i feel validated
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Festive Geno passing on an important message for this holiday season.
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You wanna know why people “debated about Leon’s sexuality”? It’s because when Ashley propositioned him with sex he turned her down, so that meant he HAD to be gay. There’s an entire offensive meme about it. Come on guys. Think with your brain for once.
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Hey uhhhhh Konami?
Can you make something original for once?
Can you do SOMETHING good with one of the TITANS OF SURVIVAL HORROR THAT YOU HAPPEN TO OWN???
Literally copy Capcom. Make remakes and original SH games. Or better yet, fucking sell the rights to Capcom because that section in RE8 did Silent Hill better than you could ever hope to do.
Stop draining the life from SH2 and putting it into a garbage "game" like Ascension.
I am only holding out hope for the SH2 remake because Ito and Akira are involved.
But Jesus Christ guys. This "game" is the most predatory shit I have ever seen. Just make a TellTale version of Silent Hill if you wanted audience choices to be canon.
I am so fucking agitated right now. You fucking canceled Silent Hills and left the franchise to rot for 8 fucking years just so you could revive its rancid corpse for profit.
This thing has piss poor writing. Piss poor voice acting for the most part (I'm sorry to the VAs, I really am, I know they have a bad script to work with). Piss poor animation. And a piss poor execution.
I just... ooooooofgjgjgj. Fuck man. It hurts to see a beloved franchise screaming out in agony like this.
At least the concept art is cool. I guess. Ugh.
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longlegs was lame was fuuuuuck lmao satanists are preying on the good sweet christians? using their evil satanic dolls? should we call the warrens? should we invite annabelle
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Maybe it's because I've been playing these two games back to back recently, but not only does Lilith look like Kalos Pokemon to me, she looks like a one that Diantha could've used in her team.
Like. They'd go surprsingly well together.
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SONGSTRESS OF GOTHAM: sometimes to be only a wolf, sometimes to only be a little girl. independent original character of detective comics, lovingly tended to by rena.
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honestly. being real. ive looked into a lot of various indie ttrpgs that haven't spoken to me, and i end up just coming back to D&D over and over. and i think i finally fully understand why that is.
D&D is very heavy on rules for what can happen in combat, but fairly light on rules for when it comes to story structure and roleplay. as a result, roleplay scenes feel a bit more natural and flowing, with the only mechanical aspect being the occasional skill check for like, intimidation / deception / persuasion / etc. but then, unlike the roleplay, the things that can be achieved in combat are pretty strictly regulated. this is fun for how i like to roleplay, as someone who used to do a lot of freeform RP--the problem with freeform RP style combat sometimes is that if you're RPing combat with someone who gets really wound up about making their characters always win, it can be really fucking hard to counteract the shit they have their characters pull out of their back pocket. having a VERY clearly defined and strict set of rules for specifically combat makes it so that when combat DOES happen, people can't just Say Shit about what they have their characters do--they have a limited character framework to work in and a limited set of tools that they can work with, and enjoyable combats come from using those tools in that framework creatively, effectively, and excitingly. this makes combat feel like it has genuine stakes, and when done right can be very intense and exciting. and then when you do actual like, character interaction and story building? there's just not a lot of strictly defined rules for what can and can't be done in those realms, both for a player and the DM. there aren't any constraints on the structure of the narrative that the DM presents, which means it's fairly easy to rip out the pre-packaged D&D lore, re-fluff a few things that heavily reference that lore, and just homebrew your own story structure and lore and world and characters and pantheons and the like.
my problem with a lot of indie TTRPGs is that a lot of them are married to either a very specific story structure that the system mandates that you follow, or a very specific pre-made world that the system is mechanically built to form around, and that level of pre-determination doesn't interest me either as a player OR as a GM. like these are fundamental rules in these systems that would gut it if you tore them out and replaced them with something else, which means that if you tried to go against those premade structures/settings, you would basically have to homebrew the entire goddamn thing from scratch anyway. D&D's relative rules-heaviness of combat and rules-lightness of roleplay makes it easier for D&D to provide me the kinds of stories that i actually want to participate in, even if people insist it's not as "flexible" as many people think it is. like. yes. don't run a regency romance game in D&D, obviously. but if ur running a high fantasy type of game focused on adventuring, D&D can be adapted pretty well to a homebrew setting and world with minimal effort.
