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Dawnstar
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some undifferentiated thoughts about my Starfield playthrough as i have them. i am a game developer with a strong interest in procedural generation and i've enjoyed a bunch of other bethesda games so this might get pretty mean sorry
(this is a long one)
starfield dialogue is already exhausting me "oh you must've been living under a moon rock ;)" get it! because they're in space! this would've been too corny for the Jetsons
there's a kind of cheap dusting of space theme over everything. the food isn't salmon but alien salmon. it's not seaweed but alien seaweed. cooking alien stir-fry. come on
cannot get over how clumsily the theming is handled. books, board games, weapon names revolve heavily around space. these people have been living on alien planets for hundreds of years yet have this unending sense of novelty about it. the game takes itself completely seriously but feels like it's attempting to parody itself
people's EYEBALLS are CLIPPING THROUGH THEIR EYELIDS
a woman is speaking to me in french. her accent is about as believable as her haircut
these are some of the worst reflection maps i've ever seen
next to nothing is interactive. you can sit in chairs and sleep in beds and that is about it. can't even drink from people's toilets. disgraceful
game helpfully crashes 5 seconds after i decide i should get some sleep. very handy!
my character has not said a single thing since i started playing. not one peep. this is an unmitigated improvement over Fallout 4 i'm so glad honestly
the more i poke around the big city the more the NPC quips feel like something out of gen-1 pokemon. can't get enough of this coffee :) this city is where it's at :) spacesuits are comfy and easy to wear
very strange sense of altered reality from the quest dialogue too. has anyone at bethesda met a person before? i move on to some mission that has me scanning wildlife on a faraway planet hoping this will, somehow, feel less alien than human conversation
just as with No Man's Sky, every planet is uniformly dotted with equidistantly-placed points of interest that you slowly make your way to (no vehicles besides your jetpack) which always turn out to be some cave or building identical to those you've cleared before
unlike with No Man's Sky, the seamless exploration is faked and the biodiversity is nil. you do get an impressive amount of raw loading screens however
the prefab bases and power stations found everywhere on planets seem to have very sparse, very specific slots for spawning consumables, which results in encountering some giant industrial installation in the middle of nowhere with, i don't know, a loaf of whole-grain sandwich bread just casually sitting next to it all proper. there is no breathable atmosphere here. who is eating this
planetary traversal is a CHORE. i am saying this as someone who loved Death Stranding
heinous "hold to confirm" buttons sprinkled in various flow-breaking places throughout the interface
enemy AI is abominable. nobody is pathing their way to get my ass. "must've been the wind" taken to the next level. an infant playing peekaboo has more object permanence
hoisting yourself up on ledges when jumping is…nice
companions randomly nowhere to be found. persists through multiple fast-travels and loading screens until, just as randomly, they pop back up
storage space is now limited! unlike in Fallout 4 and virtually every other bethesda game, your containers now hold a finite item capacity. god forbid we let the player have fun
baffling inventory UI. i imagine there's a mod out there that completely overhauls it the way SkyUI did for Skyrim. this should not be needed! how are your UIs getting worse a decade later!
scanning the precious few species inhabiting some dusty planet; one of them is this arching red root i've already seen several times before. my job done in this biome, i travel (read: teleport with a loading screen) to the polar region to find some other species. the first one i catalogue is the exact same red root again but this time it's named "boreas root" todd howard is a genius
some alien horror comes at me full fangs out. i hop on a pebble. obscenely, i am safe
procedural terrain generation beyond dull, impossibly unimaginative. these people have not had one critical thought on what makes a procedural world interesting. beginning to feel validated in my belief that only i should be trusted with proc gen. along with perhaps tarn adams
jokes aside this is making me feel genuinely insane. there have been excellent procedural generation techniques that produce compelling explorable maps for decades now. bethesda absolutely has the budget and know-how to do miles better than this yet somehow they just…do not? the same way Pokemon has decided to just no longer bother with their mainline games despite being the highest-grossing media franchise in history? hello? what is for real going on
some of the most cynical breadcrumbing i've seen in years. approaching some random cave and this person in space gear, who in the vast immensity of the infinite cosmos just happens to be snapping pictures right here, tells me more-or-less verbatim "if you like this place, you should see this other place" [other random cave has been added to your map.]
i do not like how good this makes No Man's Sky's gameplay look. it depresses me how much i have to hand it to No Man's Sky for at least not fucking up this bad. please stop making me wish i was playing No Man's Sky instead this is grotesque
i think i've exhausted my interest and patience for this game at the moment. i'll get back to the main story at some point and try some other systems ie. crafting and base-building to see if there's any engagement to be found but so far, my god. my god
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DO YOU HAVE ANY SKYRIM MODS YOU RECOMMEND.. i have 37 rn but i love finding new ones :]
here's some quality of life faves d^_^ i definitely have more but heres a couple to start
complete alchemy and cooking overhaul makes cooking so so so so fun. only thing that sucks about it is that because it completely overhauls alchemy, none of the vanilla potion recipes work. but the cooking is worth it to me its so funnnn
immersive sounds compendium literally makes the game so much nicer to play, with tons of options to reduce annoying shit (option to quiet/mute nirnroots, change some spell sounds, etc)
majestic mountains honestly this is my most important texture mod. relatively lightweight with HUGE visual improvements
cathedral weathers and seasons (with mcm integration) cathedral weathers is my personal favorite weather mod because its not obnoxious the way that other weather mods can be, like it doesnt make the game so foggy its unbearable. and the mcm addition is awesome because you can completely change how your game looks from the pause menu w/ sliders
dawn of skyrim makes cities soooo much prettier without the insane performance loss some of the other popular city mods have
opulent thieves guild overhauls the thieves guild grind so that as you make progress on conquering all the holds, the ragged flagon + cistern get prettier and more luxurious. really satisfying
lore based loading screens adds a shit load more loading screens. usually my game doesnt take too too long to load but its still a must have for me, makes it less boring when theres new stuff to read ^_^
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The most beautiful place for Snow White are the swamps of Hjaalmarch. Obviously to us in game they don't look too impressive, but I'd imagine if each region was a lot bigger and got an overhaul they'd be quite beautiful. Going off the IDEA of what the marshes would be, Snow White would like them a lot! Glowflies at night, swamp pods, the bubbling blue water, so many trees to sit in and comfortable places to camp and do necromancy! As for dangerous places, congested areas like cities, especially cities with a lot of guards.
Snow White prefers to stay in Whiterun and Riften. She adores Whiterun's people and feels she has a duty to them as their Thane. She likes how crime ridden Riften in because she feels it's easy to find hiding spots and it's generally safer for her. If the guards are too busy dealing with the thieves guild they won't notice a witch. She avoids Dawnstar unless she has to be there. The Jarl's attitude on magic and how he'd definitely behead her if she was discovered scares her.
Snow White used to worship Molag Bal up to the day of her dedication to him, to which she was horrifically changed forever. She doesn't worship him now, but technically she worships almost all Aedra and Daedra. She recognizes the power they hold and respects them, often subservient to what they ask her unless they're manipulating her for nefarious purposes (like Molag Bal has). However, she prays to Kynareth, the one who gifted her the thu'um and seeks her guidance when she's lost.
Snow White doesn't care either way, all magic has risks. What she cares about are the steps you've taken to make sure it can be prevented next time.
She's a witch XD so yes, she can survive.
When she became the High Queen of skyrim she actively sought out to deal with the bandit problem, but as an adventurer she LOVES it! Free dead bodies everywhere for her experiments! And she can get PAID to deal with them! :DDD
Snow White doesn't exactly remember where her coven was located, so to her Skyrim has always and will always be her home.
Juniper berry jam.
Snow White will believe in anything until someone proves otherwise. She's childishly naive.
In terms of canon factions she's not a part of anything. But there is a fanon guild I made called 'Necromancer's Lair' based off a Nexus mod of the same name. It's for anyone affiliated with her coven, The Seventh Order. So in short, The Seventh Order and Necromancer's Lair.
Natural talent, it's what she was bred for. But when it comes to her experiments she has to work hard to create the spells she wants. Her favorite school of magic is Conjuration and Alteration.
No prejudices per say, just a fear of magic haters. Nords make her uncomfortable because of this.
Snow White's the Dragonborn, so she believes the legends. She has no views on the past Dragonborns. The voice is hers now.
Snow White had multiple mentors from her coven over the years for different things. Hunting, magic, reading and writing, even dance lessons.
This would take too long to fully explain so I'll give a short answer. She dislikes and fears no Daedra, and doesn't mind collecting artifacts. It's not her choice to, however, viewing herself ill fitting to be a champion because she's under Kyne and Akatosh now. Snow White views that consulting with the Daedra is fine as long as you FULLY UNDERSTAND the calculated risk, you can't screw around with them or THEY WILL TAKE ADVANTAGE OF YOU. This isn't because of her experience with Molag Bal, this is something her coven taught and drilled into everybody.
Snow White gets manipulated into becoming a Stormcloak, but looking back she would've supported The Empire. A civil war means nothing in the face of a Second Great War.
Snow White's memories of her family as her coven shift over the course of her story. In the end, her chosen friends are her true family.
Snow White used to kill all the time because it was just easier than reasoning with someone. But overtime she learned to show more mercy, but only for their own sake.
