#so my contribution to anything remotely program-y was to make the UI and do some character/sprite animations directly in the game engine
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I just spent the weekend doing my first ever 48 hour game jam and it was actually an alright experience :D
#i only cried once#which I count as an accomplishment#game jam#i've ever actually built a functioning game before#and i sill haven't#because i was lucky enough to be on a team with a sound designer and a programmer#so my contribution to anything remotely program-y was to make the UI and do some character/sprite animations directly in the game engine#but i did draw everything#hallelujah that it was pixel art#because my drawing pen broke literally the day before it started#so I had to draw everything with a mouse#and I'm pretty sure our programmer is a wizard in disguise#because how tf did he get all of those complicated mechanics working in that span of time#I'm pretty sure he was working on negative sleep the whole last day#cuz like... I was running on an avg of 3-4 hours this whole weekend#but somehow he built all that and still seemed functioning#it wasn't his first rodeo#but it definitely was mine#and I got thrown off the bull a lot#but luckily everything worked out :D#game dev stuff#I guess I'd tag as that???
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