#sims 5 news
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vermutandherring · 2 years ago
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The history of the series, its problems, and whether it has a future
Seriously, I feel sorry for those people who play on consoles and can't get a single piece of mods to make this game work. I spent myself so much time on reading forums, looking for answers and finally downloading mods to fix 'minor' problems. As much as I love The Sims with all my heart, despite the fact that I like creative aspects in The Sims 4, I absolutely hate 4th game. At this point 'Project Rene', how they call next game in this series, seems for me as a mockery of Will Wright's priceless legacy.
The Sims expanded the attainments of SimCity. After a century dominated by competitive games, the new series revealed a previously unseen aspect of creation. In The Sims, you don't rely on a developer who has already created the game for you and is now leading you by the hand to the goal. Now you are a creator who puts your own meaning into the game process and sets your own goals to achieve. The genius of the 1st The Sims game is so prominent, that in 2012, alongside with some other games, The Sims became a part of the collection of the Museum of Modern Art in New York. The inclusion of games in the museum collection was such an unprecedented case that this event caused considerable controversy both in society and among art critics. At least mention the article by British art critic Jonathan Jones 'Sorry MoMA, video games are not art', in which he contrasts video games with classical works of art in order to deliberately downplay the importance of games.
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We did it guys. We proved to snobs that art is not only that which collects dust in the halls of museums, and not those terrible doodles that are sold for horrific sums. I would even say that of all art forms, video games today are almost the only ones that continue the traditional postulates and ideas that art has highlighted for centuries. It continues the eternal question 'what is life', it represents our perception of life in all possible variations, it shows to us what it means to be alive and so on and so on. As they say, 'Art imitates life'. So if you wanna mock your new friend when on your question 'What's your favorite video game' they respond with 'Sims', you better not. Just try yourself any of 1/2/3 game, and on the next day you'll see the world as Diogenes from his barrel. But not The Sims 4.
Does anyone remember what The Sims was about? I think y'all heard that story about Will Right's burned house and how it inspired him on making game about those 'eternal questions'. It perfectly recreates our pursuit of material goods, the desire for recognition and self-affirmation, achieved through social interactions. And what's the most important - the game rewards you with all of these in the end. And guess what? It doesn't have any sense. Any of your goal is a senseless idea, that you created for your own fun. Isn't that how life goes? Well, in The Sims 4 I have only one question all the time:
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Sims 4 is not about any of social interactions or achieving wishes. Not only because it's a shallow representation of Right's ideas. But also because they simply don't work. I spend most of the game building something. And in those rare moments when I decide to finally turn to what the game is about, i.e. life simulation, my entire experience is spoiled by lags and bugs. Sims 4 is so lame that it's not even funny. You might say that this is not the worst case in the video game industry. Some video games been turned into gambling, other awful in general. When we still able to 'enjoy' Sims 4, there are games which literally unplayable. But none of the developers has yet been a parasite on the series so much as to squeeze money out of an almost non-working game for more than 8 years. I think that I'm still playing Sims 4 for the same reason as the rest of the players. We believe that one day something going to change and our sims will stop washing dishes in the sink on the 3rd floor. Maybe, it will be better in The Sims 5 and we finally get 'Sims 2 gameplay with Sims 3 possibilities'. But given the current state of things and how far The Sims has deviated from the original design, I strongly doubt it.
The idea of The Sims was so unique, that we haven't seen any other life simulators in these 20 years. EA's greed started drowning the series since Sims 3. Actually, I can't say that change of perspective in the 3d game was really bad. We all adore Sims 3 for its open world and limitless possibilities that turned the game almost into an RPG. Yes, we had less expressive social interactions and the memory system no longer played an important role. But we had a huge world to explore and live in. The problem which started to occur in The Sims 2, slowly started to erode The Sims 3. Game was poorly optimized, with silly amount of RAM to run such a big world. The Sims 4 got the worst from its predecessors, despite the fact that the map was cut. The game, which was designed to be loyal to weak computers, turned into a monster that devours not only the RAM, but also the player's nerves.
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And let's not forget how much this 'pleasure' costs. We all chose to play The Sims with this money, but in reality you could buy one or even several works of classical art by some little known 19th century master. I feel myself like Jonathan Jones by writing this. But most of us love The Sims 4 not for what the game is, but for what it could be. I think, The Sims series will never be again what it intended to be.
Oh, and why I even decided to throw it all out. My butler can't wash dishes for whatever reason. Guess I'll abandon the game for next few months.
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peonypyxels · 6 months ago
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maggie & rei🌟
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raiiny-bay · 8 months ago
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alien emoji
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buglaur · 1 year ago
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saturngalore · 1 year ago
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taíssa soares 🌺
outfits inspired by paloma elsesser’s off duty looks, named after eliza soares and taís araújo, and nose by @kashisun <3
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hiddengnomes · 9 days ago
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Getting to know Jeremy and taking pictures for memories ♥ Fun fact Jeremy is a photographer!
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coatedinhoney · 8 months ago
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Happy Birthday To The Twins!