When Snow White expands Lakeview Manor into like a whole estate and has to pay people she gets better with money, but adventuring she goes through money like it's water. She'll raid three dungeons and be broke the next day.
Yes.
SKYRIM OC ASKS
I wanted to make a more in-depth and lore-building set of questions for people's Skyrim-specific OCs! This can be used as an ask game, or if you just want to answer them all without waiting for people to ask, have at it!
(Thanks to my good fandom buddies for all the suggestions!)
Which areas of Skyrim do they find most beautiful and most dangerous?
Which cities do they prefer to stay in and why? Which cities to they avoid at all costs?
What are their religious affiliations, and how does their worship (or lack thereof) affect their day-to-day life?
Do they believe the College of Winterhold caused the Great Collapse? If no, what is their theory?
Would they be able to live off the land if they were lost in the wilds of Skyrim? How skilled are they at foraging and hunting?
What is their opinion on Skyrim's "bandit problem"?
Do they regret journeying to Skyrim? Or, if they were born in Skyrim, do they wish they could leave?
What is their favorite kind of food that can only be found in Skyrim?
Do they believe in snow/sky whales?
Are they a part of any factions, guilds, or organizations?
If they are a magic user, what is their favorite school of magic? Do they have a natural talent for magic, or does it require diligence and study?
What are their prejudices? What groups have they come to think of as 'other'? Mages? Nords? Elves? Lollygaggers?
Do they believe the old nordic tales about the Dragonborn? If they are Dragonborn how has their experience differed?
Who is their mentor? Who do they go to most for lessons?
How do they feel about consorting with daedra? Do they collect their artifacts? Are there some they would never interact with vs. some they would consider calling upon?
What are their opinions on the civil war? Do they support a side or leave them to their own devices?
Do they have family? Who doe they consider to be family?
What is their stance on taking a life? Do they kill without a second thought, in the name of a god or daedra, or do they adhere to pacifism?
How are they with money? Do they hoard, or do they spend until their pockets are empty and they have to find work again? Have they saved for any houses?
Can they read?
#ask game#oc ask game#skyrim#skyrim oc#the elder scrolls#elder scrolls#worldbuilding#character design#writing#snow white the dragonborn#this is before she becomes a God#early snow white
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Skyrim Setup for 2022.
A few changes for this year’s mix of mods in my load order.
I removed a couple of big quest mods like Beyond Reach and Angrim’s apprentice after play testing them enough to decide they didn’t fit well in my setup anymore.
I added several customizations of existing locales like a brand new Rorikstead, Capital Windhelm Expansion, several Great Cities of Skyrim and JK Overhauls (that I had to merge to save room), and new locations from Arena as well as Hold Borders. All this to increase diversity and keep the game interesting. it took some work to sometimes edit them and move things around to make them work well together but it was worth it.
I also reduced the footprint of SexLab mods and removed mods like SexLab Solutions or SexLab Release to balance the amount of scenes during gameplay.
The biggest changes in the past year are not well reflected in the load order itself. They are about creating a grittier, more cinematic feel to the game with a combination of ENB and ReShade, and a small, experimental mod adding seasonal weathers.
Keep reading for the full load order.
GameMode=Skyrim
skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 BSAssets.esm=1 BSHeartland.esm=1 Campfire.esm=1 ApachiiHair.esm=1 ApachiiHairFemales.esm=1 Apachii_DivineEleganceStore.esm=1 SkyMoMod.esm=1 TERAArmors.esm=1 Inn Girls Resources.esm=1 Schlongs of Skyrim - Core.esm=1 daymoyl.esm=1 hdtHighHeel.esm=1 SexLab.esm=1 ZaZAnimationPack.esm=1 SexLabAroused.esm=1 BeeingFemale.esm=1 Devious Devices - Assets.esm=1 Devious Devices - Integration.esm=1 Devious Devices - Expansion.esm=1 Devious Devices - Contraptions.esm=1 EFFCore.esm=1 RSkyrimChildren.esm=1 Skyrim Project Optimization - No Homes - Full Version.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 BS_DLC_patch.esp=1 SkyUI.esp=1 Frostfall.esp=1 KS Hairdo's.esp=1 SC_TW3Hairdos.esp=1 _NewHair.esp=1 _zzSimsHair.esp=1 TD18_LoreStyleHairstyles.esp=1 Weapons & Armor Fixes_Remade.esp=1 AOS.esp=1 Chesko_WearableLantern.esp=1 Skaal Outfit.esp=1 Hothtrooper44_Armor_Ecksstra.esp=1 Hothtrooper44_ArmorCompilation.esp=1 hothtrooper44_ArmorPatch.esp=1 Immersive Weapons.esp=1 Third Era - Dwemer.esp=1 bobsarmory.esp=1 Birdsofskyrim.esp=1 BellyachesNewDragonSpecies.esp=1 werewolffeedonanimal.esp=1 Brevi_MoonlightTales.esp=1 BVFE_Serana.esp=1 DVA - Dynamic Vampire Appearance.esp=1 Inconsequential NPCs.esp=1 northern_encounters2.esp=1 CalienteVanillaArmorTweaks.esp=0 Apachii_DivineEleganceStore_Patch.esp=1 Lore Weapon Expansion.esp=1 Schlongs of Skyrim.esp=1 SOS - VectorPlexus Regular Addon.esp=1 SOS - Dawnguard Armors.esp=0 SOS - Dragonborn Armors.esp=0 SOS - Hormones UNP Addon.esp=1 BDSchlongs.esp=1 BDHoodieSchlong.esp=1 SkyFalls + SkyMills + DG + DB.esp=1 RealisticWaterTwo.esp=1 RealisticWaterTwo - Legendary.esp=1 Bathing in Skyrim - Main.esp=1 Bathing in Skyrim - Water for Realistic Water Two (Legendary).esp=1 Auto Unequip Ammo.esp=1 WetandCold.esp=1 WetandCold - Ashes.esp=1 Holidays.esp=1 SkyrimCoinReplacerRedux.esp=1 HARODATH_ImmersiveSoulgems.esp=1 Drinking Fountains of Skyrim.esp=1 3DNPC.esp=1 iNeed.esp=1 You Hunger.esp=1 Arcanum.esp=1 BladeAndBlunt.esp=1 SkyRealism-merged.esp=1 Realistic Capacity.esp=1 MorrowindArmor.esp=1 Dwemer Goggles & Scouter.esp=1 Dwemer Certified.esp=1 Dwemertech - Magic of the Dwarves.esp=1 Realistic Animal Loot.esp=0 TradeBarter.esp=1 UniqueWeaponsRedone.esp=1 Unique Uniques.esp=1 FS_UltimateAssortment.esp=1 Clothing & Clutter Fixes.esp=1 zzArmormashups.esp=1 CollegeOfWinterholdImmersive.esp=1 CWIDawnDragonPatch.esp=1 CWINPCApachiiSkyHair.esp=1 CollegeDaysWinterhold.esp=1 daymoyl_DawnguardAddon.esp=1 UIExtensions.esp=1 Werewolves.esp=0 MoreNastyCritters.esp=1 Arachnophobia.esp=1 BeeingFemaleBasicAddOn.esp=1 EstrusChaurus.esp=1 SLAnimLoader.esp=1 SLALAnimObj.esp=1 SLAL_AnimationsByLeito.esp=1 Devious Devices For Him.esp=1 Devious Lore.esp=1 Devious Devices - Lore Patch.esp=1 PuppetMaster.esp=1 LoversComfort.esp=1 LoversVictim.esp=1 sexlab_WearAndTear.esp=1 SexLab Warmbodies.esp=1 SexLabSkoomaWhore.esp=1 SLSW Addicted.esp=1 SexLabDangerousNights2.esp=1 SexLabDefeat.esp=1 hydra_slavegirls.esp=1 MF_RadiantProstitution.esp=1 SexLab-AmorousAdventures.esp=1 wolfclub.esp=1 SL Deadly Drain.esp=1 yps-ImmersivePiercing.esp=1 SimpleSlavery.esp=1 Simple Slavery Defeat.esp=1 prostitutes.esp=1 Immersive Wenches.esp=1 Tamriel Reloaded.esp=1 ViscousGrass.esp=1 RSChildren_CompleteUSKP.esp=1 Patch - Interesting NPCs - RS kids.esp=1 Patch - Inconsequential NPCs - RS kids.esp=1 Armors-merged.esp=1 Weapons & Armor_TrueWeaponsLvlLists.esp=0 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1 Tera Armor Level List.esp=1 kuerteeProfessions.esp=1 Northfires Photoreal Mountains.esp=1 Moss - Legendary.esp=1 Real Roads.esp=1 Signs_of_Skyrim.esp=1 Animallica.esp=1 TitansOfSkyrim.esp=1 JackGaMonsterAddon.esp=1 Skyrim Immersive Creatures.esp=1 Skyrim Immersive Creatures - DLC2.esp=1 Complete Crafting Overhaul_Remade.esp=1 CCO_SIC_Patch.esp=1 BeastessLair.esp=1 MIHAILDAGON.esp=1 mihailhousedrescamp.esp=1 mihailcorprusariumofsolstheim.esp=1 MihailSolstheimGuarsV1.esp=1 iHUD.esp=1 iActivate.esp=1 TheEyesOfBeauty.esp=1 SlaveTats.esp=1 SlaveTatsEventsBridge.esp=1 Nordic Warmaiden Body Hair.esp=1 Mothers&Daughters.esp=1 Bijin NPCs.esp=1 Bijin Warmaidens.esp=1 Bijin Wives.esp=1 The Ordinary Women.esp=1 Inconsequential