#so a simple boothill drawing for now
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sokumeii · 6 months ago
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trappolia · 6 months ago
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OLD COWBOY’S REPRIEVE — pre-canon!boothill x gn!reader, 543
the light from your shared room casts boothill’s figure in shadows and angles as it streams through the curtains and spills across the covers — in the silence of the bed, you hear the distant bleating of sheep and mooing of cattle somewhere far in the fields. the sound reminds you of a childhood trip to the countryside that you had long forgotten, lost and muddled somewhere in the back burner of your mind, but with this moment and these sounds it comes rushing back to you.
“oh, for fuck’s sake,” beside you, your lover’s foul mouth indicates that he is less than pleased to have forgotten to draw the curtains close last night, again. boothill grunts beside you, stirring in bed and burrowing his head underneath the pillow in effort to hide from the sun.
“mhm,” your own bleary eyes blink in the light that filters in through the gaps between the curtains. deciding that yes, it is indeed much too early for it to be so bright, you turn over and away from the window, burying your face in the broad expanse of boothill’s back.
boothill grumbles tiredly, and you — sweet you, darling you, the love of his life and the fire of his loins — just hum. the tension coiled around his wide shoulders eases when he feels your lips press against an old scar on his back, your softer, uncalloused fingers curling along his pec, where the unshaven scruff of chest hair continues to grow.
“c’mere, ya,” boothill rolls over with a shift of the mattress beneath your bodies as you press against him.
your sweet affection towards him in the morning light never ceases to make him weak, and his heart aches from the tenderness of your touch as you press against him, running your hands over his chest while he grunts softly and pushes himself against your hand. he wants to shift closer, push himself against you till he can make a home in the soft warmth of your skin, and the two of you can forever be one entity so he would never have to part from you.
eh, an old cowboy can have his dreams.
you raise your head so boothill can slip his arm underneath, letting his bicep act as a pillow for your soft head. when you do not open your eyes, he nudges you lightly.
“y’ gon’ wake up, toots?” he rasps, voice still groggy from sleep.
“five more minutes,” you groan, which roughly means it’ll be an hour or two before boothill can properly get you out of bed.
boothill sighs as he lets his arms pull you to him completely, your head laying on his bicep now while you remains with your eyes closed. his own head falls back heavily against the pillows, hair cast over the simple linen in a mess of black and white.
he buries his face in the crook of your neck and inhales deeply — it is your perfume now that is an irresistible bouquet, the scent of sunshine and something sweet, and boothill relaxes into the embrace he holds you in, closing his eyes as he too lets sleep overcome him.
his chores out in the ranch can wait a lil’ longer.
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toptophat · 2 months ago
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YOU HAD ME AT BOOTHILL!!!!!!
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Pls pls pls pls pls tell me we actually get to fight him, that'd be so [forking] epic!!!!!
It's been a lifelong dream of mine to have my Boothill vs Boothill!!!!!
Ooooh imagine when I use his ultimate and he has his own face on the wanted poster 🤣🤣
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I'm a simple person , I just want to fight the hot cyborg cowboy!!!
Heck, even if I lose the fight, I won't complain because I'm gonna thank him for domina-AHH!!!-Uhhh I mean, being so cool 😅
I can just hear it now:
"Bring it on [forker]!"
" Is that all you got [shirtbag]?"
"Draw!!"
"Urghh, you got lucky!" (gets hit)
"When it's time to shoot, quit yappin'!!" (Defeat)
"Next time, aim for the heart!!" (Victory)
And some other stuff I can't really think of now!
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revserrayyu · 5 months ago
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2.3 Penacony thoughts [part 3]
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***SPOILER WARNING*** for the 2.3 story update for all the Charmony Festival cutscenes. At this moment in time I’ve already finished the whole story, so be wary that I may reference later scenes as I ramble on.
Could you imagine us traveling the universe on this luxurious ship instead of the Astral Express? I know that’s probably not the intention Robin had in mind upon gifting it to us, as I’m sure the ship can’t possibly leave the dreamscape anyways, but that’s all I could think about.
