold/Min to +90 * Level 20 Talent from -30s Respawn Time to -40s * Level 20 Talent from +250 Health to +300 Warlock: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown * Level 15 Talent from +125 Cast Range to +150 Weaver: * Base damage reduced by 2 * The Swarm damage from 20 to 14/16/18/20 * Level 25 Talent from +20% Magic Resistance to +25% Windranger: * Powershot damage from 120/220/320/420 to 180/260/340/420 * Powershot cooldown from 9 to 12/11/10/9 * Windrun slow AoE from 300 to 325 * Windrun manacost from 100 to 75 * Level 10 Talent from +15 Damage to +25% Windrun Slow * Level 15 Talent from +16 Intelligence to +20 Intelligence * Level 15 Talent from +200 Health to +40 Movement Speed * Level 20 Talent from +12% Magic Resistance to +20% * Level 20 Talent from +12% Spell Amplification to +15% * Level 25 Talent from -5s Powershot Cooldown to -6s Winter Wyvern: * Level 10 Talent from +5 Strength to +6 Witch Doctor: * Level 10 Talent from +20% XP Gain to +25% * Level 15 Talent from +75 Damage to +90 * Level 15 Talent from -35s Respawn Time to -40s Wraith King: * Level 10 Talent from +8 Intelligence to +10 * Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS Zeus: * Scepter strike interval from 2.5 to 2.25 * Scepter cooldown from 50 to 40 seconds * Scepter duration from 50 to 40 seconds * Level 10 Talent from +150 Health to +175
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OKAY I don't know your music taste but ermmm. through my door by elliotly is spawncoded to me tbh. the chorus majorly. scuttles away
skittering out to check the entrance of my cave. I listen to literally anything. I’ll put it on and give you my thoughts soon!!
also! HI!!! the hurricane has finally passed so now I can answer everything. YAHOO!!!!!!!! I’VE BEEN EAGERLY AWAITING MY CHANCE!!!
#spawnbox#I already believe you when you say it’s him coded tbh#just give me a couple minutes#also don’t worry about sending too much I’ve actually been jittering with excitement to get back to these#I’m fine btw Milton can’t stop me from being insane
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bringing up this panel again I LOVE his big fuckass collar thing but this panel is just SOOOO fucking funny to me. sir do you think you are an insect? with your antenna? some sort of beetle perhaps? he's so fucking silly. big ass fuckass collar. he's so real.
boy fuckass bug HE’S LIKE SOME KIND OF INSECT OR PERHAPS BAT TO ME. I really dig it when people draw it like uhm Tim Burton type beast where it swirls at the end and these panels specifically where it folds at the end. they did this a lot in the show and I appreciate it so much. also covering him in shadow is so fun like yeah you be all mysterious and imposing I’m still going to make an audible honk sound as I poke you on the forehead and run away
also violator get yuor big ass hand outta here
#spawnbox#what if he hangs upside down like a bat when he sleeps when he’s done being garbage boy#or would the blood rush to his head toooo much#I know I’ve been late to a few of these but I open up your asks like reading the morning newspaper just thought you should know
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should I keep reading spawn do you think. he's so soggy
yes. yeeeessss. do it. do it NAOW
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oh man ari. I don't know why it's taken until just now for it to click to me of 'spawn = bug' because todd mcfarlane literally insect'sd up spiderman and that carried offer to spawny pookie. taken longer than needed. anyways I need to keeo reading spawn tbh I find myself thinking about him too often to not
SPAWNY POOKIE… WHAT A WONDERFUL NAME… my schmipsie my boo bear my plarpa
that’s so fun. that man is a fucked up little insect who skitters and swarms to me. swatting him with my fly swatter. what if he got angry enough to start chittering like a dragon headed katydid. I think that would be wonderful. imagine him crawling on the wall and ceiling. yesss…. splendid…..
