#sittingright
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1111lasante · 4 years ago
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꧁ 𝐺𝑜𝑜𝑑 𝑚𝑜𝑟𝑛𝑖𝑛𝑔 ꧂ 𝙳𝚘 𝚢𝚘𝚞 𝚔𝚗𝚘𝚠 𝚠𝚑𝚊𝚝 𝚢𝚘𝚞’𝚛𝚎 𝚖𝚊𝚍𝚎 𝚘𝚏? 𝙸’𝚖 𝚖𝚊𝚍𝚎 𝚘𝚏 𝚕𝚘𝚟𝚎, 𝚏𝚊𝚒𝚝𝚑, 𝚑𝚘𝚙𝚎, 𝚋𝚛𝚘𝚠𝚗 𝚜𝚞𝚐𝚊𝚛, 𝚌𝚘𝚌𝚘𝚊, 𝚑𝚘𝚗𝚎𝚢, 𝚐𝚘𝚕𝚍, 𝚍𝚒𝚊𝚖𝚘𝚗𝚍𝚜, 𝚏𝚒𝚛𝚎 & 𝚒𝚌𝚎. 𝙳𝚘𝚗’𝚝 𝚞𝚗𝚍𝚎𝚛𝚎𝚜𝚝𝚒𝚖𝚊𝚝𝚎 𝚖𝚎 ❤️ #RespectMe #RichBihhhhh #SittingRight #BlackGirlMagic #DopeChick #CrownMe #IAmABigDeal #bougiedidit #SlimThick #BuiltBrickByBrick #Solid #TenToes #LibraShit #𝓑𝓸𝓾𝓰𝓲𝓮𝙳𝚒𝚍𝙸𝚝💫 (at Houston, Texas) https://www.instagram.com/p/CHabRAcAJCM/?igshid=y3893tgahxu
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mikeschaefer-photography · 3 years ago
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| Jan-Erik Sautter - Eggert Kirche + Kunst, Traditional company for sacred handicrafts and church furnishings, as well as innovative and contemporary art objects | #portraiture #editorial #businessowner #religiousart #robe #portraitphotography #hamburgportrait #itsnotajob #itswhatiamdoing #porträt #businessportrait #corporateportrait #sleevestattoo #sittingright #beardking #tableset #indoorphotography #kircheundkunst #unternehmensdarstellung #portraits_vision #portrait_ig https://www.instagram.com/p/CQEWwd_H8Yc/?utm_medium=tumblr
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shatteredminds · 2 years ago
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"Fair enough, though even with glitches you can have fun. Exploiting them or just causing some bullshit in general." Ramsey says, "I wish they were cheaper as well, including the game systems accessories. It costs so much for one controller if you want to be able to play a game with someone with was sittingright next to ya."
"Sure! Oh I can get you a new TV and other systems too. I do don't mind." He says with a grin, "I'll even teach you how to use them. There are new functions on them that alow people to friend each other. Tho those have been around for a long time."
"Oh? Really it's fine. I know what it's like to be bored after playing the same games over and over again." He states, "They loose their charm after the first ten or so times. Though access to the these subways does sound pretty awesome. Means I can visit cool people like you."
shatteredminds​:
He turned and looked at where she was pointing, unfazed by the posters. Where he lives there weren’t many missing people, the ones that are missing are just runaway teens and kids.
“Price inflations a bitch that’s for sure.” Ramsey huffs, “Company’s are more concerned with making money then making good games that don’t bug out at inconvenient times.”
He understood not wanting to elaborate things, he was born in the late 18th century after all and that was no easy feat to explain.
“How about I get you some new things to game with?” He says looking at her over his shoulder. “I can always ask my mom for more money next week to get them. It the least I could do after you lead me out of here.”
If he’s being honest with himself he would bring his systems down here for her if she wanted. It was boring playing games alone all the time and he wouldn’t mind the company.
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     “Sadly I wouldn’t know new games bug out so much cuz I haven’t played any.. But I’ve heard about games that do that on the news and board.. Like that Cyber-whatever. It was a really hyped up game and then it just flopped cuz of how many bugs there were… Wish they’d bring down the prices though. Some people can’t afford seventy dollar games..” She as hell couldn’t. But at least some indie games were cheaper.
    She perks up a bit, and then calms, “Ah, I wouldn’t be against that… I’ve always wanted a Switch Lite because I don’t need a TV to game it on. Since my TV is rather old and doesn’t have HDMI… But I feel like I should repay you more. I’d feel bad if you got me this stuff and I gave nothing in return.. I can at least grant you access to the Subway Midnight any time you please..”
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ninjaghostdev · 4 years ago
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BlackLotus: The Journey So Far
Humble Beginnings:
Alpha 1.
No Images exist of "Alpha 1" because techically there was no "Alpha 1". I found a resource online that showed me how to construct a raycaster engine in C++ and OpenGL, and Alpha 1 is technically just the result of following that tutorial.
It got me to use FreeGLUT and GLEW, and used Immediate Mode rendering to display a strip of every changing sized sticks across the widthof the screen based on a simple distance calculation. It was REALLY cool to see it run. And that's what inspired me to take this and run with it.
Alpha 2: "The Smooth Moves Update"
This is the version where I took the product of the tutorial and started creating something that resembled a game engine out of it in my own mind.  This alpha was me getting used to using C++ and indeed OpenGL in a real time game concept from scratch. I implemented my own file reading routine to parse my own map format, and overhauled the movement code to be less rigid and introduce smooth rotation.