NPCs Visual Overhaul.esp=1 TimingIsEverything.esp=1 TheChoiceIsYours.esp=1 01foffcourier.esp=1 EFFDialogue.esp=1 Relationship Dialogue Overhaul.esp=1 RDO - EFF v4.0.2 Patch.esp=1 RSChildren Patch - BS Bruma.esp=1 VariousGuardReplacer.esp=1 DIS_Authentic_Legion.esp=1 VOBS.esp=0 Shiva's Vanilla Clothing Replacer.esp=1 JZBai_PracticalFemaleArmors.esp=0 JS Barenziah - Johnskyrim.esp=1 Cutting Room Floor.esp=1 RSChildren - CRF Patch.esp=1 kids whiriv.esp=1 RDO - Cutting Room Floor Patch.esp=1 RelightingSkyrim_Legendary.esp=1 ELE_Legendary_Lite.esp=1 Natural Lighting Vivid Atmospherics.esp=1 TrueStorms.esp=1 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1 Immersive Citizens - AI Overhaul.esp=1 Immersive Citizens - ELE patch.esp=1 CitizensComplete.esp=1 Citizens Visual Overhaul.esp=1 The Great City of Solitude.esp=1 CitiesTownsOverhaulsMerged.esp=1 ArenaCitiesTownsMerged.esp=1 RedBag's Rorikstead.esp=1 RedBag's Rorikstead - Hearthfire Patch.esp=1 CapitalWindhelmExpansion - USLEP.esp=1 Hold Border Guards Anniversary.esp=1 Project ja-Kha'jay- Khajiit Diversity.esp=1 JKJ - USLEP Patch.esp=1 NewDogsReplacers.esp=1 Wild World.esp=1 Wild World - SIC.esp=1 Wild World - Animallica.esp=1 Daedric Entity Restoration Project.esp=1 Wintersun - Faiths of Skyrim.esp=1 Wintersun - SexLab Integration.esp=1 WintersunSLI - DD expansion.esp=1 Vigilant.esp=1 Conan_Hyborian_Age.esp=1 BSHeartland - Meshes.esp=1 BSHeartland - Textures.esp=1 Dwarven Modular Automaton.esp=1 Dwarven Cyborg Collection v2-00.esp=1 Dwarven Cyborg Collection - Extras.esp=1 Dwarven -BAF- Kit.esp=1 Dwarven Augmentation.esp=1 P1FlyingRing.esp=1 Animated Wings Ultimate.esp=1 HASTE.esp=1 SkyrimImmersionPatch.esp=1 SkyrimImmersionPatch-Legendary.esp=1 SkyrimImmersionPatch-ESO.esp=1 SkyrimImmersionPatch-seasons.esp=1 SRG Enhanced Trees Activator.esp=1 Origins Of Forest - 3D Forest Grass.esp=1 DynDOLOD-tweaks.esp=1 VandB_ENB_Nature.esp=1 Smoking Torches and Candles.esp=1 DSS.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 RaceMenuMorphsCBBE.esp=1 AK_RM_Pubic_Styles_Classic.esp=1 MatureSkinComplexions.esp=1 FreckleMania.esp=1 titkit.esp=1 NiODiag.esp=1 Alternate Start - Live Another Life.esp=1 Alternate Start -- New Beginnings.esp=1 Modern Brawl Bug Fix.esp=1 SafeAutoSave.esp=1
TESEditMerged.esp=1 Bashed Patch, 0.esp=1
ccas_starts.esp=1
FamilyTies.esp=1 SexLab_Hormones.esp=1 SexLab_Dialogues.esp=1 sanguinesDebauchery.esp=1 SD Addons.esp=1 AliciaPainSlut.esp=1 SexLab_MindControl.esp=1 SexLab-Parasites.esp=1 SexLab-Stories.esp=1 SexLab-StoriesDevious.esp=1 SexLab_DibellaCult.esp=1 SexLab_DibellaCult_Sisters.esp=1
DynDOLOD.esp=1
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Player Homes, Location Overhauls and Quest Mods for Skyrim - my favorites
There is a never ending list of mods that fall into this categories and I definitely have installed more than the ones I’m gonna put up on here. Everyone will have their preferences and maybe I need more exploration to certain mods to fall in love with.
Quests:
1. Falskaar
- A whole new, beautiful land with loads of new locations, fully voiced characters, an attractive main quest, a bunch of side quests and finally a little player home. I simply love Falskaar, consider it (my) canon and have fully played the whole map 3 times already. I highly recommend the more wild life add-on to improve the atmosphere.
2. Helgen Reborn - Is an extensive multi quest mod that lets you be part of a small group of veterans and diverse recruits to rebuild Helgen. It comes with a player home (including a HUGE and very well thought inventory/display/storage/dumpster/show off basement where you can store everything you don’t want to sell.) It’s fully and awesomely voiced and the whole thing is very well thought. Only thing you have to remember is to only activate the mod AFTER escaping from Helgen. (or with no problem after running an alternate start mod)
(I know there are a bunch of other mods like the forgotten city , rigmor of Cyrodiil , Fight against the Thalmor 1, 2, 3, 4 , and many more - but so far I just finished the two I mentioned above and only experienced bits of the others I mentioned.)
Player Homes:
1. Elysium Estate - Super beautiful. Super convenient close to Whiterun (halfway down to the watchtower where you meet your first dragon). Super spacey and thoughtfully designed. An awesome basement to display all the stuff you want to collect, a great crafting station outdoors, space for a lot of followers. Did I mention that it’s extremely beautiful? Only thing that bugs me is that its basically a child free zone and I have found nowhere an add-on to change that.
2. Heljarchen Farm - Once you have enough gold to rebuild the farm close to Heljarchen Hall and Loreius Farm, it’s an absolute win to actually do the full build. You earn gold from it, one of the guards is actually a vendor with 20.000 Gold at her expense. You get a horse and a bunch of people who work at the farm and there are a bunch of mods that actually merge the Farm and your Hearthfire Home Heljarchen Hall to one hold.
3. The Field Lab - A Telvanni themed floating player home that you can summon everywhere outdoors via a spell you get via a little quest. Its clearly dunmer- and mage-centric I love the fact that you have your home with you basically wherever you need it.
4. Tel Nalta - Also a Telvanni themed player home. Located at Lake Ilinalta and the really fascinating thing is that you have to build it yourself from scratch. I must admit I love the concept but so far I haven’t had an OC that was fitting enough to actually play it.
5. Breezehome fully upgradable - my goto mod for making Breezehome a truly nice and useful place to settle.
Locations and Cities:
1. The Great Cities - Minor cities and towns - Overhauls for a lot of places to either grab as a full pack or just for the places you want to change.
2. Immersive College of Winterhold - Makes the College a whole new place fit for a dovakhiin arch mage. New areas, a complete overhaul of the arch mages quarters including an outer dimensional storage/display room. Runs a bit wonky with me and I once in a while face a bug where one or more of the professors run around in their underwear. But the sheer beauty of the whole thing make me put up with occasional inconveniences and game crashes (Fast travel from the college to anywhere seem to be a problem that I need to work on instead of around).
3. The Drunken Bosmeric Huntsman - My favorite Place in all Skyrim, hands down. Its so beautiful and well thought. Just a visual overhaul but so worth it.
4. The Scottish Bannered Mare - Another visual overhaul that I like very much. The most unique tavern in Skyrim, beutifully set up.
5. Immersive Grey Quarter - A great overhaul of the dark elves quarter in Windhelm.
6. Opulent Thieves Guild - A visual overhaul to the thieves guild quarters, the ragged flaggon and the cistern along with the reinstallation of the TG as a power in Riften.
Honorary mention:
Hearthfire Multiple Adoptions (up to six kids instead of 2) and
Bigger Children Bedrooms for
Windhelm Solitude Whiterun (unfortunately I can’t make it work with the Breezehome fully upgradable) Riften Markarth
Check out my favorite Armor mods Check out my favorite helpful mods
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Skyrim job
Meta you betta like this
Unofficial Skyrim Special Edition Patch
DLL Plugin Loader
.NET Script Framework
Address Library for SKSE
Fores New Idles Skyrim SE (FNIS)
I downloaded FNIS Behavior, Creature Pack and Spells
Sky UI
Papyrus
BodySlide and Outfit Studio
RaceMenu
CBBE
I use v1.5.7 and normal map option 1.4
XP32 Maximum Skeleton
Heterochromia Complete
Tempered Skins for Males
I use the nude version because I hate the dumb loincloth
Better Male Presets
Immersive Citizens
Alternate Start
New Beginnings
Immersive Wenches
Get the Immersive Wenches -Immersive Citizens - AI Overhaul- Patch along with the main file
Immersive Patrols (LITE)
Ordinator
Just the main file.
