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#some old cheese i ate last night so. see you in street fighter five everybody
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you should talk about your pokémon ocs sometime :0
ahh well there'd have to be enough demand for it, as with most things i talk about outside of the tags. i basically never make posts outside of ffp that aren't responses to asks—but i have responded to every ask i've gotten so far. as with every post i make that isn't ffp, i run the risk of someone out there saying "you're just the front-facing pokémon blog, i came here for that, stop talkin' so much" which is why i usually relegate my commentary to the tags unless i get an ask. sure, my oc stuff is something i'm proud of—i used to have an entire blog dedicated to it, though i deleted it after a while—but it's a pretty involved thing to talk about. there's a lot i have yet to say about myself that i could talk about, but if the demand isn't there, then i assume the general consensus is that folks are here for front-facing pokémon, and the occasional commentary in the tags
… though since you asked, i'll give a small summary rundown under the cut
what i've made is basically a homebrew ttrpg based off of the pmd series. there's a few games in the series, all with their own pmd-game-styled titles, and they're based around trying to replicate the feel and spirit of a pmd game as much as possible while still having a lot of the freedom that comes with a ttrpg as opposed to a video game. they're solo campaigns, obviously since i'm recreating pmd in ttrpg form, and they've had a few players so far—but only one has managed to get all the way through two of the campaigns
there's a lot of characters, and some of the worldbuilding is extrapolated straight from pmd. wigglytuff's guild, the expedition society, all that—i tried to structure the world in the same way while also expanding upon it based on the characters i placed in the world and more lore to give even the seasoned pmd fan things to learn about the world and what's happening in it
at one point, i did try to do a written adaptation of it online. it's since been deleted, because i entered college and sorta never had the time to update it, but i still work on the world and the characters to this day. by definition, since it's a ttrpg, it's collaborative in essence—there are baseline things that i can establish as "canon" of course, and there's an intended outcome and intended ways to play the game, but ultimately it's up to player interpretation exactly how everything is done. and that was my primary goal—to make sort of an undertale style world where it's less focused on dungeon-crawling combat like traditional dnd and more on good roleplay and character interactions + dialogue. it's just about living in the pmd world, after having been turned into a pokémon—and saving the world, too, of course
there's much, much more i could say about it, but i'll leave it at that, for now. such as the text-based nature using pmd talksprites to convey dialogue, the formatting and gameplay, the partial voice acting done by yours truly…
but if i talk about that too much then i risk talking about myself and the whole "i wish i could do voice work as a career but it doesn't seem viable so i'm stuck being a software developer" thing and we don't wanna see that
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