The twins invited all their friends and family to the water park to celebrate their birthday on the first day of summer!
Kenya has the musical genius aspirations and gained the Music Lover trait whilst Amaya has the Best Selling Author trait with the Bookworm trait.
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samssims · 8 months ago
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intramoon · 2 months ago
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hi!!! would you ever consider bringing back your discord server?? i really think you should :') ♡
Hello! Aw, that's so sweet!
Since I didn't post for about a year, and hardly the year before, I was actually looking for Sims Discord servers to join so I could meet some more people. About half my mutuals stop posting the same I did so things are really quiet for me and I do miss that feeling of being a part of a community. I was just a little too nervous to actually join any of the ones I came across. I like smaller laid-back servers rather than big energetic ones. My best friends who I've met here have long since moved on from Sims so it's just me.
Maybe I will think about it! The last one I had just became inactive around the same time I did, so I just deleted it. Any server I had before that was for streaming which I don't do anymore. I'd love to have a server that was catered more towards storytellers and character/world builders, maybe with an alty vibe? IDK if anyone else would be into something like that?
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milarepas · 2 months ago
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Will and Mike as parents always make sure nothing is missing, but there are some things that can get out of their hands
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May was always an energetic baby, excited to run around and talk non-stop, but as she grew up, she began to develop small insecurities, insecurities that she hid from her parents
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Mike is a little strict at times, one of the reasons they can get into arguments, but at the end of the day she's still his baby
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observing-the-archives · 3 months ago
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Hello foundlings… how would you feel if I told you there’s a podcast coming for discussing the rusty quill Magnus series. That Friday the 13th there will be an episode for anyone hoping to renew their Magnus archives knowledge, or anyone hoping to get into it with minimal effort. And there will be episodes continually for you to chew on. How would you feel about that.
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gaydelgard · 2 months ago
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*gets onto one of my many soapboxes* does anyone remember when EA announced they would only make games that had to be online for you to play them forever
and then simcity (2013) came out and was like that and it did so so so bad
and they said nevermind we can still make offline games
and then the sims 4 came out in 2014
and we can thus conclude that for the majority of its dev time the sims 4 was being developed as an online-only experience
and thats why the sims 4 is unsalvageable and always has been and will never be a satisfying experience no matter how many updates and paid content they pile onto it
because the underlying foundations of the game are very rushed and still have a lot of the limitations required for an online-only game
thank you for coming to my ted talk
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lilmoonberry · 5 months ago
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don't you think i'm pretty, ZhanZhan?
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holocene-sims · 1 year ago
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friendship with my semi-hiatus ended, now this sim i made is my best friend 🤝
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buglaur · 1 year ago
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skeletalheartattack · 1 month ago
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hi I like gelato a lot
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#ask#anon#hi anon. sorry that i used this opportunity to talk about the sims 2 console port#ive had this template made and didn't use it for much besides a few jokes to send to friends#but i think it's on par for Gelato to be this knowledgeable about one of his favourite games.#but yeah basically i grew up with the xbox version of Sims 2 and since the xbox was my brothers console. i didnt get to play it a whole lot#and years later i bought the sims 2 on PS2 and noticed a lot of slowdown on actions and stuff#and the golden bolt (i think thats their youtube name) did a video about the console ports of sims 1 & 2 games#and i was kinda confused hearing them talk about how the sims 2 only had one save file (on PS2) because the xbox version had like eight#and so that. paired with me looking through the cutting room floor page of the sims 2#i was kinda curious to see if the xbox version really performed as bad as it does on the ps2 version#because the golden bolt was also talking about that in their coverage of the ports#and so like again. there's only two videos on youtube that I could find of the xbox version#and the ones uploaded by IGN run on the ps2 version. because of the fucking button prompts they show on screen#anyway. so like thankfully one of the only other xbox videos showcased making a sim. and it's. so much fucking faster than the ps2 version#like on the ps2 version. you'd select a hairstyle. wait 5-10 seconds. and then the hair changes and you get the ui element to customize it#press cancel and you wait 5-10 seconds to revert back to your previous hairstyle#on the xbox version though? it's so much fucking faster#i haven't checked gameplay of the gamecube version but ik that speedrunners use specifically just that version of the port?#im not sure why only because i havent done the research to check what's better about the gamecube version#granted. i have to get around to getting an original xbox controller at some point to prove it for myself that the xbox port runs the best#i know it probably wont be perfect due to the disk having a few scratches. but its gotta beat my ps2 copy#im also curious to see how many save files i used. because im almost certain i used like 6-7 of them#just because i kept creating new story modes with almost identical alien sims with mohawks#in my last playthrough. i think i broke that tradition and gave my sim a flatter haircut. i also forget if i made him an alien or not.#i havent played it in a year due to getting my computer and it taking up the space i used for my crt setup#anyway. hi anon. sorry about that. im happy you like Gelato :)#i genuinely love him so much ever since Helper sketched him up. like she absolutely nailed it. literally couldn't ask for anything better#and writing up stuff for him has honestly made me love him so much more#thank you for the ask anon!! :)
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