Halla- player home :D
Face Masks of Skyrim
Vivid Weathers
Enhanced Blood Texture
Moonlight Tales
Immersive Armors
Civil War Aftermath SE
Winter Is Coming
Flower Girls SE
^^^^^NSFW^^^^^
Amazing Follower Tweaks
KS Hairdos SSE
Get male and female files
Tamaskan Dog
Holds The City Overhaul
Immersive Mouth and Teeth
Skyrim 3D Trees
A Matter of Time
Immersive Horses
Thundering Shouts
Player Size Adjuster
TK Dodge SE
Immersive Weapons
NARC Remade
iNeed
Animallica SE
Treasure Hunters Garb
Community Overlays 1
Community Overlays 2
Community Overlays 3
Faction- Pit Fighter
Grab the travel Add-on as well!
Craftable Horse Barding
Fort Takeovers
just the FTF core
Skyland Coffee
^^Optional^^
The Elder Scrols- Veydosebrom
Skyrim Realistic Comquering
Knight Sword
I just grabbed the mainfile.
ADGTS
^Dog mod
Player Voicesets
Shieldmaiden Muscle Slider
Sacrifice Chickens
Tamrielic Textures
Sigils of Skyrim
^grab both banner and shield files
Coffee and Water
Young Wolf 4k
Topless Forsworn Armor CBBE
^ optional and also NSFW^
NPC Magic and Constant Spell Rebalance
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Hi! I am rather new to modding Oblivion and I was wondering if there is any mods you would recommend for it? Or maybe just your mod list, if you are comfortable with sharing that? Your Oblivion characters always look so beautiful, especially Iriana. Anyway, I hope you having a wonderful day! :)
It’s ironic you ask Nonnie, considering I’m wrestling with Oblivion myself and failing atm XD
Still, I’m happy to drop some recommendations for mods I use and can usually get to cooperate with me ^-^
First off, you’ll want the Official Oblivion Patch, the Unofficial Oblivion Patch, the Unofficial Shivering Isles Patch, and the Unofficial Oblivion DLC Patches (if you have the GOTY edition). They fix a bunch of issues in the game, and some mods require them to be installed, so they’re a solid place to start.
The rest are under the cut because boy this got long o.o
Character Creation:
I cannot recommend Nuska’s Oblivion Character Overhaul enough. It’s an absolute must have for me as it deals with Oblivion’s potato faces beautifully. And, thanks to the hard work of other modders, it is possible to customise OCO further. I’ll list those in just a second. You’ll also need the Oblivion Script Extender and Blockhead to get it to work.
I also use the HGEC Female Body for my OCs - if you use that mod or any other body mods, there are some additional files provided by Nuska that make OCO compatible with them. They’re located in the optional files for OCO, and the description for those will tell you what order you need to install them in.
Now, my other OCO Mods that I recommend:
Orsimer Overhaul for OCOv2 - merges OCO and Orsimer Overhaul for a look I personally love for orc characters. It can be a little hit and miss with getting it to work on my end, so you’ll need to decide if you want to have a go at wrestling with it, but I personally think it’s worth a try
OCOv2 Martin and Adoring Fan Fix - I’m not a huge fan of OCO’s take on Martin, so I prefer this one even though it makes him look a bit too young imo
Unique Face Features for OCOv2 - Adds some warpaints, scars, freckles, and other kinds of face markings to the cc. iirc they’re tweaked with the age slider
Warpaint for OCOv2 - adds some more Skyrim warpaints
Seamless for OCOv2 - removes the very visible neckseam on characters. Whether or not I can get this one to work is usually hit and miss for me ^^”
New Brows for OCOv2 - exactly what it says on the tin ;)
New Eyes for OCOv2 - new eye texture replacements, along with some optional files to customise them a little
Better Necks for OCOv2 - adds some detailing to the neck and throat of the character model. Not a requirement ofc, I’m just a sucker for detail
OCOv2 Male Beard - adds some actual beards to the cc
Hairstyle mods can vary in quality, and some only come available as wigs. I only use a couple myself.
Sidenote, wigs tend to make your characters look like they have no ears so you’ll need a mod that adds equip-able ears - I’ll have one recommended further down.
ANiceOakTree’s Hairstyles for Oblivion is a mod that adds hairs as wigs. There’s a few styles in different colours, and it’s the one I use for Iriana. You create your character with whatever hair, it doesn’t matter, and then travel to either Vilverin, which is the Ayleid Ruin literally opposite the Sewer Exit after you finish the tutorial, or in the Cheydinhal Chapel near the doors.I usually tend to go to Vilverin, as it’s closer for me and the chest is literally down the stairs from the entrance, plus it counts as stealing from the chapel so I’d recommend the ruin if you’d rather not get in trouble for wanting nice hair.
Zinni_s Braided Redguard Expanded is good if you plan to play as a Redguard and would like a braided style. It’s added to the cc, so you don’t need to go looking for it ^^
Chakaru Wigs 2.0 is a bit trickier. You need to access the Testing Hall in order to find them, and I can’t remember exactly which room they’re in. They’re located in a chest directly opposite the door, however, so it narrows the search a little. If I get to the point where Oblivion is cooperating with me, I’ll add the location here.In order to access the Testing Hall, open the console and type ‘coc testing hall’ (if that doesn’t work try removing the space between testing and hall, I forget which is the correct way), and then in the centre of the main room, find the door labelled Hawkhaven, go through it, and fast travel to return to Cyrodiil.
I’ve not used the Cazy Hair Pack in some time now, but it’s still worth a mention. It adds some new hairs to the cc, so no looking around ruins and testing halls to find them ^^
Armour and Clothing
Ordinarily I would never download Apachii Goddess Store, but it is where I get Iriana’s ears. On the ground floor, there’s a container full of equip-able ears you can take free of charge, and iirc they match to your character’s skintone.
Belphe’s Travelling Gear (the female version) is another mod I wouldn’t usually use, but it looks surprisingly good on Iriana sooooo. There’s a few mods on this page you can try out if you’re interested, but I have no idea how to install the ones without esp files, so I can’t help you if you want any of those.
This is my favourite remodel of the Archmage Robes (I could do without the titty physics, but it’s very unnoticeable most of the time so it’s survivable). Because of the unfortunate physics aspect, it does require Coronerras Maxiumum Compatibility Skeleton, but otherwise it’s a brilliant remodel. However, the Archmage Robes present a problem with equip-able ears - as they take up an amulet slot and these robes don’t let amulets show, you will have missing ears with these robes. There’s another mod I use to fix this, which I’ll get to late.
Alternatively, there is a male replacer for the Archmage Robes that I like but (obviously) have never used if you’re making male characters
The Triss Armour Retexture is another great mod, and I personally like to use the Dark Brotherhood variant for my DBH characters as opposed to actual Shrouded Armour. They can be a pain to obtain as you need to fight your way through some bandits in Fort Cedrian, then locate the bag in the Mausoleum, but they are worth the trouble.
Assorted Protective Female Armours is another must imo as it fixes the ridiculous boobplates and some textures for some of the game’s heavy armours.
If you used the HGEC Body for female characters, then you’ll want to grab the Vanilla Amulets Fix for HGEC as it’ll fix how amulets fit on that body.
Spike4072s Female Sheogorath Regalia is a great mod if you’d rather keep the iconic Sheogorath look on a female character rather than have it swapped out for a dress.
Shrouded Armour Cowl is another great mod for DBH characters; I use it with the Dark Brotherhood Triss Armour, seeing as the hood doesn’t really mix with it.
Sinblood_SonjaArmourTweaked is another good female armour mod; it looks good, and is reasonably functionable.
Other Mods
Oblivion Reloaded is a fantastic mod; primarily it’s a graphics extender mod, and it really does make the world of Oblivion look amazing.
Alternative Start is a great mod, and it functions very much like its Skyrim counterpart. If you want to do the Main Quest but start elsewhere, after a certain number of days pass you’ll receive a message to meet someone in a set period of time at the Temple of the One. That will put you in the tutorial and set up the Main Quest. Word of warning, miss that meeting and I don’t think it’s possible to do the Main Quest at all so just be careful.
Oblivion XP is an absolute must if you struggle with Oblivion’s levelling system like I do. XP is awarded for defeating foes, discovering locations, completing quests, stealing things, etc. It’s installed with Oblivion Mod Manager, so make sure you grab that.
Kvatch Rebuilt is a pretty damn good mod which offers a questline to rebuild the city of Kvatch and give it a ruler. That ruler can even be the player, depending on some choices you make. The voice acting isn’t stellar, but it’s worth it to see Kvatch restored.It requires the Engine Bugs Fixes so make sure to grab that.Also, make sure you pick up Compatibility Patches for OCO to avoid too many weird faces around Kvatch and other places.
Reneers Guard Overhaul is also a pretty useful mod if the ever-charming behaviour of the Oblivion Guards gets a bit wearing. They’ll no longer chase you to the ends of Tamriel, and a crime committed in Cheydinhal won’t get you attacked in Leyawiin (kinda like how Skyrim manages crime).
No Anachronistic Main Quest Comments is good for immersion; you won’t have people saying how a city might not go the way of Kvatch after the Oblivion Crisis is over.
