#seihou
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lunatic-lunarian · 6 months ago
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Seihou Yuuka
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hell-raven · 8 months ago
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ajamnova · 3 months ago
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The End of Seihou Project
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[originally posted 5/8/2021]
Muse from Seihou Project! I may have gone too hard with the NGE references tho lmao
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kinoglossia · 8 months ago
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askhenrymorris · 20 days ago
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touhoutunes · 2 months ago
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Title: まじょぱら
Arrangement: Stack Bros.
Vocals: Stack
Album: DRAGONNAP EP
Circle: 暁Records
Original: The Witches' Ball ~ Magus
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this yuuka art is driving me insane
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lapsedcherries · 1 year ago
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Marisa with her Seihou design.
I've seen a couple of artists make the wings that Marisa has in this game similar to Flandre's, so I decided to do the same, of course, putting my own detail (the green things at the end of the wing tips(?).
By the way, Marisa is supposed to be sitting while flying . . . It's a bit strange. This drawing is a little weird, but I like it.
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shooks-stupid-stuff · 2 years ago
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drawing randomly picked touhous and len'ens day 12: reimu (seihou)!
yeah im including the seihou designs too lol, because they're Neat and i like them :]
anyways the first reimu! i actually really like her seihou design, the double gohei is so goofy but also very cool-
anyways can you tell i like drawing the pre-esod touhous super cutesy lol-
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yolomichaelz95 · 14 days ago
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Drew Erich, from Seihou 'w' A cactus aficionado and a cyborg. His theme "Magical Girl Crusade" is a banger even though he doesn't dress like a typical magical girl. Maybe they're an egg or something, idk. Soul of a magical girl in the body of a cactus fucker, truly a tragic circumstance ^u^;
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systemrestart · 11 months ago
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I finally got the 1st Seihou Project game, Shuusou Gyoku, to run on my computer!! And I got my first Normal 1cc. So to celebrate I wanted to make a post discussing my feelings on it so far. (Plus links to download the game for yourself)
[NOTE: This is exclusively about gameplay, from the perspective of a Touhou enthusiast, so no lore or history, sorry!]
Seihou was meant to be a sort of "sister series" to Touhou, and it definitely shows in many of the patterns, but there are some key differences.
Seihou tends to have lower bullet density overall, but the bullets themselves are Much faster, and the enemies are much more aggressive, with little time to take a breath during bosses and midbosses. Some bosses/enemies even try to tackle you rather than shoot.
Because of this, routing and memorization are more of a factor, but, pulling off a pre-planned dodge for a pattern that would otherwise obliterate you before you even saw it coming, is very satisfying. And there are plenty of areas that can reward improvisation or quick thinking too, so it's not ALL memorization, which I like. A decent mix of both, at least for Easy-Hard difficulties.
Seihou also highly prioritizes grazing; you fill up a gauge as you graze, and this both increases the score you get from the star items, and gives you some extra powerful shots when you collect them. While figuring out Exactly where the hitboxes are can take a bit of trial and error, pulling off a long graze combo and then decimating the enemies with your extra firepower is also super satisfying, AND the benefits kick in at just 1 graze, so even in low density patterns you can milk the rewards by chasing stray bullets to keep the gauge filled.
The only downside to this system is that a lot of the best grazing is done on bosses, and since the bosses never drop star items you can never use your extra shots against them. (With the exception of when the Stage 4 boss sends out some killable enemies)
As for the general design; while the stages can be a bit simple overall, there are some segments that shake things up or try to catch you off-guard, like enemies coming in from the sides to tackle you, or a cool unusual pattern, which I appreciate. The bosses are more challenging and some of them have pretty cool attacks, but sometimes they can also be a little plain...... and sometimes they can be total BS.
Which brings me to my critiques........
There is no way to earn extra lives via good play. You get 3 extra lives at set points (Stage 2, 5, and 6), and that's it. So the only reward for excellent grazing/dodging/scoring is, well, the score itself. Not unusual but I tend to prefer games that give extra rewards for good performance
The hitboxes on the Bomb and Life items are WAY smaller than they appear, so much so you can pass straight through the left or right sides and still not collect them. This can make catching them a pain, particularly in stages where you are Instantly shot at after they drop. Come on, man, just make the hitbox the size of the sprite for vital resources........
The sound and graphic design is....... mixed. The music is pretty good, but the sound design is not as clean as I'd like (plus certain bullets/lasers being...... slightly eardrum-piercing), and the graphics can can cause visibility issues. The biggest offender is Stage 4, which has some backgrounds that make it near impossible to read the enemies flying down at you. Borderline unfair at points.
There are also some bullets that are super tiny, and they're usually used as 'spam' IN COMBINATION with either homing or complex patterns, making them a HUGE pain in the ass. Might not be a Criticism per se but I did want to complain lmao
There is no grace window when you're hit, but dying doesn't cancel out a bomb activation, so what will often happen is: you'll see you're about to get hit, press Bomb the second you do, and then you lose BOTH a life AND one of your freshly replenished bombs. Very frustrating
I think that's it for now! There are some quality of life improvements I wish it had, like item magnetizing or deathbombing, but overall I've been having a LOT of fun with this game, and I think people who love the Touhou games should give them a try!!
For anyone who wants it, here is a link to download it, as well as links and instructions for getting it to run on modern hardware. There is also apparently a fanmade patch released recently, that allows it to run without 3rd party help? Here is the page on that if you wanna check it out
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yumeirochaser · 2 years ago
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kioh gyoku yuuka commission for a friend on twitter!!
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hell-raven · 9 months ago
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stupid-lapfox-fan · 2 months ago
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vivit-r in various shades of dark blue 💙 (blue lighting woahhh) (release more seihou installments and my heart will be yours)
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touhou-music-twice-a-week · 3 months ago
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Title: パノラマガール (Panorama Girl)
Vocals: ランコ
Lyrics, Arrangement: コンプ
Album: ロングスカートパノラマガール
Circle: 豚乙女 (BUTAOTOME)
Original Theme: Lovely Mound of Cherry Blossoms ~ Flower of Japan
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afteryesterday · 2 years ago
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Yuitia, the final boss of Seihou 3: Banshiryuu. Drawn early 2022.
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