I also introduced a toggle key "R" to flick on the ray displays in the map, and we got some distance based shading going on too.
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Alpha 3: The "I Have No Legs and Must Move Freely" Update
This alpha saw me overhaul the input processing yet again. This time, we got horizontally locked mouse look in too (on purpose, locked that way) and most importantly: strafing.  Now you would control the game like a standard modern FPS.
I also locked the framerate down to 60, and made the map and fps view full screen, toggleable with 'M'
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Alpha 4: The "Lock Me Up Before You Go Go" Update
It needed to happen. There were all kinds of input bugs, lots of weird little graphical hitches, and just in general something wasn't sittingright with me regarding the glut library I was using. Truthfully at this time I don't even fully remember what bugged me so much about it.  But either way I gutted it out and replaced the foundational framework from GLUT and GLEW, to SFML.  Immediately noticed HUGE improvements in subsystems like Input, Image loading, and even TTF support, which made me super happy.
So we got
Font Rendering
Texture Rendering (though only the one)
An update in map size from 8x8 to 64x64
A collision map to stop you from running through walls
Created a "Scene" subsystem to handle map changes
Expanded the map format
This is the first build to include an early version of "BLEdit", a simple map editor
Oh ya and we increased the raycast fidelity to the full 1024 width, creating a much sharper looking render
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Black Lotus Alpha 5: The "Artist Unleashed" Update
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Alpha 5 was all about establishing the art pipeline, laying the foundational framework around creation, and of course creating tools and systems that the artist(s) would use to create maps and worlds for the player to explore in.
This release marks a major milestone. With the core rendering engine done, and now the art pipeline unblocked, work starts at this moment into transforming Black Lotus from a glorified walking simulator, into a first person shooter with core gameplay fundamentals.
With each milestone that's come about since Alpha 2's release, I find that I can hardly recognize them.  Each milestone represents many late nights and hours of research, decision making,, implementation, compromise, and refactoring, and it shows.  Alpha 5 is the first release to still somewhat share visually similar elements, with a few very obvious changes (detailed below), but under the hood? The codebase probably couldn't be any different if it tried.  So much has changed, been shifted around, reorganized, optimized, it's barely the same code base as Alpha 4.   All of this is good things™, and represents a lot of progress after a lot of learning.
Big Features
1. Multiple Wall Textures per map, as dictated by the .map file format
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2. Static Entities
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3. Wall Texture Live Editing
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4. Entity Live Editing
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5. Map Scene Live Editing & Hot-Reloading
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6. BLEdit has been updated with Texture support
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Small but Just as Important Changes
New custom math library being used (should help with the wall collision bug for Alpha 6)
Can "pause" the game now and release your mouse
BLEdit has been updated to be used alongside the BlackLotus binary and will be made available for custom maps
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alwahab · 12 years ago
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#sittingright #goodlook #amg #mercedes #benz #german #machines #white #cars #spotshare
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rollshotmadness-blog · 12 years ago
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Sitting right<3 #dublove #volkswagen #golfR #turbo #vdub #dubbin #sittingright #slammed #bagged #lowlife #instagood #picoftheday #iphonesia #followus #rollshotmadness #blue #beautiful #clean #cleanasfuck #goodmorning
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theresanicassio · 7 years ago
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#SITTING DISEASE ... The NEW SMOKING? https://goo.gl/ASDreq Join me on The Dr. #TheresaNicassio Show with #ShirleyPlant & Kim Vopni talking about “#SittingDisease” and how you can prevent it. • • LIVE Broadcast: Monday, June 26, 2017 at Noon PT https://goo.gl/ASDreq After Live Broadcast Airs on the network & simulcast, you can listen to the recorded podcast anytime 24/7 On Demand via: https://goo.gl/ASDreq Show Stream Times on #HealthyLife Radio: Monday June 26 at Noon PT Wedneday June 28 at 5pm PT Friday June 30 at 4pm PT Monday July 3 at 4am PT • • #posture #sedentary #sedentarylifestyle #coreworkouts #corehealth #pelvichealth #pelvicfloorhealth #backpains #backpain #incontinence #kegels #sittingdown #sittingonthetoilet #sittingaround #sittingincar #sittingathome #sittingonmyass #sittingright #sittingandwaiting #sittinglikealady #wuvip #sittingaround #sittingstill #drtheresanicassio #healthylifestylemovement (at Vancouver, British Columbia)
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theresanicassio · 7 years ago
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SITTING DISEASE & PELVIC FLOOR HEALTH https://goo.gl/2iqQb6 Starting Monday, June 26, 2017 – Noon PT, (then available as a Free recorded podcast 24/7 following the live broadcast.) Hear Kim Vopni talking about pelvic floor wellness and ways to prevent “Sitting Disease” after Shirley Plant introduces you to this growing health problem...on The Dr. #TheresaNicassio Show. @themompreneurtm ® #wuvip #sittingdisease #health #pelvicfloor #pelvicfloorhealth #mindfulliving #nicestbadass #drtheresanicassio #becauseyouasked #posture #incontinence #sittingdown #sittingtoolong #sittingstill #sittingright #sittingonthetoilet #sittingincar #sittingaround #sitting #sittingathome #sittingonmyass #sittinghere #sittingdownonthejob #sittingintraffic #SITTING #sittinginthecar #sittingonabench #sedentary #sedentarylifestyle (at Vancouver, British Columbia)
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