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Now the whole bomb scare Sparkle sets up is.. weird. You knew it was coming because it was shown during the 2.3 trailer and all those self-destruct buttons she had passed out to everyone over the course of the whole Penacony story just had to be used at some point, but to have it all happen during the Charmony Festival, something we were all looking forward to experiencing from the very first moment we heard about this planet and to witness as to why it’s such a grand event, only for it to all be interrupted by a fool is kind of a let down to me? And yet.. it’s weird because it’s this whole panic inducing situation that I enjoyed the most during this part of the story..
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First off, it gets everyone to participate in this crazy bomb hunt and help each other out, even characters who don’t know each other well enough or at all, which I love seeing. Secondly, Aventurine.. not everything has to be a gamble, sir! We know from his conversation with Boothill that he’s not even on the ship right now! He’s simply enjoying the chaos from the sidelines, which I suppose is fair because if I was taunted by Sparkle like he was during previous versions, I’d keep my distance too. And Ratio’s bare minimum reply and swift exit? Incredible. Go off king, way to give us nothing.
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We’re all a bunch of losers I swear. What I find most amusing here is Black Swan also joining in with a simple “Haha.” I don’t know why but it seems so out of character for her and therefore hilarious. Also, is this woman even here? I know she has a tendency to show up whenever she pleases but is she actually on the ship lending us a hand or just joining in the fun like Aventurine? If it’s the latter and she’s laughing on the sidelines too, then that’s even funnier to me.
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These messages reminds me so much of those fake ones I’ve seen people make with how random they could be, like I don’t even think Topaz even knows who Argenti is and yet they’re chatting like best buddies, ready to gossip about the wildest drama ever and I love it so much. Someone with talent please draw this for me.
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Breaking news: Boothill turned into a doll. Not really, but hearing a doll say “fork you” along with every other silly attempt at swearing was quite alarming.
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Once all the bombs are taken care of, the last one is of course found by Firefly as she goes off this ramble about what’s impossible and how we have to make our own choices based on what we feel in our hearts or else they’ll never happen and yeah.. it gets you thinking about all the things that have happened in our own lives and gives a sinking feeling that perhaps this girl won’t get a happy ending even if that’s what she’s striving so hard for.
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Seeing Firefly take a bomb and fly high up in the trailer also gave strong implications that this was how she was going to experience her third and final “death” and I was honestly sort of dreading it. Yeah we still might be in the dreamscape but if this is supposed to be the last “death,” then I feared we’d return to reality and somehow find her.. you know, “not well” in the dream pool.
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I love these shots we get of Firefly inside the SAM suit during the cutscene and how even they’re used during her combat and all the trailers she had as well. Heavens know why all the clothes disappear though upon the transformation.
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Yo poor us.. we really thought this was going to be the end of our dear Firefly. We’re either in complete shock that she decided to go through with this decision with such certainty or we’re praying with all our might to whatever Aeon will hear us that she survives this. Or both. And honestly? Same. The music was starting to hit hard around here too huh?
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For a brief moment they actually lead you to believe Firefly actually got blown up alongside the fireworks with how the explosion was times. As much as I enjoy these dazzling pyrotechnics in reality and in any sort of media, this is one show I wouldn’t be able to cheer loudly for. I can’t deny that it would’ve been such a memorable and powerful death scene though.
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Then you got this little menace showing up again, having the audacity to skip so cheerfully up to us as if she’s done nothing wrong in her chaotic life while we’re over here just moments from bursting into tears (probably). 
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Until she decides, hey, you really need to take a closer and WHAM! Knocks us overboard with that large hammer we saw in 2.0.. or the Black Swan and Sparkle companion mission, I forgot which.. regardless, it was so sudden I couldn’t help but laugh because girlie, what’s wrong with you??
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BUT THEN we’re saved by a literal knight in shining armor! Well, not exactly Argenti with that kind of description, but it works with the way we’re getting princess carried!
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Truthfully, I can’t be too mad at how hard they’re pushing the whole possible shipping agenda between the mc and Firefly because they look so darn happy to see each other during this moment, with us actually seeing her alive and Firefly still being alive herself. It’s a good moment for sure.