Now, the amulet issue with the Archmage Robes. I fixed that with the Summonable Private Quarters, which provides a station where you can mess with slots for armour/clothing sets. There’s lots of use for this mod besides just making your amulets and ears visible, but this is what I primarily use it for.To make it work you need the Core files of Cobl, so manually download that and move the core folder into Oblivion’s Data folder.
I also use a couple of animation mods, namely Staff Animation which changes the PC’s idles and the way they move when holding a staff so it looks less awkward.
There’s also the Heroic Female Idle Replacer which is less stiff than the vanilla female idle. Otherwise I recommend searching through the Oblivion Nexus’ animation tag and finding any mods that suit you and your characters best.
Project Oblivion Gate Destruction Spell is useful if you get tired of diving into gates over and over again when you just want to get on with the game. Just cast the spell and poof, no more gate and you still get the Sigil Stone. It’s good for when you’ve already played the game over a few times.
The Elder Scrolls Online Imports is a must have if you love ESO like I do. It adds some bits of lore, creatures, and locations from ESO.
Better Cities makes the cities of Cyrodiil more varied and interesting, though it might be a bit troublesome at times. I’ve had the occasional problem with this mod, purely based on load order so just keep that in mind. Otherwise it’s a gorgeous mod with a lot of effort and creativity put into it.
Vanilla Staff Replacer isn’t necessary if you’re not playing a mage, but I really enjoy it personally ^^
I’m going to add Black Horse Colour Overhaul because it honestly bugs me that the black horses in Oblivion aren’t black
Companion Vilja is a mod I haven’t actually used yet, but I’ve got installed for this playthrough because I’ve been meaning to play it forever. Apparently Terry Pratchett himself contributed to this mod, so that should speak for its quality.
I hope this was helpful to you Nonnie, and good luck with modding Oblivion ^^
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hey idk when u made that modding skyrim post or if anyone’s told u this but. holds the city overhaul is like, MASSIVELY unsupported and conflicts a TON w ELFX. idk if u still want advice or anything but if u want to talk hmu!
Hey, thanks friend! My install's actually pretty stable (of course, now that I say that...); I just picked some of the more popular mods on the Nexus at random for the sake of the joke. I appreciate you fighting the good mod fight, though!
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ドーンスターの怪談: ENBの色味調整してたら連休が終わっていた。Cinematic Trailerみたいな色味にしたかった。青みが強くなってしまいました。アレもっと緑だわ。
ちょっと物足りなくてEnhanced Landscapeに戻しましたが、Distinct Skyrim Landscapesも抜いてから案外よかったなぁと思うという。
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Winterhold
#skyrim holds the city overhaul#skyrim winterhold#skyrim winter#snowy skyrim#skyrim interior#skyrim city#skyrim details#skyrim horse#skyrim study#skyrim college#skyrim college of winterhold#text post#skyrim modded#skyrim#skyrim se#skyrim special edition
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Skyrim SE mod list
I was asked if I could put together a list of the mods I’m currently using for Skyrim Special Edition. It turned out to be pretty long, so I thought I would post it up here (sorry the list is pretty out of order). List is under the link- Mods marked with a + I currently have installed, mods marked with a - are sitting inactive in my mod organizer. I included some of the armor/clothing mods I use but due to there being so many I left out like maybe over 100 something. (I did not mark them, but I do have a decent amount of mods merged.)
+Vixxen Enb or Silent Skies Enb w. new skin shaders for enb +Reshade -edited version of skyshade 3
+Witcher Leather pants 1.12 (converted to SE) +Seashells SSE +Lock Overhaul - Ordinator Version +Unread Books Glow SSE (ESL version) +SC - TW3Hairdos (converted to SE for personal use) +EFF - Extensible Follower Framework +SV Interiors v. 1 (Personal interior overhaul) +Darkend +Lucien - Fully Voiced Follower ver.1.1.0 +Northborn Scars-720-1-3 +KXHairs se 1.2 +KL-Kyron armor for sam 1.4 (SkyrimSE) +KL-Daren armor for sam v1.4 (SkyrimSE) +Geralt Wolf Armor v1.2 (SkyrimSE) +Geralt Ursine Armor v1.2 (SkyrimSE) +RS Children Patch Compendium -Katixas Ciderhouse Restaurant - SSE Conversion +Bau Pet Supplies for SSE +The Solitude Arena SSE +Fair Skin Complexion for UNP v9.2 Optimised +ETHEREAL CLOUDS - Special Edition +Readable Shadowmarks +Crimson Nirnroot Quest Markers +Zim's Immersive Artifacts V1.3.1_SE -Spectraverse - Magic of the Magna-Ge -Smooth Sky mesh - SSE -Passive Weapon Enchantment Recharging - Enchanted Weapons Recharge Over Time -Northern Marsh Bridges SE -Morthal Overhaul II -Fuz Ro D-oh - Silent Voice -Designs of the Nords -Comfy Dwemer Beds +aMidianBorn stormcloak officer armour +aMidianBorn imperial light and studded +aMidianBorn Book of Silence - Creatures +Everec Outfit (converted for SE) +Ulags Legacy (converted for SE) +WitchWood Guardian SE armor +Wraiths- Mihail Monsters and Animals (SSE) (mihail immersive add-ons- oblivion undead- ghost) +Wild Penguins +Squirrels- Mihail Monsters and Animals (SSE) (mihail immersive add-ons- rodents - ESO) +Seals and Sea Lions- Mihail Monsters and Animals (SSE)(mihail immersive add-ons) +Peacocks- Mihail Monsters and Animals (SSE) (mihail immersive add-ons- animals- birds) +Old Gods of the Hunt- Mihail Monsters and Animals (SSE)(Mihail immersive add-ons- Forsworn- Wild Hunt- Witcher) +Nix-Creatures- Mihail Monsters and Animals (SSE)(mihail immersive add-ons - morrowind- ESO) +Musk Ox- Mihail Monsters and Animals(SSE) (mihail immersive add-ons- megafauna) +Mournful Aegis - Mihail Monsters and Animals (SSE) (mihail immersive add-ons - hammerfell - ESO) +Mammoth Expansion - Elements of Skyrim pt.2 (SSE) (Mihail immersive add-ons) +Leather Backpack - Special Edition +Iron Golem -Mihail Monsters and Animals (SSE) (mihail immersive add-ons- arena atronach- dark souls) +Ice Titans- Mihail Monsters and Animals (SSE)(mihail immersive add-ons- giant- witcher) +Ice Golem- Mihail Monsters and Animals (SSE)(mihail immersive add-ons- atronach- arena) +Hummingbirds- Mihail Monsters and Animals (SSE)(mihail immersive add-ons - animals) +House Cats- Mihail Monsters and Animals (SSE)(mihail immersive add-ons - pets- witcher) +Giant Snakes - Mihail Monsters and Animals (SSE) (mihail immersive add-ons -eso -reptiles) +Farm Animals - Hearthfire Edition SE -Dust Effects by HHaleyy +Dugongs and Manatees - Mihail Monsters and Animals (sse) (mihail immersive add-ons - megafauna - sealife) +Ducks and Swans for Skyrim SE +Cyrodilic Minotaurs - Mihail Monsters and Animals (SSE) (mihail immersive add-ons -cyrodiil -oblivion) +Crystal Golems -Mihail Monsters and Animals (SSE) (mihail immersive add-ons -blackreach- dark souls) +Coral Atronachs- Mihail Monsters and Animals (SSE) (mihail immersive add-ons- golem- nereid) +Classic Ghosts - Mihail Monsters and Animals (SSE)(mihail immersive add-ons- oblivion- undead) -Cake O'Clock - Hearthfire Bakery SSE +Boars and Daggerbacks- Mihail Monsters and Animals (SSE)(mihail immersive add-ons- oblivion- eso) +Bears of Cyrodiil - Mihail Monsters and Animals (SSE)(mihail immersive add-ons - oblivion) +Aurorans- Mihail Monsters and Animals (SSE)(mihail immersive add-ons -oblivion daedra -meridia) +Aurochs and Wild Horses - Mihail Monsters and Animals (SSE) (mihail immersive add-ons- bull- megafauna) +The Eloquent Reader - True Scholar SE Edition +Ren Hair 3 males (converted to SE) +Power Stones of Skyrim - Special Edition +Pick up books simple SE +Mikan Eyes SSE +Male & Fem Jewelry mod +GKX Barrels and Crates-18105-1-0 +Whiterun Stonefloor 1.2 -Water pumps for player homes +Vath Firehall SE ver1 +Underwater Treasures SSE +The Well Dressed Mage-3825-1-0SE +Survival Gear Redux v1.0 - UNP - SOS -Steampunk outfit -SSELODGenX v2 +Spartacus Armor +Simple Outfits for Men (converted to SE) +RavenOnMyShoulder -Pauldrons 1.61 +Nioh YB (converted to SE) +Native Accessories 2 (converted to SE) +Master of Beasts 4k +Lumberjacked SSE +Left Hand Rings Modified SE +Kyoe