#shader magic
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Magical floating Wizard Tower 🔮
I build this floating Wizard Tower and am so happy about the Moon in the Background! It adds something so magical to it I cannot even describe how I feel! <3 ✨
Textures: Mizunos16craft & Astralex Shaders
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#minecraft aesthetic#minecraft shaders#minecraft#minecraft build#astralex shaders#cottagecore#cottage#minecraft cottagecore#minecraft building#minecraft builder#aesthetic minecraft#wizard tower#mineblr#magical#magic#amethyst#moon#moon core#✨#🔮
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i made a magical cabin!
i joined a new server with tons of new (to me) mods, and i'm using this opportunity to play around with colors, form, and staging of spaces
i've been living out my eclectic wizard dreams lately
more below the cut!
i was even able to make my beloved massive crop garden!
this is something i've wanted to make since discovering crop mods, but i never got the chance to before now
this was such a blast to do!
it's been too long since i've been able to just design and build what my heart desires, so getting back on this proverbial horse was well worth the journey it took
↓ watch the process ↓
youtube
#minecraft#mineblr#minecraft build#complementary shaders#youtube#sygdh#so you got dragged here#smp#minecraft smp#magic cabin#wizard cabin#wizard#Youtube
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Atrium is a Minecraft Java Edition server currently running 1.21.1.
Our server is Survival mode, and focuses on community and storytelling.
Atrium has been a very small community for the last 3 years, and we have decided to allow some folks from Tumblr onto our whitelist.
Our server is semi-modded with a lot of custom datapack content, but no special installation is required to play.
We endeavor to be extremely supportive of LGBTQ+ individuals, neurodiversity, and other marginalized people.
If you are a chill person and like the sound of fantasy vibes, a custom magic system, and a frankly unnecessary amount of lore, you're in the right place.
Atrium Iteration 5 launches February 3rd.
Apply here if you're interested in joining the community.
#minecraft#mineblr#minecraft server#minecraft atrium#minecraft shaders#atrium gods#atrium wizard#atrium iteration 5#atrium magic system#minecraft datapack#minecraft lgbt#neurodiversity#lgbtq community#minecraft community#minecraft java#neurodivergent#lgbt+#Youtube
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I recreated this adorable witch cottage by the amazing @beeswithmoss and it turned out so magical! I will be uploaded the interior to my Youtube channel later today (https://www.youtube.com/channel/UCZU-jypVeC2E3wcbmj-PB_Q) and its very enchanting with the book cases, particle effects, amethyst, and cobwebs I put everywhere. A picture doesn’t do it justice! The roof is EVERYTHING I love it so much and it actually wasn’t too hard. I think an herbal witch who also is into crystals and the arcane would live here studying plants and magic all day. I also love the dreamy cotton candy skies and pink trees in this specific time of day. I hope you enjoy this magical cottage.
I am using Mizuno’s, BSL shaders, and a few other texture packs you can find in my favorites on Planet Minecraft.
#mizunos 16 craft#minecraft#minecraft mizunos#minecraft builds#build#magic#witch#witchy#ethereal#witchcraft#cozy#cottage#cottagecore#fantasy#bsl shaders#small content creator
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becoming more powerful
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metamorphosis / attack ✨
second one is a redraw of a tmm screenshot, comparison under the cut :)
not a 1 to 1 redraw but in my defense, the screenshot i was using for reference is CRUNCHY quality TwT and her cape covered a lot of the sketch :(
#magical girls#tokyo mew mew#first is actually a sketch i am still testing clip studios shader assist!#just put a ton of filters on it to make it look less messy but yeah shes not REALLY hand rendered#so if it looks fuzzy/blurry...hehe. its a sketch#with several dozen effects piled in a trenchcoat on it#still preddy cute tho#original#tm2#tokyo miracle#mira aoyama#sketches#doodles#tmm oc#fan mews#ALSO THE MIRACLE MALLET GOT A REDESIGN. a soft one but still. overdue#still doesnt look anything like a MUSICAL mallet but . if u ask what instrument its TECHNICALLY KIND OF based on. yeah#i always get nervous abt throwing my ocs in the tmm tag btw i dont want to spam it as much as i draw em#so i usually DONT tag them w that and instead use tm2#...but this one is good quality so maybe it is Ok#like its not TECHNICALLY spam or anyhing. these r my tmm ocs! but. like 40 posts of them in the main tmm tag a week...#would be obnoxious...#considering its not tmm real charas or anything#I SAY BUT I LOVE WHEN OTHER PPL TAG THEIR TMM OCS SO I CAN SEE THEM. JSDKDSF#all of that to say if u would like to see more of them check my blogs tm2 tag :3
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MMM: Magical Mangrove Tree!
The bridge is still WIP but welp, bit by bit
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changed my load order a little and now i can NOT get the shadowheart tattoo mod to work its driving me insane no matter where i put it in the load order it either doesnt show up or gives that other weird tattoo texture that happens with the old shaders mod AUGH
#it was working fine before and now it just doesnt....#i took out the old companion textures bc ppl were saying that was the issue. didnt work#top of load order doesnt work end of load order doesnt work#i had it inbetween the old shader mods before but now that doesnt work either like what happened 😭#i know there's another tattoo mod now with a bunch of options but its mad dark and im nitpicky....#it was literally working fine before!!!! and i dont think i added anything that would affect it??#and the order of the mods i changed were script mods that loaded after it anyways like i did not touch the textures part of the order WTFFF#.txt#hoping that publicly complaining would make it magically work bc that always happens
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Here's how to swap between textures for a reveal effect in Unity 🪄
My Github site with all tutorials and resources
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i got me grubby little hands on reshade and i be fiddling with shaders as is tradition.