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I mean.. okay, yeah, the hand holding and spinning among the many flashy fireworks feels very much like a shoujo moment, but again, I’m a sucker for fireworks, so I gotta admit it’s at the very least a pretty scene. We’re also sorta falling together so they gotta hold onto each other in some sort of fashion anyways, right?
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We get quick glimpses of everyone during the show too, such our lovely family watching us free fall.. Hopefully they’ll save us in case a rogue firework gets too close to hitting us.
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Unfortunately, I wasn’t quick enough to get my own screenshot of our IPC ladies sharing a drink but I’m such a fan.
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Argenti, Boothill and Ratio.. now there’s a trio I’d never imagine spending time together, but just thinking about all the heartfelt words of praise, mild swearing and intellectual speeches that would result from such an occasion would be so entertaining to watch and I’m sad it couldn’t last longer. Not only because the scene switched to somewhere else, but also since Ratio was just about to leave. I doubt he would last long in the presence of these two dudes.
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Hearing Robin’s new “Had I Not Seen the Sun” song during this whole scene truly helped bring out the emotions full force. That’s something I hope continues during future story arcs.. wonderful music. The game never misses with its awesome soundtrack, but songs with lyrics that will leave us in tears? Yes please.
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You.. you magnificent and beautiful man. How I wish we could’ve seen you more during the finale! I really would’ve loved seeing all the IPC members working together.. I mean, technically they did, but seeing them all in one place would’ve been nice. Ah, I wonder if he could see the fireworks from all the way down there.. where Acheron nearly killed him.. at the park.. that I helped fix- wait a minute..?
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I’m not even gonna question how Black Swan is in Golden Hour right now. She was participating in the texts during the bomb crisis so I’d just assume she was onboard the ship helping out, but with how easily this woman can appear and disappear in the blink of an eye, she could’ve very well took a drink and teleported herself to a much safer location. Regardless, I definitely need to pull for her on her rerun. I enjoyed her very much.
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Yeah yeah, the ship vibes are as strong as ever here, I get it, Hoyo. Y’all know that typical romance scenario, where two people are looking at something breathtaking and one comments something along the lines of “it’s beautiful” and the second person agrees, only instead of taking in the pretty sight in front of them, they’re looking right at the other person instead? Yeah. That’s exactly this scene without words because despite all the flashy visuals and loudness of all the fireworks going off around her whilst falling from who knows high up in the sky, Firefly is solely focused on us while we’re just living in the moment. Again, I can’t complain too heavily. It really is stunning to see.. and if a friend I knew flew away with a bomb in order to save everyone and they actually came back alive, I’d probably hold their hand too.
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By itself, I think 2.3 was okay, even with the lack of an epic boss battle or mind blowing, dramatic ending cutscene. I enjoyed exploring the new area and the many character interactions, but following everything that happened previously in the story, I feel like there’s a ton of questions I still have and so much more I’d like to see from certain characters.
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Oh boy.. I still have all the stuff regarding Acheron and the goodbyes to chat about next. That’s gonna be emotional.
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kayawagner · 6 years ago
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No OSR for me!
I have never really paid much attention to the OSR movement. Firstly, I didn’t really understand if it was Old School Revival or Old School Renaissance. Then I didn’t know what counted as old school. I mistakenly thought that it was a move back to the style of gaming that we all discovered in the 70s and early 80s. It then appeared that that isn’t the case and OSR is a just limited to D&D retro clones.
I think within 12 months of owning the D&D basic set, red box, I was writing house rules even if I didn’t know that the phrase ‘house rule’ meant or even existed. We were modding our games on a monthly basis. We absorbed every new spell, character class, monster, magic item and rule suggestion when ever we saw them. Initially there was loads of D&D material in White Dwarf magazine and that was easier to buy than Dragon magazine.
As soon as you saw how other people were modifying the game then we all started doing it. I can remember the first time my character got hold of a musket. I quickly went from D&D to Boothill to Traveller and then Runequest. Boothill was a brief liaison and I can put Gamma World in that group as well.