and tbh, i really think that's why it has the cultural dominance that it does, and why i personally keep engaging with it as a ttrpg even as people yell from all sides to play something else. "just do freeform RP!" ive done freeform RP. it's good for character building and dialogue and intrigue and sex but it fucking sucks when characters have to fight. i fucking hate it when im trying to RP fighting in freeform RP and whatever person im fighting against just keeps fucking kicking my ass no matter what i have my character do because my RP partner is so invested in forcing me to lose or give up that they just pull whatever the hell they can think of out of their back pocket to beat my character into submission. at least with an incredibly well-defined set of rules for how combat works, your opponents are also working in a limited framework with limited tools, so even if they do fucking kick your ass, it doesn't feel completely stupid and arbitrary, and since opponents' attacks are governed by dice rolls almost as much as players' attacks are, the amount of arbitrariness in the combat is not wholly stacked against you unless you're fighting against something that's WAY out of your party's league--and even then, those creatures and people are still going to be bound by their dice rolls as much as you are, they might just have better bonuses and/or fewer penalties to make things a bit more favorable for them. that horrifying fucking monster you're fighting may have an insane bonus to attack, but it could still roll a critical fail when it tries to attack you, just as much as you might roll a critical fail to attack it in turn. everyone operates under the same rules and will have similar limitations placed on them by those rules, and participants have much less leeway to make their characters' combat prowess be whatever the hell they want whenever anything even mildly threatening happens.
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Alright, this is just my opinion, but does anyone else think the remixed boss themes sound kinda... bad? Or meh, in some cases?
Like, Cortez loses some melodies and Magnus sounds like it has too much oomph for his Von Grapple fights - which isn't all bad, but I miss the slight techno against the mech as the main medley. Macho Grubba sounded alright along with Rawk Hawk - honestly they sound better - but Smorg's theme just sounds remixed for the sake of being remixed.
The new original tracks are great, but the boss themes kinda don't hit as strong as they should, if you know what I mean? Even the battle themes they added in for every area has a feeling that they just... aren't too good?
They nailed Bonetail's theme though hot damn.
Again, just an opinion, I do like the new OST. It just doesn't hit as well as the old tracks did. Probably need to sit and listen to the tracks on repeat for a hot while...
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im just known for finding immense joy in the worst parts of a series/franchise. fallout 4. final fantasy seven advent children. thats it everything else i like is really good actually
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skam austin was ahead of its time…….
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Live action remakes????
FUCK YOU! FROM NOW ON I WANNA SEE ANIMATED REMAKES
Comics adaptations even. Just to piss y'all off.
I hate it I hate it I hate it. This stupid trend of getting GREAT animated project and just fucking adding living people to it.
BROTHER I DONWANT REAL PEOPLE AND REALISTIC LOOKING DRAGONS. Why should I look at a watered down version of a fictional world (because honey let's be real cgi costs a teeny weeny bit too much) instead of a colorful, LIVING AND BREATHING animated world???? HUH?????
Also fuck remakes. I watched 3 remakes in my entire life and they sucked. Why should I watch something worse... or even just not as good as the original animated thing in teh first place???
I have the ANIMATED masterpiece right here I'm not impressed by your "very important actor playing this role that the original voice actor did better anyway" or your "not as bad as I thought would be cgi".
Seriously I don't get it, I'll be watching an action movie and I imagine at the cooler animated version and there's some boring-ass showrunner zapping through some episodes and going "guys here's what we're gonna ruin with realism next ^w^"
Also in 2 of the 3 remakes I watched they just flattened the characters and made them ✨️morally perfect✨️ and the third one was just the same thing with 2 scenes more that added ✨️NOTHING✨️
Also I find it insulting the existence of a remake in the first place. Like animation isn't enough and is the lesser art and NEEDS to be remade. Like fuck you? Fuck your realism-fetish.
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thoughts on the great gatsby musical (the one going to broadway next month) ?
-🎵
Words. Cannot express. My disdain. My disappointment. My general frustration with that production. I have the jeremy jordan tag blocked on tumblr now. Praying to god Miss Florence Welch pulls through with her musical. I bet SHE read the book.
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Wake up babe, Disney is crapping on its own properties by quantifying over qualifying and unnecessarily milking its content dry for the sole purposes of cash-grabbing knowing that it will face 0 marketing consequences for doing so….. again…
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persona 3 remake trailer leaked and lmao. i couldn't possibly care less. i'm actively annoyed they're remaking a game that doesn't need it. the only way i'd be interested would be if they included everything from p3p, but it looks very unlikely. it's so pointless and creatively bankrupt. i'd much rather they do the rumored necessary unfucking of fes' code to see that remastered and ported.
i'm very glad they aren't touching p2, but at least the original persona games have aged significantly more and would make a better case for a remake. the profit motive is so apparent, and i guess i shouldn't be that surprised or disappointed, but i really am. oh boy! i can play mostly the same story again but with more modern graphics!
i have no faith anything new or different will be done with the story and characters in p3r. there's so little point to it existing if its only justification to exist is "prettier graphics and p5 battle system" and "will make atlus money." ffviir, you are the only bitch i respect.
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