sorry if this is a silly question, but how did you get the in game assets for conversions (tell me why etc.) i wanted to make some lis conversions for myself and its super confusing!
not a silly question!! i actually made a tutorial years ago, in the video i'm using lis2, but it's the same process regardless of what game it is, as long as it uses unreal engine. the only thing you need to change is which engine version your game uses, which you can find on the compatibility table or you can google "[game name] umodel" and something usually comes up!
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