#sims 2 semirealistic
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profesionalpartyguest · 8 months ago
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8 hair conversions let's gooooo!!!! all of them come in afterglow colors, original textures blended with original. @lexel-sims-cc Kristina - TF-EF, 18k polys. 3t2 ambitions Raym (apparently?) - thanks to billielith for the scalp texture & @kevinvoncrastenburg for extracting it for me. 3k, CM-EM. @simpliciaty-cc Enya - unisex! TU-EU, 4 naturals + 4 binned unnaturals. 25k polys. simpliciaty shay - CF-EF, uses simpliciaty's original texture. Anto Puma - TM-EM, 20k polys. shaved scalp by martini @elexissims diamond rose - original converted by zauma, but i reconverted it. now it's got bone assigments, it's for tf instead of yaf-ef, no longer crunchy and 7k polys instead of 8k. sintiklia jenna - i used nouk's texture for the cyberloc part, 4 naturals with unnatural streaks and cyberlocs. TF-EF. 14k. @lam-z messy jellyfish cut - 27k (reduced from 37k), TF-EF. Download links: Kristina, RayM, Enya, Shay, Puma Diamond Rose, Jenna, Jellyfish @the-afterglow-archive
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h0nkytonkangels · 10 months ago
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Freckled Remix Skinblend!
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Oh boy. I feel like if you like this skin, there's pretty much every shade you could want at this point. This will be my last upload related to the Remix Skinblend, originally created by @annachibisims and based on @whysim's Miscellaneous Skin 31. Unless of course I messed something up and have to fix it lol
This set contains 14 shades: the base tone, 12 natural tones by Trapping, and Trapping's Galaxy Quest. Bodyshop swatch:
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The freckles I applied on top of the original skin were Deedee's Oliver freckles for the body (which I extracted from an overlay box by themeasureofasim) and Jessi's Freckles 27 for the face. I like that the face freckles are concentrated around the nose.
Some more skin details: babies and toddlers don't have any freckles, elders have light wrinkles, the teen/child faces are slightly different from the adult faces to look more youthful, and teens/adults have fitness states.
I made a custom and geneticized+townified set. The green alien shade is custom in both. I included a file showing the genetic scale in the gen+town download, but It's literally the exact same as my original recolors of this skin.
If this is your first time seeing these skins, here are links to the other Remix Skinblend posts: Annachibisims original skin and unnatural recolors, my recolors in Trapping's tones, and my recolors in AlfredAskew's RBG tones.
Update 9/13/2024: There was a weird property set in the custom and gen/town skins affected the scalps of young adult female sims. Please redownload.
Download links! (All SFS)
Custom
Geneticized + Townified
Credit! @annachibisims, @whysim, @deedee-sims, @themeasureofasim, @sixfootsims (for the tongue/teeth), Trapping, and shout-out to @withlovefromsimtown for the underwear/swimwear most of my preview sims are wearing
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fischl-armisen · 3 months ago
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sup pookies, yukii here, uh sorry for suddenly deleting my old account after disappearing for half a year due to my declining interests for the game and other irl stuff, but yeah since I slowly feeling a bit better now, I'm gonna try to make it up for you all. Anyways I can't run my semirealistic cc on my laptop without it crashing (i hate windows 11 wtf) but I'll reupload all of the cc I made in my old simblrs (pooshineh/fooshineh).
🧍‍♂️Sim downloads: Sims 2 || Sims 3 💇‍♀️Sims 2 Hair downloads SFS || MF (all stuff I did back there were included, more likely recolors and stuff.)
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so yeah, let me know if there's any problem. I might post cc directly here if I am done. Also I've move to @fishduhh as my main acc, this one is more of a cc stuff rn.
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annachibisims · 2 years ago
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Can we call it “semirealistic” again?
Unpopular opinion: I think the use of the term “alpha” in reference to “styles” of CC has been mostly to the detriment of the Sims community. Before Sims 4, we used to refer to these styles as “semi-realistic” and “realistic” depending on the level of detail and realism. What you prefer is completely subjective and no style is objectively better than another. But I think part of the reason the term “alpha” has proliferated so much is because not everybody understands what it means.
“Alpha” in a Sims context comes from “alpha channel” which is part of an image that adjusts opacity and transparency. Solid objects like tables, for example, usually don’t have an alpha channel in their textures. What does consistently have alpha channels are so-called alpha hairs, which feature visible strands of hair and things like bangs/fringes and hairlines. This distinction wasn’t often made until “clay” hairs came about, because people needed a way to differentiate between them. However, since alpha hairs were frequently previewed with a semi-realistic style, everything else got lumped in with it. But honestly, it only really makes sense to call hairs alpha.