BanginBrows Standalone by Shiva182 +KS Cazy Hair +King's Font-8363-1-00 +KD Cirlets by zzjay main file +kalilies hair (converted to SE) +k9 armor (converted to SE) +Improved closefaced helmets +Imperial Physician - SE +Howitzer's Hair for Men SSE +Hidden Treasures SSE +Hashire - A Truly Unique Horse +Geralt Wolf Armor v1.0 (SkyrimSE) +Geralt Ursine Armor v1.0 (SkyrimSE) +Gallery of Armor +Freshly Ground SSE +Eyes of Aber By Aberin Converted to SSE +Equippable_Pipes_v1.3_17072017 +El Men's Underwear +Dolmen Ruins - ESO Dark Anchors +deadly trio armor +Dizona Body Wolf Armor SE v1 +dark messiah armor pack (converted for SE) +Common Clothes (by FranklinZunge for SSE) +Cherry's Eyes +Budy wolf companion +Beware of the Swamp - Poisonblooms +Bandolier - Bags and Pouches Classic +Zenithar Workshop SE +Witcher Armour and Shields SSE port +Vlindrel Hall TNF SSE Port +Verdant (grass) 1.5 SSE Edition +Ultimate Assortment by FavoredSoul-SSE +The Honey Spirit - Liquor Shop in Solitude SSE +The Golden Hen Restaurant SSE +TDN Equipable Horns SE -Summerset Isle +STWardrobeSEv.1 (a personal mod of refitted misc stuff) +STFollowers -Sounds of Skyrim Complete SE +Snakestone follower SE v2 +Sky Haven Temple - Gardens +saLa Hair +RE6 Chris Redfield follower- (converted for SE) +Proudspire Manor TNF SE +Pierced Ears - Earrings SE +Persian Armor (converted for SE) +Patch for Verdant grass +Ophelia Accessories +Older Theo Follower SE +new style Eyelashes 2048X2048 HD +Meeko Reborn SE +Leo Follower SAM +LeanWolf's Better-Shaped Weapons - All in One Installer +kiki Followers (converted for SE) +kiki Followers 2 (converted for SE) +Julien Christophe - Priest of Mara (converted to SE) +ImoMegane Glasses SE +Hoth follower +Honeyside TNF - By Goatk +Hjerim TNF Beds Plus +Grandmaster Ursine Armour - Special Edition +ST Followers SE +Gannicus Modular Armor SE +FurArmorSetSE(FrostFall Aware) +Facial Piercings SSE +Eye Normal Map Fix SSE -ESO Skyshards +DreamBurrows Regal Huntsman Armor - SSE +Companions and Followers SE +Brutish Argonian Males (all in one) SE +Breezehome TNF Eli -SE +Bohan follower SE v1 2 +Berserk Judeau Armor SE -Become a Bard +Beasts of Tamriel +Bandanas of Skyrim +Ashara SSE Princes of the Woods for UNP and male +ArP Rufas Follower 1.6 converted for SE +Armor of Yngol SSE +Armor of Intrigue for SE - Modular Male Armor from The Witcher 2 +Alec the blind blade - a follower mod -A Smile HD SE +XxAwesome_PotionsxX SSE +true brows special edition +The Eyes Of Beauty - Player +SVBeardsSE v.2.1 +KS Hairdos SSE +KijikoHairCCSE +Hoamaii Iron Armor SE +Beards +Clockwork (SSE) +Inhabitants of Skyrim - NPC Overhaul +Hot Male Housecarls full pack Version 2.2 +FollowerLivePackage +Legacy of the Dragonborn SSE patches +Hearthfire multiple adoptions - Now with custom home support for kids and spouse +Windhelm Lighthouse V1.3 +Windhelm Exterior Altered Fixed 1.0 +Windhelm Bridge Overhaul Fixed 1.0 +Windhelm Bridge Overhaul - Patch for Windhelm Exterior Altered ESP 1.0 +Remove Interior Fog- ELFX Patch +Remove Interior Fog +Man Those Borders SSE +Travellers of Skyrim - Travelers SSE -Kaidan version 2 +INIGO +Hearth Craft +Dynamic Things - Woodpiles and Barrels and More Oh My +Unlimited Bookshelves +Interesting Npc's +Andromeda - Unique Standing Stones of Skyrim +Cutting Room Floor +SGHair 350 SE +ApachiiSkyHairMale v 1 2 Optimized +ApachiiSkyHairFemale v 1 5 Optimized +ApachiiSkyHair v 1 6 Full optimized +Apachii Divine Elegance Store +Shezrie's Old Hroldan Town Ver 2.2 SE +NarrativeLoot Complete-12812-1-0 +More Interesting Loot v5_7 +Unique Uniques SE +Dawnguard and Clan Volkihar Epilogues +Namira for Good Guys +Boethiah for Good Guys +Solitude and Temple Frescoes SSE +Fossil Mining - with Legacy support +Oblivion Artifact Pack SE +Artifacts - The Tournament of the Ten Bloods [SSE] +Royal Armory V2.2 +Heavy Armory - New Weapons +Thane Weapons Reborn +pit fight dlc SE +pit fighter SE +Skyrim Underground SSE +Snazzy Furniture and Clutter Overhaul +VIGILANT SE +Wyrmstooth +Unslaad SE +Moon and Star +Qaxe's Questorium for SSE +Dark Brotherhood for Good Guys +Thieves Guild For Good Guys - Taking Care of Business Redux +Amulets of Skyrim SSE +BadGremlins Hunt Collection +Cloaks of Skyrim SSE +Artifacts of Skyrim +Morrowloot Special Edition +The Wheels of Lull +Helgen Reborn SSE Version 106 With bsa file +Falskaar +The Forgotten City +The Gray Cowl of Nocturnal SE +The Gray Cowl of Nocturnal SSE - HD pack +Skyrims Unique Treasures +Moonpath to Elsweyr SSE +Legacy of the Dragonborn SSE patches new 415 +Legacy of the Dragonborn SSE +Relic Hunter (Legacy and ASLAL addon) +Legacy of the Dragonborn Patch - Immersive College of Winterhold +Forgotten Dungeons (SSE) +Hammet's Dungeon Packs for SE +The Paarthurnax Dilemma +Carriage Stops of Skyrim +Tavern Games - Mini Games in Skyrim +Missives 4.0 SSE +The Ruins +Skyrim Reborn - Whiterun Hold +Provincial Courier Service +Whiterun Valley +Riften - Thief Edition v1_31(converted for SE) +Beyond Skyrim Bruma SE 1.3.3 +Beyond Skyrim - Bruma SE +Immersive College of Winterhold +Immersive Laundry +Realistic Water Two +JK's Skyrim SE Realistic Water Two Patch +JK's Skyrim - Dawn of Skyrim - Patch +Alpine Forest of Whiterun Valley +The Autumn of Whiterun v1.3.1 - NO LANTERNS +T'Skyrim - Riverwood (Addon for JK's Skyrim) +DoS Director's Cut SSE v1.2 +JK's Skyrim +JK's Skyrim SE Thunderchild Patch +Palaces and Castles Enhanced SSE Patches +Palaces and Castles Enhanced SSE +Distinct Interiors SE v3 +Solitude Expansion +Books of Skyrim SE +T'Skyrim - True Weapons +Immersive Armors +Immersive Weapons +Eli's Breezehome Overhaul BETA 1.6 +EEKs Whiterun Interiors SSE v1.3 +Vivid Weathers - Definitive Edition +Vivid Weathers - TrueStorms Patch +True Storms Special Edition - Thunder Rain and Weather Redone +Lightning During Storms +Obsidian Mountain Fogs +Realistic Needs and Diseases All-In-One for USSEP +Realistic Needs and Diseases (USSEP) for Beyond Skyrim +Tentapalooza for Campfire +Campfire 1.11SE Release +Jaxonz Positioner Converted (With almost full functionality) +More Growable Plants SE +Flora Respawn Fix +Flora Respawn Fix SE for Beyond Skyrim +QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium +Quick Light SE +Ani-Merge v3 +Skyrim Immersive Creatures Special Edition +Animallica - Skyrim Wildlife Overhaul +Splendor - Dragon Variants SE +Diverse Dragons Collection SE +Better Vampires 8.2 SE +Moonlight Tales Special Edition - Werewolf and Werebear Overhaul +Moonlight Tales MCM +AddItemMenuSE 150 SKSE210 +Thunderchild - Epic Shouts and Immersion +Summermyst +Forgotten Magic Redone SE +Forgotten Magic Redone - Ordinator Compatibility Patch +Phenderix Magic Evolved +Apocalypse - Magic of Skyrim +Apocalypse - Ordinator Compatibility Patch +Ordinator - Perks of Skyrim +Ordinator Beyond Skyrim Patch +Alternate Start - Live Another Life +Music Mods Merged Non Replacer Version +aMidianBorn Book of Silence - Weapons +aMidianBorn Book of Silence - Dragonborn DLC +aMidianBorn Book of Silence - Armors +aMidianBorn Book of Silence Blades Armor HOTFIX +Forgotten Retex Project +Remove Screen Blood +NobleSkyrimMod HD-2K textures- FULL PACK v.5.3.0 - For Skyrim Special Edition +Whiterun market's Stall re-texture LE +Whiterun HD Alternative Grass and Stone Roads +Fluffy Snow Windhelm Bridge and Street Fix +CC's Fort Dawnguard Reborn +CC's Castle Volkihar Reborn +Bellyaches HD Dragon Replacer Pack (SE) +Organic Riften Leaves +Cutie Foxes SE +Troll.by.Kajuan +Dark Brotherhood HD armor retexture +HD Better Instruments +Giant.by.Kajuan +Mammoth.by.Kajuan +ELECTRIFY SEv4 x1024 +CC's HQ Barset +Enhanced Lights and FX v 2 +High Poly Project +Ren's HD Shrines by Rengel +Static Mesh Improvement Mod +SAM SE - updated Armor +SFCOMerge2 +Stunning Statues of Skyrim +Transparent and refracting Icicle and Frost Atronach +Fluffy Snow - 2K +Veydosebrom - Grasses and Groundcover +Skyrim 3D High Hrothgar Steps +Skyrim 3D Icefloes +Skyrim 3D StoneWalls +Skyrim 3D Landscapes Groundcovers 2k +Skyrim 3D Landscapes 1.0.6 +Skyrim 3D Gildergreen +Fluffy Snow 3D Trees Patch +Skyrim 3D Trees and Plants 3.4.0 +Skyrim 3D Rocks +Skyrim 3D Misc +HD LODs Textures SE +Skyrim 3D Trees and Plants BILLBOARDS 3.2.0 +CC's Enhanced Ore Veins SSE - 2K - 6.2 +Ruins Clutter