#she would not fall to Despair and would keep trudging on regardless of what's thrown her way
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ninjagirlstar5 · 11 months ago
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Star, stop changing Tamami's design challenge (impossible).
No, for real, I think this is the fifth redesign I've done of her character. I don't know why but the past designs I've made for her just weren't satisfying to me for some reason. Some of the designs I decided were just bad or didn't suit her while the others were similar but I just didn't like how it looked (tank top, large sweater, scarf, the rainbow bracelet and a long skirt). But I...think I've finally landed on a design that I liked the most out of all the ones I've made so far. (Please let it be the last. Please, my brain and heart. I would like to settle on a design and move on!)
ANYWAYS, I used Teruya's DRA sprite as a base for Tamami since, well, she is his mom and she's about as short as DRA!Teruya (or maybe shorter, I don't know, the wiki gave me two heights for his DRA self. I decided she's about 4'8'' to 5''). So it made sense to use this sprite for her, even when I made slight adjustments to her eyes and nose by making the eyes a little wider and bigger and the nose a bit more pronounced as DRA!Teruya's nose is very small. Out of three of the five designs I've made, I kept this short hairstyle of hers with a large ahoge as I loved this style the most and didn't want to change it. I based her bangs off of SDRA2!Teruya's length and style and the back of her hair like DRA!Teruya's, but I changed the way the strands looked so that it'd look more like her own hairstyle but you can still see the resemblance between the two of them. The ahoge, though, is very much real, unlike Kojiro's and Teruya's (they canonically style their hair like that on purpose), and she cannot fix it no matter how hard she tries. So she just gave up and let it be. Tamami got stuck with the protagonist trait, even though she died before the events of Danganronpa, lol. I've never been a fan of fictional kids looking like carbon copies of their parents. Like, you have the meta-power to design these kids anyway you like and you just make them look exactly like one of their parents? Unless their look-alike appearance is plot relevant, it's just weird for them to look so much like one parent that they can easily be mistaken as siblings and has zero resemblance to the other. And that's saying a lot coming from me who looks a lot more like my Irish dad from skin tone alone, but even then people can tell that I'm at least Asian because of my facial structure and even asked as such, tying my appearance to my Filipino mom. I don't know, I just like seeing a mix of traits for the kids to have inherited from their parents, you know? So, since Kojiro already has a design with green hair and green eyes, I decided to have Tamami have a different hair color, gray and green, but she also has green eyes, just a different shade. Teruya inherited his mother's eyes while getting his father's hair. Since I headcanon Teruya to have freckles, Tamami has freckles as well and as I mentioned before in this post, I adjusted her skin tone to be more obviously tanned instead of dusty from my older drawings of her. And then there's the outfit, which is a dark gray tank top, a long denim(?) skirt, dark reddish-brown boots, a blue handkerchief scarf to match with Kojiro, and a big fluffy yellow sweater with a checkerboard pattern that is tucked into her skirt, and long puffy sleeves that hangs off of her shoulders. The rainbow stripes on her skirt and the rainbow bracelet ties her design to Teruya's as he wears a rainbow as well, and I thought it'd be a neat idea for them to have a similar love for rainbows even though they've never met (cause she died via childbirth). The thought of Teruya still inheriting some of his mom's mannerisms and traits even though they never officially met scratches my brain in a good, angsty way. I wonder what Kojiro thinks whenever he recognizes parts of Tamami in Teruya...And that's it for Tamami's design! Hopefully it'll stay this way.
Tiny characters that can beat the shit out of an enemy that's much taller than them will always be peak character design, you can't change my mind on that.
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