#madebycoffee speaks#reshade has a ways to go until i'll sing it's praises#but i at the very least figured out dof to work properly#and this shader: magic hdr looks v nice esp in brindleton bay wow#its been a very fun day of fiddling with my new comp :))
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tada
that's kinda gay. I need to rig his hair and make his face not a single static texture. and then that's 4/6 main characters
#oc#original character#sulli art#mmd#mikumikudance#used t toon shader and the motion data for sweet magic for this preveiw#3d#3d model#3d art#sulli 3d#character:jayne#character:zack
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Magical Place! Tarea Grafica Avanzada.
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Not to brag, but I'm pretty proud of the Warp Gate. It's one of the most complex features I've ever had to program for Atrium.
As you can see in the video above, it allows you to teleport directly to a Lodestone of your choice using the power of the Infusion Circle by spending some of your Experience.
This demo takes place within Spiraling City, a lovely place crafted by TeethBones in Iteration 3, but I also teleport to Holmstead and Uurdengrod (a few other notable locations from Iteration 3.)
(Atrium is a special Minecraft Java Edition server with a unique magic system built into Vanilla using the power of datapacks.)
#minecraft#mineblr#minecraft server#minecraft atrium#minecraft shaders#atrium wizard#atrium magic system
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siblings facing to the right
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FF14 Battle Portrait Tutorial
For the past few weeks I was trying to find a way to recreate the battle portrait from FF14 as there was a few characters that I want to see in that style but don't officially have one yet. I think I got it down more or less (see image below) so I thought it's a good time to share what I did.
First of all, I made a few files that would help make life a little easier. They can be grabbed here .
Note: I did use Reshade to do a bit of work at the screenshot stage to help speed up the process but the same effect can be recreated in Photoshop with a vanilla screenshot. There are a lot of tutorials on how to do comic/cartoon effect in photoshop and those would make good bases to work off of.
Step 1: Take the screenshot with the PortraitBase Shader on. I usually take two screenshots. One with "Comic" on and one with it turned off. This is so that I have more to work with if needed.
Step 2: Drag all the screenshots into photoshop and remove the background. In photoshop, arrange the layer so that the screenshot with the Comic lines visible is on top of the one with the effect off.
Step 3: Duplicate the the layer with the "comic" effect and apply Blur->Gaussian blur (radius 0.5)
Step 4: Take a look at the hair. In Eric's case, It still doesn't look blur enough to me so I used the blur tool and blurred it a bit more
Step 5: Create a new layer above the layer in the previous step and use the brush tool to start outlining the edges. Where to outline is up to you but the idea is to make edges defined so that it looks more like a drawing.
Step 6: Duplicate the outline layer and then hide that layer. Step 7: Merge everything under the outline layer. Step 8: Drag and drop the "Texture.png" into the project and Clip it to your character layer. Set the blending of the texture to "soft light". Step 9: Drag and drop the "stroke Texture.png" into the project and Clip it to your character layer. Adjust the size till you are happy then set the blending to "overlay". Step 10: Adjust the opacity settings of both texture layers until it looks good to you.
Step 11: Click on your character layer and go to image->Adjustments->Hue/Saturation (note: you will see I dragged in the official Hades portrait as a point of reference to work off of). Adjust the saturation till you are happy.
Step 12: Go to image->Adjustments->Color Balance and adjust the color till you are happy. In this example, since Eric is also wearing the Sophist robe, I tried to match that color to Hades' Sophist robe color.
Step 13: Once you are happy, drag the "Template.png" into the project and scale that to the size you want. Make sure it is completely covering the character. If it's not, you can just use paint more of it with the brush tool to extend it till it covers everything.
Step 14: Hide the "template.png" layer and select your character layer. Use the magic wand tool to select the outside of the character.
Step 15: With the selection still selected, click on the "Template.png" layer and press delete on your keyboard. You should now be left with a blank in the shape of your character.
Step 16: Drag the"Template.png" layer to be below your character layer. Then click on your character layer and clip it.
Step 17: Click on the "Template.png" layer and add a 2px stroke and shadow to it.
Step 18: Drag "Back_Deco.png" into the project and place it behind your character. Scale it till you are happy with it.
And that's it! Now you can recreate portraits for any NPCs that you want (in theory). A lot of it is also fine tuning to what you want but this should at least give you a decent base to work off of :)
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arcadia - a gshade preset
after much tweaking, i give you another preset! - a blend of mango's feel and gleam's vibrant hues, arcadia brings a dynamic, comic atmosphere, breathing life to both cas and gameplay
more previews here
download + info under cut ↘
download: patreon (free)
disclaimer:
- incompatible with edge smoothing as it conflicts with some effects
- if the preset looks off -> check the repository for missing fx - here is arcadia's fx list & order (order does matter!)
notes:
- untoggled effects = not recommended gameplay
- this preset uses vyxated's clear ui shaders; i highly recommend downloading it for gameplay use
- avoid using bright cas backgrounds, as 'bloom' can overly enhance the glow - adjust/toggle to mitigate
toggle keys:
depth haze: 7
magic bloom: numpad 7
quint bloom: numpad 8
chromatic aberration: numpad 5
relight: numpad 6
adof + cinematic dof: semicolon ;
comic: apostrophe '
halftone + posterize: O
kuwahara: F12
mxaos: L
tracking rays: forward slash /
clear ui: numpad decimal .
tou:
feel free to use it as you please - please do not steal/claim this as yours, place it behind any paywall, or use it as a base.
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