Why? Because whether or not something has an alpha channel is pretty much irrelevant to style for everything else. All makeup has an alpha channel so it can be layered on top of the face, whether it’s 100% Maxis-match or hyper-realistic. Most clothing has one (or more) too, so that details like sheerness, straps, lace, edges, etc can be used. Most if not all plants have alpha leaves and flowers so that every individual piece doesn’t have to be meshed to its exact shape. Yet, we don’t call everything that has an alpha channel “alpha.”
Unfortunately, the dichotomy that has been created is “Maxis-match” on one end of the spectrum and “alpha” on the other, when that really makes no sense. This is further complicated by the fact that what matches Maxis-made content in one game might not match Maxis-made content in another. Convert Sims 2 furniture to Sims 4 or vice versa and the style won’t 100% fit. Honestly, I don’t even pretend to understand what constitutes “alpha” to the community at large when it comes to furniture because it’s so subjective, but isn’t that just another reason we should go back to using terms like “semi-realistic” instead?
All this to say, I would really love it if the community would go back to using terms like cartoony, matte, shiny, semi-realistic, realistic, photoskinned, etc. We had been using them for years just fine. Maxis-match is also good, but a clarification of which version would be useful in cases where it would clearly only fit one or two games, at least when people are talking across games. These slightly more descriptive words could make for a lot more clarification and understanding when it comes to the community and custom content. As someone who uses content from across the board, it would certainly help me find what I’m looking for and get my point across better if more people used and understood those terms.
Thanks for coming to my Ted Talk lmao
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simstationdance · 3 years ago
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Hi! I’m Marko and this is my simblr. I like taking pictures and telling stories in The Sims 2. Sometimes I also post custom content. I am not good at it but I’m doing my best.
Note: If my blog ever disappears, Tumblr did it, not me.
Note 2: Blank blogs will be softblocked unless there is a very good indicator that there is a human running the account. Sorry.
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- My Dreamwidth — My sticky post (includes ToU & in-game resources) — Archived posts from Tumblr - My Simblr.cc profile (used mainly as a CC backup location) - My Custom Content — Hair retextures (MM: #txtr: remi / Semireal: #txtr: io) — Clothing recolors — Curves - My Gameplay: — most of my stories are actually just gameplays tbh - My Stories: — Long Road Ahead [ON HIATUS] — tba - My Original Sims — a tag for recreating my nonsims ocs in ts2 - Misc: — “WCIF?” — general catch-all posts tag: #|| extra — reblogs: #|| reblog — other stuff: — ts2 screenshots / sims 2 screenshots — My sims art & memes
edit 8/21/24: All new stories/gameplays will be posted to Dreamwidth from now on, because I hate the current tumblr post editor more than anything on planet earth.
edit 9/1/24: Hair retexture requests are (tentatively) open, please follow these guidelines when making requests: — Please only request THREE at a time for Remi V3 with V2 black (Maxis Match style), or only ONE at a time for Io/Pooklet textures (Semirealistic style, see my swatch). — Please do not make requests for hair meshes above 25,000 polys, unless there is a poly reduced mesh available. — Please do not ask for 4t2 clay hair.
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profesionalpartyguest · 11 months ago
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~~~Diet Mountain Dew Baby, New York Citttttttyyyyyy~~~~ @deltasim's edit of newsea's born to die converted to sims 2!!! :) huge thanks to my friend certifiedcai for requesting + extracting this for me! comes in afterglow naturals (retexture stolen from @antoninko) + 1 blonde with black roots (as asked by the requester). 15.2k polys, 10.8k vertices, TF-EF only, smoothboned. Download here.
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h0nkytonkangels · 11 months ago
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Remix Skinblend in Trapping's Natural Tones!
Here are some natural recolors of Annachibi's Remix Supernatural Skins. The original is an edit of Whysim's Skin 31.
Like the originals, this skinset is for all ages, elders have wrinkles, and adults/teens have fitness states. There are 12 natural Trapping tones included. I didn't include Trapping's supernatural colors (except the Galaxy Quest default) because the original set is full of great options on that front.
The skin comes in three versions: Custom, Geneticized+Townified and Defaults. Default tones are the following: Light Rose (S1), Sunkissed (S2), Sunheat (S3), and Moonlit Night (S4). The genetic scale for the geneticized set is based around those defaults. I've also included the base tone in the geneticized file.
Update 9/13/2024: There was a weird property set in the custom and gen/town skins affected the scalps of young adult female sims. Please redownload.
Download Links:
Custom (SFS)
Geneticized + Townified (SFS)
Defaults (SFS)
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