Improved SE +JS Dragon Claws 2k Textures-1394-1-0 +Astral Aspect - 2K - 1.0 +Underground - a dungeon texture overhaul +Ultra HD Apple Pies +ETHEREAL COSMOS - Special Edition - Vivid +ETHEREAL CLOUDS - Special Edition - 1K +RUSTIC CLOTHING - Special Edition - 2K-1K-4703-2-0 +RUSTIC ATRONACHS - Special Edition +RUSTIC MONUMENTS AND TOMBSTONES +RUSTIC FURNITURE - SPECIAL EDITION +RUSTIC FORSWORN - Special Edition +RUSTIC ELDERSCROLL - Special Edition +RUSTIC DRAGON CORPSE - Special Edition +RUSTIC FROSTBITE SPIDER SSE - 4K +RUSTIC DEATH HOUND and GARGOYLE - Special Edition +RUSTIC SPRIGGAN - Special Edition - 2K +RUSTIC AZURA'S STAR - Special Edition +RUSTIC WINDOWS - Special Edition - 1K +RUSTIC COOKING - Special Edition - 2K +RUSTIC CLUTTER COLLECTION - Special Edition - +Beards retexture +PELTAPALOOZA - Special Edition +Rugnarok - SE 2k -1k +Male Flame Atronach mod (converted to SE) +The Eyes of Beauty - NPC +Bijin Overhaul SE +RS Children Overhaul +Relationship Dialogue Overhaul - RDO (converted to SE) +UNP Female Body Renewal +SAM Light +Enhanced Character Edit skse 210 +XP32 Maximum Skeleton Special Extended 4.20 +T'Skyrim - True Skyrim +st overhaul SE (personal npc overhaul) +Halos Poser +Expressive Facial Animation -Female Edition- +Expressive Facial Animation -Male Edition- +FNIS Patch +Fores New Idles in Skyrim SE - FNIS SE +FNIS Spells SE 7.0-3038-7-0 +SkyUI +Display Enemy Level skse 210 +Immersive HUD - iHUD Special Edition +XLod v2 (generated Lod) +Gotobed espfe SKSE 210 +Unofficial Skyrim Special Edition Patch +Magic Casting Animations Overhaul SSE +PCA 1hm Overhaul_SSE +Pretty Combat Animations SSE 1.376 +Skyrim Skill Uncapper +First Person Horse Riding SSE +Better Jumping SE SKSE 210 +360 Walk and Run Plus +Achievements Mods Enabler +PapyrusUtil SE - Modders Scripting Utility Functions skse 210 +UIExtensions +SSE Engine Fixes (skse64 plugin) SKSE 2.10 +SKSE Scripts 2.10 *DLC: Dawnguard *DLC: Dragonborn *DLC: HearthFires
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Skyrim Mod Redesigns Road In Bethesda RPG
Skyrim mods can occasionally be so pleasantly ordinary that you can't help but marvel at the exquisite craftsmanship that went into creating them. A mod that demonstrates remarkable attention to the craft of upgrading one of the greatest open-world games of all time is the ideal illustration of this phenomena. Fans obviously concur because it has already established itself as one of the most well-liked mods for the Bethesda RPG since its debut. The Elder Scrolls V: Skyrim – Northern Roads mod, by creator JPSteel2, does exactly what it says on the tin. It’s a glorious overhaul to the entire infrastructure of Skyrim, removing every single one of the vanilla road chunks in the game and replacing them with more diverse designs. Small villages and the wilderness will sport dusty dirt tracks, major cities get stone pathways, colder mountainous areas feature mucky, snowy trails, and so on. There’s also plenty of new features such as unique bridge designs, wooden totems, runestones and more. Things get even more exciting in the various Holds, with an emphasis placed on the cultural divide between the eastern towns, which draw from Scandinavian and Viking inspiration, and the western ones, which take from Celtic and Slavic cultures. Creator JPSteel2 says that the mod began its life as a “simple bridge replacer” but they just… kept on going until it was “something much, much bigger.” The final project has such a dramatic effect, in fact, that a separate collection of patches has been compiled to ensure most of the popular Skyrim mods will run alongside it, due to the way it alters a lot of the landscape records. You can check out the mod in action for yourself below: https://www.youtube.com/watch?v=lIwXkvZpQAs Sometimes it’s the seemingly simplest mods that can be the most intricately designed and beautiful. If you think you’re ready for this stunning infrastructure in your own version of Skyrim, you can download Northern Roads at Nexus Mods. Also highly recommended is the aforementioned Northern Roads patch collection to resolve any potential compatibility issues, if you’re someone who’s already done a fair amount of modding. Honestly, given the hell that is the Skyrim economy, we’re wondering who’s funding this complete infrastructural rebuild. Nevertheless, it’s certainly spectacular. If you’re looking for more additions, why not add an entire Skyrim mage city with over 100 NPCs to your world? Or perhaps some new Skyrim Daedric DLC in the Shivering Isles sounds more up your alley? If you fancy changing things up even more, we’ve got some of the best games like Skyrim, because there’s plenty out there beyond the world of The Elder Scrolls. Read the full article
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A Stormcloak Victory will NOT stop the Thalmor, even in Skyrim
A great part (if not most) of the Stormcloak supporters picked the Stormcloaks mainly because they do not wanna see their friends and family kidnapped by Thalmor Justiciars, just for their faith, without doing something about it. It is a noble cause, but a Stormcloak victory would not stop the Thalmor from kidnapping Talos worshippers.
Before anything the Thalmor are not helped by the Empire, and if you don’t believe me you could explain why Ondolemar asks help from a random adventurer he does not even know (instead of asking the Jarl, but even he says the Jarl is hesitant to arrest Ogmund without evidence he would still ask the jarl or the guards if he was helped by the imperials) and why the Thalmor Justiciars mentioned in “Flight from the Thalmor” (http://en.uesp.net/wiki/Skyrim:Flight_from_the_Thalmor) had to kidnap the skald on the early hours of the morning, without any help from imperial soldiers or guards (otherwise Hadrik would have been ARRESTED, not kidnapped like that), after he sang about Talos for an entire week (more than enough time for imperial authorities to know what he was doing, and if the guards were involved at it he would have been arrested, not kidnapped, at least in the third day of his signing).
In fact, Ondolemar not only claims, during “Diplomatic Immunity”, that the Justiciars are (obviously) charged with enforcing the ban of Talos worship, wich would not even make sense if the Empire was enforcing such ban by itself, but that he, Ondolemar (the head of the Justiciars in Skyrim) was sent to Markarth on a special mission to persecute Talos worshippers in that specific city, in the city where the Incident with the same name occured, wich brings me to another point: Ulfric’s agitating is what attracted the Thalmor to Skyrim in the first place. Altough the Concordact gives the Thalmor the authority to enforce such ban by themselves, letting the Thalmor do it was not among the terms of the concordact (as we can see on “The Great War” book), so the only option is that they came way after the Empire retook full control of Skyrim). This is revealed by Alvor’s dialogue ("It's from that treaty that ended the Great War, remember, when the Emperor was forced by the Thalmor to outlaw Talos worship. We didn't pay much attention to it when I was a boy - everyone still had their little shrine to Talos. But then Ulfric and his ‘Sons of Skyrim’ started agitating about it, and sure enough the Emperor had to crack down. Dragging people off in the middle of the night... one of the main causes of this war, if you ask me."), where he basically says that worshipping Talos was just fine shortly before Ulfric’s rebellion (“but he says that people are right in being angry for the Thalmor being allowed to arrest people” that is right, he says people are angry now, but that it was okay to worship Talos and that they didn’t pay attention back then. He reveals that in the past it was safer than now). Combine that with what is revealed by Cedran and Igmund about the Markarth Incident *show Cedran and Igmund’s dialogues* and you see that the Thalmor only started to become active after Ulfric’s actions showed the Thalmor that the Empire was not taking their demands seriously (if the Thalmor planned to do the dirty job by themselves since the beginning they would have arrested Ulfric by themselves, not demand the Empire to do it).