As soon as I discovered RuleQuest and Traveller with its on target combat system I had to have hit locations in D&D. Once you have hit locations then armour by the piece is a natural extension.
Once we had Gamma World we basically had D&D compatible high tech equipment. I think it was 1979 or maybe 1980 that I discovered Gamma World and I only ran one adventure and that had mutant chickens called Gallus Gallus513. That name has stuck in my memory ever since. One day I will manage to slot a mutant chicken into a game with that name.
It must have been 1981 that I discovered Rolemaster. This is back in the day or the rules being sold as drop in house rules for D&D and we could drop lots of our own house rules and use these awesome books instead.
Once I had all of rolemaster I house ruled that to make it a bit more like RuneQuest, which I think came out first, possibly 1979?
The point of that little jog down memory lane is that is RuneQuest old school? Is rolemaster old school? Rolemaster Classic is a basic rerelease of Rolemaster 2nd Edition and the 2nd edition was pretty much just a tidying up of those piecemeal D&D house rules. There is still a huge amount of Dungeons and Dragons DNA in Rolemaster Classic right down to magic users not wearing armour for absolutely no good reason at all and everyone taking Sleep as their most useful 1st level spell.
I suspect that if I published a Rolemaster adventure and stuck the OSR labels all over it there would be howls of protest.
Even given that OSR really means the resurrection of old D&D rules in infinite variety I don’t really understand the appeal. I understand that no one is forced to play OSR or D&D the reason we stopped playing it surely is because it really wasn’t very good.
Other games flourished and we had the proliferation of so many different games because those games could do what they did better.
I cannot even see it as a desire for simpler games. D&D was never simple. The DMG was basically 300 pages of exceptions to the basic mechanics. Rolemaster was labelled chartmaster because of the visual onslaught of and entire book of charts, Arms Law, but D&D had more charts and tables but scattered far and wide.
I am sure it is a case of if you ‘get’ the whole OSR thing then it makes perfect sense. What started me thinking about this today was that I was asked to do a review for an OSR game. As is my habit I looked up any other games that the publisher had produced and as this was an indie developer I ended up looking at his MeWe profile as well.
One of the things about OSR seems to be that it has attracted a lot of what I would consider unpleasant people, that is what the reaction to the logo was all about in Michael’s recent post. Well this game was written by one of those people. There was no way on earth I was even going to read the game based upon the personal posts by the author.
I have had some tense discussions with people on forums especially in rolemaster circles where I strive for ever greater simplicity in my play and they revel in the micromanaging of every detail. In the Rolemaster community we are discussing the idea of a competition to create spin off mini RPGs ‘powered by’ a core of the Rolemaster rules. I am all in favour of this sort of thing and bringing Rolemaster to genres and audiences it has never appealed to before. Those with opposing views are saying that you cannot go outside of fantasy or sci fi as any realistic simulation of wounds would mean that the PCs would die from infections if there were no magical or high tech healing. I don’t agree with them but I can understand their point of view, this would be a fun competition and not compulsory homework, their gaming table, their rules.
That is nothing like sort of argument I am seeing in even my brief encounter with the OSR, I cringe to use the word, community. I can now understand why the logo’s owner would not want it associated with some of these games. I honestly had no idea. It is obviously not D&D’s fault, nor the OSR concept that breeds hate speech and intolerance. I don’t really understand why it has coalesced around OSR. If OSR went away they would not all suddenly become liberal pluralists. They would hold the same views if they were playing any game or not gaming at all.
Where did all this come from?
I was doing a bit of digging and I came across this. It is from White Dwarf magazine issue 2, August 1977.
Look at the italic text. It looks like the dark side of role players had been there right from the start. I guess I was just too young at the time to see it. Maybe, the OSR community in moving back into old style D&D gaming has stepping into an area of gaming that has already been there quite happily for decades without drawing attention to itself.
I don’t know and I don’t really care. All I know is that any ideas I had of trying to suggest that Rolemaster was a perfectly valid OSR system is now firmly in the ‘bad idea’ pile. I won’t be doing that any time soon.
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No OSR for me! published first on https://supergalaxyrom.tumblr.com
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