#he reminds me of the singular wasp that jumped me when I went outside to collect my laundry#just one wasp#there are no wasp nests around#I would know this. I’ve checked#it was just that one wasp that decided I’ve had it too good for too long#the nefarious washing machine wasp#also the oh man ari made me picture you walking into a cave and trying to coax the thing in my pfp out with the daily newspaper#love this keep it up#spawnbox
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we got transformer spawn before gta 6
ts goes UNFATHOMABLY hard though
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look at this guy. he's all wrapped up in his blankie. ALSO ermmm do you want me to avoid spoilers beyond the first issue when I start reading this more(after I finish theeee show first methinks :) ). also btw I'm. probably gonna be iny our ask box for a little while while doing anything spawn related. just a warning. anyways. frolics away leaving behind of a trail of sparkles and blood
feel free to perch in here nobody else comes around. ALSO IDM SPOILERS LOL I’ve read the first comic and seen images of others off of google LMAOO
I love this picture of him all bundled up he looks so silly goofy. boy does not wanna be bothered. I love characters that can just move around like they’re levitating when their capes can shut I wish he did that more. I’m definitely biased towards the show because I just adore it so much it’s really evident in how I talk about it
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do yiu think twitch. wnd whats his face. uhm burke? di you think they could kiss even. I think they could.
I FIRMLY BELIEVE IN SAM AND TWITCH YAOI
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do you think spawn can get drunk. I think he should be allowed to be absolutely sloshed tbh. That could fix him. probably not but I think he should. giving him a bottle of whiskey or something. it'd be even worse if he drinks like an entire thing and it doesn't do SHIT to him like he's solidly head in hands with an empty bottle of vodka completely sober wailing because he really could use a good drink. Spawniekins ily
I need to draw him holding an empty bottle of vodka like “GOD FUCKING DAMN IT ALL” because it’s not working actually. this is wonderful. genuinely
idk it would probably work differently with how his body functions as a demon. so if he can’t get absolutely smashed he’s just crying and slamming down another shot and crying harder because it’s not working. something is WRONG with this man
#spawnbox#we are so ill#he’s so pathetic I recently showed him to someone#and they genuinely couldn’t stop laughing from how pathetic he is#I like my badass anti heros chronically soggy actually thanks
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HIS ASS IS OUT. GIRL PUT THAT THANG AWAY!!! btw can I keep liveblogging or should I scuttle away ermm m. I think a little while back you said it was fine to throw stuff past issue five your way but ermmm. taps my chin. but if I get annoying with how much I send feel free to throw me like a frizbee outta your inbox
replying to this one first cuz of ur question yessss I genuinely don’t mind your liveblogging in fact it’s keeping me entertained. got a big storm coming!!!! so this is making me giggle
onto the actual topic at hand SPAWN PUT THOSE AWAY!!! SPAWN!!!! THE FACT I CAN SEE BOTH CHEEKS IS GENUINELY HORRIFYING SPAWN PLEASE WHY ARE THEY LOOKING AT ME
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I think he has some neat poses too. Do you thibk sometimes he forgets himself and acts like a cat or something. He's enjoyable to me. spawnie shmoockums ily. I like when you pearch
why he doing that. peculiar little creature. Imagine him randomly hissing at a man. Beautiful
I used to have cohesive thoughts on this actually but they all got violently sucked out of my brain when Doctor Who had me in its clutches. especially with him showing more animalistic behaviours. something something straying from the humanity he so desperately craves when he’s at a low point in his life
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OH MAN ARI. OH MAN. I'm going through spawn bc I'm looking for poses to do gesture drawings with or whatever and OH MAN. OH man. This pose from issue three is SO NEAT TO ME. you can really feel the grief he's going through OH MAN ON MAN. I like him a lot. I need him to lay in gravel
I need to EAT gravel bro this is so lovely. so so lovely I adore his silly little poses. I don’t post much art here, but my go-to for references are either always myself or Spawn, funnily enough. I might post some Spawn work later tonight actually, I’m rather bored at the place I’m staying at.
his more grief-stricken state always gets to me, man. “The Sad Man” HURTS me. I adore him. my little schmoopsie😞 he’s genuinely such a tragic character
#he makes me cry sometimes brah#he might be a lil diabolical but to me he deserves the world#spawnbox
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