Now we get to how even if the Stormcloaks won the Thalmor would not be stopped, and I am not even talking about a war against the Thalmor (tough the Stormcloaks would likely be massacred) because as I showed even in imperial holds they act in the shadows. I mean: the Thalmor are known for sending excellent assassins and spies to basically any part of Tamriel, and to see that we just have to see the Thalmor assassin sent to Windhelm if Malborn survives (this case only puts emphasis to this, because the way the Stormcloaks do not care about a bosmer outsider to the point of Malborn having to stay in the Gray Quarter, that is barely looked by the guards, would make it rather easy for a Thalmor spy to sneak into Stormcloak territory without being constantly watched by the local authorities). Lets also not forget Ancarion, who managed to sneak into Solstheim (that is part of Morrowind), the prisoner you find at the Thalmor Embassy during “Diplomatic Immunity” (who reveals he was kidnapped in RIFTEN, wich is deep in Stormcloak territory) and the two khajiit assassins sent deep into Stormcloak territory (Riften and Windhelm, respectively to assassinate the Dragonborn and to assassinate Malborn and Brelas if both survive).
Sure they would no longer have the Embassy, but in “Thalmor Dossier: Ulfric Stormcloak” it is revealed that an imperial victory would also harm their overhaul position in the province (and it makes sense since both imperial and Thalmor authorities worry about a future conflict between the empire and the Dominion, and if the imperials win the Justiciars will be trapped on a province filled with Thalmor hating nord legionnaires), and as I showed this would not be a big deal for their spies and assassins.
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Every time I think I can stop, I get dragged back into Skyrim. I’d add more pics but my laptop hasn’t been working well lately due to actually unrelated reasons.
There is a list of every mod I have applied under the cut for those curious.
Mod List: Not counting Mod Organizer and SKSE (thank you Nexus for having such awesome people posting awesome things).
Core Stuff
FileAccess Interfacefor Skyrim Scripts
INI Settings
Unofficial Skyrim Legendary Edition Patch
Cutting Room Floor
SkyUI
Static Mesh Improvement
Immersive HUD
Brawl Bugs
Graphical
HD Enhanced Terrain Pro
Wet and Cold, Craftable, Compatability Patch
Get Snowy
Purity 2018
Relighting Skyrim
True Storms - Thunder and Rain Redone, Purity Patch
Skyrim HD 2K Complete Lite
aMidianBorn book of silence - Creatures, Armors, Dragonborn, Unique Items, Content Addon
Joy of Ships, Joy of Parallax Ships
Skyrim Flora Overhaul, Billboards
Enhanced Vanilla Trees
Skyrim HD - Terrain Parallax Tribute 1K, Roads 1K
Realistic Water Two
Weapons and Armors Remade
Unique Shops and Stores, 1.5 update
Realistic Boat Bobbing
Skyland - Standing Stones
Ultimate HD Fire Effects - Medium
Ruins Clutter Improved
UNP Base Skinny Body
SkySight Skins HD with Real Feet Meshes (Performance)
SC Khajiit Improvement 2k
FAR Forgotten Argonian Roots 2k
Superior Lore-Friendly Hair
Beards - 2k
Brows - Standard
Eye Normal Map Fix, Beast Race Eye
Teeth Plus, Teeth Plus Redone
Painterly - High Res Vanilla Warpaint
Misc Stuff
Viewable Faction Ranks
SkyComplete
A Quality World Map
Atlas Map Markers
BorderSense
Unread Books Glow
The Kids Are Alright Episode Two, Cutting Room Floor Patch
Amazing Follower Tweaks
Achieve That
Crime Decay
Quiet Dungeons
Run for your Lives
TK Dodge
Massive Content Mods
Relics of Hyrule, 6.5.15c
Legac of the Dragonborn, 19.3.06
Starting Mods
Alternative Start - Live Another Life
Death Alternative - Your Money or your Life, Captured, Live Another Life Addon
Disparity
Imperious, Disparity Compatability
Immersion Stuff and Clothing
Appropriately Attired Jarls
Prince and the Pauper
Lanterns of Skyrim, Purity Patch
Opulent Outfits 2017 - Replacer
Clothing and Clutter Fixes, Opulent Outfits patch
Rustic Clothing - Complete - 2K-1K
Royal Armory
Bandolier - Bags and Pouches, Dawnguard
Cloaks of Skyrim, Dawnguard
Hoods and Circlets
Tail Armors
Winter is Coming, Cloaks of Skyrim Patch
Tribunal Masks, Robes
Equipable Map
Take Notes - Journal of the Dragonborn
Replace your Criminal Face
Lantern Caretakers
Understandable Draugrs
Guard Dialogue Overhaul
Immersive Patrols II
Point the Way
Hold Border Banners
Signs of Skyrim
Waterbreathing Breathless Emerge
Dawnguard Rewritten - Arvak
Milk Drinker
Helpful
Shoutcraft
Train and Study
Smelting - A Way to Recycle
Wearable Lanterns
Isharas Key Ring
Functional Bags
Exchange Currency
Spell - Levitate
Soul Gems Differ
Blacksmith Chests Complete
A Matter of Time
Mounts and Companions
Blaze of Eventide
Cerwiden
Hoth
Inigo, MCM
Dwarven Luggage - True Dwarven Chest Version
Houses (and a memorial)
FX Kagrenac’s Instant Fortress
Thornrock
Ravenholm
Tirashan
The Warlock’s Rest
Lurking in the Shadows - Mortal Castle Version
Treasure and Easter Eggs
Als Treasure Map Reward - The Frozen Hoard
Als Treasure Vault
Als Paragon Reward Chest
Fossil Mining
Jebbalons Treasure
Treasure Hunt
Skyshards 1.5
Dungeons and Quests
Als Vault of the Old Slayer
BigBizkit’s G.R.E.E.D.
Kruziik
Legacy of the Tyrants
Orvar’s Tomb
Undeath
Path of the DIvine
Apotheosis - Lifeless Vaults
A Feathered Friend
An Endless Tail
Clockwork
Hanging Gardens
It Beats for Her
Moon and Star, Undeath Compatability Patch
The Azure Tree
The Gray Cowl of Nocturnal
The Forgotten City
The Lost Legend of Captain Sharphook
The Tools of Kagrenac
Cursed Camelot
Other
Paladin Artifacts and Armor, 1k
Legacy of the Dragonborn patches
Relic Hunter
Legacy of the Dragonborn Patch Collection, Moon and Star Patch
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favorite skyrim mods pt. 2
hi everybody, it’s day 16. i decided to do something a little more simple and just make another post about my fave skyrim mods. so, this next list is here, because these are some mods that just make the game much more enjoyable to me.
the mods i’m going to talk about today are diverse dragons, better guards and soldiers. guard dialogue overhaul, and dlc integration.
diverse dragons:
this mod makes fighting dragons so much better. there’s at least 12 new kinds of dragons you can run into in this mod. ( all the mod dragon types are on the configuration page, but of course i haven’t opened it and read it).
some dragons i’ve run into with this mod are: an earth, swamp, plague, ash, necromatic (looks durnehviir), luster, silverfang, aetherial, crystalline.
and they all look awesome.
better guards and soldiers:
this mod diversifies the guards you see around skyrim. so, now you’ll actually female imperial soldiers and the other races in the imperial army. it also makes it so there are more women guards in the cities. you can find redguard, orc, argonian, khajiit, and mer guards in all the cities that are allied with the empire. if a city is considered stormcloak, there won’t be any mer guards. and you’ll occasionally find a redguard, khajiit, or argonian, but it’s weird.
also, this mod somewhat modifies guard armor. all the holds still have their identical, but differently colored armor, but it will make it so each holds’ guards now wear different leg and arm armor from each other. for example, in markarth, the guards will be equipped with the usual green guard armor, but they’ll be wearing dwarven gloves and greaves. in whiterun, the guards where steel gloves and greaves. it just makes the guards look slightly unique without having to use an armor overhaul on them.
guard dialogue overhaul:
name is self-explanatory. what i like about this mod is now i get to hear some dialogue, i’ve never heard before because it will now be more generated. also, guards will become more respectful of you, depending on your choices, and how far along you are in the quests.
which is nice, because if muz-lari has defeated alduin and saved the world, the guards should not be calling her lizard. and now they don’t. they’ll actually refer to her as dragonborn more often than not.
or, if lashur urot is now harbinger, the guards in friendly cities should not call her pig. it still happens in windhelm though, since i haven’t completed the blood on the ice quest in lashur’s game.
dlc intergration:
again, name is self-explanatory. but here are some examples of how it works:
in the kitchens of jarl castles in major cities, (like whiterun, windhelm,) there are ovens that you can use to bake stuff
you can find baked goods (like garlic bread, braided braid, costas) out in the world more often
you can buy locks, nails, iron fittings, and hinges from blacksmiths
you can grow yellow mountain flowers
stuff usually found on solstheim can be bought from certain dark elf vendors. (brand-shei, revyn sadri)
you can find npcs using crossbows
basically, this mod just incorporates the simple dlc content in a way that just makes sense. now that i’ve played with it, it seems like this is something bethesda should have done themselves. either way, this is great simple mod that’s made my game better.
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